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Thread Statistics | Show CCP posts - 1 post(s) |
Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2011.03.08 16:07:00 -
[121]
Originally by: Jennifer Starling Well what do you want, tools to change and make and change the world or not? Because that's what a sandbox means.
As I pointed out in that other thread, a sandbox is still a sandbox if you can't design a new spade.
Originally by: Jennifer Starling You realise you're basically saying that WoW is fun and EVE isn't?
Yes, most people would agree with that statement. EVE exists existed specifically to cater to people who don't didn't like the usual stuff.
Originally by: Jennifer Starling If EVE's a sandbox, a real sandbox, it should enable the possibility of arenas. If it doesn't, it's not a real sandbox and actually just limits instead of enables players. Sandbox = limitless possibilities, theme park = limited options - so basically you want a theme park with just the options you like. It's ok, just be honest about it and admit it you don't really want a real sandbox. Just say "not in my theme park!!" Like the real world sandbox: lots of options, but if you don't like some, it doesn't mean they shouldn't be there.
The possibility is there. Go do it. But you are asking for another ride to be added to a theme park. You wave your arms around about being able to DO ANYTHING (see also: Peter Molyneux), but it ultimately comes back to wanting a specific game mechanic which regulates the behaviour of the players, because you don't like the lack of regulatory mechanics in the sandbox we currently have. -
I wish I was a three foot tall doll with a watering can and heterochromatic eyes |
Tasha Baxter
Amarr Imperial Shipment
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Posted - 2011.03.08 16:11:00 -
[122]
Edited by: Tasha Baxter on 08/03/2011 16:16:43
Originally by: G 0 D
Originally by: Xelena Shellar
Originally by: G 0 D Edited by: G 0 D on 04/03/2011 17:11:41 I have recently quit EVE because my friend with loads of cash IRL started playing and it became apparent to me this game is not competetive at all.
The day he first logged in he bought 5 plex's and had more isk than I had made in my year and a half grinding missions and playing.
If everyone can Pay to win as much as they want, where is the competetive aspect to this game that every other p2p mmo has?
At least in other games when you buy in game currency for real money you run the risk of getting your accounts banned.
Not to mention anyone with IRL cash can buy all the high skilled characters then want through CCP's hands as well.
SP for $$ ISK for $$ --------- Pay to win
Basically, you're a small fry in the grand scheme of things.
I have no problem being a "small fry."
What I do have a problem with is that everyone with RL money to spare can be a BIG FRY.
Personally I play mmo's for the competetive aspect. I don't care if I blow up someones ship and they can spend 30$ and buy 100 more.
SNIPED
You see, I'd love if a victim of mine was spending RL cash to recoup losses I inflicted, I'd lol. ISK isn't the ENDGAME of EVE.
Also cry moar.
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THE DEVlL
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Posted - 2011.03.08 23:20:00 -
[123]
Originally by: RenoIdo Why do players get permabanned for RMT in most mmos? - Because it makes the game unfair and ruins the competitive side of the game. I couldn't care less who is selling the ISK, CCP or otherwise when it shouldn't be sold in the first place, and if it is the players should run the risk of being banned.
THIS.
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Rguy Amphal
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Posted - 2011.03.08 23:31:00 -
[124]
Edited by: Rguy Amphal on 08/03/2011 23:30:47
Originally by: RenoIdo Because it makes the game unfair and ruins the competitive side of the game.
Ok, let's make the game FAIR:
To build a really fair and competitive game, we shouldn't be allowed to play more than 1h/day from monday to friday, 2h/day on weekends because that's the average time of playing time I have. Expending more playing time than me is unfair and ruins the competitive side of the game.
I demand that CCP closes its server when I'm not online. I'll start some whining threads about it.
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Theodoric Darkwind
Gallente
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Posted - 2011.03.08 23:31:00 -
[125]
So your friend has a lot of isk and no SP to really do anything with said isk. Bet he gets bored fast when he realizes its going to be months before he can fly those shiny and expensive faction and T2 ships
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Clair Bear
Ursine Research and Production
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Posted - 2011.03.09 04:32:00 -
[126]
Originally by: Theodoric Darkwind So your friend has a lot of isk and no SP to really do anything with said isk. Bet he gets bored fast when he realizes its going to be months before he can fly those shiny and expensive faction and T2 ships
If only it were possible to exchange ISK for a character with the SP to fly those shiny ships...
Me, I've got probably 200 million SP worth of characters across an account or four, and rarely if ever undocked all of last year. There's more fun stuff to do with ISK than right click and wait.
And in summary, bigger blobs are the answer. Now what was the question? |
Val'Dore
Word Bearers of Chaos Word of Chaos Undivided
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Posted - 2011.03.09 04:36:00 -
[127]
Money makes money.
~No matter what happens, somebody will find a way to take it too seriously.~
Tiericide |
Jennifer Starling
Imperial Navy Forum Patrol
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Posted - 2011.03.09 06:12:00 -
[128]
Originally by: Theodoric Darkwind So your friend has a lot of isk and no SP to really do anything with said isk. Bet he gets bored fast when he realizes its going to be months before he can fly those shiny and expensive faction and T2 ships
Well for someone who plays a decent number of hours a day on average with two accounts, I recognize this problem. After a few months I already had made a few billion with missions, mining and trading and up to this day I still can't fly half the ships I bought from the money I made then. A number of them are still gathering dust in their hangars.
In a way it's kind of sad. How are you supposed to learn the game if you can't fly the ships for over a year?
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Pesky LaRue
Brotherhood Of Fallen Angels Etherium Cartel
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Posted - 2011.03.09 06:16:00 -
[129]
Originally by: Jennifer Starling
Originally by: Theodoric Darkwind So your friend has a lot of isk and no SP to really do anything with said isk. Bet he gets bored fast when he realizes its going to be months before he can fly those shiny and expensive faction and T2 ships
Well for someone who plays a decent number of hours a day on average with two accounts, I recognize this problem. After a few months I already had made a few billion with missions, mining and trading and up to this day I still can't fly half the ships I bought from the money I made then. A number of them are still gathering dust in their hangars.
In a way it's kind of sad. How are you supposed to learn the game if you can't fly the ships for over a year?
You feel it takes T2 ships to learn the game? Kind of like how it takes a Mazaratti to learn to drive? .
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Jennifer Starling
Imperial Navy Forum Patrol
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Posted - 2011.03.09 06:33:00 -
[130]
Originally by: Pesky LaRue
Originally by: Jennifer Starling In a way it's kind of sad. How are you supposed to learn the game if you can't fly the ships for over a year?
You feel it takes T2 ships to learn the game? Kind of like how it takes a Mazaratti to learn to drive?
No, but you need to be able to fly different ships and also to fit them decently to be able to know how its true potential. Even if you can fly a t1 cruiser, it's hardly the same if you have 1 million SP or 20 million relevant SP. Look at the newbie forums, I can do L3s in a ship that gets them into trouble in L2s.
When I got my 1st Tengu I was quite afraid I'd make a silly mistake and lose it in L4 missions as I never had an easy time flying battleships in L4s, frequently running out of cap boosters and warping out a lot when I had low skills. So when I finally tried the Tengu (I did a lot of support skills 1st) I found out I could finish most of them with 85% shield and I never even had to use my shield booster.
Some things you only learn when you experience them. And while IRL you never need to drive a Porsche, in EVE it's very handy to know all the ships' strenghths and weaknesses by experience. And it definitely takes far longer to be able to get that experience (e.g. get enough SP) than to buy them. I really can imagine people buying high SP characters because earning ISK and learning how to fit and fly ships is way faster than to get enough SP from scratch to fly them, it takes ages.
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