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Zilero
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Posted - 2011.01.21 14:32:00 -
[1]
Eve is now unplayable for me (and no, it has not been fixed in 1.1.1).
I can't be the only one with this problem?
Running one client things are at times fine, at times not. Running two clients I get systemwide (also outside of eve) lag, meaning everything just stops every 1-2 seconds! Whole system slows to a crawl.
Pre 1.1.0 I could run 3 clients with no problem, now I can't even run one client properly.
http://i55.tinypic.com/rk06k6.jpg - and that's what it looks like
Please refer to http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1453023 and http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1452101
and get this cluster**** fixed asap.
-zil
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Zilero
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Posted - 2011.01.21 15:17:00 -
[2]
Set everything to low. Login 2 clients, undock - everything is fine and running smoothly at 60 fps (capped).
Wait 20-30 seconds and I get the fps lag spikes (and systemwide lag) as shown on above screenshot.
CCP, what the hell?
-zil
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Pedro Carnicero
Amarr Hartes Beton
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Posted - 2011.01.21 15:18:00 -
[3]
I'm experiencing the same.. My computer is pretty new, before the patch I could rund 2 clients and watch some movie, at the same time. Now I'm happy if I can run only 1 client without the fps dropping below 20.
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Zilero
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Posted - 2011.01.21 15:44:00 -
[4]
Its a graphics performance question, running one client I can produce 99% GPU usage (causing lag spikes and systemwide lag) as long as I have enough stuff around me (ie. at a POS).
This makes the game fully unplayable in a fleet fight with all details set to LOW, in reality making Eve not worth playing at all.
Thank you for a great upgrade CCP. NOT.
-zil (soon to be ex customer)
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Zilero
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Posted - 2011.01.21 15:52:00 -
[5]
Originally by: Zilero
Recommended system configuration for running EVE Online:
* OS: Windows« XP Service Pack 2 / Vista / 7 * CPU: Intel Pentium« or AMD dual core @ 2 Ghz or greater which supports SSE2 * RAM: 2 GB * HD space: 6gig Free Space * Network: ADSL connection or faster * Video: 256 MB Shader Model 3.0 Graphics cards such as GeForce 8 class card or higher, ATi 3000 series or higher and Similar chips from other manufacturers * Drivers: DirectX« 9.0c (included) and latest video drivers * DVD-ROM : 2 speed DVD reader or greater required.
The minimum screen resolution for EVE is 1024x768. Audio hardware must support SSE and be Direct Sound compatible. For optimum performance, use latest drivers available. Please note that Windows 95, 98, ME, NT and 2000 are not supported.
My system far surpasses this, yet I'm unable to play. Can I get a refund for a couple of years time wasted?
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Lork Niffle
Gallente External Hard Drive
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Posted - 2011.01.21 15:54:00 -
[6]
What are your system specs? ------------------------------------- The system issues man. |

Zilero
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Posted - 2011.01.21 16:21:00 -
[7]
8 GB RAM, I5-Core 2.57 GHz, Nvidia NVS3100M
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Lork Niffle
Gallente External Hard Drive
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Posted - 2011.01.21 16:30:00 -
[8]
Have you ensured the Nvidia control panel is not applying any other processing effects on the client.
Ensure AA/Bloom/AA is turned off, clear the cache.
Try a different driver version, unless your system cannot provide one. The 310 isn't exactly very powerful to being with.
Also check the resource monitor to ensure the system is not doing anything intensive, like reading from the HD. ------------------------------------- The system issues man. |

Sarim Metesur
Minmatar
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Posted - 2011.01.21 20:16:00 -
[9]
Same here. I have a low-end machine, but the fact is I was able to play without problems before, with maximum settings. Now even if I turn everything off, nothing changes - I have severe fps drops (better say stops) every 2-3 seconds.
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Zilero
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Posted - 2011.01.21 22:36:00 -
[10]
Originally by: Lork Niffle Have you ensured the Nvidia control panel is not applying any other processing effects on the client.
Ensure AA/Bloom/AA is turned off, clear the cache.
Try a different driver version, unless your system cannot provide one. The 310 isn't exactly very powerful to being with.
Also check the resource monitor to ensure the system is not doing anything intensive, like reading from the HD.
Everything is at the lowest. System not doing anything else than playing eve. NVS3100M should be fine for playing one client at lowest settings I assume.
I can provoke the lagspike in fps by closing down chat windows and maximizing them again. Upon maximising them I get a spike (well, downwards spike) in fps that resembles what I get if I undock.
Its either font rendering or rendering of the new ******ed avatar pictures that ****s up.
Have petitioned and sent a dxdiag to ccp as requested, hopefully they can find the problem.
-zil
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Zilero
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Posted - 2011.01.24 17:45:00 -
[11]
Could someone from CCP actually care?
I have **** performance on a brand new machine, whereas my old machine performs a tad slower, but decent (well, decent for a 4 year old laptop!).
Where before 1.1.0 I would get stable 60 fps (interval 1) I now get 0.4 FPS! New low! (fleet fights with plenty of bubbles and brackets, had no problem with fleets 3x this size before, now I can't even handle 20+ man fleets and 2-3 bubbles).
I have posted a bug report, but nobody has even filtered the bug report yet! WTF.
Eve is 100% unplayable on a brandnew $4k laptop and performs better on a 4+ year old laptop with a terrible gfx card. Not paying for this ****.
-zil
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Zilero
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Posted - 2011.01.28 07:38:00 -
[12]
Apparently other people are beginning to realize there IS a problem as well.
So CCP, fix your ****.
-zil
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Mori Airuta
Caldari
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Posted - 2011.01.30 04:05:00 -
[13]
/bump
Seriously, something has to be done with this problem. The game is impossible to play now, unless you are a miner in highsec.
------------------------------------------------
The Mane Problem |

roaming flower
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Posted - 2011.01.30 11:54:00 -
[14]
Originally by: Zilero
Originally by: Lork Niffle Have you ensured the Nvidia control panel is not applying any other processing effects on the client.
Ensure AA/Bloom/AA is turned off, clear the cache.
Try a different driver version, unless your system cannot provide one. The 310 isn't exactly very powerful to being with.
Also check the resource monitor to ensure the system is not doing anything intensive, like reading from the HD.
Everything is at the lowest. System not doing anything else than playing eve. NVS3100M should be fine for playing one client at lowest settings I assume.
I can provoke the lagspike in fps by closing down chat windows and maximizing them again. Upon maximising them I get a spike (well, downwards spike) in fps that resembles what I get if I undock.
Its either font rendering or rendering of the new ******ed avatar pictures that ****s up.
Have petitioned and sent a dxdiag to ccp as requested, hopefully they can find the problem.
-zil
I also have a similar system, and another nvidia card (a 9800 GT w/ 1GB) and am experiencing the same symptoms. Playing on two screens with 2 clients now produces excessive lag, system was running quite well with moderate to high graphics settings before the patch with the same number of clients.
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dorfsorc
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Posted - 2011.01.30 20:05:00 -
[15]
i actually got a response to crash and extreme lag issues while running two clients. I would be happy to post the response emails, but essentially, I was told that EVE does NOT support dual client play. I was also told that because microsoft no longer supports XP, neither does CCP in dealing with "client side" issues. My ship losses in combat were unreimburseable, of course, because it was not a server side issue. I have plenty of isk, my complaint had to do with losing ships at all due to game performance. This patch brings nothing to many of us but an undesireable play experience. The clock is ticking on subs and appropriate responses from CCP. the DORF
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Ori Empress
United Systems of the Allegiance Important Internet Spaceship League
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Posted - 2011.01.31 00:09:00 -
[16]
I'm getting severe lag spikes every few minutes since last two patches and makes the game unplayable, sometime i get an hour before it comes back if i'm lucky.
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Broken Vegetable
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Posted - 2011.01.31 17:57:00 -
[17]
Before the patch I was able to run 3 clients with most of the settings turned up (save AA), but now even with the settings at the very lowest, my framerate will take huge seemingly periodic dives making it very frustrating to play.
using a 460gtx latest drivers
I play in Fixed Window mode, and I've discovered sometimes the framerate will get 'stuck' at around 38, which I can remedy by hitting alt+enter to go to fullscreen, and then again back to Fixed Window.
The nvidia driver option to force vsync doesn't seem to work for eve, so I have to use interval one.
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IIPrimaryLotusII
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Posted - 2011.02.02 04:21:00 -
[18]
I recently upgraded from a single 1920x1200 26" monitor to dual monitors at 1920x1080 and was eager to play Eve with one account on each of the two monitors. Then I found out that the performance in Eve was significantly worse in windowed mode. I was getting 60fps very consistently no matter what I was doing with vsync turned on (interval one) with the single monitor in fullscreen mode and all graphics settings turned on and full with 4xAA. In windowed mode 1080p is unplayable, despite it being very smooth fullscreen. I thought it just might be the performance of games in general in windowed mode, however reading this thread it seems there's something going on with the client itself. However it seems in another game, Torchlight, I get a massive loss in framerate from 200+ down to just below 100 fps when switched to windowed mode.
So I lowered the resolution to 1280x720, however this is terrible on one screen due to the windows taking up too much space on the screen. The fix was using the extended window mode to have the client stretched across both monitors, in 2560x720. Although this is less pixels overall than my original monitor at 1920x1200, it allows me to take advantage of the two monitors at least.... although if my decision alone was to play Eve on two monitors it would be wasted cash. When playing 2 accounts in the extended resolution, it is playable but it's definately not 100% smooth. Even at this resolution, I had to turn off AA, post processing effects, and HDR. I tried to get a stable 60fps by turning off depth effects and shadows, but it didn't seem to affect the framerate at all by switching those off....
I had major issues with vsync at first as well (interval one). With interval default I was getting pretty good fps with these lowered settings, however with interval one turned on I would get fps drops until the client crashed. The stuttering of frames in interval immediate is pretty.... terrible, so I had to get interval one working at least. I remedied this by uninstalling the 266.x nvidia drivers, letting windows update them, which ended up being driver version 258.96, and it fixed the vsync problem so I could at least use that. Although I also downloaded System Mechanic and ran a deep analysis on my system which took a few hours, and fixed some problems, but more or less I believe it was a driver issue.
However it seems that there's no remedy I could find for getting good performance out of Eve in windowed mode, even with one client. Hopefully CCP finds a bug of some sort that will help us out. 
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Karrick Salk
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Posted - 2011.02.02 05:18:00 -
[19]
This is about where this toon jumps off the train.
Pre-incursion, I was running several clients, and watching a movie while mining. Just sitting out in a belt, making little rocks out of big rocks. I enjoy it. what can I say?
Anyway, Now since incursion, I have not been able to run but 2 clients, and forget the movie! (annoyed)
Also, to add insult to injury, my client now says it has corrupt files and wont load. I only logged out of the farking game not 3 hours ago!
So, I bite the bullet, and start downloading the file (again) to re-install the game. while in the install phase, the file says that some files are currupt and cheerfully starts "repairing" itself. This goes on for some time... then POOF. I get a Blue Screen of Death as it's on the last file that it's self correcting.
Folks, I'm running a gamming rig..... these issues should not be happening.
Here's my biggest beef. yeah, it's a work in progress. Got that. But, how about a really crazy concept, I dunno, fix crap that is already broken instead of putting ****e on top of ****e? REally.. it's a wonder this game actually works some times.
So, here I sit, un-installing, and re-installing for the last time.
No, really. CCP, this is NOT how you keep loyal gamers. Oh, and I love the fine attention to customer service they give.
"We're sorry, our logs don't indicate there were any issues at that time...." cheap. very cheap..........
Adios from a soon to be "non-eve" player.
Karrick
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dark'illuminati
Amarr Interstellar Brotherhood of Gravediggers The 0rphanage
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Posted - 2011.02.04 22:40:00 -
[20]
Same problem as the op. Since the patch I can't run 2 clients without massive lag then a game crash, even 1 client is having issues. New Zealand - Telstra Clear ISP
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Broken Vegetable
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Posted - 2011.02.13 05:54:00 -
[21]
Anyone have any luck getting the game to run well? Sometimes I get periodic framerate drops with only one client running with all settings on low with my ship docked in a quiet system. I used to be able to run three clients all on high, with one of them running AA.
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licht dark
Amarr Anuran Origin
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Posted - 2011.02.13 12:58:00 -
[22]
same probleme here.
before incusrion i had no problems running 2 clients. now yesterday i update my driver for the n-vidia gtx 295. running 2 of these card in quad sli on windows 7 64 bitt.
1 clients runs fine. as soon i start up the 2 clients it start use max off my holle pc. mem cpu and gpu are all spiking. every thing lock up and there is no fps at all on every thing. so even windows its self lags.
only thing i can do then is puss reset and reboot the pc.
have a bug report running for 2a 3 weeks and ccp just dont respon to it.
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Ataxio
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Posted - 2011.02.13 18:16:00 -
[23]
Only lag issue I've experienced thus far is quite weird. If I place my mouse over the top right corner of the screen, EvE will suddenly drop to 1-5 FPS, but only while the cursor the actively moving on the top right corner. Stopping it or scrolling away makes it instantly stop. Def never seen this before the patch. Full screen / windowed mode seems to have no effect.
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Zilero
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Posted - 2011.02.14 14:06:00 -
[24]
I'm sad that others are experiencing the same issues as I am. However, I'm happy its not only me as that means this is a general dysfunction of Eve and not something related to my particular setup.
CCP, fix stuff and don't close my bug report saying "could not reproduce" when I can reproduce it all day long.
-zil
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Ori Empress
United Systems of the Allegiance Important Internet Spaceship League
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Posted - 2011.02.15 17:36:00 -
[25]
I tried to petition this problem, but so far none of the suggestions i got didn't do any good. When is CCP
going to release a patch that actually fixes this problem? I can't go on alliance ops or rat for isk any
more because of this random periodic lag. I can stay docked up in station all day with 60+ fps, 20-60
seconds after I undock, the lag spike comes back and repeats every few minutes.
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Zilero
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Posted - 2011.02.16 00:43:00 -
[26]
I had an open bug report, I provided screenshots, I provided exact methods of replication, I provided logs, dxdiag, tried everything the GM told me (which I knew would be to no avail since I had no problem prior to January 18th).
Bug report got closed with no comment other than "can't reproduce".
Well **** you CCP. You are not getting any more money from me until you solve this ****. When I run out of isk for buying plexes (sooner rather than later as I can't multibox and do the really profitable stuff) I am simply ending my days of playing eve.
I have a strong feeling this is a major bug in the graphics engine, but nobody will take it seriously and hence nobody is looking.
CCP, once again fails at any sort of programming (and don't even get me started on the cluster**** that is major lag and the inability of making systems dynamically be reinforced instead of the ******ed "petition for a reinforced node" system that right now is killing fights all over Eve with.. SOUL CRUSHING LAG).
TLDR; **** you CCP, your customer service and ability of making a playable game ****ing sucks.
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2259
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Posted - 2011.02.19 07:52:00 -
[27]
On two separate cards (not installed at the same time) -- my 9800GT, and my GTX 560 Ti -- I saw a severe performance drop with the introduction of 1.1.0.
For me, the solution was a single thing: disabling "depth effects" in the graphics sub-menu. On my 9800GT this brought my framerate back up to normal, and on my GTX 560 Ti this increased my framerate and decreased occasional stutter when textures and models were being loaded then rendered. And yes, I really do have both of the above cards.
I didn't see any mention from Zilero that he had tried disabling depth effects. Just lots of justified anger, a screenshot that doesn't really show me much, and very few actual details of what was tried.
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leavcraft
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Posted - 2011.02.19 16:31:00 -
[28]
I find it fascinating that more threads about lag, disconnects, crashes, etc are showing up daily. When I posted initially, I was berated by other players for not upgrading my system. I have posted a tech GM response about cache files (as if that is the silver bullet) in two of those threads. Otherwise, I, too, have gotten the autoreply response on multiple accounts. I also got the "not server side error" answer for why a very expensive ship could not be replaced after loss due to lag and crash. It is clear to me that the patch, repatch, re-repatch process following both Tyrannis and Incursion are indicators that the client support functions at CCP are not working. Perhaps they should unplug their developer rigs and buy some local gear and use a public ISP instead of a T3 line to see what real customers experience. Maybe then they could "reproduce" the problems and find solutions. I would also suggest they use Windows Xp since it still is listed as the minimum system requirement. just my opinion, Leav
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Ori Empress
United Systems of the Allegiance Important Internet Spaceship League
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Posted - 2011.02.19 17:03:00 -
[29]
Originally by: 2259 On two separate cards (not installed at the same time) -- my 9800GT, and my GTX 560 Ti -- I saw a severe performance drop with the introduction of 1.1.0.
For me, the solution was a single thing: disabling "depth effects" in the graphics sub-menu. On my 9800GT this brought my framerate back up to normal, and on my GTX 560 Ti this increased my framerate and decreased occasional stutter when textures and models were being loaded then rendered. And yes, I really do have both of the above cards.
I didn't see any mention from Zilero that he had tried disabling depth effects. Just lots of justified anger, a screenshot that doesn't really show me much, and very few actual details of what was tried.
I'm glad it worked for you, sadly it had no effect for me. This is a weird type of lag to. It makes a pattern on the graph and does not slant down over time, but its very sudden like falling off a cliff sudden and spikes all the way back up after a minute or two. 
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Zilero
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Posted - 2011.02.19 17:36:00 -
[30]
Originally by: 2259 On two separate cards (not installed at the same time) -- my 9800GT, and my GTX 560 Ti -- I saw a severe performance drop with the introduction of 1.1.0.
For me, the solution was a single thing: disabling "depth effects" in the graphics sub-menu. On my 9800GT this brought my framerate back up to normal, and on my GTX 560 Ti this increased my framerate and decreased occasional stutter when textures and models were being loaded then rendered. And yes, I really do have both of the above cards.
I didn't see any mention from Zilero that he had tried disabling depth effects. Just lots of justified anger, a screenshot that doesn't really show me much, and very few actual details of what was tried.
As I have already stated, I have everything on minimum settings, that of course include depth effects off :-). I have tried everything, believe me. The problem lies with CCP and their terrible programmers and/or Q&A.
I have also tried turning everything on/to max one at a time and mixing things up, all to no avail. With everything at max I see a decrease in the stable fps (from 60 to 40 at interval 1), which is to be expected. I do however still experience the insane fps lag / spikes that drops fps to 0.3 fps in a matter of minutes and instantly when running 2 clients.
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