Pages: 1 2 3 4 5 6 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
![Liang Nuren Liang Nuren](https://images.evetech.net/characters/835925604/portrait?size=64)
Liang Nuren
|
Posted - 2011.05.10 22:03:00 -
[1]
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1509071&page=22#654 -- Eve Forum ***** Extraordinaire On Twitter
|
![stoicfaux stoicfaux](https://images.evetech.net/characters/630981475/portrait?size=64)
stoicfaux
Gallente
|
Posted - 2011.05.10 22:37:00 -
[2]
*bleep*bleep*bleepity*bleep*
Translation: Start hoarding LP.
----- "Are you a sociopathic paranoid schizophrenic with accounting skills? We have the game for you! -- Eve, the game of Alts, Economics, Machiavelli, and PvP"
|
![Liang Nuren Liang Nuren](https://images.evetech.net/characters/835925604/portrait?size=64)
Liang Nuren
|
Posted - 2011.05.10 22:39:00 -
[3]
Edited by: Liang Nuren on 10/05/2011 22:39:27
Originally by: stoicfaux *bleep*bleep*bleepity*bleep*
Translation: Start hoarding LP.
You didn't start that when they made all the agents on Sisi Q-20 and removed social skills? -- Eve Forum ***** Extraordinaire On Twitter
|
![Loraine Gess Loraine Gess](https://images.evetech.net/characters/90089445/portrait?size=64)
Loraine Gess
|
Posted - 2011.05.10 22:40:00 -
[4]
Ah crap, I was just assembling a fit.
|
![ValentinaDLM ValentinaDLM](https://images.evetech.net/characters/1577484260/portrait?size=64)
ValentinaDLM
Minmatar Unofficial Master Kuvakei Fan Club
|
Posted - 2011.05.10 23:35:00 -
[5]
Edited by: ValentinaDLM on 10/05/2011 23:35:29 Honestly this frustrates me, as a person who runs missions in 0.0 CCP is telling me 3 things,
1. go run incursions, because screw your prosansha posistion, this is no sandbox, you want isk support concord. We don't care about pirate missions and never did.
2. You really want to run them even with the weak crap in the pirate LP stores? better do it with a bunch of people cause we are taking the one counter to probing away that isn't cloaking, so go AFK cloak like everyone else.
3. Since we are removing a good reason to fly a tengu, go fly a drake. Gurista jamming? FOF fly a drake, Sleepers neuting, passive tank fly a drake, sleepers nomming on your drones, fly a drake. worried about losing an expensive battleship in 0.0, fly a drake. You don't want to be probed, AFK cloak in a drake, play some other game that is fun while people lose intrest in probing you.
All this will lead to is people having more risk averse behaviour an staying in high sec, if CCP doesn't see that then the are fools. People only risk these unprobable ships, because they have a margin of safety, they still have to dock, they still have to go thru gates, but if they don't feel safe enough to do this, then they won't, they will just do incursions in high sec. meaning less targets and more cloaking.
|
![Mr LaForge Mr LaForge](https://images.evetech.net/characters/932438277/portrait?size=64)
Mr LaForge
|
Posted - 2011.05.10 23:45:00 -
[6]
Well why not? Everything is getting nerfed and the CSM is ok with this jump bridge change.
|
![Liang Nuren Liang Nuren](https://images.evetech.net/characters/835925604/portrait?size=64)
Liang Nuren
|
Posted - 2011.05.10 23:47:00 -
[7]
Originally by: ValentinaDLM
Honestly this frustrates me, as a person who runs missions in 0.0 CCP is telling me 3 things,
1. go run incursions, because screw your prosansha posistion, this is no sandbox, you want isk support concord. We don't care about pirate missions and never did.
2. You really want to run them even with the weak crap in the pirate LP stores? better do it with a bunch of people cause we are taking the one counter to probing away that isn't cloaking, so go AFK cloak like everyone else.
3. Since we are removing a good reason to fly a tengu, go fly a drake. Gurista jamming? FOF fly a drake, Sleepers neuting, passive tank fly a drake, sleepers nomming on your drones, fly a drake. worried about losing an expensive battleship in 0.0, fly a drake. You don't want to be probed, AFK cloak in a drake, play some other game that is fun while people lose intrest in probing you.
All this will lead to is people having more risk averse behaviour an staying in high sec, if CCP doesn't see that then the are fools. People only risk these unprobable ships, because they have a margin of safety, they still have to dock, they still have to go thru gates, but if they don't feel safe enough to do this, then they won't, they will just do incursions in high sec. meaning less targets and more cloaking.
I've run an awful lot of pirate missions in hostile space with my Vargur. You do not need to be unprobeable to mission in 0.0.
-Liang -- Eve Forum ***** Extraordinaire On Twitter
|
![Niveon Niveon](https://images.evetech.net/characters/1387492479/portrait?size=64)
Niveon
|
Posted - 2011.05.10 23:52:00 -
[8]
I agree, nerf the drake's tank. |
![firepup82 firepup82](https://images.evetech.net/characters/303999741/portrait?size=64)
firepup82
The Roaches The 0rphanage
|
Posted - 2011.05.11 01:02:00 -
[9]
Originally by: ValentinaDLM Edited by: ValentinaDLM on 10/05/2011 23:35:29 Honestly this frustrates me, as a person who runs missions in 0.0 CCP is telling me 3 things,
1. go run incursions, because screw your prosansha posistion, this is no sandbox, you want isk support concord. We don't care about pirate missions and never did.
2. You really want to run them even with the weak crap in the pirate LP stores? better do it with a bunch of people cause we are taking the one counter to probing away that isn't cloaking, so go AFK cloak like everyone else.
3. Since we are removing a good reason to fly a tengu, go fly a drake. Gurista jamming? FOF fly a drake, Sleepers neuting, passive tank fly a drake, sleepers nomming on your drones, fly a drake. worried about losing an expensive battleship in 0.0, fly a drake. You don't want to be probed, AFK cloak in a drake, play some other game that is fun while people lose intrest in probing you.
All this will lead to is people having more risk averse behaviour an staying in high sec, if CCP doesn't see that then the are fools. People only risk these unprobable ships, because they have a margin of safety, they still have to dock, they still have to go thru gates, but if they don't feel safe enough to do this, then they won't, they will just do incursions in high sec. meaning less targets and more cloaking.
aren't incursions limited in terms of total ISK they will distribute? i.e., when you start adding in hundreds of players, the total isk per player drops considerably. and the number of incursions is limited at any point in time...
soooooo.... eventually incursions will be flooded and offer less isk.
meanwhile, those pirate mods, since no one will run missions in 0.0, will increase in isk, make it more profitable to risk your ship to get them...
everything in this game balances out over time, with ISK as a measure of risk / time reward ratio.
all ccp is trying to do is get players to interact. unprobable = uninteractable.
|
![Herrring Herrring](https://images.evetech.net/characters/1286016528/portrait?size=64)
Herrring
Amarr National Quality Breaker
|
Posted - 2011.05.11 01:03:00 -
[10]
Damn, it was so fun watching combat probes on scan for like 20 mins and asking them if they were at 50% yet on local.
|
|
![Judicator Saturnius Judicator Saturnius](https://images.evetech.net/characters/1181813311/portrait?size=64)
Judicator Saturnius
Amarr Viziam
|
Posted - 2011.05.11 02:08:00 -
[11]
Edited by: Judicator Saturnius on 11/05/2011 02:08:47 Wow, couldn't have asked for better timing on that. Just got rid of my tengu alt at a premium price last week. ![Laughing](/images/icon_lol.gif)
Ed: Poor bastard. ![Twisted Evil](/images/icon_twisted.gif)
|
![Mara Rinn Mara Rinn](https://images.evetech.net/characters/1923774236/portrait?size=64)
Mara Rinn
|
Posted - 2011.05.11 02:15:00 -
[12]
Originally by: Liang Nuren I've run an awful lot of pirate missions in hostile space with my Vargur. You do not need to be unprobeable to mission in 0.0.
Just quoting for emphasis :)
Safest place to run missions is nullsec. No ninja salvagers, no suicide gank squads, no pirates arriving without notice.
-- [Aussie players: join ANZAC channel] |
![Liang Nuren Liang Nuren](https://images.evetech.net/characters/835925604/portrait?size=64)
Liang Nuren
|
Posted - 2011.05.11 05:11:00 -
[13]
Originally by: Mara Rinn
Originally by: Liang Nuren I've run an awful lot of pirate missions in hostile space with my Vargur. You do not need to be unprobeable to mission in 0.0.
Just quoting for emphasis :)
Safest place to run missions is nullsec. No ninja salvagers, no suicide gank squads, no pirates arriving without notice.
On the flip side, literally everyone you see wants to kill you because you're missioning in hostile space. ![Wink](/images/icon_wink.gif) -- Eve Forum ***** Extraordinaire On Twitter
|
![Tau Cabalander Tau Cabalander](https://images.evetech.net/characters/127433285/portrait?size=64)
Tau Cabalander
Retirement Retreat
|
Posted - 2011.05.11 06:17:00 -
[14]
I don't read that the same. To me it reads that making the game more challenging is a goal. Nothing specific was mentioned on how it would be achieved though.
|
![Rawblin Rawblin](https://images.evetech.net/characters/1662568041/portrait?size=64)
Rawblin
Caldari Perkone
|
Posted - 2011.05.11 06:26:00 -
[15]
Originally by: Liang Nuren
Originally by: Mara Rinn
Originally by: Liang Nuren I've run an awful lot of pirate missions in hostile space with my Vargur. You do not need to be unprobeable to mission in 0.0.
Just quoting for emphasis :)
Safest place to run missions is nullsec. No ninja salvagers, no suicide gank squads, no pirates arriving without notice.
On the flip side, literally everyone you see wants to kill you because you're missioning in hostile space. ![Wink](/images/icon_wink.gif)
And obviously, that is why you just cover your eyes while doing it! -------------------- Not in cruelty, Not in wrath, The Reaper came today, An Angel visited, This gray path, And took the cake away. |
![Destamon Destamon](https://images.evetech.net/characters/598431291/portrait?size=64)
Destamon
Azure Freelancers
|
Posted - 2011.05.11 07:12:00 -
[16]
Originally by: Liang Nuren http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1509071&page=22#654
Saw that yesterday, was expecting more of a ____storm about it but it seems everyone was too busy bashing CCP over the JB thing.
|
![Lady Go Diveher Lady Go Diveher](https://images.evetech.net/characters/90529854/portrait?size=64)
Lady Go Diveher
|
Posted - 2011.05.11 09:39:00 -
[17]
You mean you can no longer exploit a tired (and stupid...) game formula to carebear it up like a pansy, whilst not bothering to even open DSCAN?
I'm loving this new wave of CCP changes. Some of us work for what we've got, whereas others just want highsec safety in null.
For perspective, I both mission in 0.0 and hunt missioners in 0.0 - presently the missioners have it REALLY SODDING EASY I can tell you.
I want the CCP take-the-candy-away train to keep on rolling :P
|
![Licinius CrassusFilius Licinius CrassusFilius](https://images.evetech.net/characters/806804081/portrait?size=64)
Licinius CrassusFilius
Space Construction and Research
|
Posted - 2011.05.11 11:11:00 -
[18]
Next thing to do is have a 30 minute or 1 hour cycle timer on a cloaking device.
|
![Mara Rinn Mara Rinn](https://images.evetech.net/characters/1923774236/portrait?size=64)
Mara Rinn
|
Posted - 2011.05.11 11:27:00 -
[19]
Originally by: Lady Go Diveher I'm loving this new wave of CCP changes. Some of us work for what we've got, whereas others just want highsec safety in null.
I'm a hisec carebear, and I would love to have nullsec safety in hisec. Where safety is defined as, "I can shoot the bastards first, and I know they're coming before they get anywhere near local." No neutral reppers, no suicide ganks on undock, what a wonderful life :)
That, and the rats in belts are actually worth shooting.
-- [Aussie players: join ANZAC channel] |
![GuyWithADotOnHisHead GuyWithADotOnHisHead](https://images.evetech.net/characters/1938618305/portrait?size=64)
GuyWithADotOnHisHead
|
Posted - 2011.05.11 11:38:00 -
[20]
![Rolling Eyes](/images/icon_rolleyes.gif) Well, I had a dot on my head then CCCP decided we all needed new coupons. Nice work/thanks. |
|
![Malcanis Malcanis](https://images.evetech.net/characters/301445721/portrait?size=64)
Malcanis
Caldari Vanishing Point. The Initiative.
|
Posted - 2011.05.11 11:41:00 -
[21]
Originally by: Mara Rinn
Originally by: Lady Go Diveher I'm loving this new wave of CCP changes. Some of us work for what we've got, whereas others just want highsec safety in null.
I'm a hisec carebear, and I would love to have nullsec safety in hisec. Where safety is defined as, "I can shoot the bastards first, and I know they're coming before they get anywhere near local." No neutral reppers, no suicide ganks on undock, what a wonderful life :)
That, and the rats in belts are actually worth shooting.
Why aren't you in nullsec then?
Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players. |
![Lugalzagezi666 Lugalzagezi666](https://images.evetech.net/characters/1798954102/portrait?size=64)
Lugalzagezi666
|
Posted - 2011.05.11 11:58:00 -
[22]
Meh, pve...
Ganglinks working ONLY ON GRID and transfering agression to boosting ship!!!
|
![Qalix Qalix](https://images.evetech.net/characters/1973426472/portrait?size=64)
Qalix
|
Posted - 2011.05.11 14:56:00 -
[23]
Perhaps I've misread or something, but I don't see any reference to unprobeable. What am I missing? |
![Ghurthe Ghurthe](https://images.evetech.net/characters/519660272/portrait?size=64)
Ghurthe
|
Posted - 2011.05.11 15:05:00 -
[24]
Hopefully this vague hint of removing unscannable ships is just something that's slated for their 2014 patch =P.
I'd be happy as long as they allowed you to keep some sort of probe resistance on our ships. It's kinda bull**** that anyone can scan you down so fast that a few seconds lag is the end of you.
And to all the 'Can't get highsec safe in null' people, just camp on a gate, grab the weakest ship that comes through. Really now, It's hardly a challenge to go and scan down a mission boat that's already tackled for you, and has its tank under extreme duress from some missions, AND can't tackle you because the pve is difficult enough... yeah, brass balls on y'all.
|
![Daneel Trevize Daneel Trevize](https://images.evetech.net/characters/1416844877/portrait?size=64)
Daneel Trevize
Black Viper Nomads
|
Posted - 2011.05.11 15:05:00 -
[25]
Edited by: Daneel Trevize on 11/05/2011 15:06:17
Originally by: Qalix Perhaps I've misread or something, but I don't see any reference to unprobeable. What am I missing?
Now it's 1 link above where Liang's linked ( I think a post got removed or something, I'd linked #654 eslewhere too)
Originally by: CCP Soundwave
Quote: Well then at least we can agree on removing unprobable ships from the game, no more easy mode.
No disagreement there. I'm pretty sure you'll get your wish too :)
|
![Qalix Qalix](https://images.evetech.net/characters/1973426472/portrait?size=64)
Qalix
|
Posted - 2011.05.11 15:48:00 -
[26]
I never thought I'd be one of those guys who says this, but... remove unprobeable and I'm done. 2.5 years and 8 PAYING accounts. I've done just about everything there is to do in EVE. Carebear, pirate, pvp, pve, corp, solo, industry, mining, fleets, small gang, the whole nine yards. I like pvp just fine, but sometimes I just want to relax and mission. This game has become progressively more annoying for the casual/solo player. Enough is enough. |
![Kate Bear Kate Bear](https://images.evetech.net/characters/1212865471/portrait?size=64)
Kate Bear
|
Posted - 2011.05.11 15:48:00 -
[27]
The quote could just as easily refer to cloaked ships
|
![Mister Agreeable Mister Agreeable](https://images.evetech.net/characters/1656604311/portrait?size=64)
Mister Agreeable
|
Posted - 2011.05.11 16:04:00 -
[28]
Removing unprobable ships would be fine on one condition:
Just imagine this - instead of manually mashing dscan button every 5 seconds you could have it rescan automatically - what would you get? A motherf.ucking radar - technology developed in 1930's on Earth yet it's impossible to have 30k years in the future :puke:
Will CCP ever give us a radar? Snowballs chance in hell.
|
![lordlulzs lordlulzs](https://images.evetech.net/characters/465613469/portrait?size=64)
lordlulzs
|
Posted - 2011.05.11 16:10:00 -
[29]
Clearly drake is what wet dreams are made of right?
Anything that creates more tears and rage in eve is a good change.
This will make it harder for less IQed ppl to play meaning less juicey targets.
Oh wait..
What was I trying to troll again? I forget.. -1/10 for shiney object distraction ftw
|
![Rashmika Clavain Rashmika Clavain](https://images.evetech.net/characters/648708020/portrait?size=64)
Rashmika Clavain
Gallente
|
Posted - 2011.05.11 16:18:00 -
[30]
Originally by: Lugalzagezi666 Meh, pve...
Ganglinks working ONLY ON GRID and transfering agression to boosting ship!!!
Actually I'd love to see this. No more lame NPC corp alts boosting... no more boosting from a Deep Safe... please do this as well CCP ![YARRRR!!](/images/icon_pirate.gif)
|
|
![Destamon Destamon](https://images.evetech.net/characters/598431291/portrait?size=64)
Destamon
Azure Freelancers
|
Posted - 2011.05.11 17:02:00 -
[31]
Originally by: Qalix I never thought I'd be one of those guys who says this, but... remove unprobeable and I'm done. 2.5 years and 8 PAYING accounts. I've done just about everything there is to do in EVE. Carebear, pirate, pvp, pve, corp, solo, industry, mining, fleets, small gang, the whole nine yards. I like pvp just fine, but sometimes I just want to relax and mission. This game has become progressively more annoying for the casual/solo player. Enough is enough.
Common EVE etiquette demands that I ask for your stuff before you leave (and inevitably come back). Also, relaxing while missioning is anathema to low/null habitation. You can do that stuff in high-sec. Don't fit two billion worth of mods and none will even care enough to gank you.
|
![Wayne Slob Wayne Slob](https://images.evetech.net/characters/1516164036/portrait?size=64)
Wayne Slob
Gallente Center for Advanced Studies
|
Posted - 2011.05.11 17:05:00 -
[32]
Sweet, I can stop training for my Tengu now. And I was only about 1 day from having all 5 subsystems to L5. Nice work all around. Thanks for that.
|
![Ghurthe Ghurthe](https://images.evetech.net/characters/519660272/portrait?size=64)
Ghurthe
|
Posted - 2011.05.11 17:06:00 -
[33]
Originally by: Qalix I never thought I'd be one of those guys who says this, but... remove unprobeable and I'm done. 2.5 years and 8 PAYING accounts. I've done just about everything there is to do in EVE. Carebear, pirate, pvp, pve, corp, solo, industry, mining, fleets, small gang, the whole nine yards. I like pvp just fine, but sometimes I just want to relax and mission. This game has become progressively more annoying for the casual/solo player. Enough is enough.
Yeah... I feel similarly. I think if that change goes through I'll probably roam about killing carebears in missions and suicide ganking till my accounts lapse and then wait for 0.0 to get un****ed.
|
![IskPlease IskPlease](https://images.evetech.net/characters/90338392/portrait?size=64)
IskPlease
|
Posted - 2011.05.11 17:19:00 -
[34]
Edited by: IskPlease on 11/05/2011 17:20:38 The way missions are designed at the moment it's really like a turkey shoot. The missioner has 0 chance of survival with the current npc AI if he gets probed out. A good prober will do that in 5 seconds. Add npc tackle to that and it's easy mode for the ganker.
Considering the only ships that can be fit for unprobeability and still have more than a 100 dps tank are t3s, which require quite a hefty isk investment to start with, don't you think that price should net you at least some advantages?
To be honest, all you need to do to catch an unprobeable ship is to camp the gate or the station and it's done. What's the meme for this again, adapt or die?
Hell, wouldn't be much of a problem if the missioner actually stood a chance against a lone attacker even (we know how many of those are around these days). Change the npc AI to sleeper AI just without drone targetting and it's all good.
|
![Lugalzagezi666 Lugalzagezi666](https://images.evetech.net/characters/1798954102/portrait?size=64)
Lugalzagezi666
|
Posted - 2011.05.11 17:23:00 -
[35]
Originally by: Qalix I never thought I'd be one of those guys who says this, but... remove unprobeable and I'm done. 2.5 years and 8 PAYING accounts. I've done just about everything there is to do in EVE. Carebear, pirate, pvp, pve, corp, solo, industry, mining, fleets, small gang, the whole nine yards. I like pvp just fine, but sometimes I just want to relax and mission. This game has become progressively more annoying for the casual/solo player. Enough is enough.
I never thought id be one of those guys, but... pls quit and contract all your stuff to me.
|
![Ghurthe Ghurthe](https://images.evetech.net/characters/519660272/portrait?size=64)
Ghurthe
|
Posted - 2011.05.11 17:33:00 -
[36]
Originally by: Destamon
Originally by: Qalix I never thought I'd be one of those guys who says this, but... remove unprobeable and I'm done. 2.5 years and 8 PAYING accounts. I've done just about everything there is to do in EVE. Carebear, pirate, pvp, pve, corp, solo, industry, mining, fleets, small gang, the whole nine yards. I like pvp just fine, but sometimes I just want to relax and mission. This game has become progressively more annoying for the casual/solo player. Enough is enough.
Common EVE etiquette demands that I ask for your stuff before you leave (and inevitably come back). Also, relaxing while missioning is anathema to low/null habitation. You can do that stuff in high-sec. Don't fit two billion worth of mods and none will even care enough to gank you.
You can't make anywhere near the same amount of isk in highsec as you can in low and null. Flying a Half billion isk T3 that has to be fit like a bad promdress in order to be unscannable is really reasonable for the relative immunity to getting attacked.
You still have to put up with attacks on gates and stations, and are severely limited in what you can do in the mission.
Really, at most they should just make being unscannable harder, not removing it.
|
![ivar R'dhak ivar R'dhak](https://images.evetech.net/characters/1056822954/portrait?size=64)
ivar R'dhak
Minmatar
|
Posted - 2011.05.11 17:57:00 -
[37]
Originally by: Ghurthe
Really, at most they should just make being unscannable harder, not removing it.
Yeah, well this game isn¦t about making it harder to harvest our carebear tears. But to make it interesting, or whatever. ![Rolling Eyes](/images/icon_rolleyes.gif)
Can I have my stuff? ______________ Mal-¦Appears we got here just in a nick of time. What does that make us?¦ Zoe-`Big damn heroes, sir.` Mal-¦Aint we just.¦ |
![Lugalzagezi666 Lugalzagezi666](https://images.evetech.net/characters/1798954102/portrait?size=64)
Lugalzagezi666
|
Posted - 2011.05.11 18:01:00 -
[38]
Originally by: Ghurthe You can't make anywhere near the same amount of isk in highsec as you can in low and null.
Anyone was talking about risk and reward? Btw its 0.0, join the corp/ali that is able to secure its space and do missions in safety.
Whining on forums, contracting me all your stuff and quiting is much better solution ofc.
|
![Ghurthe Ghurthe](https://images.evetech.net/characters/519660272/portrait?size=64)
Ghurthe
|
Posted - 2011.05.11 18:18:00 -
[39]
Originally by: Lugalzagezi666
Originally by: Ghurthe You can't make anywhere near the same amount of isk in highsec as you can in low and null.
Anyone was talking about risk and reward? Btw its 0.0, join the corp/ali that is able to secure its space and do missions in safety.
Whining on forums, contracting me all your stuff and quiting is much better solution ofc.
Not sure which 0.0 space you've been in but pretty sure if it's corp or alliance secured, the stations are usually devoid of agents. Sure there are the handful of NPC 0.0 corps, but again those are just cluster****s.
|
![Lugalzagezi666 Lugalzagezi666](https://images.evetech.net/characters/1798954102/portrait?size=64)
Lugalzagezi666
|
Posted - 2011.05.11 18:36:00 -
[40]
Thats not my problem. They HAVE instruments to lock down and secure areas they live. If they are not able to to that, then they obviously dont deserve higher isk/h that comes from these areas.
|
|
![Qalix Qalix](https://images.evetech.net/characters/1973426472/portrait?size=64)
Qalix
|
Posted - 2011.05.11 18:53:00 -
[41]
It's not about ISK-making. I make ISK on my production alts and traders.
It's not about hating PvP. I fight and I love it.
It's not about carebears or pirates or ganking is evil or morals or any of that crap.
It's about being able to run a mission and focus on what I'm doing in the mission. The gates, the stations, celestials, and everything else is fair game and I'm fine with that. All I want is my mission space. |
![Lugalzagezi666 Lugalzagezi666](https://images.evetech.net/characters/1798954102/portrait?size=64)
Lugalzagezi666
|
Posted - 2011.05.11 19:01:00 -
[42]
If its not about making isk, then go to hisec and do missions in safety. There you can focus on mission as much as you want without being involved in pvp.
|
![Emperor Salazar Emperor Salazar](https://images.evetech.net/characters/2052626408/portrait?size=64)
Emperor Salazar
Caldari Remote Soviet Industries
|
Posted - 2011.05.11 19:06:00 -
[43]
Originally by: Qalix All I want is my mission space.
Too bad.
Eve has no instances. While I have used the unprobable mechanic myself, it without question effectively violates the principle of no instances in eve.
This is not a single player game. Get over it.
|
![Guillame Herschel Guillame Herschel](https://images.evetech.net/characters/251682479/portrait?size=64)
Guillame Herschel
Gallente NME1
|
Posted - 2011.05.11 19:24:00 -
[44]
Originally by: ValentinaDLM meaning less targets and more cloaking.
If your ship is unprobable then you are not a target and may as well be in high sec.
|
![C0mbat W0mbat C0mbat W0mbat](https://images.evetech.net/characters/418315679/portrait?size=64)
C0mbat W0mbat
|
Posted - 2011.05.11 19:26:00 -
[45]
I use unscannable ships to run missions in low sec. If they remove this option, I can see 2 things happening: 1. They give us a D-Scan that does not induce wrist pain by clicking it every 5 seconds Then I will stay in low sec. And while we are at it, make the chance my ship actually docks when i order it to warp and dock bigger than 80%. Nothing like getting called away by the son and coming back to a ship sitting at 200m from station although it was supposed to dock (better than cloning station, but still a o-s**t moment) 2. Leave D-Scan as it is, I will move to high sec. It's not like its overcrowded there anyway. Can I have a statistic how many 0.0 carebears are back to mission running in highsec after last patch?
So anyway, I will adapt, you can't have my stuff, but its not a good change for my style of playing this game. I cancelled the abonnement for my 3 accounts while giving this change as the reason. Either I can make the isk to pay for plex without too much grinding or WoT will have more of my limited play time. (Until they nerf the tanks I like best...)
|
![Guillame Herschel Guillame Herschel](https://images.evetech.net/characters/251682479/portrait?size=64)
Guillame Herschel
Gallente NME1
|
Posted - 2011.05.11 19:28:00 -
[46]
Originally by: Wayne Slob Sweet, I can stop training for my Tengu now. And I was only about 1 day from having all 5 subsystems to L5. Nice work all around. Thanks for that.
You only needed to train one subsys to level 5 to get the unprobable sensor strength. And since you're avoiding combat, the level you've trained the other subsys to is irrelevant.
|
![Tel'me Am Peur Tel'me Am Peur](https://images.evetech.net/characters/90731318/portrait?size=64)
Tel'me Am Peur
|
Posted - 2011.05.11 20:04:00 -
[47]
Anyone who doesn't want their tengu or tengu character anymore i'll buy them at 10% of market value.
Will also take the stuff of anyone who decides to rage quit over this.
|
![Lugalzagezi666 Lugalzagezi666](https://images.evetech.net/characters/1798954102/portrait?size=64)
Lugalzagezi666
|
Posted - 2011.05.11 20:13:00 -
[48]
Edited by: Lugalzagezi666 on 11/05/2011 20:15:34 I bet some ppl are already firesaling their boosting t3 alts.![Laughing](/images/icon_lol.gif)
E: Still id rather see fleet boosting as a role in fleet, not stupid position for alt. And it doesnt matter if alt is sitting in safespot or on station...
|
![Arazel Chainfire Arazel Chainfire](https://images.evetech.net/characters/134759106/portrait?size=64)
Arazel Chainfire
The Awakened Armada Infinite Conflux
|
Posted - 2011.05.11 20:21:00 -
[49]
Originally by: Lugalzagezi666 Edited by: Lugalzagezi666 on 11/05/2011 20:15:34 I bet some ppl are already firesaling their boosting t3 alts.![Laughing](/images/icon_lol.gif)
E: Still id rather see fleet boosting as a role in fleet, not stupid position for alt. And it doesnt matter if alt is sitting in safespot or on station...
Meh - we have advance warning now. Does this mean that we can finally make fleet command ships semi-useful? I'd like to train my boosting alt up into one... but the vulture, it just... meh... and I'm not referring to the boosting amount bonus.
-Arazel
|
![Destamon Destamon](https://images.evetech.net/characters/598431291/portrait?size=64)
Destamon
Azure Freelancers
|
Posted - 2011.05.11 20:33:00 -
[50]
Going by the opinions expressed in this thread, you'd think that being unprobable is the only thing the Tengu is good for. Sigh.
|
|
![IskPlease IskPlease](https://images.evetech.net/characters/90338392/portrait?size=64)
IskPlease
|
Posted - 2011.05.11 20:40:00 -
[51]
It's actually the only thing the legion is good for.
|
![Tel'me Am Peur Tel'me Am Peur](https://images.evetech.net/characters/90731318/portrait?size=64)
Tel'me Am Peur
|
Posted - 2011.05.11 21:03:00 -
[52]
Originally by: IskPlease It's actually the only thing the legion is good for.
This is true, but the legion is godawful and needs it's own attention.
|
![Liang Nuren Liang Nuren](https://images.evetech.net/characters/835925604/portrait?size=64)
Liang Nuren
|
Posted - 2011.05.11 21:14:00 -
[53]
Guys seriously you need to HTFU if this change bothers you for mission running. Very Soon - almost certainly before this change can be pushed live - we will be seeing agent quality go the way of the dodo. So pick an agent with nobody in system and HTFU FFS. -- Eve Forum ***** Extraordinaire On Twitter
|
![Tel'me Am Peur Tel'me Am Peur](https://images.evetech.net/characters/90731318/portrait?size=64)
Tel'me Am Peur
|
Posted - 2011.05.11 21:44:00 -
[54]
Originally by: Liang Nuren Guys seriously you need to HTFU if this change bothers you for mission running. Very Soon - almost certainly before this change can be pushed live - we will be seeing agent quality go the way of the dodo. So pick an agent with nobody in system and HTFU FFS.
I support this message.
|
![Wayne Slob Wayne Slob](https://images.evetech.net/characters/1516164036/portrait?size=64)
Wayne Slob
Gallente Center for Advanced Studies
|
Posted - 2011.05.11 21:44:00 -
[55]
Originally by: Guillame Herschel
Originally by: Wayne Slob Sweet, I can stop training for my Tengu now. And I was only about 1 day from having all 5 subsystems to L5. Nice work all around. Thanks for that.
You only needed to train one subsys to level 5 to get the unprobable sensor strength. And since you're avoiding combat, the level you've trained the other subsys to is irrelevant.
Well, I ran out of **** to train.
|
![sentinel22uk sentinel22uk](https://images.evetech.net/characters/869119620/portrait?size=64)
sentinel22uk
Super Batungwaa Ninja Warriors
|
Posted - 2011.05.12 02:16:00 -
[56]
Edited by: sentinel22uk on 12/05/2011 02:18:10 Edited by: sentinel22uk on 12/05/2011 02:17:49 Why not just have it possible to warp to anyone/anything by dropping one probe.
I'd enjoy that.
P.S u all know missions have gates right lol oh and ships have scanners ^.^
|
![Emperor Cheney Emperor Cheney](https://images.evetech.net/characters/949195046/portrait?size=64)
Emperor Cheney
Celebrity Sex Tape
|
Posted - 2011.05.12 02:59:00 -
[57]
Originally by: C0mbat W0mbat
Nothing like getting called away by the son and coming back to a ship sitting at 200m from station although it was supposed to dock (better than cloning station, but still a o-s**t moment)
I've done stuff like this so many times and survived as well. I figure it's because people see me, and they think "no one is that dumb. It's GOT to be bait."
|
![Magnus Witchspace Magnus Witchspace](https://images.evetech.net/characters/90459347/portrait?size=64)
Magnus Witchspace
|
Posted - 2011.05.12 05:08:00 -
[58]
Surely there are simple techniques to use to continue risk-free missioning in lowsec?
Warp to mission location. MWD to at least 30kms from beacon. Shoot NPCs while remaining aligned at all times. Warp out if any uninvited guests arrive.
What could possibly go wrong? ;)
|
![C0mbat W0mbat C0mbat W0mbat](https://images.evetech.net/characters/418315679/portrait?size=64)
C0mbat W0mbat
|
Posted - 2011.05.12 06:34:00 -
[59]
Originally by: Magnus Witchspace Surely there are simple techniques to use to continue risk-free missioning in lowsec?
Warp to mission location. MWD to at least 30kms from beacon. Shoot NPCs while remaining aligned at all times. Warp out if any uninvited guests arrive.
What could possibly go wrong? ;)
As a pirate I would warpin cloaked, wait at the gate to next stage of the mission, then when the mission runner is not aligned to anything because he is heading for the gate, decloak, attack OR warp to next stage right after the mission ship (needs some timing to cope for different align speed) and attack him off-guard in next area, while he may even have auto-aggro from the rats
As I said before, if D-Scan gets automated, no prblem with not being unscannable anymore, If I see probes, I can GTFO. But clicking the same button every 5 seconds is just bad game design.
|
![Trader Hansen Trader Hansen](https://images.evetech.net/characters/1588702200/portrait?size=64)
Trader Hansen
Failure Assured
|
Posted - 2011.05.12 07:30:00 -
[60]
Originally by: Mister Agreeable Removing unprobable ships would be fine on one condition:
Just imagine this - instead of manually mashing dscan button every 5 seconds you could have it rescan automatically - what would you get? A motherf.ucking radar - technology developed in 1930's on Earth yet it's impossible to have 30k years in the future :puke:
Will CCP ever give us a radar? Snowballs chance in hell.
This. It's the same thing I've been *****ing about for the last 5 or so years. Manually hitting direction scan like an epileptic on meth is not gameplay. It's torture. There are many things I'd be willing to do in low-sec/0.0 if I wasn't reliant on clicking the same stupid button every 2 seconds like some kind of poor-man's farmville.
|
|
![Cipher Jones Cipher Jones](https://images.evetech.net/characters/928056758/portrait?size=64)
Cipher Jones
Minmatar
|
Posted - 2011.05.12 11:14:00 -
[61]
Quote: The way missions are designed at the moment it's really like a turkey shoot. The missioner has 0 chance of survival with the current npc AI if he gets probed out. A good prober will do that in 5 seconds. Add npc tackle to that and it's easy mode for the ganker.
There is 0% chance of you getting probed from the time the ship hits local to 5 seconds. Literally.
. Adapt and overcome or become a monkey on an evolution poster.
|
![Dzajic Dzajic](https://images.evetech.net/characters/1125804591/portrait?size=64)
Dzajic
Gallente
|
Posted - 2011.05.12 11:54:00 -
[62]
Using magic crystal ball I predict yet again massive "nerf high sec missions" outcry in couple of months; as always due to drop of potential victims in losec and 0.0
It is only constant in EVE. Pirats keep demanding more targets and less ways for victims to escape; end with less pray then they had before, and start demanding more pirate orientated tweaks.
Anyone who is really in it for the isk and wants 100% security can just do empire industry and trading and never even undock.
Polished content =/= broken and unbalanced content. |
![IskPlease IskPlease](https://images.evetech.net/characters/90338392/portrait?size=64)
IskPlease
|
Posted - 2011.05.12 12:08:00 -
[63]
Originally by: Cipher Jones
Quote: The way missions are designed at the moment it's really like a turkey shoot. The missioner has 0 chance of survival with the current npc AI if he gets probed out. A good prober will do that in 5 seconds. Add npc tackle to that and it's easy mode for the ganker.
There is 0% chance of you getting probed from the time the ship hits local to 5 seconds. Literally.
Probing literally starts when the probes are out, not when the scout hits local.
|
![Target Painter Target Painter](https://images.evetech.net/characters/288415692/portrait?size=64)
Target Painter
Minmatar
|
Posted - 2011.05.12 12:15:00 -
[64]
Originally by: Dzajic Using magic crystal ball I predict yet again massive "nerf high sec missions" outcry in couple of months; as always due to drop of potential victims in losec and 0.0
Anyone who talks of "nerfing high sec missions" at this point is flat out re-tar-ded. Incursions (in high sec) are hosing raw isk into player pockets at a rate of 50-100M/h. And we aren't talking high SP, PvE-specialized characters either. 6M SP, logi IV players are being carried along by 10M SP dudes with meta 4 large turrets (but a pirate faction BS ofc) and getting isk/h comparable to what max skilled Golem pilots had to really try hard for. This is before the LP conversion, but I have no reason to believe CONCORD LP is less valuable than other kinds (but admittedly, I haven't gotten deep into researching it).
Before only WH'ers could expect to pull that much, none of it in raw isk and only with exceptional danger.
|
![Azhpol Azhpol](https://images.evetech.net/characters/848758682/portrait?size=64)
Azhpol
Gallente Casa Del Wombat
|
Posted - 2011.05.12 12:44:00 -
[65]
Originally by: C0mbat W0mbat
Originally by: Magnus Witchspace Surely there are simple techniques to use to continue risk-free missioning in lowsec?
Warp to mission location. MWD to at least 30kms from beacon. Shoot NPCs while remaining aligned at all times. Warp out if any uninvited guests arrive.
What could possibly go wrong? ;)
As a pirate I would warpin cloaked, wait at the gate to next stage of the mission, then when the mission runner is not aligned to anything because he is heading for the gate, decloak, attack OR warp to next stage right after the mission ship (needs some timing to cope for different align speed) and attack him off-guard in next area, while he may even have auto-aggro from the rats
As I said before, if D-Scan gets automated, no prblem with not being unscannable anymore, If I see probes, I can GTFO. But clicking the same button every 5 seconds is just bad game design.
Your cloak tricks don't work, you can't enter a mission deadspace cloaked(you land on top of a beacon that will decloak you when you come out of the acc gate) ----------------------------------------------- I don't post on an alt, I post on my forum main! |
![Lady Go Diveher Lady Go Diveher](https://images.evetech.net/characters/90529854/portrait?size=64)
Lady Go Diveher
|
Posted - 2011.05.12 13:11:00 -
[66]
Originally by: Azhpol Your cloak tricks don't work, you can't enter a mission deadspace cloaked(you land on top of a beacon that will decloak you when you come out of the acc gate)
Yep, plus you can always just jettison a can and abandon some T1 lights on the warpin point...
It's already safe enough if the runner isn't a tard.
|
![Jack Abramof Jack Abramof](https://images.evetech.net/characters/90034957/portrait?size=64)
Jack Abramof
|
Posted - 2011.05.12 14:26:00 -
[67]
Originally by: C0mbat W0mbat
As a pirate I would warpin cloaked, wait at the gate to next stage of the mission, then when the mission runner is not aligned to anything because he is heading for the gate, decloak, attack OR warp to next stage right after the mission ship (needs some timing to cope for different align speed) and attack him off-guard in next area, while he may even have auto-aggro from the rats
Very good idea, lol. please decloak when im in a T2 autopest on a mission site to see how well it goes -))) I can assure you you're gonna be in your pod really fast.
|
![Ghurthe Ghurthe](https://images.evetech.net/characters/519660272/portrait?size=64)
Ghurthe
|
Posted - 2011.05.12 14:32:00 -
[68]
Originally by: Jack Abramof
Originally by: C0mbat W0mbat
As a pirate I would warpin cloaked, wait at the gate to next stage of the mission, then when the mission runner is not aligned to anything because he is heading for the gate, decloak, attack OR warp to next stage right after the mission ship (needs some timing to cope for different align speed) and attack him off-guard in next area, while he may even have auto-aggro from the rats
Very good idea, lol. please decloak when im in a T2 autopest on a mission site to see how well it goes -))) I can assure you you're gonna be in your pod really fast.
Arazu, Pilgrim, Falcon... just need one of those and one decent damage dealer and well... that's all she wrote for any missioner.
|
![Wacktopia Wacktopia](https://images.evetech.net/characters/471415158/portrait?size=64)
Wacktopia
Dark Side Of The Womb
|
Posted - 2011.05.12 15:24:00 -
[69]
Edited by: Wacktopia on 12/05/2011 15:26:21
Originally by: Liang Nuren
Originally by: ValentinaDLM
Honestly this frustrates me, as a person who runs missions in 0.0 CCP is telling me 3 things,
1. go run incursions, because screw your prosansha posistion, this is no sandbox, you want isk support concord. We don't care about pirate missions and never did.
2. You really want to run them even with the weak crap in the pirate LP stores? better do it with a bunch of people cause we are taking the one counter to probing away that isn't cloaking, so go AFK cloak like everyone else.
3. Since we are removing a good reason to fly a tengu, go fly a drake. Gurista jamming? FOF fly a drake, Sleepers neuting, passive tank fly a drake, sleepers nomming on your drones, fly a drake. worried about losing an expensive battleship in 0.0, fly a drake. You don't want to be probed, AFK cloak in a drake, play some other game that is fun while people lose intrest in probing you.
All this will lead to is people having more risk averse behaviour an staying in high sec, if CCP doesn't see that then the are fools. People only risk these unprobable ships, because they have a margin of safety, they still have to dock, they still have to go thru gates, but if they don't feel safe enough to do this, then they won't, they will just do incursions in high sec. meaning less targets and more cloaking.
I've run an awful lot of pirate missions in hostile space with my Vargur. You do not need to be unprobeable to mission in 0.0.
-Liang
Confirming I too run complexes in low / 0.0 in a probable ship. (Yeah they're not pirate missions but they have gates, rats, etc...)
I almost alpha-sniped a buzzard last night trying to sneak in too.
ProTip: Drop a few "useful cans of ammo" at the accelleration gate beacon and watch Mr Cloaky pee his pants as he pops up on your overview / dscan.
|
![Jack Abramof Jack Abramof](https://images.evetech.net/characters/90034957/portrait?size=64)
Jack Abramof
|
Posted - 2011.05.12 15:41:00 -
[70]
Originally by: Ghurthe
Arazu, Pilgrim, Falcon... just need one of those and one decent damage dealer and well... that's all she wrote for any missioner.
a recon on his own poses no thread to a pvp fitted pest ( with 2 neut and 1 eccm ) doing mission ; for an arazu/pilgrim they will be dead before they know what hit them, against falcon pilot, if he dont miss a cycle, thats another story . IF i have the time to target even only once, 5 medium drones, 2 heavy neuts and 2/3 salvo will take care of him pretty fast ( got 6 millions SP in regular drones ).
Obviously Dscan is your friend, if i see nothing on scan and then I see 2/3 bs, hac whatever , I will be aligned and ready to warp.
Then again, I could have as well a recon cloaked on the site , using him as a scout and support if i want to engage.
|
|
![QuIlliO QuIlliO](https://images.evetech.net/characters/90077602/portrait?size=64)
QuIlliO
|
Posted - 2011.05.12 15:49:00 -
[71]
Everyones talking like all you have to do is warp off. Once your mission space is compromised thats it for the mission. Youre not going to be able to complete it. Even if you warp off before the space is probed down, youre done until they leave the system/area. Gangs can render your mission systems useless. Before you say move, the gangs have warp buttons too and know how to follow you.
@salazar- if its not also a single player game, why is the entire mission mechanic built around single player rewards, mission pulling, etc? Why are epic arcs and cosmos missions centered on a single player? Why are there individual standings? Its your type of thinking that guarantees EVE will never have a decent size player base. |
![Emperor Salazar Emperor Salazar](https://images.evetech.net/characters/2052626408/portrait?size=64)
Emperor Salazar
Caldari Remote Soviet Industries
|
Posted - 2011.05.12 16:20:00 -
[72]
Originally by: QuIlliO
@salazar- if its not also a single player game, why is the entire mission mechanic built around single player rewards, mission pulling, etc? Why are epic arcs and cosmos missions centered on a single player? Why are there individual standings? Its your type of thinking that guarantees EVE will never have a decent size player base.
Does the phrase Massive Multiplayer mean anything to you?
Yes there are features that cater to individual players. However, at no point beyond the tutorials and your personal hangar are you meant to have single player instances. Other MMOs often have this; Eve does not. Unprobable ships broke this norm. This is bad for Eve.
Eve has a decent player size. It simply doesn't have a massive one because it does not cater to the traditional crowd. Thats what niche games are best at.
|
![Liang Nuren Liang Nuren](https://images.evetech.net/characters/835925604/portrait?size=64)
Liang Nuren
|
Posted - 2011.05.12 16:21:00 -
[73]
Originally by: QuIlliO Everyones talking like all you have to do is warp off. Once your mission space is compromised thats it for the mission. Youre not going to be able to complete it. Even if you warp off before the space is probed down, youre done until they leave the system/area. Gangs can render your mission systems useless. Before you say move, the gangs have warp buttons too and know how to follow you.
@salazar- if its not also a single player game, why is the entire mission mechanic built around single player rewards, mission pulling, etc? Why are epic arcs and cosmos missions centered on a single player? Why are there individual standings? Its your type of thinking that guarantees EVE will never have a decent size player base.
So, I'm a pirate and I've run a nontrivial amount of missions in hostile space... seriously it doesn't take long for the hostiles to get bored and give you time to finish your mission. Its not like it takes a particularly long time anyway. ![Rolling Eyes](/images/icon_rolleyes.gif) -- Eve Forum ***** Extraordinaire On Twitter
|
![QuIlliO QuIlliO](https://images.evetech.net/characters/90077602/portrait?size=64)
QuIlliO
|
Posted - 2011.05.12 16:38:00 -
[74]
Yeah I got all the time in the world to wait around to play the game I pay for. Hell, SCREW the kids and my wife. SCREW dinner and family time. Because Ive got this great game where I can sit and wait and wait and wait to do some more waiting. Yay. Playing eve is too much like having a virtual job. |
![Lugalzagezi666 Lugalzagezi666](https://images.evetech.net/characters/1798954102/portrait?size=64)
Lugalzagezi666
|
Posted - 2011.05.12 18:13:00 -
[75]
Thats the price you have to pay for much better isk/h compared to hisec.
|
![Ghurthe Ghurthe](https://images.evetech.net/characters/519660272/portrait?size=64)
Ghurthe
|
Posted - 2011.05.12 18:33:00 -
[76]
The long and short of it is, right now, gimping your fit to be unscannable is the only way to VERY safely do missions in lowsec.
Unless we're talking level 5s, it's not terribly much more isk / hour in lowsec if you're unscannable vs moderately pimped in a 0.5 or 0.6.
Anomalies can be scanned down easily, and if you're in a complex THAT can be scanned down, sooo really making ships unscannable only changes the 0.0 pirate faction Mission runners, the very few level 4 low sec missioners, and the few level 5 missioners.
I don't think I'd mind level 5s if they were in 0.0, if only because you'd be able to anchor drag bubbles on your missions to pull people off the accel gate and give you time to get out.
What's frustrating is that level 5s are only in lowsec, and there are no equivalents for 0.0. Also the attackers have a huge advantage against mission runners in that you've got an extra 100-3000 DPS helping you kill your target.
|
![Wayson Wayson](https://images.evetech.net/characters/1340378495/portrait?size=64)
Wayson
Minmatar Sigma Affiliates
|
Posted - 2011.05.12 19:05:00 -
[77]
Originally by: Ghurthe Anomalies can be scanned down easily, and if you're in a complex THAT can be scanned down, sooo really making ships unscannable only changes the 0.0 pirate faction Mission runners, the very few level 4 low sec missioners, and the few level 5 missioners.
Agree, but it also impacts people running escalations.
I hope that CCP doesn't implement this change, but having seen their development logic over the past few years I fully expect it to happen.
|
![QuIlliO QuIlliO](https://images.evetech.net/characters/90077602/portrait?size=64)
QuIlliO
|
Posted - 2011.05.12 19:06:00 -
[78]
Originally by: Lugalzagezi666 Thats the price you have to pay for much better isk/h compared to hisec.
I pay a per month fee to CCP, why should I have to "pay" in wasted time? Your comment also makes absolutely no sense. If I have to keep taking time out for the hunters to leave me alone, I'm not making any isk at all. More importantly, I'm not having any fun at all.
The fact that you used isk/hr as a measurement is sad. I pay to play a game, not work a 2nd virtual job in a virtual world.
All of you out there working as haulers, builders, researchers, miners are paying to be human controlled NPCs, which is probably the craftiest, most amazing thing about EVE. |
![Tel'me Am Peur Tel'me Am Peur](https://images.evetech.net/characters/90731318/portrait?size=64)
Tel'me Am Peur
|
Posted - 2011.05.12 19:07:00 -
[79]
Predicting the thread will be about how mission running is the "most dangerous profession," in EVE in anther page or two. ![Laughing](/images/icon_lol.gif)
|
![Lady Go Diveher Lady Go Diveher](https://images.evetech.net/characters/90529854/portrait?size=64)
Lady Go Diveher
|
Posted - 2011.05.12 19:34:00 -
[80]
Originally by: Jack Abramof a recon on his own poses no thread to a pvp fitted pest ( with 2 neut and 1 eccm ) doing mission
lulwhut
Please post this "PVP mission running Tempest" that has slots for tackle, ECCM and neuts.
|
|
![Charles37 Charles37](https://images.evetech.net/characters/295686313/portrait?size=64)
Charles37
|
Posted - 2011.05.12 21:59:00 -
[81]
Unbelievable. I can't fathom why they possibly think this is a good idea. This makes me incredibly angry. So angry, in fact, that I'm cancelling my 6 accounts right now.
Since I'm leaving the game, I put all my isk up for one trit on a contract in Jita. Whoever finds it first gets it all.
|
![Tel'me Am Peur Tel'me Am Peur](https://images.evetech.net/characters/90731318/portrait?size=64)
Tel'me Am Peur
|
Posted - 2011.05.12 22:03:00 -
[82]
You would've had a good troll there without the last line.
|
![Guillame Herschel Guillame Herschel](https://images.evetech.net/characters/251682479/portrait?size=64)
Guillame Herschel
Gallente NME1
|
Posted - 2011.05.12 22:27:00 -
[83]
Originally by: Cipher Jones There is 0% chance of you getting probed from the time the ship hits local to 5 seconds. Literally.
There is zero chance you can launch the necessary number of probes needed to locate a mission runner in 5 seconds, let alone get the probes into position to perform a scan in 5 seconds. This assumes you already know the correct spot to place the probes to get a warpable hit, a task which by itself will take significantly longer than 5 seconds.
|
![Guillame Herschel Guillame Herschel](https://images.evetech.net/characters/251682479/portrait?size=64)
Guillame Herschel
Gallente NME1
|
Posted - 2011.05.12 22:40:00 -
[84]
Originally by: Ghurthe The long and short of it is, right now, gimping your fit to be unscannable is the only way to VERY safely do missions in lowsec.
Yes, that's what's broken. You are correct. Not supposed to be able to run missions VERY SAFELY in low sec.
|
![Lugalzagezi666 Lugalzagezi666](https://images.evetech.net/characters/1798954102/portrait?size=64)
Lugalzagezi666
|
Posted - 2011.05.12 22:48:00 -
[85]
On other hand, probing for pve bs is trivial thing and can be done in 1 minute. Not much missions can be done in 1 minute. And once you are probed, your pve boat is no match for properly fit pvp ship hunting you. I understand that its not easy to find good balance.
Still i hope that ccp doesnt consider removing "unprobability" as fixing "unprobable t3 boosters" too.
|
![Widemouth Deepthroat Widemouth Deepthroat](https://images.evetech.net/characters/670913021/portrait?size=64)
Widemouth Deepthroat
|
Posted - 2011.05.13 02:31:00 -
[86]
I'd be disappointed if they completed nerfed them tbh.
Much more people in low sec/0.0 doing missions since they introduced t3s. Few are actually capable of being completely safe and avoiding pvp (alphaing them at the undock works great).
For t3 unprobeable booster...removing that I think would be a unneeded nerf to small gang pvp.
|
![Herrring Herrring](https://images.evetech.net/characters/1286016528/portrait?size=64)
Herrring
Amarr National Quality Breaker Vicious OuTLaW
|
Posted - 2011.05.13 03:55:00 -
[87]
Originally by: Widemouth Deepthroat I'd be disappointed if they completed nerfed them tbh.
Much more people in low sec/0.0 doing missions since they introduced t3s. Few are actually capable of being completely safe and avoiding pvp (alphaing them at the undock works great).
For t3 unprobeable booster...removing that I think would be a unneeded nerf to small gang pvp.
While, I have a character capable of unproable boosting, I would consider nerfing unprobable boosters a buff to small gang pvp.
When someone notices your whole gang has longer point range + ridiculous shield tank with just T2 modules, they will never engage you again without way superior firepower.
|
![Tel'me Am Peur Tel'me Am Peur](https://images.evetech.net/characters/90731318/portrait?size=64)
Tel'me Am Peur
|
Posted - 2011.05.13 04:48:00 -
[88]
Originally by: Widemouth Deepthroat For t3 unprobeable booster...removing that I think would be a unneeded nerf to small gang pvp.
Why? I don't understand this viewpoint at all. Fleet boosters should be targets that can be eliminated. Having the option to keep one safed up and unprobable is rediculous while the command ship niche almost completely dissapears because of it. T3's (the awful legion being an exception) have more than enough use outside of this role and small gang pvp was much better off before.
|
![grootgroot grootgroot](https://images.evetech.net/characters/1892136503/portrait?size=64)
grootgroot
|
Posted - 2011.05.13 07:34:00 -
[89]
As soon as you make a T3 unprobeable (and moreso to be interdiction nullified) it's pretty much gimped. You then need a lot of SP and some expensive mods to make it able to run a L4.
To those grieferbears who keep whining that they should have no-effort T3 kills, use your imagination, there are plenty other places than the missionspace, where T3-unprobeable mission runners are vulnerable.
|
![Lugalzagezi666 Lugalzagezi666](https://images.evetech.net/characters/1798954102/portrait?size=64)
Lugalzagezi666
|
Posted - 2011.05.13 09:57:00 -
[90]
Wrong, they are not gimped at all in terms of missionrunning.
|
|
![C0mbat W0mbat C0mbat W0mbat](https://images.evetech.net/characters/418315679/portrait?size=64)
C0mbat W0mbat
|
Posted - 2011.05.13 11:12:00 -
[91]
Originally by: Lugalzagezi666 Wrong, they are not gimped at all in terms of missionrunning.
gimped in so far, that you can't fit the 4th BCU on your tengu, but use that slot for backup eccm. Unless you have a loki sig reducing booster or run with those +2 sig reducing implants But I agree, thats hardly gimped. I'd say, don't mess with the unscannable PVE boats, but address the unscannable fleet boosting stuff. Mission boats can be caught at undock, gates, dock. That's enough angels to work on if you really wanna kill them. and for 800M and quite some skill investment, the attacker should have to work a bit more than for catching a drake.
|
![Cipher Jones Cipher Jones](https://images.evetech.net/characters/928056758/portrait?size=64)
Cipher Jones
Minmatar
|
Posted - 2011.05.13 14:01:00 -
[92]
Originally by: IskPlease
Originally by: Cipher Jones
Quote: The way missions are designed at the moment it's really like a turkey shoot. The missioner has 0 chance of survival with the current npc AI if he gets probed out. A good prober will do that in 5 seconds. Add npc tackle to that and it's easy mode for the ganker.
There is 0% chance of you getting probed from the time the ship hits local to 5 seconds. Literally.
Probing literally starts when the probes are out, not when the scout hits local.
That has nothing to do with anything except semantics. If its "easy mode" for a ganker its because you are flying in "fail mode". . Adapt and overcome or become a monkey on an evolution poster.
|
![Ghurthe Ghurthe](https://images.evetech.net/characters/519660272/portrait?size=64)
Ghurthe
|
Posted - 2011.05.13 14:13:00 -
[93]
Originally by: Guillame Herschel
Originally by: Ghurthe The long and short of it is, right now, gimping your fit to be unscannable is the only way to VERY safely do missions in lowsec.
Yes, that's what's broken. You are correct. Not supposed to be able to run missions VERY SAFELY in low sec.
Oh I completely agree. I think there should at least be a way of resisting scan probes. Making it very difficult to scan down your ships or something like that. It shouldn't be perfect immunity but a heavy resistance makes sense. However if they do this they really ought to make DED Complexes start dropping loot more often again, since it will be significantly harder to run escalations if they change this.
|
![Lugalzagezi666 Lugalzagezi666](https://images.evetech.net/characters/1798954102/portrait?size=64)
Lugalzagezi666
|
Posted - 2011.05.13 14:56:00 -
[94]
Originally by: Cipher Jones If its "easy mode" for a ganker its because you are flying in "fail mode".
Wrong. Pve ship is always in disadvantage compared to pvp ship. Even properly fit pvp ship under npc agro is in serious disadvantage compared to same ship without npc agro /in most missions/.
|
![Ghurthe Ghurthe](https://images.evetech.net/characters/519660272/portrait?size=64)
Ghurthe
|
Posted - 2011.05.13 15:06:00 -
[95]
Edited by: Ghurthe on 13/05/2011 15:06:28
Originally by: Lugalzagezi666
Originally by: Cipher Jones If its "easy mode" for a ganker its because you are flying in "fail mode".
Wrong. Pve ship is always in disadvantage compared to pvp ship. Even properly fit pvp ship under npc agro is in serious disadvantage compared to same ship without npc agro /in most missions/.
Even WITHOUT Rats shooting at you, the fact of the matter is most pve ships don't fit points. Any attacker can simple disengage if they feel they're losing the fight. That ALONE is what makes it so unbalanced for pve vs pvp ships.
All the utility slots don't make up for the fact that you usually don't have the med slot to spare if you're alone in a mission.
Now if you're running with a small gang that's another story entirely.
|
![Telvani Telvani](https://images.evetech.net/characters/1437745198/portrait?size=64)
Telvani
Crouching Woman Hidden Cucumber
|
Posted - 2011.05.13 16:38:00 -
[96]
Great, why CCP? making missions scannable would be better. The legion is no 100% useless - cant do WH stuff because of neuts, can't mission run and now can't give ganglinks and same with the loki. Loki keeps its PVP ability where it is just about viable
Guess thats 1 less plex a month as I wont need my legion/loki booster char anymore. |
![Lugalzagezi666 Lugalzagezi666](https://images.evetech.net/characters/1798954102/portrait?size=64)
Lugalzagezi666
|
Posted - 2011.05.13 16:43:00 -
[97]
Originally by: Telvani Great, why CCP? making missions scannable would be better. The legion is no 100% useless - cant do WH stuff because of neuts, can't mission run and now can't give ganglinks and same with the loki. Loki keeps its PVP ability where it is just about viable
Guess thats 1 less plex a month as I wont need my legion/loki booster char anymore.
So with a bunch of pve carebear whiners we have here one pvp carebear too. Not bad, but links still should work only on grid and transfer agression to boosting ship.
|
![Mithrasith Mithrasith](https://images.evetech.net/characters/857151389/portrait?size=64)
Mithrasith
|
Posted - 2011.05.13 17:27:00 -
[98]
Posting a confirmation that the drake should finally, at long last, be nerfed
|
![Tel'me Am Peur Tel'me Am Peur](https://images.evetech.net/characters/90731318/portrait?size=64)
Tel'me Am Peur
|
Posted - 2011.05.13 19:15:00 -
[99]
Gosh, how the hell am I going to be able to leave highsec without my unprobable tengu alts?!
SEE YOU GUYS IN MOTSU, AMIRITE?!
(/sarcasm)
|
![Cipher Jones Cipher Jones](https://images.evetech.net/characters/928056758/portrait?size=64)
Cipher Jones
Minmatar
|
Posted - 2011.05.13 19:55:00 -
[100]
Originally by: Lugalzagezi666
Originally by: Cipher Jones If its "easy mode" for a ganker its because you are flying in "fail mode".
Wrong. Pve ship is always in disadvantage compared to pvp ship. Even properly fit pvp ship under npc agro is in serious disadvantage compared to same ship without npc agro /in most missions/.
That's irrelevant to what I'm posting about however. It doesn't matter how much of a disadvantage your ship is at in a PvP fight, avoiding the PvP to begin with is the issue at hand. . Adapt and overcome or become a monkey on an evolution poster.
|
|
![Cipher Jones Cipher Jones](https://images.evetech.net/characters/928056758/portrait?size=64)
Cipher Jones
Minmatar
|
Posted - 2011.05.13 19:58:00 -
[101]
Originally by: Ghurthe Edited by: Ghurthe on 13/05/2011 15:06:28
Originally by: Lugalzagezi666
Originally by: Cipher Jones If its "easy mode" for a ganker its because you are flying in "fail mode".
Wrong. Pve ship is always in disadvantage compared to pvp ship. Even properly fit pvp ship under npc agro is in serious disadvantage compared to same ship without npc agro /in most missions/.
Even WITHOUT Rats shooting at you, the fact of the matter is most pve ships don't fit points. Any attacker can simple disengage if they feel they're losing the fight. That ALONE is what makes it so unbalanced for pve vs pvp ships.
All the utility slots don't make up for the fact that you usually don't have the med slot to spare if you're alone in a mission.
Now if you're running with a small gang that's another story entirely.
Lol more failure to read.
Getting ganked or not is the subject at hand, not the ability to defend if you decide to stay and fight. . Adapt and overcome or become a monkey on an evolution poster.
|
![Diomidis Diomidis](https://images.evetech.net/characters/783736108/portrait?size=64)
Diomidis
Pod Liberation Authority HYDRA RELOADED
|
Posted - 2011.05.13 20:03:00 -
[102]
Originally by: Tel'me Am Peur
Originally by: Widemouth Deepthroat For t3 unprobeable booster...removing that I think would be a unneeded nerf to small gang pvp.
Why? I don't understand this viewpoint at all. Fleet boosters should be targets that can be eliminated. Having the option to keep one safed up and unprobable is rediculous while the command ship niche almost completely dissapears because of it. T3's (the awful legion being an exception) have more than enough use outside of this role and small gang pvp was much better off before.
It's easy to understand why: Small Gang pvp is almost always faced with a larger pvp gang.
Larger pvp gang usually is lazy-camping a gate or doing crap roams as most of the times it assembles so many people that everybody runs from them.
Should only on-grid boosting is allowed, or all boosters are probable etc, the large gang will have easier time bringing and protecting their booster along, or if off-grid boosting is maintained and T3s only lose their immunity to probes, the guys holding space will easily have an advantage by having POSs and stations to rest their booster by safely.
The command ship niche is different, as you usually boost a massive tank - unlike the paper-thin unprobable T3s with more than 1-2x links - and its better suited for roams, because you don't need to jump ahead and position yourself before the fight starts (the case with T3s).
Again the whole deal will give more advantages to people possessing POSes, blob numbers and deep safes, which is unfair in many aspects.
|
![Lugalzagezi666 Lugalzagezi666](https://images.evetech.net/characters/1798954102/portrait?size=64)
Lugalzagezi666
|
Posted - 2011.05.13 21:48:00 -
[103]
Originally by: Cipher Jones ...
In that case pve ship is always in big disadvantage once its probed. So... you are one of these pvp carebears who thinks hitting analyze 3 times is only thing you should do for getting kill?
Originally by: Diomidis ...
Boosting alt owner who is afraid he will lose his awesome pvp skills detected. Drake wouldnt feel so good without that skirmish boosts i guess.
T3 boosting from safespot is just something that cannot be touched and gives you MASSIVE boost to efficiency without needing ANY attention. Its actually more gay than ecm, because dual boxing combat ship and falcon needs at least some skills, while boosting from ss needs none. You can shoot falcon back, even if it would be only drones and fofs, butyou wont reach boosting t3. Ever. You might as well end "1v1ed" with t3 support and you wouldnt know it, killmail wont say anything - if it was falcon, killmail would show your gayness to everyone.
So just hop in drakes, fit some webs /reaching to 17k/, some points /40k/ properly set keep at range, choose some targets that cannot reach you, and you can start your fight "against all odds." God forbid you would have to bring claymore on grid, that would seriously hit 1337 pvp and wouldnt open new tactical possibilities. Or if you really want to have fun, get bunch of boosting t3s /at least 2, 1 for skirmish, 1 for tank bonuses/, take shiny ship and go for heroic "solo pvp." Dont forget to fraps it so other pvpers can go wet over it. All you need to do is to cover your fleet window with "message board" that describes what you do : "now im fighting against all odds vs 9000 reds, but luckily my ship has complete control of range."
The whole deal of reworking gang bonuses would make fleet boosting actual role unlike being alt slot in fleet, the whole deal would make command ships useful again, the whole deal would eliminate annoying untouchable t3s and untouchable neutral boosters too.
Im sure it would be big hit to pvp skills of some "pr0 pvpers" and big hit to "solo" pvp for some ppl.![Rolling Eyes](/images/icon_rolleyes.gif)
|
![Liang Nuren Liang Nuren](https://images.evetech.net/characters/835925604/portrait?size=64)
Liang Nuren
|
Posted - 2011.05.13 21:59:00 -
[104]
Well, I'm still going to be glad to see unprobeable T3s in all their variations go the way of the dodo - even though I can fly all the T3s and have all the combat mindlinks. Of course, I also foresaw this day coming and trained Command Ships 5.
And all that said, I still think gang bonuses from off grid is acceptable. I guess Lug is gonna have some creative insults to throw my way too. ![Rolling Eyes](/images/icon_rolleyes.gif) -- Eve Forum ***** Extraordinaire On Twitter
|
![Holdout Holdout](https://images.evetech.net/characters/835341924/portrait?size=64)
Holdout
|
Posted - 2011.05.13 22:07:00 -
[105]
BECAUSE OF FALCON
|
![Tel'me Am Peur Tel'me Am Peur](https://images.evetech.net/characters/90731318/portrait?size=64)
Tel'me Am Peur
|
Posted - 2011.05.13 22:49:00 -
[106]
Originally by: Liang Nuren Well, I'm still going to be glad to see unprobeable T3s in all their variations go the way of the dodo - even though I can fly all the T3s and have all the combat mindlinks. Of course, I also foresaw this day coming and trained Command Ships 5.
And all that said, I still think gang bonuses from off grid is acceptable. I guess Lug is gonna have some creative insults to throw my way too. ![Rolling Eyes](/images/icon_rolleyes.gif)
Agreed with the first bit, though i'm not going to concur with off grid boosting in spirit. I see the bloke who's giving massive fleet benefits as someone who needs to be nearby. Though without unscannable t3's doing the job it would be fine since they can be hunted and killed anyhow. (/rp)
|
![Lugalzagezi666 Lugalzagezi666](https://images.evetech.net/characters/1798954102/portrait?size=64)
Lugalzagezi666
|
Posted - 2011.05.13 23:22:00 -
[107]
Just removing unprobability wont change anything but afk boosting for ganglink t3s.
Im sure people who are used to bring their booster t3 for every fight are ok with that change. Because in reality it means nothing... God forbid that "1337 pvpers" had to actually bring claymore on grid with them and dualbox it, and god forbid it would be actually agressed by providing bonuses to ship with aggression.
That would seriously ruin "solo pvp" in eve.
Originally by: Tel'me Am Peur Though without unscannable t3's doing the job it would be fine since they can be hunted and killed anyhow.
If hes on pos, go siege the pos. If its hisec and its neutral booster, go suicide him. In lowsec you can go gcc and force him to dock/jump, i hope you always bring designated guys to do that with your fleet.
Or you will be able to probe him, prepare designated prober who will be ready when he uncloaks right before start of fight. Not that you will be able to get him, but you will force him to warp out and turn off links for a while. Ofc if it was small skirmish it will be most likely long over before you get him.
Enjoy ganglink mechanics.
|
![Liang Nuren Liang Nuren](https://images.evetech.net/characters/835925604/portrait?size=64)
Liang Nuren
|
Posted - 2011.05.13 23:25:00 -
[108]
The bitter is strong with this one. ![Laughing](/images/icon_lol.gif) -- Eve Forum ***** Extraordinaire On Twitter
|
![Tel'me Am Peur Tel'me Am Peur](https://images.evetech.net/characters/90731318/portrait?size=64)
Tel'me Am Peur
|
Posted - 2011.05.14 00:05:00 -
[109]
Edited by: Tel''me Am Peur on 14/05/2011 00:06:28
Originally by: Lugalzagezi666 Enjoy ganglink mechanics.
As I said, I don't agree with it in true rp spirit, but tbqh having a POS-bound booster (requisite on having a POS in system) is far less silly than the unscannable t3 that has-boost will-travel and requires absolutely no planning to deploy with safety.
Originally by: Liang Nuren The bitter is strong with this one. ![Laughing](/images/icon_lol.gif)
![Wink](/images/icon_wink.gif)
|
![Straight Edged Straight Edged](https://images.evetech.net/characters/1178752984/portrait?size=64)
Straight Edged
|
Posted - 2011.05.14 05:28:00 -
[110]
Kinda surprised that the huge reaction with a wishy washy CCP saying "i wish" , plus he is probably reffering to the first quote which is jumping into poss's.
|
|
![Tel'me Am Peur Tel'me Am Peur](https://images.evetech.net/characters/90731318/portrait?size=64)
Tel'me Am Peur
|
Posted - 2011.05.14 06:08:00 -
[111]
Originally by: Straight Edged Kinda surprised that the huge reaction with a wishy washy CCP saying "i wish" , plus he is probably reffering to the first quote which is jumping into poss's.
That's wishful thinking on your part.
|
![Tippia Tippia](https://images.evetech.net/characters/1938874952/portrait?size=64)
Tippia
Sunshine and Lollipops
|
Posted - 2011.05.14 08:04:00 -
[112]
Originally by: Straight Edged Kinda surprised that the huge reaction with a wishy washy CCP saying "i wish"
Soundwave isn't saying "I wish" thoughŕ
Quote: plus he is probably reffering to the first quote which is jumping into poss's.
Why would he be using the outer quote then, rather than answer that post directly? ůůů ôIf you're not willing to fight for what you have in ≡v≡ŕ you don't deserve it, and you will lose it.ö ů Karath Piki |
![Straight Edged Straight Edged](https://images.evetech.net/characters/1178752984/portrait?size=64)
Straight Edged
|
Posted - 2011.05.14 09:06:00 -
[113]
Edited by: Straight Edged on 14/05/2011 09:06:54 I do that all the time.
Its too difficult to find a single post. Specially in a 77-page thread.
Might as well quote the whole thing. and put "I wish"
Gives a +1 post.
Not that it effects me in any way. Since everyone here is blue, might as well fit better stuff like TP's then ECCM.
|
![Jack Abramof Jack Abramof](https://images.evetech.net/characters/90034957/portrait?size=64)
Jack Abramof
|
Posted - 2011.05.14 12:05:00 -
[114]
Originally by: Lady Go Diveher
lulwhut
Please post this "PVP mission running Tempest" that has slots for tackle, ECCM and neuts.
You know that the tempest have 6 low, right ? guess where the tank goes ?
|
![Tippia Tippia](https://images.evetech.net/characters/1938874952/portrait?size=64)
Tippia
Sunshine and Lollipops
|
Posted - 2011.05.14 12:36:00 -
[115]
Originally by: Straight Edged Its too difficult to find a single post. Specially in a 77-page thread.
Might as well quote the whole thing. and put "I wish"
No need to find it ů you already have the quote. If you want to answer the quote, you use the quote you have, not a different one. So no, he probably wasn't responding to the inner quote, but to the outer one: the one talking about making ships unprobable.
ŕand again, Soundwave didn't say that he wished it ů he said that Furb's wish for the removal of unprobable ships would probably be granted. ůůů ôIf you're not willing to fight for what you have in ≡v≡ŕ you don't deserve it, and you will lose it.ö ů Karath Piki |
![Cipher Jones Cipher Jones](https://images.evetech.net/characters/928056758/portrait?size=64)
Cipher Jones
Minmatar
|
Posted - 2011.05.14 14:24:00 -
[116]
Quote: In that case pve ship is always in big disadvantage once its probed. So... you are one of these pvp carebears who thinks hitting analyze 3 times is only thing you should do for getting kill?
Don't know where you are getting your inferences from but I mean EXACTLY what I said. You fail if you make it easy for the gankers. . Adapt and overcome or become a monkey on an evolution poster.
|
![Alfa Lavala Alfa Lavala](https://images.evetech.net/characters/2041846248/portrait?size=64)
Alfa Lavala
Block Zero
|
Posted - 2011.05.14 19:52:00 -
[117]
Edited by: Alfa Lavala on 14/05/2011 19:52:30 mission runners sad as it'll mean a big loss in isk overall. Non-mission runners are happy as they're jelly of all that isk they should've been earning but didn't have the skills/standings/etc to do so or the times where they wasted an hour trying to scan someone out before the guy in local linked "unprobeable" in evewiki.
I'll miss unprobeable cerb gangs though.
|
![Telvani Telvani](https://images.evetech.net/characters/1437745198/portrait?size=64)
Telvani
Crouching Woman Hidden Cucumber
|
Posted - 2011.05.14 23:12:00 -
[118]
In this thread : I am too poor to afford a T3 ganglink alt so therefore anyone who uses one in pvp is cheating.
If they are are made on grid it will be absolutely insane, who is going to want to be flying a ship that doesn't shoot anything? Making them on grid will just mean more people learning how to grid-fu so we can have our T3s 1000s of km away from the fight, don't expect to see paper-tanked lokis sat at 0 on a gate
Making them probable makes them vulnerable enough as it is, on grid will just mean everyone having like 10 bookmarks for every gate and station in every system they fight so they can quickly make some more grid up to sit the T3 at.
|
![Malema Malema](https://images.evetech.net/characters/2087265519/portrait?size=64)
Malema
|
Posted - 2011.05.15 07:33:00 -
[119]
Edited by: Malema on 15/05/2011 07:33:35 Oh well , looks like it's time to start preparing and packing up to move back to hisex.
TY for heads up.
|
![Azhpol Azhpol](https://images.evetech.net/characters/848758682/portrait?size=64)
Azhpol
Gallente Casa Del Wombat
|
Posted - 2011.05.16 11:21:00 -
[120]
Gotta ask, but who the hell is stupid enough to mission... err, pve... actually, do ANYTHING in 0.0 or lowsec while not in a pvp capable ship? So what if you have to gimp your fit a bit to fit some GTFO ability? I'd rather lose 10mil/hr of income because I kill a little slower than my 200mil ishtar because I couldn't defend myself. Hostiles might come in? Use cloaky fleetmate/alt or fit your ship with some ewar to break enemy locks so you can get out. 2 range scripted sensor damps or a flight of EC-600s is all you really need(EC-600 rule because you don't have to gimp your fit). Using one of those 2 approaches(varies on mood and how many corpies are logged in) has kept me from getting ganked 90% of the times that people have tried since I got to 0.0. Hell, if you have a cloaky wingman he will even get paid with a portion of your bounties.
Also, did you know that if your not running em in a carrier, you will make more isk with 2-3 people running the sanc than just 1, due to killing them so much faster? Did you also know that gankers usually won't jump into a site with more than one combat ship(unless you are getting hotdropped, and then at least you get to see some nifty graphics before you die)?
Eve is not a single player game, and if you do things with a friend or 2 you will find yourself much safer, and a bit richer to boot ![ugh](/images/icon_bear.gif) ----------------------------------------------- I don't post on an alt, I post on my forum main! |
|
![stoicfaux stoicfaux](https://images.evetech.net/characters/630981475/portrait?size=64)
stoicfaux
Gallente
|
Posted - 2011.05.16 14:01:00 -
[121]
Quote: The capabilities of the onboard scanner have been substantially increased. The range is now 64 AU and the delay to return results is only 10 seconds.
CCP's Plan to Defeat Unprobeability Step 1. Give the passive directional scanner meaningful range. Step 2. ??? Step 3. Dead Tengus.
----- "Are you a sociopathic paranoid schizophrenic with accounting skills? We have the game for you! -- Eve, the game of Alts, Economics, Machiavelli, and PvP"
|
![Emperor Salazar Emperor Salazar](https://images.evetech.net/characters/2052626408/portrait?size=64)
Emperor Salazar
Caldari Remote Soviet Industries
|
Posted - 2011.05.16 14:11:00 -
[122]
Originally by: stoicfaux
Quote: The capabilities of the onboard scanner have been substantially increased. The range is now 64 AU and the delay to return results is only 10 seconds.
CCP's Plan to Defeat Unprobeability Step 1. Give the passive directional scanner meaningful range. Step 2. ??? Step 3. Dead Tengus.
Reading comprehension fail.
Onboard scanner is different from the directional scanner.
|
![90120 90120](https://images.evetech.net/characters/90747658/portrait?size=64)
90120
|
Posted - 2011.05.17 19:52:00 -
[123]
dear soundwave salazar, yer right. time for us to move on to another game. |
![Captain J Planet Captain J Planet](https://images.evetech.net/characters/90753923/portrait?size=64)
Captain J Planet
|
Posted - 2011.05.17 20:06:00 -
[124]
Originally by: Azhpol Gotta ask, but who the hell is stupid enough to mission... err, pve... actually, do ANYTHING in 0.0 or lowsec while not in a pvp capable ship?
Except "pvp capable" can be as simple as being able to gtfo. I've run missions in low and null with a sebo'd caracal just sniping at extreme range and speed tanking everything. When things go sour, i'm off to a safe. Assuming I get very unlucky or screw up and have them land on me, woopsie daisy, just lost a caracal. Not too difficult to replace.
That's the name of the pve game outside of lolempire (where the golden rule seems to be "just how much of this faction/deadspace can I cram on before the local temptest pilots start to notice?") is to be efficient and fast unless you're actively looking for trouble aswell. If you aren't smart enough to pve safely in a tengu (god help you because that is truely sad), just move down to a cheaper ship while you learn how to fly safe.
|
![Azhpol Azhpol](https://images.evetech.net/characters/848758682/portrait?size=64)
Azhpol
Gallente Casa Del Wombat
|
Posted - 2011.05.18 05:26:00 -
[125]
Originally by: Captain J Planet
Originally by: Azhpol Gotta ask, but who the hell is stupid enough to mission... err, pve... actually, do ANYTHING in 0.0 or lowsec while not in a pvp capable ship?
Except "pvp capable" can be as simple as being able to gtfo. I've run missions in low and null with a sebo'd caracal just sniping at extreme range and speed tanking everything. When things go sour, i'm off to a safe. Assuming I get very unlucky or screw up and have them land on me, woopsie daisy, just lost a caracal. Not too difficult to replace.
That's the name of the pve game outside of lolempire (where the golden rule seems to be "just how much of this faction/deadspace can I cram on before the local temptest pilots start to notice?") is to be efficient and fast unless you're actively looking for trouble aswell. If you aren't smart enough to pve safely in a tengu (god help you because that is truely sad), just move down to a cheaper ship while you learn how to fly safe.
I think thats exactly what I was saying... But ishtars are dream boats for 0.0 pve. give up 50 of your 375m3 drone bay for a flight of EC-600s and you have your GTFO button, and a tough enough tank to make use of em effectively for escape. As you said, PvP capable and ready does not always mean and to tackle and kill the ganker, just survive them.
Once again, unless your being hotdropped, but hotdrops are a whole different beast of a gank. ----------------------------------------------- I don't post on an alt, I post on my forum main! |
![Cyno downn Cyno downn](https://images.evetech.net/characters/90074243/portrait?size=64)
Cyno downn
|
Posted - 2011.05.18 08:11:00 -
[126]
Originally by: Azhpol
Once again, unless your being hotdropped, but hotdrops are a whole different beast of a gank.
Can you hot drop inside a mission site, I doubt it. Plus, wtf overkill..lol
|
![Azhpol Azhpol](https://images.evetech.net/characters/848758682/portrait?size=64)
Azhpol
Gallente Casa Del Wombat
|
Posted - 2011.05.18 09:10:00 -
[127]
Edited by: Azhpol on 18/05/2011 09:11:29
Originally by: Cyno downn
Originally by: Azhpol
Once again, unless your being hotdropped, but hotdrops are a whole different beast of a gank.
Can you hot drop inside a mission site, I doubt it. Plus, wtf overkill..lol
Not sure about lighting a cyno inside a deadspace, but not many people actually do mission in 0.0... most people run anomalies(even post nerf) and plexes, both of which get hotdropped pretty frequently.
And as far as overkill, remember that you can't dock a supercarrier or titan, and with as many supercap pilots as there are nowadays who really can't do much alone for fear of risking the 40bil+ coffin they are trapped in, you have to expect them to get bored and hotdrop any pve ship that they can get even a half clear drop on. Can't fly them myself, but have had a few friends hit me up time find them hotdrop targets out of nothing but boredom. ![YARRRR!!](/images/icon_pirate.gif)
Edit: on second thought, you can hotdrop in a deadspace, otherwise you couldn't hotdrop on a plex, and the only real protection mission areas have is the fact that they are deadspace pockets. ----------------------------------------------- I don't post on an alt, I post on my forum main! |
![Widemouth Deepthroat Widemouth Deepthroat](https://images.evetech.net/characters/670913021/portrait?size=64)
Widemouth Deepthroat
|
Posted - 2011.05.18 10:18:00 -
[128]
My experience is you can't hot drop unless it is not in deadspace which is pretty much a few non-gated missions and escalations. Even some non-gated plex/mission you still can't light the cyno, maybe you can warp carrier in I'm not sure (most likely can).
|
![sentinel22uk sentinel22uk](https://images.evetech.net/characters/869119620/portrait?size=64)
sentinel22uk
Super Batungwaa Ninja Warriors
|
Posted - 2011.05.18 11:07:00 -
[129]
omfg lol u cant even light cynos in plexes/missions! ![Rolling Eyes](/images/icon_rolleyes.gif)
|
![Azhpol Azhpol](https://images.evetech.net/characters/848758682/portrait?size=64)
Azhpol
Gallente Casa Del Wombat
|
Posted - 2011.05.18 11:38:00 -
[130]
Originally by: sentinel22uk omfg lol u cant even light cynos in plexes/missions! ![Rolling Eyes](/images/icon_rolleyes.gif)
Really... Never tried it, but I sure do hear people brag/complain about hotdropping SCs in plexes taking out peoples billion isk pve boats. I'd say eve is full of BS artists, but thats not news ![Rolling Eyes](/images/icon_rolleyes.gif) ----------------------------------------------- I don't post on an alt, I post on my forum main! |
|
![Jack Abramof Jack Abramof](https://images.evetech.net/characters/90034957/portrait?size=64)
Jack Abramof
|
Posted - 2011.05.18 15:35:00 -
[131]
Originally by: Cyno downn
Originally by: Azhpol
Once again, unless your being hotdropped, but hotdrops are a whole different beast of a gank.
Can you hot drop inside a mission site, I doubt it. Plus, wtf overkill..lol
Absolutely, i recommend 3 nyx and 2 titans to kill a t3 cruiser or T1 battleship, i mean who knows what can happen , right and you dont want to mess that killboard efficicency as well, do you ?
|
![90120 90120](https://images.evetech.net/characters/90747658/portrait?size=64)
90120
|
Posted - 2011.05.19 14:02:00 -
[132]
principles. got to have principles. |
![VIP Ares VIP Ares](https://images.evetech.net/characters/660575548/portrait?size=64)
VIP Ares
Minmatar BALKAN EXPRESS HUN Reloaded
|
Posted - 2011.05.20 08:53:00 -
[133]
Originally by: Qalix I never thought I'd be one of those guys who says this, but... remove unprobeable and I'm done. 2.5 years and 8 PAYING accounts. I've done just about everything there is to do in EVE. Carebear, pirate, pvp, pve, corp, solo, industry, mining, fleets, small gang, the whole nine yards. I like pvp just fine, but sometimes I just want to relax and mission. This game has become progressively more annoying for the casual/solo player. Enough is enough.
You can still do it in high sec when you want to relax. I do not understand why are you so upset. I always considered that to be a "bug" CCP made "feature" - now it will finally get fixed.
|
![tehcontractalt tehcontractalt](https://images.evetech.net/characters/90625246/portrait?size=64)
tehcontractalt
|
Posted - 2011.05.23 02:30:00 -
[134]
so when is this going to happen? or is it just a rumor? |
![Ghurthe Ghurthe](https://images.evetech.net/characters/519660272/portrait?size=64)
Ghurthe
|
Posted - 2011.05.23 03:29:00 -
[135]
Just a rumor for now.
|
![90120 90120](https://images.evetech.net/characters/90747658/portrait?size=64)
90120
|
Posted - 2011.05.23 15:26:00 -
[136]
Originally by: tehcontractalt so when is this going to happen? or is it just a rumor?
They seem to have this principles thing they're on about. We'll see won't we then? |
![tehcontractalt tehcontractalt](https://images.evetech.net/characters/90625246/portrait?size=64)
tehcontractalt
|
Posted - 2011.05.26 20:43:00 -
[137]
so this is all a bunch of nothing? |
![Liang Nuren Liang Nuren](https://images.evetech.net/characters/835925604/portrait?size=64)
Liang Nuren
|
Posted - 2011.05.26 20:48:00 -
[138]
Originally by: tehcontractalt so this is all a bunch of nothing?
I very highly doubt that it's a bunch of nothing considering a dev said they were going to get nerfed. Any interpretation of that line as anything else would seem to be wishful thinking. -- Eve Forum ***** Extraordinaire On Twitter
|
![Target Painter Target Painter](https://images.evetech.net/characters/288415692/portrait?size=64)
Target Painter
Minmatar
|
Posted - 2011.05.27 07:22:00 -
[139]
Originally by: Liang Nuren I very highly doubt that it's a bunch of nothing considering a dev said they were going to get nerfed. Any interpretation of that line as anything else would seem to be wishful thinking.
The way I read it initially was suggesting mission-running while unprobable would be nerfed: i.e. making the mission structures/wrecks or pocket itself probable.
|
![Liang Nuren Liang Nuren](https://images.evetech.net/characters/835925604/portrait?size=64)
Liang Nuren
|
Posted - 2011.05.27 16:30:00 -
[140]
Originally by: Target Painter
Originally by: Liang Nuren I very highly doubt that it's a bunch of nothing considering a dev said they were going to get nerfed. Any interpretation of that line as anything else would seem to be wishful thinking.
The way I read it initially was suggesting mission-running while unprobable would be nerfed: i.e. making the mission structures/wrecks or pocket itself probable.
Why would read it that way?
Originally by: "Furb Killer" Well then at least we can agree on removing unprobable ships from the game, no more easy mode.
Originally by: "CCP Soundwave" No disagreement there. I'm pretty sure you'll get your wish too :)
I don't even see missions being mentioned in that section of the thread. -- Eve Forum ***** Extraordinaire On Twitter
|
|
![Henry Uliver Henry Uliver](https://images.evetech.net/characters/90771526/portrait?size=64)
Henry Uliver
|
Posted - 2011.05.27 19:29:00 -
[141]
Originally by: Liang Nuren
Why would [you] read it that way?
...
I don't even see missions being mentioned in that section of the thread.
Because players are very concerned their crutch t3 booster alt will now need train for CS.
It's blatantly obvious what Soudwave meant, and i'm thrilled.
|
![Liang Nuren Liang Nuren](https://images.evetech.net/characters/835925604/portrait?size=64)
Liang Nuren
|
Posted - 2011.05.27 19:49:00 -
[142]
Originally by: Henry Uliver
Originally by: Liang Nuren
Why would [you] read it that way?
...
I don't even see missions being mentioned in that section of the thread.
Because players are very concerned their crutch t3 booster alt will now need train for CS.
It's blatantly obvious what Soudwave meant, and i'm thrilled.
Command Ships 5 crew checking in. ![Twisted Evil](/images/icon_twisted.gif) -- Eve Forum ***** Extraordinaire On Twitter
|
![Rashmika Clavain Rashmika Clavain](https://images.evetech.net/characters/648708020/portrait?size=64)
Rashmika Clavain
Gallente
|
Posted - 2011.05.27 19:54:00 -
[143]
Haha signing on the CS5 line ![Cool](/images/icon_cool.gif)
|
![Nemo deBlanc Nemo deBlanc](https://images.evetech.net/characters/321543777/portrait?size=64)
Nemo deBlanc
|
Posted - 2011.05.27 21:07:00 -
[144]
Why so much unprobeable hate? The one thing that added some semblance of life to low sec and everyone can't wait for it to get nerfed.
Blah blah blah, "risk free" blah blah. Remind me again how it's risk free? You're still vulnerable at gates in your 1 billion+ isk ship. Unless you use a scout. Oh wait, it's ok if pirates do things easy mode with scouts, but not the guy making isk. Scanning ships is completely trivial, and all of you fucˇking know it. If unprobeable gets removed, then it's about time ship probing gets a look. It really ought to take longer than it does if CCP wants to facilitate any PvE in lowsec.
Going beyond that, why would CCP (or players) be against this? It's great for devaluing LP, getting money out of the economy via LP store purchases, etc. Hell, all you rabid PvP'ers seem to enjoy various faction mods as much as the rest of us. You really want them to go up in price? You're all being jealous; Nothing more, nothing less. Everyone reaps the benefits of unprobeable ships, even the people who aren't actively using them. Enjoy all your newfound targets. (/sarcasm) I'm sure loads of them are going to transition to "cheap disposable ships" and flock to low sec once their unprobeable Tengu is broken.
Keep living the dream gentleman. Your hopes for more targets/victims won't be met with this change. Low sec missioning is one of the few reasons to even bother with low sec. (this coming from a guy that was ready to move to low and say goodbye to high sec) If CCP removes unprobeability, then I really fuˇckˇing hope it's part of a broader set of changes and a low sec revamp.
|
![Vaerah Vahrokha Vaerah Vahrokha](https://images.evetech.net/characters/1439129814/portrait?size=64)
Vaerah Vahrokha
Minmatar Vahrokh Consulting
|
Posted - 2011.05.27 21:31:00 -
[145]
Originally by: Nemo deBlanc Why so much unprobeable hate? The one thing that added some semblance of life to low sec and everyone can't wait for it to get nerfed.
Semblance of life? Yeah you see +1 in local, that's really game changing, it's CLEAR that the guy in unprobeable Tengu wanted to interact with the other players. |
![Thomas Phillippe Thomas Phillippe](https://images.evetech.net/characters/90677812/portrait?size=64)
Thomas Phillippe
|
Posted - 2011.05.27 22:05:00 -
[146]
Originally by: Vaerah Vahrokha Semblance of life? Yeah you see +1 in local, that's really game changing, it's CLEAR that the guy in unprobeable Tengu wanted to interact with the other players.
And by interact you mean bend over and take it without lub .
At best this is a short-term solution to a lack-of-targets problem. In fact, I'm willing to bet this will eventually equate to even a lesser population in low sec space. If you're a pirate you will eventually end up feeling the nerf and it will be back to begging for targets.
|
![Nemo deBlanc Nemo deBlanc](https://images.evetech.net/characters/321543777/portrait?size=64)
Nemo deBlanc
|
Posted - 2011.05.28 02:10:00 -
[147]
Originally by: Vaerah Vahrokha
Semblance of life? Yeah you see +1 in local, that's really game changing, it's CLEAR that the guy in unprobeable Tengu wanted to interact with the other players.
Ah, my mistake. I forgot Tengu's are just supposed to roll over and die to any pirate who can figure out how to fit a neut to their ship. After all, wouldn't it be just terrible if you had to make all that effort to make a small gatecamp? Then you could show everyone your 1337 skills and boast about your killboard. But no; The solo pve player should just be screwed. But that lone pirate should be able to kill any 1 bil isk Tengu that dares to leave the high sec harbor.
Get real. "Interaction" in the form of dying is hardly going to earn you more targets. You want people to shoot? Give me a reason to go to low sec. Missioning is the only decent isk generating activity in low. I had my reason. But apparently, the only thing CCP can do with low sec is nerf one of the very few appeals it had.
|
![Dopekitten Dopekitten](https://images.evetech.net/characters/424286774/portrait?size=64)
Dopekitten
We Are Furious
|
Posted - 2011.05.28 02:39:00 -
[148]
Edited by: Dopekitten on 28/05/2011 02:44:54 If they do nerf unprobable, this is what I am doing with my T3 gang link alts:
http://img222.imageshack.us/img222/7615/lokiganglinkproberoutru.jpg
Edit: Here is the Tengu, fit with a 100mn AB for maximum troll.
http://img683.imageshack.us/img683/5089/tengutenguoutrunner.jpg
Just perma the MWD all day long at a safe spot off d-scan from evreything. If anybody does probe you done, a normal probing ship won't catch you, many MWD frigs won't catch you, and even if they do, you just alt tab, overload your AB (assuming you're scrammed), and put your overloaded web + 2point on them. Warp to wherever you are aligned to after they drop point. Even a dramiel can't catch you. (unless he's AB + web fit, in which case he can't even catch up to you in the first place).
Trolololol.
My job here is done.
|
![Liang Nuren Liang Nuren](https://images.evetech.net/characters/835925604/portrait?size=64)
Liang Nuren
|
Posted - 2011.05.28 02:43:00 -
[149]
:) You do that. Let me know what system you do it in too -- Eve Forum ***** Extraordinaire On Twitter
|
![Dopekitten Dopekitten](https://images.evetech.net/characters/424286774/portrait?size=64)
Dopekitten
We Are Furious
|
Posted - 2011.05.28 02:49:00 -
[150]
I'm not saying it's uncatchable, but it's certainly very difficult to catch, especially since it will be ~100km away from the prober at warpin. Plus, if you're dualboxing a T3 gang link alt and you're not periodically checking it to make sure it's not dying, you're ******ed.
If they're not expecting it, then it will take them a while to figure out what to do.
|
|
![Vaerah Vahrokha Vaerah Vahrokha](https://images.evetech.net/characters/1439129814/portrait?size=64)
Vaerah Vahrokha
Minmatar Vahrokh Consulting
|
Posted - 2011.05.28 19:14:00 -
[151]
Edited by: Vaerah Vahrokha on 28/05/2011 19:14:43
Quote:
And by interact you mean bend over and take it without lub
Quote:
Ah, my mistake. I forgot Tengu's are just supposed to roll over and die to any pirate who can figure out how to fit a neut to their ship
Could you stop crying?
You could do like everyone else and use regular and vastly cheaper ships and deal with the consequences.
If you are so risk adverse, you don't deserve the rewards of going where there is risk.
Quote:
After all, wouldn't it be just terrible if you had to make all that effort to make a small gatecamp?
Wouldn't it be just terrible if you had to make all that effort to make a small group? It's the same thing.
BTW I don't make gate camps, I think my sec status is around 5, I stopped having time to really play EvE months ago.
When I go in low sec I accept the chances.
Don't undock if you don't want to lose.
Auditing | Research | 3rd Party | Collateral Holding | EvE RL Charity |
![Nemo deBlanc Nemo deBlanc](https://images.evetech.net/characters/321543777/portrait?size=64)
Nemo deBlanc
|
Posted - 2011.05.28 22:41:00 -
[152]
You're conveniently picking out a few sentences of what I say, then addressing only those points convenient to you. Call it crying all you like. I've presented my reasoning; You haven't. You conveniently skimmed over my comments about low sec income, vulnerability at gates, or the cost of the ship. Apparently, cost doesn't matter.
Is it your opinion that nothing expensive has a place in low sec? That's the impression I'm getting. Guess what? Low sec rewards aren't good enough to constantly be dying. And your solution? Get a blob. Sure, the mission itself is soloable. But get a big blob, so then you're safe from the pirate blob that will inevitably arrive. I don't see that as a viable counter, and neither do most other players.
I'm fine with unprobability being removed. So long as it's part of a larger set of low sec changes aimed at bringing in more players, and returning some sense of risk vs reward. The pirates dream of low sec doesn't seem to be working. It's time to toss a bone to the PvE players. That's in everyones interest. Pirates included.
|
![Dopekitten Dopekitten](https://images.evetech.net/characters/424286774/portrait?size=64)
Dopekitten
We Are Furious
|
Posted - 2011.05.28 23:00:00 -
[153]
The real issue is the disparity between pve and pvp fits. If missions were designed so that you could use a typical pvp fit to do them, and the NPC's had sleeper AI (at least as far as aggro goes), then doing a mission in lowsec wouldn't be as big of a deal because you could potentially fight off lone/groups of invaders. As it stands right now, not only do you stand a lower chance of surviving because of a pve fit, you also have no way of killing the enemy unless they don't realize you have no point and they can just warp off.
|
![adriaans adriaans](https://images.evetech.net/characters/171442461/portrait?size=64)
adriaans
Amarr Ankaa. Nair Al-Zaurak
|
Posted - 2011.05.29 01:00:00 -
[154]
Not like you can't do them in a pvp ship...
Guess my every race mind linked booster alt needs a new job though.. Guess falcon ***gotry since I'm getting ****ed off about ECM... --signature-- F.CS boost: Here Vid: Link |
![Black Scorpio Black Scorpio](https://images.evetech.net/characters/220949453/portrait?size=64)
Black Scorpio
|
Posted - 2011.06.22 09:35:00 -
[155]
Originally by: Qalix I never thought I'd be one of those guys who says this, but... remove unprobeable and I'm done. 2.5 years and 8 PAYING accounts. I've done just about everything there is to do in EVE. Carebear, pirate, pvp, pve, corp, solo, industry, mining, fleets, small gang, the whole nine yards. I like pvp just fine, but sometimes I just want to relax and mission. This game has become progressively more annoying for the casual/solo player. Enough is enough.
What this person is saying! I just reactivated an account after a break, seems the BS continues. No need to remain in place that caters to ******ed individuals such as the op Liang that you see, they PvE in 0.0, in their Vargur, wow really? You really convinced me of ... nothing.
Even this latest patch is not that entertaining. so yeah.. I keep eve for teh santimental purpose these days, but frankly paying for just that is too much. Perhaps the CCP prefers ppl to pay with isk for their game.. it's all good..
|
![Black Scorpio Black Scorpio](https://images.evetech.net/characters/220949453/portrait?size=64)
Black Scorpio
|
Posted - 2011.06.22 09:38:00 -
[156]
Originally by: Ghurthe Hopefully this vague hint of removing unscannable ships is just something that's slated for their 2014 patch =P.
I'd be happy as long as they allowed you to keep some sort of probe resistance on our ships. It's kinda bull**** that anyone can scan you down so fast that a few seconds lag is the end of you.
And to all the 'Can't get highsec safe in null' people, just camp on a gate, grab the weakest ship that comes through. Really now, It's hardly a challenge to go and scan down a mission boat that's already tackled for you, and has its tank under extreme duress from some missions, AND can't tackle you because the pve is difficult enough... yeah, brass balls on y'all.
Exactly, everyone is basically lying through their teeth, omg omg, it's so easy to mission in a "non-scannable ship" omg.. while these same people fail to mention that to scan someone in a mission in a normal ship is ******edly (and i mean ******edly) easy and quick.
At least the guy spend some money to get his rig unscannable, i'm yet to see how a heron with a stupid scan launcher for 100K even comes close in effort or price to a T3 specially fitted ship...
Where is the price/usefulness there? Make scans take 15-20min on these ships, and currently fast scans on equally outfitted T3 boats, then i would agree that things even begin to get equal.
There, this is my opinion, and I am a paying customer too!
|
![Shaemell Buttleson Shaemell Buttleson](https://images.evetech.net/characters/611262103/portrait?size=64)
Shaemell Buttleson
Euphoria Released HYDRA RELOADED
|
Posted - 2011.06.22 15:02:00 -
[157]
Originally by: Liang Nuren :) You do that. Let me know what system you do it in too
let me know where you run an awful lot of pirate missions in hostile space with your Vargur. ![Wink](/images/icon_wink.gif)
* Please resize your signature to the maximum file size of 24000 bytes. - CCP Ildoge
|
|
|
|
Pages: 1 2 3 4 5 6 :: [one page] |