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Lucia Wilber
Minmatar Native Freshfood
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Posted - 2011.04.20 16:35:00 -
[1]
Edited by: Lucia Wilber on 20/04/2011 16:36:03 Okay, so Command Ships came out before the tier two battlecruisers, so that's why they all use the tier 1 hull. So I had an idea for T2 tier 2 BCs...
They'd essentially just be souped up versions of their T1 counterparts. They're basically just the next step from Assault Ship and Heavy Assault Ship. I couldn't think of what to call them...maybe "War Ships"? Seems sort of silly lots of ships are used for war. I just decided to call them "Heavy Battlecruisers" for the time being.
Essentially, all of the HBCs would receive the same basic bonuses: T2 resistances and sensor strength 20% increased structure, armor and shield HP 20% increased powergrid and CPU.
They would also receive the same bonuses from the Battlecruiser skill as their T1 variants receive.
From there, the bonuses would be based on the ship. The HBC skill itself would require Battlecruiser V, and the ships themselves would require Cruiser V in the appropriate empire. These were the rough ideas I came up with.
Wyrm (T2 Drake) +1 Launcher Hardpoint +1 Low Slot HBC Skill Bonuses (per level) 5% bonus to Heavy Missile and Heavy Assault Missile velocity. 5% bonus to Heavy Missile and Heavy Assault Missile rate of fire.
Tsunami (T2 Hurricane) +1 Turret Hardpoint +1 Mid Slot HBC Skill Bonuses (per level) 5% bonus to Projectile Turret falloff. 5% bonus to Max Velocity.
Hoplite (T2 Myrmidon) +1 High Slot +25 Drone Bandwidth HBC Skill Bonuses (per level) +5 increased Drone Bandwidth 5% bonus to drone tracking speed and velocity.
Martyr (T2 Harbinger) +1 Turret Hardpoint +1 Mid Slot HBC Skill Bonuses (per level) 5% bonus to Medium Energy Turret rate of fire. 5% bonus to armor hit points.
Obviously, balancing would need to be tested to make sure that none of those ships are ridiculously overpowered. The idea was just to create a basic "gank and tank" variant of the T1 BCs since the lower ship classes have such variants, but battlecruisers don't.
Anyway, just an idea I decided to throw out there.
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Berendas
Neo Spartans Laconian Syndicate
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Posted - 2011.04.20 16:56:00 -
[2]
This is in no way a groundbreaking idea, it has been suggested so many times that I've lost count and CCP won't just go with any one person's ideas. However, I have to say I really love the names you picked for the ships, they fit the character of the hulls 
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Songbird
Gallente T.I.E. Inc.
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Posted - 2011.04.20 17:05:00 -
[3]
hoplite is not in tune with gallente naming convention - they name them after gods and heroes, not after greek fighting units.
Also they should be navy versions not t2 versions, because giving them an extra turret and extra resistances might be a bit overboard.
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Aamrr
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Posted - 2011.04.20 17:49:00 -
[4]
Originally by: Songbird hoplite is not in tune with gallente naming convention - they name them after gods and heroes, not after greek fighting units.
Might I suggest..."Perseus"?
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Fon Revedhort
Monks of War DarkSide.
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Posted - 2011.04.20 18:13:00 -
[5]
Edited by: Fon Revedhort on 20/04/2011 18:13:05
Yeah, like we really lack those.
And how come no one has suggested anything of this sort so far? Oh, wait... ---[center] Please resize your signature to the maximum file size of 24000 bytes. Zymurgist |

Demolishar
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Posted - 2011.04.20 19:01:00 -
[6]
Originally by: Lucia Wilber
Tsunami (T2 Hurricane) +1 Turret Hardpoint +1 Mid Slot HBC Skill Bonuses (per level) 5% bonus to Projectile Turret falloff. 5% bonus to Max Velocity.
This is not overpowered at all.
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Saile Litestrider
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Posted - 2011.04.20 19:08:00 -
[7]
Don't battleships already fulfill this role pretty much word-for-word?
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Renarla
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Posted - 2011.04.20 19:20:00 -
[8]
There really isn't a role for these ships to fill, they're either going to be strictly better than Battleships or strictly worse. No reason for them to exist.
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VaMei
Gallente
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Posted - 2011.04.20 20:01:00 -
[9]
Edited by: VaMei on 20/04/2011 20:06:32
Originally by: Songbird hoplite is not in tune with gallente naming convention - they name them after gods and heroes, not after greek fighting units.
If the Myrmidon class is named for the warriors of Greek myth, then obvious name for an advanced variant would be the Achilles class.
Otoh, if the Myrmidon class is named for the son of Zeus and Eurymedusa and ancestor to the Myrmidon warriors, then possibly Aethalides? He was son to Hermes and Eupolemeia (a daughter of Myrmidon) and herald to the Argonauts, who had received from his father the faculty of remembering everything, even in Hades.
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Helferle
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Posted - 2011.04.20 21:05:00 -
[10]
Field command Ships (aka T2 Battlecruiser) are a mix from tier1 and tier2 battlecruiser. Nighthawk = t2 drake Eos = t2 myrmidon Absolution is mix of prophecy and harbinger, but more like a prophecy Sleipnir is a gunnery-focused ship like the hurricane with cyclone shieldtanking.
So do you want t2 tier2 battlecruiser? you already got them! OR do you just want a ship with the same model as the tier2 BC? thats another story.
CCP can just switch the models of Fieldcommands from tier1 to tier2 and no one ever will cry for "I WANT T2 DRAKE!!11". But: I prefer tier1 BC hulls. I HATE Harbinger, Hurricane and Drake Model. Ferox, Brutix and Prohecy are much more awesome.
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tofucake prime
The Hatchery
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Posted - 2011.04.20 21:09:00 -
[11]
Originally by: Helferle Field command Ships (aka T2 Battlecruiser) are a mix from tier1 and tier2 battlecruiser. Nighthawk = t2 drake Eos = t2 myrmidon Absolution is mix of prophecy and harbinger, but more like a prophecy Sleipnir is a gunnery-focused ship like the hurricane with cyclone shieldtanking.
So do you want t2 tier2 battlecruiser? you already got them! OR do you just want a ship with the same model as the tier2 BC? thats another story.
CCP can just switch the models of Fieldcommands from tier1 to tier2 and no one ever will cry for "I WANT T2 DRAKE!!11". But: I prefer tier1 BC hulls. I HATE Harbinger, Hurricane and Drake Model. Ferox, Brutix and Prohecy are much more awesome.
NH = T2 Ferox Eos = T2 Brutix
Dunno why you called them Drake and Myrm. Rockin the ganj today or something?
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Liang Nuren
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Posted - 2011.04.20 21:11:00 -
[12]
Edited by: Liang Nuren on 20/04/2011 21:12:53
Originally by: Lucia Wilber
20% increased structure, armor and shield HP
Wyrm (T2 Drake) +1 Launcher Hardpoint +1 Low Slot HBC Skill Bonuses (per level) 5% bonus to Heavy Missile and Heavy Assault Missile velocity. 5% bonus to Heavy Missile and Heavy Assault Missile rate of fire.
lol.
Ed: Also, your Hoplite and Martyr really suck compared to the Wyrm and Tsunami. -- Eve Forum ***** Extraordinaire On Twitter
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Maximillian Dragonard
The Social Club INFINITY.
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Posted - 2011.04.20 21:18:00 -
[13]
Better idea... upgrade the Fleet Command ships to the corresponding Tier 2 BC hull. pft... hell, just give Command ships a boost in general 
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ELECTR0FREAK
Eye of God United Front Alliance
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Posted - 2011.04.20 21:26:00 -
[14]
Edited by: ELECTR0FREAK on 20/04/2011 21:26:26
Definitely not a new idea, but I like the work you put into it.
I'd say no to the T2 Drake being called the Wyrm just because there already is a Guristas frigate called the Worm.
Discoverer of the Original Missile Damage Formula |

Batelle
do you
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Posted - 2011.04.20 21:34:00 -
[15]
Originally by: Lucia Wilber So I had an idea for T2 tier 2 BCs...
They'd essentially just be souped up versions of their T1 counterparts. They're basically just the next step from Assault Ship and Heavy Assault Ship.
BORING
--------------------------------------------- EC-P8R... You will never find a more wretched hive of scum and villainy. |

Aamrr
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Posted - 2011.04.20 21:35:00 -
[16]
I want to see anti-fighter-bomber ships. Anyone else? Anyone?
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Liang Nuren
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Posted - 2011.04.20 21:45:00 -
[17]
Originally by: Aamrr I want to see anti-fighter-bomber ships. Anyone else? Anyone?
No, I'd rather see SCs actually fixed than creating a counter that will never useful and in place outside of preplanned supercap ganks that would have succeeded anyway.
-Liang -- Eve Forum ***** Extraordinaire On Twitter
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Hesperius
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Posted - 2011.04.20 21:53:00 -
[18]
Edited by: Hesperius on 20/04/2011 21:53:18 http://www.fullsail.edu/degrees/game-design-masters
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Jojo Jackson
Caldari
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Posted - 2011.04.20 22:01:00 -
[19]
Edited by: Jojo Jackson on 20/04/2011 22:03:33
Originally by: Lucia Wilber
..... Essentially, all of the HBCs would receive the same basic bonuses: T2 resistances and sensor strength 20% increased structure, armor and shield HP 20% increased powergrid and CPU.
....
Wyrm (T2 Drake) +1 Launcher Hardpoint +1 Low Slot HBC Skill Bonuses (per level) 5% bonus to Heavy Missile and Heavy Assault Missile velocity. 5% bonus to Heavy Missile and Heavy Assault Missile rate of fire.
...
Taking the normal passive tank abilitys of a T1 Drake ... ADDING 20% more shield while keeping the same recharg rate (adding IMENS passive defens allready) .. ADDING another low slot for another recharger ...
PS: AND adding 3 BCU as passive with level 5 ....
I don't did the math ... but it /ironie on "could" /ironie off be a bit overpowert "maybe" ?
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FutureTroll5000
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Posted - 2011.04.20 22:14:00 -
[20]
Originally by: Aamrr I want to see anti-fighter-bomber ships. Anyone else? Anyone?
I would like to see this too, regardless of Liang.
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Val'Dore
Word Bearers of Chaos Word of Chaos Undivided
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Posted - 2011.04.20 22:25:00 -
[21]
Dump tier entirely.
~No matter what happens, somebody will find a way to take it too seriously.~
Tiericide |

Tippia
Sunshine and Lollipops
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Posted - 2011.04.20 22:27:00 -
[22]
They need a purpose first ù being HAC+1 isn't really enoughà
àbut even so, I really want this, just for the looks and the armament.  ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

Duchess Starbuckington
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Posted - 2011.04.20 22:37:00 -
[23]
More battlecruisers and debatably useful overpriced hanger toys.
I see you know exactly what this game needs.  _________________________________
ROCKET STATUS: FIX IN PROGRESS... |

FutureTroll5000
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Posted - 2011.04.20 22:42:00 -
[24]
hey, no one knows what sort of BPO pricing mechanism would be set on such a concept. now if it's some sort of weird "lottery" then yeah, they would be a bunch of overpriced toys.
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Daneel Trevize
Black Viper Nomads
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Posted - 2011.04.20 22:55:00 -
[25]
Buff battleships.
Actually, anyone else think they really need more cargo space for cap boosters? And/or stronger active tanking bonuses? |

Guillame Herschel
Gallente NME1
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Posted - 2011.04.20 23:14:00 -
[26]
Originally by: Lucia Wilber
Wyrm (T2 Drake) +1 Launcher Hardpoint +1 Low Slot HBC Skill Bonuses (per level) 5% bonus to Heavy Missile and Heavy Assault Missile velocity. 5% bonus to Heavy Missile and Heavy Assault Missile rate of fire.
We already have this, it's called the Nighthawk.
Quote: Tsunami (T2 Hurricane) +1 Turret Hardpoint +1 Mid Slot HBC Skill Bonuses (per level) 5% bonus to Projectile Turret falloff. 5% bonus to Max Velocity.
We already got this and it's called the Sleipnir.
Quote: Hoplite (T2 Myrmidon) +1 High Slot +25 Drone Bandwidth HBC Skill Bonuses (per level) +5 increased Drone Bandwidth 5% bonus to drone tracking speed and velocity.
Just do this to the Eos. Fin.
Quote: Martyr (T2 Harbinger) +1 Turret Hardpoint +1 Mid Slot HBC Skill Bonuses (per level) 5% bonus to Medium Energy Turret rate of fire. 5% bonus to armor hit points.
Absolution with HP instead of resists. Yawn.
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ChiShen
Infinity Research
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Posted - 2011.04.20 23:21:00 -
[27]
Originally by: Maximillian Dragonard Better idea... upgrade the Fleet Command ships to the corresponding Tier 2 BC hull. pft... hell, just give Command ships a boost in general 
The only reason i figure CCP hasn't done this is either because they are too lazy or that they do have plans to implement another T2 version of the BCs.
The problem with the OP is that those ships serve no purpose and besides the point are really imbalanced.
CCP will have to create a new role for them to fill like the Heavy Interdictor did otherwise they are bland.
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Kraschyn Thek'athor
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Posted - 2011.04.20 23:41:00 -
[28]
If you want to add something new, bring the Battlecruiser back to the old maritime british concept. Ships nearly as large as a battleship, with similiar firepower, higher speed, but lacking in defensive capabilities.
So, I would suggest Lerge Weapon high slots, one less than the current model. With the same ehp as the current ehp.
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Liang Nuren
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Posted - 2011.04.20 23:59:00 -
[29]
Edited by: Liang Nuren on 21/04/2011 00:00:02
Originally by: Guillame Herschel
Originally by: Lucia Wilber
Wyrm (T2 Drake) +1 Launcher Hardpoint +1 Low Slot HBC Skill Bonuses (per level) 5% bonus to Heavy Missile and Heavy Assault Missile velocity. 5% bonus to Heavy Missile and Heavy Assault Missile rate of fire.
We already have this, it's called the Nighthawk.
Naw, that thing would **** on the NH in a big big big way.
-Liang
Ed: But I don't disagree with what I *THINK* your point was - that we already have field command ships. If we want them "fixed"... fix them.  -- Eve Forum ***** Extraordinaire On Twitter
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Paikis
Red Federation
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Posted - 2011.04.21 00:25:00 -
[30]
Heavy Bomber
Give it the ability to use Citadel Torps (3-4 launchers max), 2 bomb launchers and a single flight of light drones for defence. Make it fragile like the stealth bombers and give it a cloak.
Or remove the tank bonuses of the drake and give it mobility and torp bonuses (exp. vel and exp. radius. Normal torps, cruiser level mobilty and tank. Maybe a TP bonus.
Alternatively...
Heavy Logistics
Give it the ability to fit more shield extenders than the basilisk, and not require a friend to be cap stable. I really like the idea of heavy logistics, mostly because of the ocean of tears it would cause from all the people who want a T2 drake.
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