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Fortis88
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Posted - 2011.03.10 18:40:00 -
[31]
Originally by: Shandir Edited by: Shandir on 10/03/2011 18:06:49 Can I just lend you some Tipp-Ex for your monitor?
I genuinely can't understand why having a couple of 'not so useful' skills is bothering you so much. OCD? I can, however, see how this could be: a waste of time and a horrible thing to misclick. It just seems like only a very small number of players could possibly want this self-nerf feature unless there is some kind of benefit to balance it out. And none of the benefits are a good idea.
I see where you supported a "button" proposal on how to open and close windows. Haha. That is more anal than my proposal. Sounds to me like the pot is calling the kettle black. Haha. Thanks anyway.
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De'Veldrin
Minmatar Self Preservation Society the 2nd Dead Terrorists
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Posted - 2011.03.10 19:51:00 -
[32]
Originally by: Fortis88
Originally by: Shandir Edited by: Shandir on 10/03/2011 18:06:49 Can I just lend you some Tipp-Ex for your monitor?
I genuinely can't understand why having a couple of 'not so useful' skills is bothering you so much. OCD? I can, however, see how this could be: a waste of time and a horrible thing to misclick. It just seems like only a very small number of players could possibly want this self-nerf feature unless there is some kind of benefit to balance it out. And none of the benefits are a good idea.
I see where you supported a "button" proposal on how to open and close windows. Haha. That is more anal than my proposal. Sounds to me like the pot is calling the kettle black. Haha. Thanks anyway.
Consistent UI design (something Eve lacks in a lot of areas) is always a good thing. --Vel
Originally by: Blacksquirrel
This is EVE. PVE can happen anywhere at anytime. Be prepared.
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SkinSin
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Posted - 2011.03.10 21:39:00 -
[33]
I'd like to see it for skills you have injected, but never trained. My OCD just can't cope with those level 0 skills that have been sat there for 2 years doing nothing!!
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Fortis88
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Posted - 2011.03.11 02:06:00 -
[34]
Originally by: SkinSin I'd like to see it for skills you have injected, but never trained. My OCD just can't cope with those level 0 skills that have been sat there for 2 years doing nothing!!
Hey SkinSin, you forgot to hit the "Support" button. lol
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Fortis88
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Posted - 2011.03.13 12:40:00 -
[35]
Everyone - Read and Support. Read and Support! This idea has to get more attention.
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Strogen Mkok
Cyno Alts Inc.
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Posted - 2011.03.13 13:52:00 -
[36]
Am I correct in assuming the SP that's in these deleted skills would not count towards the character's total SP? If so, that would make my 900k cyno alts even more versatile once I remove the unneeded skills.
You might also want to suggest that if a skill is a prereq of a skill that's in your char sheet, it can't be deleted until the offending skill is deleted (not just queued for deletion).
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Ari Chu
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Posted - 2011.03.13 19:30:00 -
[37]
Supporting this.
---
"The Galaxy is only as big as you make it." - presumably Eve Game Designers. |
Fortis88
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Posted - 2011.03.14 01:57:00 -
[38]
Originally by: Strogen Mkok Am I correct in assuming the SP that's in these deleted skills would not count towards the character's total SP? If so, that would make my 900k cyno alts even more versatile once I remove the unneeded skills.
You might also want to suggest that if a skill is a prereq of a skill that's in your char sheet, it can't be deleted until the offending skill is deleted (not just queued for deletion).
That is smart. Maybe when CCP adopts this idea, they will incorporate your suggestion as well. thanks for the input.
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Aria Kink
Amarr
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Posted - 2011.03.14 12:36:00 -
[39]
I cannot endorse this idea enough. The amount of useless skills i "injected" whilst not sure what to do with this charecter drives my OCD nuts!
I dont care for the SP back, most of the useless science, trade, and industry skills I would delete are trained no higher than level 2 anyway :) At any point in time, a disapointingly low % of the Earths population are on fire.... |
Fortis88
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Posted - 2011.03.19 14:50:00 -
[40]
Originally by: Aria Kink I cannot endorse this idea enough. The amount of useless skills i "injected" whilst not sure what to do with this charecter drives my OCD nuts!
I dont care for the SP back, most of the useless science, trade, and industry skills I would delete are trained no higher than level 2 anyway :)
thanks for your support! (future readers - if you support this topic please remember to check the "support this topic" box. )
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Blastfizzle
R.A.G.E
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Posted - 2011.03.19 22:11:00 -
[41]
Supported... I like having things neat. ___ Capsuleer 'Hired Goon' has SOLVED LAG. Support his thread in the Assembly Hall! |
Cthulhu F'taghn
SniggWaffe GoonSwarm
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Posted - 2011.03.21 00:24:00 -
[42]
I have a few skills I would like to get rid of (my pure pvp gallente alt has like research 3 and a couple of others that were from pre-Tyrannis character creation). Good idea imo and not a big deal.
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2011.03.21 04:26:00 -
[43]
Originally by: Manalapan Why would you ever want to throw away skill points? Your example doesn't even make sense.
because mining level 1 just looks bad on my character sheet
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Kado Uta
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Posted - 2011.03.21 06:31:00 -
[44]
Providing there were inbuilt fail safes to prevent accidental deletion of skills (e.g. handled similarly to biomassing) then I would love this to be implemented for the benefit of those of us who like to keep skill sheets cosmetically appealing.
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Fortis88
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Posted - 2011.03.25 06:02:00 -
[45]
Thanks for the support.
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Fortis88
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Posted - 2011.03.30 01:38:00 -
[46]
Any comments or suggestions, feel free to post.
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Dograzor
The Black Rabbits The Gurlstas Associates
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Posted - 2011.03.30 19:21:00 -
[47]
Not Supported.
What doesn't kill you makes you stronger. Maybe at some point you might want to train for combat or industrial skills, and it would be a waste to delete skills you have already trained. -
"We don't gank, we just apply force in a disproportionate manner during an uneven tactical combat situation to maximize revenue and increase shareholder value" |
Jerika Bodet
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Posted - 2011.03.31 01:43:00 -
[48]
So, logically speaking, this would be like your character getting bashed upside the head and selectively getting amnesia? So you would then unlearn what you never knew you had... Oh, wait... What the hell is mining laser? Oh damnit, I didn't wanna know that! Go on bash me upside the head again! Wait, So what's this thing again?
Dunno dude, sounds like I could care less.
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Marquis Zenas
I.X Research
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Posted - 2011.04.01 14:47:00 -
[49]
Cautiously supporting this.
At the very least it will save on clone costs -------------------------- How do you play the game?
Originally by: Le Skunk Spin an armarda of expensive ships, grandstand in local chat and post on forums
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Big Bad Wolf
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Posted - 2011.04.01 16:02:00 -
[50]
Edited by: Big Bad Wolf on 01/04/2011 16:02:35 yes please
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Minerva Seraph
Perkone
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Posted - 2011.04.01 16:45:00 -
[51]
I can see the point. If you're a PvP pilot with mining skills, cutting those skills could save you ISK since you won't need that additional few million SP invested in skills you don't want or need. It would also alter the character market by increasing the value on lower SP, better specialized characters. The ability for new players to remove partially trained skills, such as shield hardening skills, that they thought were a good idea and trained part way only to find themselves regretting later.
I like the idea of stripping bad skills.
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lovely song
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Posted - 2011.04.01 17:54:00 -
[52]
YES SUPPORTED
on top of that CCP has this habit of changing game mechanics and certain skill prerequisites so that having certain skills is pretty much useless, but yes you still have to pay for them when updating your clone, when your skill point pool becomes sufficiently large, clones indeed become quite expensive.
Example of such skill could be tactical shield manipulation 5, it was discussed in great depth on forums and I think everyone agrees that this skill is quite useless and in fact harmless to have at level 5, but some people still do have it as a relict from old times when it was prerequisite for capital shield operation. So removing or at least downgrading this skill would be very nice.
So yes definitely supported
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Nocpor Pas
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Posted - 2011.04.02 05:35:00 -
[53]
I think its a great idea. It could save you from having to upgrade your clone and maybe keep you from loosing a skill you really want to keep a worthless one.
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Eldaec
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Posted - 2011.04.02 10:20:00 -
[54]
Originally by: De'Veldrin I don't see a problem with it, but I also don't see the need.
The "need" is so that the OP can transport his capital skill books on human mules free of any risk.
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Fortis88
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Posted - 2011.04.02 19:27:00 -
[55]
Originally by: Minerva Seraph I can see the point. If you're a PvP pilot with mining skills, cutting those skills could save you ISK since you won't need that additional few million SP invested in skills you don't want or need. It would also alter the character market by increasing the value on lower SP, better specialized characters. The ability for new players to remove partially trained skills, such as shield hardening skills, that they thought were a good idea and trained part way only to find themselves regretting later.
I like the idea of stripping bad skills.
Yes i absolutely agree. Thanks for the comment.
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Fortis88
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Posted - 2011.04.02 19:29:00 -
[56]
Originally by: lovely song YES SUPPORTED
on top of that CCP has this habit of changing game mechanics and certain skill prerequisites so that having certain skills is pretty much useless, but yes you still have to pay for them when updating your clone, when your skill point pool becomes sufficiently large, clones indeed become quite expensive.
Example of such skill could be tactical shield manipulation 5, it was discussed in great depth on forums and I think everyone agrees that this skill is quite useless and in fact harmless to have at level 5, but some people still do have it as a relict from old times when it was prerequisite for capital shield operation. So removing or at least downgrading this skill would be very nice.
So yes definitely supported
completely agree.
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Flesh Slurper
Minmatar
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Posted - 2011.04.02 21:46:00 -
[57]
A terrible idea. I fail to see why people keep whining about things like this. Why would you want to remove a skill you trained? It is not like it's hurting you to be there. Decreasing clone costs? ROFL.. like people would delete enough SP to make that much of a difference in clone cost... who would delete millions of SP worth of skills? |
Reaver Glitterstim
Legio Geminatus
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Posted - 2011.04.02 22:58:00 -
[58]
I don't see why people think it will give anyone any unfair advantage. It will not. End of story. There is no possible way it could do that.
Now while I think there's absolutely no problem with implementing it, I also think it would be silly to do. I just can't understand people valuing a slightly cheaper clone over those useful side-skills.
Supported, even if only slightly. Though I have no opposition to it. -- "[Reaver Glitterstim] I will make your war look like a schoolyard scuffle, FATHER."
-Lyra Belacquae telling what my avatar is probably thinking |
Rented
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Posted - 2011.04.03 00:02:00 -
[59]
Alternatively, I propose CCP patches in a mandatory OCD mental illness test so that those who are unable to deal with an unused skill sitting idle in their skill list can be referred to the proper mental care facilities and recieve the help they need.
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Reaver Glitterstim
Legio Geminatus
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Posted - 2011.04.03 06:07:00 -
[60]
Originally by: Rented Alternatively, I propose CCP patches in a mandatory OCD mental illness test so that those who are unable to deal with an unused skill sitting idle in their skill list can be referred to the proper mental care facilities and recieve the help they need.
You seem to be assuming that current OCD treatment techniques simply work, and have no bad side effects. But OCD is not treated so simply as would be a papercut or the common cold. Maybe OC isn't a disorder after all, and people who are intolerant of it are the real problem. In any case, anyone who simply cannot manage their own mind without external help are simply maladjusted for living in this world; but everyone else who manages to cope has an excuse to be a part of our communities. I don't see why we shouldn't take small, harmless steps toward improving the fun of some of the players. Isn't that what the CSM is trying to do, after all? --
"[Reaver Glitterstim] I will make your war look like a schoolyard scuffle, FATHER."
-Lyra Belacquae telling what my avatar is thinking |
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