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lushn
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Posted - 2011.01.18 20:23:00 -
[1]
Number of Extractor not let me P3 with new PI This New PI totaly sux. I even start to think unsubscribe all my acounts and quit game. I used to do PI in 15 planets all are one type product line with usually 5 hrs cycle. For example one of my planets with 13 extractor 4 basic 3 adv processor , it was building robotics. NOw If I build one ECU for each product type there is no power for even one extractor after 4 ecu. am I doin something wrog? Wats the point? I spend my hours to calculate, survey and build those production lines now they want me redo all those things again? |
Aunty Nora
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Posted - 2011.01.18 20:28:00 -
[2]
no one cares, especially as you make no sense. Cya
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Lyman Alpha
Gallente Federal Navy Academy
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Posted - 2011.01.18 20:28:00 -
[3]
I agree. The people designing PI obviously don't do it.
I also am considering quitting EVE.
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Chiselhead
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Posted - 2011.01.18 20:33:00 -
[4]
I wholehearly agree that whoever came up with this change for PI is about as stupid as they come. Keep It Simple Stupid is what you should be thinking, with this totally screwed up interface for PI you decided to curse us with yes thats right my PI production will be reduced by 25% thank you very little you moronic idiot.
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BongoShaftsbury
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Posted - 2011.01.18 22:35:00 -
[5]
Wow - nobody yet?
Ok, I'll do it.
Can I have your stuff?
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kelcier zain
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Posted - 2011.01.18 22:56:00 -
[6]
Originally by: BongoShaftsbury Wow - nobody yet?
Ok, I'll do it.
Can I haz your stuffz?
fixed for you
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Nikolai Kondratiev
Sphere Design Inc.
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Posted - 2011.01.18 22:59:00 -
[7]
I'm with you one this one, quitting the game too and going to suicide all my ships (filled with my assets) outside Jita to show CCP how much I dislike it!! _ Ore Table | PI Profits |
PsiMin
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Posted - 2011.01.18 23:16:00 -
[8]
Originally by: BongoShaftsbury Wow - nobody yet?
Ok, I'll do it.
Can I have your stuff?
lol dam you beat me to it :D
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Agrapena
Gallente Polar Bears Inc.
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Posted - 2011.01.19 00:01:00 -
[9]
god. quitting eve over PI? This has to be a troll. Tell you what.... go try one of the more exciting things Eve has to offer. Either that or you could troll elsewhere.
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lushn
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Posted - 2011.01.19 00:24:00 -
[10]
No its not about only PI. I hate to see the things I have planed or done, destroyed by irrosposible developers. Im Innovator/ Achiever type player in VALS Psychotypes. I like to build / produce things. I have no busines to interact others, or shoting people. I didnt shout any1 since i started to play eve. And this game losing its atractivity for me. My effort, My time, Im plan and build something. now all gone.
I used to play another MMORG before , about 2 years. Then it started to become stress source instead of relaxation. It was even worse, game was let others to attack your property even you offline. Then One day I realized Im struggle for nothing. All my effort , time I spend can be gone waste with one update. Finaly one day I Decided to quit. And I deleted my very skilled acounts, so i cannot change my mind and go back.
And I saw Eve and started to play Eve. I loved the idea of security. nothing disappears when U r offline. All assets stay same even you back to game year later. I loved it bcuz it so complex, requires planing learning. All PI , reserches , invetion, market tricks. I planed all my future trained all learning skills first, bought BPOs for future investment. with latest patch Im feeling like im drawing on water.
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Mahabhava
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Posted - 2011.01.19 00:33:00 -
[11]
I agree. The people designing PI obviously did it just to be paid - without any regard for ppl who are actually enjoy playing and building POSs using that cheap PI fuel. The new system gives only 30% for the same time and not possible to manage.
1 day becomes 3 if someone don't get it.
Have to put all POSs down and sell all production mats and structures.
Thats all. NO complains - just back to anomalies. Simply less fun in game.
Thanks CCP
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Vak Keelin
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Posted - 2011.01.19 01:35:00 -
[12]
Originally by: PsiMin
Originally by: BongoShaftsbury Wow - nobody yet?
Ok, I'll do it.
Can I have your stuff?
lol dam you beat me to it :D
Damn, have to be quick these days
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Hroya
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Posted - 2011.01.19 01:42:00 -
[13]
Originally by: lushn
Number of Extractor not let me P3 with new PI This New PI totaly sux. I even start to think unsubscribe all my acounts and quit game. I used to do PI in 15 planets all are one type product line with usually 5 hrs cycle. For example one of my planets with 13 extractor 4 basic 3 adv processor , it was building robotics. NOw If I build one ECU for each product type there is no power for even one extractor after 4 ecu. am I doin something wrog? Wats the point? I spend my hours to calculate, survey and build those production lines now they want me redo all those things again?
I agree. My robotics plant is a no go atm. I stripped it down to a bare minimum and still cant get it running, there just isnt enough power even with an elite CC.
I'll have a look at it in the morning since it's allmost 3am in the morning and i just got home from work.
Unsubscribing is not an option though. Just need to figure this out one way or the other. |
Twilight Runner
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Posted - 2011.01.19 01:53:00 -
[14]
Agreed , it sux, made by a idiot, no where near what i could do before
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Martmos
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Posted - 2011.01.19 01:54:00 -
[15]
Hehe, I'll complain a bit!
Really not in my nature but this time, CCP really got me ticked....
It's not as much the change than the total lack of a heads up by CCP. Sure they gonna tackle the "click-fest" problem, but they could advise people that it would be at the expense of something else. That the new PI system implied a total makeover of some PI setups.
I had 6 Elite CC's running 5 hour cycles to produce all required non-ice pos fuel for 3-4 towers, 3 of those CC's being on plasmas. With the new PI, no way I can achieve same use from plasmas as extracting 4 ressources at the same time (to produce robotics) demands SO MUCH more powergrid.
That CCP wants us to work a little harder for that cheap pos fuel, I don't mind. But they could warn us that they are about to throw a major monkeywrench in some (if not all) of our PI setups.
Sure we don't have to delete the whole thing when we want to upgrade to a new CC, but with all this, I have to ditch 3 fully functionnal elite CCs and rethink my whole supply chain.
Was expecting a lot of good from that PI overhaul... ends up being a major dissapointment.
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Twilight Runner
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Posted - 2011.01.19 01:58:00 -
[16]
Originally by: Martmos Hehe, I'll complain a bit!
Really not in my nature but this time, CCP really got me ticked....
It's not as much the change than the total lack of a heads up by CCP. Sure they gonna tackle the "click-fest" problem, but they could advise people that it would be at the expense of something else. That the new PI system implied a total makeover of some PI setups.
I had 6 Elite CC's running 5 hour cycles to produce all required non-ice pos fuel for 3-4 towers, 3 of those CC's being on plasmas. With the new PI, no way I can achieve same use from plasmas as extracting 4 ressources at the same time (to produce robotics) demands SO MUCH more powergrid.
That CCP wants us to work a little harder for that cheap pos fuel, I don't mind. But they could warn us that they are about to throw a major monkeywrench in some (if not all) of our PI setups.
Sure we don't have to delete the whole thing when we want to upgrade to a new CC, but with all this, I have to ditch 3 fully functionnal elite CCs and rethink my whole supply chain.
Was expecting a lot of good from that PI overhaul... ends up being a major dissapointment.
CCP reputation intact of screwing things up lol
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Sigras
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Posted - 2011.01.19 10:42:00 -
[17]
Originally by: Martmos Hehe, I'll complain a bit!
Really not in my nature but this time, CCP really got me ticked....
It's not as much the change than the total lack of a heads up by CCP. Sure they gonna tackle the "click-fest" problem, but they could advise people that it would be at the expense of something else.
Yeah i know, totally
Its not like they put it up on the test server for months ahead of time or made a dev blog about it or anything yeah no heads up at all
Originally by: Martmos Sure we don't have to delete the whole thing when we want to upgrade to a new CC, but with all this, I have to ditch 3 fully functionnal elite CCs and rethink my whole supply chain.
Was expecting a lot of good from that PI overhaul... ends up being a major dissapointment.
Oh noez not thinking!!!!!!11111 the one thing I cant do . . . oh noez
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Rashmika Clavain
Gallente
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Posted - 2011.01.19 11:09:00 -
[18]
Edited by: Rashmika Clavain on 19/01/2011 11:14:56
Originally by: BongoShaftsbury Wow - nobody yet?
Ok, I'll do it.
Can I have your stuff?
I contracted it all over to my main PI got me to resub my industrial alt and I was even considering getting back into T2 production, but meh... I'll keep the ISK/úú's in my wallet!
Originally by: Sigras
Yeah i know, totally
Its not like they put it up on the test server for months ahead of time or made a dev blog about it or anything yeah no heads up at all
You're a real class act douche bag. Since you actually believe that CCP reponded to teh community, here's the SiSi PI feedback thread that they ignored:
Originally by: Argonaught
CClicky
7 Pages worth of feedback there before it went live.
The Devs didn't answer a single query relating to the cr@pola that everyone has with it now so go suck on that one :)
Argo.
Cheerio!
Rash.
PS: my haircut pwns yours.
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Bitchslaping Biatch
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Posted - 2011.01.19 11:19:00 -
[19]
PI works fine. In fact it vorks better than before. I never test it in sisi but half hour I started to use I alredy had a pretty good idea on how to extract the same ammount of p0 with 20% less of power requirement. If you dont get this new PI version then please, by all means, I want to haz your stuff.
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Diana Kacavenda
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Posted - 2011.01.19 11:53:00 -
[20]
As first, sorry for my bad english, i am German.
I agree. PLEASE CCP, Cancel the Changes of the Extractor UI. Now PI is ineffective and no more worth to do it.
For some People, maybe the new ECU-System seems to be a good Idea, but not for us, oh no, really not for us Please make it possible, that we can Control our already existing Extractor-System like before the Patch.
Maybe you (CCP) can combine the new Mode with the old Mode. So Please, give us 2 Options to do PI: 1. Much Click-Work but Much Efficiency 2. Low Click-Work but Low Efficiency
With that Combination, with that 2 Options, you could make both PI-Player-Types Happy. (The ECU-Friends and the ECU-Hater)
I will not Redesign my PI-Planet under any circumstances. Its no Choice for me and no Choice for us all. Me and much other Players will Quit with this Game. Please set this Wish on Highest Priority.
kind regards Diana
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Bitchslaping Biatch
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Posted - 2011.01.19 12:10:00 -
[21]
Originally by: Diana Kacavenda As first, sorry for my bad english, i am German.
I agree. PLEASE CCP, Cancel the Changes of the Extractor UI. Now PI is ineffective and no more worth to do it.
For some People, maybe the new ECU-System seems to be a good Idea, but not for us, oh no, really not for us Please make it possible, that we can Control our already existing Extractor-System like before the Patch.
Maybe you (CCP) can combine the new Mode with the old Mode. So Please, give us 2 Options to do PI: 1. Much Click-Work but Much Efficiency 2. Low Click-Work but Low Efficiency
With that Combination, with that 2 Options, you could make both PI-Player-Types Happy. (The ECU-Friends and the ECU-Hater)
I will not Redesign my PI-Planet under any circumstances. Its no Choice for me and no Choice for us all. Me and much other Players will Quit with this Game. Please set this Wish on Highest Priority.
kind regards Diana
Vell, it seems you vill have to do ALL your vork again, Ja?
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Zoe Alarhun
Amarr Guy Fawkes Trust Fund 31ST Reliables Division
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Posted - 2011.01.19 12:12:00 -
[22]
I like new Pi....
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Nicky's Tomb
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Posted - 2011.01.19 12:31:00 -
[23]
Please, please quit and also quit whining.
You choose to try and bundle everything onto the one planet, then you failed. Eve is always about specialization. Why? Lets see...
You have two close by systems. Both have 5 planets. Out of those 10, only 8 have stuff you need to extract in abundance. Now, can you explain to me why on earth (or eve) you would waste power grid and CPU for P2 or P3 processors on a planet that has an abundance of R0? It's just stupid. Put the factory on the planet that has sod all worth extracting and focus extractors where they are best kept.... where the R0 is!
Don't want to haul once every few days? Tough.
More for the rest of us. Cya!
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Diana Kacavenda
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Posted - 2011.01.19 12:34:00 -
[24]
Originally by: *****slaping BiatchVell, it seems you vill have to do ALL your vork again, Ja?[/quote
Nein (No), i will never Change it, it was perfect before the Patch. I Quit EvE before i do all my work again.
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Kestrix
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Posted - 2011.01.19 12:44:00 -
[25]
Whats wrong with the new PI? it works much better than before. Took me a short while to figure it out. If you can't then you must be missing a few brain cells.
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Chocra
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Posted - 2011.01.19 13:00:00 -
[26]
I might well be missing the point, but....
old PI : I have 2 hi-sec planets both producing Ukomi superconducters from local resources - all I have to do is cycle the extractors and launch the finished goods.
new PI : I can only extract 1 resource at a time!!!!!!!!!! = massively more complicated to manage
Thanks CCP, you've screwed it big time.
Oh, and how about an official bloody guide to the new PI for idiots like me showing how to extract 4 resources simultaneously, just like I could under the old system.
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Nicky's Tomb
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Posted - 2011.01.19 13:09:00 -
[27]
Originally by: Chocra
old PI : I have 2 hi-sec planets both producing Ukomi superconducters from local resources - all I have to do is cycle the extractors and launch the finished goods.
So how many a day does that produce? 3 units?
Train higher, use more planets. Plasma planets are for sissies and girls. Extracting in Hi-Sec = Fail. Much more money in production.
I don't really bother doing the quantitative analysis of my PI except that it takes me very little time, 10 minutes hauling every few days, I have a modest buffer of everything and I can pick up 200 units of robotics each day = 11-13 mil.
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Mantis Kallintte
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Posted - 2011.01.19 13:31:00 -
[28]
What's the difference? This:
-I have never built an extractor in high sec. never. I remember scanning it once, laughing, then going back to low / null -I have 26 planets across alts. I have rebuilt my structure 3 times due to relocations. -I primarily use my PI for POS fuel. I was able to Fuel around 10-12 large POS, depending if I could get a Plasma planet nearby (Yes = 12, no = 10)
Things are completely different now... which isn't necessarily bad on the surface, but is when you dive into the details.
The total structures I could place on my elite CCs (Yes, I trained to 5) was 22-24 depending on size of planet and distance of materials. I built T2 chains and would easily get 20 units / planet / hour. Some planets getting this was tricky and required rebuilding a few times, but I could do it. (Most was easy, with Power left over).
Now... I have no planets that can give 20 units / hour. I have tried various time combinations, multiple extractor units, calculated if I toggled with a single extractor between extractions periods (1 click for item A, 2nd click for item B.. repeat) This is assuming I pull 100% of what is listed... which isn't the case. (More like 70%)
The brief summary: Extractors produce less. The 20-30% cut in production is huge. I have the skills to do multiple planets, but with the production cut I won't be able to self sustain my corp with POS fuel.
Now I have the increased joy of logistics for fuel (and purchasing thereof), and unless more people do PI (which is a possibility now that there is less clicky)... higher prices. Unless I train to lvl5 on more alts (ugh) this just won't happen.
The real pain is... if I have to move to solo production P1 planet structure... I won't have access to enough planets to produce my chains, since I will need to create more production planets.
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Chocra
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Posted - 2011.01.19 13:34:00 -
[29]
Originally by: Nicky's Tomb
Originally by: Chocra
old PI : I have 2 hi-sec planets both producing Ukomi superconducters from local resources - all I have to do is cycle the extractors and launch the finished goods.
So how many a day does that produce? 3 units?
Train higher, use more planets. Plasma planets are for sissies and girls. Extracting in Hi-Sec = Fail. Much more money in production.
I don't really bother doing the quantitative analysis of my PI except that it takes me very little time, 10 minutes hauling every few days, I have a modest buffer of everything and I can pick up 200 units of robotics each day = 11-13 mil.
How many? Completely irrelevant to you and nothing to do with my post.
Train higher, use more planets. What, to achieve what I was before it got fecked?
Plasma planets are for sissies.... I don't use Plasma planets, jerk.
Extracting in hi-sec = fail Certainly seems to now, but didn't before, so your point is actually what?
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Bitchslaping Biatch
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Posted - 2011.01.19 14:01:00 -
[30]
Originally by: Mantis Kallintte What's the difference? This:
-I have never built an extractor in high sec. never. I remember scanning it once, laughing, then going back to low / null -I have 26 planets across alts. I have rebuilt my structure 3 times due to relocations. -I primarily use my PI for POS fuel. I was able to Fuel around 10-12 large POS, depending if I could get a Plasma planet nearby (Yes = 12, no = 10)
Things are completely different now... which isn't necessarily bad on the surface, but is when you dive into the details.
The total structures I could place on my elite CCs (Yes, I trained to 5) was 22-24 depending on size of planet and distance of materials. I built T2 chains and would easily get 20 units / planet / hour. Some planets getting this was tricky and required rebuilding a few times, but I could do it. (Most was easy, with Power left over).
Now... I have no planets that can give 20 units / hour. I have tried various time combinations, multiple extractor units, calculated if I toggled with a single extractor between extractions periods (1 click for item A, 2nd click for item B.. repeat) This is assuming I pull 100% of what is listed... which isn't the case. (More like 70%)
The brief summary: Extractors produce less. The 20-30% cut in production is huge. I have the skills to do multiple planets, but with the production cut I won't be able to self sustain my corp with POS fuel.
Now I have the increased joy of logistics for fuel (and purchasing thereof), and unless more people do PI (which is a possibility now that there is less clicky)... higher prices. Unless I train to lvl5 on more alts (ugh) this just won't happen.
The real pain is... if I have to move to solo production P1 planet structure... I won't have access to enough planets to produce my chains, since I will need to create more production planets.
If you like i can sell you some fuel. Now i produce even more than before, you know
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Nicky's Tomb
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Posted - 2011.01.19 14:04:00 -
[31]
Edited by: Nicky''s Tomb on 19/01/2011 14:03:55
Originally by: Chocra
stuff
Maybe take this opportunity to do something better with your PI.
"My old car used to let me drive everywhere in 3rd gear, this new one won't, I want it FIXED!"
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Euporie
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Posted - 2011.01.19 14:29:00 -
[32]
The idea with the program and they way you can choose the cycle is nice, BUT now after 1 cycle the next one will get less resources on the heads, so you have to adjust them and move them around, not to mention they take alot of space on the planet. Think the powergrid usage of the new unit is not balanced. Overall more work for less production, I think the prices of PI products will go up. Eventually it's the same clickfest if not more.
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Ana Vyr
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Posted - 2011.01.19 14:54:00 -
[33]
I had to streamline production down to less P2 products, ultimately, though I'm producing way more of the profitable ones at this point. Forced me to really consider what to keep and what to let go. Though I have less diversity now in end products, many of them weren't very profitable. I'm actually going to be making more isk now.
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Nepenthis
Darqsyde Exploration Limited
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Posted - 2011.01.19 14:58:00 -
[34]
Edited by: Nepenthis on 19/01/2011 15:00:03 I'm afraid i have to agree that this change is imbalanced.
Is it really too much to expect at lvl IV or V to be able to produce 2x T2 items on one planet?
Living in a worm hole we have limited access to planets so have more planets isn't really an option.
I'd say it's simply a balance issue the grid of the control unit is simply too high.
I would say a lvl V planet should be able to extract 4 T0s with around 2 or 3 head units per control unit, then have 4 basic processors, and 3 advanced processors and a launchpad.. Then work backwards from there.
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Nairuhk
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Posted - 2011.01.19 15:02:00 -
[35]
Damn this new PI.
Now my extractors are producing too much stuff! I even had to install extra BIFs to transform R0 to P1.
No idea where the extra PG came from...
I want my old click-fest and less yield back!!!!
:p
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Rrama Ratamnim
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Posted - 2011.01.19 15:06:00 -
[36]
Originally by: Nepenthis Edited by: Nepenthis on 19/01/2011 15:00:03 I'm afraid i have to agree that this change is imbalanced. Is it really too much to expect at lvl IV or V to be able to produce 2x T2 items on one planet? Living in a worm hole we have limited access to planets so have more planets isn't really an option. I'd say it's simply a balance issue the grid of the control unit is simply too high. I would say a lvl V planet should be able to extract 4 T0s with around 2 or 3 head units per control unit, then have 4 basic processors, and 3 advanced processors and a launchpad.. Then work backwards from there.
LMFAO these topics are JOKES honestly NEVER were we supposed to be running solo production routines, 2x items per planet WTF! that defeats the purpose of PI! It wasn't supposed to be a solo t2 production route end all.
As for since the change and people extracting less, their frigging INSANE! Since redoing with the new system i went from 15 extractors to 8 heads and 1 ecu and extracting 3x as much!
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Quetazal
Gallente Clann Fian
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Posted - 2011.01.19 15:36:00 -
[37]
Not much to add here except I wanted to see my new face. I came, I saw, I downloaded. |
Zaerui
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Posted - 2011.01.19 16:02:00 -
[38]
I've done PI both in hisec and nullsec, and from my experience PI in hisec is greatly improved with higher yield potential than before (making P1-P2 items, which is all hisec could really do before) while PI in nullsec is nerfed to almost inoperability (my P3-P4 production is either cut in half or is non-existant now.) If all I am doing is making tower fuel, yes, the new system is much better. If I'm making nanite paste, T2 ships/mods, tower/tower mods, stations/upgrade, etc, I just lost a large chunk of my production chain.
No, I'm not going to ragequit over this. But, it will be a problem as far as the market is concerned. I predict more tower fuel on the market (as it's much easier to make tower fuel now) and a shortage of everything else that needs PI (as all you can really do is make tower fuel now).
YMMV.
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Diana Kacavenda
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Posted - 2011.01.19 17:01:00 -
[39]
Dear ccp,
i will remember you for my proposal: Please make it possible, that we can Control our already existing Extractors too, like before the Patch.
You (CCP) could combine the new Mode with the old Mode. So Please, give us 2 Options to choice, how we do PI: 1. Much Click-Work -> Much Efficiency (old Mode, without ECU) 2. Low Click-Work -> Low Efficiency (new Mode, with ECU)
With with that 2 Options, everybody can choose his own favorite Mode himself. Everybody would be responsible for his own Choice of Mode, wether he/she makes few or more.
With a Combination, you could make Happy both PI-Player-Types: The ECU-Friends and the ECU-Enemys.
kind regards Dia
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Macaya
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Posted - 2011.01.19 17:15:00 -
[40]
Originally by: Diana Kacavenda Dear ccp,
i will remember you for my proposal: Please make it possible, that we can Control our already existing Extractors too, like before the Patch.
You (CCP) could combine the new Mode with the old Mode. So Please, give us 2 Options to choice, how we do PI: 1. Much Click-Work -> Much Efficiency (old Mode, without ECU) 2. Low Click-Work -> Low Efficiency (new Mode, with ECU)
With with that 2 Options, everybody can choose his own favorite Mode himself. Everybody would be responsible for his own Choice of Mode, wether he/she makes few or more.
With a Combination, you could make Happy both PI-Player-Types: The ECU-Friends and the ECU-Enemys.
kind regards Dia
lol
CCP do not care and yes the person who mentioned that these changes are not done by people who actually do it i 100% correct.
I personally have never been happy with any patch days as CCP only manage to nerf "balance"
CCP have grown as an org and boast employing more staff. But these new ôstaffö have no ideaà Oh the good ol days !
Whine over.
Roger out !!
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Paiper121
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Posted - 2011.01.19 17:35:00 -
[41]
Edited by: Paiper121 on 19/01/2011 17:37:18 Edited by: Paiper121 on 19/01/2011 17:36:31 Edited by: Paiper121 on 19/01/2011 17:35:44 Dear ccp,
You can not throw everything on the heap as far as interplanatary vile people have a lot of money have since invested. This is unacceptable!!
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Nicky's Tomb
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Posted - 2011.01.19 17:39:00 -
[42]
Originally by: Zaerui
YMMV.
Melbourne?
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Paiper121
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Posted - 2011.01.19 17:42:00 -
[43]
Originally by: Diana Kacavenda Dear ccp,
i will remember you for my proposal: Please make it possible, that we can Control our already existing Extractors too, like before the Patch.
You (CCP) could combine the new Mode with the old Mode. So Please, give us 2 Options to choice, how we do PI: 1. Much Click-Work -> Much Efficiency (old Mode, without ECU) 2. Low Click-Work -> Low Efficiency (new Mode, with ECU)
With with that 2 Options, everybody can choose his own favorite Mode himself. Everybody would be responsible for his own Choice of Mode, wether he/she makes few or more.
With a Combination, you could make Happy both PI-Player-Types: The ECU-Friends and the ECU-Enemys.
kind regards Dia
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Nepenthis
Darqsyde Exploration Limited
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Posted - 2011.01.19 17:46:00 -
[44]
Originally by: Rrama Ratamnim
LMFAO these topics are JOKES honestly NEVER were we supposed to be running solo production routines, 2x items per planet WTF! that defeats the purpose of PI! It wasn't supposed to be a solo t2 production route end all.
As for since the change and people extracting less, their frigging INSANE! Since redoing with the new system i went from 15 extractors to 8 heads and 1 ecu and extracting 3x as much!
How do you know we were never supposed to make 2 T2 items on one planet? They seem pretty purposefully grouped to me so that it was possible.
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Phenethylamine
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Posted - 2011.01.19 20:56:00 -
[45]
I'm producing just as much (if not more) resources as I was before using the new PI system, and doing so with less tedium than before.
The system hasn't been nerfed, the focus has just been more strongly pointed to where it was kind of nudging everyone in the first place. Specialization and cooperation is the point. You specialize your operation on each planet towards harvesting just one resource and processing it to its' p1 state. You then gather those up and either move them to a separate processing planet to make p2-p3 yourself, or cooperate with other players producing other p1 stuff and hand them off to another toon doing all the processing.
The point is to encourage each player to integrate horizontally instead of vertically, and this honestly was a much more efficient production strategy beforehand, too.
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Rax Mentor
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Posted - 2011.01.19 21:22:00 -
[46]
New pi doesn't suck at all. It's a million times better. I've doubled output yet cut the time spent doing it by more than half. I can't understand why People are finding it so hard. |
Yorinar
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Posted - 2011.01.19 21:54:00 -
[47]
Originally by: Rax Mentor New pi doesn't suck at all. It's a million times better. I've doubled output yet cut the time spent doing it by more than half. I can't understand why People are finding it so hard.
for producing p1 items it's great, i'll agree with that
if you're producing higher level items on the same planet and were setting 5-hour cycles, you're hosed
if someone has figured out how you're not hosed, please share.. :)
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Deandra Walran
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Posted - 2011.01.19 22:11:00 -
[48]
Originally by: Nepenthis
Originally by: Rrama Ratamnim
LMFAO these topics are JOKES honestly NEVER were we supposed to be running solo production routines, 2x items per planet WTF! that defeats the purpose of PI! It wasn't supposed to be a solo t2 production route end all.
As for since the change and people extracting less, their frigging INSANE! Since redoing with the new system i went from 15 extractors to 8 heads and 1 ecu and extracting 3x as much!
How do you know we were never supposed to make 2 T2 items on one planet? They seem pretty purposefully grouped to me so that it was possible.
This has been asked numerous times. Never has been an answer.
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Colonel Evans
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Posted - 2011.01.19 22:41:00 -
[49]
Dear Obnoxious Re- I mean... OP.
Kindly gtfo and give me your stuffz.
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Herzbrecher
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Posted - 2011.01.20 00:09:00 -
[50]
The math behind it if proper farked. There is no sense to it. How can adding an extractor head give you LESS overall yield than if you hadn't placed it?!? I know, I know..."Move it somewhere else then." That is not the point. Adding an extractor head ANYWHERE should result in an overall yield at the very least the exact same as it was before the head was placed.
And the colors make no sense. And that wacky number next to each extractor head in the ECU window makes no sense. And longer extraction times yielding greater R0 per hour than shorter extraction times makes no sense. And this is coming from a math teacher.
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Deandra Walran
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Posted - 2011.01.20 00:30:00 -
[51]
Originally by: Herzbrecher The math behind it if proper farked. There is no sense to it. How can adding an extractor head give you LESS overall yield than if you hadn't placed it?!? I know, I know..."Move it somewhere else then." That is not the point. Adding an extractor head ANYWHERE should result in an overall yield at the very least the exact same as it was before the head was placed.
And the colors make no sense. And that wacky number next to each extractor head in the ECU window makes no sense. And longer extraction times yielding greater R0 per hour than shorter extraction times makes no sense. And this is coming from a math teacher.
The idea, not too bad. The interface design, different and I could live with it. The implementation, total failure.
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Kharylien
Gallente Masked Rider Project
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Posted - 2011.01.20 04:04:00 -
[52]
Originally by: lushn No its not about only PI. I hate to see the things I have planed or done, destroyed by irrosposible developers. Im Innovator/ Achiever type player in VALS Psychotypes. I like to build / produce things. I have no busines to interact others, or shoting people. I didnt shout any1 since i started to play eve. And this game losing its atractivity for me. My effort, My time, Im plan and build something. now all gone.
I used to play another MMORG before , about 2 years. Then it started to become stress source instead of relaxation. It was even worse, game was let others to attack your property even you offline. Then One day I realized Im struggle for nothing. All my effort , time I spend can be gone waste with one update. Finaly one day I Decided to quit. And I deleted my very skilled acounts, so i cannot change my mind and go back.
And I saw Eve and started to play Eve. I loved the idea of security. nothing disappears when U r offline. All assets stay same even you back to game year later. I loved it bcuz it so complex, requires planing learning. All PI , reserches , invetion, market tricks. I planed all my future trained all learning skills first, bought BPOs for future investment. with latest patch Im feeling like im drawing on water.
Minecraft is thataway. --->
Also, consider therapy; your inability to adapt to change appears to be somewhat problematic.
Static complexity isn't complexity at all. Without change there would only be stagnation.
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Umega
Solis Mensa
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Posted - 2011.01.20 05:12:00 -
[53]
Yeah man.
It totally sucks, dude.. like how they removed the link requirement for multiple extractors. All that extra grid for a bonus +1 head-pin 'extractor'.. which is relevent in high yield planets when you had to bump up several links, and/or large gas/ice planets. Those bastards at CCP giving people more grid..
It totally sucks, dude.. how we can stop a program at any point during its running, change things up and upload a new program whenever we wish to do so. Damn, I liked being tied down to only 4 choices and handcuffing myself like some sort of ***** slave to that time frame. What is with this picking our own schedule thing? Really, man?
It totally sucks, dude.. how we can change the item we want to extract, without blowing up all our extractors and placing all new ones. Why would they let us move around those damn head-pins? How fackin' stupid is that, dudes?
It totally sucks, dude.. that I really only have to make a couple of clicks to restart a previous program. What happen to the same old 100+ per character clicks a day? Wow.. I'm sure going to miss those good ole times. How dare they make it easier yet more strategic and interesting to indulge in.
It totally sucks, dude.. that they didn't just make it the exact same as before, but one super click. You know, so every run of the mill idiot and moron can do PI. Even those with very short attention spans and limited time. So everyone can do it, with tiny click amounts per planet.. nothing more. Man.. dudes.. I was really hoping for that. I really wanted to see my PI products drop to the dirt in terms of value..
It totally sucks, dudes.. how many selfish morons play this game and show up on the forums to display just how stupid they really are. Showing the world just how selfish their inner self is.. by displaying just how lazy they are, demanding that they are some how entilted to a lil more, or their way.
Good show.. Good show. Let the whining continue, it'll never end reguardless the changes that occur or do not happen. Anyone claiming to quit PI, do it. Please. If you can't figure out how to make easier, and not just easier.. but more money off this new PI system.. then consider yourself a Failure and quit PI asap. ---------------------------------------- Treat the EVE markets like you are its Pimp.. it is your 'willing' employee to fondle n use n abuse as you please. |
Supercon
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Posted - 2011.01.20 05:36:00 -
[54]
Since you are quiting Eve for such a stupid reason, the door is that way. Oh, and don't forget to leave a drop of your tear on the jar I left next to the door. I like to collect tears.
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Rakshasa Taisab
Caldari Sane Industries Inc. Initiative Mercenaries
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Posted - 2011.01.20 05:49:00 -
[55]
Originally by: Yorinar for producing manually it's great, i'll agree with that
if you're producing using bots and were setting 5-hour cycles, you're hosed
Fixed for you.
'5-hour cycles' is the code word used amongst botters to identify those of shared purpose.
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lushn
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Posted - 2011.01.20 05:56:00 -
[56]
Ridiculus, I used to do 5hrs cycle. Offcource many times i missed, fell a sleep, forgot. but even i set one 5hr cycle in 24 hrs its still very close to 24hrs yield. If I can do two 5hrs cycle in 24hrs this is almost dounle one 24 hrs cyle. if i can do three 5hrs cycle , this is great, its possible to do four 5 hrs cycle in 24hrs which i was able to do few times. is this make me botter?
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Rakshasa Taisab
Caldari Sane Industries Inc. Initiative Mercenaries
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Posted - 2011.01.20 06:51:00 -
[57]
Originally by: lushn Ridiculus, I used to do 5hrs cycle. Offcource many times i missed, fell a sleep, forgot. but even i set one 5hr cycle in 24 hrs its still very close to 24hrs yield. If I can do two 5hrs cycle in 24hrs this is almost dounle one 24 hrs cyle. if i can do three 5hrs cycle , this is great, its possible to do four 5 hrs cycle in 24hrs which i was able to do few times. is this make me botter?
Yes, 5 hour cycle, nudge nudge, wink wink, know what you mean.
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Ranja Jeemana
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Posted - 2011.01.20 07:22:00 -
[58]
Originally by: Rakshasa Taisab
Originally by: lushn Ridiculus, I used to do 5hrs cycle. Offcource many times i missed, fell a sleep, forgot. but even i set one 5hr cycle in 24 hrs its still very close to 24hrs yield. If I can do two 5hrs cycle in 24hrs this is almost dounle one 24 hrs cyle. if i can do three 5hrs cycle , this is great, its possible to do four 5 hrs cycle in 24hrs which i was able to do few times. is this make me botter?
Yes, 5 hour cycle, nudge nudge, wink wink, know what you mean.
Uhhh, wouldn't a bot just be doing 30 minute cycles? I mean it's a bot, it can click thousands of times per minute. The yield on 30 minute cycles was insane, I'd think all of the bots would be using it.
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Kharylien
Gallente Masked Rider Project
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Posted - 2011.01.20 07:29:00 -
[59]
Originally by: Ranja Jeemana
Originally by: Rakshasa Taisab
Originally by: lushn Ridiculus, I used to do 5hrs cycle. Offcource many times i missed, fell a sleep, forgot. but even i set one 5hr cycle in 24 hrs its still very close to 24hrs yield. If I can do two 5hrs cycle in 24hrs this is almost dounle one 24 hrs cyle. if i can do three 5hrs cycle , this is great, its possible to do four 5 hrs cycle in 24hrs which i was able to do few times. is this make me botter?
Yes, 5 hour cycle, nudge nudge, wink wink, know what you mean.
Uhhh, wouldn't a bot just be doing 30 minute cycles? I mean it's a bot, it can click thousands of times per minute. The yield on 30 minute cycles was insane, I'd think all of the bots would be using it.
Yeah, but if they talked about half hour cycles on the forum everyone would KNOW they were botting.
Personally, I usually used 5 hour cycles, but then never remembered to do them more than once a day anyway, because I am HARDCORE.
And by HARDCORE I mean easily distracted. And also frustrated when I want to restart my cycle and it still has, like, half an hour to go and I get all GRR and yet forget to come back half an hour later, so I think overall I still came out ahead.
New system is awesome in part because I can restart my extractors WHENEVER I WANT
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Euporie
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Posted - 2011.01.20 07:48:00 -
[60]
^^^ Do that and you will deplete the spot in a matter of hours with the current mechanic..
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Nefrums
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Posted - 2011.01.20 07:52:00 -
[61]
I don't understand why people complain about the new PI. It is exactly the same as the old one, nothing have changed at all.
(Unless you use extractors = fail )
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Chelone
Junkyard Gunners
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Posted - 2011.01.20 07:55:00 -
[62]
Originally by: Nefrums I don't understand why people complain about the new PI. It is exactly the same as the old one, nothing have changed at all.
(Unless you use extractors = fail )
Very funny. In reality, over 2/3 of PI must be extraction, whether you're doing it yourself or pushing it all off onto someone else. When your raw materials cost goes up because extraction sucks more than before, oops I guess it's changed for you too, you genius you.
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Nefrums
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Posted - 2011.01.20 08:33:00 -
[63]
Originally by: Chelone
Originally by: Nefrums I don't understand why people complain about the new PI. It is exactly the same as the old one, nothing have changed at all.
(Unless you use extractors = fail )
Very funny. In reality, over 2/3 of PI must be extraction, whether you're doing it yourself or pushing it all off onto someone else. When your raw materials cost goes up because extraction sucks more than before, oops I guess it's changed for you too, you genius you.
Thank you! not many people realize that I am a genius!
On a more serious note the reason that i didn't do extracting was that i was to lazy to do all the click click required. And it was allot easier jut to haul every few days.
I am not convinced that the new system will lead to increased prices as the new system will require allot less clicking, but more hauling. I think that this might get more people doing PI, as the clicking scared people away.
I believe that the new system will lead to more T1 materials on the market, as it is harder to do T2 and T3 production on single planets.
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Euporie
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Posted - 2011.01.20 08:57:00 -
[64]
I wonder, if all P2 stuff on the market is user made and there is no npc stuff...
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Natan Tragovian
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Posted - 2011.01.20 09:24:00 -
[65]
Originally by: Nefrums
Originally by: Chelone
Originally by: Nefrums I don't understand why people complain about the new PI. It is exactly the same as the old one, nothing have changed at all.
(Unless you use extractors = fail )
Very funny. In reality, over 2/3 of PI must be extraction, whether you're doing it yourself or pushing it all off onto someone else. When your raw materials cost goes up because extraction sucks more than before, oops I guess it's changed for you too, you genius you.
Thank you! not many people realize that I am a genius!
On a more serious note the reason that i didn't do extracting was that i was to lazy to do all the click click required. And it was allot easier jut to haul every few days.
I am not convinced that the new system will lead to increased prices as the new system will require allot less clicking, but more hauling. I think that this might get more people doing PI, as the clicking scared people away.
I believe that the new system will lead to more T1 materials on the market, as it is harder to do T2 and T3 production on single planets.
Because most people dont have P0->P1, and P1->P3 planets or anything....
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Arajus
Caldari
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Posted - 2011.01.20 09:55:00 -
[66]
I like the new system, everything works as before but with out click-festival. Nice. Of course I was not producing P3 totally on one planet!
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PI Smith
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Posted - 2011.01.20 10:39:00 -
[67]
Originally by: lushn NOw If I build one ECU for each product type there is no power for even one extractor after 4 ecu. am I doin something wrog? Wats the point? I spend my hours to calculate, survey and build those production lines now they want me redo all those things again?
lol .. 4 ECUs - the people who designed PI, hoped that the player has a particular degree of intellect - the outcome of the new system are new techniques how about switching 2 types of raw-material with 2 ecu or something in that direction - PI isn't that simple it has been before, but everyone who's crying about that fact should feel free to quit
..I just can agree that it's bad for the people who produced p3 with one planet eg. robotics on plasma - less productive, but still possible
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Aynen
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Posted - 2011.01.20 10:54:00 -
[68]
Personally I think prices for p1 items will explode a bit, as a reaction to the fact that a lot of people will be seeing somewhat diminished production on their extraction operations. They will compensate by upping the price of their goods. I believe I'm allready seeing this to a small extend on the market. Several P1 goods have allready gone up quite sharply. Problem I have with this is that the PI people further down the line of production might therefor calculate their PI efforts to be less economically sound than other things they could be doing in the game and thus demand will decrease while prices go up. This would be a really bad thing.
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Iyotaka
Iyotaka Union
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Posted - 2011.01.20 11:15:00 -
[69]
Unfortunately, HTML 500 error - so short job.
New PI is much better - BUT - I know I must come up with a new model to get a proper balance between POWER/CPU consumption of 10 heads and P1 processors.
Note: each head can be configured to extract any one of the 5 planet materials. It is not one or nothing.
CCP: much better, but POWER/CPU balancing is needed, or option to turn off heads, and e.g. lower POWER/CPU consumed by tab. I feel I am running out of power too fast for the number of processors I had before.
Some balancing is needed and I just hope you will be open to discussion on this. |
Bitchslaping Biatch
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Posted - 2011.01.20 11:21:00 -
[70]
I already stoped doing PI and I advice to every one complaining, stop doing so to. When the stock depletes we may have an answer.
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Kharylien
Gallente Masked Rider Project
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Posted - 2011.01.20 11:39:00 -
[71]
Originally by: Aynen demand will decrease while prices go up. This would be a really bad thing.
Economically speaking, though, it would be quite fascinating.
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tekant
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Posted - 2011.01.21 04:27:00 -
[72]
This realy Funny , Im reading POst and realy hard to understand some of you people logic
Originally by: Kharylien Also, consider therapy; your inability to adapt to change appears to be somewhat problematic. Static complexity isn't complexity at all. Without change there would only be stagnation.[/quote
Ohh yeah , adapt, fit urself, adjust
Wait a minute ! Who is customer here? who is paying?
This is story like , "you are going to restaurant where u are regular. ANd you always demanding wider chair, one day you visit , YOu found out chairs are changed and new ones even smaller, thingter. When you complain you got scolded by restaurant owner. and told you have to adapt"
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Iyotaka
Iyotaka Union
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Posted - 2011.01.21 11:44:00 -
[73]
Originally by: Iyotaka Unfortunately, Note: each head can be configured to extract any one of the 5 planet materials. It is not one or nothing.
I was wrong on this. It is max 10 heads of one resource type. Of course you know that already, but I hate mistakes, especially when I make one
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Gillaboo
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Posted - 2011.01.21 11:52:00 -
[74]
Originally by: lushn
I spend my hours to calculate, survey and build those production lines now they want me redo all those things again?
Yup, pretty much. Must be harsh actually having to make some effort. Thanks for coming out.
-------------------------------------------------------- This space For Rent. |
Thorleifer
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Posted - 2011.01.21 12:24:00 -
[75]
So wait, the devs made it not so easy for you to amass the resources, and they made it so you actually had to work to get the 3 and 4th level stuff, and you are crying?
I just set up 3 command centers, 2 grab resources and the 3rd combines them for my 2nd level stuff. You guys sound more and more like WOW 10 year olds, I want easy mode, give me epic loots for doing nothing.
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Mael Sechnaill
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Posted - 2011.01.21 12:59:00 -
[76]
I'll post my quiet question here (as this topic seems to be hot as flames of fire)
I did aquire a few Advanced Command Centers for a future colony. What will happen to them ? Will I be reimbursed ? . |
Umbriele
Gallente Etoilles Mortant Ltd. Solyaris Chtonium
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Posted - 2011.01.21 13:02:00 -
[77]
Originally by: *****slaping Biatch I already stoped doing PI and I advice to every one complaining, stop doing so to. When the stock depletes we may have an answer.
Then new people who never bothered about PI will start doing it with good incomes and all the people crying here will be ****ed 2 times LOL
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Thumiel Zaul
Black Hawk Security
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Posted - 2011.01.21 13:03:00 -
[78]
Edited by: Thumiel Zaul on 21/01/2011 13:03:49
Originally by: *****slaping Biatch I already stoped doing PI and I advice to every one complaining, stop doing so to. When the stock depletes we may have an answer.
Lol, no it wont because people like me will step in to fill the deman and make the money that you are not....
EDIT: Wow, freaky posting there.....
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Zaerui
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Posted - 2011.01.21 13:03:00 -
[79]
Edited by: Zaerui on 21/01/2011 13:04:55
Originally by: Thorleifer So wait, the devs made it not so easy for you to amass the resources, and they made it so you actually had to work to get the 3 and 4th level stuff, and you are crying?
I just set up 3 command centers, 2 grab resources and the 3rd combines them for my 2nd level stuff. You guys sound more and more like WOW 10 year olds, I want easy mode, give me epic loots for doing nothing.
I see your point, but you are forgetting one thing - player experience. I pay my monthly fee to play a game; not to have a second job. I like EVE, even if I don't like all aspects of it. Missioning: too little content makes it boring fast. Ratting: blowing the same things up over and over would make my head explode. PVPing: I've been on several PVP roams and seriously.. I'd rather have a root canal it was SO BORING. So, I became an Industrialist; at least when I make something - there it is. And I have a lot of variety in what I can make with the better stuff taking more time and effort. If the end result of all this work would be I can make really cool things (like an Outpost), then I'll expend the effort. Before PI, making an Outpost was a major undertaking - far more effort than I was willing to expend. When PI came out, it was still a major undertaking, but achievable. Now that PI is broken, it's once again too much effort. Normally, not a problem; just don't do PI. However, we need PI to fuel towers, so I can't just stop doing PI unless I want to break down the towers. Yes, I could do that, but that would remove half my industrial base to work from - and if I do that, well I might as well go back to hisec. And if I do *that*, well, I've been hearing good things about STO lately...
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Kasugano
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Posted - 2011.01.21 13:06:00 -
[80]
Personaly, I love the new PI.
If hotspots shift on me, I just grab something else, sell it, and use that money to buy the resource I want.
The clicking from before drove me mad. Brainless tedium. Not that its challenging now, but at least its interactive. Can't build my rocket fuel on one planet anymore, but didn't take long to find a work around.
I wasn't going to last much longer in the old system, but i'm going go all out with PI now that its been changed. Good stuff, thanks CCP!
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Mael Sechnaill
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Posted - 2011.01.21 13:20:00 -
[81]
Once again. Higher level command centers disappear with todays dt, after it we will get them by upgrading basic ones. What happens to my ACC stocpile ? (what consists of 1-2 pieces of each, still, 3-4 mill a piece)
. |
Aunty Nora
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Posted - 2011.01.21 14:02:00 -
[82]
Originally by: tekant This realy Funny , Im reading POst and realy hard to understand some of you people logic
Originally by: Kharylien Also, consider therapy; your inability to adapt to change appears to be somewhat problematic. Static complexity isn't complexity at all. Without change there would only be stagnation.[/quote
Ohh yeah , adapt, fit urself, adjust
Wait a minute ! Who is customer here? who is paying?
This is story like , "you are going to restaurant where u are regular. ANd you always demanding wider chair, one day you visit , YOu found out chairs are changed and new ones even smaller, thingter. When you complain you got scolded by restaurant owner. and told you have to adapt"
What a **** analagy, this is a game man, you dont have to be here.
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Celgar Thurn
Minmatar Department 10
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Posted - 2011.01.21 16:22:00 -
[83]
I reset-up four of my planets a few weeks ago with a view to fueling my own POS once it is built. It was all looking fine & dandy. I haven't started using the new system but it doesn't look good from all the previous comments. I think it may be possible that CCP have ****** the economy of their own game up all by themselves.The phrase 'if it isn't broken don't fix it' comes to mind. People thought 60,000 isk was a lot for one unit of Robotics. Wait til they see what this BS does to the game economy.
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Allataria
Caldari EdgeGamers
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Posted - 2011.01.22 06:30:00 -
[84]
Far too much powergrid is now needed to run so little extractors its almost not worth going over. Not to mention it seems the links cant handle having more than 1 extractor head to transfer resources from one ECU to a holding silo for process.
All in all I think this update has caused more problems than it solved. I dont see a decrease in the amount of clicks needed if anything it increased the amount of clicks because now I have to rotate between 3 ECU's on Lava and Plasma planets because I cant have more than 1 ECU running with more than 2 Heads at any given time. The amount of production has plummeted the micro managing has greatly increased with having to mine and store over and over instead of actually setting up a chain of production where I can just set it to mine everything I need for the day and let it run naturally.
I ask you CCP how is this supposed to reduce clicks and improve efficiency for PI people? All you have done is increased the amount of clicks and made more micro management. There is no production links or chains now its all about having to move from one ECU to another each day instead of being bale to mine multiple types of PI materials from 1 planet for the entire day.
At this point PI is broken to me. The old way was far superior and this new ECU and extractor heads idea was a major step backwards...
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Zaerlorth Maelkor
The Maverick Navy IT Alliance
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Posted - 2011.01.22 13:50:00 -
[85]
Originally by: Herzbrecher
And the colors make no sense. And that wacky number next to each extractor head in the ECU window makes no sense. And longer extraction times yielding greater R0 per hour than shorter extraction times makes no sense. And this is coming from a math teacher.
Not if the longer cycle allows the extractor to dig deeper to an otherwise unreachable deposit. However, you might want to consider a few things, first of all; I now have one of those annoying sigs. second; you should probably move on to some more interesting things than reading this sig.
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Sandrestal
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Posted - 2011.01.22 14:20:00 -
[86]
Originally by: Allataria Far too much powergrid is now needed to run so little extractors its almost not worth going over. Not to mention it seems the links cant handle having more than 1 extractor head to transfer resources from one ECU to a holding silo for process.
Not sure what you are talking about as I have 2 ECU's running 2 different materials into a spaceport all off 1 CC. Perhaps the fields you are on require you to use more heads to get what you need?
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Zaboth Garadath
Amarr Ore Extraction Corporation
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Posted - 2011.01.22 15:24:00 -
[87]
I.... I just don't get it.
You guys are whining that everyone gets less income from PI because you get less goods...
but if everyone is getting less goods, the prices go up, as there is less supply but the same demand.
Wait for the prices to stabilize and by then you'll realize you're making the same amount of isk you did before. _____________________________________________
'If you really want to make someone hate you, explain to them, logically and politely, why they are wrong' - J. Baylock |
Grahcm Ffoeg
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Posted - 2011.01.22 15:28:00 -
[88]
The new version of PI is trying to fix what problem? I can't seem to even figure out ahead of time how to calculate if my setup will have enough transport capability. No doubt I just need to play with the system, but again, why did we change? Was it broken before? For now I just logged off, and quit producing any PI. So prices should go up for the rest of you. I will try later.
Here is a serious question for the CCP folks. Why change a working system, and **** off your users? What result were you hoping to achieve?
cheers
G
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Revolution Rising
R I S E Industries Last-Light
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Posted - 2011.01.22 15:51:00 -
[89]
Wait, what's PI ?
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lushn
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Posted - 2011.01.22 16:19:00 -
[90]
Originally by: Zaboth Garadath I.... I just don't get it.
You guys are whining that everyone gets less income from PI because you get less goods...
but if everyone is getting less goods, the prices go up, as there is less supply but the same demand.
Wait for the prices to stabilize and by then you'll realize you're making the same amount of isk you did before.
Not true everytime. If demand on rise but supply couldnt catch up then demand drop again. People shut down their POS , decrease PI product related usage, etc.
Also bigest problme here which people complain, MOst people wont able to produce their own POS fuel. It willl effect them especially if they are the place they cant balance their consume with market ( llike wormhole) |
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Mr Pikey
Caldari
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Posted - 2011.01.22 16:29:00 -
[91]
I think CCP discovered we were not paying enough tax so decided to nerf PI down to either extracting one large resource or two smaller resources from a single planet and then (paying your export/import tax), move it to a third planet for conversion to the final product and pay yet more tax to export it again ready to sell .
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Sandrestal
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Posted - 2011.01.22 18:17:00 -
[92]
Anyone experience a degradation of their hot spots? Under old system I kept lines going at same spots for 6 months. Now I hear some people saying their spots are drying up and they will be forced to move. If so, I'd rather do the clicks than have to set up new lines every couple of days.
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Ulysses Icarusson
Doom Guard Wildly Inappropriate.
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Posted - 2011.01.22 19:13:00 -
[93]
Edited by: Ulysses Icarusson on 22/01/2011 19:26:40 Single planet production of high level commodities is impossible with the 'new' PI system unless you spend more time in a click fest than before. By running short cycle times and alternating between raw materials pulled by the extractor, it can be done, but at an even greater loss in final product outputs than the 20% loss under the new system. I know it's already been pointed out, but I needed to add my voice to this crisis.
A solution would be to tie the powergrid needs to the number of extractors in use, similarly to how it was done before. This would allow greater freedom to fine tune PI to your own personal style and needs. Not everyone is into wholesale production of a single raw material per planet and needs to run ten extractors to get the job done. I'd like to see a new guide showing the optimal setups and chains of supply needed to run the high end products under the new system. The 'helpful' link to a planetary guide CCP posted on the splash page is 90% out of date. It makes me wonder if they have even read it. :(
Note: If CCP is reading this, I want to let you know that hours of trying to get PI to work since the patch has frustrated me to the point where I'm also considering cancelling my two subscriptions.
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Raptros
Caldari Provisions
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Posted - 2011.01.22 19:48:00 -
[94]
Edited by: Raptros on 22/01/2011 19:51:44 Edited by: Raptros on 22/01/2011 19:50:46
Originally by: Agrapena god. quitting eve over PI? This has to be a troll. Tell you what.... go try one of the more exciting things Eve has to offer. Either that or you could troll elsewhere.
I agree, PI isn't the only thing you can do in eve. I'm fustrated with the new PI aswell but not near enough for me to to even start considering quitting eve online.
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Pooned alot
Amarr Cold Steel Inc. Fidelas Constans
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Posted - 2011.01.22 20:12:00 -
[95]
The problem im finding now is you set your extractors for x amount of mins per hour, and it says your getting it, but you actually arent,so production stops. And after two days none of my planets are producing crap and will have to move them entirely cause the resource nodes arent providing enough base mins now. I only produce p2's and with this new stuff even in null my planets cant even make p1's without completely moving the colonies every couple days.
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Deandra Walran
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Posted - 2011.01.22 21:13:00 -
[96]
Originally by: Raptros Edited by: Raptros on 22/01/2011 19:51:44 Edited by: Raptros on 22/01/2011 19:50:46
Originally by: Agrapena god. quitting eve over PI? This has to be a troll. Tell you what.... go try one of the more exciting things Eve has to offer. Either that or you could troll elsewhere.
I agree, PI isn't the only thing you can do in eve. I'm fustrated with the new PI aswell but not near enough for me to to even start considering quitting eve online.
While I'm not quitting EVE, I have canceled accounts that I started just for PI (less money for CCP).
The previous PI system met my needs and took far less micromanagement than the current system. I produced enough PI POS fuel to meet my need with a very minor left over amount and I no longer have those POSes. So there will be no affect on the market of my leaving PI (I produced and consumed and rarely sold), and my consumption of ice products was so small compared to the whole of the market that there won't be any affect there, either.
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kylala
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Posted - 2011.01.22 21:47:00 -
[97]
Edited by: kylala on 22/01/2011 21:53:23 Not worth posting.
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Halborn
Celtic Technologies Inc.
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Posted - 2011.01.23 00:33:00 -
[98]
So much rage over these changes is just silly.
Okay so you have to relook at your setup and maybe some planets wont be the same. There was always going to be some wrinkles with the update tbh nothing ever goes perfectly.
I personally think the new changes are brilliant. Some of my planets have increased production.
and best of all
NO MORE CLICKING! all i have to do is spend 5 mins to do 15 planets. The rest of the issues are meaningless.
Also I like how the cycle time is automatically the same.
Some tips as a solution to the issue would be to remove the Powergrid and CPU requirements for the bunkers and only make the actual pins cost CPU and Powergrid. That allows for as many bunkers someone needs on a planet but still restricted by the number of extractors as before.
I think this would solve most of the anger to the changes because i'll admit its tough to fit 3 bunkers on one planet. ------------------------------
CEO Celtic Technologies Inc. |
Zey Nadar
Gallente Unknown Soldiers The Spire Collective
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Posted - 2011.01.23 01:24:00 -
[99]
Edited by: Zey Nadar on 23/01/2011 01:26:35 I have also been disappointed in the changes so far. The problem is that the new system seems to have been designed to produce more of the same material than the previous one, but at the same time allowing the total number of different harvested materials to be fewer. Whereas before I could harvest easily all the materials that the planet could provide, I may now not be able to. The new ECU's only allow one harvestable material each and cost CONSIDERABLY more grid/cpu than the previous extractors.
This has totally borked my previous production chains. And I kind of threw my hands in the air and gave up for trying to do PI for the time being.
I would like to hear who is behind this design?
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Reteo
Fly Drunk Fatal Ascension
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Posted - 2011.01.23 07:35:00 -
[100]
Actually, I find that it becomes easier if you set up storage containers to be intermediate material sources, sort of a "mock extractor" if you will. Connect each bin to a production facility.
Once the bins are in place, fill each one up with the desired P0 material. Don't route anything yet; keep them isolated until they are all full of the desired materials from the ECU. Once they're all full, link them to the processors, and then use the ECU to keep them topped off; switching occasionally to the lowest-filled one.
You see, a single storage bin can contain 500,000 units of a P0 material. A base processor requires 6000 units of a material per hour. An ECU unit can produce many times that, depending on the planet's own capacity, and the number of collectors that can be placed. As long as the container is not empty, the processors will continue to produce, completely independent of the ECU's current collection program. Since the ECU can be stopped and changed at will, you don't have to wait for it finish to switch to a non-full container.
So far, I am able to keep four production lines (in nullsec, mind you, empire planets are much more scarce) steady through this method, which is important, because a barren planet is required to produce both biocells and nanites (components that, combined with the productions of 5 other planets, combine to produce Nanite Repair Paste). |
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Liandra Xi
Amarr The New Era C0NVICTED
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Posted - 2011.01.23 08:56:00 -
[101]
People who are complaing about the PI changes are doing PI wrong. The rest of us are perfectly happy, in fact some of us are estatic even, with the changes. Get with the game or as CCP like to say - Harden The **** Up! |
bukchoi
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Posted - 2011.01.23 15:09:00 -
[102]
please quit pi so i can benefit more from the skyrocketing pi market enjoy your stay in eve ^^ |
lushn
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Posted - 2011.01.23 19:20:00 -
[103]
I find always funy those type people , which YOu can find in every post. They always claim, tehy do it better than you , if you go its better for them. actually they are not remarkable players as much as they want to show themselves.
Yes IM quiting slowly. I didnt renew suscription of my two other industrial acount.Also I have two buddies from office. I was thinking to invite them here even to put some pressure to make them join. So I decided not to. Its HUlkageddon ahead. Also I see eve in wrong way as long as this restrain increases over industrials miners in order to increase enjoyment for PVPers. I think this is good way to show our's (players) unhappiness to developers. Finaly they see our feedbacks on sales reports not with reading here.
Anyway, finaly CCP admited the mistake on PI If you check out CCP Stevies post in link below
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1450535
Originally by: CCP StevieSG .... The Retriever is rendered yellow. It can take up to 2 hours for your new portrait to appear in the game. PI extraction and routing amounts are not correct. ....
So now we know also yellow retrievers are mistake too |
Ulstan
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Posted - 2011.01.23 19:24:00 -
[104]
I haven't had time to fully evaluate the changes yet, but it's certainly true that it completely invalidated many previous setups.
Anyone producing a full component on a planet, or extracting multiple resources, simply can't do it now.
While this was billed as merely having to set up your extractors again, in actuality you have to revamp your entire PI chain.
The changes do not appear to be well thought out, with the ECU's costing *far* too much powergrid. Just to extract two resources on a planet with a single extractor each costs a minimum of 2600*2 + 550*2 = 6300 powergrid. Before you could run about eight extractors, on however many resources you felt like, for that same cost.
Someone who is strip mining a planet for p0 materials and running 10 extractors will see no increase in power costs - anything else will see a *huge* increase in power costs.
Any potential savings in clicking with the new ECU is countered by the depletion time.
I don't see this system working terribly well for anything other than using a planet only for extracing a single resource in bulk and shipping it elsewhere. Is this truly the intended design?
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Bitchslaping Biatch
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Posted - 2011.01.23 21:05:00 -
[105]
I really do Hope that everyone who disagrees with the new PI stop their productions. Its the only way we have to make everyone understand that this way is not the right way. Boicot to the fuel market, its the only way.
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