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Thread Statistics | Show CCP posts - 5 post(s) |

Lt Pizi
Gallente Dark-Rising
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Posted - 2011.04.05 23:34:00 -
[2881]
Originally by: Patri Andari Imagine how much easier this would have been if CCP had done the following:
Make upgrades and upkeep costs more in bad true sec and less in higher true sec yet leave the spawns somewhat the same in bad true sec and better as true sec improves.
Damn, I am a genius!
no you are not
a sanctum/haven makes 100m/h x4 is 400m ph is around 10b a day is 300b a month
so to achive the same goal (nerving the income by half ) the system cost would be 150b ....
now that would be an outcry =)))
(the 100m/h is not my number it was stated by the carbears that run em in this thread)
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Pinky Denmark
The Cursed Navy Important Internet Spaceship League
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Posted - 2011.04.05 23:42:00 -
[2882]
When you are rounding up/down it looks like you are screwing over more systems than you would from just making it follow the actual tru-sec without rounding...
instead of having 0.0 to -0.2 band you chose to have a 0.0 to -0.24 band which will have a larger negative impact then on a lot of systems... why can't you just use the decimals and make them count? -
I'm a nice guy!! But plz hook me up with some pew pew... |

ovenproofjet
Caldari Therapy. R.A.G.E
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Posted - 2011.04.06 00:09:00 -
[2883]
I would jsut like to point something out...
CCPs own economist said in the latest QEN that there need to be more isk SINKS in Eve, not less isk faucets. I have to say I agree, Eve has lost massive isk sinks in the last year, the main one being NPC sold goods...this just seems like the completely wrong idea to solve isk inflation in Eve
Mind you if CCP can't even listen to their own employees then how can we expect them to listen to players, let alone the CSM? I really am amazed with the ability of one single minded and blinkered employee to affect such large swathes of a companies customer base.
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Liang Nuren
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Posted - 2011.04.06 00:13:00 -
[2884]
Edited by: Liang Nuren on 06/04/2011 00:15:36 Greyscale is a member of a team. He hardly did it in a vacuum. 
-Liang
Ed: Hey, found this in the dev blog!
Originally by: Dev Blog Though the Central Bank of EVE does not see a reason for alarm, it has voiced its concerns and proposed changes to be made to the faucet/ISK balance, which might include anything from bounty changes and NPC price changes to changes in taxes.
-- Eve Forum ***** Extraordinaire On Twitter
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Lt Pizi
Gallente Dark-Rising
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Posted - 2011.04.06 00:15:00 -
[2885]
Originally by: ovenproofjet I would jsut like to point something out...
CCPs own economist said in the latest QEN that there need to be more isk SINKS in Eve, not less isk faucets. I have to say I agree, Eve has lost massive isk sinks in the last year, the main one being NPC sold goods...this just seems like the completely wrong idea to solve isk inflation in Eve
Mind you if CCP can't even listen to their own employees then how can we expect them to listen to players, let alone the CSM? I really am amazed with the ability of one single minded and blinkered employee to affect such large swathes of a companies customer base.
You're seeing this first because it was an obvious target that's relatively easy to implement. We're conducting an ongoing review of nullsec issues at the moment, with items on the agenda including force projection tweaks, conquest mechanic adjustments and improvements to the nullsec industrial landscape. Keep your eyes peeled for more updates as the year progresses, and let us know in the comments if there are any other areas in need of some love that you'd like to see brought to the top of our priorities.
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Amber Villaneous
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Posted - 2011.04.06 01:52:00 -
[2886]
Originally by: Liang Nuren
-Liang
Do you actually play EVE or just use the forums?
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weasle350
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Posted - 2011.04.06 02:09:00 -
[2887]
Originally by: Lost'In'Space
Originally by: weasle350 If you take away sanctums (which equal isk), people are not going to go and lose ships in pvp.
Why do some go on about how people will no longer PvP after this nerf, did you guys start to play eve after the dominion?
No i started playing in Apocrypha, and i know that grinding belts was like eating cardboard. And high-sec is just plain gay. |

Lord buffet
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Posted - 2011.04.06 02:12:00 -
[2888]
Horrible guess work. Fix the lag issues so we can have decent fleet wars. Listen to your customers. Why mess with this and hangar stuff when you have people leaving because of lag issues???
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Fredrick Engly
Insorum Industries Intergalactic Exports Group
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Posted - 2011.04.06 02:51:00 -
[2889]
Edited by: Fredrick Engly on 06/04/2011 02:51:48 CCP you will soon start to see being reported on in the gaming press media outlets. Lets see what that does to your present and future subscriber base.
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Laventhros Ormus
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Posted - 2011.04.06 04:27:00 -
[2890]
The Alliance I am a part of has been in the same space it has occupied for over 3 years. Before Sanctums even existed.
You REALLY think that we're going to move anywhere because you make some space a bit more useful then others?
CCP obviously doesn't play its own game.
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Lost'In'Space
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Posted - 2011.04.06 04:29:00 -
[2891]
Originally by: Fredrick Engly Edited by: Fredrick Engly on 06/04/2011 02:51:48 CCP you will soon start to see being reported on in the gaming press media outlets. Lets see what that does to your present and future subscriber base.
Why would they get reported in gaming press, and for what reason?
You do know that 0.0 population is only 10% of the player base? and even less are the ones who are *****ing about this change. For every whine you see, there's probably 9 more who are happy with this change.
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Amda Tori
Minmatar
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Posted - 2011.04.06 05:01:00 -
[2892]
Edited by: Amda Tori on 06/04/2011 05:03:21
Anomaly Nerf -> Less ISK on market -> More Bots to grind for ISK -> and the price on majority of items will drop significantly.
GG CCP Great way to fix things. I feel free to explore only within boundaries. |

Gabriel Grimoire
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Posted - 2011.04.06 05:36:00 -
[2893]
Originally by: Amber Villaneous Interesting, I found a secret addendum to the QEN. It seems that 37.8% of all forum post are made by Liang and of all those 99.3% show a hiden desire to suck off CCP employees.
  
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Cyzlaki
Interstellar eXodus BricK sQuAD.
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Posted - 2011.04.06 06:11:00 -
[2894]
Is there any way we can stop this change from being implemented, or is it too late for us?
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Lost'In'Space
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Posted - 2011.04.06 06:22:00 -
[2895]
Originally by: Cyzlaki Is there any way we can stop this change from being implemented, or is it too late for us?
Few hours left for the patch to go through, what do you think?
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Justin Cody
Caldari Instant Annihilation Everto Rex Regis
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Posted - 2011.04.06 06:24:00 -
[2896]
Originally by: Lost'In'Space
Originally by: Cyzlaki Is there any way we can stop this change from being implemented, or is it too late for us?
Few hours left for the patch to go through, what do you think?
There never was a chance. Remind people that profit is the difference between revenue and expense. This makes you look smart. Scott Adams
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Azhpol
Gallente
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Posted - 2011.04.06 06:31:00 -
[2897]
Originally by: Lost'In'Space
Originally by: Fredrick Engly Edited by: Fredrick Engly on 06/04/2011 02:51:48 CCP you will soon start to see being reported on in the gaming press media outlets. Lets see what that does to your present and future subscriber base.
Why would they get reported in gaming press, and for what reason?
You do know that 0.0 population is only 10% of the player base? and even less are the ones who are *****ing about this change. For every whine you see, there's probably 9 more who are happy with this change.
I wasn't gonna post in this thread, but 
90% of 0.0 is not happy about losing our major income. Not everyone sees the change as a whole as bad, but even then its only like 25% who are not opposed. After this change subcap pilots will be pretty broke out here, since every sanctum will have a carrier alt grinding it 23/7 from now on, since sancs will be REALLY easy to find(5-6 each in the truesec -1.0 I hear) but really concentrated in just a couple systems. There goes my hopes of actually flying fun ships in 0.0 instead of sticking to T1 
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Zey Nadar
Gallente Unknown Soldiers Wildly Inappropriate.
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Posted - 2011.04.06 06:36:00 -
[2898]
Originally by: ovenproofjet I would jsut like to point something out...
CCPs own economist said in the latest QEN that there need to be more isk SINKS in Eve, not less isk faucets. I have to say I agree, Eve has lost massive isk sinks in the last year, the main one being NPC sold goods...this just seems like the completely wrong idea to solve isk inflation in Eve
Mind you if CCP can't even listen to their own employees then how can we expect them to listen to players, let alone the CSM? I really am amazed with the ability of one single minded and blinkered employee to affect such large swathes of a companies customer base.
I agree with eve needing more isk sinks. The most elegant solution which I think nobody would oppose would be to introduce more NPC-sold goods again. I hope there are lots of them coming in incarna. And I think changing your appearance at station shoud cost isk etc.
The other thing would be to reduce insurance, or heck, remove it completely. I just don't want isk-faucets being removed from where they are needed the most to keep nullsec active and happy.
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Quincy Taggart
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Posted - 2011.04.06 07:41:00 -
[2899]
Dumbasses...don't take away the player income, take away the play to pay ability. Totally FU'd up.
Bad CCP, Bad!
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nano bobcat
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Posted - 2011.04.06 08:15:00 -
[2900]
go for better space then if your income is farming sanctums. That easy.
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Blackbrock
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Posted - 2011.04.06 08:44:00 -
[2901]
Originally by: nano bobcat go for better space then if your income is farming sanctums. That easy.
Uh....
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BinaryData
Gallente Segmentum Solar Intergalactic Exports Group
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Posted - 2011.04.06 09:00:00 -
[2902]
Originally by: Blackbrock
Originally by: nano bobcat go for better space then if your income is farming sanctums. That easy.
Uh....
I'll finish your sentence..
Uhh.. Dude your stupid.
CCP also did this to combat the botters from NC, Red Alliance, White Noise, etc...
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UKM Thorgrim
Caldari Shadows Of The Federation R.A.G.E
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Posted - 2011.04.06 09:11:00 -
[2903]
all you have done is slow down the PVP on 0.0 as now people will have to rat for longer to replace ships. thanks CCP for F*%"*#G over the PVP players again..
Just for once listen to your customer base. Honour & Steel. |

Zey Nadar
Gallente Unknown Soldiers Wildly Inappropriate.
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Posted - 2011.04.06 09:15:00 -
[2904]
Originally by: nano bobcat go for better space then if your income is farming sanctums. That easy.
Sigh. All thats needed is for me to plant a cloaky covcyno alt in that 'valuable' system 24/7 and lets see how many people actually go out and try to farm those 'valuable' anomalies. The problem in that there are so few of them is this. Easy to disrupt.
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Rooli Pelaaja
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Posted - 2011.04.06 09:27:00 -
[2905]
Originally by: Zey Nadar
Originally by: nano bobcat go for better space then if your income is farming sanctums. That easy.
Sigh. All thats needed is for me to plant a cloaky covcyno alt in that 'valuable' system 24/7 and lets see how many people actually go out and try to farm those 'valuable' anomalies. The problem in that there are so few of them is this. Easy to disrupt.
haha WI. ...
seriously can't handle 1 cloaky afk dude? hahha
didn't deserve that space anyway
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nano bobcat
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Posted - 2011.04.06 09:28:00 -
[2906]
Originally by: Zey Nadar
Originally by: nano bobcat go for better space then if your income is farming sanctums. That easy.
Sigh. All thats needed is for me to plant a cloaky covcyno alt in that 'valuable' system 24/7 and lets see how many people actually go out and try to farm those 'valuable' anomalies. The problem in that there are so few of them is this. Easy to disrupt.
I've got a spy-alt for ratting in branch, there are some roamers but almost no afk cloakers. You live in a wrong region, I would say.
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End User
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Posted - 2011.04.06 09:35:00 -
[2907]
Quote:
seriously can't handle 1 cloaky afk dude? hahha
didn't deserve that space anyway
cool, where do you live again? lets see how you handle a week of 1 cloaked guy in your system. then an epic black ops bridge followed by another week of the same guy.
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eye RZ
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Posted - 2011.04.06 09:36:00 -
[2908]
Мне вот интересно, сотрудники ССР работают на чистом энтузиазме что ли? Или может ваши учредители не в курсе, чем вы там занимаетесь? Чтобы набрать 10кк и больше подписчиков вам надо упрощать игру, а не усложнять её как сейчас. Вы должны понимать, что большинство игроков на планете Земля - карибасы (ПВЕ-шники), им не нужны постоянные войны за что-либо. Придумайте уже что-то новенькое, а то опять очередной бред.
Извините за русский.
З.Ы. Любителям пострелять: больше карибасов - больше целей, надеюсь вы это понимаете.
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Th3bl4ckr4bbit
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Posted - 2011.04.06 09:46:00 -
[2909]
Originally by: BinaryData
Originally by: Blackbrock
Originally by: nano bobcat go for better space then if your income is farming sanctums. That easy.
Uh....
I'll finish your sentence..
Uhh.. Dude your stupid.
CCP also did this to combat the botters from NC, Red Alliance, White Noise, etc...
You are 100% wrong let me explain .....
Less isk in a system ? people will farm somewhere else, so system will be empty or close to be. With time, small gangs will avoid empty sytems because of the " no-target = no fun ". We call this the Drone Region Syndroma :) Then it will be empty enough to implement bots... Of course they won't have sanctums Heven or whatever names of top anomalies but they don't care as they farm 23h/7 days a week. So it's just helping the bots to have some space cause Drone Region is already 100% full of bots and they need more space :)
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Bill Andrex
Caldari The Knights Templar R.A.G.E
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Posted - 2011.04.06 09:46:00 -
[2910]
This is a stupid change on behalf of CCP. CCP Greyscale might be happy at the changes over his morning coffee, but us players are certainly not happy at the changes proposed.
The current system is fine, it works well and does what it intended. Now we are moving to a system that works well but doesn't do what it intended in the first place. The idea was to spread people about in nullsec so that systems could sustain a higher 0.0 population.
CCP have now gone ahead and shot that idea in the foot. It will now be harder for newer up and coming Alliances to carve out a living in 0.0. It won't effect existing 0.0 Alliances as they make their ISK from moon goo, all CCP you have done here is gimp the little guy who is trying to make a living.
The little guy is going to spend less time in fleets and more time trying to scratch out a living to make a little ISK to replace his losses. Why take away the incentive for people to move from empire to 0.0?
CCP you have dropped the ball here. 
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