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KlugerEsel
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Posted - 2005.01.30 17:35:00 -
[1]
so when was the announcement going to be made that t2 1mn MWD's were getting a 3 mw power requirement increase?! was just playing around on test server and couldn't figure out why i wasn't allowed to activate my small nos on my taranis....upon looking at TQ and Sing modules i see that on Sing, the MWD takes 18mw, and the TQ version is 15mw...
makes it really hard to fit it on just about any frig, 3mw is way too much an increase....what's the deal?
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Bad'Boy
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Posted - 2005.01.30 17:40:00 -
[2]
hope you'r wrong..gonna go take a look
B.A.D.B.O.Y.: Biomechanical Android Designed for Battle and Online Yelling
"Bad Boys,Bad Boys, what you gonna do, what you gonna do when WE come for yoU"
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Slarty Bardfast
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Posted - 2005.01.30 17:41:00 -
[3]
Stealth nerfing "4 teh win".
Just like Light Ion Blasters...
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Bad'Boy
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Posted - 2005.01.30 17:42:00 -
[4]
Edited by: Bad'Boy on 30/01/2005 17:42:30 I hope its not gonna come on TQ, then my taranis setup wont work...
got 0.75pg left..
B.A.D.B.O.Y.: Biomechanical Android Designed for Battle and Online Yelling
"Bad Boys,Bad Boys, what you gonna do, what you gonna do when WE come for yoU"
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KlugerEsel
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Posted - 2005.01.30 17:44:00 -
[5]
oh yeah, and for those nay-sayers that say just use a 1mn Afterburner....just looked, they got 3mw increase as well....wtg! let's make all ship setups messed up!
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Stribog
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Posted - 2005.01.30 18:00:00 -
[6]
What the hell is the point of that increase? 
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Meridius
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Posted - 2005.01.30 18:04:00 -
[7]
This just about ****s up all my inty setups.
Awesome job ________________________________________________________
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Shimatu
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Posted - 2005.01.30 18:38:00 -
[8]
Originally by: Meridius This just about ****s up all my inty setups.
Awesome job
not just yours mate... :P on the bright side, if you can get one that works youll be set to beat all the other intys ;)
3-I's T2 sales can be found HERE
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Gierling
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Posted - 2005.01.30 19:17:00 -
[9]
You can go fast, and you can fight...
However it is becoming abundantly clear that you can not Go fast AND Fight at the same time... given how the combat engine just can't deal with high speed ships.
Bastards we are lest Bastards we become. |

Sorja
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Posted - 2005.01.30 19:29:00 -
[10]
It's about time something is done about interceptor balance, IMHO.
Tackle or kill, not both, it's just too easy.
I'm going to get flamed for that, but balance is a tough thing to achieve and when you see Tech II frigs everywhere, even owning BSs, something is wrong.
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fghr
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Posted - 2005.01.30 19:36:00 -
[11]
Edited by: fghr on 30/01/2005 19:35:52
Originally by: Sorja It's about time something is done about interceptor balance, IMHO.
Tackle or kill, not both, it's just too easy.
I'm going to get flamed for that, but balance is a tough thing to achieve and when you see Tech II frigs everywhere, even owning BSs, something is wrong.
they are interceptors for god sake you know what that means right ?
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Shimatu
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Posted - 2005.01.30 19:56:00 -
[12]
a lone interceptor *cannot* pwn any BS with a semi-decent pilot. what it can do, unless the pilot has countermeasures (eg. heavy noss, neut, hi-tracking guns, drones, long range webber, probly more things too), is hold a BS there until reinforcements arrive. As youd expect from an *interceptor*. and ok, yes, a bunch of them working together can beat a battleship (assuming as before that it doesnt have any countermeasures.) but thats teamwork, and so it should be better than a loner.
3-I's T2 sales can be found HERE
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Stormking
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Posted - 2005.01.30 20:00:00 -
[13]
This would really, really suck. This would cripple my Taranis setup...can't use a mwd, can't use an AB.
CCP, this is going to be an unpopular decision.
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Presidio
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Posted - 2005.01.30 20:24:00 -
[14]
That blows. -
"Passivity is fatal to us. Our goal is to make the enemy passive." Mao Tse-tung
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Selim
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Posted - 2005.01.30 20:29:00 -
[15]
Well, that just killed 99% of my setups. Even my crusader was hard-pressed to fit something like dual light pulses.
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Time Killer
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Posted - 2005.01.30 20:42:00 -
[16]
Whoa! Way to totally nerf frigates (not just the TechII ones)...
Please God/CCP/whoever don't let this one go through. Frigs die if you sneeze on them too hard and not being where the big guns can track is about the only hope of survival they have against anything other than another frigate.  |

Sphalerite
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Posted - 2005.01.30 20:43:00 -
[17]
Is this just T2s or all 1MN MWDs? If it isn't, I can see a price hike coming for cat coldgases.
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Selim
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Posted - 2005.01.30 20:49:00 -
[18]
Edited by: Selim on 30/01/2005 20:48:59 Oh thank god, its only tech 2. Nevermind, tech 2 should be harder to fit. But they won't be hard to on a crow...
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Meridius
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Posted - 2005.01.31 01:58:00 -
[19]
Originally by: Sphalerite Is this just T2s or all 1MN MWDs? If it isn't, I can see a price hike coming for cat coldgases.
Hmmm, good thing i have quite a few of these
Still sucks losing 25% off mwd speed, oh well. ________________________________________________________
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Hobbsalong
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Posted - 2005.01.31 02:10:00 -
[20]
I'm buying all the catalysed cold gas I can find :p
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R Dan
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Posted - 2005.01.31 02:10:00 -
[21]
ahhh, thats not so good....
and why with the "stealth nerf" tactics again, Taranis has already been hit once with the light ion changes, now the T2 mwd too?
its just helping the crow be better as far as i can see :/
Bite me....for i taste good :)
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Maya Rkell
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Posted - 2005.01.31 03:00:00 -
[22]
Edited by: Maya Rkell on 31/01/2005 03:04:04 MWD too?
I'm lucky in that I CAN accomodate a 3 grid change by changing guns down. But there goes all the extra damage that the autocannon boost gave me, so I'm WORSE off relatively than before, considering the inties with more useful boosts AND the ones with a reduction in gun cap use.
Sigh
"As far as I can tell, It doesn't matter who you are, If you can believe there's something worth fighting for " - Garbage, "Parade" |

Masta Killa
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Posted - 2005.01.31 04:31:00 -
[23]
I represent all the Crow pilots in Eve when I say: "Ha ha taranis pilots, that's what you get for jumping on the "this is the best intie" bandwagon"
 --------------------------------------
We are The Collective. Resistance is futile. |

Ithildin
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Posted - 2005.01.31 07:55:00 -
[24]
Of course! People gave a lot of negative feedback on Inties new damage bonuses, so they thought "how do we make them less damaging again, then?" and came up with the solution to make inties much shorter on powergrid and thus forcing you to use one size smaller guns.
And it's so sad that the "second best" interceptor easily can afford this change compared to the other 'ceptors --
If TC causes you discomfort that you feel is unwarranted or may be outside TC's current contract - contact me, please. |

Bad'Boy
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Posted - 2005.01.31 07:59:00 -
[25]
Originally by: Ithildin Of course! People gave a lot of negative feedback on Inties new damage bonuses, so they thought "how do we make them less damaging again, then?" and came up with the solution to make inties much shorter on powergrid and thus forcing you to use one size smaller guns.
And it's so sad that the "second best" interceptor easily can afford this change compared to the other 'ceptors
or maybe they thught, all tech II modules take more cpu/pg then tech I ones, then why doesnt MWD/AB ?
B.A.D.B.O.Y.: Biomechanical Android Designed for Battle and Online Yelling
"Bad Boys,Bad Boys, what you gonna do, what you gonna do when WE come for yoU"
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Juan Andalusian
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Posted - 2005.01.31 08:22:00 -
[26]
Originally by: Bad'Boy or maybe they thught, all tech II modules take more cpu/pg then tech I ones, then why doesnt MWD/AB ?
You are wrong, CCP ain't capable of thinking.
**Pain is meant to be felt** |

MadGaz
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Posted - 2005.01.31 08:38:00 -
[27]
10d for caldari frigate 5, might aswell start training that soon  ------------------------------------------
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Luc Boye
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Posted - 2005.01.31 09:00:00 -
[28]
Originally by: Shimatu a lone interceptor *cannot* pwn any BS with a semi-decent pilot. what it can do, unless the pilot has countermeasures (eg. heavy noss, neut, hi-tracking guns, drones, long range webber, probly more things too), is hold a BS there until reinforcements arrive. As youd expect from an *interceptor*. and ok, yes, a bunch of them working together can beat a battleship (assuming as before that it doesnt have any countermeasures.) but thats teamwork, and so it should be better than a loner.
Linkage --
2004.12.29 23:33:40combatMining Pollution Cloud hits you, doing 140.0 damage. |

Darkwolf
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Posted - 2005.01.31 09:21:00 -
[29]
Originally by: Gierling given how the combat engine just can't deal with high speed ships.
And the only reason the combat engine can't deal with high speed ships is because of the insanity of double-nerfing turrets against fast-movers. Not only do they have to contend with tracking, but they also have to contend with sig radius comparisons against the turret versus the target.
All this nerfing against speed setups just smacks to me of a lack of willingness to resolve the REAL issue, which is the over-importance of speed in the first place.
Rant over.
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Grimpak
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Posted - 2005.01.31 09:44:00 -
[30]
Originally by: Luc Boye
Originally by: Shimatu a lone interceptor *cannot* pwn any BS with a semi-decent pilot. what it can do, unless the pilot has countermeasures (eg. heavy noss, neut, hi-tracking guns, drones, long range webber, probly more things too), is hold a BS there until reinforcements arrive. As youd expect from an *interceptor*. and ok, yes, a bunch of them working together can beat a battleship (assuming as before that it doesnt have any countermeasures.) but thats teamwork, and so it should be better than a loner.
Linkage
....someone forgot a nos there -------------------
Quote: Fragm's Oversized Ego Cannon barely scratches the forums, inflicting omgnoonecares damage
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Shimatu
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Posted - 2005.01.31 10:06:00 -
[31]
Originally by: Luc Boye
Originally by: Shimatu a lone interceptor *cannot* pwn any BS with a semi-decent pilot. what it can do, unless the pilot has countermeasures (eg. heavy noss, neut, hi-tracking guns, drones, long range webber, probly more things too), is hold a BS there until reinforcements arrive. As youd expect from an *interceptor*. and ok, yes, a bunch of them working together can beat a battleship (assuming as before that it doesnt have any countermeasures.) but thats teamwork, and so it should be better than a loner.
Linkage
why no drones? if he'd launched a flight of drones, i think a taranis would have had problems... or a noss/neut....
3-I's T2 sales can be found HERE
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Tar om
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Posted - 2005.01.31 10:22:00 -
[32]
So after a full cycle of painful nerfs - the BS turret tracking nerfs, propulsion nerfs, shield tanking nerfs, inty nerfs we are left, 6 months later(?) with exactly the same situation we were in before, namely BATTLESHIP RULES ALL.
Except its the Raven instead of the Tempest and the server lag is immense due to all the extra calculations.
wtg CCP you rox /sarcasm -- We are the Octavian Vanguard www.octavianvanguard.net http://www.serenitymovie.com |

Juan Andalusian
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Posted - 2005.01.31 10:25:00 -
[33]
Originally by: Darkwolf All this nerfing against speed setups just smacks to me of a lack of willingness to resolve the REAL issue, which is the over-importance of speed in the first place.
Rant over.
The over-importance of speed is the by product of missile mechanics.
**Pain is meant to be felt** |

Juan Andalusian
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Posted - 2005.01.31 10:27:00 -
[34]
Originally by: Tar om So after a full cycle of painful nerfs - the BS turret tracking nerfs, propulsion nerfs, shield tanking nerfs, inty nerfs we are left, 6 months later(?) with exactly the same situation we were in before, namely BATTLESHIP RULES ALL.
Except its the Raven instead of the Tempest and the server lag is immense due to all the extra calculations.
wtg CCP you rox /sarcasm
In a couple of fell swoops Exodus destroys what Castor had thrived to bring and had achieved.
**Pain is meant to be felt** |

Dust Puppy
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Posted - 2005.01.31 10:31:00 -
[35]
Is it the t1 version to? __________ Capacitor research |

Lomong
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Posted - 2005.01.31 10:36:00 -
[36]
No, only T2. Which means that in the case of AB's, the Gistii AB becomes a viable choice for a pure combat setup.
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Dust Puppy
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Posted - 2005.01.31 10:38:00 -
[37]
Edited by: Dust Puppy on 31/01/2005 10:38:21 So basically everyone can still use the slightly worse t1 and named mwd's but yet people are crying like there is no tomorrow.
Edit: Don't get me wrong this is of course evil nerf but the sky isn't falling. __________ Capacitor research |

Hunt Smacker
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Posted - 2005.01.31 11:03:00 -
[38]
Edited by: Hunt Smacker on 31/01/2005 11:03:16
Quote: a lone interceptor *cannot* pwn any BS with a semi-decent pilot. what it can do, unless the pilot has countermeasures (eg. heavy noss, neut, hi-tracking guns, drones, long range webber, probly more things too), is hold a BS there until reinforcements arrive. As youd expect from an *interceptor*. and ok, yes, a bunch of them working together can beat a battleship (assuming as before that it doesnt have any countermeasures.) but thats teamwork, and so it should be better than a loner
Unless your in a Blasterthron, and you get ganked by Inties while your tackling an NPC BS spawn with it's escorts - Then the BS moves out of range as the Inties web you, and thus begins a very slow death. That's what happened to me, I was only rigged for NPC hunting (someone took my accomodation!), so the tank slowly couldn't keep up, while the cap was still at 70%.... Boy that was annoying, but made a great desktop ;)
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fras
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Posted - 2005.01.31 12:56:00 -
[39]

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Maya Rkell
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Posted - 2005.01.31 13:24:00 -
[40]
Originally by: Dust Puppy Edited by: Dust Puppy on 31/01/2005 10:38:21 So basically everyone can still use the slightly worse t1 and named mwd's but yet people are crying like there is no tomorrow.
Edit: Don't get me wrong this is of course evil nerf but the sky isn't falling.
They're not "slightly" worse. They're CONSIDERABLY worse. When fighting larger ships the extra speed the MWDII gives you, WITHOUT added sig penalty, adds to your margin against being hit by turrets.
Removing a good portion of that margin is NOT good for interceptors.
"As far as I can tell, It doesn't matter who you are, If you can believe there's something worth fighting for " - Garbage, "Parade" |

JaiMaster
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Posted - 2005.01.31 13:49:00 -
[41]
didums ------- Skill points. ISK. Ships, rare equipment. Its all just a means to an end...
Your end.
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Vigilant
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Posted - 2005.01.31 14:50:00 -
[42]
Nice stealth NERF 4 da win CCP...
How about getting dev. to change this stuff back now 
Informing your group of players "why" before making a change is usually the right way to do "things"...
3 MW will mess up lots of players Setups... So its kinda of big deal...
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BrerLapin
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Posted - 2005.01.31 16:48:00 -
[43]
TBH sounds like their addressing an imbalance.
A frigate shouldnt be able to scratch a battleship, well it should but only under high acceleration & smashing an interceptor of the deckplates is only gonna mess up the paint scheme. The perversity of the Universe tends towards a maximum - O'Toole's Corollary of Finagle's Law |

lythos miralbar
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Posted - 2005.01.31 17:04:00 -
[44]
You guys make me laugh 
My heart bleeds for you now that you'll be slightly slower than before..
I can fit a tech II AB on my harpy and orbit an apoc at 20km doing 500m/s.. and he cant hit me.. life must be so hard for inty pilots..
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Ishan Shade
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Posted - 2005.01.31 17:30:00 -
[45]
I personally have a very nice setup for my stiletto, using noting but EW. (I have no damage output what so ever.) But the problem is I only have 0.5 MW left on my setup! 3 MW would really screw up my great setup!! 
I really hope this won't make TQ 
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Dirtball
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Posted - 2005.01.31 17:46:00 -
[46]
Everyone to your battleships, this will be just like pre castor again.
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Nafri
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Posted - 2005.01.31 17:48:00 -
[47]
Originally by: lythos miralbar You guys make me laugh 
My heart bleeds for you now that you'll be slightly slower than before..
I can fit a tech II AB on my harpy and orbit an apoc at 20km doing 500m/s.. and he cant hit me.. life must be so hard for inty pilots..
AB get nerfed too I heard  Wanna fly with me?
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Fuze Rogue
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Posted - 2005.01.31 18:01:00 -
[48]
WTF?!
Damn it CCP, what is the f*cking point of this? Where the hell are your priorities? Ravens run about shooting everything down with their ever-hit missiles, geddons roam the skies with their uber tracking capable of blasting mwd frigates flying at high transversal, but you nerf all elite frigates?
MWD nerf is barely understandable, but WTF AB IIs, they give you like 50ms increase on an AF.
FFS wake up.
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Levin Cavil
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Posted - 2005.01.31 18:24:00 -
[49]
Originally by: lythos miralbar You guys make me laugh 
My heart bleeds for you now that you'll be slightly slower than before..
I can fit a tech II AB on my harpy and orbit an apoc at 20km doing 500m/s.. and he cant hit me.. life must be so hard for inty pilots..
/me launches torps /me waves
------------------------------
<Hammerhead> we can't do anything that requires programming
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Qlippothia
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Posted - 2005.01.31 21:30:00 -
[50]
Is there any Interceptor pilot here who didn't already have a tight setup? I was having trouble enough figuring how I was going to make use of the extra slots. Now I have less grid to work with too.
Devs, shouldn't you be spending my subscription fees doing things like fixing bugs instead of finding new ways to **** me over?
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Vigilant
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Posted - 2005.01.31 22:07:00 -
[51]
/me breaks out the Micro Aux Cores....Hmm what to get rid of 
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Captain Rod
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Posted - 2005.01.31 22:31:00 -
[52]
Put a basic cargo expander in one of the lows that will give you guys alot of room for the MWD II .... ok. Not so funny
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RollinDutchMasters
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Posted - 2005.01.31 23:42:00 -
[53]
The only interceptor that I could fit to easily accomodate this change and retain my full offensive capabilities would be the crow.
I was hoping my ares would be useful with the new changes, but thanks to a (IMO) near-worthless 4th highslot and the increase to the MWD II grid, I'm going go back to using it as a doorstop for my hanger.
Originally by: Sochin CCP has provided you with the tools you need to avoid crime. You're just too lazy/stupid to use them.
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HostageTaker
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Posted - 2005.02.01 03:10:00 -
[54]
Lame......... 
this better not go live...
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Bobbeh
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Posted - 2005.02.01 06:03:00 -
[55]
OM, a couple of days ago i went by Rollins advice and bought a caldari navy rocket launcher for 20mil so that i could save 1 grid whilst using the least griddage weapons. Im annoyed now, how much boost are catalysed cold gas? Mimiru > It'd be a tie, the monkies nerfed pooflinger wouldnt have enough tracking to hit the parrot orbiting him, but the parrot's beak is so small it couldnt break the monkey's fur tanking. |

Joshua Calvert
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Posted - 2005.02.01 09:25:00 -
[56]
I've got about 40 cat cold-gas 1mn mwd's and AB's.
Almost refined them the other day too.
Phew.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
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Posted - 2005.02.01 09:28:00 -
[57]
Point is, the reasons for t2 fitting reqs being higher was that "t2 ships would have more pg to accomodate them".
A t2 Interceptor being unable to fit t1 guns with a t2 MWD seems....laughable.
Not that I'm too bothered; I've always wanted interceptors to be less damaging (despite the fact I can fly Gall/Caldari inties).
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Trouf
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Posted - 2005.02.01 16:11:00 -
[58]
Hmmm was wondering why none of my interceptor setups was working..
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