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Xyrcaryn
Amarr Avalon Guards Gypsy Band
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Posted - 2011.03.17 22:06:00 -
[1]
Well, not really, only 3 as of now 1200 in local  |

john decuire
Caldari b.b.k Fidelas Constans
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Posted - 2011.03.17 22:10:00 -
[2]
Edited by: john decuire on 17/03/2011 22:10:46 wish i could see it...i dc'ed on the bridge and still trying to log in 
ahh well...this is eve after all
KILL EM ALL!!!!! 
ohhh and first
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Bayer22
Minmatar Rionnag Alba Northern Coalition.
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Posted - 2011.03.17 22:13:00 -
[3]
I still have some stuff left in o2o station... anyone want to buy it? :D
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fire elf
Minmatar Solar Storm Sev3rance
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Posted - 2011.03.17 22:19:00 -
[4]
The lag is supposed to be Unbearable ! :) GL and HF guys!
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Sodomiss
Gallente b.b.k Fidelas Constans
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Posted - 2011.03.17 22:26:00 -
[5]
5 TITAN DOWN, BFF <3
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Samjack2
Gallente StarFleet Enterprises -Mostly Harmless-
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Posted - 2011.03.17 22:27:00 -
[6]
SOUL CRUSHING LAGG
You have waiting 10 minutes for a remote call to complete.
15 minutes later and still loading grid.
CCP shut down the rest of eve and boost this one node!!
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Arox Dax
Gallente Volition Cult -Mostly Harmless-
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Posted - 2011.03.17 22:31:00 -
[7]
Info Your client has waited 47 minutes for a remote call to complete.
This could mean that the server is very loaded.
Please be patient, chances are that the call will complete eventually but depending on the load it might be considerable time.
Click here to see the remote call debug viewer
And still waiting, all I hear are Titans being primaried all I see is black :P
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john decuire
Caldari b.b.k Fidelas Constans
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Posted - 2011.03.17 22:41:00 -
[8]
i can say one thing......this node was not reinforced
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Karunel
Gallente Princeps Corp R.A.G.E
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Posted - 2011.03.17 22:45:00 -
[9]
I was all loaded and not too badly lagged when I managed to misclick on the screen and close my eve client.
That was like 1 hour ago.    
Originally by: elbenito The problem with large fleet engagements is that the hamsters stop to watch.
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Pirokobo
Caldari Merch Industrial Goonswarm Federation
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Posted - 2011.03.17 22:53:00 -
[10]
And there was much rejoicing.
Yaay
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Sodomiss
Gallente b.b.k Fidelas Constans
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Posted - 2011.03.17 23:00:00 -
[11]
ye i also got kicked from client
ccp you still suck, get me back in game <3 i still luvs u xxx
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Vile rat
Amarr GoonWaffe Goonswarm Federation
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Posted - 2011.03.17 23:05:00 -
[12]
Death to all titans.
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Mauryce
Minmatar Princeps Corp R.A.G.E
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Posted - 2011.03.17 23:25:00 -
[13]
Originally by: Samjack2 SOUL CRUSHING LAGG ... CCP shut down the rest of eve and boost this one node!!
+1... hurry :D
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Unjust Arbiter
Caldari Two Brothers Mining Corp. R.A.G.E
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Posted - 2011.03.18 00:01:00 -
[14]
This is all because Yaay is so terrible.
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Soldarius
Caldari Northstar Cabal R.A.G.E
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Posted - 2011.03.18 00:21:00 -
[15]
Now showing 8 DRF titans down, and a similar number of supers. Maybe one NC super, no titans lost.
St. Patrick's Day Massacre?
Originally by: CCP Shadow ...I cannot guarantee (my) sobriety or decency.
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Malur Fy'Lap
Caldari Solar Nexus. -Mostly Harmless-
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Posted - 2011.03.18 00:23:00 -
[16]
I spent a good 1.5 hours getting notifications that there was a superload of lag and that i would eventually load... which of course I did not.
Terrible. But gf
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Soldarius
Caldari Northstar Cabal R.A.G.E
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Posted - 2011.03.18 00:27:00 -
[17]
Ar, yes. Got the Soul-Crushing Lag message 3 times in a row. Couldn't move my ship, couldn't target, nothing. Eventually CCP Veritas showed up to find out why all the hamsters were going into cardiac arrest. Despite his brave efforts, the hamsters are still dieing, along with DRF super fleet. But CCP got some good data.
Originally by: CCP Shadow ...I cannot guarantee (my) sobriety or decency.
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Spurty
Caldari V0LTA VOLTA Corp
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Posted - 2011.03.18 00:52:00 -
[18]
http://eve-kill.net/?a=kill_related&kll_id=9162329
******ed super (node) smashing super cap fleet fight is super and node slapping.
I see:
White Noise, Majesta, RAZOR, Morsus Mihi, -Mostly Harmless-, Gypsy Band, R.A.G.E, Red Alliance, Cold Steel Alliance, BricK sQuAD., Stella Polaris., Raiden., Violent Entity, Legion of xXDEATHXx, Fidelas Constans, Sev3rance, Controlled Chaos, SOLAR FLEET .. and probably others.
GFFFFINGG NAPs.
CCP, you *made* this monster, enjoy.
/me grabs popcorn
Hoppit!
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SGT Deathbringer
Caldari Navy of Xoc Wildly Inappropriate.
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Posted - 2011.03.18 01:31:00 -
[19]
Originally by: Spurty http://eve-kill.net/?a=kill_related&kll_id=9162329
******ed super (node) smashing super cap fleet fight is super and node slapping.
I see:
White Noise, Majesta, RAZOR, Morsus Mihi, -Mostly Harmless-, Gypsy Band, R.A.G.E, Red Alliance, Cold Steel Alliance, BricK sQuAD., Stella Polaris., Raiden., Violent Entity, Legion of xXDEATHXx, Fidelas Constans, Sev3rance, Controlled Chaos, SOLAR FLEET .. and probably others.
GFFFFINGG NAPs.
CCP, you *made* this monster, enjoy.
/me grabs popcorn
dear sir, art thou mad?
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Capricorn 0ne
Caldari Heaven's Army Fidelas Constans
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Posted - 2011.03.18 02:04:00 -
[20]
I had fun. RUST GSBG 2LGT2QT |
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Sugarush
Caldari The Lunatic Collective Corcoran State
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Posted - 2011.03.18 02:35:00 -
[21]
I got stuck jumping in. No titan kills for me.
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Spurty
Caldari V0LTA VOLTA Corp
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Posted - 2011.03.18 03:18:00 -
[22]
Originally by: SGT Deathbringer
dear sir, art thou mad?
As in 'mad skills' ?
Not really .. just another spectator laughing his ass off at people 'stuck' in a system.
too much popcorn.
Hoppit!
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Lorin Edehiel
Minmatar Northmoor Inc.
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Posted - 2011.03.18 06:14:00 -
[23]
Originally by: Samjack2 SOUL CRUSHING LAGG
You have waiting 10 minutes for a remote call to complete.
15 minutes later and still loading grid.
CCP shut down the rest of eve and boost this one node!!
and people actualy PAY for that with real money?
::shock::
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Captain Thunk
Amarr Sniggerdly Pandemic Legion
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Posted - 2011.03.18 07:43:00 -
[24]
Originally by: Lorin Edehiel
Originally by: Samjack2 SOUL CRUSHING LAGG
You have waiting 10 minutes for a remote call to complete.
15 minutes later and still loading grid.
CCP shut down the rest of eve and boost this one node!!
and people actualy PAY for that with real money?
::shock::
Was a time when Titans had AoE smartbomb, which allowed competent FCs to remove 1000 people in drakes at the start of the fight and get down to serious business. Unfortunately it was felt that this wasn't fair on people who only understand the concept of dog-piling as many people as they can into a system which has left us with the ******ed state of the servers that we have today.
I don't get why people complain that it's laggy and they can't log in when its themselves that have caused it.
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EOH Minigin
Caldari Eve Online Hold'Em ISK Six
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Posted - 2011.03.18 08:17:00 -
[25]
in fairness, regardless of aoe titans numbers still mean a lot. pretty easy for a coalition of 60k to get 70 or so titans and just have more times the chances of getting good dds off.
the issue with the removal of aoe titans is that numbers mean more now than they ever did. that being said the way to address this issue is not by trying to directly nerf numbers, but by increasing the insentive to lower the number of "allies" an alliance can have.
such an insentive could be monetary or logistical, whatever it is, it is long overdue.
hail your mothers couch. WANNA PLAY POKER IN EVE FOR ISK????
www.eohpoker.com |

Ventro69
Caldari Manson Family Corcoran State
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Posted - 2011.03.18 09:20:00 -
[26]
Complete battle report (Least I think it's complete)
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Doris Dragonbreath
Caldari StarHunt R.A.G.E
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Posted - 2011.03.18 09:45:00 -
[27]
The problem with titan AoE was that if you had more than 23 of them you could DD capital fleets. Anyway - the titan AoE was replaced by bombers. In my opinion bombers do more for discouraging blobs than nanotitans did as far more people can fly them for a start and you will use them in situations which would be far too risky for fielding a titan.
As far as I understand tho current real problem is fighter bombers and how effective they are under laggy conditions in addition of them creating pretty huge amounts of lag themselves. Sort of like once upon a time Carriers were the "best" fleet ship back when fighters auto agrod, so you could just release them and sit back while they chew up the opposing fleet regardless of it being far too laggy to actually target anything.
Anyway, node was prolly reinforced or it would have crashed after first 20 moms released their fighters.
I doubt these losses will stop the DRF from trying to take Geminate but there are significant enough to make DRF a bit more careful where to pick the fights. Sort of like Uemon did for NC for a little while. A morale boost for one side and so on and on. Blood will keep flowing in space regardless of that, it is what oils the great wheels of sovereignty afterall. At the end of the day it IS a significant victory for the NC side regardless of how you spin it.
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Lady Isabell
Amarr S.A.S Pandemic Legion
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Posted - 2011.03.18 11:05:00 -
[28]
Originally by: Doris Dragonbreath The problem with titan AoE was that if you had more than 23 of them you could DD capital fleets. Anyway - the titan AoE was replaced by bombers. In my opinion bombers do more for discouraging blobs than nanotitans did as far more people can fly them for a start and you will use them in situations which would be far too risky for fielding a titan.
As far as I understand tho current real problem is fighter bombers and how effective they are under laggy conditions in addition of them creating pretty huge amounts of lag themselves. Sort of like once upon a time Carriers were the "best" fleet ship back when fighters auto agrod, so you could just release them and sit back while they chew up the opposing fleet regardless of it being far too laggy to actually target anything.
Anyway, node was prolly reinforced or it would have crashed after first 20 moms released their fighters.
I doubt these losses will stop the DRF from trying to take Geminate but there are significant enough to make DRF a bit more careful where to pick the fights. Sort of like Uemon did for NC for a little while. A morale boost for one side and so on and on. Blood will keep flowing in space regardless of that, it is what oils the great wheels of sovereignty afterall. At the end of the day it IS a significant victory for the NC side regardless of how you spin it.
I am confused... Since when is CAOD the place for well though, consistent, grammar (mostly) correct post? 
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Misanth
Amarr RABBLE RABBLE RABBLE
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Posted - 2011.03.18 11:18:00 -
[29]
Originally by: Lady Isabell
Originally by: Doris Dragonbreath The problem with titan AoE was that if you had more than 23 of them you could DD capital fleets. Anyway - the titan AoE was replaced by bombers. In my opinion bombers do more for discouraging blobs than nanotitans did as far more people can fly them for a start and you will use them in situations which would be far too risky for fielding a titan.
As far as I understand tho current real problem is fighter bombers and how effective they are under laggy conditions in addition of them creating pretty huge amounts of lag themselves. Sort of like once upon a time Carriers were the "best" fleet ship back when fighters auto agrod, so you could just release them and sit back while they chew up the opposing fleet regardless of it being far too laggy to actually target anything.
Anyway, node was prolly reinforced or it would have crashed after first 20 moms released their fighters.
I doubt these losses will stop the DRF from trying to take Geminate but there are significant enough to make DRF a bit more careful where to pick the fights. Sort of like Uemon did for NC for a little while. A morale boost for one side and so on and on. Blood will keep flowing in space regardless of that, it is what oils the great wheels of sovereignty afterall. At the end of the day it IS a significant victory for the NC side regardless of how you spin it.
I am confused... Since when is CAOD the place for well though, consistent, grammar (mostly) correct post? 
That's all fine and well. As long as people remember supers badly needed that hp buff. Making them into damage dealers was ******ed tho, I even said it while it was in testing. As a mom pilot. The titan damage role is not good either tbfh.. and hell, the amount of caps we can field was creating "too much" damage with dreads alone some few years ago as well.
All caps could use some major damage nerf, and forced into more of logistic or support roles. -
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Gixxer 1000
Caldari Ceptacemia -Mostly Harmless-
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Posted - 2011.03.18 11:18:00 -
[30]
Originally by: Lady Isabell
Originally by: Doris Dragonbreath The problem with titan AoE was that if you had more than 23 of them you could DD capital fleets. Anyway - the titan AoE was replaced by bombers. In my opinion bombers do more for discouraging blobs than nanotitans did as far more people can fly them for a start and you will use them in situations which would be far too risky for fielding a titan.
As far as I understand tho current real problem is fighter bombers and how effective they are under laggy conditions in addition of them creating pretty huge amounts of lag themselves. Sort of like once upon a time Carriers were the "best" fleet ship back when fighters auto agrod, so you could just release them and sit back while they chew up the opposing fleet regardless of it being far too laggy to actually target anything.
Anyway, node was prolly reinforced or it would have crashed after first 20 moms released their fighters.
I doubt these losses will stop the DRF from trying to take Geminate but there are significant enough to make DRF a bit more careful where to pick the fights. Sort of like Uemon did for NC for a little while. A morale boost for one side and so on and on. Blood will keep flowing in space regardless of that, it is what oils the great wheels of sovereignty afterall. At the end of the day it IS a significant victory for the NC side regardless of how you spin it.
I am confused... Since when is CAOD the place for well though, consistent, grammar (mostly) correct post? 
Yeah, I call shenanigans.
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