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1. Sticky:Dev blog: DirectX 9 Phase Out - in EVE Information Portal [original thread]
CCP Maxwell wrote: Yongtau Naskingar wrote: dxdiag reports I can use DirectX 11, but the launcher says my laptop only support DirectX 9. Yay. Are you still using the old launcher? This should not happen in the new launcher. You can get i...
- by Bloph - at 2016.06.13 19:10:40
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2. Announcement:May release 118.5 - General feedback - in EVE Information Portal [original thread]
Still not fixed the hanger bug (when docking & opening the station view - sometimes the hanger item view is closed sometimes it's open) introduced a few patches ago.
- by Bloph - at 2016.05.31 18:57:02
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3. Sticky:CSM Guest Blog: "Reasonable Things" Voting Phase - in EVE Information Portal [original thread]
Bloph, 36, 67, 98, 39, 37, 8, 33, 21, 14, 8, 12
- by Bloph - at 2013.08.11 14:35:00
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4. Collecting Corpses - in EVE General Discussion [original thread]
We need a corpse salvaging skill to recover any implants in those corpses...
- by Bloph - at 2013.06.12 20:50:00
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5. Announcement:EVE Online: Odyssey Feedback - in EVE Information Portal [original thread]
What happened to the General options in the ESC menu to disable/adjust window snapping? I want my windows to stay put where I put them.
- by Bloph - at 2013.06.05 19:30:00
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6. Sticky:EVE Online: Retribution 1.0 Issues - in EVE Information Portal [original thread]
Ognigoa Aogingo wrote: I am at my corp POS trying complete a research job. I selected the job that is ready, pressed the deliver button, and watched the Completing Jobs status bar go. Once the status bar his complete it stops doing anything and...
- by Bloph - at 2012.12.10 13:48:00
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7. UI Changes - The Inventory System - in Test Server Feedback [original thread]
Seismic Stan wrote: I posed the following question in the live CSM Town Hall meeting today on EVE Radio: "There is concern from some quarters about how the Inferno release of the Unified Inventory will be received by the playerbase. There are...
- by Bloph - at 2012.05.19 18:04:00
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8. UI Changes - The Inventory System - in Test Server Feedback [original thread]
It's still a mess. A quick five minutes testing: Docked - right click on ship 'open cargo bay' - it doesn't - it open the unified inventory screen in its last known state. Docked - right click ship - no options to open Ore bay, Ship bay, corp ha...
- by Bloph - at 2012.05.19 13:24:00
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9. UI Changes - The Inventory System - in Test Server Feedback [original thread]
Tippia wrote: Anyway, random mumblings . I'm writing a long-form blog post about it as well, but it'll take a while to finishGǪ Congrats on an excellent video highlighting the main problems with the 'improved' system
- by Bloph - at 2012.05.13 15:42:00
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10. UI Changes - The Inventory System - in Test Server Feedback [original thread]
CCP Goliath wrote: Interesting analogy . I personally look at it more like the evolution from a Flintstones model of car (totally functional, pretty basic) to a modern day automobile - there's a ton of bells and whistles on it, you're not su...
- by Bloph - at 2012.05.10 17:29:00
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11. Sticky:New dev blog: Unified inventory - in EVE Information Portal [original thread]
Sorry, I'm not impressed by this. It's a nice idea, but as it stands there are several things wrong with it. The tree is hard to see. The cargo/items window now needs to be massive in order to be (less) useable - I can no longer easily see what's...
- by Bloph - at 2012.05.06 10:16:00
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12. [Issue] Corpse names - in Assembly Hall [original thread]
I'm still waiting for a skill that allows corpses to be repackaged allowing us to have a chance at recovering their implants...
- by Bloph - at 2012.02.18 11:16:00
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13. Sticky:New dev blog: Remember the old new Neocom? - in EVE Information Portal [original thread]
Not sure if it's actually any better! But some minor suggestions for improving it: Place the icons in the same order as they currently are on TQ. Allow the icons to be moved freely along the strip (some icons religously stay at the lowe end &...
- by Bloph - at 2012.01.10 19:48:00
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14. Stuck windows - in Test Server Feedback [original thread]
On the new SISI client, any window that was pinned (with the now missing settings options for lock when pinned selected) is now impossible to re-size or move. It matters not how you set the new 'window style' button on the window. This suggests t...
- by Bloph - at 2011.11.26 11:57:00
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15. Sticky:New dev blog: Introducting the EVE Launcher - in EVE Information Portal [original thread]
Falrec wrote: CCP Topknot wrote: To try the launcher now, please update your Singularity client to the latest version either by patching it, running the SisiLauncher or just getting the full EVE installer for it from here. You should then se...
- by Bloph - at 2011.11.09 21:34:00
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16. WTS - Premade corp with Standing for Hi-Sec POS - in Sell Orders [original thread]
House Moritani has been sold & transferred to its new owner.
- by Bloph - at 2011.10.14 20:15:00
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17. WTS - Premade corp with Standing for Hi-Sec POS - in Sell Orders [original thread]
Bump...
- by Bloph - at 2011.10.09 07:28:00
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18. WTS - Premade corp with Standing for Hi-Sec POS - in Sell Orders [original thread]
Corp available now.
- by Bloph - at 2011.10.04 18:44:00
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19. WTS - Premade corp with Standing for Hi-Sec POS - in Sell Orders [original thread]
Bump!
- by Bloph - at 2011.09.26 18:18:00
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20. WTS - Premade corp with Standing for Hi-Sec POS - in Sell Orders [original thread]
For sale - Corp with standing for hisec POS & jump clones. Corp is available now & has the following standing: Amarr Empire 7.14 - Allows POS anchoring in 0.5, 0.6 or 0.7 high sec Amarr space. Caldari State 6.70 - Allows POS anchoring in...
- by Bloph - at 2011.09.16 18:44:00
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