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Spurty
V0LTA Verge of Collapse
441
|
Posted - 2012.09.04 17:55:00 -
[61] - Quote
Concord all pirate ships and mods and implants in high sec.
Why have a law and allow piracy?
---- CONCORD arrested two n00bs yesterday, one was drinking battery acid, the other was eating fireworks. They charged one and let the other one off. |

Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
1051
|
Posted - 2012.09.04 18:03:00 -
[62] - Quote
Brooks Puuntai wrote:No amount of buffing can "fix" low-sec. Change it.
Nullsec needs buffed but also fixed. Corp/Alliance controls can be something that would give a indirect boost, also fixing POSs, redoing industry in 0.0. reverting the anomoly nerf, market only usable if you have docking rights, adding more entry points, etc. This ^
The crimewatch changes are going to fundamentally change lowsec already... making it a lot safer (since lowsec gatecamps as we know them will be a thing of the past). If they de-incentivize high sec particularly around industry, mining, and missions, as I understand they are planning to do, I think lowsec will get a lot more interesting.
With regards to nullsec, you hit pretty much everything. I might add slowing down fleets/teleportation and maybe player controlled gates. New cap rolls and a specialized dread class of titan killer might be a good idea too...
|

Roime
Shiva Furnace Dead On Arrival Alliance
1140
|
Posted - 2012.09.04 18:11:00 -
[63] - Quote
Rats wrote:Rek Seven wrote:Rats wrote:
Hi sec doesn't need to be looked at till low and null are "fixed", what is it low and null are broken so hi sec should be to ?
I don't consider low sec or null sec to be broken, i consider high sec to be OP. Please tell me what is "brocken" about low, null. Access, Sovereignty etc, Killboard stats being more important than actually playing the game, greifers.. need I go on .... Tal
Yes, yes you need to go on, and try to formulate at least a single reasonable argument.
Access to all systems in EVE happens via stargates or wormholes, and there are a lot of those. Low and wormholes have no sov.
Killboard bitches and griefers exist only in hisec.
This thread is once again full of ignorant hisec trolls, repeating the same canned arguments they've read somewhere, without even considering what they mean, ad nauseaum.
Like bots.
Gallente - the choice of the interstellar gentleman |

Josef Djugashvilis
The Scope Gallente Federation
528
|
Posted - 2012.09.04 18:14:00 -
[64] - Quote
Roime wrote:Rats wrote:Rek Seven wrote:Rats wrote:
Hi sec doesn't need to be looked at till low and null are "fixed", what is it low and null are broken so hi sec should be to ?
I don't consider low sec or null sec to be broken, i consider high sec to be OP. Please tell me what is "brocken" about low, null. Access, Sovereignty etc, Killboard stats being more important than actually playing the game, greifers.. need I go on .... Tal Yes, yes you need to go on, and try to formulate at least a single reasonable argument. Access to all systems in EVE happens via stargates or wormholes, and there are a lot of those. Low and wormholes have no sov. Killboard bitches and griefers exist only in hisec. This thread is once again full of ignorant hisec trolls, repeating the same canned arguments they've read somewhere, without even considering what they mean, ad nauseaum. Like bots.
Thank you sir, for adding your intellectual weight to this thread You want fries with that? |

Roime
Shiva Furnace Dead On Arrival Alliance
1140
|
Posted - 2012.09.04 18:23:00 -
[65] - Quote
I'm not surprised that someone like you considers that post intellectual. In this trainwreck of a thread, even just writing ablababluu would have been enough to impress.
Gallente - the choice of the interstellar gentleman |

Josef Djugashvilis
The Scope Gallente Federation
528
|
Posted - 2012.09.04 18:35:00 -
[66] - Quote
Roime wrote:I'm not surprised that someone like you considers that post intellectual. In this trainwreck of a thread, even just writing ablababluu would have been enough to impress.
'someone like you'?
Oh well, time for me to unsubscribe from this thread.
You want fries with that? |

Roime
Shiva Furnace Dead On Arrival Alliance
1140
|
Posted - 2012.09.04 19:05:00 -
[67] - Quote
It's the little moments like this that make it all worthwhile.
You know, enduring GD, swooping low to get level with the trolls and spending valuable free time to countertroll them can sometimes be really hard. ****** job, but we owe it to humanity, and that's why we must do it.
Civilized society without NPC corp posters is a dream, utopia, but I strongly believe that every little step we take towards that dream already makes the world a better place. Thru pain, tears and sweat towards the light!
Gallente - the choice of the interstellar gentleman |

Jax Bederen
Dark Horse RM
174
|
Posted - 2012.09.04 20:19:00 -
[68] - Quote
Jafit wrote:Josef Djugashvilis wrote:100 mill isk per hour plus running level 4 missions.
I wish. You don't blitz them for the LP? What a nerd.
I thought it was the nerds that new all the ins and outs not the other way around. Maybe you should have used noob instead
Anyway 100 mill an hour blitzing for LP in missions? Don't see it happening unless all the planets aligned and you got the right missions, no multiple rooms, no mad hp on a structure to destroy, or simply like most, having to kill everything. Even 10 missions at 5k LP wont get you there. You can only decline so many and travel time between agents will eat a good deal of that hour. Then for some good profit items you need tags, there goes the profit. I only blitz for Lp when like now I'm sitting on half a bill worth of tags. Otherwise it's not that different then cleaning out a good mission.
|

Cheshirepus
Divinity Rising
1
|
Posted - 2012.09.04 20:42:00 -
[69] - Quote
I always wished we could use bombs in low sec and could never come up with a reasonable excuse why they shouldn't be allowed.
Also liked it when you had to actually put time and effort into probing down grav and radar sites. You could mine Gneiss and Crokite for hours on end in low sec and not have to worry (too much) about getting jumped... and hell, if you did get jumped, the guys who dropped in earned the opportunity to do so.
Not that anyone gives a crap, but I'd love to see just those two things happen to buff low sec.
|

Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
1053
|
Posted - 2012.09.04 22:16:00 -
[70] - Quote
Cheshirepus wrote:I always wished we could use bombs in low sec and could never come up with a reasonable excuse why they shouldn't be allowed.
Also liked it when you had to actually put time and effort into probing down grav and radar sites. You could mine Gneiss and Crokite for hours on end in low sec and not have to worry (too much) about getting jumped... and hell, if you did get jumped, the guys who dropped in earned the opportunity to do so.
Not that anyone gives a crap, but I'd love to see just those two things happen to buff low sec.
I'm willing to bet good ISK that once the Crimewatch changes go live, CCP is going to take a long, hard look at lowsec rules again, and will at the very least touch on and discuss some of what you bring up. The modular POS system and Crimewatch will change lowsec in ways that are radical and hard to predict, imho.
|

Xen Solarus
Inner 5phere
147
|
Posted - 2012.09.05 01:22:00 -
[71] - Quote
There are people in high-sec that are full-on carebears. They will never leave. But all the other players, and the newer players, have little incentive to leave to the dangerous parts of the galaxy, as certain death awaits. The rewards of these areas of space don't exceed the risk. I personally feel that there should be a natural evolution for players, that after they've learned enough of eve's crazy-massive learning curve, they can take the steps from the safety of high, into low and null. As it stands, this is not working. Lowsec is a barren wasteland, and serves more as a barrer between high and null than anything else. All the players that live there want is a steady flow of victims into their gatecamps. They've become the victims to their own actions, and have taught anyone that comes under their guns that lowsec is not a place to travel.
So i definately agree that buffing lowsec could act as a catalyst for highsec players to try breaking their mold. If the reward is great enough, then they might be willing to take the risk. More rewards for highsec players, and more potential targets for the lowsec dwellers. Win, win! [Controversial addendum] - Adding those new scalling-damage gate-guns into the mix, and now we're taking! Less gatecamps means even more high-sec players in low. Which means even more targets to explode!! Only difference is, you have to hunt them down, instead of the current gatecamp bordom. Leveling the playing field could leave to loads of players having a positive PVP experience in low security space, rather than the standard OMGWTFPWNED experience.
Don't think null should be buffed mind, they're making crap-tons of isk. Though suggestions of changes that get them all fighting over things would be welcome!  |

Asuri Kinnes
Adhocracy Incorporated Adhocracy
551
|
Posted - 2012.09.05 01:41:00 -
[72] - Quote
James 315 wrote:Rats wrote:Dear CCP Can you buff and lo and Null so we don't keep listening to them bleat about how hi sec needs to be nerfed  Tal Right, because whiners from low and null are the problem in EVE.  People have been bitching that Hi-Sec is too profitable since I joined Eve in Feb 2008...
Interdict Hi-Sec - it's the only way to be sure... |

MatrixSkye Mk2
Republic University Minmatar Republic
371
|
Posted - 2012.09.05 01:46:00 -
[73] - Quote
James 315 wrote:Rats wrote:Dear CCP Can you buff and lo and Null so we don't keep listening to them bleat about how hi sec needs to be nerfed  Tal Right, because whiners from low and null are the problem in EVE.  In this case, James, you don't need sarcasm tags, as your statement is true .
|

Alavaria Fera
GoonWaffe Goonswarm Federation
1293
|
Posted - 2012.09.05 02:14:00 -
[74] - Quote
Gogela wrote:The crimewatch changes are going to fundamentally change lowsec already... making it a lot safer (since lowsec gatecamps as we know them will be a thing of the past). If they de-incentivize high sec particularly around industry, mining, and missions, as I understand they are planning to do, I think lowsec will get a lot more interesting.
With regards to nullsec, you hit pretty much everything. I might add slowing down fleets/teleportation and maybe player controlled gates. New cap rolls and a specialized dread class of titan killer might be a good idea too... Good, good. Just as planned, etc etc.
Titan killers would be nice, heh ... they'd also be really nice for shooting other large things that might not even be able to move or warp away. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

James Amril-Kesh
4S Corporation RAZOR Alliance
614
|
Posted - 2012.09.05 02:17:00 -
[75] - Quote
Gogela wrote:Brooks Puuntai wrote:No amount of buffing can "fix" low-sec. Change it.
Nullsec needs buffed but also fixed. Corp/Alliance controls can be something that would give a indirect boost, also fixing POSs, redoing industry in 0.0. reverting the anomoly nerf, market only usable if you have docking rights, adding more entry points, etc. This ^ The crimewatch changes are going to fundamentally change lowsec already... making it a lot safer (since lowsec gatecamps as we know them will be a thing of the past). If they de-incentivize high sec particularly around industry, mining, and missions, as I understand they are planning to do, I think lowsec will get a lot more interesting. With regards to nullsec, you hit pretty much everything. I might add slowing down fleets/teleportation and maybe player controlled gates. New cap rolls and a specialized dread class of titan killer might be a good idea too... The market thing would be really nice, for one. It's extremely irritating going to buy a named 10MN MWD and finding all of them in the region have been relisted at 1.5B each. http://themittani.com/features/local-problem A simple fix to the local intel problem |

Jimmy Gunsmythe
Red Federation RvB - RED Federation
149
|
Posted - 2012.09.05 02:26:00 -
[76] - Quote
James 315 wrote:Rats wrote:Dear CCP Can you buff and lo and Null so we don't keep listening to them bleat about how hi sec needs to be nerfed  Tal Right, because whiners from low and null are the problem in EVE. 
Well, except for that one demagogue in hisec.
Besides, I wouldn't call them a problem...I liken them more to those girls on the reality shows that get all butthurt when they get a brand new Lexus instead of the Escalade for their birthday. It is the greatest inequality to try to make unequal things equal. |

Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
1056
|
Posted - 2012.09.05 02:29:00 -
[77] - Quote
James Amril-Kesh wrote:Gogela wrote:Brooks Puuntai wrote:No amount of buffing can "fix" low-sec. Change it.
Nullsec needs buffed but also fixed. Corp/Alliance controls can be something that would give a indirect boost, also fixing POSs, redoing industry in 0.0. reverting the anomoly nerf, market only usable if you have docking rights, adding more entry points, etc. This ^ The crimewatch changes are going to fundamentally change lowsec already... making it a lot safer (since lowsec gatecamps as we know them will be a thing of the past). If they de-incentivize high sec particularly around industry, mining, and missions, as I understand they are planning to do, I think lowsec will get a lot more interesting. With regards to nullsec, you hit pretty much everything. I might add slowing down fleets/teleportation and maybe player controlled gates. New cap rolls and a specialized dread class of titan killer might be a good idea too... The market thing would be really nice, for one. It's extremely irritating going to buy a named 10MN MWD and finding all of them in the region have been relisted at 1.5B each. Than how would I make any money? 
|

Asuri Kinnes
Adhocracy Incorporated Adhocracy
553
|
Posted - 2012.09.05 02:30:00 -
[78] - Quote
Rek Seven wrote:Tal, don't bother replying if you have nothing intelligent to say, just stick to calling people who don't agree with you "trolls".
To make it clear to anyone else, i want all parts of eve to be an amazing and fun experience but i currently think high sec holds the game back a little in that it instilled a aversion to risk and as evident in this thread, a scene of entitlement.
I agree with those that say low/null sec needs to be improved gameplay wise to attract people but it is not as simple as saying "they should fix it".
In the short term, i think the best way would be to slightly nerf high sec in the form of isk payouts so that more people would get out there and find better ways to make isk and in turn, discover new ways to play the game. Without such a change, i feel people will be content to stay running level 4's at 100 mil + per hour and afk mining all day, to a degree where they may even overlook the changes that CCP have already made or will be making (FW, Dust) in the future. "holds the game back" - How? Aversion to risk? Soooooo... no pvp in hi sec at all huh?
Or do you just not get that some people have different tastes in what they want out of a game? And how is this thread *any* evidence of a "sense" of entitlement? Clue: It's not.
People who want "better ways to make isk" already do. Exploration being one of them (when I dedicate myself to it I make in excess of 100m/hour exploring - takes time and skills, but it's definitely possible).
What is *wrong* with people being content to run 4's or mine? (AFK mining has it's own risks). As evidenced by the population, there are lots of people who aren't interested in FW. Same with dust. So "overlooking the changes" might just be deliberate. Just so you know, Hi-Sec mission running has been nerfed at least 4 times over the years I can think of. I'm sure that's not all, just what I can remember off the top of my head.
People still stay. Why? They want to... 
Interdict Hi-Sec - it's the only way to be sure... |

Surfin's PlunderBunny
Sebiestor Tribe Minmatar Republic
2041
|
Posted - 2012.09.05 02:30:00 -
[79] - Quote
Gogela wrote:James Amril-Kesh wrote:Gogela wrote:Brooks Puuntai wrote:No amount of buffing can "fix" low-sec. Change it.
Nullsec needs buffed but also fixed. Corp/Alliance controls can be something that would give a indirect boost, also fixing POSs, redoing industry in 0.0. reverting the anomoly nerf, market only usable if you have docking rights, adding more entry points, etc. This ^ The crimewatch changes are going to fundamentally change lowsec already... making it a lot safer (since lowsec gatecamps as we know them will be a thing of the past). If they de-incentivize high sec particularly around industry, mining, and missions, as I understand they are planning to do, I think lowsec will get a lot more interesting. With regards to nullsec, you hit pretty much everything. I might add slowing down fleets/teleportation and maybe player controlled gates. New cap rolls and a specialized dread class of titan killer might be a good idea too... The market thing would be really nice, for one. It's extremely irritating going to buy a named 10MN MWD and finding all of them in the region have been relisted at 1.5B each. Than how would I make any money? 
*Then
"A genius throws a Molotov cocktail and soon realizes that he's going to die choking in a maze of smoke and flame. A hero drinks a Molotov cocktail and soon realizes that if he does a split in midair, he can hit twice as many zombies per kick. Drunk hero wins again, wusses." ~Cracked.com |

Roime
Shiva Furnace Dead On Arrival Alliance
1141
|
Posted - 2012.09.05 07:45:00 -
[80] - Quote
Xen Solarus wrote:There are people in high-sec that are full-on carebears. They will never leave. But all the other players, and the newer players, have little incentive to leave to the dangerous parts of the galaxy, as certain death awaits. The rewards of these areas of space don't exceed the risk. I personally feel that there should be a natural evolution for players, that after they've learned enough of eve's crazy-massive learning curve, they can take the steps from the safety of high, into low and null. As it stands, this is not working. Lowsec is a barren wasteland, and serves more as a barrer between high and null than anything else. All the players that live there want is a steady flow of victims into their gatecamps. They've become the victims to their own actions, and have taught anyone that comes under their guns that lowsec is not a place to travel.
1) there is no such thing as certain death in lowsec, you just need player skills to survive, and only way to learn them is by doing 2) maybe the problem then is that hisec rewards exceed the risk? Or maybe EVE needs more people who enjoy the risk, not the isk? 3) there are no gate camps, there is only fear of gate camps, which needs to be cleansed with fire from NPC corps
Of course people want fights there, else they would be living in hisec, no?
Currently hisec offers more options for new players, low-end exploration content is only available in hisec, which is blatantly wrong. Furthermore certain 3/10s (hisec sites) can yield much more in loot than lowsec 4/10s.
Quote:So i definately agree that buffing lowsec could act as a catalyst for highsec players to try breaking their mold. If the reward is great enough, then they might be willing to take the risk. More rewards for highsec players, and more potential targets for the lowsec dwellers. Win, win! [Controversial addendum] - Adding those new scalling-damage gate-guns into the mix, and now we're taking! Less gatecamps means even more high-sec players in low. Which means even more targets to explode!! Only difference is, you have to hunt them down, instead of the current gatecamp bordom. Leveling the playing field could leave to loads of players having a positive PVP experience in low security space, rather than the standard OMGWTFPWNED experience. Don't think null should be buffed mind, they're making crap-tons of isk. Though suggestions of changes that get them all fighting over things would be welcome! 
Like I said, there really are no gate camps in lowsec. Avoid Amamake and you're golden. And just forget the idea that PVP folk is after soft targets, we prefer fights and not ganks, like hiseccers.
Gallente - the choice of the interstellar gentleman |

Lin-Young Borovskova
Science and Trade Institute Caldari State
698
|
Posted - 2012.09.05 08:09:00 -
[81] - Quote
Jax Bederen wrote:Roime wrote:What exactly is wrong with lowsec?
I don't care if bears are too scared to go there, more sites and good fights for the rest of us.
It's really only the bears who are missing out on all the isk and fun. Apparently it needs more isk and incentive for peeps to move there, fun is relative btw.
No it doesn't, doesn't matter how much rewards you put there. You could make sites pop can with trillions of isk in low sec would still be the waste land it is. The problem is not low sec rewards amount available, it's players living there and low sec travelling mechanics. brb |

Jax Bederen
Dark Horse RM
174
|
Posted - 2012.09.05 08:22:00 -
[82] - Quote
Lin-Young Borovskova wrote:Jax Bederen wrote:Roime wrote:What exactly is wrong with lowsec?
I don't care if bears are too scared to go there, more sites and good fights for the rest of us.
It's really only the bears who are missing out on all the isk and fun. Apparently it needs more isk and incentive for peeps to move there, fun is relative btw. No it doesn't, doesn't matter how much rewards you put there. You could make sites pop can with trillions of isk in low sec would still be the waste land it is. The problem is not low sec rewards amount available, it's players living there and low sec travelling mechanics.
I was being sarcastic. Though cans worth trillions might be worth it, then again....inflation. |

psycho freak
Far From Sober
3
|
Posted - 2012.09.05 08:35:00 -
[83] - Quote
High sec is centre of eve the trade hubs trade routes and should be full of activity
losec needs some love not all of it for carbare types remove gate guns and make regaining sec stat losec activty make wh entrances losec/0.0 only
0.0 been few years since i lived 0.0 but wot i rember best time was in pvp corps living in npc 0.0 hated sov owned space to much bullcrap but think 0.0 could use little love for the grunts not allince leaders who milked moons not sure wot tho |

Eugene Kerner
TunDraGon
100
|
Posted - 2012.09.05 08:44:00 -
[84] - Quote
Xen Solarus wrote:
[Controversial addendum] - Adding those new scalling-damage gate-guns into the mix, and now we're taking! Less gatecamps means even more high-sec players in low. Which means even more targets to explode!! Only difference is, you have to hunt them down, instead of the current gatecamp bordom.
It was, is and will be a very bad idea. It would not destroy gate camps at all but destroy low sec pvp at gates in its current form. I camp gates a lot and I can tell you that the change would favor gate campers and destroy the game for small to medium gang and fleet fights. Only faction warfare could still fight on gates but nobody else would be stuid enough to commit capitals (carriers, Dreads...) because they would die for sure.
If I kill a ship at a gate it takes a few seconds...ransoming the pod takes longer...so ransoming would be made impossible because of the damage incoming from the gateguns... But all this was wrote over and over again in the threads attached to the topic.
It is easy to evade a gate camp...come in numbers and prepared. After some months in high sec a player should have learned enough to understand his ship and the mechanics. Low sec is no place for beginners and it should never be. As you said there should be some evolution....a progression. To be fair I really think that 0.0. is a better place to learn pvp than low sec...it is just easier to move through friendly territory...in low sec there is no such thing as "friendly" territory...even your home system hates you and gets you killed.
|

Lin-Young Borovskova
Science and Trade Institute Caldari State
700
|
Posted - 2012.09.05 09:06:00 -
[85] - Quote
Jax Bederen wrote:Lin-Young Borovskova wrote:Jax Bederen wrote:Roime wrote:What exactly is wrong with lowsec?
I don't care if bears are too scared to go there, more sites and good fights for the rest of us.
It's really only the bears who are missing out on all the isk and fun. Apparently it needs more isk and incentive for peeps to move there, fun is relative btw. No it doesn't, doesn't matter how much rewards you put there. You could make sites pop can with trillions of isk in low sec would still be the waste land it is. The problem is not low sec rewards amount available, it's players living there and low sec travelling mechanics. I was being sarcastic. Though cans worth trillions might be worth it, then again....inflation.
woot missed that sry 
They already have faction rats dropping billions of isk for minimal effort but almost no carebear around because not only the risk of getting killed while doing it is close to 100% but then that carebear has to travel back home witch is almost impossible if a decided gang looks for it and wants it, the carebear has not a single chance. And then they go to GD forums post "bring more rewards to low sec" "bring lvl4's to low sec" yadayada
brb |

psycho freak
Far From Sober
3
|
Posted - 2012.09.05 12:00:00 -
[86] - Quote
Losec a wast land? are u nutz losec is best place to live in eve tbh there are players ov all trades in losec it is the area in eve you can be free to do as you please it might take a little more efort than highsec but thats the point and you dont have the o.o bullcrap so its win win
dont matter were in eve u live high sec losec or o.o theres allways risks |

Jaison Savrin
Dragon's Rage Ethereal Dawn
36
|
Posted - 2012.09.05 12:06:00 -
[87] - Quote
Rek Seven wrote:
If you mean no one is going to give them space for free yes you are correct. You need to do 1 of three things 1 Take space and hold on to it 2 rent space 3 make friends with another alliance and get space but you will have to show up to OPs and put your dues in to stay in said space. Null wants people I think your friends just want a null haven that is completly safe. I have moved to null and back 3 times because of losing space it is a part of the game.
Your point? I live in Null. Well aware. Doesn't stop people who are interested from running into road blocks. They liike PvE and mining. They would do fine in Null but as soon as someone finds out they'd rather shoot their own foot than take their skiff or Raven to a fleet. Well, no one is interested. As for renting... Yeah, that is a good deal. Either way, I think there are things in Null that a lot of people would like to do but they aren't wanted because they aren't interested in PvP and holding Sov. If Null idiots weren't so aggressive and power hungry then they would be able to go to Null. As it is they're reasonably happy in High-Sec where they can do their own thing without much worry. I wonder just how many people live in High-Sec for those exact same reasons, hmmm..... |

Rek Seven
Probe Patrol Project Wildfire
414
|
Posted - 2012.09.05 12:13:00 -
[88] - Quote
Jaison Savrin wrote:Rek Seven wrote:
If you mean no one is going to give them space for free yes you are correct. You need to do 1 of three things 1 Take space and hold on to it 2 rent space 3 make friends with another alliance and get space but you will have to show up to OPs and put your dues in to stay in said space. Null wants people I think your friends just want a null haven that is completly safe. I have moved to null and back 3 times because of losing space it is a part of the game.
Your point? I live in Null. Well aware. Doesn't stop people who are interested from running into road blocks. They liike PvE and mining. They would do fine in Null but as soon as someone finds out they'd rather shoot their own foot than take their skiff or Raven to a fleet. Well, no one is interested. As for renting... Yeah, that is a good deal.  Either way, I think there are things in Null that a lot of people would like to do but they aren't wanted because they aren't interested in PvP and holding Sov. If Null idiots weren't so aggressive and power hungry then they would be able to go to Null. As it is they're reasonably happy in High-Sec where they can do their own thing without much worry. I wonder just how many people live in High-Sec for those exact same reasons, hmmm.....
I didn't say that. Please fix your post. Put the kettle on errol-á-á |

PeHD0M
Federal Navy Academy Gallente Federation
0
|
Posted - 2012.09.05 12:59:00 -
[89] - Quote
Solo PVP is DEAD. Fix that. Not everybody wants to join some nerds and listen their mumbling just to be able to play the game.
Reducing the risk of being killed may solve the problem: 1. remove warp scramblers, warp disruptors, warp bubbles\scripts from the game 2. increase the time required to start the warp drives 3. decrease incoming damage from multiple ships (something like stacking penalty)
For example, you will have like 15 seconds to kill a ship, if you fail - it will go away. Simple. In the end, you'll see a lot more pew-pew, because people will have a chance of escape. |

Eugene Kerner
TunDraGon
100
|
Posted - 2012.09.05 13:01:00 -
[90] - Quote
PeHD0M wrote:Solo PVP is DEAD. Fix that. Not everybody wants to join some nerds and listen their mumbling just to be able to play the game.
Reducing the risk of being killed may solve the problem: 1. remove warp scramblers, warp disruptors, warp bubbles\scripts from the game 2. increase the time required to start the warp drives 3. decrease incoming damage from multiple ships (something like stacking penalty)
For example, you will have like 15 seconds to kill a ship, if you fail - it will go away. Simple. In the end, you'll see a lot more pew-pew, because people will have a chance of escape.
Awarded as the worst comment of the week. |
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