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Author |
Thread Statistics | Show CCP posts - 28 post(s) |
DeoVan Seng
Ore Hogz Rolling Thunder.
0
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Posted - 2011.11.09 19:22:00 -
[151] - Quote
I'm sorry, but I'm not convinced of the product presented in the devblog.
Why? 1) Most of the time, it will be one more click ... launch the launcher, then press "Play" ... then login ... 2) How will it handle multiple clients? 3) How will it support mac clients? 4) How will it handle multiple mac clients?
Obviously you have some other things on your mind to improve the launching experience. An easy (for my point of view, but I might be wrong) improvement would be to include a to switch characters, e.g. instead of having to restart the client just let us get back to the character selection screen. You showed us that it's possible (hint: evegate), that would be a very welcome feature. Talking about that ... how is restarting the client working together with the launcher? will we have to press "Play" again?
As said, I'm not buying the launcher tool now. |
DaDutchDude
Sebiestor Tribe Minmatar Republic
16
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Posted - 2011.11.09 19:26:00 -
[152] - Quote
Don't get me wrong, I'm not against supporting patching multiple installs of the EVE client, and supporting it for 3 will probably be just as easy as supporting it for 30. However, some of these requests sound like the botting community is asking for CCP to support patching all their bot clients in one go, and I'd rather have CCP fight botting instead of making life easier for people who run bots. They say that the road to hell is paved with good intentions. I always have the best intentions for others ... |
Hirana Yoshida
Behavioral Affront
134
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Posted - 2011.11.09 19:28:00 -
[153] - Quote
You want to force a mandatory advertising platform in before any actual login step?
Or is the login fields replaced by the progress bar and thus erroneously giving me the impression that you are embracing your inner uber-evil?
If the former, then burn in hell .. if the latter, easier/more reliable patching is good so thumbs up. |
Miraqu
Marquie-X Corp
11
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Posted - 2011.11.09 19:30:00 -
[154] - Quote
Will it still be possible to execute eve.exe directly?
Or do we always have to use the launcher to start? |
Peter Drakon
Independent Traders and Builders MPA
0
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Posted - 2011.11.09 19:31:00 -
[155] - Quote
Hi!
Since the things I'd like to see in the launcher have already been asked, I just summerise them up:
- Be able to log in directly from the launcher. (Either to the character selection screen, or directly into the game with the main character.)
- Be able to start the client multiple times. (Some asked for multiple copied clients too, though not sure if thats possible.)
- Be able to launch the test or the live client.
Many have more then one account, and it seems, many have more copies of the game. Please consider these things.
Thank you! |
Smoking Blunts
Zebra Corp BricK sQuAD.
139
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Posted - 2011.11.09 19:32:00 -
[156] - Quote
DaDutchDude wrote:Don't get me wrong, I'm not against supporting patching multiple installs of the EVE client, and supporting it for 3 will probably be just as easy as supporting it for 30. However, some of these requests sound like the botting community is asking for CCP to support patching all their bot clients in one go, and I'd rather have CCP fight botting instead of making life easier for people who run bots.
im not a bot. and yes patching all my clients at once woudl be good.
but tbh at this point id take not seeing this thing every dam time i wnat to open a client.
auto patchers should only be seen when patching CCP-áare full of words and no action. We will watch what they are doing, for now
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Peter Drakon
Independent Traders and Builders MPA
2
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Posted - 2011.11.09 19:37:00 -
[157] - Quote
Crunchmeister wrote:Rhea Astraeos wrote:Also, I think an EVEgate intergration would be nice. So that you login to EVE Gate in the launcher with all it's functionality. And when ingame you ramain logged in! (into EVE Gate Ingame browser) The question is, do people actually use Spacebook other than checking their in-game mail when they're unable to log into the game?
Yes, from work I can check my wealth, my skill que, and see my mails. Not much use for the posting things, but mybe thats just our small company.
EVE Gate integration would be good for the look and feel also, and mabye it would simplify the news and design stuff of the launcher? |
Internet Knight
The Kobayashi Maru RONA Directorate
7
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Posted - 2011.11.09 19:43:00 -
[158] - Quote
In regards to the launcher:
I have two monitors and three accounts. I want one account ALWAYS on the LEFT screen in full-screen mode and the other two accounts ALWAYS on the right screen in windowed mode. As I'm sure you know, having multiple monitors can mean that you have multiple display "targets" for your graphics drivers. You *can* render on a display other than the one targetted, but it results in lower framerate. To save on installation space and merge chat log files (yes, I actually DO use those!) while still making sure that the graphics settings don't have to be reset every time I want to log in to another account, I have two shortcuts to EVE on my desktop. Actually, they're batch files.
One is simply labeled "EVE LEFT.BAT"
Quote:Set home=C:\EVE\Left Set USERPROFILE=%home% Set HOMEDRIVE=%home:~0,2%" Set HOMEPATH="%home:~2%" Start "EVE" /D"C:\Program Files (x86)\CCP\EVE" "C:\Program Files (x86)\CCP\EVE\eve.exe"
The other is simply labeled "EVE RIGHT.BAT"
Quote:Set home=C:\EVE\Right Set USERPROFILE=%home% Set HOMEDRIVE=%home:~0,2%" Set HOMEPATH="%home:~2%" Start "EVE" /D"C:\Program Files (x86)\CCP\EVE" "C:\Program Files (x86)\CCP\EVE\eve.exe"
In Windows 7, your graphics settings are pulled from %home%\appdata\local\ccp games\etc. Then, using some NTFS magic, I create a directory junction which points the Documents folder in each of those directories to my main user documents folder. Magically, the graphics settings are stored in C:\Left (or Right)\ while the chat logs (and all other end-user-useful game logs) are merged together in my documents folder. Also magically, it allows me to patch all of my clients all at once because they all share the same installation folder (well, except sisi and friends).
Convoluted, I'm sure. But it works well IMO.
I would very very very much like you to make sure that this new launcher does not break that. Or, if it does, make sure that you document another way of not making multiple-monitor multiple-account people angry.
On a side note, I would very much prefer to *not* see a "launcher" unless a *required* patch is available or an *optional* patch is available which I have not yet *declined*. If an optional patch is available which I have declined now and also declined to see in the future, then please don't show the launcher. Just take me to the login screen. |
Tenris Anis
Schattenengel Clan
2
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Posted - 2011.11.09 19:48:00 -
[159] - Quote
Furthermore EVE Gate integration would make the whole eve gate more convienent to use. As you open the launcher anyway, check MULTIPLE Characters Mail/Market/Whatever and than log into your into your game and character(s) in a single step, instead of going from launcher to login screen to character selection to prison to ship to space.
Abstraction is a good think, but here you can easily overdoing it, especial when you add that most of your players are running multiple accounts. New forum, still no automatic double post merge. CCP Excellence.-á . Playing the game of life means to pvp. Get used to it or become extinct. |
ChaseTheLasers
Ekchuah's Shrine Comporium
17
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Posted - 2011.11.09 19:48:00 -
[160] - Quote
CCP Topknot wrote:Tippia wrote:GǪsoooo. Manual patching? Question back: What is it that you like about the manual patchers? We would really like to get rid of manual patchers eventually because it would simplify our build process a lot and like Mandrake said, give us a better environment to push out smaller updates. But I would really like to hear the benefits you see in the manual patchers.
Hi
Me and the misses both have multiple Eve accounts, along with multiple computers and then house mates with them too. Each machine has Eve installed.
Some of the recent expansions have been reasonably big, which isn't an issue even on our low bandwidth connection due to being able to copy over the stand alone update patch to each machine and run it. Subsequent minor patches we don't bother with though, and just let the auto updater handle it.
I appreciate that we might not be the normal Eve user, but we have about 7 machines dotted about that have the game installed. That's a long download / patching process on a crappy speed connection, never-mind download limits from the ISP.
If you don't mind me asking, why do manual patchers complicate the build process? Please correct me if I'm wrong, but as I understand it the Eve installation in program files/CCP/Eve is 'stand alone' in that it can be moved from machine to machine without issue (I've done it a few times). The userdata does not appear to be stored there, but in the sensible location of the users profile.
If this is the case, then the Eve directory can very easily have a patch differential file made for it using one of many methods. At work I do something similar (but on a much smaller scale ) by using PAR2 files. I have my application installed and just generate a load of PAR2 files for the directory. I check on an older installation of the software that there is enough parity blocks to make up the difference between the versions. Once done, I wrap this in a silent installer for network deployment. It's nice because for older versions you just generate more PAR2 files, up until the point where you can just do a full reinstall of the application if they get too many / large.
I know there will probably be better methods than PAR2 for this scale, but ultimately if Eve is stand alone then you only need to make a differential file across an older and a newer install? The actual generation of the installable EXE after this is the easy part in my experience.
I suppose the main issue is how to patch / update any userdata outside this directory. For example, if there are changes to an ini file. I don't know how this is currently handled: Is it by the patcher (if so, a problem), or by the main Eve client itself? If it's the latter then it's super easy and no additional work is needed, otherwise it would either need to be moved to the client, or a small standalone patcher perhaps?
Coming back to the issue though - I would only really not like to see the loss of 'large' manual patchers for expansions. For everything / most pushed updates after this, I wouldn't care and will use the auto patcher anyway. Copying a few meg file on a pendrive / across the network is rather pointless as the auto patching process is quicker.
Chase |
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Azureus Syntake
Black Rabbit Trading
0
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Posted - 2011.11.09 19:51:00 -
[161] - Quote
CCP Mandrake wrote:Mohr Cowbell wrote:Salpun wrote:
Sisi currently works for me. Using the sisi launcher forcing a repair did not add the new functionality. Did the Win7 64bit files not get updated?
The new files are there and a launcher exe that is 458 KB is size is in the folder but does not run anything when clicked on.
Same issue here on Win7-64. When I run the launcher, I can see the process appear in task manager for about a second, then it goes away. I also tried right-clicking the shortcut and selecting Run as Administrator. bummer, i will have to improve the logging so we can at least find out what is going wrong when this happens.
Same here. Using Win7-64. Read the eve launcher takes use of IE at the moment, maybe it's caused because I use IE9? Will wait for the next update .
I like the introduction of an eve launcher, especially the staged installing feature. |
Omega Tron
Amarr Mining Inc Technical Exploration Conglomerate of Hemera
3
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Posted - 2011.11.09 19:53:00 -
[162] - Quote
In general I like the idea of the launcher approach to use as a starting point. However, it does need to end once an instance of eve client starts up. That should then allow for the start of a 2nd client for those of us that run multiple accounts. I am looking forward to when you put it up on SISI so I can test it. Then the real feedback can start. |
Tippia
Sunshine and Lollipops
1302
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Posted - 2011.11.09 20:00:00 -
[163] - Quote
ChaseTheLasers wrote:Coming back to the issue though - I would only really not like to see the loss of 'large' manual patchers for expansions. For everything / most pushed updates after this, I wouldn't care and will use the auto patcher anyway. Copying a few meg file on a pendrive / across the network is rather pointless as the auto patching process is quicker. Yeah, that's perhaps a better way to approach it: I don't really mind autopatching, but I would mind autoexpansions because at that point, having effectively 5 clients each download and install a multiple-hundreds (or even gig+ sized) expansions would just be a waste of time and bandwidth GÇö mine as well as yours. GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |
Aethlyn
44
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Posted - 2011.11.09 20:01:00 -
[164] - Quote
Started the launcher and it said it would update itself. Then, once the bar was filled, nothing. No more launcher.exe running.
I started it again, yet again, nothing happening anymore. This might be the same issue described by TheDutchDude.
So I got curious and launched the launcher with GDB to get the debug outputs (if there are any):
Quote:[New Thread 4220.0x1be0] warning: SXS: BasepCreateActCtx() NtOpenFile(\??\C:\Games\EVE Online (Singularity)\GÖª) failed
[New Thread 4220.0xdc4] [New Thread 4220.0x1ef8] [New Thread 4220.0x1c84] [New Thread 4220.0xde0] [Inferior 1 (process 4220) exited normally]
The non-ANSI characters are a bit confusing, but I guess those should show as some kind of quotes?
After repairing the launcher, it seems to run (no sure why; before I tried to launch it using a double click, now I launched it from the command prompt while still using the classic spaceless path name. Not sure if that's related or there's been a different issue.
Not directly related, but wanted to mention it anyway: repair.exe won't run properly when run from a directory with spaces in its name. E.g. run it within "C:\Games\Eve Online (Singularity)" and it will try to repair "C:\Games\Eve" instead. I had to use a command prompt and use the backwards compatibility name ("C:\Games\EveOnl~2") to use it.
Edit: I'm running Windows 7 x64 too.
Edit 2: The "Play" button is lacking feedback. I've seen there are different images in the launcher sub folder, but it's always the same blue/white color, no matter if the mouse is over it and/or I click it. Looking for more thoughts? Read my blog or follow me on Twitter. |
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Chribba
Otherworld Enterprises Otherworld Empire
788
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Posted - 2011.11.09 20:19:00 -
[165] - Quote
So will this mean you remove the offline installer or not?
Bc as much as I love your "innovative" ways - nothing (for me) beats the wonderful use of torrents - plus the fact that I got X number of clients to update on various places so the launcher is really not of any use to me in terms of patching...
/c
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Mad Shopper
Mad Industrys
2
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Posted - 2011.11.09 20:24:00 -
[166] - Quote
CCP Mandrake wrote:oogs wrote:Same question as a few others - what about us multi-boxers? I run upwards of 4 instances, and I have clients configured per-video card*. Will this still be possible with the launcher?
*To clarify: I have 2 video cards, each card runs 2 displays. If I use the client configured to use GPU 1 (or 2) on the displays powered by GPU 3 (or 4), I get horrible FPS. So that I don't have to change settings all the time, I just have 2 copies of EVE on my system, one configured for each video card. The launcher will not interfere with your settings. By having two clients in two separate folders you will have two different launchers as well, each starting eve up with that specific client settings as usual.
On the same lines as this. With the current patcher I can DL the patch for the first client and tell it to save the files so I don't have to DL them again for the 2nd client. Does the new patcher still support this? I don't see a check box to keep the files.
Edit: 1st after C |
Rhea Astraeos
0
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Posted - 2011.11.09 20:25:00 -
[167] - Quote
Crunchmeister wrote:Rhea Astraeos wrote:Also, I think an EVEgate intergration would be nice. So that you login to EVE Gate in the launcher with all it's functionality. And when ingame you ramain logged in! (into EVE Gate Ingame browser) The question is, do people actually use Spacebook other than checking their in-game mail when they're unable to log into the game?
I actually prefer the EVE Gate mail vs the ingame mail, it's alot more user friendly imo. And besides, you now use EVE Gate for forum posting too. So personally I think it would be nice.
It's not really a big deal tbh, but I think it would be nice that when you login to the game you're also logged into EVE Gate. |
Untelo1
APEX ARDENT COALITION NEM3SIS.
0
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Posted - 2011.11.09 20:28:00 -
[168] - Quote
Hey thats cool. If it works as intended that is.
I run two clients and i have a separate installation for each to keep settings, cache etc apart. Will i still be able to do this?
Also when starting Eve, do i have to go through the launcher, or can i still start it up like before? |
Sable Moran
Moran Light Industries
5
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Posted - 2011.11.09 20:30:00 -
[169] - Quote
Azureus Syntake wrote:CCP Mandrake wrote:Mohr Cowbell wrote:Salpun wrote:
Sisi currently works for me. Using the sisi launcher forcing a repair did not add the new functionality. Did the Win7 64bit files not get updated?
The new files are there and a launcher exe that is 458 KB is size is in the folder but does not run anything when clicked on.
Same issue here on Win7-64. When I run the launcher, I can see the process appear in task manager for about a second, then it goes away. I also tried right-clicking the shortcut and selecting Run as Administrator. bummer, i will have to improve the logging so we can at least find out what is going wrong when this happens. Same here. Using Win7-64. Read the eve launcher takes use of IE at the moment, maybe it's caused because I use IE9? Will wait for the next update .
Ditto. WinXP 32 bit. (IE 8.0.6 if it makes any difference). Exact same symptoms mr. Cowbell describes. Sable's Ammo Shop at Alentene V - Moon 4 - Duvolle Laboratories Factory. Hybrid charges, Projectile ammo, Missiles, Drones, Ships, Need'em? We have'em, at affordable prices. Pop in at our Ammo Shop in sunny Alentene. |
Raneru
Blue Republic RvB - BLUE Republic
8
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Posted - 2011.11.09 20:36:00 -
[170] - Quote
On a launcher related note: What happened to the introduction of digipass keyfob VPN thingies to log into Eve? I still have mine from fanfest patiently sitting under my monitor. |
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FzZZy
Terran Legacy
0
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Posted - 2011.11.09 20:36:00 -
[171] - Quote
In the next iteration of the launcher you could merge it with Eve Gate. That will increase the use of eve gate and a more solid solution. Then you could have a configuration on each account or even on each character. So when you launch the eve you are already logedin and the settings is for that character.
The configuration should be built up so you have a main configuration and first accounts have thier changes (Which screen eve should be displayd on) and secondly the character have changes to the two above configurations.
(Look at Battle field 3 battle log: Far from perfect but in the right direction)
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CCP Guard
C C P C C P Alliance
749
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Posted - 2011.11.09 20:37:00 -
[172] - Quote
Kassasis Dakkstromri wrote:CCP Mandrake wrote:Sarmatiko wrote:So it looks like Launcher using Internet Explorer engine installed in system. I wonder why not to use Awesomium instead, its already in Eve client and standalone. If launcher supposed to be next "Initial installer", then you can always include awesomium.dll with launcher package, right? IE give me creeps each time I think about it. Also obviously IE context menu should be disabled. We are working on putting awesomium into the launcher, IE is just a temporary placeholder. Then next devblog please place a 'WIP" disclaimer on the image (I didn't notice one), as well as in the CCP video just posted. You guys make alot of emo nerd rage when you don't specify WIP as opposed to insinuating a final design
That's my end of the stick.
Point taken. CCP Guard | EVE Community Developer |
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DarkAegix
Blue Republic RvB - BLUE Republic
273
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Posted - 2011.11.09 21:05:00 -
[173] - Quote
Quote:In fact, the SisiLauncher is the technological, emotional, spiritual and conceptual predecessor to the Eve Launcher (Sorry, IGÇÖm trying to get my word count up. AlsoGǪ plethora. IGÇÖve always loved that word. Rambunctious, too. Decadent is another good one. Delicacy isnGÇÖt bad either). (editorGÇÖs note: loquacious is also a word)
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Falrec
Epsilon Lyr Ares Protectiva
0
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Posted - 2011.11.09 21:22:00 -
[174] - Quote
CCP Topknot wrote:To try the launcher now, please update your Singularity client to the latest version either by patching it, running the SisiLauncher or just getting the full EVE installer for it from here. You should then see the file launcher.exe in your client folder. Just run that to enjoy the goodness of the launcher.
The launcher don't work here... |
Kern Hotha
9
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Posted - 2011.11.09 21:26:00 -
[175] - Quote
Is this supposed to be working on Sisi now? Launcher.exe shows up briefly in process explorer but then closes and nothing else happens. |
Bloph
Lamarr Industries Rock Ridge Alliance
0
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Posted - 2011.11.09 21:34:00 -
[176] - Quote
Falrec wrote:CCP Topknot wrote:To try the launcher now, please update your Singularity client to the latest version either by patching it, running the SisiLauncher or just getting the full EVE installer for it from here. You should then see the file launcher.exe in your client folder. Just run that to enjoy the goodness of the launcher. The launcher don't work here...
Broken is the word I'd use...
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s1n1ster m1n1ster
Beyond Divinity Inc
0
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Posted - 2011.11.09 21:42:00 -
[177] - Quote
CCP Mandrake wrote:oogs wrote:Same question as a few others - what about us multi-boxers? I run upwards of 4 instances, and I have clients configured per-video card*. Will this still be possible with the launcher?
*To clarify: I have 2 video cards, each card runs 2 displays. If I use the client configured to use GPU 1 (or 2) on the displays powered by GPU 3 (or 4), I get horrible FPS. So that I don't have to change settings all the time, I just have 2 copies of EVE on my system, one configured for each video card. The launcher will not interfere with your settings. By having two clients in two separate folders you will have two different launchers as well, each starting eve up with that specific client settings as usual.
what about junctions? guess works the same..? |
Token Prophets
Experiment 629
0
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Posted - 2011.11.09 21:48:00 -
[178] - Quote
CCP Topknot wrote:Tippia wrote:GǪsoooo. Manual patching? Question back: What is it that you like about the manual patchers? We would really like to get rid of manual patchers eventually because it would simplify our build process a lot and like Mandrake said, give us a better environment to push out smaller updates. But I would really like to hear the benefits you see in the manual patchers.
Manual patching is still required for multi PC/client updating and Linux users.
A couple of players I know have very poor internet connections with low data allocations, they download the patch file elsewhere (friends, Library, etc) and return to their home and patch the game. |
Namyri'el
T.O.R. Absolute Damage Inc.
0
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Posted - 2011.11.09 21:52:00 -
[179] - Quote
So..... mac support? Come on, guys... before we get into enhancing artificial aspects of the client, how about we get everything working right for everyone? The mac client is still buggy, crashes, and unnecessarily slow.... more people buy macs at this point than any other computer brand, so I really think it's in your best interest to at least give us equal support on the most basic of levels.... |
Zagdul
Clan Shadow Wolf Fatal Ascension
75
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Posted - 2011.11.09 21:56:00 -
[180] - Quote
"Clear Cache" button.
It's not Rocket Surgery |
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