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Wendi Watson
Organization Too Secret To Know
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Posted - 2011.05.30 18:08:00 -
[91]
Agreed, just as there is a button to exit the hangar, there should be a button that for exiting your pod. To exit your pod every time you dock is stupid.
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Kith Kanann
Pator Tech Corp
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Posted - 2011.05.30 18:12:00 -
[92]
I would like to see CCP give us the option to use WiS/CQ/Incarna.
A simple check box on the esc menu as many others have suggested would be just fine with me, having it on the neocom would be much nicer though. Let us dock and if we wish to disembark/change ships dump us onto the balcony.
..........................................
Originally by: CCP Soundwave It's going to be awesome.
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MotherMoon
Huang Yinglong
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Posted - 2011.05.30 23:35:00 -
[93]
meh, jsut don't press w a s or d
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Mirabi Tiane
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Posted - 2011.05.31 01:10:00 -
[94]
Originally by: MotherMoon meh, jsut don't press w a s or d
Reiterating: There are very few aspects of EVE's game mechanics that an immersionist has to "filter out" in order to maintain their immersion; CCP should not add another thing like that, especially when doing so would be ridiculously contrary to their own stated purposes and the solution is both utterly simple and completely harmless. |

flapie 2
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Posted - 2011.05.31 15:30:00 -
[95]
Edited by: flapie 2 on 31/05/2011 15:34:54 Ow goodie i need to haul a lot for the corp mining op, Lets get out of my pod everytime i dock ......... 
As much as i like the idee of being able to walk in stations, i would also like a choice to not walk in stations. I can think of a long list of reasons why i would not want to unpod each time i dock.
+1 for a "switch new station features off" button.
*edit to flip on support*
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Corina's Bodyguard
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Posted - 2011.05.31 15:36:00 -
[96]
I'm now supporting this (if I haven't already...). people have made very good points on the immersion breaking of the forcible always leave pod on undock.
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Bloph
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Posted - 2011.05.31 22:25:00 -
[97]
I don't see the need to enter the CQ when docking. Supported.
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Ch'ianna
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Posted - 2011.06.01 17:14:00 -
[98]
Giving an option is always good. Means that I don't have to suspend my accounts until I have the money to afford a new PC. As it is at the moment, the load times will make PvP and ship switching etc unbearable, never mind how the poor missioners / traders are feeling.
So yep, I'm Pro Choice!
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TorTorden
Amarr
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Posted - 2011.06.01 22:05:00 -
[99]
SIGNED. I left the fleshy masses five years ago and see no need to be forced into the throng of smelly filthy things yet again.
seriously ccp seems to be making eve into wannabe virtual fashion show, leave that crap for blizzard. ------------------------------------------------ There is no such thing as good or evil. Just an egotistic struggle for self empowerment. ------------------------------------------------ |

Mara Rinn
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Posted - 2011.06.02 12:07:00 -
[100]
Originally by: MotherMoon meh, jsut don't press w a s or d
You still have to load the CQ environment when you dock. For the duration, the UI is unresponsive. i.e.: can't click on anything, can't undock because you can't click on anything, can't use the market because you can't click on anything, can't transfer cargo to station because you can't click on anything, etc.
-- [Aussie players: join ANZAC channel] |
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Mara Rinn
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Posted - 2011.06.02 12:10:00 -
[101]
Originally by: Corina's Bodyguard If your system is that poor (which mine is come to think of it) then simply tell Windows not to allow access to the CQ texture file (which is not an EULA breach, you are not doing anything to any part of EVE, Windows is simply preventing part of it from graphically loading).
Denying read/write access to part of the game files is going to backfire on you down the track when the patcher fails.
I'd prefer the game to be written properly in the first place.
-- [Aussie players: join ANZAC channel] |

WiseMan Ari
Sniggerdly Pandemic Legion
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Posted - 2011.06.03 00:05:00 -
[102]
Supporting this. Hated CQ from the first second i logged onto SISI. I have absolutely no interest at all in stuff that hasn't got a purpose, sure it might be great in a year or three when stuff is actually added, but for now there's absolutely no reason at all, to force the players to use this unresponsive POS to do their normal instation activities. Alot of us were used to rightclick on ship when in station to access drones and other simular hangars aswell as double clicking to get the cargo hold. I very often run 3-4 clients on TQ where 3 often are docked at the same time, this i cannot do at all on SISI now, since running 2 clients with CQ apparently requires some kind of supercomputer CQ should be optional [This space for rent]
Support the NSPDP National Society For the Protection of Discriminated Pirates
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Ranka Mei
Caldari
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Posted - 2011.06.03 00:13:00 -
[103]
As I was just saying, I just played BiS (Barbie In Space) for the first time on Sisi, and I'm experiencing no problem with it whatso-frakkin'-ever. Runs smooth as silk. And what are the silly naysayers on about with this being resource hungry?! Bloody CQ loads (in highest quality) in less than 2 seconds, has full and correct lighting, and everything works flawlessly! Except for one tiny error when undocking:
Message: 'UndockWithApparel' Args: {}
I'm sure that's extremely minor, though.
And speaking of undocking, you can click 'undock' at every moment when in CQ, and you will automatically undock. So what is all the bull about with people claiming they need to walk 30 seconds to get to their ship?!
Nope, I'm now, more than ever, convinced that this is EVE's future, and that it should be kept a mandatory upgrade. Long live BiS! --
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Gangster101 PureLove
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Posted - 2011.06.03 01:18:00 -
[104]
Enjoy the free game time with your plex and continue to try and skew the game to your liking.... i'm sure it will definitely help EVE in the long run........ not.
This expansion is a small stepping stone for players to completely walk in stations ... let me guess, you want this to become optional too once it arrives?
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Mari Sinn
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Posted - 2011.06.03 02:35:00 -
[105]
I wouldn't mind if CQ were optional at all. E&B had station walking, and I always dreaded docking because the game play slowed down badly. When I first started playing I tried to get out of my pod while in station because I had assumed that I'd have to walk around to get stuff but I later realized how much faster it was to do everything from your pod.
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Azver Deroven
Pitch Black. Shadow Cartel
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Posted - 2011.06.03 18:52:00 -
[106]
Edited by: Azver Deroven on 03/06/2011 18:54:50 /sign
This is definately something that should be optional to load, either from esc menu or another "undock" button, 'cept this one would be unpod.
Why? Because it makes no sense that you would go trough the pains of having two clients for so long, and then suddenly 'forget' everyone who plays with obsolete hardware / multilogs when its crap that doesnt even affect gameplay to the extent that new graphics did (And by this I mean; Fights became more resource-intense et cetera.).
Why would someone not agree with the point? If you want CQ; Enable them from esc, or click that 1 button. Not that hard, and if you dont you still get quick station load (Via not pressing the button), or just unselecting from esc menu.
I cant even imagine the pain of having to load CQ on an old laptop 3-5 times in a 5 minute period while hauling cans, or doing something other equally tedious. Not to mention some of us like to run other games on background while 20 heroic reds sit outside a station, prefenably in caps. CQ will only make eve use more resources on background and thus disable, for example, my ability to run resourcehogs like DA2 & EVE-o.
So yeah, lets please have it as optional? ---------------------------------------------------- My views do not represent those of my alliance, corporation or myself. Trully, sometimes I manage to confuse even myself.
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Dopesick
Ice Hogz
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Posted - 2011.06.03 22:55:00 -
[107]
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Gefgarion Askaris
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Posted - 2011.06.04 01:47:00 -
[108]
Based on the crappy performance I have seen across numerous computers with CQ along with other issues I fully believe this should be optional. This is EvE (a spaceship game,) not World of Darkness in Space.
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Gryganne
Gallente Ambivalence Co-operative
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Posted - 2011.06.04 06:03:00 -
[109]
CQ should NOT be optional. This is a feature of the game that should have been there from the start, and now CCP wants to integrate it into the game as if it had been there from the start. If we had always been exiting our ships upon docking since the game was released, we wouldn't be having this conversation.
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Azver Deroven
Amarr Pitch Black. Shadow Cartel
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Posted - 2011.06.04 06:14:00 -
[110]
Originally by: Gryganne CQ should NOT be optional. This is a feature of the game that should have been there from the start, and now CCP wants to integrate it into the game as if it had been there from the start. If we had always been exiting our ships upon docking since the game was released, we wouldn't be having this conversation.
No, we wouldnt. Because if we would, the code and computers used to play the game would go hand in hand.
I dont buy that you dont understand the argument of introducing new graphical stuff to a game versus playerbase with multiple clients / not so good computer. Its the same story as moving from expansion to expansion; When the new graphics came along, something that arguably could have been in from start (Presuming your point of view, I know its not realisticly possible), they let us keep old clients long enough that only odd bunch had computers bad enough to run the old client only. Now we got computers that have been streched to max running the new client, and adding new stuff might get them on the fritz. Therefore its better to not force them to load CQ, and give them the option not to. This allows us who want CQ to have it, but allows those who do not want CQ not have it. Who loses? Now could you please give some backing to the claim that it shouldnt be optional, and how it affects your gameplay if I dont want to use my CQ on my laptop, for example. ---------------------------------------------------- My views do not represent those of my alliance, corporation or myself. Trully, sometimes I manage to confuse even myself.
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Ad'Hakim Tahous
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Posted - 2011.06.04 12:38:00 -
[111]
When P/I came out, I tried it, didn't enjoy it, and don't do it.
When Incursions came out, I tried it, enjoyed fighting Sleepers more, and stopped responding to Incursions.
When CQ comes out, I'll try it, and ask for the option not to use it if I don't want it.
Supported.
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Charmary
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Posted - 2011.06.04 14:12:00 -
[112]
I have nvidia 8800GT. CQ with high settings - 10fps CQ with low settings - 15fps In space with high settings - 60 fps
Definetly MUST be optional. Something wrong with that CQ graphical engine. Horrible fps values. Fail. If ccp force players to use it, many people will be disappointed. And what if i want to run multiple clients... its unplayable.
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Salti Rei
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Posted - 2011.06.04 17:33:00 -
[113]
pls just optional not more just pls optional 
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Soden Rah
Gallente EVE University Ivy League
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Posted - 2011.06.04 19:58:00 -
[114]
Edited into first post, and posting here as well....
OK so CCP have added (on the SiSi test build) an option to not load the CQ environment. This is good, But not what I was asking for, this helps those who have performance issues with the in station environment, not those who had RP/immersion issues. Please Keep supporting for having a regular hanger view on docking (ship spinning and all) with a neocom button to enable us to disembark to enter CQ when we want. __________________________________________________
Originally by: CCP Tuxford bugger, I need to have a closer look at this menu function 
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Mirabi Tiane
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Posted - 2011.06.05 10:59:00 -
[115]
The return of the option to not load a station environment at all is a very good thing and I thank CCP. :)
The immersion issue remains, however, and "pretend your character didn't decant" is still not a valid workaround. |

Hannibal Ord
Noir. Noir. Mercenary Group
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Posted - 2011.06.05 11:37:00 -
[116]
I don't want it to be OPTIONAL in terms of "I don't want to use it".
I want it to be optional in that "I want to choose WHEN to use it."
You already have the hanger ship spin system in place. Surely it would be easy to just put an icon in the neocom that says "Leave Pod and Enter CQ" or whatever.
How HARD can that be? You have CQ. You have ship spin hanger. Is there some sort of serious failure in the EVE client/Server that prevents the marriage of these two components? Surely the best of both worlds is better than forcing a choice of either CQ or a permanent loading graphic?
I support CCP in bringing Incarna to life and I have faith that by the time this expansion comes, this option will exist because I like to believe CCP know what they are doing.
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Morar Santee
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Posted - 2011.06.05 12:16:00 -
[117]
Yes, CQ needs to be optional. Implementing these three choices will make everyone happy:
"Always dock to CQ" "Prompt to dock to CQ/Station" "Always dock to normal Station Environment" (with a button inside that to switch to CQ)
But of course this is not enough for CCP fanboi trolls, who are already all over this thread, explaining how everyone should be forced to always use CQ. Why? Because they said so.
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Marlona Sky
D00M. Northern Coalition.
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Posted - 2011.06.05 12:47:00 -
[118]
On SiSi now there is an option to load the station environment. Unchecked it and no Captains Quarters.
Your cries were heard and CCP listened. Enjoy.
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Mirabi Tiane
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Posted - 2011.06.05 12:53:00 -
[119]
Originally by: Marlona Sky On SiSi now there is an option to load the station environment. Unchecked it and no Captains Quarters.
Your cries were heard and CCP listened. Enjoy.
Yes, and if you'd read the most recent posts in this thread you'd realize that although this is a nice development it does not address the core concerns here. |

Hannibal Ord
Minmatar Noir. Noir. Mercenary Group
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Posted - 2011.06.05 12:54:00 -
[120]
Originally by: Marlona Sky On SiSi now there is an option to load the station environment. Unchecked it and no Captains Quarters.
Your cries were heard and CCP listened. Enjoy.
Reading Comprehension Fail.
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