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Thread Statistics | Show CCP posts - 1 post(s) |
masternerdguy
Gallente Meerkat Maner
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Posted - 2010.12.08 01:37:00 -
[1]
1. I own a tengu. I can use them.
2. I honestly think the ability to fit an interdiction nullifier + a covops subsystem is broken. Covops and recons already pass through bubble camps easily, but the ability for a tengu to warp cloaked and ignore bubbles is.....stupid.
I think that the 50% damage reduction isn't good enough, they are basically the new cloaky hauler.
Make it either or.
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Corporal Punishment08
NosWaffle Nostradamus Effect
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Posted - 2010.12.08 01:52:00 -
[2]
T3s are fine. I wouldn't train for a Tengu JUST to be able to haul. But if someone wants to spend all that time, and money for a T3, I don't see a problem.
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AFK 'Cloaker
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Posted - 2010.12.08 01:52:00 -
[3]
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Fulkurth
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Posted - 2010.12.08 01:56:00 -
[4]
Guys cloaker in local!
DOCK UP!
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masternerdguy
Gallente Meerkat Maner
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Posted - 2010.12.08 01:58:00 -
[5]
Originally by: Fulkurth Guys cloaker in local!
DOCK UP!
no lol more like tengu jumps into bubble *cloak war*
fc: "feck"
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Mishikaii
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Posted - 2010.12.08 03:37:00 -
[6]
Originally by: Fulkurth Guys cloaker in local!
DOCK UP!
He's been there for a couple hours, I think its safe to rat, must be afk.
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Black Dranzer
Caldari
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Posted - 2010.12.08 03:39:00 -
[7]
Originally by: Mishikaii He's been there for a couple hours, I think its safe to rat, must be afk.
NO YOU FOOL HE'LL UNCLOAK AND DROP A FLEET OF TITANS ON US
|24 Hour Plex|Mining Makeover| |
Tres Farmer
Gallente Federation Intelligence Service
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Posted - 2010.12.08 04:03:00 -
[8]
Originally by: masternerdguy I honestly think the ability to fit an interdiction nullifier + a covops subsystem is broken. Covops and recons already pass through bubble camps easily, but the ability for a tengu to warp cloaked and ignore bubbles is.....stupid.
I think that the 50% damage reduction isn't good enough, they are basically the new cloaky hauler.
Make it either or.
In other words, the only thing that's remotely able to go through gate camps and can undock into a bubble and larger than a frigate should be nerfed?
What's the REAL problem? What's the problem with a ship fitted this way after it got through your bubble-camp? What does it do that you can't stand?
support Public Idea Tracker | 24hr PLEX |
Roosterton
Eternal Frontier Saints Amongst Sinners
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Posted - 2010.12.08 04:06:00 -
[9]
He paid 400+mil for so called "Cloaky hauler." Investing so much in a "Cloaky hauler" and you should be able to do something that a normal "Cloaky hauler" can't. Besides, Tengus don't exactly have amazing cargo space... -------- Enemy corps raided into disbandment: Three.
Originally by: Tarminic
OH MY GOD WHAT HAVE YOU DONE?! |
Lord Jita
Lord Jita's Big Gay Corp
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Posted - 2010.12.08 04:42:00 -
[10]
The problem is that there is no counter to it. We need t3 interdictors or something that can stop them.
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rain9441
Big Head Want Dolly
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Posted - 2010.12.08 04:44:00 -
[11]
Originally by: Lord Jita The problem is that there is no counter to it. We need t3 interdictors or something that can stop them.
You need to be able to prevent the prevention from preventing the original action.
This is why denying the denial is a bad game play concept.
Damage is done. Countering the counter's counter is even worse off than what you got now.
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Culmen
Caldari Blood Phage Syndicate
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Posted - 2010.12.08 04:56:00 -
[12]
Edited by: Culmen on 08/12/2010 04:57:13
Originally by: rain9441
Originally by: Lord Jita The problem is that there is no counter to it. We need t3 interdictors or something that can stop them.
You need to be able to prevent the prevention from preventing the original action.
This is why denying the denial is a bad game play concept.
Damage is done. Countering the counter's counter is even worse off than what you got now.
Seconded.
Also since ECM is countered by ECCM. We need a counter to ECCM, so give us ECCCM But then we need a counter for that so ECCCCM then ECCCCCM, then ECCCCCCM then ECCCCCCCM then ECCCCCCCCM then ECCCCCCCCCM then ECCCCCCCCCCM .... .... and so on and further more why do i even need a sig? |
Omara Otawan
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Posted - 2010.12.08 04:58:00 -
[13]
Edited by: Omara Otawan on 08/12/2010 05:00:54
You can still catch them, its just a lot of effort and you need a specialized camp setup.
I do find it odd and a little out of whack that you have to jump through a lot more hoops to catch a 400mill cruiser than to catch a 25+ billion supercap though. 400mill is chump change afterall, and easily affordable in your first 6 months in game.
Oh, and as far as hauling goes, you can store billions of isk in that small cargohold without putting any BPOs in there. But then again, with jump bridges, jump freighters and such that isnt really of much concern.
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Lord Jita
Lord Jita's Big Gay Corp
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Posted - 2010.12.08 05:00:00 -
[14]
Edited by: Lord Jita on 08/12/2010 05:01:27
Originally by: Culmen Edited by: Culmen on 08/12/2010 04:57:13
Originally by: rain9441
Originally by: Lord Jita The problem is that there is no counter to it. We need t3 interdictors or something that can stop them.
You need to be able to prevent the prevention from preventing the original action.
This is why denying the denial is a bad game play concept.
Damage is done. Countering the counter's counter is even worse off than what you got now.
Seconded.
Also since ECM is countered by ECCM. We need a counter to ECCM, so give us ECCCM But then we need a counter for that so ECCCCM then ECCCCCM, then ECCCCCCM then ECCCCCCCM then ECCCCCCCCM then ECCCCCCCCCM then ECCCCCCCCCCM .... .... and so on
Uh there is a counter to ECCM its called Signal Distortion Amplifiers but feel free to try again with another completely unrelated analogy maybe something with WW2 in it.
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Asuka Smith
Gallente Noir.
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Posted - 2010.12.08 05:04:00 -
[15]
anyone who has a problem with T3 ships is a national socialist
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Professor Tarantula
Hedion University
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Posted - 2010.12.08 05:23:00 -
[16]
Edited by: Professor Tarantula on 08/12/2010 05:23:52 In order for a T3 to actually do something it has to uncloak. If you want to kill one bad enough chase him and probe his ass down.
Everyone is so used to being spoon-fed PvP by gatecamps.
My Warmest Regards. Prof. Tarantula, Esq. |
Kira Sosuke
Minmatar
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Posted - 2010.12.08 05:36:00 -
[17]
T3's arent overpowered at all. infact they need buffed.
right now a covert fit null fit t3 is weak. so weak it cant do anything but simply evade gate camps. so a combat ship becomes a 400mill hauler for 500m3 cargo. fail.
they need to buff all t3's to have more innate resists or something. that way slots can be used on more dps mods. right now u try to hybrid a t3 and u either kill insanely slow but tank anything or kill decently fast but die fast too. so if anything u could say they are balanced. but by no means call them OP.
so:
T3's are underpowered, not overpowered.
Original poster obviously is annoyed that t3's are getting thru his gate camps.
also, hint, focused warp disruption script nullifies the nullifer. :P im surprised no one mentioned that counter yet 15 posts into the discussion. =/
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Sverige Pahis
Caldari Random Selection. Tactical Narcotics Team
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Posted - 2010.12.08 05:41:00 -
[18]
Erm guys OP is a ******ed troll and world reknowned **** poster, look at his terrible posting history and stop biting
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Professor Tarantula
Hedion University
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Posted - 2010.12.08 05:46:00 -
[19]
I thought so too at first, but i think he's serious.
My Warmest Regards. Prof. Tarantula, Esq. |
AstarothPrime
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Posted - 2010.12.08 06:50:00 -
[20]
This must be a joke... is covops nullifier tengu hauling cargo all you can think of?
Tbh annoying deep negative nulsec and killing officers in sov systems unseen is 100 times better use for that ship.
By the logic you are driven - then jumpfreighters are overpowered as well no? They can jump thru 20 systems and not use gates at all. Its basically invulnerable to any kind of camp and it hauls almost a million m3 of stuffz.
I.
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AstarothPrime
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Posted - 2010.12.08 06:53:00 -
[21]
Originally by: Kira Sosuke
also, hint, focused warp disruption script nullifies the nullifer. :P im surprised no one mentioned that counter yet 15 posts into the discussion. =/
Any point nullifies the nullifier, the point is that you cant target it due to being cloaky. Its basically as safe as cloaky hauler in lowsec - which cant be stopped in space in laggless and idiotless environment using only game mechanics.
I.
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Liang Nuren
Parsec Flux War.Pigs.
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Posted - 2010.12.08 07:13:00 -
[22]
Originally by: Professor Tarantula Everyone is so used to being spoon-fed PvP by gatecamps.
This, really, is the heart of the problem. I'm not sure how much sense choke points really make in a space game.
-Liang -- Eve Forum ***** Extraordinaire On Twitter - Blog got deleted when Evepress died - |
Fon Revedhort
Monks of War DarkSide.
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Posted - 2010.12.08 07:15:00 -
[23]
Originally by: Asuka Smith anyone who has a problem with T3 ships is a national socialist
Yeap, cause both are aware of what's going on. ---[center] Please resize your signature to the maximum file size of 24000 bytes. Zymurgist |
Sturmwolke
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Posted - 2010.12.08 07:35:00 -
[24]
Originally by: masternerdguy
1. I own a Nyx, Aeon, Wyvern and Hel. I can use them.
2. I honestly think the un-stoppable supercarriers in lowsec is broken. Normal carriers die too easily, but the ability for a supercarrier to laugh at anything but a blob of hictors is.....stupid.
I think that the immunity to normal/POS warp scramble is too much, they are basically the new I win wtfpwnzorbbq button.
Make it either or.
These aren't the T3s you're looking for .. it can go about it's own business. Move along.
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Evanga
Amarr Trust Doesn't Rust Supremacy.
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Posted - 2010.12.08 07:44:00 -
[25]
instalock stileto?
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Infinity Ziona
Minmatar Cloakers
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Posted - 2010.12.08 07:47:00 -
[26]
They get caught. No change necessary imo.
--------------------------------------------- Hate Bots / RMT? Do something worthwhile and good for EvE and cause tears and anguish for others, while doing absolutely nothing yourself! Join up. |
syphurous
Gallente Center for Advanced Studies
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Posted - 2010.12.08 08:06:00 -
[27]
If week old noobs can catch them, they aren't so hot.
Most people will read this thinking it's part of my post, when its actually my sig :P
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CCP Spitfire
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Posted - 2010.12.08 08:56:00 -
[28]
Moved from 'EVE General Discussion'.
Spitfire Community Representative CCP Hf, EVE Online |
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Jayme Meladi
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Posted - 2010.12.08 09:01:00 -
[29]
Originally by: Evanga instalock stileto?
If the pilot is good you are not going to catch a t3 cov ops/nullifier....which is fine because there is no other counter to bubble camping nonsense, an issue exaggerated by the stupid concept of bottlenecks in space.
Its not as if they can do anything BUT run until they are able to dock somewhere and swap subsystems.
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Muad 'dib
Caldari The Imperial Fedaykin
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Posted - 2010.12.08 09:13:00 -
[30]
Originally by: masternerdguy 1. I own a tengu. I can use them.
2. I honestly think the ability to fit an interdiction nullifier + a covops subsystem is broken. Covops and recons already pass through bubble camps easily, but the ability for a tengu to warp cloaked and ignore bubbles is.....stupid.
I think that the 50% damage reduction isn't good enough, they are basically the new cloaky hauler.
Make it either or.
I fly tengu too, a lot.
I dont see how fitting a cloak sub which makes your dps less than a caracel without the extra luancher sub is all that bad news. You get caught ONCE in that T3 and thats your 500m down the pan plus your pod.
covops and recons get through bubbles sort of okay and cost 1/5 of the price. At least there is only one way to be bubble immune in game and it costs 500m, some will whine about price not being a defining factor, but it really is in many cases.
Tengu maybe be a *bit* overpowered compared in some cases to other t3s, but the bubble immune sub itself is not.
I bet theres few t3s killed with a rack of expanders and the nullifier sub.
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Robert Caldera
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Posted - 2010.12.08 09:26:00 -
[31]
Edited by: Robert Caldera on 08/12/2010 09:28:09 the interdiction nullifier is one of the worst things CCP added to this game over the last years.
I use such a legion for hauling things through 0.0 but I think this should not be that easy.
Fitted for max agility - 4 WCS, T2 agility rigs + some nanos, it aligns within 3 seconds or something like that + covert cloak; noone will be ever able to catch that one unless some dumb accident happens.
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Jayme Meladi
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Posted - 2010.12.08 09:32:00 -
[32]
Originally by: Robert Caldera Edited by: Robert Caldera on 08/12/2010 09:28:09 the interdiction nullifier is one of the worst things CCP added to this game over the last years.
I use such a legion for hauling things through 0.0 but I think this should not be that easy.
Fitted for max agility - 4 WCS, T2 agility rigs + some nanos, it aligns within 3 seconds or something like that + covert cloak; noone will be ever able to catch that one unless some dumb accident happens.
If you put that much effort and money into not being caught then you shouldn't really be able to be caught.
You act as if it's "easy" but its still well over half a billion isk you dropped on a ship to HAUL things...The game needs a counter to bubbles frankly, makes 0.0 accessibility somewhat more difficult than it should be on it's own given the nature of bottlenecks.
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Robert Caldera
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Posted - 2010.12.08 09:38:00 -
[33]
No, I still think that should not be possible.
ISK never balance things out.
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Target Painter
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Posted - 2010.12.08 09:41:00 -
[34]
Edited by: Target Painter on 08/12/2010 09:41:33 Fit two sebos on a frig with high sensor strength. Put two remote sebos on that same frig. Preferably the guy flying that frig lives somewhere in the UK, or at least Europe. Back him up with suitable tackle to prevent anyone from warping off or gatecrashing. Enjoy killing about half of the cloakies that try to run your instalocking gatecamp.
Including "overpowered" T3s.
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Jayme Meladi
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Posted - 2010.12.08 09:49:00 -
[35]
Originally by: Robert Caldera No, I still think that should not be possible.
ISK never balance things out.
Going to have to agree to disagree here.
While isk isnt really a balance factor to pretty much imply there shouldn't be a counter to bubbles is insane.
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Robert Caldera
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Posted - 2010.12.08 09:55:00 -
[36]
Originally by: Target Painter Edited by: Target Painter on 08/12/2010 09:41:33 Fit two sebos on a frig with high sensor strength. Put two remote sebos on that same frig. Preferably the guy flying that frig lives somewhere in the UK, or at least Europe. Back him up with suitable tackle to prevent anyone from warping off or gatecrashing. Enjoy killing about half of the cloakies that try to run your instalocking gatecamp.
Including "overpowered" T3s.
there is no such thing as "instalock" on cloaker ships, they re-cloak usually, before you are even allowed to begin locking.
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Lost Greybeard
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Posted - 2010.12.08 10:58:00 -
[37]
Originally by: Culmen Edited by: Culmen on 08/12/2010 04:57:13
Originally by: rain9441
Originally by: Lord Jita The problem is that there is no counter to it. We need t3 interdictors or something that can stop them.
You need to be able to prevent the prevention from preventing the original action.
This is why denying the denial is a bad game play concept.
Damage is done. Countering the counter's counter is even worse off than what you got now.
Seconded.
Also since ECM is countered by ECCM. We need a counter to ECCM, so give us ECCCM But then we need a counter for that so ECCCCM then ECCCCCM, then ECCCCCCM then ECCCCCCCM then ECCCCCCCCM then ECCCCCCCCCM then ECCCCCCCCCCM .... .... and so on
ECCCM would just be ECM. More scanner suppression counters scanner strength, it's a question of optimizing your output against their defenses. Sliding scale versus sliding scale, with one party being able to invest more resources in winning at the expense of other things they'd normally be able to fit (like more points, webs, etc).
Do infini-point ships work on the interdiction nullified ships? That could be an alternative if it's not already the case. ---
If you outlaw tautologies, only outlaws will have tautologies. ~Anonymous |
James Lyrus
Lyrus Associates The Star Fraction
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Posted - 2010.12.08 11:19:00 -
[38]
interdiction nullifed T3s will get caught in exactly the same gatecamps that other covert cloakers will. If you manage a decloak, then it'll be within a few seconds, and that's not enough time for the T3 to warp. Unless you mean drag bubbles, but ... well, frankly even they are avoidable, especially if you fly a cloaker.
There are other reasons that T3s are powerful - such as their ability to fit a ludicrous tank and DPS, comparatively - but ... the interdiction nullifier isn't it. |
Grimpak
Gallente The Whitehound Corporation Vorpal's Edge
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Posted - 2010.12.08 12:09:00 -
[39]
Originally by: James Lyrus There are other reasons that T3s are powerful - such as their ability to fit a ludicrous tank and DPS, comparatively - but ... the interdiction nullifier isn't it.
specially when the IN sub doesn't give any slots and the base agility and speed aren't that hot.
sure it has an agility bonus, but it kinda needs that bonus to unnerf the agility penalty it has.
tengu is special tho, being a caldari ship it has high base agility already. ---
Quote: The more I know about humans, the more I love animals.
ain't that right. |
Robert Caldera
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Posted - 2010.12.08 12:50:00 -
[40]
Originally by: James Lyrus interdiction nullifed T3s will get caught in exactly the same gatecamps that other covert cloakers will. If you manage a decloak, then it'll be within a few seconds, and that's not enough time for the T3 to warp.
You are a noob, sir.
A proper fitted T3 covert will align and warp cloaked within about 3 seconds. In a real enviromnent, considering lags (even regular slight latency), you wont be able to decloak, lock and put a point on that covert before it warps away.
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jerichot
Cutish Brunts
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Posted - 2010.12.08 13:05:00 -
[41]
Originally by: masternerdguy 1. I own a tengu. I can use them.
I think that the 50% damage reduction isn't good enough, they are basically the new cloaky hauler.
Since you fly T3, I dont understand why do you want a nerf ? generally people dont want to nerf the ships they fly , right ? Not happy that you little gate gank team cant catch them, so you come to b*tch on the forums and ask for a nerf ?
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Diesel47
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Posted - 2010.12.08 13:16:00 -
[42]
Bubble camps are for noobs trying to pvp anyways... So who cares?
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Grimpak
Gallente The Whitehound Corporation Vorpal's Edge
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Posted - 2010.12.08 13:26:00 -
[43]
Originally by: Robert Caldera A proper fitted T3 covert will align and warp cloaked within about 3 seconds. In a real enviromnent, considering lags (even regular slight latency), you wont be able to decloak, lock and put a point on that covert before it warps away.
he is right tho, since many people tend to fit cargo expanders in blockade runners, or not agility-fitting IN subbed T3's because they think their bubble immunity and cloak will trump eeeeeveryone.
so it's pretty much a "trust stupid" thing. ---
Quote: The more I know about humans, the more I love animals.
ain't that right. |
Brian Ballsack
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Posted - 2010.12.08 14:02:00 -
[44]
Originally by: Sverige Pahis Erm guys OP is a ******ed troll and world reknowned **** poster, look at his terrible posting history and stop biting
I cba to check peoples history before replying plus even if he is a troll how does it affect me ? Only very sad people are actually bothered that they were led on by a troll, to most people living in the real world, this means nothing.
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Templar Dane
Amarrian Retribution
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Posted - 2010.12.08 15:19:00 -
[45]
Wahhhh, covert interdiction nullifier can't be caught by our bubble camps.
Well, unless the poor sod jumps in and is right next to a corpse/ship/can/wreck/cloud/probe/etc/etc/etc/etc
Hey, I know, lets remove the entire bookmark feature AND cloaks AND WT0. Then things can be EASIER than they used to be. Then, when nobody ever leaves highsec we'll all get on the forums and ***** about how there's nobody to shoot at.
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Muad 'dib
Caldari The Imperial Fedaykin
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Posted - 2010.12.08 15:24:00 -
[46]
how about a 500m-a-piece anti-nullifier bubble?
Anyone would think 0.0 ONLY had t3 haulers trading, with all the whine splashed on the forums.
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Scorpionidae
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Posted - 2010.12.08 17:47:00 -
[47]
You know I think they cool it T3 cos its ment to be better the T2 and T1... Just a thought.
Scorpionidae
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Robert Caldera
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Posted - 2010.12.08 17:58:00 -
[48]
one, who enters 0.0 should have to deal with bubbles. Even supers do.
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Seriously Bored
Minmatar
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Posted - 2010.12.08 18:37:00 -
[49]
Originally by: Robert Caldera one, who enters 0.0 should have to deal with bubbles. Even supers do.
They do deal with it. By fitting Interdiction Nullifiers.
They deal with it very successfully.
ששששש
Originally by: CCP Big Dumb Object When I nerf something, it takes 2-3 months for your dreams to be crushed.
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Kyle Sucks
Amarr Imperial Academy
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Posted - 2010.12.08 18:41:00 -
[50]
consider the fact that the interdiction nullifier is useless on its own anyway, and must come packaged with a covert cloak sub to be worth shat.
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Tarasina
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Posted - 2010.12.08 18:49:00 -
[51]
Buuhuu, 1 ship evaded your bubble. Harden up, carebear!
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Target Painter
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Posted - 2010.12.08 20:32:00 -
[52]
Originally by: Robert Caldera there is no such thing as "instalock" on cloaker ships, they re-cloak usually, before you are even allowed to begin locking.
lol
Fly through EC- a few times and get back to me on that.
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Bluejacket CT
Percussive Diplomacy
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Posted - 2010.12.08 22:37:00 -
[53]
Cloaky T3s are usually pretty garbage to be honest. Sure they go through your ****ty gatecamp, but who cares, they do **** for dps and generally should just self-destruct themselves and save everyone the trouble. ~
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Ulstan
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Posted - 2010.12.08 22:45:00 -
[54]
I think this is a rather silly post. The point of T3's is to specialize them. If you just want tanky/ganky you get more bang for your buck from battlecruisers.
The tengu being a cloaky hauler is silly, as the blockade runners do a far better job.
So a T3 can be specialized to ignore bubbles and use the covops cloak...this is a problem how? That sounds like a very specialized role, which sounds entirely appropriate to the strategic cruiser class.
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Shawna Gray
Gallente
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Posted - 2010.12.08 23:47:00 -
[55]
Originally by: Liang Nuren
Originally by: Professor Tarantula Everyone is so used to being spoon-fed PvP by gatecamps.
This, really, is the heart of the problem. I'm not sure how much sense choke points really make in a space game.
-Liang
Without chockepoints pvp becomes optional.
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Ulstan
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Posted - 2010.12.08 23:51:00 -
[56]
PvP is already optional.
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Headerman
Minmatar Metanoia. Test Alliance Please Ignore
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Posted - 2010.12.08 23:53:00 -
[57]
Originally by: Lord Jita The problem is that there is no counter to it. We need t3 interdictors or something that can stop them.
of course there is a counter: they are hella expensive
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Nian Banks
Minmatar Berserkers of Aesir
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Posted - 2010.12.09 00:00:00 -
[58]
We don't need more counters to counter the counter....
What we need is a game that works like rock paper scissors, or the traditional concept of the Chinese Elements. Rock may counter Scissors but Paper Counters the Rock. In that way it make sense.
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Vikarion
Caldari Blackened Steel
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Posted - 2010.12.09 00:38:00 -
[59]
There is a counter to the interdiction nullifier sub-system: it's called a focused disruption script.
You are not guaranteed a kill because you put a bubble up, nor should you be. In Eve, the people who take care to safeguard their assets and use intelligent strategies and expensive tools are supposed to be difficult to counter. In addition, ISK is supposed to matter, and you are supposed to be able to escape PvP if you take the necessary steps. Non-consensual PvP means that you can be shot against your will, but it also implies the fact that they have to catch you to shoot you, unless you think Eve is supposed to be all the other players lining up for you to shoot.
Gatecamps are not supposed to be, nor were they ever supposed to be, fool-proof defenses against infiltration or travel. If they were, CCP wouldn't have spent so much time creating things like covops ships and the Black Ops jumpdrive and covert cynos.
Therefore, the interdiction nullifier subsystem is performing as intended. - - -
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Robert Caldera
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Posted - 2010.12.09 11:28:00 -
[60]
Edited by: Robert Caldera on 09/12/2010 11:29:32
Originally by: Target Painter lol
Fly through EC- a few times and get back to me on that.
only noobs camp regional gates. But I've lived near pure blind for a while and know your noobish NC pets camps there. You're lol, sir
Originally by: Headerman of course there is a counter: they are hella expensive
the price balances nothing.
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Azelor Delaria
Caldari Unfortunate Soldiers
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Posted - 2010.12.09 11:50:00 -
[61]
Originally by: masternerdguy 1. I own a tengu. I can use them.
2. I honestly think the ability to fit an interdiction nullifier + a covops subsystem is broken. Covops and recons already pass through bubble camps easily, but the ability for a tengu to warp cloaked and ignore bubbles is.....stupid.
I think that the 50% damage reduction isn't good enough, they are basically the new cloaky hauler.
Make it either or.
Shut up and learn to play before whining like a stuck pig.
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Petrov Kreigt
Caldari Project Nemesis
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Posted - 2010.12.09 12:17:00 -
[62]
Originally by: Asuka Smith anyone who has a problem with T3 ships is a national socialist
ZEIGHEIL
T3s arnt overpowered, theyre just good and people dont like good in eve it seems
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Robert Caldera
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Posted - 2010.12.09 12:19:00 -
[63]
good is a personal opinion. Whats good for one, is bad for an other.
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Petrov Kreigt
Caldari Project Nemesis
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Posted - 2010.12.09 12:22:00 -
[64]
Originally by: Robert Caldera good is a personal opinion. Whats good for one, is bad for an other.
C One mans passion is another mans poison, we arnt equal in liking, hence why someone is always whining about something someone else likes.
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DarkAegix
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Posted - 2010.12.09 12:31:00 -
[65]
I think they should be cheaper, generally weaker, and easier to refit for different situations. So, removable rigs and cheaper subsystems.
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Joss56
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Posted - 2010.12.09 12:42:00 -
[66]
Originally by: Professor Tarantula I thought so too at first, but i think he's serious.
That's the real problem
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Offduty Guard
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Posted - 2010.12.09 18:47:00 -
[67]
Double bubble, keep an instant locking frig around and drink some wonderful STFU.
Offduty Guard
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Zyress
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Posted - 2010.12.09 21:37:00 -
[68]
T3's are expensive and worth it so there...
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Herping yourDerp
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Posted - 2010.12.09 22:10:00 -
[69]
Originally by: Lord Jita The problem is that there is no counter to it. We need t3 interdictors or something that can stop them.
um. warp scrambler profit.
the nullifier only stops bubbles, stop relying on bubbles and you can catch them
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kajumar
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Posted - 2010.12.10 14:46:00 -
[70]
its very easy to catch a tech 3 ships with covert and indication null you just need to know how to do it. its like anything in eve if you put in the time and effort plus man power to set up a gate camp to catch you can kill them with out to much of a problem
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