Pages: 1 2 3 4 5 6 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Jason Edwards
Internet Tough Guy Spreadsheets Online
|
Posted - 2011.02.03 20:36:00 -
[1]
What single thing in Eve that you genuinely think would improve eve if it was simply removed from the game. In b4 Capships and blah blah.
Personally clones(not jumpclones) themselves are terrible. I've never been podded but I actively need to be thinking about clone grade and everything. I need to be up to date. Tons of newbs who just break 900k might be getting podded and losing sp without knowing. In addition for pvpers it just 1 more thing to constantly worry about and be losing isk to. Removing clones and then creating a new SPkilling mechanism would highly improve the game. ------------------------ To make a megathron from scratch, you must first invent the eve universe.
|
Istvaan Shogaatsu
Caldari Guiding Hand Social Club
|
Posted - 2011.02.03 20:38:00 -
[2]
CONCORD.
|
Alpheias
Euphoria Released WE FORM VOLTRON
|
Posted - 2011.02.03 20:38:00 -
[3]
You, would be a good start I think. |
Queen Boxxy
Autistic Sharks Test Alliance Please Ignore
|
Posted - 2011.02.03 20:40:00 -
[4]
Bounty system: Right now bounty system is setup that soon as you apply a bounty onto someone and their clone cost is less then the bounty amount. You are basically giving isk to the person. If I want to put a 100mil bounty on someone because they are badguys or whatever. It's almost certainly you're giving like 90 mill isk to the person.
Basically average pilot is like 50mil sp lets say... that's 10 mil. Putting anything more then 10mil isk on them. Is literally giving them isk. ---------------------------- ok so hi. my name is boxxy. people know me as queen boxxy. |
Chaos Incarnate
Faceless Logistics
|
Posted - 2011.02.03 20:43:00 -
[5]
bad threads with bad people in them
also logoffski
_____________________ Look down. Back up. Where are you? You're on a forum, with the alt your alt could post like. |
Lonelygirl15
Guiding Hand Masturbation Club
|
Posted - 2011.02.03 20:43:00 -
[6]
Originally by: Istvaan Shogaatsu CONCORD.
All glory to the Guiding hand ************ club.
|
Boonaki
Caldari Focused Annihilation Detrimental Imperative
|
Posted - 2011.02.03 20:45:00 -
[7]
Originally by: Lonelygirl15
Originally by: Istvaan Shogaatsu CONCORD.
All glory to the Guiding hand ************ club.
Ya that corp went get turned into eve corp 58934958.
|
ChYph3r
Multiplex Gaming
|
Posted - 2011.02.03 20:45:00 -
[8]
Sir Molle
|
Ezra Vouland
Muffin Bluffers
|
Posted - 2011.02.03 20:50:00 -
[9]
Minnies They call me trash... TrashGUY |
Marcus Junius
|
Posted - 2011.02.03 20:50:00 -
[10]
Medical clones are nice because it's a drawback to having seriouly high SP.
Things I wouldn't mind to much if removed, or changed:
Jumpclones(or much longer JC cooldown; too easy to get around as is) Jumpbridges(stuctures) Learning skills(oh wait :P) BMs Warp-to 0 on gates
Things that should be added:
Inter-region useable pirate gates(with pirate controlled gate guns) More space(beyond 0.0 that requires player built gates) Jumpdrive spoolup Warp to anywhere in system through UI(~500-1000AU range of sun) Probing changes to support above.
|
|
Duncan MacPherson
Minmatar Avatars of Ore
|
Posted - 2011.02.03 20:52:00 -
[11]
Corp size limit = 100
No alliances
|
Science Lord
|
Posted - 2011.02.03 20:54:00 -
[12]
Originally by: Queen Boxxy Bounty system: Right now bounty system is setup that soon as you apply a bounty onto someone and their clone cost is less then the bounty amount. You are basically giving isk to the person. If I want to put a 100mil bounty on someone because they are badguys or whatever. It's almost certainly you're giving like 90 mill isk to the person.
Basically average pilot is like 50mil sp lets say... that's 10 mil. Putting anything more then 10mil isk on them. Is literally giving them isk.
Here is a thought.. Why not link the bounty to the Clone? You clone jump, your bounty stays behind.
|
1ee7W4rr10z
|
Posted - 2011.02.03 20:56:00 -
[13]
Pirates
|
Spurty
Caldari V0LTA
|
Posted - 2011.02.03 21:00:00 -
[14]
Oh not a whiny thread:
- jump bridges (killing pvp) - meta 1-3 mods - warp core stabs - cloaks on non-covert ops ships (exclusion of caps, which should have capital size cloak) - large sized entities ( alliances + blues > 10k players, really? Purpose of this being ?? seems to be to crash your servers. Suicide some might say) - gates from missions, let's do it all in first area, just make it 400km from one side to the other lol - silly rats ( dumb ones) - eccm hidden bonus - modules that use no cap at all ( gun tracking controlled by string ?) - one size fits all modules
No rush for any of this tbh, just stuff I personally dislike, find odd/ inconsistent
Do want more ships though.
Hoppit!
|
Frau Klaps
Amarr Trillionaire High-Rollers Suicidal Bassoon Orkesta
|
Posted - 2011.02.03 21:03:00 -
[15]
Current SOV mechanics. ---
|
Ultim8Evil
Black Serpent Technologies R.A.G.E
|
Posted - 2011.02.03 21:05:00 -
[16]
Russians
--------------------------------------------------------------------------------
|
Grek Forto
Crosshair Corp
|
Posted - 2011.02.03 21:10:00 -
[17]
High-sec
|
Miilla
Minmatar Hulkageddon Orphanage
|
Posted - 2011.02.03 21:13:00 -
[18]
Bloodlines (Asian toons :( )
|
Thorian Baalnorn
|
Posted - 2011.02.03 21:14:00 -
[19]
Napfest
|
Space Jew Sandwitch
|
Posted - 2011.02.03 21:22:00 -
[20]
Probably most of the people in it. I don't know if I got unlucky on one of my characters.
The Jagged Alliance, a pet alliance to a botting pet xxDeath. All they do is sit around and talk **** about everyone else which gets annoying but the worst part is there are 3 or so underage girls in it and all these 40 year old men just sit around and hit on and lick each others asses alll the time. They are completely new to the game but think they're hardcore vets.
I had to be on coms with these people on a farming alt. Because they all rat with carriers so I could to. Nearly quit EVE because I started to view everyone as just ridiculously disgusting people.
If your bored I'd suggest putting a spy in there and blue kiling some ratting carriers. People do it but not nearly enough
|
|
Corozan Aspinall
Party Time Inc.
|
Posted - 2011.02.03 21:22:00 -
[21]
Originally by: Istvaan Shogaatsu CONCORD.
No messing. This.
|
Captain Die
Suicide by Cop
|
Posted - 2011.02.03 21:22:00 -
[22]
Edited by: Captain Die on 03/02/2011 21:23:23
Jumpbridges.
EDIT: Scratch that. Alts. --- DIE - EVE-O's SADOMASICHIST I UNDERSTAND AND DON'T CARE! |
Shintai
Gallente Arx Io Orbital Factories Arx Io
|
Posted - 2011.02.03 21:25:00 -
[23]
Alts. --------------------------------------
Abstraction and Transcendence: Nature, Shintai, and Geometry |
Delaeon
Caldari
|
Posted - 2011.02.03 21:28:00 -
[24]
Originally by: Shintai Alts.
Somebody slept through Bus 101.
|
Infinity Ziona
Minmatar Cloakers
|
Posted - 2011.02.03 21:28:00 -
[25]
Dev team.
--------------------------------------------- I AM BETTER THAN YOU. |
Cozmik R5
Minmatar Mobile Alcohol Processing Units Apoapsis Multiversal Consortium
|
Posted - 2011.02.03 21:29:00 -
[26]
15 minute Global Criminal Countdown. This needs to be rethought. ____________________
Try not. Do. Or do not. There is no try. |
Iceni
|
Posted - 2011.02.03 21:34:00 -
[27]
Originally by: Duncan MacPherson Corp size limit = 100
No alliances
Ohhh what a good idea
|
Kurfin
|
Posted - 2011.02.03 21:34:00 -
[28]
The tier system for ships.
|
Lump Hammer
|
Posted - 2011.02.03 21:38:00 -
[29]
Scanning probes
|
Frau Klaps
Amarr Trillionaire High-Rollers Suicidal Bassoon Orkesta
|
Posted - 2011.02.03 21:41:00 -
[30]
Edited by: Frau Klaps on 03/02/2011 21:41:50 shiptoasters ---
|
|
Daneel Trevize
Black Viper Nomads
|
Posted - 2011.02.03 21:47:00 -
[31]
ECM |
Night Epoch
Ishuk-Raata Enforcement Directive
|
Posted - 2011.02.03 21:51:00 -
[32]
Docking games.
|
Kylira Ulfrinn
Blackstaff Logistics
|
Posted - 2011.02.03 21:52:00 -
[33]
The ability for other players to not just give me all their stuff.
LAME CCP
|
Hoya en Marland
|
Posted - 2011.02.03 21:53:00 -
[34]
Bald avatars.
|
Borun Tal
Minmatar Space Pods Inc
|
Posted - 2011.02.03 21:57:00 -
[35]
A-hole FC's and corp leadership who think they're all that and get ****y if you don't do EXACTLY what they command?
How about d-bags who think if you don't fit a ship EXACTLY the way they thinnk you should you're OBVIOUSLY a know-nothing boob?
Yeah, getting rid of those two would be nice, but then, even morons need a place to go after rolling over to their workmates all day long.
|
Ultim8Evil
Black Serpent Technologies R.A.G.E
|
Posted - 2011.02.03 21:59:00 -
[36]
Originally by: Borun Tal A-hole FC's and corp leadership who think they're all that and get ****y if you don't do EXACTLY what they command?
How about d-bags who think if you don't fit a ship EXACTLY the way they thinnk you should you're OBVIOUSLY a know-nothing boob?
Yeah, getting rid of those two would be nice, but then, even morons need a place to go after rolling over to their workmates all day long.
U mad bro?
--------------------------------------------------------------------------------
|
Blnukem 192
Amarr Impetar
|
Posted - 2011.02.03 22:01:00 -
[37]
Drakes.
Originally by: CCP Navigator This is really not worthy of a thread.
|
Master Gotama
|
Posted - 2011.02.03 22:05:00 -
[38]
lotto threads in the Sell Order forum
|
Kiyirari
All Star Shipyards
|
Posted - 2011.02.03 22:06:00 -
[39]
Forums... so don't have to read **** & the normal repeated questions asked weekly
Revenge is my god and my guns are her angels |
Skinae
|
Posted - 2011.02.03 22:07:00 -
[40]
Originally by: Ultim8Evil Russians
This.
|
|
Ultim8Evil
Black Serpent Technologies R.A.G.E
|
Posted - 2011.02.03 22:12:00 -
[41]
Originally by: Master Gotama Lotteries.
FYP
--------------------------------------------------------------------------------
|
garus banta
|
Posted - 2011.02.03 22:15:00 -
[42]
ICE AND MINING IN GENERAL
|
Miilla
Minmatar Hulkageddon Orphanage
|
Posted - 2011.02.03 22:17:00 -
[43]
Originally by: Skinae
Originally by: Ultim8Evil Russians
This.
Yanks.
|
Le Verrier
|
Posted - 2011.02.03 22:24:00 -
[44]
Originally by: Cozmik R5 15 minute Global Criminal Countdown. This needs to be rethought.
Maybe something like this:
Players with GCC will only be shot at by sentry guns if a non-gcc/non-outlaw player engages them on a gate/station. And the sentries will still cycle players and drones.
Highsec rules would be the same as they are now.
|
Everinsearch
|
Posted - 2011.02.03 22:26:00 -
[45]
Everything everyone said, and of course remove local.
|
Illwill Bill
Noxious Intention
|
Posted - 2011.02.03 22:26:00 -
[46]
Originally by: Miilla
Yanks.
Chinese
Originally by: CCP Zymurgist Revenge is a dish best served with auto-cannons.
|
Vincent Athena
|
Posted - 2011.02.03 22:35:00 -
[47]
Hate
|
Long John Silver
|
Posted - 2011.02.03 22:37:00 -
[48]
Jita
|
Istvaan Shogaatsu
Caldari Guiding Hand Social Club
|
Posted - 2011.02.03 22:43:00 -
[49]
Originally by: Lonelygirl15
Originally by: Istvaan Shogaatsu CONCORD.
All glory to the Guiding hand ************ club.
They do say imitation is the sincerest form of flattery.
|
Ishtanchuk Fazmarai
Amarr
|
Posted - 2011.02.03 22:47:00 -
[50]
Not very original:
No insurance & no wreck for concordokened ships aka total loss for suicide gankers
PS: Asian races are cool. And most people in the world are Asian, actually, so get over it.
|
|
Brian Ballsack
|
Posted - 2011.02.03 22:47:00 -
[51]
Margin traders
|
Christopher AET
|
Posted - 2011.02.03 22:48:00 -
[52]
Originally by: Space Jew Sandwitch Rant with incorrect information
people who post with alts
|
Revii Lagoon
The Foreign Legion Wildly Inappropriate.
|
Posted - 2011.02.03 22:53:00 -
[53]
missions.....caldari....high sec....enough said
|
Jenny Spitfire
Caldari
|
Posted - 2011.02.03 22:54:00 -
[54]
Whiners --------- The making of the new Jenny Spitfire |
Brother Zahariel
Amarr Segmentum Solar The Jagged Alliance
|
Posted - 2011.02.03 22:58:00 -
[55]
Edited by: Brother Zahariel on 03/02/2011 23:04:16
Originally by: Space Jew Sandwitch Probably most of the people in it. I don't know if I got unlucky on one of my characters.
The Jagged Alliance, a pet alliance to a botting pet xxDeath. All they do is sit around and talk **** about everyone else which gets annoying but the worst part is there are 3 or so underage girls in it and all these 40 year old men just sit around and hit on and lick each others asses alll the time. They are completely new to the game but think they're hardcore vets.
I had to be on coms with these people on a farming alt. Because they all rat with carriers so I could to. Nearly quit EVE because I started to view everyone as just ridiculously disgusting people.
If your bored I'd suggest putting a spy in there and blue kiling some ratting carriers. People do it but not nearly enough
Afk bot ratters.
People who are idiots.
And Morsus Mihi.
|
DJ Obsidian
New Eden Technical Institutes
|
Posted - 2011.02.03 22:59:00 -
[56]
Forum Alts.
|
Drykor
Minmatar Aperture Harmonics K162
|
Posted - 2011.02.03 23:14:00 -
[57]
Local in 0.0
--- Drykor - AHARM |
Flybiere
Gallente Intergalactic Shrimp Emporium
|
Posted - 2011.02.03 23:28:00 -
[58]
eve
|
sarah mcjimmy
|
Posted - 2011.02.04 00:13:00 -
[59]
BOTS
|
Anonymous Lemming
|
Posted - 2011.02.04 00:29:00 -
[60]
Any alliance consisting of, or mostly of: 4chan Something Awful Forums Reddit
Also the use of memes that have already been eatten by said groups, **** back out, eaten again, **** out again, posted on Know Your Meme, then puked back out for the dinning pleasure of the scumsuckers of eve for their terrible attempt at 4chan style trolling.
|
|
Alyth
Gallente The Scope
|
Posted - 2011.02.04 00:33:00 -
[61]
Originally by: Long John Silver Jita
Well Jita was already removed once, technically, when they made Yulai harder to get to so everyone congregated into Jita instead.
Things to remove:
Spawn-on-demand high value rats in hi-sec. Largest rat that should be allowed in Hi-sec would elite pirate cruisers.
|
Exordium8
Minmatar Universal Independence Test Alliance Please Ignore
|
Posted - 2011.02.04 00:35:00 -
[62]
Originally by: Anonymous Lemming Any alliance consisting of, or mostly of: 4chan Something Awful Forums Reddit
Also the use of memes that have already been eatten by said groups, **** back out, eaten again, **** out again, posted on Know Your Meme, then puked back out for the dinning pleasure of the scumsuckers of eve for their terrible attempt at 4chan style trolling.
umad?
Also, killmails --------------------------------- Pillage, then burn. Everything is air-droppable at least once. There is no 'overkill.' There is only 'open fire' and 'time to reload.
|
Escaflowne DeVille
|
Posted - 2011.02.04 00:36:00 -
[63]
Stargates
and real interstellar space travel as a replacement.
|
Ephemeron
BeerTia Maniacs
|
Posted - 2011.02.04 00:42:00 -
[64]
Local chat
|
Apollo Gabriel
Brotherhood Of Fallen Angels Etherium Cartel
|
Posted - 2011.02.04 01:51:00 -
[65]
Clones, if I didn't worry about my implants, I'd waste a lot more ships in low sec. Best regards, Apollo Gabriel
|
Aglais
Caldari
|
Posted - 2011.02.04 02:47:00 -
[66]
I'd be alot better off if two things were removed:
A) the poor tracking ability of Blasters, replaced with GOOD tracking
B) ALL the needless Minmatar buffs. ALL OF THEM. I don't care how it's done, either by buffing everyone else or nerfing minmatar, but the way things seem to be going, PvP on smaller scales is Minmatar or don't bother. That's not very sandboxy IMO.
|
Kyra Felann
Gallente The Scope
|
Posted - 2011.02.04 04:31:00 -
[67]
I would like nothing better than to remove multiple characters/accounts completely. It should be one player=one character.
It'll never happen, though.
Oh, and in before "ur just jealouse becuz you cant afford 10 acownts noob!". -----WARNING SIGNATURE BELOW-----
Bring back the NeoNeoCom! |
El'Niaga
Minmatar Republic Military School
|
Posted - 2011.02.04 04:52:00 -
[68]
If I had to do away with something it would be the current system of leveling ships. It makes no sense really :). I'm not talking about the character skills, but the jump from some ships to the next one.
|
Batolemaeus
Caldari Free-Space-Ranger Morsus Mihi
|
Posted - 2011.02.04 05:15:00 -
[69]
Edited by: Batolemaeus on 04/02/2011 05:20:21 Supercapitals.
Game would improve so much by simply removing them entirely.
Originally by: Brother Zahariel
And Morsus Mihi.
I object to that.
|
Gavjack Bunk
Gallente Raddies Mapists
|
Posted - 2011.02.04 10:42:00 -
[70]
Originally by: Frau Klaps Current SOV mechanics.
CSM?
|
|
Gravemind GER
Caldari Community for Justice Majesta Empire
|
Posted - 2011.02.04 10:46:00 -
[71]
The Four Empires. I want moar Sansha in Highsec than now! U SIR ARE A SPAI! |
I AM SPARTACUS
|
Posted - 2011.02.04 10:50:00 -
[72]
Spreadsheets in space (Jita and the over emphasis on market stuffs) and also blobs.
I AM ACCOUNTANTICUS. IN SPACE. WITH 1200 OTHER PILOTS.
GANKING A RIFTER.
|
flapie 2
Gallente
|
Posted - 2011.02.04 11:29:00 -
[73]
Russians that are to lazy to type english in local\incursion chats, or annyother chat for that matter.
|
Kembla
|
Posted - 2011.02.04 11:31:00 -
[74]
Session timers.
|
Mangala Solaris
Caldari Blue Republic
|
Posted - 2011.02.04 11:33:00 -
[75]
The Ui.
Signature rotation removed for containing inappropriate signatures. Zymurgist |
Derus Grobb
Minmatar Selectus Pravus Lupus Transmission Lost
|
Posted - 2011.02.04 11:34:00 -
[76]
Local in 0.0 ---
|
THERisingPHOENIX
Caldari
|
Posted - 2011.02.04 11:34:00 -
[77]
Jita Local or Jita overall Supercaps
|
Jokerface666
Amarr
|
Posted - 2011.02.04 11:37:00 -
[78]
Whiners.... w00t w00t wtfpwnage train |
Mashie Saldana
Minmatar Veto Corp
|
Posted - 2011.02.04 11:40:00 -
[79]
Sec gain from shooting NPCs.
|
My Postman
|
Posted - 2011.02.04 12:07:00 -
[80]
Remove Insurance for beeing concordokken.
After getting GCC in highsec give a 7 hour timer, not 15 min.
Concord response in 0.5 = 0,5 seconds Concord response in 0.4 = 0,4 seconds and so on.
After salvaging a wreck not created (shot) by salvager, shutdown of all modules including engines and cap for 5 mins. Oh, and getting flashy red for everybody.
After looting a wreck not created (shot) by looter, the looter is ejected to space without his pod. As he¦s dead now after 7 hours he awakes in a clone in a random 0.0 station, at least 25 jumps away from empire, having his most valuable ship ready at that station.
I¦m sure i have more good ideas, but i have to go on working. And don¦t take me too serious.
|
|
Davich MacGregor
Minmatar Stellar Products and Quality Resources
|
Posted - 2011.02.04 12:14:00 -
[81]
Originally by: Marcus Junius Edited by: Marcus Junius on 03/02/2011 21:05:52
Medical clones are nice because it's a drawback to having seriouly high SP.
Things I wouldn't mind to much if removed, or changed:
Jumpclones(or much longer JC cooldown; too easy to get around as is) Jumpbridges(stuctures) Learning skills(oh wait :P) BMs Warp-to 0 on gates Cloaks on non-cloak specialized ships
Things that should be added: Inter-region useable pirate gates(with pirate controlled gate guns) More space(beyond 0.0 that requires player built gates) Jumpdrive spoolup Warp to anywhere in system through UI(~500-1000AU range of sun) Probing changes to support above.
Edit: some things added
Remove this guy's brain. Stupid ideas. Oh wait, he has no brain. No warp to zero would make this game so boring it might die. No book marks would ensure that. You might note that four out of six of his stuff would make this game unbelieveably dull. Must be a very dull person.
|
Calathea Sata
|
Posted - 2011.02.04 12:27:00 -
[82]
CCP
|
Rastigan
Caldari Ars ex Discordia Test Alliance Please Ignore
|
Posted - 2011.02.04 12:42:00 -
[83]
Originally by: sarah mcjimmy BOTS
This...
|
Maken Cheese
|
Posted - 2011.02.04 12:46:00 -
[84]
Moon mining.
Oh yea, I said it. Come at me dawg.
|
Sader Rykane
Amarr Midnight Sentinels Midnight Space Syndicate
|
Posted - 2011.02.04 13:00:00 -
[85]
Originally by: Istvaan Shogaatsu CONCORD.
Get rid of local and bubbles and I'll agree to this.
|
Ming Call
|
Posted - 2011.02.04 13:12:00 -
[86]
The abyssmal forum community.
|
Asp IV
|
Posted - 2011.02.04 13:15:00 -
[87]
Neutral repping children.
Local.
|
|
CCP StevieSG
|
Posted - 2011.02.04 13:17:00 -
[88]
Nonconstructive comments removed, and moved to Features and Ideas from EVE General.
|
|
|
CCP StevieSG
|
Posted - 2011.02.04 13:17:00 -
[89]
Nonconstructive comments removed, and moved to Features and Ideas from EVE General.
|
|
Ingvar Angst
|
Posted - 2011.02.04 13:17:00 -
[90]
I want, what they want, and every other guy who flew in this game and spilled his guts and gave everything he had, wants! For our game to love us as much as we love it! That's what I want!
|
|
Fix Lag
|
Posted - 2011.02.04 13:32:00 -
[91]
CCP Greyscale's sov ideas
Fix Lag! |
Niclas Solo
Amarr Love n Peace Snatch Victory
|
Posted - 2011.02.04 13:35:00 -
[92]
Why the big sec hit for killing stuff in lo sec?
Remove insurance pay out if you suicide your ship (concord/self destruct)
I don't want to play dress up online.
Originally by: Thorian Baalnorn
I build my own rigs so they are free.
|
Spirulina Laxissima
Minmatar TotalControl Inc.
|
Posted - 2011.02.04 13:41:00 -
[93]
The SCC
CONCORD
Being in a corporation (You either have your own, or you are in an NPC-run one. None of the above is not an option?) Your signature is too large. Spitfire
|
Memcoll
|
Posted - 2011.02.04 14:17:00 -
[94]
CCP
|
Covert Kitty
Amarr ISK Solutions SRS.
|
Posted - 2011.02.04 14:24:00 -
[95]
Memcoll
and local
|
Ultim8Evil
Black Serpent Technologies R.A.G.E
|
Posted - 2011.02.04 14:35:00 -
[96]
Originally by: Miilla
Originally by: Skinae
Originally by: Ultim8Evil Russians
This.
Yanks.
If this was a snipe at me, fwiw, I'm not American.
--------------------------------------------------------------------------------
|
captain foivos
|
Posted - 2011.02.04 15:01:00 -
[97]
Page sniping. -- Need a break from EVE? |
NinjaSpud
|
Posted - 2011.02.04 15:17:00 -
[98]
Edited by: NinjaSpud on 04/02/2011 15:18:47
LOL
I've noticed a trend here.
Everyone has a different Idea of what should be removed. No two posts are the same, meaning that there really isn't a problem with Eve. You guys are just posting ideas to remove that would help YOU out, not Eve...no pvp, no stargates, no clones....that would help YOU keep your pretty little implants from harms way. BOO FREEKING HOO, man up people...this isn't WOW.
Edit: I stand corrected, I've seen a few posts that say "remove Whiners...." Read above, and I agree
|
Ultim8Evil
Black Serpent Technologies R.A.G.E
|
Posted - 2011.02.04 15:44:00 -
[99]
Originally by: NinjaSpud Edited by: NinjaSpud on 04/02/2011 15:18:47
LOL
I've noticed a trend here.
Everyone has a different Idea of what should be removed. No two posts are the same, meaning that there really isn't a problem with Eve. You guys are just posting ideas to remove that would help YOU out, not Eve...no pvp, no stargates, no clones....that would help YOU keep your pretty little implants from harms way. BOO FREEKING HOO, man up people...this isn't WOW.
Edit: I stand corrected, I've seen a few posts that say "remove Whiners...." Read above, and I agree
Remove forum-warriors who are trying in vain to take the moral high ground in yet another pointless thread that has already run its course?
--------------------------------------------------------------------------------
|
Jack Gilligan
1st Cavalry Division Phalanx Alliance
|
Posted - 2011.02.04 16:51:00 -
[100]
AFK cloaking
Cloak should deactivate after a period of inactivity.
|
|
Corina's Bodyguard
|
Posted - 2011.02.04 17:16:00 -
[101]
Morons. Too bad that's not possible.
Lag. It doesn't happen often for me, but when it does, wow. Pointless session timers. Like when you join a fleet, you can't jump or dock. Because of "smacktalk". Oversized asteroid collision zones.
|
Zephris
|
Posted - 2011.02.04 18:10:00 -
[102]
Undock games. Watch the ramp for six hours then go home. It's maddening.
|
Ogogov
Gallente Test Alliance Please Ignore
|
Posted - 2011.02.04 18:22:00 -
[103]
CONCORD - to be replaced with some playtested (import it from another game, I don't care) mechanic that doesn't include instant retribution from godlike police forces who are then conspicuously absent when evil space zombies show up.
Imbalance - CCP, hire a dedicated game balance team. Do It. The balance of mechanics in this game are terrible, the current internal process you have for designing and playtesting game mechanics is not working. You remain unresponsive on key issues for years despite near constant feedback from the eve community at your fingertips. Actually investing some dev time in playtesting your own game might also hilight issues to make it more fun for everyone.
This thread - well, what did you expect?
|
Magnus Orin
Minmatar United Systems Navy Wildly Inappropriate.
|
Posted - 2011.02.04 19:17:00 -
[104]
Originally by: Jack Gilligan AFK cloaking
Cloak should deactivate after a period of inactivity.
Carebears like the one I quoted. Sarcasm - Because i'm too far away to strangle you. |
Ydyp Ieva
Caldari Amarrian Retribution
|
Posted - 2011.02.04 19:34:00 -
[105]
Super capitals ---------------------------------- None of yet! |
AlleyKat
Gallente The Unwanted.
|
Posted - 2011.02.04 19:54:00 -
[106]
The current security system from a map perspective.
Instead of a circular approach, I believe it should be more like this:
EVE Security System
AK EVE-ONLINE Video-Making Tutorials Vid - New Tricks |
catherda
Gallente Project War Declaration The Jagged Alliance
|
Posted - 2011.02.04 20:19:00 -
[107]
Edited by: catherda on 04/02/2011 20:25:01
Originally by: Space Jew Sandwitch Probably most of the people in it. I don't know if I got unlucky on one of my characters.
The Jagged Alliance, a pet alliance to a botting pet xxDeath. All they do is sit around and talk **** about everyone else which gets annoying but the worst part is there are 3 or so underage girls in it and all these 40 year old men just sit around and hit on and lick each others asses alll the time. They are completely new to the game but think they're hardcore vets.
I had to be on coms with these people on a farming alt. Because they all rat with carriers so I could to. Nearly quit EVE because I started to view everyone as just ridiculously disgusting people.
If your bored I'd suggest putting a spy in there and blue kiling some ratting carriers. People do it but not nearly enough
Thank you for the compliment Please note my birth year spacejew. March 06and the probable trolls to follow. Last time I was a underage girl was like forever ago. I think space jew thinks anything sounding sexy is a under age girl. Warning ladies and children this man doesn't have candy in his van. I would remove people who think women can't play eve.
|
Kuhn Arashi
Caldari Wrecking Shots -Mostly Harmless-
|
Posted - 2011.02.04 20:58:00 -
[108]
Killmails
Local chat
Jump bridges
No insurance upon concordokken
|
garus banta
|
Posted - 2011.02.04 21:40:00 -
[109]
Originally by: Kuhn Arashi Killmails
Local chat
Jump bridges
No insurance upon concordokken
The first smart reply I have seen yet! I would just add belts to your list, we don't need em!
|
chrisss0r
Havoc Violence and Chaos BricK sQuAD.
|
Posted - 2011.02.04 22:33:00 -
[110]
Edited by: chrisss0r on 04/02/2011 22:36:00
Originally by: Borun Tal A-hole FC's and corp leadership who think they're all that and get ****y if you don't do EXACTLY what they command?
How about d-bags who think if you don't fit a ship EXACTLY the way they thinnk you should you're OBVIOUSLY a know-nothing boob?
Yeah, getting rid of those two would be nice, but then, even morons need a place to go after rolling over to their workmates all day long.
http://eve-kill.net/?a=kill_detail&kll_id=8176256
sorry dude but they are probably right :P
may i present the dualtanked armageddon:
http://eve-kill.net/?a=kill_detail&kll_id=7136244
|
|
d3an0
|
Posted - 2011.02.04 22:43:00 -
[111]
NERF DRAKE! NERF DRAKE! NERF DRAKE! And faster training, takes up too much time to get good at this game.
|
Selinate
Amarr Red Water Syndicate
|
Posted - 2011.02.04 22:44:00 -
[112]
Originally by: Ultim8Evil
Originally by: NinjaSpud Edited by: NinjaSpud on 04/02/2011 15:18:47
LOL
I've noticed a trend here.
Everyone has a different Idea of what should be removed. No two posts are the same, meaning that there really isn't a problem with Eve. You guys are just posting ideas to remove that would help YOU out, not Eve...no pvp, no stargates, no clones....that would help YOU keep your pretty little implants from harms way. BOO FREEKING HOO, man up people...this isn't WOW.
Edit: I stand corrected, I've seen a few posts that say "remove Whiners...." Read above, and I agree
Remove forum-warriors who are trying in vain to take the moral high ground in yet another pointless thread that has already run its course?
I agree with this man. Forum warriors are annoying, and more often wrong than right.
Cookies for you.
|
Tensa
|
Posted - 2011.02.04 23:57:00 -
[113]
The pointless combat bonus on covert ops frigates
The %5 hybrid damage per level on gallente drone boats. Stop trying to make drone boats hybrids and just let them have drones. Replace with another bonus to drones.
The uselessness of deep space scan probes.
|
Kuhn Arashi
Caldari Wrecking Shots -Mostly Harmless-
|
Posted - 2011.02.05 00:04:00 -
[114]
Originally by: Tensa
The uselessness of deep space scan probes.
I think if local was removed. these would actually be of some use.
|
Belfelmalak
|
Posted - 2011.02.05 00:47:00 -
[115]
Originally by: Kuhn Arashi Killmails
Local chat
Jump bridges
No insurance upon concordokken
Insurance should be removed completly. Losing a ship should be a loss period. Lets turn a ISK faucet into a sink.
The other pionts I agree with as well
|
Stupid McStupidson
Gallente Hoek Lyne and Sinker
|
Posted - 2011.02.05 03:58:00 -
[116]
AFK cloaking jump clone macro bots. And ponies.
|
Davich MacGregor
Minmatar Stellar Products and Quality Resources
|
Posted - 2011.02.05 04:13:00 -
[117]
Originally by: garus banta
Originally by: Kuhn Arashi Killmails
Local chat
Jump bridges
No insurance upon concordokken
The first smart reply I have seen yet! I would just add belts to your list, we don't need em!
Yeah, but if you removed belts how would we hold our pants up? Ropes?
|
Barbara Nichole
Cryogenic Consultancy Black Sun Alliance
|
Posted - 2011.02.05 05:17:00 -
[118]
People complaining about macros and afk cloaking.. For the more part they have failio ideas on how to address the problems they can't even figure out how to measure.
|
Ishtanchuk Fazmarai
Amarr
|
Posted - 2011.02.05 08:01:00 -
[119]
Originally by: Belfelmalak
Originally by: Kuhn Arashi Killmails
Local chat
Jump bridges
No insurance upon concordokken
Insurance should be removed completly. Losing a ship should be a loss period. Lets turn a ISK faucet into a sink.
The other pionts I agree with as well
Oh, what a point! Certainly the reason why people insure ships is because, after losing a 2 billion ISK marauder, they will get back 120 million for the hull value! There is a booming bussiness of people earning billions per hour just losing the little pesters, I tell you.
Nice try, now go and play this game for a couple weeks, try to lose a ship, and tell us how insurance looks like a money faucet...
|
Kuhn Arashi
Caldari Wrecking Shots -Mostly Harmless-
|
Posted - 2011.02.05 09:21:00 -
[120]
Edited by: Kuhn Arashi on 05/02/2011 09:21:23
Originally by: Ishtanchuk Fazmarai
Originally by: Belfelmalak
Originally by: Kuhn Arashi Killmails
Local chat
Jump bridges
No insurance upon concordokken
Insurance should be removed completly. Losing a ship should be a loss period. Lets turn a ISK faucet into a sink.
The other pionts I agree with as well
Oh, what a point! Certainly the reason why people insure ships is because, after losing a 2 billion ISK marauder, they will get back 120 million for the hull value! There is a booming bussiness of people earning billions per hour just losing the little pesters, I tell you.
Nice try, now go and play this game for a couple weeks, try to lose a ship, and tell us how insurance looks like a money faucet...
Not to insult. but even the 120 mil back from the maurader is a isk faucet, and I'll explain below:
You see, an "isk faucet" isnt something that just makes an individual capsaleer isk for doing it. It is any feature of the game that introduces pure isk out of thin air.
When you buy said ship, the isk you spend isnt materialized magically for the seller, instead it changes hands.
however upon the loss of said ship. the insurance money magically appears and increases (ever so slightly) the total isk in circulation. Thus contributing to inflation.
Hope that explains it a bit.
|
|
Ishtanchuk Fazmarai
Amarr
|
Posted - 2011.02.05 14:53:00 -
[121]
Originally by: Kuhn Arashi Edited by: Kuhn Arashi on 05/02/2011 09:21:23
Originally by: Ishtanchuk Fazmarai
Originally by: Belfelmalak
Originally by: Kuhn Arashi Killmails
Local chat
Jump bridges
No insurance upon concordokken
Insurance should be removed completly. Losing a ship should be a loss period. Lets turn a ISK faucet into a sink.
The other pionts I agree with as well
Oh, what a point! Certainly the reason why people insure ships is because, after losing a 2 billion ISK marauder, they will get back 120 million for the hull value! There is a booming bussiness of people earning billions per hour just losing the little pesters, I tell you.
Nice try, now go and play this game for a couple weeks, try to lose a ship, and tell us how insurance looks like a money faucet...
Not to insult. but even the 120 mil back from the maurader is a isk faucet, and I'll explain below:
You see, an "isk faucet" isnt something that just makes an individual capsaleer isk for doing it. It is any feature of the game that introduces pure isk out of thin air.
When you buy said ship, the isk you spend isnt materialized magically for the seller, instead it changes hands.
however upon the loss of said ship. the insurance money magically appears and increases (ever so slightly) the total isk in circulation. Thus contributing to inflation.
Hope that explains it a bit.
Actually the insurance is a money loop and it doesn't create any wealth of its own. The only money faucets ingame are PvE and harvesting, and everything else is either paid for or accounted for beforehand.
Destruction loop (insurance + salvage + loot) < (aka less than) Creation cost (mineral + salvage + manufacture costs + profit + insurance cost + cargohold content)
Or in other words, the insurance adds to the game less ISK than would had been added by selling the raw resources.
|
Creh Ester
|
Posted - 2011.02.05 14:59:00 -
[122]
Edited by: Creh Ester on 05/02/2011 15:02:29 Frankly: Gang Modules. CCP's precious, lauded, goldplated gang modules, which they think make this game so "great", but which in reality so much reduce and take away from PvP.
P.S. I also agree with removing insurance and local. I think, maybe, that along with local, then also gates should be removed.
|
Lemmy Kravitz
Minmatar Rebirth.
|
Posted - 2011.02.05 18:03:00 -
[123]
The inability to destroy stations ------------------------------------------------- "Vae Victis" -Brennus |
Burseg Sardaukar
Sardaukar Merc Guild General Tso's Alliance
|
Posted - 2011.02.05 18:35:00 -
[124]
Remote repping non-alliance members in hisec. I can't shoot anyone I want, why can I buff anyone I want? Destroys wardec mechanic
|
Batolemaeus
Caldari Free-Space-Ranger Morsus Mihi
|
Posted - 2011.02.05 18:41:00 -
[125]
Originally by: Ishtanchuk Fazmarai
Actually the insurance is a money loop and it doesn't create any wealth of its own.
Wrong. Insurance payouts inject isk into the economy out of thin air. Isk enters the economy, therefore it is an isk faucet.
|
Emilya Tatsuki
|
Posted - 2011.02.05 18:59:00 -
[126]
Edited by: Emilya Tatsuki on 05/02/2011 19:00:12
Originally by: Ishtanchuk Fazmarai
Oh, what a point! Certainly the reason why people insure ships is because, after losing a 2 billion ISK marauder, they will get back 120 million for the hull value! There is a booming bussiness of people earning billions per hour just losing the little pesters, I tell you.
Nice try, now go and play this game for a couple weeks, try to lose a ship, and tell us how insurance looks like a money faucet...
Not to insult. but even the 120 mil back from the maurader is a isk faucet, and I'll explain below:
You see, an "isk faucet" isnt something that just makes an individual capsaleer isk for doing it. It is any feature of the game that introduces pure isk out of thin air.
When you buy said ship, the isk you spend isnt materialized magically for the seller, instead it changes hands.
however upon the loss of said ship. the insurance money magically appears and increases (ever so slightly) the total isk in circulation. Thus contributing to inflation.
Hope that explains it a bit.
Actually the insurance is a money loop and it doesn't create any wealth of its own. The only money faucets ingame are PvE and harvesting, and everything else is either paid for or accounted for beforehand.
Destruction loop (insurance + salvage + loot) < (aka less than) Creation cost (mineral + salvage + manufacture costs + profit + insurance cost + cargohold content)
Or in other words, the insurance adds to the game less ISK than would had been added by selling the raw resources.
That explaination that Kuhn posted was solid. go back and read it again. it has nothing to do with production or purchasing costs of the ship.
even if you lost a 10 billion isk ship and got 10 isk from insurance. its still a faucet.
And isk faucet isnt something that makes profit its ANYTHING that creates isk out of this air.
|
Ishtanchuk Fazmarai
Amarr
|
Posted - 2011.02.05 20:42:00 -
[127]
Edited by: Ishtanchuk Fazmarai on 05/02/2011 21:22:23
Originally by: Emilya Tatsuki Edited by: Emilya Tatsuki on 05/02/2011 19:32:31 Edited by: Emilya Tatsuki on 05/02/2011 19:00:12
Originally by: Ishtanchuk Fazmarai
Actually the insurance is a money loop and it doesn't create any wealth of its own. The only money faucets ingame are PvE and harvesting, and everything else is either paid for or accounted for beforehand.
Destruction loop (insurance + salvage + loot) < (aka less than) Creation cost (mineral + salvage + manufacture costs + profit + insurance cost + cargohold content)
Or in other words, the insurance adds to the game less ISK than would had been added by selling the raw resources.
That explaination that Kuhn posted was solid. go back and read it again. it has nothing to do with production or purchasing costs of the ship.
even if you lost a 10 billion isk ship and got 10 isk from insurance. its still a faucet.
And isk faucet isnt something that makes profit its ANYTHING that creates isk out of this air.
Doh, my English may be even poorer than your economics, apparently.
Insurance doesn't creates money out of nothing. It creates money out of destroyed resources worth more money than the insurance itself, i.e., it still is a net loss.
I sell mineral, I earn 10,000,000 ISK I build a ship, lose it, get the insurance, I earn 1,000,000 ISK
What a bussiness, huh. Inflation will be blooming, yeah, each time I earn 1,000,000 ISK insurance out of 10,000,000 ISK worth of mineral..
|
Fullmetal Jackass
|
Posted - 2011.02.05 21:44:00 -
[128]
T2 BPOs.
|
Kali Omega
SkillzKillz
|
Posted - 2011.02.06 00:21:00 -
[129]
Current Pention system
|
chrisss0r
Havoc Violence and Chaos BricK sQuAD.
|
Posted - 2011.02.06 00:52:00 -
[130]
Originally by: Ishtanchuk Fazmarai Edited by: Ishtanchuk Fazmarai on 05/02/2011 21:22:23
Originally by: Emilya Tatsuki Edited by: Emilya Tatsuki on 05/02/2011 19:32:31 Edited by: Emilya Tatsuki on 05/02/2011 19:00:12
Originally by: Ishtanchuk Fazmarai
Actually the insurance is a money loop and it doesn't create any wealth of its own. The only money faucets ingame are PvE and harvesting, and everything else is either paid for or accounted for beforehand.
Destruction loop (insurance + salvage + loot) < (aka less than) Creation cost (mineral + salvage + manufacture costs + profit + insurance cost + cargohold content)
Or in other words, the insurance adds to the game less ISK than would had been added by selling the raw resources.
That explaination that Kuhn posted was solid. go back and read it again. it has nothing to do with production or purchasing costs of the ship.
even if you lost a 10 billion isk ship and got 10 isk from insurance. its still a faucet.
And isk faucet isnt something that makes profit its ANYTHING that creates isk out of this air.
Doh, my English may be even poorer than your economics, apparently.
Insurance doesn't creates money out of nothing. It creates money out of destroyed resources worth more money than the insurance itself, i.e., it still is a net loss.
I sell mineral, I earn 10,000,000 ISK I build a ship, lose it, get the insurance, I earn 1,000,000 ISK
What a bussiness, huh. Inflation will be blooming, yeah, each time I earn 1,000,000 ISK insurance out of 10,000,000 ISK worth of mineral..
lol.
|
|
Kuhn Arashi
Caldari Wrecking Shots
|
Posted - 2011.02.06 07:12:00 -
[131]
Originally by: chrisss0r
Originally by: Ishtanchuk Fazmarai Edited by: Ishtanchuk Fazmarai on 05/02/2011 21:22:23
Originally by: Emilya Tatsuki Edited by: Emilya Tatsuki on 05/02/2011 19:32:31 Edited by: Emilya Tatsuki on 05/02/2011 19:00:12
Originally by: Ishtanchuk Fazmarai
Actually the insurance is a money loop and it doesn't create any wealth of its own. The only money faucets ingame are PvE and harvesting, and everything else is either paid for or accounted for beforehand.
Destruction loop (insurance + salvage + loot) < (aka less than) Creation cost (mineral + salvage + manufacture costs + profit + insurance cost + cargohold content)
Or in other words, the insurance adds to the game less ISK than would had been added by selling the raw resources.
That explaination that Kuhn posted was solid. go back and read it again. it has nothing to do with production or purchasing costs of the ship.
even if you lost a 10 billion isk ship and got 10 isk from insurance. its still a faucet.
And isk faucet isnt something that makes profit its ANYTHING that creates isk out of this air.
Doh, my English may be even poorer than your economics, apparently.
Insurance doesn't creates money out of nothing. It creates money out of destroyed resources worth more money than the insurance itself, i.e., it still is a net loss.
I sell mineral, I earn 10,000,000 ISK I build a ship, lose it, get the insurance, I earn 1,000,000 ISK
What a bussiness, huh. Inflation will be blooming, yeah, each time I earn 1,000,000 ISK insurance out of 10,000,000 ISK worth of mineral..
lol.
There just isn't getting through to some people.
Look. I'll make it easy:
you have 2 cups. each can hold 1 liter of water each.
Now 1 is full to the top with 1 liter of water The second is empty.
Cup one asks cup to if he can have something that belongs to cup 2. Cup 2 says sure why not, all I want in return is half of your water. Cup 1 says Its a deal.
Now cup 1 and cup 2 both have 1/2 (half a liter of water) Simple right?
Now this economic cycle can continue with them just trading their water back and forth.
Now, say cup 1 breaks something of his and needs to get another one from cup 2.
normally Cup 1 would have to give cup 2 another half a liter to obtain another one of these items BUT, the item cup one broke had insurance! But insurance doesnt come from Cup 2, after all its not his responsibility.
So cup one runs over to the faucet and the magical faucet poors 1/4 (one fourth) of a liter into cup one, to pay him for his insurance.
Afterward cup 1 goes over to cup to and gives cup 2 his 1/2 (half) liter of water.
Which he does, and he has his item again, yay!
(so whats the problem? Simple. this experiment started with 1 liter of water. and now has 1 and 1/4 (1.25) liters of water.)
after this cycle happens a few times (because cup 1 just loves breaking things) is that cup 2 will see that there is alot more water available than there was before.
Naturally cup 2 will now start asking for a bit more water each time cup 1 needs something new.
This makes cup 1 mad. this is why the magic faucet needs to be turned off.
|
Lienzo
Minmatar Amanuensis
|
Posted - 2011.02.06 07:24:00 -
[132]
Perfect stats on npc stations. ------------------------------------------- "I have not been podded and run out of isk. I am merely camping my hangar." |
Ronald Raygunn
|
Posted - 2011.02.06 08:08:00 -
[133]
No, there isn't getting through to some people, is there. Cup 1 is not getting money from Cup 2, nor any other cup. Cup 1 has set back water from its own cup to possibly be redeemed at a later date. That water resides in Cup X, and if needed, Cup 1 can draw from Cup X to replenish the water lost. Now, to use bigger numbers, Cup 1 just lost 1 billion molecules of water, and only gets 12% of that back. So to use a visual aid, it would be the equivalent of a kitchen faucet being turned on over Niagra Falls. The obvious isk lost in solid assets will not equal the liquid return, thus, the sink is bigger than the faucet.
In other words, 35 million is put into protecting against the possible loss of a 100 million dollar ship. If said ship is destroyed, only a net balance of 65 million is the outcome. As insurance only protects the ship, modules and rigs then cost more, further reducing the payout. As some rigs alone can run upwards of 20 million, you are already depleting any so-called net gain, and can ultimately end up in the red. Sure, you won't be in the red as much as if you had no insurance, but you are still in the red. Thus no faucet. Try it sometime, crunch the numbers and get back to me. As for the OP...
Eve Forum Memes - Seriously, imitation may be the sincerest form of flattery, but the ******ed who imitate the fools are even more ******ed for doing so. All memes should be censored. EvE = PvP - It's like a bunch of moronic politicians trying to run for office on the platform of smoking bans when the people they lead are trying to get some food to eat. C&P - A waste of good forum space, and I am being kind when I say good forum space. It's like a cat fondling contest at the humane society, what defines winning? EULA banning real life identity exposure - Guarantee you more people would be more polite if they had to worry about being stomped on like a bag of flaming dog poo. Neutral Remote Repping - Mentioned above, make it on par with firing on someone without provocation in highsec. Sec Status Loss in Lolsec - Just cause the cops think they know you did it, doesn't mean they can prove it. Without a CONCORD presence, there was no crime. Gate Camps - I mean, c'mon...if you are such a bad-@$$ pvp guy, do you really need get a challenge out of shooting quadriplegics? Cycle the new uber-gate guns for criminals, and continue the negative security status table numbers all the way to nulsec. Kill Mails - Someone said they help you track your progress in the realm of pvp. No, no they don't. It's unnecessary. See, there's this cool little thing in your character sheet called a combat log. It tells you whom you've actually killed. At the very least, if you didn't fire the final shot, you don't get a kill count for the kill. You just an honorable mention...make you put some work into your pvp. TL;DR - If you can't or won't take the time to read a post, then why the f*ck did you come to a forum in the first place? Seriously, it's a place with nothing but posts and words...there are no naked chicks or Hostess ads. That's not bound to change the next time you log in. Maybe we can get someone to put the entire forum on audiotape so you don't have to strain yourself, you mongoloid. The term Carebear - Watching a Carebear movie with my kids made me realize that this is such a misnomer. Sure, Carebears don't fight amongst themselves, but then again, they don't fire missiles and scoop up loot or salvage either. Working Schlub is an acceptable replacement term. Also acceptable is Person who doesn't have time to deal with the lazy, the moronic or just doesn't want to deal with other people in general...though that might not fit well on a business card. Finally...(cause I am ashamed that I have posted this much on the forums) the general d-baggery of Eve in general. No description needed. It just brings out the worst in people.
|
Lisa Eldridge
|
Posted - 2011.02.06 08:11:00 -
[134]
Quite a tough one...
I think the one thing I absolutely would love to be removed is the limit on training one character per account. It would be satisfactory for those of us who don't wish to pay for additional accounts and get to explore other aspects of EVE without having to play for 10 years. Players still wishing to run multiple accounts at once may still do so and have more alts to play around with if so desired. There is no change to players' ability and will to trade characters.
|
Ronald Raygunn
|
Posted - 2011.02.06 08:33:00 -
[135]
One thing I forgot...
Go Back to WoW - This generic phrasing is very overused and smacks of ignorance. Being a player of that MMO, there is no AFK anything...you have to work for everything you get. PvP is so hands on that there is no "starter" ship, so to speak. You have to work to advance your skills, and you have to take the time to apply what you do in-game. The behind-the-scenes mechanics of WoW are mind-boggingly similiar to EvE's. I think that what annoys most people is that unless you are on a PvP server (yes, there are servers that are entirely PvP, just like EvE), you can't just gank people, and even if you could, you can't steal their stuff. It's such a turn-off to them that they would rather mock it than ever understand it. And hey, that's ok, but you look like an @$$hat in the process of such a simple-minded assessment to an MMO rival. You want to destroy something, you learn about it and understand it find a good reason to bash it, not just attack it blindly like it's a minority in the south during the 60's.
I know that this alone would make anything I say suspect, but ultimately, it would prove my point. But think about this...Cataclysm...Incursion...mighty coincidental to one who plays both games...
|
Kuhn Arashi
Caldari Wrecking Shots
|
Posted - 2011.02.06 09:26:00 -
[136]
Edited by: Kuhn Arashi on 06/02/2011 09:26:25
Originally by: Ronald Raygunn No, there isn't getting through to some people, is there. Cup 1 is not getting money from Cup 2, nor any other cup. Cup 1 has set back water from its own cup to possibly be redeemed at a later date. That water resides in Cup X, and if needed, Cup 1 can draw from Cup X to replenish the water lost. Now, to use bigger numbers, Cup 1 just lost 1 billion molecules of water, and only gets 12% of that back. So to use a visual aid, it would be the equivalent of a kitchen faucet being turned on over Niagra Falls. The obvious isk lost in solid assets will not equal the liquid return, thus, the sink is bigger than the faucet.
In other words, 35 million is put into protecting against the possible loss of a 100 million dollar ship. If said ship is destroyed, only a net balance of 65 million is the outcome. As insurance only protects the ship, modules and rigs then cost more, further reducing the payout. As some rigs alone can run upwards of 20 million, you are already depleting any so-called net gain, and can ultimately end up in the red. Sure, you won't be in the red as much as if you had no insurance, but you are still in the red. Thus no faucet. Try it sometime, crunch the numbers and get back to me.
Please put aside your bias, and what you think you know for just a minute.
Any money used to purchase the ships is given directly to another player (Cup 2) Modules are the same way, just more stuff that was obtained from Cup 2.
Now for insurance you pay a certain amount. this actuall goes down the drain. (sink) however the money the faucet gives you is more than what you sent down the drain. and I know this money you get back from teh faucet isnt anywhere near enough to replace what you broke
BUT that doesn't matter. the only thing important here is that instead of ISK that already exists in the economy (EG player held, CUP 2) being given to you. (thus maintaining the current amount of total isk in the world.)
what is given to you(even small, unprofitable, not enough to replace anything amounts of ISK, get magically generated from no where.
Any isk that does not come from a player source. is a faucet. It has Nothing whatsoever to do with how much it cost you to get that money from nowhere.
Even if you paid 1 billion Isk to another player just to get an agent to give you 100 isk as a result.
that 100 isk. didnt exist before. and that is the problem.
If you want to compare this to actual real world economics. it would be like if Insurance was run by the government, and instead of using bank or invested money to pay out when people have claims they printed all the money to give to people.
So, that money that is printed is real, its from the government and all. but that money did not come from the economy.
A piece of currency is only worth so much as long as the number of said currency in circulation remains teh same.
If you add more in out of nowhere (printing press) the value of said currency drops
|
Ishtanchuk Fazmarai
Amarr
|
Posted - 2011.02.06 11:42:00 -
[137]
Originally by: Kuhn Arashi (long long long explanation with cups of water and yet not adressing the core issue of where does all the water come from)
You want to make it complicated and yet it is very simple.
Q: Does insurance create extra wealth on its own?
A: No.
That's oll folks, se acab= lo que se daba.
|
Ishtanchuk Fazmarai
Amarr
|
Posted - 2011.02.06 11:50:00 -
[138]
Originally by: Kuhn Arashi If you add more in out of nowhere (printing press) the value of said currency drops
Insurance does not come out of nowhere, it comes out of harvesting resources, make them into a ship and then destroy those resources.
Put in short, insurance makes money out of harvesting.
Outrageous and outrageouser!
|
Mad Hatteras
|
Posted - 2011.02.06 19:47:00 -
[139]
Originally by: Ishtanchuk Fazmarai
Originally by: Kuhn Arashi (long long long explanation with cups of water and yet not adressing the core issue of where does all the water come from)
You want to make it complicated and yet it is very simple.
Q: Does insurance create extra wealth on its own?
A: No.
That's oll folks, se acab= lo que se daba.
Uh.. YOU invest money to other players. if this mechanic was your investement paying off then it would be the other players giving you your money back.
On the other hand, insurance as it currently is, is Money that is printed fresh just for you. no investement, no resources,no minerals were traded, invested, consumed, or otherwise.
And ALL water comes from the "faucet" orignally. but as that cup thing showed the more the faucet gives the less special that water becomes,because its becoming very common (This would be inflation by the way) and that is the major problem here. Kuhn had it right. You people need to really read what he said and just try a bit to understand.
Side note to Kuhn: You understand this mechanic. They're ******ed.(or trolling you) I'd just leave the topic alone because its not these guys you need to tell what isk faucets are its CCP. and im sure they already know.
|
Ishtanchuk Fazmarai
Amarr
|
Posted - 2011.02.06 20:39:00 -
[140]
Originally by: Mad Hatteras
Originally by: Ishtanchuk Fazmarai
Originally by: Kuhn Arashi (long long long explanation with cups of water and yet not adressing the core issue of where does all the water come from)
You want to make it complicated and yet it is very simple.
Q: Does insurance create extra wealth on its own?
A: No.
That's oll folks, se acab= lo que se daba.
Uh.. YOU invest money to other players. if this mechanic was your investement paying off then it would be the other players giving you your money back.
On the other hand, insurance as it currently is, is Money that is printed fresh just for you. no investement, no resources,no minerals were traded, invested, consumed, or otherwise.
Saying this when a ship has been destroyed and removed from game does not make you look smart...
Quote: And ALL water comes from the "faucet" orignally. but as that cup thing showed the more the faucet gives the less special that water becomes,because its becoming very common (This would be inflation by the way) and that is the major problem here. Kuhn had it right. You people need to really read what he said and just try a bit to understand.
Kuhn just drowned himself with his cups of water and lost whatever perspective he had left after failing to notice how insurance ISK come from harvesting.
Quote: Side note to Kuhn: You understand this mechanic. They're ******ed.(or trolling you) I'd just leave the topic alone because its not these guys you need to tell what isk faucets are its CCP. and im sure they already know.
Oh quit the cheap by-telling how we are either trolls or ******s for understanding Economics 101, will you?
|
|
Corina's Bodyguard
|
Posted - 2011.02.07 00:22:00 -
[141]
Edited by: Corina''s Bodyguard on 07/02/2011 00:24:00
Originally by: Ishtanchuk Fazmarai
Originally by: Kuhn Arashi If you add more in out of nowhere (printing press) the value of said currency drops
Insurance does not come out of nowhere, it comes out of harvesting resources, make them into a ship and then destroy those resources.
Put in short, insurance makes money out of harvesting.
Outrageous and outrageouser!
You do not understand the mechanics.
The isk from insurance is just like the money from bounties. it comes from no where (insurance can never run out).
The whole "insurance is backed by mineral" thing is flawed.
Minerals are separate from ISK. If you mine for several hours, make a ship, then trash the ship, you have done the following things: 1) made minerals out of thin air 2) destroyed said minerals
If you insure the same ship and self destruct it, you have done the following: 1) made minerals out of thin air 2) destroyed said minerals 3) made money from nothing
The ISK was tied to nothing. It was not existent in the first example, so therefore it is not tied to actual minerals, but tied to the supposed value of the ship.
Also, what the heck do you mean by harvesting resources? Insurance doesn't harvest anything, it is just there. The only ones harvesting are the minors and the salvager/looters.
Edit: for that matter, if insurance makes money from minerals, then why can't we.
|
Ludacrys
|
Posted - 2011.02.07 00:26:00 -
[142]
Local Neutral RR mechanics Falcons
|
Ishtanchuk Fazmarai
Amarr
|
Posted - 2011.02.07 07:57:00 -
[143]
Originally by: Corina's Bodyguard Edited by: Corina''s Bodyguard on 07/02/2011 00:24:00
Originally by: Ishtanchuk Fazmarai
Originally by: Kuhn Arashi If you add more in out of nowhere (printing press) the value of said currency drops
Insurance does not come out of nowhere, it comes out of harvesting resources, make them into a ship and then destroy those resources.
Put in short, insurance makes money out of harvesting.
Outrageous and outrageouser!
You do not understand the mechanics.
The isk from insurance is just like the money from bounties. it comes from no where (insurance can never run out).
The whole "insurance is backed by mineral" thing is flawed.
Minerals are separate from ISK. If you mine for several hours, make a ship, then trash the ship, you have done the following things: 1) made minerals out of thin air 2) destroyed said minerals
If you insure the same ship and self destruct it, you have done the following: 1) made minerals out of thin air 2) destroyed said minerals 3) made money from nothing
The ISK was tied to nothing. It was not existent in the first example, so therefore it is not tied to actual minerals, but tied to the supposed value of the ship.
Also, what the heck do you mean by harvesting resources? Insurance doesn't harvest anything, it is just there. The only ones harvesting are the minors and the salvager/looters.
Edit: for that matter, if insurance makes money from minerals, then why can't we.
First off, please notice how ALL money in EVE is printed out of thin air, be by blowing stuff, by performing tasks, by supplying resources to NPC or by getting your minerals (ship) blown.
Insurance is a legit income source, limited by how much can you harvest (which in turn is limited by belt spawn), and is by far the more costly of all money printers. It actually is a part of a money sink and earning an insurance destroys wealth rather than creates it, unlike all other money printers.
Go from A to B, money for nothing-> faucet Blow stuff, money for nothing-> faucet Give minerals to an agent, money for nothing-> faucet Earn an insurance, money for disabling all the above-> sink
And second, blaming insurance of triggering inflation in a game whose main economical issue is deflation is about as much uninspired as a point can get.
|
Donnovich Vacano
|
Posted - 2011.02.07 08:23:00 -
[144]
Originally by: Burseg Sardaukar Remote repping non-alliance members in hisec. I can't shoot anyone I want, why can I buff anyone I want? Destroys wardec mechanic
This sounds fair. But only if concord no longer responds to repping criminals. 50 people loosing their ships because one guy shot the wrong person by mistake is just stupid..
|
Donnovich Vacano
|
Posted - 2011.02.07 08:31:00 -
[145]
Originally by: Batolemaeus
Originally by: Ishtanchuk Fazmarai
Actually the insurance is a money loop and it doesn't create any wealth of its own.
Wrong. Insurance payouts inject isk into the economy out of thin air. Isk enters the economy, therefore it is an isk faucet.
Wrong. for every person who gets money back from insurance there are a hundred people who pay for insurance and then don't lose their ship, thus removing money from the economy. That's further compounded by people having more than one ship. That's how real world insurance companies work. That said the default insurance does need to go, if they can't be bothered to set it up people shouldn't get paid for it.
|
reddot23
|
Posted - 2011.02.07 09:58:00 -
[146]
get rid of players that grift 100% of time and never pvp make it where they cant mess with your loot are wrecks mission turn ins in high sec up too you the players that pay the most to play game from ccp are not grifters you want to make money are let grifters do there thing and make less money your call lot of naw game coming out where grifters are not welcome to call what they do pvp is a joke at best when put up next to real pvp
|
Ranka Mei
Caldari
|
Posted - 2011.02.07 12:55:00 -
[147]
Originally by: Ultim8Evil Russians
Sadly, I agree. Ban Russia, in its entirety, with their huge, closed Alliances, formed for just one purpose: to cheat, and EVE would return to normalcy. --
|
Admiral Mendel
Caldari Haita de lupi ROMANIAN-LEGION
|
Posted - 2011.02.07 13:13:00 -
[148]
Edited by: Admiral Mendel on 07/02/2011 13:17:04 Edited by: Admiral Mendel on 07/02/2011 13:13:44
Originally by: Ishtanchuk Fazmarai
Originally by: Corina's Bodyguard Edited by: Corina''s Bodyguard on 07/02/2011 00:24:00
Originally by: Ishtanchuk Fazmarai
Originally by: Kuhn Arashi If you add more in out of nowhere (printing press) the value of said currency drops
Insurance does not come out of nowhere, it comes out of harvesting resources, make them into a ship and then destroy those resources.
Put in short, insurance makes money out of harvesting.
Outrageous and outrageouser!
You do not understand the mechanics.
The isk from insurance is just like the money from bounties. it comes from no where (insurance can never run out).
The whole "insurance is backed by mineral" thing is flawed.
Minerals are separate from ISK. If you mine for several hours, make a ship, then trash the ship, you have done the following things: 1) made minerals out of thin air 2) destroyed said minerals
If you insure the same ship and self destruct it, you have done the following: 1) made minerals out of thin air 2) destroyed said minerals 3) made money from nothing
The ISK was tied to nothing. It was not existent in the first example, so therefore it is not tied to actual minerals, but tied to the supposed value of the ship.
Also, what the heck do you mean by harvesting resources? Insurance doesn't harvest anything, it is just there. The only ones harvesting are the minors and the salvager/looters.
Edit: for that matter, if insurance makes money from minerals, then why can't we.
First off, please notice how ALL money in EVE is printed out of thin air, be by blowing stuff, by performing tasks, by supplying resources to NPC or by getting your minerals (ship) blown.
Insurance is a legit income source, limited by how much can you harvest (which in turn is limited by belt spawn), and is by far the more costly of all money printers. It actually is a part of a money sink and earning an insurance destroys wealth rather than creates it, unlike all other money printers.
Go from A to B, money for nothing-> faucet Blow stuff, money for nothing-> faucet Give minerals to an agent, money for nothing-> faucet Earn an insurance, money for disabling all the above-> sink
And second, blaming insurance of triggering inflation in a game whose main economical issue is deflation is about as much uninspired as a point can get.
i'm sorry...but u do know that when u sell something, or buy something it's from another player right? the isk you get is from HIS wallet, he sold something to someone before, and that person sold something to a guy he mined before, and that person bought stuff from you (it's a perfect circle)until insurance(ccp gives your group more isk).
U have a room, with 2 kids, and each has 2 pieces of candy. 1st kid makes a toy, and sells it to the second kid for 1 piece of candy. 1st kid makes another toy, sells, for another piece of candy.... 1st kid now has 4 candy and 3nd kid 2 toys. there still is 4 pieces of candy in the room. 2nd kid (no candy) gathers stuff from room (minerals) sells to the 1st kid for 1 piece of candy (still 4 pieces of candy in room)..... now for insurance 2nd kid breaks one of the toys he bought and gets 1 piece of candy from dad (this is the insurance payout for breaking your ship)....now there are 5 pieces of candy in the room!!!
- dad= insurance company - kid #1 industrial dude - kid #2 pvp dude that buys and looses ships, salvages and sells to industrialist - room = EVE inflation = when the total amopunt of candy in room grows = something will cost more candy cause the buyer has more candy to offer! isk faucet = dad(insurance) that puts in candy into the room
p.s. if u do not understand now, then 1 (think about the big picture, not just what you are doing) if that don't work then......i give up and u fail at economy....or at comprehending stuff....pick one -pe
|
Ishtanchuk Fazmarai
Amarr
|
Posted - 2011.02.07 13:57:00 -
[149]
Originally by: Admiral Mendel ...strikes back with candies...
Hey, we may discuss this elsewhere? Yes? We're derailing this thread... will edit & post link ASAP.
|
Erika Bronz
Gallente The Wyld Hunt The G0dfathers
|
Posted - 2011.02.07 16:53:00 -
[150]
Balancing. Becouse I-win-buttons with huge achilles drawbacks are more fun.
|
|
NinjaSpud
|
Posted - 2011.02.07 20:59:00 -
[151]
Originally by: Ultim8Evil
Originally by: NinjaSpud Edited by: NinjaSpud on 04/02/2011 15:18:47
LOL
I've noticed a trend here.
Everyone has a different Idea of what should be removed. No two posts are the same, meaning that there really isn't a problem with Eve. You guys are just posting ideas to remove that would help YOU out, not Eve...no pvp, no stargates, no clones....that would help YOU keep your pretty little implants from harms way. BOO FREEKING HOO, man up people...this isn't WOW.
Edit: I stand corrected, I've seen a few posts that say "remove Whiners...." Read above, and I agree
Remove forum-warriors who are trying in vain to take the moral high ground in yet another pointless thread that has already run its course?
|
Sig Sour
|
Posted - 2011.02.07 23:02:00 -
[152]
Content people.
|
Donnovich Vacano
|
Posted - 2011.02.07 23:16:00 -
[153]
Admiral Mendel:
Your grasp of real world economics is more or less accurate, but eve does not operate on real world principles. It operates on obscure forces that only weirdos with obscure Harvard business degrees in hypothetical macroeconomics. Oh wait that's me. Here's the thing eve is a classic economy based on a boundless supply. In any economy there are two thing acting together to define the value of money. Value (meaning material and emotional value) and supply (in this case referring to the supply of money not goods). If value exceeds supply then the value of isk goes up and the cost of goods goes down. If this happens to much that is bad. If supply exceeds value then inflation occurs. In the real world this is a problem, the reasons why this is not a problem in a closed market with no competition are complicated an frankly irrelevant. What is important is this; Missions inject supply. Gathering of resources injects value. This leads to the economy being balanced by time investment rather than the material goods themselves; however, an economy based on something that varies so randomly would result in destructive volatility. Since there is effectively no limit to the amount or raw materials that can be poured into the economy, the market must be bound by the influx of isk. If inflation is left unchecked then the amount of time required to obtain enough isk to buy ships would be prohibitively high. Thus the upper limits of inflation are defined by the isk obtained from mission running. On the flip side the price of a ship cannot fall below the insurance payout because then selling them would be unprofitable. There is no financial limit to the amount of raw materials that can be obtained, therefore without insurance the value of goods would plummet and a single unit of tritium would be worth less than the smallest unit of isk. Thus the economy is bound on both sides by "money faucets". If that 400 million isk ship of yours would suddenly be worth about 5 isk. I don't know about you but that would kinda **** me off.
|
Dro Nee
|
Posted - 2011.02.07 23:23:00 -
[154]
Remove Brits, Frenchies, and Americans (Russians are p. chill along with the Canadians and Germans.... keep them)
Also: this thread
|
Donnovich Vacano
|
Posted - 2011.02.07 23:51:00 -
[155]
Originally by: Dro Nee Remove Brits, Frenchies, and Americans (Russians are p. chill along with the Canadians and Germans.... keep them)
Also: this thread
Do scotts still get to play?
|
|
|
|
Pages: 1 2 3 4 5 6 :: [one page] |