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Mr LaForge
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Posted - 2011.04.10 12:54:00 -
[1]
-incoming anecdotal evidence-
Before the patch which I will dub "fun time", I could scan about twenty to forty systems and find an assortment of sites in high sec with lvl 4 skills and a full leveled cov ops with 2 rigs. After the patch I'm not even finding the noob anom sites that you can find on the ship scanner(which is very odd). Before someone says that someone already did them, I looked around five systems this just as the server came up, even today with no one in local. Maybe the sleepers ran them?
Something else I have also noticed is that it is now randomly very difficult now to scan down certain anoms, particularly radars. Whereas before I could go down to 1AU and get a hit I'm now having to go to 0.25 and sometimes it is still not hitting. I'm using the same formations that I used before the patch and same techniques.
I have looked over my previous profiles from the past few weeks and after fun time was over I'm seeing a significant drop in the quality of sites and site number in general. Has anyone else had this problem?
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Tarasina
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Posted - 2011.04.10 13:05:00 -
[2]
Edited by: Tarasina on 10/04/2011 13:07:32 Thanks to the sanctum/haven nerfs, nullsecplayers are now in hisec doing all the anomalies, that is why you don't find them.
/Sarcasm
Not all systems have anoms I guess, I've found plenty of those in my travels.
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Burnharder
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Posted - 2011.04.10 13:15:00 -
[3]
My guess is that you've got your scanner on "Ships" only, by mistake. This is how I managed to make sites invisible to my scanning efforts .
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Mr LaForge
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Posted - 2011.04.10 13:27:00 -
[4]
Originally by: Burnharder My guess is that you've got your scanner on "Ships" only, by mistake. This is how I managed to make sites invisible to my scanning efforts .
No, I have my filter set to signatures and anoms. I don't do combat probing.
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PanKrolik
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Posted - 2011.04.10 13:37:00 -
[5]
Edited by: PanKrolik on 10/04/2011 13:39:04 Edited by: PanKrolik on 10/04/2011 13:38:21 Not sure about hisec but in npc 0.0 it seems that amount of signatures droped by like 50+%. Pocket that was crawling with sites got like 6 sigs total in like 16 systems. It could be partialy atributed to mass probing for new plexes but not when you are scaning just after DT.
Also it seems that there was also quite significant drop in wild anoms numbers in those systems.
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Rob Crowley
State War Academy
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Posted - 2011.04.10 13:38:00 -
[6]
The majority opinion on this seems to be that signature respawning is broken and only happens at DT since the patch. So if this is true then it could be expected that the only sites you can still find a while after DT are the ones that are very hard to scan down so only few people can do them.
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Ryan Starwing
Gallente Cryptonym Sleepers Test Alliance Please Ignore
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Posted - 2011.04.10 15:05:00 -
[7]
I checked a whole region for sites (spent all day) and all I was able to get on scan was a few dozen wormholes, alot of gravs, a realy annoying to scan down radar and mag site, a few ladar sites, a half dozen drone plexs, but not a single pirate faction plex that I was looking for. 
I think plex spawning is broken and only time you can get one is right after dt, and thats not realy fair for people in the us tz.
I feel that CCP's goal is to reduce number of people in 0.0 so they dont have to fix their programming that they broke with dominion, and just half to add a few new missions from time to time.
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Doctor Badger
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Posted - 2011.04.10 15:13:00 -
[8]
Entirely anecdotal, but I'm using the career agent missions to grind faction standing for an alt. The first scanning mission requires only the use of the built-in scanner, not probes, but I couldn't find the signature at all. After the next downtime three tutorial signatures showed in system.
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Angeliena
Caldari Eye of God United Front Alliance
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Posted - 2011.04.10 16:19:00 -
[9]
The Great Depression of 2011 has started!
It's not just high and low sec exploration sites that have been broken since patch day, it's all 0.0 sites too.
Up here in 0.0 land sites ONLY spawn ONCE after downtine and that's it. We have noticed this change for five consecutive days.
We have no more 6/10s at all and very few other combat sites.
This is not speculation any more it's been confirmed by our resident ninja plexer, a professional site ninja who scans three regions a day (over 100 systems) 
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Chris Omen
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Posted - 2011.04.10 17:37:00 -
[10]
I haven't found any sites for a while either. Something has changed with signatures.
If this is true, then it sucks for US people as most sites are gone by the time I get on.
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Batelle
do you
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Posted - 2011.04.10 18:09:00 -
[11]
respawn mechanics seem borked in 0.0 too.
--------------------------------------------- EC-P8R... You will never find a more wretched hive of scum and villainy. |

JitaPriceChecker2
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Posted - 2011.04.10 18:59:00 -
[12]
Sigs only respawn after dt ?
I like it since i play often then.
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eyeoffgod
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Posted - 2011.04.10 19:21:00 -
[13]
Originally by: JitaPriceChecker2 Sigs only respawn after dt ?
I like it since i play often then.
lol i don't mind that either as I too play after dt; however a) its not very fare for my US bros b) the sigs are not re spawning like they used to after a random timer, and c) 6/10s have gone, once upon a time there used to be several appearances of 6/10s across our constellation and across other constellations in the region....not any more...combat plexs have been heavily nerfed in 0.0 or if we are very lucky it's just a temp bug that ccp will kindly fix soon
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Baenus
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Posted - 2011.04.10 19:23:00 -
[14]
I can confirm that sigs only spawn after downtime. I used Adacyne as the test system. Before this last patch you could expect 4-6 sigs in adacyne at any one time. Now right after downtime you still get about the same and possibly a wh. Once those were cleared I checked back every hour (I was off work with nothing else to do). Results? 0 sigs respawned the entire day.
So, apparently in true CCP fashion, a "fix" for something that wasn't broken, broke it. I suggest petitioning it about every day, I know I plan to.
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Thanael
Gallente 4S Corporation Morsus Mihi
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Posted - 2011.04.10 19:39:00 -
[15]
Spent several hours scanning today, a good 30-40 systems at least, and systems that are usually empty and yield at least 3-4 (GOOD) plexes and a bunch of crap ones. Got nothing, except a few of the sites that noone does cause they are a waste of time.
If CCP managed screw exploration sites while nerfing the crap out of anomalies, well congratulation, you completely destroyed the income source of 80+% of nullsec players. GG!
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Cyn0 A17
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Posted - 2011.04.10 20:24:00 -
[16]
Edited by: Cyn0 A17 on 10/04/2011 20:24:52 Way to go ccp on the nerf to us tz on top of 0.0 anoms, and no exploration and no anoms leaves the massivly overcrowded belts (not practical) and level 4's as active income sources. I was all like no sanctums well I can grind angel standings or try to do some exploration, but I dont mind getting bad drops, but I wasnt even getting plexs. I checked 100+ systems for sites and got nothing.
EDIT:Not going to do mining for if I got to do that to make isk then I will cancle my account or bot. Also you can't have my stuff.
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Wayson
Minmatar Sigma Affiliates
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Posted - 2011.04.10 20:41:00 -
[17]
Finding nothing except for wormholes here.
Something's definitely broken, I'm not even finding gravs or mags.
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JitaPriceChecker2
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Posted - 2011.04.10 20:51:00 -
[18]
I personally wouldnt mind a permanent nerf.
Since Apocrypha exploration became more like farming and job than actual exploration. I wish that feeling could come back.
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WizWaz
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Posted - 2011.04.10 21:05:00 -
[19]
Oh hai Mr. LaForge 
Up in 0.0 land where I come from, we've had 2 7/10s and 3 8/10s spawn in one constellation in the last 2 days (those are simply ones that I have PERSONALLY heard of/run.
The drops do seem to be borked..8/10s both dropped nothing but overseer.
My personal theory is that CCP fixed/boosted the plex upgrades to compensate for lack of anoms.
There are a set number of plexes per region/for all of eve, and there can never be more than that number. With the upgrades drawing more plexes to those upgraded systems, there are much less spawning in other areas.
Just my two cents.
-Wiz
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Alastanir
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Posted - 2011.04.10 21:48:00 -
[20]
Edited by: Alastanir on 10/04/2011 21:50:57
I can confirm the drying up of sites. All I've found since the update is 2 gravs, 1 plex, and the rest were wh's... dozens and dozens of wh's -- and I probably dropped close to 600 probes in finding those.
They nerfed PI, now scanning. I'm almost afraid to try something new to generate income because with this track record CCP will most likely nerf the next thing I try to make ISK.
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DeMichael Crimson
Minmatar Republic University
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Posted - 2011.04.10 22:06:00 -
[21]

I have to say reading this thread is very depressing to say the least.
I have about 20 different exploration routes set up in different Factions space which has always guaranteed multiple signatures in each system. I'll have to go check them now and post my report to either confirm or deny the alleged exploration nerf.
DMC

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dexington
Caldari Baconoration
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Posted - 2011.04.11 00:07:00 -
[22]
Originally by: DeMichael Crimson
I have about 20 different exploration routes set up in different Factions space which has always guaranteed multiple signatures in each system. I'll have to go check them now and post my report to either confirm or deny the alleged exploration nerf.
I've checked, double and triple checked in caldari space, no sites respawn once the site spawned by the server downtime has been completed. The route i normally use is 10 systems, and i know this is not enough always get a combate site, but i have run the route with around 1 hour intervals and nothing new will spawn, not even anom's. I multiple times extended the route to go though an additional 10 system, which all gave the same result. Half way through the server uptime period i've not seen any sites except wormhole and and a total of 3-4 ladar sites.
Last night i decided to leave caldari space and try gallente space, and i was quite surprised to see anom's in some of the systems. I don't know if this means that not all systems are affected, but at this point i've given up doing more exploration then one run right after the server downtime.
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Spooky69
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Posted - 2011.04.11 00:54:00 -
[23]
I meant to post earlier but was called away.
I ran 25+ systems today(Sunday) after DT, all in low sec Caldari space, found my first combat after an hour or so, Provisional guristas outpost, which escalated into a major low sec system(I won't say which but its an easy guess).
I scanned the system and found an annex, ran that with no luck, jumped into the next system and found another ran that, still nothing, at that point I got called away, but it seems to me that CCP have decided to put more lucrative combat sites in highly trafficked systems.
I never had a sniff of a DED plex all day, where as last week I would have only run 10-15 systems before I was happy with my haul of shinnies :P
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Paikis
Red Federation
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Posted - 2011.04.11 02:55:00 -
[24]
Edited by: Paikis on 11/04/2011 02:55:20 On the one hand this is clearly a bug and needs to be fixed.
On the other hand, I'm finding it completely hillarious that US players are screaming not fair! when for the first time (ever I think) they are the ones disadvantaged due to timezones. I can't remember the number of times I've mentioned something along the lines of "gee, I wish I could participate in MMO_08's live events, but they all happen when I'm at work/sleep"... and been told to suck it up by players in the US. And to even suggest that something be changed so the non-US TZ players can participate in them? Heaven forbid!
So you can see why I'm torn. On the one hand 'suck ****, shame you're in the WRONG TIMEZONE! hahahaha'... but on the other hand, it really isn't fair and should be fixed. Just remember this next time someone from Australia or Europe/Britain mentions how it sucks playing in our timezones... just remember.
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Timur Altair
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Posted - 2011.04.11 03:15:00 -
[25]
This is effecting all re spawns in his sec, low, 0.0 and also in wormholes. Fix this please...forget about your rainbow pony forums.
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Aldo Bridger
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Posted - 2011.04.11 03:28:00 -
[26]
Originally by: Paikis Just remember this next time someone from Australia or Europe/Britain mentions how it sucks playing in our timezones... just remember.
Not sure if troll. I play with more europeans than fellow americans due to having a graveyard shift job. Never heard any of them remark on TZ issues aside from the occasinal aussie who hates downtime, but well, it has to happen during someone's primetime. vov
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Paikis
Red Federation
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Posted - 2011.04.11 03:40:00 -
[27]
Edited by: Paikis on 11/04/2011 03:41:10
Originally by: Aldo Bridger
Originally by: Paikis Just remember this next time someone from Australia or Europe/Britain mentions how it sucks playing in our timezones... just remember.
Not sure if troll. I play with more europeans than fellow americans due to having a graveyard shift job. Never heard any of them remark on TZ issues aside from the occasinal aussie who hates downtime, but well, it has to happen during someone's primetime. vov
Not a troll.
I do play with some Americans, and alot of you can be cool... shame about the majority that give those guys a bad name. It just seems funny that whenever I mention something about timezones (doesn't happen often) that I get told to suck it up, yet here we have a thread all about how its unfair to americans that the server reset occurs while they're sleeping. Funny how things aren't so easily ignored when the shoe is on the other foot.
EDIT: I do understand that it has to happen during someone's prime time, and I understand why it is usually mine (aussie) but that doesn't mean I have to like it. It also doesn't make it any less funny hearing the QQ from people who are used to being catered to.
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Idassa
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Posted - 2011.04.11 03:40:00 -
[28]
Originally by: Paikis Edited by: Paikis on 11/04/2011 02:55:20 So you can see why I'm torn. On the one hand 'suck ****, shame you're in the WRONG TIMEZONE! hahahaha'... but on the other hand, it really isn't fair and should be fixed. Just remember this next time someone from Australia or Europe/Britain mentions how it sucks playing in our timezones... just remember.
You ought to bear in mind that the vast majority of us who play in US / Canadian timezones have never (and would never) be such pitiful trolls as the people who crow about timezones and the relative advantages / disadvantages they incur. Explorers in particular tend to be a courteous bunch, in my experience, unless competing for a site... then the gloves come off!
I'll also add my voice to this thread. Over the 3-4 days following the patch, I scanned approximately 40-50 systems in the hours prior to downtime, in a relatively low-traffic region. I found one site in a dead-end system in all those days, when I usually average 2 DED sites per day. The total number of sites also seems way down.
I watched a dozen systems very closely for about 5 or 6 hours one night, before downtime. No decent sites, and no sites at all respawned in those systems over the course of those several hours. Following downtime, I checked 6 of those same systems. 6 new sites, total.
I completely support the "only respawning at downtime" theory (it has been my own theory for about 3 days now, as it happens). Lets get this FIXED QUICKLY!
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Jon Whayne
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Posted - 2011.04.11 06:24:00 -
[29]
There are several threats in the forums now regarding the same - let's call ist - 'bug'.
When will a CCP Dev respond to all the thaughts and clear it up?
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Patient 2428190
DEGRREE'Fo'FREE Internet Business School
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Posted - 2011.04.11 06:47:00 -
[30]
Why, oh why does this thread pop up every. single. patch.
No, sites are spawning just fine. Sorry you haven't found any, but that is the nature of the RNG mistress. ...Then when you stopped to think about it. All you really said was Lalala. |
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khazak mokl
Amarr Black Viper Nomads
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Posted - 2011.04.11 07:17:00 -
[31]
If this is true and exploration is borked and all you can find is WH's then come on into them as its might be a depression out in empire but in WH's the sun is always shining. There is more money to be made in them than anywhere else in eve for only a little managable risk. Come and search out for the elusive 'nano-ribbons' and strike it rich.

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Halathea
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Posted - 2011.04.11 08:25:00 -
[32]
Originally by: Patient 2428190 Why, oh why does this thread pop up every. single. patch.
No, sites are spawning just fine. Sorry you haven't found any, but that is the nature of the RNG mistress.
Perhaps because they were actually fiddling around with the mechanics? And it's absolutely plausible that while they were nerfing the crap out of nullsec and adding the new sites, the screwed up something majorly, like they ALWAYS do...
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Powie XIII
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Posted - 2011.04.11 08:52:00 -
[33]
Scanned 102 systems the other day, and 72 systems today. Not a single radar.
A Dev reply would be greatly appreciated.
If indeed they nerfed it, they should say so.
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Kaelea Selene
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Posted - 2011.04.11 09:21:00 -
[34]
It sure is Broken only after DT is the only spawn apart from wormholes they seem to be the only things spawning at anytime.
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namelessclone01
Caldari blackbox ops
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Posted - 2011.04.11 10:08:00 -
[35]
respawn mechanics is indeed broken and needs fixing.. a dev response would certainly be appreciated.
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Gayzero
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Posted - 2011.04.11 10:10:00 -
[36]
I can confirm - I scanned 30 systems in GW and I found no single signature (complex, combat site). Thats very strange - i was doing it for a very long time in nov/dec 2010 and there was NO situation like this - I was able to find at least ONE signature.
Somenthing has got broken. Please fix it.
BTW - the changes u made to the anomaly/plex mechanics were not wise.
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DeMichael Crimson
Minmatar Republic University
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Posted - 2011.04.11 12:21:00 -
[37]
Just before the patch I had gained 2 expeditions which I spent the past couple of days working. I saw these threads in the Forum about exploration being nerfed and or the spawn mechanic being broken and since I had just completed the expeditions, decided to do a little bit of spot checking.
I must say I don't like the results.
For the record, my regular exploration routes usually will have up to half a dozen signatures per system with about the same amount of anomaly's, if not more. I also have 'special' exploration routes that usually have up to 2 dozen signatures with twice as many anomaly's per system.
I decided to first check out a new area which had low population count and was located away from major mission/trade hubs just for comparison. Needless to say, I didn't find it any different than what my regular route had. Now I only checked a small portion of one of my regular routes. I should have found way more signatures than what was there. I then decided to check one of the systems in the 'special' routes and yes, it too was disappointing.
New area Systems checked = 5 Anomaly's = 4 Signatures = 10 W-hole = 5 Combat = 3 Ladar = 2
Regular area Systems checked = 5 Anomaly's = 1 Signatures = 7 W-hole = 2 Grav = 5
Special area Systems checked = 1 Anomaly's = 23 Signatures = 12 W-hole = 1 Ladar = 1 Grav = 6 DED plex = 2 Radar = 1 Mag = 1
The Radar site only had one can but it dropped 2 Decryptors and 19 manufacturing items. The Mag site had 5 cans but only dropped 1 Fried Interface Circuit and 1 Charred Micro Circuit.
WTF is up with that?
Now I usually find a few Radar and Mag sites along with combat sites in my regular routes and have always found quite a few in the special routes. Now I know the amount of systems I checked isn't a lot but I do know what to expect from these routes. What I found is nowhere near the norm.
The Anomaly's and Combat sites in the New and Regular areas were Rogue Drone. The DED plexes was also Rogue Drone. The Anomaly's in the Special area was a mix of both Rogue Drone and Pirate NPC Faction.
As of right now, I have to agree with the majority.
Yes, exploration is broken now. It was working just fine before the patch.
I guess CCP has never heard of Murphy's Law #1 - If it isn't broken, don't mess with it.
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Emperor Salazar
Caldari Remote Soviet Industries
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Posted - 2011.04.11 12:29:00 -
[38]
I farm in Lonetrek/Citadel/sometimes Forge. I use the DSP method to find sites. I only do combat sites.
This weekends tally (approx 15 hours total scanning):
7 Gurista Watches. 4 Escalations, 5 DG spawns, 2 full escalations, 1 Pithi-A-type booster. 1 Epsilon Implant in one of the watches that did not escalate. A few other misc. faction drops.
4 Gurista Vigils. 1 Escalation, dead ended. 3 DG spawns, 1 dropped DG invuln. No other notable drops.
12 Gurista 4/10s. Various drops, 3 dropped nothing, 3 dropped c-type booster.
Difficulty to probe sites has not changed (getting same percentages at respective ranges as I always do).
Everything is fine.
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dexington
Caldari Baconoration
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Posted - 2011.04.11 12:32:00 -
[39]
Originally by: Emperor Salazar I farm in Lonetrek/Citadel/sometimes Forge. I use the DSP method to find sites. I only do combat sites.
This weekends tally (approx 15 hours total scanning):
7 Gurista Watches. 4 Escalations, 5 DG spawns, 2 full escalations, 1 Pithi-A-type booster. 1 Epsilon Implant in one of the watches that did not escalate. A few other misc. faction drops.
4 Gurista Vigils. 1 Escalation, dead ended. 3 DG spawns, 1 dropped DG invuln. No other notable drops.
12 Gurista 4/10s. Various drops, 3 dropped nothing, 3 dropped c-type booster.
Difficulty to probe sites has not changed (getting same percentages at respective ranges as I always do).
Everything is fine.
nice try troll....
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Emperor Salazar
Caldari Remote Soviet Industries
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Posted - 2011.04.11 12:38:00 -
[40]
Edited by: Emperor Salazar on 11/04/2011 12:38:05 I'll be on tonight at about 1800 EST. I plan to probe for 6-8 hours. If anyone would like to tag along and see for a fact that nothing is wrong, feel free to message me.
Except that dexington douche, who is a whiney troll.
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DeMichael Crimson
Minmatar Republic University
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Posted - 2011.04.11 12:42:00 -
[41]
Originally by: Emperor Salazar I farm in Lonetrek/Citadel/sometimes Forge. I use the DSP method to find sites. I only do combat sites.
This weekends tally (approx 15 hours total scanning):
7 Gurista Watches. 4 Escalations, 5 DG spawns, 2 full escalations, 1 Pithi-A-type booster. 1 Epsilon Implant in one of the watches that did not escalate. A few other misc. faction drops.
4 Gurista Vigils. 1 Escalation, dead ended. 3 DG spawns, 1 dropped DG invuln. No other notable drops.
12 Gurista 4/10s. Various drops, 3 dropped nothing, 3 dropped c-type booster.
Difficulty to probe sites has not changed (getting same percentages at respective ranges as I always do).
Everything is fine.
I see you've trained Forum Troll level 5. Now climb back into the hole you crawled out from.
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Emperor Salazar
Caldari Remote Soviet Industries
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Posted - 2011.04.11 12:51:00 -
[42]
Originally by: DeMichael Crimson
Originally by: Emperor Salazar I farm in Lonetrek/Citadel/sometimes Forge. I use the DSP method to find sites. I only do combat sites.
This weekends tally (approx 15 hours total scanning):
7 Gurista Watches. 4 Escalations, 5 DG spawns, 2 full escalations, 1 Pithi-A-type booster. 1 Epsilon Implant in one of the watches that did not escalate. A few other misc. faction drops.
4 Gurista Vigils. 1 Escalation, dead ended. 3 DG spawns, 1 dropped DG invuln. No other notable drops.
12 Gurista 4/10s. Various drops, 3 dropped nothing, 3 dropped c-type booster.
Difficulty to probe sites has not changed (getting same percentages at respective ranges as I always do).
Everything is fine.
I see you've trained Forum Troll level 5. Now climb back into the hole you crawled out from.
Dude, your own data supports my position. Look at the numbers.
I scanned ENTIRE REGIONS at least twice each (I think I did Lonetrek 3 or 4 times)and got a total of 23 sites.
In your "new area" you scanned 5 systems. Out of those five you got 3 combat sites. Thats damn good right there.
Next area, 5 more sites, not so lucky. But still quite a few signatures (7 total).
"Special area", 1 system, 12 signatures (thats a lot, dead end?) including 2 DED plexes. Pretty nice in my opinion.
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Thanael
Gallente 4S Corporation Morsus Mihi
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Posted - 2011.04.11 12:58:00 -
[43]
Edited by: Thanael on 11/04/2011 12:58:49
Originally by: Emperor Salazar I farm in Lonetrek/Citadel/sometimes Forge. I use the DSP method to find sites. I only do combat sites.
This weekends tally (approx 15 hours total scanning):
7 Gurista Watches. 4 Escalations, 5 DG spawns, 2 full escalations, 1 Pithi-A-type booster. 1 Epsilon Implant in one of the watches that did not escalate. A few other misc. faction drops.
4 Gurista Vigils. 1 Escalation, dead ended. 3 DG spawns, 1 dropped DG invuln. No other notable drops.
12 Gurista 4/10s. Various drops, 3 dropped nothing, 3 dropped c-type booster.
Difficulty to probe sites has not changed (getting same percentages at respective ranges as I always do).
Everything is fine.
You did all that in 15 hours. Found 12 4/10s. So a little over 1 hour to do them and find the next one. Lol, try harder next time and think before you troll...and that's without even considering everything else you said...
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Emperor Salazar
Caldari Remote Soviet Industries
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Posted - 2011.04.11 13:03:00 -
[44]
Originally by: Thanael
You did all that in 15 hours. Found 12 4/10s. So a little over 1 hour to do them and find the next one. Lol, try harder next time and think before you troll...and that's without even considering everything else you said...
Gurista Watch takes roughly 3 minutes to scan down, 3 minutes to run. Escalation takes a bit of time but I only had 2 fully escalate. The last part is in low sec, but I snipe the destroyer after shooting the tower.
Gurista Vigil takes a bit longer as I wait for the DG to spawn in the second room. Its really not a site I enjoy doing as its final escalation also takes a lot of time.
Gurista 4/10 Takes about 10 minutes to blitz. The unfortunate truth about DED plexes is that the rooms leading up to the final room require you to kill everything. But lately I have been using an AML tengu and it works very nicely for these high sec plexes and quickly dispatching the abundance of frigates in them. You think it takes an hour to do a 4/10? Seriously have you ever seen one?
With the use of deep space probes for filtering signatures, its quite easy to obtain the results I did. I definitely had a luckier weekend than normal given my drops, but the distribution of sites is quite normal.
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DeMichael Crimson
Minmatar Republic University
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Posted - 2011.04.11 13:07:00 -
[45]
Originally by: Emperor Salazar
Dude, your own data supports my position. Look at the numbers.
I scanned ENTIRE REGIONS at least twice each (I think I did Lonetrek 3 or 4 times)and got a total of 23 sites.
In your "new area" you scanned 5 systems. Out of those five you got 3 combat sites. Thats damn good right there.
Next area, 5 more sites, not so lucky. But still quite a few signatures (7 total).
"Special area", 1 system, 12 signatures (thats a lot, dead end?) including 2 DED plexes. Pretty nice in my opinion.
Except for the New area, all of the totals for the Regular and Special areas is about 1/2 of what is usually there. I have worked these areas for a long time and I know what is usually there.
Maybe you're telling the truth and if so, I apologize.
But the fact remains that there is a noticeable lack of NPC Pirate Faction Combat, Radar and Mag sites.
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Emperor Salazar
Caldari Remote Soviet Industries
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Posted - 2011.04.11 13:11:00 -
[46]
Originally by: DeMichael Crimson
Originally by: Emperor Salazar
Dude, your own data supports my position. Look at the numbers.
I scanned ENTIRE REGIONS at least twice each (I think I did Lonetrek 3 or 4 times)and got a total of 23 sites.
In your "new area" you scanned 5 systems. Out of those five you got 3 combat sites. Thats damn good right there.
Next area, 5 more sites, not so lucky. But still quite a few signatures (7 total).
"Special area", 1 system, 12 signatures (thats a lot, dead end?) including 2 DED plexes. Pretty nice in my opinion.
Except for the New area, all of the totals for the Regular and Special areas is about 1/2 of what is usually there. I have worked these areas for a long time and I know what is usually there.
Maybe you're telling the truth and if so, I apologize.
But the fact remains that there is a noticeable lack of NPC Pirate Faction Combat, Radar and Mag sites.
I'm sorry but theres no such thing as "usually there." This is exploration. Any perception of "usually there" is simply that, perception. Expand your system coverage and you will see that the distribution gets seriously jacked up sometimes when there are too many or too few explorers in a given area. I highly recommend doing a region wide scan in the middle of the week after US prime time. You want to strike gold? Thats the time to do it.
I can't comment on radar/mag sites, but combat sites are aplenty.
|

Powie XIII
|
Posted - 2011.04.11 13:13:00 -
[47]
why would you use deep space probes to filter sigs? how much is your probe str?
Oh nos the sign says "Don't feed the trolls."
No, you can't haz cheezburger.
My bad
P.S.
Wish the devs would implement a block function similar to the one ingame.
|

Baenus
|
Posted - 2011.04.11 13:15:00 -
[48]
Originally by: Emperor Salazar
Originally by: DeMichael Crimson
Originally by: Emperor Salazar
Dude, your own data supports my position. Look at the numbers.
I scanned ENTIRE REGIONS at least twice each (I think I did Lonetrek 3 or 4 times)and got a total of 23 sites.
In your "new area" you scanned 5 systems. Out of those five you got 3 combat sites. Thats damn good right there.
Next area, 5 more sites, not so lucky. But still quite a few signatures (7 total).
"Special area", 1 system, 12 signatures (thats a lot, dead end?) including 2 DED plexes. Pretty nice in my opinion.
Except for the New area, all of the totals for the Regular and Special areas is about 1/2 of what is usually there. I have worked these areas for a long time and I know what is usually there.
Maybe you're telling the truth and if so, I apologize.
But the fact remains that there is a noticeable lack of NPC Pirate Faction Combat, Radar and Mag sites.
I'm sorry but theres no such thing as "usually there." This is exploration. Any perception of "usually there" is simply that, perception. Expand your system coverage and you will see that the distribution gets seriously jacked up sometimes when there are too many or too few explorers in a given area. I highly recommend doing a region wide scan in the middle of the week after US prime time. You want to strike gold? Thats the time to do it.
I can't comment on radar/mag sites, but combat sites are aplenty.
I have to call bull**** here too.Unless your doing your scanning in the first couple of hours after a DT, or your in a completely empty region, you are NOT finding the signatures.They do not respawn as they are supposed to. Once you clear a system it stays empty until the next downtime. period.
|

Emperor Salazar
Caldari Remote Soviet Industries
|
Posted - 2011.04.11 13:16:00 -
[49]
Originally by: Powie XIII why would you use deep space probes to filter sigs? how much is your probe str?
Oh nos the sign says "Don't feed the trolls."
No, you can't haz cheezburger.
My bad
P.S.
Wish the devs would implement a block function similar to the one ingame.
This is a thread I posted on an alt some time ago. Its a concept many have been aware of for a long time but apparently some still don't know about.
|

Powie XIII
|
Posted - 2011.04.11 13:17:00 -
[50]
Edited by: Powie XIII on 11/04/2011 13:23:41 link leads to never never land. re link again.
The point is aren't sigs supposed to be unrelated to DTs?
Sig spawn mechanic:
There is roughly the same amount of sigs existing in any given amount of time. Exceptions are WHs. Since a K162 would only appear if someone warps to the WH on the other side.
A sig spawns when 1: cleared/despawned 2: reaches 72 hour limit.
|
|

Emperor Salazar
Caldari Remote Soviet Industries
|
Posted - 2011.04.11 13:20:00 -
[51]
Sorry about that, link fixed.
|

DeMichael Crimson
Minmatar Republic University
|
Posted - 2011.04.11 13:26:00 -
[52]
Originally by: Emperor Salazar
Originally by: DeMichael Crimson Except for the New area, all of the totals for the Regular and Special areas is about 1/2 of what is usually there. I have worked these areas for a long time and I know what is usually there.
Maybe you're telling the truth and if so, I apologize.
But the fact remains that there is a noticeable lack of NPC Pirate Faction Combat, Radar and Mag sites.
I'm sorry but theres no such thing as "usually there." This is exploration. Any perception of "usually there" is simply that, perception. Expand your system coverage and you will see that the distribution gets seriously jacked up sometimes when there are too many or too few explorers in a given area. I highly recommend doing a region wide scan in the middle of the week after US prime time. You want to strike gold? Thats the time to do it.
I can't comment on radar/mag sites, but combat sites are aplenty.
First off, don't preach to the choir. Secondly, don't tell me there's no such thing as 'Usually there' when I've been working these areas constantly. Thirdly, I know what exploration is and how it works considering I've done it for 50 weeks. I only did a spot check on a small percentage of my regular and special routes which are much larger. It was enough to show me there is indeed something wrong with the exploration spawn mechanics.
|

Emperor Salazar
Caldari Remote Soviet Industries
|
Posted - 2011.04.11 13:31:00 -
[53]
Originally by: DeMichael Crimson
First off, don't preach to the choir. Secondly, don't tell me there's no such thing as 'Usually there' when I've been working these areas constantly. Thirdly, I know what exploration is and how it works considering I've done it for 50 weeks. I only did a spot check on a small percentage of my regular and special routes which are much larger. It was enough to show me there is indeed something wrong with the exploration spawn mechanics.
No need to get all uppity and take offense. If you know how the mechanics work then you know that there is no way any area is special. Distribution is random.
Tell me exactly, what makes your routes special?
|

Powie XIII
|
Posted - 2011.04.11 13:33:00 -
[54]
I'm guessing you already have a list of sigs IDs that you were not looking for. Using Dsp you do a quick scan @ 256 AU to filter any unwanted sigs, and only check the new ones. Then switch to the sister core scanner probe.
Am i right?
However this doesn't prove that "Everything is ok" in regards to combat sites. Because the sheer amount of complaints post patch tells otherwise.
Check "Exploration" channel ingame. I do stand corrected with your use of DSP and for that i apologize.
P.S. will be using DSP for faster filtering, if the spawn mechanic gets fixed though, ill be aiming for WHs instead.
|

Powie XIII
|
Posted - 2011.04.11 13:36:00 -
[55]
Originally by: Emperor Salazar
Originally by: DeMichael Crimson
First off, don't preach to the choir. Secondly, don't tell me there's no such thing as 'Usually there' when I've been working these areas constantly. Thirdly, I know what exploration is and how it works considering I've done it for 50 weeks. I only did a spot check on a small percentage of my regular and special routes which are much larger. It was enough to show me there is indeed something wrong with the exploration spawn mechanics.
No need to get all uppity and take offense. If you know how the mechanics work then you know that there is no way any area is special. Distribution is random.
Tell me exactly, what makes your routes special?
I scanned 174 different systems in 2 days. Don't tell me it's my limited perception.
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Emperor Salazar
Caldari Remote Soviet Industries
|
Posted - 2011.04.11 13:37:00 -
[56]
Originally by: Powie XIII I'm guessing you already have a list of sigs IDs that you were not looking for. Using Dsp you do a quick scan @ 256 AU to filter any unwanted sigs, and only check the new ones. Then switch to the sister core scanner probe.
Am i right?
However this doesn't prove that "Everything is ok" in regards to combat sites. Because the sheer amount of complaints post patch tells otherwise.
Check "Exploration" channel ingame. I do stand corrected with your use of DSP and for that i apologize.
P.S. will be using DSP for faster filtering, if the spawn mechanic gets fixed though, ill be aiming for WHs instead.
Yes this is how I scan (though I no longer use sisters probes at all).
As for the sheer amount of complaints - this happens every patch. And because the last patch had a significant effect on exploration (adding sites) all the more reason for people to blame the patch for their misfortune.
The forums are a vocal minority, and more times than not, people come to complain about something. How often do you get someone who just had an awesome run of sites/drops come to the forums to share his random luck?
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Powie XIII
|
Posted - 2011.04.11 13:48:00 -
[57]
Edited by: Powie XIII on 11/04/2011 13:48:47 I'm a pretty persistent person.
Pre Patch
51 systems route twice equals 102. Income is 80- 150m isk radars only.
Post patch
51 systems route twice equals 102. Income is 5m isk = because of this i added 45 completely different systems to my route and it resulted in 0 zero none nay radars.
And you tell me i'm lying? That the people posting here ARE LIARS. Why would i wasted my time here if everything is fine? Oh wait why are you here? Oh yes, everything is fine in your universe. The Question is Where?
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Spooky69
|
Posted - 2011.04.11 13:48:00 -
[58]
If we could get someone from CCP to respond to this thread it would help, maybe you should change the title of this thread Mr LaForge.
Exploration is messed up at the minute, before this patch I could easily make between 500m to 1b per night exploring, that is scanning my regular route, of 15-20 systems, I have made about 70m since the patch, and thatÆs running my route every night.
I ran an extra 10-15 new systems last night, along with my regular route, still the same deal.
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Powie XIII
|
Posted - 2011.04.11 13:51:00 -
[59]
Edited by: Powie XIII on 11/04/2011 13:51:28
Originally by: Emperor Salazar
Originally by: Powie XIII I'm guessing you already have a list of sigs IDs that you were not looking for. Using Dsp you do a quick scan @ 256 AU to filter any unwanted sigs, and only check the new ones. Then switch to the sister core scanner probe.
Am i right?
However this doesn't prove that "Everything is ok" in regards to combat sites. Because the sheer amount of complaints post patch tells otherwise.
Check "Exploration" channel ingame. I do stand corrected with your use of DSP and for that i apologize.
P.S. will be using DSP for faster filtering, if the spawn mechanic gets fixed though, ill be aiming for WHs instead.
Yes this is how I scan (though I no longer use sisters probes at all).
As for the sheer amount of complaints - this happens every patch. And because the last patch had a significant effect on exploration (adding sites) all the more reason for people to blame the patch for their misfortune.
The forums are a vocal minority, and more times than not, people come to complain about something. How often do you get someone who just had an awesome run of sites/drops come to the forums to share his random luck?
Then how do you scan them sites to 100%? If you don't use sisters probe? You smell fishy fishy fishy.
|

K'uata Sayus
|
Posted - 2011.04.11 13:53:00 -
[60]
Not much to add other than Exploration is/was about the only thing I enjoyed doing after burning out on missions. As I don't have large chunks of time to play, the dearth of sites is indeed depressing.
It gets kinda frustrating when the whole game is geared to taking care of 0.0 dwellers, and the changes ripple throughout Eve and bork it for everyone.
I have no data to submit, please treat as subjective annoyance.
EVERYONE SEEMS NORMAL UNTIL YOU GET TO KNOW THEM. |
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Emperor Salazar
Caldari Remote Soviet Industries
|
Posted - 2011.04.11 13:57:00 -
[61]
Originally by: Powie XIII Edited by: Powie XIII on 11/04/2011 13:51:28
Originally by: Emperor Salazar
Originally by: Powie XIII I'm guessing you already have a list of sigs IDs that you were not looking for. Using Dsp you do a quick scan @ 256 AU to filter any unwanted sigs, and only check the new ones. Then switch to the sister core scanner probe.
Am i right?
However this doesn't prove that "Everything is ok" in regards to combat sites. Because the sheer amount of complaints post patch tells otherwise.
Check "Exploration" channel ingame. I do stand corrected with your use of DSP and for that i apologize.
P.S. will be using DSP for faster filtering, if the spawn mechanic gets fixed though, ill be aiming for WHs instead.
Yes this is how I scan (though I no longer use sisters probes at all).
As for the sheer amount of complaints - this happens every patch. And because the last patch had a significant effect on exploration (adding sites) all the more reason for people to blame the patch for their misfortune.
The forums are a vocal minority, and more times than not, people come to complain about something. How often do you get someone who just had an awesome run of sites/drops come to the forums to share his random luck?
Then how do you scan them sites to 100%? If you don't use sisters probe? You smell fishy fishy fishy.
There are non-faction probes you know...
|

Jon Whayne
|
Posted - 2011.04.11 14:08:00 -
[62]
I am very frustrated at this time now. Please dear CCP Devs, give us a quick response of this issue. Tell us when you will fix this, if you will ever fix it. Please, would you give us an idea about whats going on?
|

DeMichael Crimson
Minmatar Republic University
|
Posted - 2011.04.11 14:12:00 -
[63]
Originally by: Emperor Salazar
Originally by: DeMichael Crimson
First off, don't preach to the choir. Secondly, don't tell me there's no such thing as 'Usually there' when I've been working these areas constantly. Thirdly, I know what exploration is and how it works considering I've done it for 50 weeks. I only did a spot check on a small percentage of my regular and special routes which are much larger. It was enough to show me there is indeed something wrong with the exploration spawn mechanics.
No need to get all uppity and take offense. If you know how the mechanics work then you know that there is no way any area is special. Distribution is random.
Tell me exactly, what makes your routes special?
I have 18 different 'Routes' in different regions throughout Eve. The 'Routes' will have anywhere from half a dozen to a dozen or more systems. The 'Routes' I call 'Regular' will have a dozen or more systems in it due to being in close proximity to each other as well as having other explorers present. The 'Routes' I call 'Special' will have half a dozen systems due to travel time and rarely have explorers scanning them.
I use the term 'Special' for a system that has multiple (double digits) signatures with twice as many anomaly's in it. Exploration sites tend to gather in them and the system becomes packed due to not being constantly scanned. I know of a dozen of these 'Special' systems that I check regularly and they are always the same. This has been the case ever since the new scanning expansion was introduced into the game.
You can choose to believe me or not, that's your choice.
|

Holdout
|
Posted - 2011.04.11 14:13:00 -
[64]
Originally by: DeMichael Crimson
For the record, my regular exploration routes usually will have up to half a dozen signatures per system with about the same amount of anomaly's, if not more. I also have 'special' exploration routes that usually have up to 2 dozen signatures with twice as many anomaly's per system.
This (and many of your other posts in this thread) renders all of your "data" worthless.
Where is this magic land that has 72 sites per system? LOL
|

DeMichael Crimson
Minmatar Republic University
|
Posted - 2011.04.11 14:19:00 -
[65]
Originally by: Holdout
Originally by: DeMichael Crimson
For the record, my regular exploration routes usually will have up to half a dozen signatures per system with about the same amount of anomaly's, if not more. I also have 'special' exploration routes that usually have up to 2 dozen signatures with twice as many anomaly's per system.
This (and many of your other posts in this thread) renders all of your "data" worthless.
Where is this magic land that has 72 sites per system? LOL
Like I'm really going to tell you?
Go out and search for them yourself.
It's obvious you're not an explorer or you'd know what I'm talking about.
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Mr LaForge
|
Posted - 2011.04.11 14:27:00 -
[66]
Please stay on target. This thread is to gather observations about a possible (but probable) exploration nerf. If you're not noticing anything, good for you.
|

Holdout
|
Posted - 2011.04.11 14:29:00 -
[67]
Originally by: DeMichael Crimson
Originally by: Holdout
Originally by: DeMichael Crimson
For the record, my regular exploration routes usually will have up to half a dozen signatures per system with about the same amount of anomaly's, if not more. I also have 'special' exploration routes that usually have up to 2 dozen signatures with twice as many anomaly's per system.
This (and many of your other posts in this thread) renders all of your "data" worthless.
Where is this magic land that has 72 sites per system? LOL
Like I'm really going to tell you?
Go out and search for them yourself.
It's obvious you're not an explorer or you'd know what I'm talking about.
It's obvious you're exaggerating, and you know what I'm talking about.
Strings of systems with 70+ sites in them? Sure. I bet all the anomalies are Scout Outposts.
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Emperor Salazar
Caldari Remote Soviet Industries
|
Posted - 2011.04.11 14:33:00 -
[68]
Originally by: Mr LaForge Please stay on target. This thread is to gather observations about a possible (but probable) exploration nerf. If you're not noticing anything, good for you.
Just to be clear, even if there is something wrong, its not a "nerf." Nerfs are intentional game changes meant to balance a perceived imbalance.
If there is something wrong it is a bug. While this may be arguing semantics, I feel its important to make this distinction. And if you truly feel something is wrong, file a bug report.
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dexington
Caldari Baconoration
|
Posted - 2011.04.11 14:58:00 -
[69]
Originally by: Emperor Salazar
Just to be clear, even if there is something wrong, its not a "nerf." Nerfs are intentional game changes meant to balance a perceived imbalance.
If there is something wrong it is a bug. While this may be arguing semantics, I feel its important to make this distinction. And if you truly feel something is wrong, file a bug report.
Agree, before a dev says this was a planned change, there is no reason not to assume that it's a bug and not a nerf.
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Mr LaForge
|
Posted - 2011.04.11 15:00:00 -
[70]
Changed thread title slightly.
Thank you for making that distinction but as CCP's track record shows, they have a tendency to not announce alot of their nerfs.
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Baenus
|
Posted - 2011.04.11 15:14:00 -
[71]
I'm pretty sure it's a bug. in true CCP fashion they were in such a hurry to ram a unwanted "fix" for 0.0 sig mechanics down our throats that they released a poorly coded patch and broke the entire profession. I have been online since DT today scanning to test again. After DT sigs spawned. Ran the sigs in 5 systems and cleard them. Since downtime 0 sigs have respawned in any of the 5 systems I have been watching. That's right, the respawn rate is now 0, zilch, nada, nothing respawned AT ALL. Not just crappy sig spawns....... NOTHING AT ALL. The systems are completely empty, not even a wormhole
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Soulpirate
|
Posted - 2011.04.11 18:12:00 -
[72]
You dun goofed!
Fix please.
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Mithrasith
|
Posted - 2011.04.11 20:09:00 -
[73]
I have noticed since the patch that it takes much longer to scan down sites. At first I thought I had not put on gravity capacitor rigs, or perhaps I didnt have my sisters probe launcher etc, but that all checked out. I pretty much have 5's across the board for scanning, and Ive noticed it takes me MUCH longer to scan down sites now.
Im in a WH so I cant comment on frequency of site spawns etc.
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Ay Liz
Sacred Templars RED.OverLord
|
Posted - 2011.04.11 20:10:00 -
[74]
So they are gonna roll out 1.4.2 tomorrow.. Just hope they fix the respawning..
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Patient 2428190
DEGRREE'Fo'FREE Internet Business School
|
Posted - 2011.04.11 20:28:00 -
[75]
I made two runs, one in lowsec and one in nullsec, found a handful of mag sites, a radar site and other combat sites. So much for being broken
Not broken.
You've had streaks of bad luck in the past if you are a dedicated explorer, did you scream and cry nerf then? ...Then when you stopped to think about it. All you really said was Lalala. |

CheckingAmarr
|
Posted - 2011.04.11 20:51:00 -
[76]
If you guys really think something was broken accidentally (no respawns except at DT) you should be submitting bug reports through the official channels instead of posting small sample size observations in a speculative thread hth
|

Jireel
CANUCK ENGINERING Fade 2 Black
|
Posted - 2011.04.11 20:57:00 -
[77]
Edited by: Jireel on 11/04/2011 20:57:04
Originally by: Holdout
Originally by: DeMichael Crimson
For the record, my regular exploration routes usually will have up to half a dozen signatures per system with about the same amount of anomaly's, if not more. I also have 'special' exploration routes that usually have up to 2 dozen signatures with twice as many anomaly's per system.
This (and many of your other posts in this thread) renders all of your "data" worthless.
Where is this magic land that has 72 sites per system? LOL
My nullsec static opened 3 days ago in a system (AAA sov, didnt write down the sys) that had around 40 sites, and I was able to so them the whole evening without seeing anyone in local. Just sayin'.
|

Holdout
|
Posted - 2011.04.11 21:14:00 -
[78]
Originally by: Jireel Edited by: Jireel on 11/04/2011 20:57:04
Originally by: Holdout
Originally by: DeMichael Crimson
For the record, my regular exploration routes usually will have up to half a dozen signatures per system with about the same amount of anomaly's, if not more. I also have 'special' exploration routes that usually have up to 2 dozen signatures with twice as many anomaly's per system.
This (and many of your other posts in this thread) renders all of your "data" worthless.
Where is this magic land that has 72 sites per system? LOL
My nullsec static opened 3 days ago in a system (AAA sov, didnt write down the sys) that had around 40 sites, and I was able to so them the whole evening without seeing anyone in local. Just sayin'.
I understand what you're just sayin'.
The fact that you found a single system with around 40 sites in sovereign nullsec really has no bearing on his claim of "special routes in hisec containing 70+ sites in each system".
|

Jireel
CANUCK ENGINERING Fade 2 Black
|
Posted - 2011.04.11 21:20:00 -
[79]
Originally by: Holdout
Originally by: Jireel Edited by: Jireel on 11/04/2011 20:57:04
Originally by: Holdout
Originally by: DeMichael Crimson
For the record, my regular exploration routes usually will have up to half a dozen signatures per system with about the same amount of anomaly's, if not more. I also have 'special' exploration routes that usually have up to 2 dozen signatures with twice as many anomaly's per system.
This (and many of your other posts in this thread) renders all of your "data" worthless.
Where is this magic land that has 72 sites per system? LOL
My nullsec static opened 3 days ago in a system (AAA sov, didnt write down the sys) that had around 40 sites, and I was able to so them the whole evening without seeing anyone in local. Just sayin'.
I understand what you're just sayin'.
The fact that you found a single system with around 40 sites in sovereign nullsec really has no bearing on his claim of "special routes in hisec containing 70+ sites in each system".
Didn't see that it was in highsec, my bad ! That said, I wouldnt be surprised if stuff like highsec islands or non-missioning space had that much anomalies too
|

Orothose
|
Posted - 2011.04.11 21:35:00 -
[80]
Originally by: Patient 2428190 I made two runs, one in lowsec and one in nullsec, found a handful of mag sites, a radar site and other combat sites. So much for being broken
Not broken.
You've had streaks of bad luck in the past if you are a dedicated explorer, did you scream and cry nerf then?
Whoa, two runs? That's an amazing sample.
Some of us, this is all we do. Hours and hours on end, days and days on end. Something is wrong, or needs to be rebalanced. At least in high sec. It doesn't have to be a huge money maker, but it needs to have something for those of us who enjoy it. In the past, it was uncommon to go a single day without decent sites. Now there are none for most of us. At all.
|
|

Halathea
|
Posted - 2011.04.11 23:05:00 -
[81]
I really like that some of you are interchanging anomalies and signatures freely, depending on what point you want to make. Anomalies have nothing to do with exploration (beyond the occasional escalation), and are NOT what the topic is about...
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Emperor Salazar
Caldari Remote Soviet Industries
|
Posted - 2011.04.11 23:11:00 -
[82]
Originally by: Halathea I really like that some of you are interchanging anomalies and signatures freely, depending on what point you want to make. Anomalies have nothing to do with exploration (beyond the occasional escalation), and are NOT what the topic is about...
There is the possibility that anomalies and signatures share spawn mechanics. Thus, if there was a bug with spawn mechanics (I'm humoring here, as I don't think there is), it is a possibility that both would be affected.
|

Soulpirate
|
Posted - 2011.04.11 23:24:00 -
[83]
Edited by: Soulpirate on 11/04/2011 23:24:15 Both have indeed been affected, the only sites you will find now well after servers come back up are things such as WH's or Grav sites becasue they both can take some time to be exhausted.
Sites simply are not respawning, It's not a stretch of bad luck.
Sadly I am leaning towards NERF on this as there is no way they dont know about the issue and would have put it in the issues thread by now if they thought it was one.
|

dexington
Caldari Baconoration
|
Posted - 2011.04.12 00:06:00 -
[84]
Originally by: Soulpirate Sadly I am leaning towards NERF on this as there is no way they dont know about the issue and would have put it in the issues thread by now if they thought it was one.
Of course you are free you believe what you choose, but if this was a planned changed to hi-sec exploration it would be strange not to say so, when the same patch had public known changes to null sec anom's and ded sites.
The patch was released close to the weekend, and with the forum drama and npc ecm issue looking at this problem may not have been top priority. Try making a petition, more people making petitions is only going to make the problem more visual to the GM's.
But i most admit that sitting in guristas space with heavy jammed missions and no exploration, have forced me into mining... needless to say i hope this issue is resolved within a foreseeable future :)
|

Frensen
|
Posted - 2011.04.12 00:38:00 -
[85]
Edited by: Frensen on 12/04/2011 00:38:04 For those of you claiming to be finding sites without problem, could you please elaborate by providing a timeline as to when you play (how long after downtime) as well as just how empty the area you are searching for is?
The theory is sites are respawning with DT, so those who play immediately after DT would not notice any difference. Further, since it is only respawn affected, if you are the only person in the area for hours at a time then again you are not likely to notice a difference. Perhaps these issues are the nature of the discrepency, as I can attest to a long dry streak since the patch. I have found nothing except drone sites, WHs and gravs since the patch except for immediately after the game came up on patchday. Not even anoms. I am fairly new, but the areas before always had some stuff - the odd mag, or pirate plexes even if they weren't good ones. I haven't even been finding those, and they used to be plentiful.
|

Patient 2428190
DEGRREE'Fo'FREE Internet Business School
|
Posted - 2011.04.12 03:45:00 -
[86]
Originally by: Orothose
Originally by: Patient 2428190 I made two runs, one in lowsec and one in nullsec, found a handful of mag sites, a radar site and other combat sites. So much for being broken
Not broken.
You've had streaks of bad luck in the past if you are a dedicated explorer, did you scream and cry nerf then?
Whoa, two runs? That's an amazing sample.
Some of us, this is all we do. Hours and hours on end, days and days on end. Something is wrong, or needs to be rebalanced. At least in high sec. It doesn't have to be a huge money maker, but it needs to have something for those of us who enjoy it. In the past, it was uncommon to go a single day without decent sites. Now there are none for most of us. At all.
The small sample size bothers you? How many systems do you think the average whiner has to find empty become he boldly declares it is broken? How many empty systems did you have until you claimed its broken and CCP stole your career?
Sites are spawning, sorry you haven't found any. ...Then when you stopped to think about it. All you really said was Lalala. |

dexington
Caldari Baconoration
|
Posted - 2011.04.12 04:07:00 -
[87]
Originally by: Patient 2428190
The small sample size bothers you? How many systems do you think the average whiner has to find empty become he boldly declares it is broken? How many empty systems did you have until you claimed its broken and CCP stole your career?
Sites are spawning, sorry you haven't found any.
you are probably just trolling, but **** it... you may have been lucky no one else had scanned the system, if you scanned the system right after downtime the systems should have sites as before the patch. There is a chance low/null sec are spawning sites as they should be, or that all systems are not affected by this bug.
Because you have found sites does not mean that there is no problem, most players posting here is experiencing the same issue, sites spawn once at downtime and no new sites are spawning.
|

Alurieth
|
Posted - 2011.04.12 04:43:00 -
[88]
Originally by: Patient 2428190
Originally by: Orothose
Originally by: Patient 2428190 I made two runs, one in lowsec and one in nullsec, found a handful of mag sites, a radar site and other combat sites. So much for being broken
Not broken.
You've had streaks of bad luck in the past if you are a dedicated explorer, did you scream and cry nerf then?
Whoa, two runs? That's an amazing sample.
Some of us, this is all we do. Hours and hours on end, days and days on end. Something is wrong, or needs to be rebalanced. At least in high sec. It doesn't have to be a huge money maker, but it needs to have something for those of us who enjoy it. In the past, it was uncommon to go a single day without decent sites. Now there are none for most of us. At all.
The small sample size bothers you? How many systems do you think the average whiner has to find empty become he boldly declares it is broken? How many empty systems did you have until you claimed its broken and CCP stole your career?
Sites are spawning, sorry you haven't found any.
No they aren't. How long have you been scanning as a career? Do you do it every single night? I do. Many others do. A while back it was several sites every night. Now it's several hundred with absolutely no sites. That isn't coincidence, it isn't bad luck, it's a change.
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Jon Whayne
|
Posted - 2011.04.12 05:15:00 -
[89]
Originally by: Patient 2428190
Originally by: Orothose
Originally by: Patient 2428190 I made two runs, one in lowsec and one in nullsec, found a handful of mag sites, a radar site and other combat sites. So much for being broken
Not broken.
You've had streaks of bad luck in the past if you are a dedicated explorer, did you scream and cry nerf then?
Whoa, two runs? That's an amazing sample.
Some of us, this is all we do. Hours and hours on end, days and days on end. Something is wrong, or needs to be rebalanced. At least in high sec. It doesn't have to be a huge money maker, but it needs to have something for those of us who enjoy it. In the past, it was uncommon to go a single day without decent sites. Now there are none for most of us. At all.
The small sample size bothers you? How many systems do you think the average whiner has to find empty become he boldly declares it is broken? How many empty systems did you have until you claimed its broken and CCP stole your career?
Sites are spawning, sorry you haven't found any.
I do wonder where you scan, and probably directly after the downtime, as many said before. Please, if you just say 'No, you are wrong', you're trolling and thats not what we want here.
We want a statement from CCP - any CCP developers alive? Reading this? Yes? Give us a hint! Pretty Please.
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ORLICZ
|
Posted - 2011.04.12 07:09:00 -
[90]
change is very good . without nerf all dead space items could be worthless :P
imagine deade space best modulest worth only 10 mil isk wchich u can buy after 10 min rating in 0.0 or doing lvl4 misions :P
|
|

Jon Whayne
|
Posted - 2011.04.12 07:14:00 -
[91]
Originally by: ORLICZ change is very good . without nerf all dead space items could be worthless :P
imagine deade space best modulest worth only 10 mil isk wchich u can buy after 10 min rating in 0.0 or doing lvl4 misions :P
Man, you haven't understood the materia and will get a -10. We talking about f**** bug, not a nerf. Got it now?
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ORLICZ
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Posted - 2011.04.12 07:27:00 -
[92]
Originally by: Jon Whayne
Originally by: ORLICZ change is very good . without nerf all dead space items could be worthless :P
imagine deade space best modulest worth only 10 mil isk wchich u can buy after 10 min rating in 0.0 or doing lvl4 misions :P
Man, you haven't understood the materia and will get a -10. We talking about f**** bug, not a nerf. Got it now?
i hope that is nerf :P , spawn only once a day after dt and etc. ;)
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Jon Whayne
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Posted - 2011.04.12 07:41:00 -
[93]
Originally by: ORLICZ
Originally by: Jon Whayne
Originally by: ORLICZ change is very good . without nerf all dead space items could be worthless :P
imagine deade space best modulest worth only 10 mil isk wchich u can buy after 10 min rating in 0.0 or doing lvl4 misions :P
Man, you haven't understood the materia and will get a -10. We talking about f**** bug, not a nerf. Got it now?
i hope that is nerf :P , spawn only once a day after dt and etc. ;)
You Sir, you are a troll.
Wait! You are not only 'a troll ' - you are THE troll. Anyways, you art funny! ;)
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HeliosGal
Caldari
|
Posted - 2011.04.12 09:42:00 -
[94]
low sec sites are now nerfed to diddly o again to and they only sapwn after dt very sad
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Jon Whayne
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Posted - 2011.04.12 11:33:00 -
[95]
So, still no patchnotes.... *waits*
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DeMichael Crimson
Minmatar Republic University
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Posted - 2011.04.12 12:04:00 -
[96]
Originally by: Holdout
Originally by: Jireel Edited by: Jireel on 11/04/2011 20:57:04
Originally by: Holdout
Originally by: DeMichael Crimson
For the record, my regular exploration routes usually will have up to half a dozen signatures per system with about the same amount of anomaly's, if not more. I also have 'special' exploration routes that usually have up to 2 dozen signatures with twice as many anomaly's per system.
This (and many of your other posts in this thread) renders all of your "data" worthless.
Where is this magic land that has 72 sites per system? LOL
My nullsec static opened 3 days ago in a system (AAA sov, didnt write down the sys) that had around 40 sites, and I was able to so them the whole evening without seeing anyone in local. Just sayin'.
I understand what you're just sayin'.
The fact that you found a single system with around 40 sites in sovereign nullsec really has no bearing on his claim of "special routes in hisec containing 70+ sites in each system".
Wow, you really do excel at twisting players statements around while trying to justify your failure at reading comprehension.
I never listed system security level nor did I give an exact amount of sites found within a specific system. It was a general estimation for maxium potential of what has been found there in the past. I also never said there was a 'string' of these systems all located within the same area.
You took it upon yourself to create false statements and assume it to be factual and then failed at trying to disprove what I had written. Jireel verified my statement but you still decided to troll and personally attack me through these forums in this and other threads.
Just because you haven't found any systems in isolated areas packed with multiple signatures doesn't mean they don't exist. Get up off your lazy duff and go check it out yourself before trolling someone. While you're at it, stop twisting statements around and adding false info as factual quotes.
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Deezlar Ward
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Posted - 2011.04.12 12:57:00 -
[97]
Im SO glad I found this topic as I thought I was either being a complete muppet, or my legendary bad luck in games was following me even to the outskirts of the universe!
I am a new player and really liked the idea of being a lone explorer, so feverently followed all the guides, watched the vids, trolled the blogs etc to get all the knowledge needed, then some awesome person gave me 20m to get started.
For 3 days I have scanned down sites in my Imicus and found a total of 3 radar sites.... MILLIONS (ok 30 or so) WH's though.
I even ventured into a WH to try and improve my luck, and there was another 3 WH inside it... NOTHING ELSE!!!
So now Im glad its looking like a bug/nerf, so I can adjust accordingly.
Would be nice to know which though as this early in my career it would be fairly painless to shift training focus to something else.
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St Mio
Amarr Imperial Academy
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Posted - 2011.04.12 13:17:00 -
[98]
Nothing mentioned in the latest patch notes. Pity.
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Montgomery Crabapple
|
Posted - 2011.04.12 13:28:00 -
[99]
Has anyone had ANY response? Either GM, Dev or anything at all? Some people have filed petitions, but I haven't heard of any kind of CCP acknowledgement of either a change or a bug here at all. It's all very strange.
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Deezlar Ward
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Posted - 2011.04.12 13:40:00 -
[100]
I asked anyone with a coloured name in noob chat if it was working as intended for 80+% of scans to be WH's, and they all said it was because of low skill and it was working as expected.
Load of cobbler's imo. Only found 1 or 2 scans that I couldnt nail down to at least 30% to see its group type.
So yeah, broken/bugged/nerfed whatever. Confirmation would be nice!
|
|

Montgomery Crabapple
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Posted - 2011.04.12 13:45:00 -
[101]
Originally by: Deezlar Ward I asked anyone with a coloured name in noob chat if it was working as intended for 80+% of scans to be WH's, and they all said it was because of low skill and it was working as expected.
Load of cobbler's imo. Only found 1 or 2 scans that I couldnt nail down to at least 30% to see its group type.
So yeah, broken/bugged/nerfed whatever. Confirmation would be nice!
So I'm guessing the stealth nerf was to move a lot of exploration sites out of high sec into low sec/0.0? Because if it's working as intended, then it must have been a nerf, except nobody bothered to tell the player base, which kind-of makes me annoyed.
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charlesv11
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Posted - 2011.04.12 13:45:00 -
[102]
Ok I have been running sites for a long time now and could find a myriad of anomolies and cosmic signatures in almost every system. For the past few days i have found NO combat sites whatsoever and most systems have no signatures in them at all anymore and if there is one you can almost assume with certanty that its a wormhole. So Thanks CCP you have broken finding combat sites , Oh and thanks for breaking the fittings that can be saved aswell That was the Stupidest thing ever.
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Ay Liz
Sacred Templars RED.OverLord
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Posted - 2011.04.12 13:46:00 -
[103]
Originally by: Deezlar Ward I asked anyone with a coloured name in noob chat if it was working as intended for 80+% of scans to be WH's, and they all said it was because of low skill and it was working as expected.
Load of cobbler's imo. Only found 1 or 2 scans that I couldnt nail down to at least 30% to see its group type.
So yeah, broken/bugged/nerfed whatever. Confirmation would be nice!
Those are just ISD guys most of the time. Volunteers that help new players in help chat and other stuffs. They probably have no idea about what is going on at CCP.
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Jon Whayne
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Posted - 2011.04.12 13:47:00 -
[104]
F**** hell!
Not even mentioned in the patch notes. Damn CCP, this is so frustrating. Common, at least give us a reply!
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Angeliena
Caldari Eye of God United Front Alliance
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Posted - 2011.04.12 13:55:00 -
[105]
I have filed a bug report on this; however, I do not expect to hear back from CCP )other then them reporting it as "working as intended" or as a "new feature" for a "new future".
I smell the hand of CCP's evil central banker/economist behind all this.
I think he now has all the main CCP devs in his pocket and his evil plan is to follow Japan's deflationary economic policies and to force the big alliances to undertake cost cutting measures like those begin forced across Europe.
The Great Depression of 2011 has started!
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Kirana Mirelin
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Posted - 2011.04.12 13:55:00 -
[106]
Edited by: Kirana Mirelin on 12/04/2011 13:55:30
Originally by: Ay Liz Edited by: Ay Liz on 12/04/2011 13:50:42
Originally by: Deezlar Ward I asked anyone with a coloured name in noob chat if it was working as intended for 80+% of scans to be WH's, and they all said it was because of low skill and it was working as expected.
Load of cobbler's imo. Only found 1 or 2 scans that I couldnt nail down to at least 30% to see its group type.
So yeah, broken/bugged/nerfed whatever. Confirmation would be nice!
Those are just ISD guys most of the time. Volunteers that help new players in help chat and other stuffs. They probably have no idea about what is going on at CCP.
I would add to this that anyone who is regularly in noob chat answering questions are probably expecting that whoever asked has racial frigate 3 and astrometrics 1 or 2, and that's about it. Not covops 4, astrometric supports to 3 or 4, and is running a rigged covops with sisters probes.
Even so, I remember when my scan skills were in the "noob" area, and I still found at least something.
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Spooky69
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Posted - 2011.04.12 15:01:00 -
[107]
Damn CCP, I'm in work at the minute, but have read the patch notes, still nothing about exploration, I wont get online for a few hours yet, so my question to the explorers of eve, has there been any change today after that small patch?
If they can stealth nerf exploration, I'm sure the can stealth buff it again:)
If someone from CCP could come and comment on forums, I think it will help, even to say its "working as intended" or whatever.
I really enjoyed finding combat sites that escalated into 0.0 and getting a nice a-type shield booster, but if all the sites have been run by time I finish work, what's the point playing/paying this game.
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Deezlar Ward
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Posted - 2011.04.12 15:06:00 -
[108]
Funnily enough, when the servers came back up there was a Dev in noob help (CCP Sisyphus) so I asked about the Exploration issues.
Took 3 tries to get an answer, and it was this...
"I dont deal with that sorry"
So there we are.
No fix, no explanation and STILL the same issues after server reset.
Im in deep 0.0 space, getting max 2 signatures per system, and an overbearing % of those are WH's.
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Holdout
|
Posted - 2011.04.12 15:26:00 -
[109]
Originally by: DeMichael Crimson
Wow, you really do excel at twisting players statements around while trying to justify your failure at reading comprehension.
I never listed system security level nor did I give an exact amount of sites found within a specific system. It was a general estimation for maxium potential of what has been found there in the past. I also never said there was a 'string' of these systems all located within the same area.
You took it upon yourself to create false statements and assume it to be factual and then failed at trying to disprove what I had written. Jireel verified my statement but you still decided to troll and personally attack me through these forums in this and other threads.
Just because you haven't found any systems in isolated areas packed with multiple signatures doesn't mean they don't exist. Get up off your lazy duff and go check it out yourself before trolling someone. While you're at it, stop twisting statements around and adding false info as factual quotes.
LOL
You are the one who claims to have these "special routes" with huge strings of systems that "usually contain up to 70+" sites". I'm not the one trolling here buddy.
You remind me of that guy who claims to make 400 million ISK per hour running L4 missions. Something that happened one time when you got really lucky is not the same as "usually".
At any rate, the initial claim that you made where "nothing is wrong, you people are just lazy" has been refuted. My job is done here.
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Deezlar Ward
|
Posted - 2011.04.12 15:41:00 -
[110]
No update from the Dev or patch notes just killed what little grain of fun there was in Exploration, so just gave away all my cash and quit.
Shame... really thought there was something new and special in EvE this time around.
GL all.
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Buster Gonads
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Posted - 2011.04.12 15:52:00 -
[111]
I don't understand. If they nerfed it, why don't they tell us they nerfed it? If it's a bug, why doesn't anyone acknowledge it's a bug?
This is seriously weird behaviour on CCP's part.
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Victor Byron
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Posted - 2011.04.12 15:56:00 -
[112]
Thought for the longest I was the only one who noticed the massive drop in sites after the 1.4 patch. Well I'm throwing in my two cents as well. I have multiple runs I do on a daily basis and they always netted me combat sites and the occasional radar to do. I know it's an up and down thing, but yeah up as in woot woot I gotz alot of loot today, to down as in well I did alot of sites today but only one dropped something good smehhh. After the patch wham! nothingness. After a few days I was even glad to see WH just to have something to practice my scanning on instead of letting it rust away. Like night and day. Hope they fix this soon. I'm back to grinding mishes for now...thinking they won't nerf that would they?
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MongerMan
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Posted - 2011.04.12 16:35:00 -
[113]
This is by no means scientific of course. But even in lowsec we have seen a huge drop in anything to run. And when I say huge, I mean nothing, zip, zilch.
I hope its a string of bad luck. I really do. But we where always able to find something before, even if it was a "bad" site. Now, not even drone sites.
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St Mio
Amarr Imperial Academy
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Posted - 2011.04.12 17:06:00 -
[114]
Originally by: CCP Soundwave
Originally by: Rexorol Could we please get some sort of official acknowledgement that explore site respawnings are being looked at? Or that everybody who is reporting a problem is crazy? Currently you can only do explore sites right after DT according to many, many topics and many hundreds of hours wasted searching:
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1494289 http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1494085 http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1493613 http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1493983
Hey everyone!
The people reporting this aren't crazy (at least when it comes to exploration sites). There is currently a bug which effectively means that TQ "runs out" of exploration sites the longer time passes. They then re-spawn at downtime, and the process repeats itself. This should not affect all types of sites, so if you're running anomalies in upgraded systems, it should not be an issue.
We have a fix for this, which is still pending testing. Hopefully we'll have it ready to go Thursday, if not, then at the earliest possible opportunity next week.
Thanks for all the feedback and bug reports
Source
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Mr LaForge
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Posted - 2011.04.12 17:16:00 -
[115]
Soundwave is my hero.
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Powie XIII
|
Posted - 2011.04.12 17:18:00 -
[116]
So much for your "Everything is fine."
I just love it when i'm right.
CCP Soundwave thanks!!!
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Sul Glass
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Posted - 2011.04.12 17:37:00 -
[117]
This is killing me, solo pilot, all I do is explore low sec. Sigh, at present eve is a sad and boring place for me.
Thursday please CCP.
Sul
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Xu Da
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Posted - 2011.04.12 18:48:00 -
[118]
Where is "Patient 2428190"? (and a couple of others).
their pie is getting cold...
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Frenden Dax
Dax Acquisitions
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Posted - 2011.04.12 19:05:00 -
[119]
Vindication!
I have to shake my head at the people who insisted that everything was fine, nothing had changed, etc. It makes me wonder if they found a single anomaly and decided that exploration was still working.
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Brynhilda
Amarr Gun Metal Hit Sqaud
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Posted - 2011.04.12 21:08:00 -
[120]
I've noticed a drop in anything worth visiting in low sec. I've been reduced to running Drone sites in low sec (amusingly, half of them escalated) and its just poor income.
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|

DeMichael Crimson
Minmatar Republic University
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Posted - 2011.04.12 21:27:00 -
[121]
If they were explorers then they would have noticed a big difference. What they really are is nothing more than Forum Trolls.
Like this guy.
Originally by: Holdout
Originally by: DeMichael Crimson Wow, you really do excel at twisting players statements around while trying to justify your failure at reading comprehension.
I never listed system security level nor did I give an exact amount of sites found within a specific system. It was a general estimation for maxium potential of what has been found there in the past. I also never said there was a 'string' of these systems all located within the same area.
You took it upon yourself to create false statements and assume it to be factual and then failed at trying to disprove what I had written. Jireel verified my statement but you still decided to troll and personally attack me through these forums in this and other threads.
Just because you haven't found any systems in isolated areas packed with multiple signatures doesn't mean they don't exist. Get up off your lazy duff and go check it out yourself before trolling someone. While you're at it, stop twisting statements around and adding false info as factual quotes.
LOL
You are the one who claims to have these "special routes" with huge strings of systems that "usually contain up to 70+" sites". I'm not the one trolling here buddy.
You remind me of that guy who claims to make 400 million ISK per hour running L4 missions. Something that happened one time when you got really lucky is not the same as "usually".
At any rate, the initial claim that you made where "nothing is wrong, you people are just lazy" has been refuted. My job is done here.
Again you fail at reading comprehension and continue to twist statements around and mix in false information trying to save face in an attempt to pass it off as factual quotes.
Obviously you're not only a Forum Troll, but a lying immature person who has been proved wrong and can't accept it. Do us all a favor and go climb back into your dung hole.
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Borges08
|
Posted - 2011.04.12 22:05:00 -
[122]
Edited by: Borges08 on 12/04/2011 22:15:19 Edited by: Borges08 on 12/04/2011 22:08:29 Edited by: Borges08 on 12/04/2011 22:07:38
*JUST SAW CCP SOUNDWAVES POST \O/, but i'll keep this post up for lulz.
Patient you're obviously ignorant/troll to this topic and should just leave. Forge is right. I've been scanning and exploring for 1-2 years as my main income now, and I can say right after the patch hit, I scanned 50-60 systems in highsec on top of lowsec systems for two days and found nothing.
Now, before the patch, i'd find 2-3 4/10's in highsec just about everyday, along with tons of mags and radars. Experienced probers are noticing it more than noobs who quote "Oh sites are spawning just fine it must be your scanner preset settings." etc and that nonsense.
I noticed this 5 minutes after the patch when the first 5 systems I scanned were blank, and was still right. And this doesn't come up every single patch, seeing how for the past 1-2 years it has never been broken. Hopefully this is temporary until they install the full DED set for every faction 1/10 - 10/10 in this summer expansion, because ccp is really breaking this F'ing game hard. So for now, exploration is completely nerfed. Anyone who disagrees with this thread is A: A complete re. B: A noob who tried scanning once after years of level 4's. C: A noob in general (lol) D: A troll. Cause clearly the experienced probers know what is going on, and it's brokdonkened.
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kyofu
|
Posted - 2011.04.12 23:12:00 -
[123]
Originally by: Deezlar Ward No update from the Dev or patch notes just killed what little grain of fun there was in Exploration, so just gave away all my cash and quit.
Shame... really thought there was something new and special in EvE this time around.
GL all.
You waited... 3 hours? Well guess you shoulda waited 3.5 hrs, but you prolly didn't have the patience for this game anyway :/
To all the foolish trolls, haha I laugh at your ignorance! If you're not an explorer don't act like you know what you're talking about regarding exploration, as has been said the difference should have been very obvious. Lookin forward to thursday, cheers.
-Kyo
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Deezlar Ward
|
Posted - 2011.04.13 07:21:00 -
[124]
Originally by: kyofu
Originally by: Deezlar Ward No update from the Dev or patch notes just killed what little grain of fun there was in Exploration, so just gave away all my cash and quit.
Shame... really thought there was something new and special in EvE this time around.
GL all.
You waited... 3 hours? Well guess you shoulda waited 3.5 hrs, but you prolly didn't have the patience for this game anyway :/
To all the foolish trolls, haha I laugh at your ignorance! If you're not an explorer don't act like you know what you're talking about regarding exploration, as has been said the difference should have been very obvious. Lookin forward to thursday, cheers.
-Kyo
I gave away 17 million.. and I was given 20m to start with, so hardly a massive gesture. was more a cathartic exercise to make my time in game feel at least marginally worthwhile.
If the patch hits on Thursday or next week, ill take up exploring again, and within 1 radar site, Ill have my 17m back again with a little luck!
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K'uata Sayus
|
Posted - 2011.04.13 18:54:00 -
[125]
Remember Columbus? Remember Vasco Da Gama? Remember Jacques Cousteau? Remember Howard Helfant?
The first three you probably do, the last one, no. Why? He didn't find anything!!
If exploration is tougher, maybe the hangers-on will get bored and go back to missions, mining, or whatever, and leave the real exploration to us social outcasts. Gimme a bag of probes, a launcher, and a covops and let me destroy my free time in 2-6 hour chunks. CCP you're effin' geniuses!
EVERYONE SEEMS NORMAL UNTIL YOU GET TO KNOW THEM. |

Mithrasith
|
Posted - 2011.04.13 19:19:00 -
[126]
Originally by: K'uata Sayus Remember Columbus? Remember Vasco Da Gama? Remember Jacques Cousteau? Remember Howard Helfant?
The first three you probably do, the last one, no. Why? He didn't find anything!!
If exploration is tougher, maybe the hangers-on will get bored and go back to missions, mining, or whatever, and leave the real exploration to us social outcasts. Gimme a bag of probes, a launcher, and a covops and let me destroy my free time in 2-6 hour chunks. CCP you're effin' geniuses!
This.
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Jack Traynor
|
Posted - 2011.04.13 21:14:00 -
[127]
I'll add to the replies (no, I don't have numbers/data because I'm not that anal). I have a few sweet systems in high that regularly yield a decent supply of decryptors. They're virtually empty now. Something has changed.
I plan to do a few in a couple Amarr and Minmatar COSMOS systems, but given recent success I think I'll be wasting my time. We'll see.
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Kraal Jarik
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Posted - 2011.04.13 21:25:00 -
[128]
Has CCP commented no this issue yet?
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lo breeze
They That Are
|
Posted - 2011.04.13 21:32:00 -
[129]
Originally by: Kraal Jarik Has CCP commented no this issue yet?
Yes, they have.
ProTip: Actually reading the thread helps. A lot.
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Kraal Jarik
|
Posted - 2011.04.13 21:41:00 -
[130]
Originally by: lo breeze
Originally by: Kraal Jarik Has CCP commented no this issue yet?
Yes, they have.
ProTip: Actually reading the thread helps. A lot.
To much whining about whiners in this thread, so I just scanned it for Blue. But thanks for the EXTREMELY HELPFUL reply.
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|

Holdout
|
Posted - 2011.04.13 21:59:00 -
[131]
Originally by: DeMichael Crimson
Again you fail at reading comprehension and continue to twist statements around and mix in false information trying to save face in an attempt to pass it off as factual quotes.
Obviously you're not only a Forum Troll, but a lying immature person who has been proved wrong and can't accept it. Do us all a favor and go climb back into your dung hole.
At this point (and the post before actually) I'm just trying to see how many times you'll say the same thing over again before you get tired of it. Apparently never?
I haven't been proven wrong. You have. Deal with it?
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JitaPriceChecker2
|
Posted - 2011.04.14 10:15:00 -
[132]
SO wehn is the fix , becuase i dont see it today
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Deezlar Ward
|
Posted - 2011.04.14 10:17:00 -
[133]
Yep looks like no patch today..
grrrrrrrr
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Jon Whayne
|
Posted - 2011.04.14 10:25:00 -
[134]
A shame, indeed.
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Kaelea Selene
|
Posted - 2011.04.14 11:45:00 -
[135]
its like mining without roids or ratting without rats.
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Deezlar Ward
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Posted - 2011.04.14 11:50:00 -
[136]
Am I just kidding myself hoping that the slightly longer than usual downtime today is potentially a hotfix?
would be nice... but yeah.. im probably dreaming
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Spooky69
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Posted - 2011.04.14 11:51:00 -
[137]
Damn CPP, it will take them another week to fix exploration, and by the looks of thing, it may be longer than that.
what a shambles, they are fast to wheel out changes, but are like snails when things needs fixed, who cares about new avatars and silly **** like that... I was happy looking at my ugly mug, they change things that no one cares about and wont fix thing people feel strongly about.
No wonder so many players are disillusioned with hierarchy at CCP
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Mnemosyne Gloob
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Posted - 2011.04.14 11:58:00 -
[138]
I would hazard a guess that explorers are just not such a significant portion like, say, missioneers. Doesn't help but that's probably it.
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Deezlar Ward
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Posted - 2011.04.14 11:59:00 -
[139]
well, just downloaded a small patch, so heres hoping!
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St Mio
Amarr Imperial Academy
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Posted - 2011.04.14 12:08:00 -
[140]
Originally by: Kraal Jarik Has CCP commented no this issue yet?
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1493350&page=13#385 CCP Soundwave> There is currently a bug which effectively means that TQ "runs out" of exploration sites the longer time passes. (...) We have a fix for this, which is still pending testing. Hopefully we'll have it ready to go Thursday, if not, then at the earliest possible opportunity next week.
Also, if the problem is sites not respawning properly on the server, why would they need to roll out a client patch?
Now go out there and make sure the sites are fixed so I don't explore for nothing when I get home :D
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Jon Whayne
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Posted - 2011.04.14 12:19:00 -
[141]
We won't know till tomorrow morning or tonigh lateron, I guess, as after the downtime they respawn and thats exactly the only time of the day (normal peeps work) you will find exploration-sites.
So, lets wait and hope. Hope dies at last!
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Tyrant's Bane
Gallente United Systems Navy
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Posted - 2011.04.14 12:28:00 -
[142]
woulkd like to thank CCP for further breaking exploration... NOTHING spawned after dt
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Deezlar Ward
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Posted - 2011.04.14 12:34:00 -
[143]
still zero Radar sites... 5 systems scanned after DT, loads of WH, 1 Grav, 1 Mag.
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Jon Whayne
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Posted - 2011.04.14 12:38:00 -
[144]
Originally by: Tyrant's Bane woulkd like to thank CCP for further breaking exploration... NOTHING spawned after dt
Hey, probably that means all is working as intended again. It was never intended everything spawns after DT... probably now they come back peu a peu ... probably....
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Dragonsta
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Posted - 2011.04.14 12:42:00 -
[145]
Originally by: Jon Whayne
Originally by: Tyrant's Bane woulkd like to thank CCP for further breaking exploration... NOTHING spawned after dt
Hey, probably that means all is working as intended again. It was never intended everything spawns after DT... probably now they come back peu a peu ... probably....
Hope this is correct. I dont mind it not spawning after DT providing they DO spawn. Just scanned 10 systems (in hisec, only small sample i know, and only 3 people in total in all of them) and scored 3 WH's, 3Grav, 1 mag, 4 anoms, 0 combat, 0 radar. Will try again in the morning to see if anything has spawned overnight.
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Deezlar Ward
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Posted - 2011.04.14 12:45:00 -
[146]
Well the system I logged out in had 1 signature before DT which was (of course) a WH.
Logged back in after DT and there was 3 sigs, 2 WH 1 Grav. So maybe with some systems not respawning, this IS working right..
I dont know enough about the "Good times" mechanics to say for sure.
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Jon Whayne
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Posted - 2011.04.14 12:58:00 -
[147]
Its like before... we have to wait for CCP to annouce if there have been changes made...
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Patient 2428190
DEGRREE'Fo'FREE Internet Business School
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Posted - 2011.04.14 13:21:00 -
[148]
Originally by: Xu Da Where is "Patient 2428190"? (and a couple of others).
their pie is getting cold...
Sorry, had to go probe out the mag/radar sites before JoeEverybody gets them. 
While it is good to get CCP input on the issue, from Soundwave's post, he did they are spawning at DT and in general spawning a slower rate than intended. So much for the not spawning at all theories. ...Then when you stopped to think about it. All you really said was Lalala. |

Zekrom
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Posted - 2011.04.14 13:23:00 -
[149]
Heh found 3 fleet staging points since downtime.
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Deezlar Ward
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Posted - 2011.04.14 13:29:00 -
[150]
12m isk of stuff from my first Radar in 2 days =)
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Mr LaForge
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Posted - 2011.04.14 14:16:00 -
[151]
Changed thread title to take the 'nerf' part out.
Client update patch notes for today mention nothing about exploration. We'll have to wait more.
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Ay Liz
Sacred Templars RED.OverLord
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Posted - 2011.04.14 15:02:00 -
[152]
Originally by: CCP Bella Bee
Originally by: Jon Whayne
Dear Soundwave, How are things developing on the exploration and ded-sites issue? Could you get new code/ fixes testing yet and what do you think when we'll see TQ be back for good for us, who we scan ;)
Thanks for your respond! Jon
On behalf of CCP Soundwave I can confirm that the fix for re-spawning was applied during today's downtime. I will keep on watching this thread, if you still feel there's something wrong please let us know.
Source
So it should be fixed now.
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Kaelea Selene
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Posted - 2011.04.14 16:39:00 -
[153]
Edited by: Kaelea Selene on 14/04/2011 16:39:41 I have checked 43 0.0 systems twice once after DT and 4 hours later only one sig change a wormhole.
ok 4 hours is not long but i think no change at all
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Borges08
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Posted - 2011.04.14 17:28:00 -
[154]
Originally by: Kaelea Selene Edited by: Kaelea Selene on 14/04/2011 16:39:41 I have checked 43 0.0 systems twice once after DT and 4 hours later only one sig change a wormhole.
ok 4 hours is not long but i think no change at all
Of course there's no change..this patch just fixed text. You'll hear about the change in fix update notes next week or whenever they do it.
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Mr LaForge
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Posted - 2011.04.14 18:00:00 -
[155]
Did a bit of scanning at dinner. the noob anoms are back finally. Didn't have much time to do intensive scanning. Will inform when I do.
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Baenus
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Posted - 2011.04.14 18:19:00 -
[156]
I can confirm it is working. I personaly cleared my test system of sigs today, came back an hour later and 3 completely different sigs had spawned. Thank you for fixing it CCP, glad it only took you a week instead of the usual 2 years :P
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paineaser
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Posted - 2011.04.14 18:48:00 -
[157]
i see no change in 0.0 since DT
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Baenus
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Posted - 2011.04.14 19:05:00 -
[158]
Originally by: paineaser i see no change in 0.0 since DT
That's because 0.0 wasn't broken, only empire sigs were not respawning. hurr
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paineaser
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Posted - 2011.04.14 19:09:00 -
[159]
0.0 has been broken since the patch so please get your facts right before you post .
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true Killjoy
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Posted - 2011.04.14 20:04:00 -
[160]
Lo-sec: 15 jumps, 13 wormholes, 3 radar 2 magnometric sites later..
Where are all the combat sites at, ccp?
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St Mio
Amarr Imperial Academy
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Posted - 2011.04.14 21:14:00 -
[161]
Did a little exploration in highsec (Tash-Murkon) earlier and found 3x 3/10s and 3x Radars among the usual gravs, WHs, mags, and drone sites. All is right in the world :D
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Mr LaForge
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Posted - 2011.04.14 21:19:00 -
[162]
Edited thread title.
I'm hoping to find good stuff again this weekend.
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Rexorol
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Posted - 2011.04.14 21:46:00 -
[163]
I'm still skeptical that it's back to what it once was. I've scanned around 12 systems which I previously had good hunting in, and have only been finding wormholes and newbie anomalies, plus one unnecessary grav site (omber in a system which already has omber belts, ugh).
I'll try jumping into low sec tomorrow when I have more time, but I'm not feeling too good about my search results the first few hours after this fix.
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Deezlar Ward
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Posted - 2011.04.14 21:59:00 -
[164]
Ok, went on a test run to see how this had panned out.
21 system loop, 0.0 - 0.4 :
34 Unknown 65.38% (I stop at unknown as im looking for Radar sites) 7 Mag 13.46% 4 Grav 7.69% 4 Ladar 7.69% 3 Radar (WTF!?) 5.76%
And once the loop was finished, carried on repeating the loop looking for respawns of any site.
I noted down EVERY site that I saw, and when I complete the circuit again, I will let you know if there are any.
Is this VERY low proportion of other site types to be expected?
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Spooky69
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Posted - 2011.04.14 22:42:00 -
[165]
I think things are back to normal, 15 or so low sec systems today, 5 combats, 2 escalated whole way got some very nice shinnies, I'm a happy camper again :)
Found lots of radar's, mags and wh, but I have no interest in them.
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dexington
Caldari Baconoration
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Posted - 2011.04.14 22:45:00 -
[166]
I agree with the players who experience normal respawns now, cleared 10 systems today right after downtime and just did them again. They had lots of anom's and i found 2 combat sites, so i guess the problem is fixed at least in hi-sec.
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Alurieth
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Posted - 2011.04.15 03:56:00 -
[167]
Edited by: Alurieth on 15/04/2011 04:01:53 Can't wait to test this, will report back myself (for kicks, what) after scanning, where I'd normally find absolutely nothing but WHs and Grav.
Amusingly, the first site I scanned was a radar site.
Hot.
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Kaelea Selene
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Posted - 2011.04.15 04:31:00 -
[168]
i have found 1 combat site in 31 systems in the last 24 hours in 0.0 so maybe fixed but slow spawn rate.
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Deezlar Ward
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Posted - 2011.04.15 06:58:00 -
[169]
Took a nap after the 21 system loop, and I can confirm Radars are respawning along with other types of site too =D
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Mr LaForge
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Posted - 2011.04.15 11:02:00 -
[170]
I scanned around my usual systems. Things seem to be working now.
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Deezlar Ward
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Posted - 2011.04.16 12:53:00 -
[171]
Seeing 90% Unknown now... no way this is working as intended.
Places are respawning, but they seem to be spawning as NOTHING but Unknown.
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dexington
Caldari Baconoration
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Posted - 2011.04.16 14:15:00 -
[172]
Originally by: Deezlar Ward Seeing 90% Unknown now... no way this is working as intended.
Places are respawning, but they seem to be spawning as NOTHING but Unknown.
Nope, i have seen all type of sites spawn, except ladar sites.
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Deezlar Ward
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Posted - 2011.04.17 01:18:00 -
[173]
Another run through 20 systems:
Unknown = 38 Ladar = 2 Mag = 3 Grav = 4 Radar = 1
Broken.
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dexington
Caldari Baconoration
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Posted - 2011.04.17 02:07:00 -
[174]
Originally by: Deezlar Ward Another run through 20 systems:
Unknown = 38 Ladar = 2 Mag = 3 Grav = 4 Radar = 1
Broken.
I've seen loads of radar sites today, you theory about only unknown sites spawning i wrong...
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Deezlar Ward
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Posted - 2011.04.17 07:09:00 -
[175]
Originally by: dexington
Originally by: Deezlar Ward Another run through 20 systems:
Unknown = 38 Ladar = 2 Mag = 3 Grav = 4 Radar = 1
Broken.
I've seen loads of radar sites today, you theory about only unknown sites spawning i wrong...
Are you in low/high sec?
I spend 100% of my time scanning in 0.4 and below.... Maybe thats the problem.
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Kio Hazel
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Posted - 2011.04.17 15:46:00 -
[176]
I think there is still something wrong with 0.0, I might be unlucky and someone cleared everything b4 me, but I still cant find anything in 10 systems around, not even a simple ano.
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Rysket
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Posted - 2011.04.17 16:39:00 -
[177]
Originally by: Kio Hazel I think there is still something wrong with 0.0, I might be unlucky and someone cleared everything b4 me, but I still cant find anything in 10 systems around, not even a simple ano.
0.0 is fine. Had no issues since they fixed it.
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Deezlar Ward
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Posted - 2011.04.18 18:48:00 -
[178]
Im glad you are finding 0.0 ok now, but can you please elaborate?
It seems that many are still finding the lowsec systems pretty barren in terms of signatures, and while they are definitely respawning, they seem to favour Unknown sites over anything else.
I ran some high sec systems around Jita last night to test out a new ship, and scanned 2 Radar sites after 6 systems.... So arguably the most populated area of the game has (potentially) a better chance to spawn Radar than low sec.... Kinda defeats the object of EXPLORING!
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UPS Hauler
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Posted - 2011.04.18 19:11:00 -
[179]
Originally by: Deezlar Ward
I ran some high sec systems around Jita last night to test out a new ship, and scanned 2 Radar sites after 6 systems.... So arguably the most populated area of the game has (potentially) a better chance to spawn Radar than low sec.... Kinda defeats the object of EXPLORING!
Yeah your 6 system sample definitely warrants such a definitive conclusion.
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Xyolon
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Posted - 2011.04.18 22:55:00 -
[180]
Originally by: Deezlar Ward Im glad you are finding 0.0 ok now, but can you please elaborate?
It seems that many are still finding the lowsec systems pretty barren in terms of signatures, and while they are definitely respawning, they seem to favour Unknown sites over anything else.
I ran some high sec systems around Jita last night to test out a new ship, and scanned 2 Radar sites after 6 systems.... So arguably the most populated area of the game has (potentially) a better chance to spawn Radar than low sec.... Kinda defeats the object of EXPLORING!
Low sec radar sites are actually worse than high sec ones, except for the ones with mainframes. Why? Simple: usually the distances between the cans are a lot bigger than in high sec and the drop is the same (except mainframes). In addition you can be probed anytime and thus forcing you to leave the cans behind and letting the site despawn. Or be ganked.
The real stuffs are in the DED and expedition sites that is the main reason to go to low sec. So actually you should be happy for more unknown sites (except wh's maybe).
If you want to do radars: stay in high sec or join a null corp.
Magneto, grav, ladar: with the exception of combat ladars, you don't want to do them anyway.
About the 2 radars near Jita: you had luck. Spawns are random meaning that there is a chance to find sites near Jita. They just don't stay there for long. |
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FishermansFriend
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Posted - 2011.04.19 00:49:00 -
[181]
What I don't understand is why a CCP dev has the time to go around making cute little posts in meaningless threads trying to be funny but wont come in here and quell the masses by explaining what, if anything, is going on. Thats what ****es me off about this game recently, the disconnect between the dev's and players.
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DeMichael Crimson
Minmatar Republic University
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Posted - 2011.04.19 06:46:00 -
[182]
Just wondering if anyone else has noticed this. It seems that the amount of cans now spawning in the high security Radar sites has been drastically reduced compared to how it was before the bug/fix.
Used to find a lot of Radar sites with 3 to 5 cans, every once in a while would find a really tough site to lock which would have 1 or 2 cans. Now it's easy to find and lock onto sites with 1 to 3 cans per site. Mainly finding a lot with 1 or 2 cans, really rare to find 3 and I haven't seen any radar sites with more than 3 cans since the 'Exploration Spawn Bug/Fix' ordeal.
It seems the Nerf Bat also must have hit the loot table as well.
Just wondering.
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St Mio
Amarr Imperial Academy
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Posted - 2011.04.19 08:14:00 -
[183]
High sec, Tash-Murkon, Sansha, yesterday I had 3 or 4 Radars, I remember Virus Test site had 4 cans w/ 20m of decryptors, 2x Mainframes with 2 cans ea with ~5m loot ea, and something else with 3 or 4 cans. Friday was similar except I also had a Naval Shipyard with 2x Info Shards and 2x Com Towers ~10m loot
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Deezlar Ward
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Posted - 2011.04.19 09:39:00 -
[184]
Originally by: UPS Hauler
Originally by: Deezlar Ward
I ran some high sec systems around Jita last night to test out a new ship, and scanned 2 Radar sites after 6 systems.... So arguably the most populated area of the game has (potentially) a better chance to spawn Radar than low sec.... Kinda defeats the object of EXPLORING!
Yeah your 6 system sample definitely warrants such a definitive conclusion.
Trolling?
I said nothing about definitive proof. But its a fair assumption to make seeing as the 60+ systems I scanned and recorded gave such small results, where 6 high sec systems gave far better.
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Holdout
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Posted - 2011.04.19 13:52:00 -
[185]
Originally by: Deezlar Ward
Originally by: UPS Hauler
Originally by: Deezlar Ward
I ran some high sec systems around Jita last night to test out a new ship, and scanned 2 Radar sites after 6 systems.... So arguably the most populated area of the game has (potentially) a better chance to spawn Radar than low sec.... Kinda defeats the object of EXPLORING!
Yeah your 6 system sample definitely warrants such a definitive conclusion.
Trolling?
I said nothing about definitive proof. But its a fair assumption to make seeing as the 60+ systems I scanned and recorded gave such small results, where 6 high sec systems gave far better.
When you're talking about statistical analysis, there really are no fair assumptions when dealing with such an insignificant sample.
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Jon Whayne
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Posted - 2011.04.19 18:53:00 -
[186]
Any of you found any combat or ded sites yesterday/ today? Got a strange feeling again, but probably it might only be me.
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St Mio
Amarr Imperial Academy
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Posted - 2011.04.19 19:18:00 -
[187]
Originally by: Jon Whayne Any of you found any combat or ded sites yesterday/ today? Got a strange feeling again, but probably it might only be me.
Lookout, Watch and 3/10 for me
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UPS Hauler
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Posted - 2011.04.20 12:01:00 -
[188]
Edited by: UPS Hauler on 20/04/2011 12:01:51 So is this going to be the standing thread for "oh god I didn't get any sites in my 5 system route, something is clearly broken" complaints?
If so, I'm all for it actually. Keep the stupidity consolidated. I like this plan.
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Brynhilda
Amarr Gun Metal Hit Sqaud
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Posted - 2011.04.20 12:38:00 -
[189]
Originally by: Jon Whayne Any of you found any combat or ded sites yesterday/ today? Got a strange feeling again, but probably it might only be me.
I hit a Reinvigoration Camp and a Monastery in the past 2 days.
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Ay Liz
Sacred Templars RED.OverLord
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Posted - 2011.04.21 15:21:00 -
[190]
Edited by: Ay Liz on 21/04/2011 15:22:07 Well actually.. I haven't found a Sansha 6/10 in a while now (since the fix actually). I mostly find 8/10s. No 7/10 since the fix either.
Then i looked at contracts for Centum A-Type Energized Adaptive Nano Membranes and was shocked to see them at 1 billion. They were at around 650-700 million for the last 6 months. Well, i actually haven't monitored the price for those very regularly in the last month but it seems to me that this may be related to less 6/10s overall (or maybe the constant supercap losses in geminate finally drive the price up ).
I think the Sansha 8/10 has a way higher chance to spawn than 6/10 and 7/10s. Just an observation on my part so feel free to comment.
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Amarr Priest
Amarr Legion of Darkness.
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Posted - 2011.04.21 18:56:00 -
[191]
I've been a avid explorer for years and I can say high sec is back to normal but low sec I have been scanning since the last patch and I really find nothing I've been doing about 20 systems a night and once in a blue moon I find a annex or minor, hardly any radars and 6/10 seems to be no where to be found. I really think ccp should give a huge boost to low sec exploration. Really I would like to see increase of sites per region for high/low/null as these days there are much more explorers out there.
I don't care if it drives prices down a bit, just as long as I find something after 3 hours of scanning that is worth doing and not get hosed on the drop. I did some math and sadly running level 4's will net me more isk if I spent the same amount of time running mission as I do exploring. I do predominantly high and low sec so to me the rewards need adjustment.
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Dhaliparton
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Posted - 2011.04.22 00:55:00 -
[192]
I scanned all afternoon. Got a drone site with minerals and a bunch of Wholes. Almost full virtue set with sisters gear. almost peed the paties when I found a angel burrow! i can scan your sister down in 1 second with no implants (so to speak) |

Wedding Peach
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Posted - 2011.04.22 01:55:00 -
[193]
I think scanning in High Sec does that...I found a lot of sites where I scan. -------------------------------------------------- I am the Love Angel, Wedding Peach, and I am very displeased by your lack of love! |
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