Pages: 1 2 3 4 5 [6] 7 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Maul555
Amarr Reliables Inc BricK sQuAD.
|
Posted - 2011.06.19 03:41:00 -
[151]
At this point I think our efforts would be better spend on coming up with the most creative ways of saying, "I told you so"...
The EVE Personality Test
|
Tres Farmer
Gallente Federation Intelligence Service
|
Posted - 2011.06.19 04:31:00 -
[152]
Originally by: Maul555 At this point I think our efforts would be better spend on coming up with the most creative ways of saying, "I told you so"...
LOL.
I gotta find some picture with a guy that's eating popcorn and has a beer in his hand, sitting on his sofa.. to the image-search!!
Get rid of Rooms with Doors - Shortrange Jumpdrives for everybody! |
Maul555
Amarr Reliables Inc BricK sQuAD.
|
Posted - 2011.06.19 05:26:00 -
[153]
I plan on making a bug report for every bit of missing functionality I can find and I suggest everyone here do the same. And also CCP, why have a bed if I cant lie down in it and log off?
The EVE Personality Test
|
Oxylan
|
Posted - 2011.06.19 05:48:00 -
[154]
Edited by: Oxylan on 19/06/2011 05:50:06 Signed to OP, im old EvE veteran i play since 2007 i have 4 account and so far i can run all 4 account simultaneously withaut problems in window mode, incarnia is awesome expansion but probably this kill many hardware configuration even we use low details, CCP dont force us to use CQ station envormient while we dock.
|
Hyperforce99
Gallente The Scope
|
Posted - 2011.06.19 08:41:00 -
[155]
Yesturday during the tournament broadcast the dev behind Incarna was on the show. One of the first questions they asked him was why they removed the option to spin ships.
He said something among the lines of that they wanted to fully connect the space and walking environments for immersion sake and that you can still SPIN YOUR CHARACTER IN PLACE.
I call bull **** on that one.
To be quite frank: Incarna is not some feature tweak that CCP is introducing. Its a full blown new game engine they have bolted onto the existing one. And while it might have been in development for a long time... There is no way that it will run smoothly for 100% of all players, There are bound to be people that can't use it due to their hardware's or OS configurations.
Why they are making it a mandatory and intricate part of the game then is beyond my comprehension. Cause once this go's live, there will be lots of people that will be unable to play the game properly for weeks or even months until this is sorted out.
Now CCP seems to understand this, but go's about it the wrong way. Adding a "Temporary" Do not load CQ toggle that leaves the user on a loading screen is incredibly crude.
If the entire goal of Incarna is to create immersion then WHY of all things leave the player with a black screen, why haven't you thought of this before and simply kept the hangar view... Hell not loading the CQ layer and leaving the camera focussed on the players ship is more desirable than this. --------------------------------------------- Somewhere beyond happyness and sadness, I need to calculate what creates my own madness o/ |
San Severina
Minmatar Autocannons Anonymous
|
Posted - 2011.06.19 08:47:00 -
[156]
Originally by: Hyperforce99 Yesturday during the tournament broadcast the dev behind Incarna was on the show. One of the first questions they asked him was why they removed the option to spin ships.
He said something among the lines of that they wanted to fully connect the space and walking environments for immersion sake and that you can still SPIN YOUR CHARACTER IN PLACE.
I call bull **** on that one.
To be quite frank: Incarna is not some feature tweak that CCP is introducing. Its a full blown new game engine they have bolted onto the existing one. And while it might have been in development for a long time... There is no way that it will run smoothly for 100% of all players, There are bound to be people that can't use it due to their hardware's or OS configurations.
Why they are making it a mandatory and intricate part of the game then is beyond my comprehension. Cause once this go's live, there will be lots of people that will be unable to play the game properly for weeks or even months until this is sorted out.
Now CCP seems to understand this, but go's about it the wrong way. Adding a "Temporary" Do not load CQ toggle that leaves the user on a loading screen is incredibly crude.
If the entire goal of Incarna is to create immersion then WHY of all things leave the player with a black screen, why haven't you thought of this before and simply kept the hangar view... Hell not loading the CQ layer and leaving the camera focussed on the players ship is more desirable than this.
+1
Bumping my favorite tread!
how about a Dev or somebody from the company responding? Just saying!
Don't kill the Hangar CCP, don't do it!
|
Twistator
|
Posted - 2011.06.19 08:49:00 -
[157]
+1 .. completly agree
|
Mag's
the united Negative Ten.
|
Posted - 2011.06.19 08:50:00 -
[158]
Originally by: Hyperforce99 Yesturday during the tournament broadcast the dev behind Incarna was on the show. One of the first questions they asked him was why they removed the option to spin ships.
He said something among the lines of that they wanted to fully connect the space and walking environments for immersion sake and that you can still SPIN YOUR CHARACTER IN PLACE.
I call bull **** on that one.
Politicians use that tact all the time, answering a question without actually answering it. The fact that CCP as a whole have completely ignored this for so long, just goes to show the poor attitude they have towards their player base now.
Originally by: Allestin Villimar Also, if your bookmarks are too far out, they can and will ban you for it.
Originally by: Torothanax Low population in w systems makes afk cloaking unattractive.
|
Hannibal Ord
Minmatar Noir. Noir. Mercenary Group
|
Posted - 2011.06.19 09:14:00 -
[159]
I too put my head in my hands watching the alliance tournament discussion with the dev.
|
Hyperforce99
Gallente The Scope
|
Posted - 2011.06.19 09:28:00 -
[160]
Originally by: Zora'e Just got back from SISI. New build. Lets see where to start...
A: Esc menu audio & chat tab produces a blank wall of nothing.
B: 1 client on sisi uses the same CPU as three currently on TQ
C: 1 client on sisi uses 5-6 times as much GPU resources as one client on TQ (I.E. I can run 3 clients on TQ and still not use as much CPU/GPU resources as ONE client running CQ).
D: Non-Intuitive UI interface while in CQ (i.e. it's even worse than what is currently on TQ)
E: Option to turn off CQ leaves you with a static picture.
F: Docking times for a single client is 3 times longer than on TQ.
G: Docking times for three clients takes 1.5 minutes ( -vs- 15 seconds on TQ for three clients)
H: Overall UI functionality is... while not reduced... greatly more troublesome to access with CQ controls
My Prediction for Incarna's success: Not a snow balls chance in hell CCP isn't going to have to do damage control and undo 3/4 of the garbage they are doing before all is said and done or face losing quite probably 1/4 or more of their subscription base due to the ultimate fiasco Incarna is shaping up to be. This is a shame because I was looking forward to the possibilities Incarna could bring.
If this is true... then CCP is heading for a wreck. They should postpone the deployment of CQ now they still can, and improve on their alternatives to the CQ. Cause if it go's live like this... it will be a disaster. --------------------------------------------- Somewhere beyond happyness and sadness, I need to calculate what creates my own madness o/ |
|
Asuri Kinnes
Caldari Adhocracy Incorporated
|
Posted - 2011.06.19 11:22:00 -
[161]
Originally by: Hyperforce99 Edited by: Hyperforce99 on 19/06/2011 09:44:35
Originally by: Zora'e Just got back from SISI. New build. Lets see where to start...
A: Esc menu audio & chat tab produces a blank wall of nothing.
B: 1 client on sisi uses the same CPU as three currently on TQ
C: 1 client on sisi uses 5-6 times as much GPU resources as one client on TQ (I.E. I can run 3 clients on TQ and still not use as much CPU/GPU resources as ONE client running CQ).
D: Non-Intuitive UI interface while in CQ (i.e. it's even worse than what is currently on TQ)
E: Option to turn off CQ leaves you with a static picture.
F: Docking times for a single client is 3 times longer than on TQ.
G: Docking times for three clients takes 1.5 minutes ( -vs- 15 seconds on TQ for three clients)
H: Overall UI functionality is... while not reduced... greatly more troublesome to access with CQ controls
My Prediction for Incarna's success: Not a snow balls chance in hell CCP isn't going to have to do damage control and undo 3/4 of the garbage they are doing before all is said and done or face losing quite probably 1/4 or more of their subscription base due to the ultimate fiasco Incarna is shaping up to be. This is a shame because I was looking forward to the possibilities Incarna could bring.
---------------------------------------------
I'm monitoring this using CoreTemp, EVGA Precision, Windows Performance (task manager), and by running one, two and three accounts on sisi, and then doing the same on tq to get performance comparisons. Docked, and in space.
My testing system isn't uber. AMD dual core 2.6 Ghtz (4 core 3.2 ghtz on the other machine) Windows 7 x64 (both machines), 8 gigs ram (both machines), 1 gig Nvidia GT430 card on this machine (GTX460 on my other machine).
I use this machine for baseline testing. It isn't 'Uber' and is probably roughly middle of the road as computers go. Drivers are current as of 2 days ago (I check for updates every Thurs/Fri).
If this is true... then CCP is heading for a wreck. They should postpone the deployment of CQ now they still can, and improve on their alternatives to the CQ. Cause if it go's live like this... it will be a disaster.
Ahhh hell..... Setting Amarr BS V to training.... Please re-size your signature to the maximum allowed of 400 x 120 pixels with a maximum file size of 24000 bytes. Zymurgist
NO! |
Alpine 69
Rubbish Superheroes
|
Posted - 2011.06.20 12:13:00 -
[162]
Bump for importance one day before launch. -
|
Razin
The xDEATHx Squadron Legion of xXDEATHXx
|
Posted - 2011.06.20 14:22:00 -
[163]
Originally by: Hyperforce99 Yesturday during the tournament broadcast the dev behind Incarna was on the show. One of the first questions they asked him was why they removed the option to spin ships.
He said something among the lines of that they wanted to fully connect the space and walking environments for immersion sake and that you can still SPIN YOUR CHARACTER IN PLACE.
I call bull **** on that one.
To be quite frank: Incarna is not some feature tweak that CCP is introducing. Its a full blown new game engine they have bolted onto the existing one. And while it might have been in development for a long time... There is no way that it will run smoothly for 100% of all players, There are bound to be people that can't use it due to their hardware's or OS configurations.
Why they are making it a mandatory and intricate part of the game then is beyond my comprehension. Cause once this go's live, there will be lots of people that will be unable to play the game properly for weeks or even months until this is sorted out.
Now CCP seems to understand this, but go's about it the wrong way. Adding a "Temporary" Do not load CQ toggle that leaves the user on a loading screen is incredibly crude.
If the entire goal of Incarna is to create immersion then WHY of all things leave the player with a black screen, why haven't you thought of this before and simply kept the hangar view... Hell not loading the CQ layer and leaving the camera focussed on the players ship is more desirable than this.
During that same broadcast CCP Senior Producer Torfi Frans Olafsson said a bunch of words about immersion and must have repeated four or five times how dingy and "icky and filthy" the CQ's were and how the capsuleers considered their pod their home. As if he has absolutely no idea that current implementation of his pet expansion has those capsuleers forced out of their pods and into those terrible CQs.
Go figure... ... If you like choice please support this topic in the Assembly Hall. Thanks.
|
Wacktopia
Dark Side Of The Womb
|
Posted - 2011.06.20 14:29:00 -
[164]
Edited by: Wacktopia on 20/06/2011 14:30:53
Originally by: Hyperforce99 Why have you changed your stance on this?
/support
Cannot understand why they changed from that ^ to the way it is now. And then under massive fire from the player base to remain stubborn and not change it back after weeks and months of people explaining exactly how the 'new' method is worse.
Just cannot understand - it involves so more design work than is there already. They have the hanger view from existing eve and then have the new CQ system. Why they do not just put the "leave ship" option in to join the two is beyond me completely.
Please CCP, listen to your players here?
Postpone CQ. Get this right first time. Please don't wreck docking.
|
Di Sembowel
|
Posted - 2011.06.20 14:33:00 -
[165]
F*CK CQ. Fix existing problems instead |
Datei Naru
|
Posted - 2011.06.21 06:38:00 -
[166]
Only few hours to go till the inevitable sh*tstorm hits Tranquility and hundreds of people will be unable to play...
|
Constantinus Maximus
Paxian Expeditionary Force
|
Posted - 2011.06.21 06:55:00 -
[167]
Originally by: Hyperforce99 Edited by: Hyperforce99 on 19/06/2011 09:44:35
Originally by: Zora'e Just got back from SISI. New build. Lets see where to start...
A: Esc menu audio & chat tab produces a blank wall of nothing.
B: 1 client on sisi uses the same CPU as three currently on TQ
C: 1 client on sisi uses 5-6 times as much GPU resources as one client on TQ (I.E. I can run 3 clients on TQ and still not use as much CPU/GPU resources as ONE client running CQ).
D: Non-Intuitive UI interface while in CQ (i.e. it's even worse than what is currently on TQ)
E: Option to turn off CQ leaves you with a static picture.
F: Docking times for a single client is 3 times longer than on TQ.
G: Docking times for three clients takes 1.5 minutes ( -vs- 15 seconds on TQ for three clients)
H: Overall UI functionality is... while not reduced... greatly more troublesome to access with CQ controls
My Prediction for Incarna's success: Not a snow balls chance in hell CCP isn't going to have to do damage control and undo 3/4 of the garbage they are doing before all is said and done or face losing quite probably 1/4 or more of their subscription base due to the ultimate fiasco Incarna is shaping up to be. This is a shame because I was looking forward to the possibilities Incarna could bring.
---------------------------------------------
I'm monitoring this using CoreTemp, EVGA Precision, Windows Performance (task manager), and by running one, two and three accounts on sisi, and then doing the same on tq to get performance comparisons. Docked, and in space.
My testing system isn't uber. AMD dual core 2.6 Ghtz (4 core 3.2 ghtz on the other machine) Windows 7 x64 (both machines), 8 gigs ram (both machines), 1 gig Nvidia GT430 card on this machine (GTX460 on my other machine).
I use this machine for baseline testing. It isn't 'Uber' and is probably roughly middle of the road as computers go. Drivers are current as of 2 days ago (I check for updates every Thurs/Fri).
If this is true... then CCP is heading for a wreck. They should postpone the deployment of CQ now they still can, and improve on their alternatives to the CQ. Cause if it go's live like this... it will be a disaster.
Don't you know marketing and graphics sell better then word-of-mouth and content........ in CCPs world.
|
Valdrahir Mendrenon
|
Posted - 2011.06.21 06:56:00 -
[168]
Well.... I absolutely love EVE. I'm pretty much a die hard fan. Right now, I'm playing it on a rather decrepit laptop which gets.... 8 FPS. The incredible thing is that the game is still playable at that frame rate; but I really don't see any possibility of playing in the CQ for me. As soon as the Hangar is gone, I'm going to have to just stop playing until I get a new computer. No idea when that will be, so... yeah. I'm not too big a fan of Incarna.
|
Stygian Knight
Blood Covenant Pandemic Legion
|
Posted - 2011.06.21 11:05:00 -
[169]
signed
|
Wacktopia
Dark Side Of The Womb
|
Posted - 2011.06.21 11:07:00 -
[170]
I get the feeling this type of thread might gain more gravity after people realise the impact of changing a ship if multi-clienting or on a slower machine.
|
|
Heanna
|
Posted - 2011.06.21 11:46:00 -
[171]
This all sounds crap.
/signed
|
Mirabi Tiane
|
Posted - 2011.06.21 12:27:00 -
[172]
Originally by: Hyperforce99 Yesturday during the tournament broadcast the dev behind Incarna was on the show. One of the first questions they asked him was why they removed the option to spin ships.
He said something among the lines of that they wanted to fully connect the space and walking environments for immersion sake and that you can still SPIN YOUR CHARACTER IN PLACE.
How many times does CCP have to be informed that the idea of capsuleers decanting every single time they dock, no matter where they are or what their reason for docking is, damages immersion? ...An infinite number of times, because they can't hear over the sound of their arms breaking as they pat themselves on the back. |
Nathal Kryos
Mean Corp Mean Coalition
|
Posted - 2011.06.21 12:31:00 -
[173]
/signed
|
Nikki Sanderson
|
Posted - 2011.06.21 12:43:00 -
[174]
Originally by: Mirabi Tiane How many times does CCP have to be informed that the idea of capsuleers decanting every single time they dock, no matter where they are or what their reason for docking is, damages immersion?
^ just this.
Also, the EVE engine is strange enough as it was already, with sometimes taxing CPU 100% for no apparent reason with the old station environment already disabled.
|
ucntkilme
Amarr No Bullshit Jokers Wild.
|
Posted - 2011.06.21 12:54:00 -
[175]
I support every part of the OP and others. There are players such as myself who couldnt care less about CQ or WIS or changing clothes. This added 'functionality' is for the RPers so why force the rest of the 98% of eve who think CVA and their RPing is pathetic and gay to in effect become RPers ourselves.
At least let us choose whether we want to take part in this massive-crap-heap you call 'incarna' or not. Way to go on giving WT's something to entertain themselves while further perpetuating the massive station camping in jita 4-4 or other trade-hub systems though....
Why introduce this CRAP anyway? CCP trying to appeal to the 12 year old children that think gaming is walking around talking to people? How bout you answer AND listen to your DEDICATED player-base instead of your idiotic drunk-ass employees who have absolutely ZERO good ideas when it comes to eve. The last good thing that has come from eve in all reality was wormholes and sleeper AI, and that was TWO major patches ago CCP...
|
Mirabi Tiane
|
Posted - 2011.06.21 13:02:00 -
[176]
Originally by: ucntkilme This added 'functionality' is for the RPers so why force the rest of the 98% of eve who think CVA and their RPing is pathetic and gay to in effect become RPers ourselves.
It's not, actually. It's for the people who just don't care either way, and the people who lap up whatever CCP gives them regardless of how flawed it is. As a roleplayer, I find the details of CQ's implementation very ill-considered in several ways. For one thing, it should be optional (with the original hangar view preserved and a "Leave Pod" button added). |
ucntkilme
Amarr No Bullshit Jokers Wild.
|
Posted - 2011.06.21 13:07:00 -
[177]
Originally by: Mirabi Tiane
Originally by: ucntkilme This added 'functionality' is for the RPers so why force the rest of the 98% of eve who think CVA and their RPing is pathetic and gay to in effect become RPers ourselves.
It's not, actually. It's for the people who just don't care either way, and the people who lap up whatever CCP gives them regardless of how flawed it is. As a roleplayer, I find the details of CQ's implementation very ill-considered in several ways. For one thing, it should be optional (with the original hangar view preserved and a "Leave Pod" button added).
While I agree that it should be optional and that CQ's implementation is very ill-considered. Despite that being the fact, being an RPer (i am not one) I'm sure you can see from an RPers standpoint where CQ and WIS in general is geared toward that area of gameplay and to force everyone else into that arena of gaming is completely stupid.
I'm sure the average age of an eve player will degrade vastly after the full incarna release, and lower aged players without the smarts or intelligence or maturity to play a game as vast as eve is never a good thing. Plus who will I shoot now? Everyone is going to hate having to de-pod every time they dock up, half of eve will quit and make room for the 10-12 year olds coming in.
|
Mirabi Tiane
|
Posted - 2011.06.21 13:20:00 -
[178]
Originally by: ucntkilme I'm sure you can see from an RPers standpoint where CQ and WIS in general is geared toward that area of gameplay
Yes. It's sad that it fails at fulfilling any purpose even within that area.
Originally by: ucntkilme and to force everyone else into that arena of gaming is completely stupid.
Non-consensual RP happens in EVE, just as non-consensual PvP happens (example of both happening at the same time: RP corp/alliance wardecs non-RP corp/alliance and negotiations for surrender must be roleplayed). That said, "Incarna" doesn't currently have anything to do with RP, and it won't for a long while. The entire playerbase would benefit from WIS being optional, now and later on. So, in all the ways that matter to this subject, you and I agree. |
ucntkilme
Amarr No Bullshit Jokers Wild.
|
Posted - 2011.06.21 13:24:00 -
[179]
Originally by: Mirabi Tiane
Originally by: ucntkilme I'm sure you can see from an RPers standpoint where CQ and WIS in general is geared toward that area of gameplay
Yes. It's sad that it fails at fulfilling any purpose even within that area.
Originally by: ucntkilme and to force everyone else into that arena of gaming is completely stupid.
Non-consensual RP happens in EVE, just as non-consensual PvP happens (example of both happening at the same time: RP corp/alliance wardecs non-RP corp/alliance and negotiations for surrender must be roleplayed). That said, "Incarna" doesn't currently have anything to do with RP, and it won't for a long while. The entire playerbase would benefit from WIS being optional, now and later on. So, in all the ways that matter to this subject, you and I agree.
yes we do agree I'll give you that. Forcing us to use it is obsurd and the intelligence of CCP needs to really be called into question on their thinking behind it.
|
SNeAkYbRiT
Gunslingers Corp
|
Posted - 2011.06.21 14:00:00 -
[180]
You all think CCP gives 2 rats asses what you all think? lol
If they did, they would of listened to all the other problems that peeps have been crying out since the start of the game, CCP is a company and is only interested in one think and thats MONEY...yes it started out that they cared, now they have better numbers, and don't have time to listen.
I'd like the option to be able to leave my ship or NOT!, shouldn't this be our choice? seen the CQ on the test server and soon got very bored of it, rather spin me ship.
So when CCP say they are listening, they aint really.
So pls will you all wake up and smell the coffee...companies DO not care what you think, just like the banks!
|
|
|
|
|
Pages: 1 2 3 4 5 [6] 7 :: one page |
First page | Previous page | Next page | Last page |