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Liang Nuren
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Posted - 2011.05.10 22:03:00 -
[1]
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1509071&page=22#654 -- Eve Forum ***** Extraordinaire On Twitter
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stoicfaux
Gallente
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Posted - 2011.05.10 22:37:00 -
[2]
*bleep*bleep*bleepity*bleep*
Translation: Start hoarding LP.
----- "Are you a sociopathic paranoid schizophrenic with accounting skills? We have the game for you! -- Eve, the game of Alts, Economics, Machiavelli, and PvP"
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Liang Nuren
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Posted - 2011.05.10 22:39:00 -
[3]
Edited by: Liang Nuren on 10/05/2011 22:39:27
Originally by: stoicfaux *bleep*bleep*bleepity*bleep*
Translation: Start hoarding LP.
You didn't start that when they made all the agents on Sisi Q-20 and removed social skills? -- Eve Forum ***** Extraordinaire On Twitter
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Loraine Gess
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Posted - 2011.05.10 22:40:00 -
[4]
Ah crap, I was just assembling a fit.
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ValentinaDLM
Minmatar Unofficial Master Kuvakei Fan Club
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Posted - 2011.05.10 23:35:00 -
[5]
Edited by: ValentinaDLM on 10/05/2011 23:35:29 Honestly this frustrates me, as a person who runs missions in 0.0 CCP is telling me 3 things,
1. go run incursions, because screw your prosansha posistion, this is no sandbox, you want isk support concord. We don't care about pirate missions and never did.
2. You really want to run them even with the weak crap in the pirate LP stores? better do it with a bunch of people cause we are taking the one counter to probing away that isn't cloaking, so go AFK cloak like everyone else.
3. Since we are removing a good reason to fly a tengu, go fly a drake. Gurista jamming? FOF fly a drake, Sleepers neuting, passive tank fly a drake, sleepers nomming on your drones, fly a drake. worried about losing an expensive battleship in 0.0, fly a drake. You don't want to be probed, AFK cloak in a drake, play some other game that is fun while people lose intrest in probing you.
All this will lead to is people having more risk averse behaviour an staying in high sec, if CCP doesn't see that then the are fools. People only risk these unprobable ships, because they have a margin of safety, they still have to dock, they still have to go thru gates, but if they don't feel safe enough to do this, then they won't, they will just do incursions in high sec. meaning less targets and more cloaking.
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Mr LaForge
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Posted - 2011.05.10 23:45:00 -
[6]
Well why not? Everything is getting nerfed and the CSM is ok with this jump bridge change.
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Liang Nuren
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Posted - 2011.05.10 23:47:00 -
[7]
Originally by: ValentinaDLM
Honestly this frustrates me, as a person who runs missions in 0.0 CCP is telling me 3 things,
1. go run incursions, because screw your prosansha posistion, this is no sandbox, you want isk support concord. We don't care about pirate missions and never did.
2. You really want to run them even with the weak crap in the pirate LP stores? better do it with a bunch of people cause we are taking the one counter to probing away that isn't cloaking, so go AFK cloak like everyone else.
3. Since we are removing a good reason to fly a tengu, go fly a drake. Gurista jamming? FOF fly a drake, Sleepers neuting, passive tank fly a drake, sleepers nomming on your drones, fly a drake. worried about losing an expensive battleship in 0.0, fly a drake. You don't want to be probed, AFK cloak in a drake, play some other game that is fun while people lose intrest in probing you.
All this will lead to is people having more risk averse behaviour an staying in high sec, if CCP doesn't see that then the are fools. People only risk these unprobable ships, because they have a margin of safety, they still have to dock, they still have to go thru gates, but if they don't feel safe enough to do this, then they won't, they will just do incursions in high sec. meaning less targets and more cloaking.
I've run an awful lot of pirate missions in hostile space with my Vargur. You do not need to be unprobeable to mission in 0.0.
-Liang -- Eve Forum ***** Extraordinaire On Twitter
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Niveon
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Posted - 2011.05.10 23:52:00 -
[8]
I agree, nerf the drake's tank. |
firepup82
The Roaches The 0rphanage
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Posted - 2011.05.11 01:02:00 -
[9]
Originally by: ValentinaDLM Edited by: ValentinaDLM on 10/05/2011 23:35:29 Honestly this frustrates me, as a person who runs missions in 0.0 CCP is telling me 3 things,
1. go run incursions, because screw your prosansha posistion, this is no sandbox, you want isk support concord. We don't care about pirate missions and never did.
2. You really want to run them even with the weak crap in the pirate LP stores? better do it with a bunch of people cause we are taking the one counter to probing away that isn't cloaking, so go AFK cloak like everyone else.
3. Since we are removing a good reason to fly a tengu, go fly a drake. Gurista jamming? FOF fly a drake, Sleepers neuting, passive tank fly a drake, sleepers nomming on your drones, fly a drake. worried about losing an expensive battleship in 0.0, fly a drake. You don't want to be probed, AFK cloak in a drake, play some other game that is fun while people lose intrest in probing you.
All this will lead to is people having more risk averse behaviour an staying in high sec, if CCP doesn't see that then the are fools. People only risk these unprobable ships, because they have a margin of safety, they still have to dock, they still have to go thru gates, but if they don't feel safe enough to do this, then they won't, they will just do incursions in high sec. meaning less targets and more cloaking.
aren't incursions limited in terms of total ISK they will distribute? i.e., when you start adding in hundreds of players, the total isk per player drops considerably. and the number of incursions is limited at any point in time...
soooooo.... eventually incursions will be flooded and offer less isk.
meanwhile, those pirate mods, since no one will run missions in 0.0, will increase in isk, make it more profitable to risk your ship to get them...
everything in this game balances out over time, with ISK as a measure of risk / time reward ratio.
all ccp is trying to do is get players to interact. unprobable = uninteractable.
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Herrring
Amarr National Quality Breaker
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Posted - 2011.05.11 01:03:00 -
[10]
Damn, it was so fun watching combat probes on scan for like 20 mins and asking them if they were at 50% yet on local.
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Judicator Saturnius
Amarr Viziam
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Posted - 2011.05.11 02:08:00 -
[11]
Edited by: Judicator Saturnius on 11/05/2011 02:08:47 Wow, couldn't have asked for better timing on that. Just got rid of my tengu alt at a premium price last week.
Ed: Poor bastard.
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Mara Rinn
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Posted - 2011.05.11 02:15:00 -
[12]
Originally by: Liang Nuren I've run an awful lot of pirate missions in hostile space with my Vargur. You do not need to be unprobeable to mission in 0.0.
Just quoting for emphasis :)
Safest place to run missions is nullsec. No ninja salvagers, no suicide gank squads, no pirates arriving without notice.
-- [Aussie players: join ANZAC channel] |
Liang Nuren
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Posted - 2011.05.11 05:11:00 -
[13]
Originally by: Mara Rinn
Originally by: Liang Nuren I've run an awful lot of pirate missions in hostile space with my Vargur. You do not need to be unprobeable to mission in 0.0.
Just quoting for emphasis :)
Safest place to run missions is nullsec. No ninja salvagers, no suicide gank squads, no pirates arriving without notice.
On the flip side, literally everyone you see wants to kill you because you're missioning in hostile space. -- Eve Forum ***** Extraordinaire On Twitter
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Tau Cabalander
Retirement Retreat
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Posted - 2011.05.11 06:17:00 -
[14]
I don't read that the same. To me it reads that making the game more challenging is a goal. Nothing specific was mentioned on how it would be achieved though.
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Rawblin
Caldari Perkone
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Posted - 2011.05.11 06:26:00 -
[15]
Originally by: Liang Nuren
Originally by: Mara Rinn
Originally by: Liang Nuren I've run an awful lot of pirate missions in hostile space with my Vargur. You do not need to be unprobeable to mission in 0.0.
Just quoting for emphasis :)
Safest place to run missions is nullsec. No ninja salvagers, no suicide gank squads, no pirates arriving without notice.
On the flip side, literally everyone you see wants to kill you because you're missioning in hostile space.
And obviously, that is why you just cover your eyes while doing it! -------------------- Not in cruelty, Not in wrath, The Reaper came today, An Angel visited, This gray path, And took the cake away. |
Destamon
Azure Freelancers
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Posted - 2011.05.11 07:12:00 -
[16]
Originally by: Liang Nuren http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1509071&page=22#654
Saw that yesterday, was expecting more of a ____storm about it but it seems everyone was too busy bashing CCP over the JB thing.
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Lady Go Diveher
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Posted - 2011.05.11 09:39:00 -
[17]
You mean you can no longer exploit a tired (and stupid...) game formula to carebear it up like a pansy, whilst not bothering to even open DSCAN?
I'm loving this new wave of CCP changes. Some of us work for what we've got, whereas others just want highsec safety in null.
For perspective, I both mission in 0.0 and hunt missioners in 0.0 - presently the missioners have it REALLY SODDING EASY I can tell you.
I want the CCP take-the-candy-away train to keep on rolling :P
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Licinius CrassusFilius
Space Construction and Research
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Posted - 2011.05.11 11:11:00 -
[18]
Next thing to do is have a 30 minute or 1 hour cycle timer on a cloaking device.
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Mara Rinn
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Posted - 2011.05.11 11:27:00 -
[19]
Originally by: Lady Go Diveher I'm loving this new wave of CCP changes. Some of us work for what we've got, whereas others just want highsec safety in null.
I'm a hisec carebear, and I would love to have nullsec safety in hisec. Where safety is defined as, "I can shoot the bastards first, and I know they're coming before they get anywhere near local." No neutral reppers, no suicide ganks on undock, what a wonderful life :)
That, and the rats in belts are actually worth shooting.
-- [Aussie players: join ANZAC channel] |
GuyWithADotOnHisHead
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Posted - 2011.05.11 11:38:00 -
[20]
Well, I had a dot on my head then CCCP decided we all needed new coupons. Nice work/thanks. |
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Malcanis
Caldari Vanishing Point. The Initiative.
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Posted - 2011.05.11 11:41:00 -
[21]
Originally by: Mara Rinn
Originally by: Lady Go Diveher I'm loving this new wave of CCP changes. Some of us work for what we've got, whereas others just want highsec safety in null.
I'm a hisec carebear, and I would love to have nullsec safety in hisec. Where safety is defined as, "I can shoot the bastards first, and I know they're coming before they get anywhere near local." No neutral reppers, no suicide ganks on undock, what a wonderful life :)
That, and the rats in belts are actually worth shooting.
Why aren't you in nullsec then?
Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players. |
Lugalzagezi666
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Posted - 2011.05.11 11:58:00 -
[22]
Meh, pve...
Ganglinks working ONLY ON GRID and transfering agression to boosting ship!!!
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Qalix
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Posted - 2011.05.11 14:56:00 -
[23]
Perhaps I've misread or something, but I don't see any reference to unprobeable. What am I missing? |
Ghurthe
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Posted - 2011.05.11 15:05:00 -
[24]
Hopefully this vague hint of removing unscannable ships is just something that's slated for their 2014 patch =P.
I'd be happy as long as they allowed you to keep some sort of probe resistance on our ships. It's kinda bull**** that anyone can scan you down so fast that a few seconds lag is the end of you.
And to all the 'Can't get highsec safe in null' people, just camp on a gate, grab the weakest ship that comes through. Really now, It's hardly a challenge to go and scan down a mission boat that's already tackled for you, and has its tank under extreme duress from some missions, AND can't tackle you because the pve is difficult enough... yeah, brass balls on y'all.
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Daneel Trevize
Black Viper Nomads
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Posted - 2011.05.11 15:05:00 -
[25]
Edited by: Daneel Trevize on 11/05/2011 15:06:17
Originally by: Qalix Perhaps I've misread or something, but I don't see any reference to unprobeable. What am I missing?
Now it's 1 link above where Liang's linked ( I think a post got removed or something, I'd linked #654 eslewhere too)
Originally by: CCP Soundwave
Quote: Well then at least we can agree on removing unprobable ships from the game, no more easy mode.
No disagreement there. I'm pretty sure you'll get your wish too :)
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Qalix
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Posted - 2011.05.11 15:48:00 -
[26]
I never thought I'd be one of those guys who says this, but... remove unprobeable and I'm done. 2.5 years and 8 PAYING accounts. I've done just about everything there is to do in EVE. Carebear, pirate, pvp, pve, corp, solo, industry, mining, fleets, small gang, the whole nine yards. I like pvp just fine, but sometimes I just want to relax and mission. This game has become progressively more annoying for the casual/solo player. Enough is enough. |
Kate Bear
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Posted - 2011.05.11 15:48:00 -
[27]
The quote could just as easily refer to cloaked ships
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Mister Agreeable
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Posted - 2011.05.11 16:04:00 -
[28]
Removing unprobable ships would be fine on one condition:
Just imagine this - instead of manually mashing dscan button every 5 seconds you could have it rescan automatically - what would you get? A motherf.ucking radar - technology developed in 1930's on Earth yet it's impossible to have 30k years in the future :puke:
Will CCP ever give us a radar? Snowballs chance in hell.
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lordlulzs
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Posted - 2011.05.11 16:10:00 -
[29]
Clearly drake is what wet dreams are made of right?
Anything that creates more tears and rage in eve is a good change.
This will make it harder for less IQed ppl to play meaning less juicey targets.
Oh wait..
What was I trying to troll again? I forget.. -1/10 for shiney object distraction ftw
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Rashmika Clavain
Gallente
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Posted - 2011.05.11 16:18:00 -
[30]
Originally by: Lugalzagezi666 Meh, pve...
Ganglinks working ONLY ON GRID and transfering agression to boosting ship!!!
Actually I'd love to see this. No more lame NPC corp alts boosting... no more boosting from a Deep Safe... please do this as well CCP
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