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Thread Statistics | Show CCP posts - 5 post(s) |
Xel Ra
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Posted - 2011.04.06 20:52:00 -
[3091]
I'm offering prizes for quoting the biggest troll trying oh-so-hard in the last 100 pages to feel important, special, and Internet-tough. Low-sec pirate butthurt over inability to be validated in RL preferred but not required.
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Bong Ki
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Posted - 2011.04.06 21:28:00 -
[3092]
STOP CRYING!
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Xel Ra
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Posted - 2011.04.06 21:55:00 -
[3093]
KEEP TRYING!
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Eielson
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Posted - 2011.04.06 22:13:00 -
[3094]
Well looks good for the Industrialist..... I wonder if they going to nerf the belts next? I mean makes sence....First the moon goo isk making ability, now the Anoms/Havens/Sactums, so it should only be natural that they take all the rare ore out of the belts....oh wait they going to do away with the belts all together in the next patch.....
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Grog Barrel
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Posted - 2011.04.06 23:11:00 -
[3095]
Originally by: Lt Pizi
Originally by: Grog Barrel
Originally by: Lt Pizi
Originally by: Patri Andari Imagine how much easier this would have been if CCP had done the following:
Make upgrades and upkeep costs more in bad true sec and less in higher true sec yet leave the spawns somewhat the same in bad true sec and better as true sec improves.
Damn, I am a genius!
no you are not
a sanctum/haven makes 100m/h x4 is 400m ph is around 10b a day is 300b a month
so to achive the same goal (nerving the income by half ) the system cost would be 150b ....
now that would be an outcry =)))
(the 100m/h is not my number it was stated by the carbears that run em in this thread)
since your are adding a multiplication of factor 4 into your ecuation, your whole statement is comparable to <insert anything not serious here>
in case you are not aware that in the current system there are in fact 4 sanctims/havens per any updated system i tell you now ... thats why x4
Oh i am sorry, you must suffer of multi-personalities problems, 4 indeed. Or you have 8 alts, 4 in thanatos and 4 in tengus, doing thanny+tengu comp in each sanct/haven. Not to mention you are supposing a haven will give you the same reward as a sanctum with this setup. You seem too to be assuming there is also zero wait time for respawns. I hope you are no the same guy, who uses to time stamp the l4 missions in high sec, brainfarting all around that he is able to do 250m /h.
On a side-note, all this extremly intelligent and well made assumptions are, in fact, the ones, that fit in the average player in null sec.
I hereby bow myself to your respectable thinking and I aknowledge your thinking superiority.
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balgara
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Posted - 2011.04.06 23:13:00 -
[3096]
ever since intiative fell i guess ccp found a way to help them out..no new player now is going to want to live in 0.0 anyway..how is a new player gonna make money competing with older players that are going to fight over ded plexs..no new alliance is going to set foot in zero..then when ccp's knee pad pets take fountain,etc back and they will change it back..hmm i forsee alot of hi sec ganking and small gangware fights are going to be in low sec..because 0.0 is going to empty out because there will be no reason to live there..thank you ccp for ****ing up people's gameplay to kiss your dev pet's asses..hope a new better game than this comes out..u guy's suck
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Lt Pizi
Gallente Dark-Rising
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Posted - 2011.04.06 23:15:00 -
[3097]
Edited by: Lt Pizi on 06/04/2011 23:15:15 Oh i am sorry, you must suffer of multi-personalities problems, 4 indeed. Or you have 8 alts, 4 in thanatos and 4 in tengus, doing thanny+tengu comp in each sanct/haven. Not to mention you are supposing a haven will give you the same reward as a sanctum with this setup -------- in case you are not aware that eve is a MMO heres the suprise IT IS
so noone forces you to milk all the sanctums alone 23/7 -------------- I hereby bow myself to your respectable thinking and I aknowledge your thinking superiority. <<< thank you mate
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Lt Pizi
Gallente Dark-Rising
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Posted - 2011.04.06 23:29:00 -
[3098]
Originally by: balgara ever since intiative fell i guess ccp found a way to help them out..no new player now is going to want to live in 0.0 anyway..how is a new player gonna make money competing with older players that are going to fight over ded plexs..no new alliance is going to set foot in zero..then when ccp's knee pad pets take fountain,etc back and they will change it back..hmm i forsee alot of hi sec ganking and small gangware fights are going to be in low sec..because 0.0 is going to empty out because there will be no reason to live there..thank you ccp for ****ing up people's gameplay to kiss your dev pet's asses..hope a new better game than this comes out..u guy's suck
http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=balgara#kills
at the rate you pvp and loose ships youle be fine for the next 10 years
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Heathyy
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Posted - 2011.04.06 23:42:00 -
[3099]
So from the whole threadnaught the main gist I've gathered.
ppl that do not live in 0.0:
ty for making 0.0 more in-line with empire and low sec isk per hour ty for giving ppl a chance to attack 0.0 and setup there / have a chance vs long time settlers.
ppl that do:
why nerf something that was only crazy for players that have a passive income and still rat(or have other ventures), vs the average joe that just runs a couple of sanctums each week to pay for the stream of losses (which is probably 80-90% of an alliance amirite?).
then why make 0.0 more conflicting, why do fights inside alliances need to be force-patched in, whats stopping anyone making a large alliance to challenge a large alliance instead of ppl whining about large alliances existing comfortably isn't this the idea? ie part of the game.. very boring reading the never ending jita campers, the same old, boo large blob alliance fail.. without the blob you don't win (or better yet stand a chance) against the other blob its that simple.
I don't see this creating enemies inside an alliance just because they can't find anoms to run that is pretty weak if it was the intention. if anything I can see more ppl mining more ppl building more ppl belt chaining or maybe its back to WH isk.
I'm not in the tears crowd, or the pleased crowd. It'll be interesting to see what its like in a few months time, yet it comes across as a complete stab at large alliances or even fleets (for being too comfortable maybe?), less isk less blob, less lag.. more ppl back in empire.. which is where ill probably end up if I can't make enough isk to keep throwing ships into the fire. but maybe there will be less fire so it might work out. i do agree with the statement 'what will new alliances to 0.0 do with their useless systems?'. taking away the incentive to be in 0.0 doesn't make it more attractive to move out to it. the concept of the patch shot itself in the foot there.
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Everyone Get Safe
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Posted - 2011.04.07 00:00:00 -
[3100]
News for you guys, eve isn't meant to be easy. Remember back in the day before all this easy ISK when it was hard to rat or mine to buy the ship you really wanted? These days its asy for most to pay their eve subscription, furnish themselves in faction fitted ships and buy supers.
CCP has imbalanced the game by making it too easy for the bears. Now they're redressing the balance by making it harder to make isk and putting some more isk sinks into the game (hello clothes, piercings etc etc).
This is just the natural balance of things. You should be happy you had it so good for so long, and people that didn't plan for these tough economic times deserve what they get - begging outside 4-4 for the isk to buy just one more drake.
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XxCoeusxX
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Posted - 2011.04.07 01:04:00 -
[3101]
I hope you all realize this thread stopped being worth reading to CCP and players alike when the same five people posted for the 100th time each. You know who you are. We've heard what you've had to say and we don't care how well you think you know how 0.0 works or doesn't, state your opinion and move on. It doesn't matter how many times you reiterate the same garbage, it isn't going to bring anyone around to your view who isn't there already. We aren't posting here to get response from you or your opinion on our opinion, but rather a response from CCP who seems to be ignoring us.
Is CCP wrong for doing this? Maybe, time will tell.
Is CCP wrong in the way they are handling this (or not handling)? Yes, for sure.
Do we need to see the same ******* post six times a page? NO!
A wise man once said better to say nothing and leave people wondering rather then speaking and remove all doubt. Yet some of you just keep convincing us how stupid you really are.
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Saris Volto
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Posted - 2011.04.07 02:33:00 -
[3102]
In terms of the high-end sites that high-end players are after - Havens and Sanctums for normal factions, and Hordes for drones - the break-even compared to the current system's maximum of four is around the 3rd and 4th band (-0.5 to -0.8 space), which are -1 and +1 respectively. Below this, things get worse (0.0 to -0.2 systems won't get any high-end sites after the change), but the -0.9 to -1.0 band can potentially gain an extra six top sites with full upgrades. 26 of the 34 regions have at least one system in this security band, with half having 5 or more. So let me get this right?:
0.0 to -0.2 = no high ends -0.3 to -0.4 = 2 high ends -0.5 to -0.6 = 3 high ends -0.7 to -0.8 = 4 high ends -0.9 to -1.0 = 5 to 6 high ends
something like that with full upgrades?
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Tehg Rhind
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Posted - 2011.04.07 02:56:00 -
[3103]
Good job CCP. Definitely a step in the right direction. Ignore the c-bear junkies threatening to biomass. The day I bet on a crackhead going cold turkey because the price just went up is the day I stop smoking crack.
Also, interested to see what happens to PLEX prices over the next 2 months.
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Valhala King
Caldari United Space Sphere Coalition United Front Alliance
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Posted - 2011.04.07 03:00:00 -
[3104]
Edited by: Valhala King on 07/04/2011 03:01:08 here we go even more for those 0.0 sec, groups, orgs, corps, alliance's, that followed the ccp guidelines, regulations, requirment, followed the required time frames, trained the required skills to have and hold a system, spent the ikies, flew the upgrades, defended with not only pos, capsule, ship, mod, implants and hardwire loss's, built a system in 00. ccp just threw them all under the bus...talk about *u*king your player base..
why am i not shocked
no comments Yesterday is history, Tomorrow a Mystery, Today a Gift that is why We call it the Present.
"Sentinal Lives" a sleeper has awoken |
marcelojj
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Posted - 2011.04.07 03:20:00 -
[3105]
Plain and simple: i tried some Hubs tonight. It was the WORST game experience i had since i started playing. Missions are way funnier.
Right now i¦m already with one foot out of the game. Let¦s see what the next days will bring.
Fly safe.
marcelojj
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Peralandra
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Posted - 2011.04.07 07:30:00 -
[3106]
Originally by: Tehg Rhind Good job CCP. Definitely a step in the right direction. Ignore the c-bear junkies threatening to biomass. The day I bet on a crackhead going cold turkey because the price just went up is the day I stop smoking crack.
Also, interested to see what happens to PLEX prices over the next 2 months.
^^ THIS
For all the people still complaining... did you read the recent economic report? If you did, and understood it, you would know exactly why this change is going through. CCP know what they're doing, and why this needs to happen. It is their game after all, so just chill the funk out and let's see what happens...
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Insane Nutmunch
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Posted - 2011.04.07 07:44:00 -
[3107]
All good things have to come to an end, but that said this will change the way I play the game. The options I have will include :
1, Move my ratting alt back to Hi Sec and run missions to raise ISK. 2, Let my 3rd account go, no more buying Plexs.
If the ISK is not there to make, for the usual null sec drone, then for all the "C-bear hating ratter catchers" will have to remember that your "prey" will be reduced. Every action will have consequences. So while you are roaming around NC space wondering where all your usual victims have gone and why your kill rate has dropped, just remember your gloating here!
If the ISK generating opportunities are reduced, then players will alter their game play and it will be interesting to see how this effects Plex prices.
As for changing the map, I think changes will be minimal. The big changes will be for Alliances who rent out systems. With the reduction in ISK making opportunities per system, then rent will have to drop. Infrastructure requirements will stay the same, Jump Bridge systems etc.
I'll give it some time to calm down then decide what I'm going to do.
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nano bobcat
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Posted - 2011.04.07 08:20:00 -
[3108]
Originally by: Valhala King Edited by: Valhala King on 07/04/2011 03:01:08 here we go even more for those 0.0 sec, groups, orgs, corps, alliance's, that followed the ccp guidelines, regulations, requirment, followed the required time frames, trained the required skills to have and hold a system, spent the ikies, flew the upgrades, defended with not only pos, capsule, ship, mod, implants and hardwire loss's, built a system in 00. ccp just threw them all under the bus...talk about *u*king your player base..
yeah yeah, and you rat the f*ck enough ISK from them already.
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CBBOMBERMAN
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Posted - 2011.04.07 08:42:00 -
[3109]
This is for all those people who think that the blob will seaze to exist. You are smoking too much wakky tobaccy! No one wants to fight fair. Everyone wants to win and greater numbers can win you the war. Everyone gathers the biggest blob they can find and when they think its not enough they get a few mercs. Alliances always make promises to other entities and they come. This is not new thing. So there will always be the blob wether its alliance members, coalition members or mercs!
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nano bobcat
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Posted - 2011.04.07 08:52:00 -
[3110]
Edited by: nano bobcat on 07/04/2011 08:53:02
Originally by: CBBOMBERMAN This is for all those people who think that the blob will seaze to exist. You are smoking too much wakky tobaccy! No one wants to fight fair. Everyone wants to win and greater numbers can win you the war. Everyone gathers the biggest blob they can find and when they think its not enough they get a few mercs. Alliances always make promises to other entities and they come. This is not new thing. So there will always be the blob wether its alliance members, coalition members or mercs!
nobody expects the blob to disappear - but its very likely reduced by all pet f*gs who now live in a worthless space and cant carebear. Its a good thing.
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The Offerer
Minmatar
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Posted - 2011.04.07 09:01:00 -
[3111]
Edited by: The Offerer on 07/04/2011 09:01:45
Originally by: Tehg Rhind Good job CCP. Definitely a step in the right direction. Ignore the c-bear junkies threatening to biomass.
Ignoring your customers after screwing them over isn't the right practice. Threatening? Who's threatening? My alt account has been deactivated as of a couple of hours ago, this one will follow when I get bored enough. No one is threatening or "crying" or "whining". It's just the fact - when the game stops being fun and there's nothing you can look forward to, it's simply time to find another game. Simple.
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Kogh Ayon
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Posted - 2011.04.07 09:57:00 -
[3112]
Edited by: Kogh Ayon on 07/04/2011 10:00:10
Originally by: Insane Nutmunch All good things have to come to an end, but that said this will change the way I play the game. The options I have will include :
1, Move my ratting alt back to Hi Sec and run missions to raise ISK. 2, Let my 3rd account go, no more buying Plexs.
If the ISK is not there to make, for the usual null sec drone, then for all the "C-bear hating ratter catchers" will have to remember that your "prey" will be reduced. Every action will have consequences. So while you are roaming around NC space wondering where all your usual victims have gone and why your kill rate has dropped, just remember your gloating here!
If the ISK generating opportunities are reduced, then players will alter their game play and it will be interesting to see how this effects Plex prices.
As for changing the map, I think changes will be minimal. The big changes will be for Alliances who rent out systems. With the reduction in ISK making opportunities per system, then rent will have to drop. Infrastructure requirements will stay the same, Jump Bridge systems etc.
I'll give it some time to calm down then decide what I'm going to do.
Seems there were nobody in null sec before the Domination
Originally by: The Offerer Edited by: The Offerer on 07/04/2011 09:13:13
Originally by: Tehg Rhind Good job CCP. Definitely a step in the right direction. Ignore the c-bear junkies threatening to biomass.
Ignoring your customers after screwing them over isn't the right practice. Threatening? Who's threatening? My alt account has been deactivated as of a couple of hours ago, this one will follow when I get bored enough. No one is threatening or "crying" or "whining". It's just the fact - when the game stops being fun and there's nothing you can look forward to, it's simply time to find another game. Simple.
edit: And, yeah... I'm definitely not going to recommend this game to someone I know. I mean, what can I say? "The game is cool, complex and hard, but achieving the end game by going to unprotected PvP area is really going to be the end of your game, unless you join a large group of players that fight battles so big that the whole server lags for hours"
For those people sustain themself by ratting for plex and found PVP expensive because a rapier would takes 2Hours(!) ratting so the whole of his time should be in pvp otherwise he would have too much money to spend.
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Levistus Junior
Caldari Trojan Trolls Controlled Chaos
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Posted - 2011.04.07 10:01:00 -
[3113]
Originally by: Peralandra [
For all the people still complaining... did you read the recent economic report? If you did, and understood it, you would know exactly why this change is going through. CCP know what they're doing, and why this needs to happen. It is their game after all, so just chill the funk out and let's see what happens...
Dominion sov system, supercarriers, Technetium, PI, faction warfare and a few others I won't bother to name. All exquisite proofs how well CCP know what they're doing.
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Brannor McThife
Caldari
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Posted - 2011.04.07 10:32:00 -
[3114]
I think the changes to the exploration system broke Caldari (Guristas) High sec spawning...
-G
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Th3bl4ckr4bbit
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Posted - 2011.04.07 11:44:00 -
[3115]
I don't wanna troll but i can't resist....
about anoms : " Please note that these changes will take effect within the first week after deployment and will not all be updated immediately after the patch is deployed. "
Well changes were done already after i logged in.
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Myz Toyou
APOCALYPSE LEGION
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Posted - 2011.04.07 11:58:00 -
[3116]
Originally by: Insane Nutmunch
1, Move my ratting alt back to Hi Sec and run missions to raise ISK. 2, Let my 3rd account go, no more buying Plexs.
So that 2 characters less in the next blob, GJ CCP
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nano bobcat
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Posted - 2011.04.07 12:14:00 -
[3117]
haha, indeed... more are following (hopefully)
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Spc One
Gallente
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Posted - 2011.04.07 12:35:00 -
[3118]
Edited by: Spc One on 07/04/2011 12:35:48
1, Move my ratting alt back to Hi Sec and run missions to raise ISK. 2, Let my 3rd account go, no more buying Plexs.
So that 2 characters less in the next blob, GJ CCP
I already did that. -2 accounts. Maybe i'll reactivate them if i see sanctums in normal 0.0 again.
____________________________________________________________________________ Angel 0/A |
Malcanis
Caldari Alcohlics Anonymous IMPERIAL LEGI0N
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Posted - 2011.04.07 12:41:00 -
[3119]
Originally by: CCP Zymurgist CCP Greyscale is excited about the changes coming to anomalies. Read all about it here in his latest dev blog.
Thanks for holding the line, Greyscale.
Keep on interating!
o7
Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players. |
Les Rosco
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Posted - 2011.04.07 12:42:00 -
[3120]
Moved my isk maker Nightmare to Jita and is up for sale, since it won't be needed for generating the ISK I need to buy replacement ships for alliance operations in 0.0
If they want null to be emptier, then this patch will work at doing that. People won't be ratting near as much, and maybe PVP more. People will have to get industrial alts to fund their war toons, and I think the market out in null with all the stations will suffer.
Its a different world out here now, i'm very interested to see where it goes.
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