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Thread Statistics | Show CCP posts - 3 post(s) |

Frying Doom
Zat's Affiliated Traders
798
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Posted - 2012.09.07 12:27:00 -
[181] - Quote
Rats wrote:lol I hear you like that sort of thing  Tal Why did I not see that one coming, I must not spend enough time with children Any Spelling, gramatical and literary errors made by me are included free of charge.
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Rats
Federal Navy Academy Gallente Federation
193
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Posted - 2012.09.07 13:18:00 -
[182] - Quote
Frying Doom wrote:Rats wrote:lol I hear you like that sort of thing  Tal Why did I not see that one coming, I must not spend enough time with children 
Rubbish, your on these forums all the time, that should be enough exposure to children 
Tal -áI Fought the Law, and the Law Won... -áTalon Silverhawk-á |

James Amril-Kesh
4S Corporation RAZOR Alliance
632
|
Posted - 2012.09.07 13:21:00 -
[183] - Quote
Kitty Bear wrote:Nulsec is an unregulated, unrestricted WARZONE Yes, Industry caters to and supplies military forces, but they don't build thier factories in the warzone ............... lol. I love it when highbears tell people that they understand nullsec better than the people who actually live there. http://themittani.com/features/local-problem A simple fix to the local intel problem |

Asuri Kinnes
Adhocracy Incorporated Adhocracy
572
|
Posted - 2012.09.07 13:21:00 -
[184] - Quote
One of the points being: Null sec *SHOULD* have more infrastructure, to encourage *MORE* people to live there, and *assist* Corps/Alliances to build it up and make it worth living in and fighting for.
The reason they can't, right now, do all that, is purely game mechanics.
Hard limits on the entire indy side and more isk rewards in hi-sec comparatively to null & "perceived risk".
Interdict Hi-Sec - it's the only way to be sure... |

Alavaria Fera
GoonWaffe Goonswarm Federation
1302
|
Posted - 2012.09.07 13:38:00 -
[185] - Quote
Asuri Kinnes wrote:One of the points being: Null sec *SHOULD* have more infrastructure, to encourage *MORE* people to live there, and *assist* Corps/Alliances to build it up and make it worth living in and fighting for.
The reason they can't, right now, do all that, is purely game mechanics.
Hard limits on the entire indy side and more isk rewards in hi-sec comparatively to null & "perceived risk". There's also the "politics".
ie: "Is someone going to stomp on you just for the fun of it". Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Asuri Kinnes
Adhocracy Incorporated Adhocracy
572
|
Posted - 2012.09.07 13:40:00 -
[186] - Quote
Alavaria Fera wrote:Asuri Kinnes wrote:One of the points being: Null sec *SHOULD* have more infrastructure, to encourage *MORE* people to live there, and *assist* Corps/Alliances to build it up and make it worth living in and fighting for.
The reason they can't, right now, do all that, is purely game mechanics.
Hard limits on the entire indy side and more isk rewards in hi-sec comparatively to null & "perceived risk". There's also the "politics". ie: "Is someone going to stomp on you just for the fun of it". Can't help that, from a "small" guy point of view. vOv
can't think of any way to slow it down other than WH mechanics... At least that gives you the chance to not offer yourself up on a plate...
vOv
Interdict Hi-Sec - it's the only way to be sure... |

Alavaria Fera
GoonWaffe Goonswarm Federation
1302
|
Posted - 2012.09.07 13:41:00 -
[187] - Quote
Asuri Kinnes wrote:Alavaria Fera wrote:Asuri Kinnes wrote:One of the points being: Null sec *SHOULD* have more infrastructure, to encourage *MORE* people to live there, and *assist* Corps/Alliances to build it up and make it worth living in and fighting for.
The reason they can't, right now, do all that, is purely game mechanics.
Hard limits on the entire indy side and more isk rewards in hi-sec comparatively to null & "perceived risk". There's also the "politics". ie: "Is someone going to stomp on you just for the fun of it". Can't help that, from a "small" guy point of view. vOv can't think of any way to slow it down other than WH mechanics... At least that gives you the chance to not offer yourself up on a plate... vOv I was considering the "purely game mechanics". Unless you want to argue the titans reinforcing your structures because they were bored is purely game mechanics. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Asuri Kinnes
Adhocracy Incorporated Adhocracy
572
|
Posted - 2012.09.07 15:33:00 -
[188] - Quote
Alavaria Fera wrote:I was considering the "purely game mechanics". Unless you want to argue the titans reinforcing your structures because they were bored is purely game mechanics.
Being unable to prevent yourself from being redboxed by a bunch of supercapitals is a good reason to stay out of where they roam, ie: non-highsec. Well - it is the same risk that everyone in null faces now, isn't it? And if there are more manufacturing "targets" in null, and more reason *to* manufacture (other than supers), wouldn't that go a long way towards making null more a place to live, rather than "hold" and fight? Give it more of a "we built this" kind of feel (apologies to american politics included ).
Interdict Hi-Sec - it's the only way to be sure... |

James Amril-Kesh
4S Corporation RAZOR Alliance
632
|
Posted - 2012.09.07 15:36:00 -
[189] - Quote
Alavaria Fera wrote:Asuri Kinnes wrote:One of the points being: Null sec *SHOULD* have more infrastructure, to encourage *MORE* people to live there, and *assist* Corps/Alliances to build it up and make it worth living in and fighting for.
The reason they can't, right now, do all that, is purely game mechanics.
Hard limits on the entire indy side and more isk rewards in hi-sec comparatively to null & "perceived risk". There's also the "politics". ie: "Is someone going to stomp on you just for the fun of it". You respond to individual points like this so much it's extremely difficult to tell where you stand on anything. I'm sure I'm not the only person that's noticed this. http://themittani.com/features/local-problem A simple fix to the local intel problem |
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