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Thread Statistics | Show CCP posts - 1 post(s) |
Morar Santee
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Posted - 2011.07.02 19:53:00 -
[91]
Fix drones. Seriously - fix them.
The one reason the forum isn't drowning in complaints is that drones are sub-par weapons, even if you don't break them in every second patch, fix them (maybe) with the next one and then break them again after that.
Problems:
- Drones not following "Attack" commands. Some / most go off doing their own thing 50% of the time. - Area of Effect damage in missions affecting drones. They already do less DPS than turrets/missiles. They already need travel time to apply it. They already get killed all over the place, especially with client disconnects.
I just used drones in a "Damsel in Distress" to kill the Pleasure hub. I did it on purpose to test how much damage they take. 5 Ogre IIs lost, with drone hitpoint bonus from ship and relevant skills all trained to 4 at least. Rofl. Just Rofl. Tested it in a handful of other missions with AoEs, too, and this change just makes it a ****ing pain in the ass to run them with drones. Why? Does any other ****ing weapon system take damage when used in missions? Oh, they don't? Ok..
And still no one from CCP commenting on the reasons for any of this. Typical "swallow or die" **** we've been seeing all over the place, lately.
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SupaKudoRio
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Posted - 2011.07.03 11:44:00 -
[92]
I do believe :excellence: applies here.
Isn't it sad how a goal CCP had recently has turned into a meme commenting on their immense incompetence? It seems even core game mechanics like skill bonuses aren't safe anymore.
And I'm still seeing nothing to entice me to resub either... guess you didn't want those subs anyway, huh?
Ye'llo? |
Galmas
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Posted - 2011.07.04 16:46:00 -
[93]
I am pretty sure it was mentioned already...
The new turret icons are a joke. Way to unrecognizable silhouette. When you go forward with making similar "looking like a turd" icons i will have no clue anymore whether its a gun, point, ...any other "looking like a turd" module that i have active on one of my locked targets. Why did you touch it in the first place... nobody needed that..."turdiness"
My online buddies suspect that your art department folks have way to large screens sitting way to close in front of them. So they might actually be able to distinguish between the different turds...erm...turrets.
But basically we are speechless how this could make it into the production cluster.
Cheers A Fan
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Amber Villaneous
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Posted - 2011.07.04 21:15:00 -
[94]
Just noticed this in the patch notes:
òBPOs and BPCs can now be uniquely identified in cargo scanner results when scanning a ship carrying a courier package, yarrr!
Shouldn't that be left as a "maybe it is, maybe it isn't"?
Shouldn't HighSec gangking be as risky as possible?
I would think that is a risk that the ganker has to take into account not "yep there's a BPO, hey Joe get over here in your gank mobile this is a sure thing".
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Syekuda
Hell's Revenge
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Posted - 2011.07.05 12:21:00 -
[95]
It seems like theres a really annoying bug was fixed but it is not. The bug is when you click on a menu bar in a window and you drag the window around, theres a chance that it will clip somewhere else on the screen. Sometimes it clips just outside my window and I'm stuck with a window that I can't close. This means I have to relog.
I read the patch notes and no fix from what I understand. My buddies seems to experience the same problem so I'm not alone in this --------------------------------------------------
Life is pleasant. Death is peaceful. It's the transition that's troublesome.
ISAAC ASIMOV |
Syekuda
Hell's Revenge
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Posted - 2011.07.05 12:24:00 -
[96]
Originally by: Amber Villaneous ... I would think that is a risk that the ganker has to take into account not "yep there's a BPO, hey Joe get over here in your gank mobile this is a sure thing".
New Eden is a dangerous place. If someone has a BPO and is not protecting himself enough...that's his problem. Theres tons of way to protect and prevent death from such situation so imo its OK with me. --------------------------------------------------
Life is pleasant. Death is peaceful. It's the transition that's troublesome.
ISAAC ASIMOV |
Mr Sado
Minmatar Clan Wolf True Reign
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Posted - 2011.07.05 13:12:00 -
[97]
Today's patch is not working. Shows server Tranquility and server status: unknown... issue remains even when manually patched.
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kala Alar
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Posted - 2011.07.05 13:18:00 -
[98]
Originally by: Mr Sado Today's patch is not working. Shows server Tranquility and server status: unknown... issue remains even when manually patched.
this
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Kanati Agiusdi
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Posted - 2011.07.05 13:20:00 -
[99]
Woah!! What the frig happened to your face!!
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Rylee
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Posted - 2011.07.05 13:21:00 -
[100]
Originally by: Mr Sado Today's patch is not working. Shows server Tranquility and server status: unknown... issue remains even when manually patched.
let me 3rd this
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Amber Villaneous
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Posted - 2011.07.05 16:41:00 -
[101]
Originally by: Syekuda
Originally by: Amber Villaneous ... I would think that is a risk that the ganker has to take into account not "yep there's a BPO, hey Joe get over here in your gank mobile this is a sure thing".
New Eden is a dangerous place. If someone has a BPO and is not protecting himself enough...that's his problem. Theres tons of way to protect and prevent death from such situation so imo its OK with me.
I agree it's dangerous out there, and yes ganking is valid, and yes you should protect yourself, I'm just saying it should be extremely risky and dangerous to be a "criminal" game mechanics should not favor the "criminal".
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Teranul
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Posted - 2011.07.10 04:10:00 -
[102]
Posting to remind you all that the minimum breast size has indeed changed, and that it is not a good change.
I request, and will continue to request until my sub runs off, that the minimum is reverted back to its pre-Incarna level. Nerfing customization like this makes me a very, VERY sad panda - sad enough to discontinue putting money in CCP's hands. |
Ytamii Arval
Minmatar Native Freshfood
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Posted - 2011.07.11 02:44:00 -
[103]
General feedback? Let's see...
Skills still not being applied to ships? Check.
Drones still going idle randomly? Check.
Augments still not being applied to training times? Check.
Strip miner beam still looks pathetic? Check.
Module icons still look like dog poop? Check.
Lag worse than ever before? Check.
Petitions sitting for weeks with no reply? Check.
Functionality still missing from hanger view? Check.
Still going to allow my sub to run out on 7/23? Check.
Seems fine to me; wouldn't change a thing.
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Zey Nadar
Gallente Unknown Soldiers B O R G
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Posted - 2011.07.13 12:23:00 -
[104]
I just felt like writing something about the events leading to the current situation, ie. about expansions so far, and their effect on my personal gameplay.
Incarna(June 21, 2011): The station interior looks beautiful if I just sit and look at it, however its function is a large resource hog and because of that I have to switch station interior off if Im actually 'playing eve'. Don't even get started on NEX store since its obviously not meant for me. Effect on my gameplay: small negative to medium negative (at least until it runs better).
Incursion(November 30, 2010): To this day I havent participated in a single incursion, even though there was some talk about doing them as a corp. Problem is that they are meant to be group efforts, so Incursions effect on my personal gameplay: nonexistent.
Tyrannis (May 26, 2010): I like more beautiful planets and their function now ties nicely to upcoming releases. It was all good, however, there was little actual 'content'. It took me half hour to couple hours to experiment and read the info on planet goods. This means that despite this being a 'good thing', it turned very quickly from 'new and shiny' to 'same old'. Effect on my gameplay: small but positive.
Dominion (December 1, 2009): Revamp of sov mechanics; Well, urgh, I guess I have to take this as a positive since it meant less poses to take care of. However what the old system was replaced with wasn't exactly a huge improvement. Now the sov objects are big and large but theres fewer of them. Waging sov war is still about huge blobs shooting large non-interactive things. Im not exactly whooping for joy about how it turned out. Having forced to run logistics for huge blob of poses was indeed ridiculouly bad, at least we got rid of that. Effect on my gameplay: small but positive.
Apocrypha (March 10, 2009.): T3 stuff, wormholes, etc. This was the last expansion that was actually good on all accounts. Wormholes give depth to eve universe and T3 ships are mostly really nice. This is expansion that I have to give a good thumbs-up.
Now lets stop here. As you can see, the effect of Eve expansions to my gameplay has been on a steady decline since 2009. Mayhap CCP needs to rethink what exactly it is offering (wrong word, its actually 'force') to its players, and whether they need to rethink their approach. They are increasingly moving away from offering 'good stuff' to individual players. This in my eyes is bad. Incarna touches individuals, but its not really working as well as it should.
If, somewhere along the way CCP makes decisions with a direct negative effect on my gameplay (like they did with the anomaly nerf) then people like me are going to remember only that and complain that much more. The controversy surrounding NEX store was just the straw that broke the camel's back imo. You need to do some quality-of-ingame-life improvements to individual players game asap.
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catinboots
Minmatar Vintage heavy industries
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Posted - 2011.07.15 08:36:00 -
[105]
I didn t read all posts so this maybe was mentioned before
I had the following happening to one of my accounts , i changed the avatar looks by removing his beard which looked silly, pleased with my new looks i savedit and continue playing A few days later i jumped to another clone and to my horror it was my old silly bearded avatar
So do i have to change all my jumpclones seperate or is this a small bug. ________________________________________ Minmatar are like jedi knights, we use ductape as our force, it has a darkside and a sticky side
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Doxy Django
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Posted - 2011.07.15 12:22:00 -
[106]
I'm currently armless and my head is a deep Aubergine color, I was invisible for 5 minutes earlier today too. This is absolute fact I'm not trolling. I just checked back and my arms have reappeared while writing. My head is still eggplant. Nvidea GTX 280
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Delphina Amaranthus
Amarr Cypher Industries. Fade 2 Black
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Posted - 2011.07.18 12:19:00 -
[107]
Edited by: Delphina Amaranthus on 18/07/2011 12:20:12 I prefered the old strip miner effect. This one...too close to the ice mining one, and it doesn't look like I'm doing anything...can't really see the ore coming back. Plus, no fiery impressive Hulk feeding frenzy mining party screenshots.
And I agree with Galmas on the "turds"
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Mark Onzolov
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Posted - 2011.07.19 09:40:00 -
[108]
Originally by: Delphina Amaranthus Edited by: Delphina Amaranthus on 18/07/2011 12:20:12 I prefered the old strip miner effect. This one...too close to the ice mining one, and it doesn't look like I'm doing anything...can't really see the ore coming back. Plus, no fiery impressive Hulk feeding frenzy mining party screenshots.
Thumbs up!
and i miss the old Stripminer Sound
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Chlo Kashada
Caldari State War Academy
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Posted - 2011.07.20 03:23:00 -
[109]
The in game windows seem to not close or minimize very easily anymore. Has the location box been made smaller or just not reacting to the cursor correctly anymore? This really is a pain when trying to close a window quickly...
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catinboots
Minmatar Vintage heavy industries
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Posted - 2011.07.20 07:45:00 -
[110]
Sure this been posted befor but just repeating it to be ssure ccp knows about it
The new turrets, while the new turrets and the effects are great , the icons themselves are too dark especially the small ones next to your locked target
And while i understand that we all need to relearn how the new turrets look like itwould be easier if the icons are lighter or have a different colour ________________________________________ Minmatar are like jedi knights, we use ductape as our force, it has a darkside and a sticky side
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Darthmund DaMonsta
Minmatar VIRTUAL EMPIRE VANGUARD
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Posted - 2011.07.20 10:19:00 -
[111]
Fleets loot history is not accurate. It was fixed some time before incarna and now its gone fritz again. Shows more then mined.
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rootimus maximus
Caldari
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Posted - 2011.07.21 15:14:00 -
[112]
Client update #4. As with client updates 1, 2 and 3, I checked the box that says not to ask me again. When client update #5 is released I guarantee it'll ask me again. Why does said checkbox never, ever work?
More to the point, why doesn't the client automatically update without any user input when it starts and sees a patch? It works perfectly fine that way with all my steam games.
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Jared Tobin
Bloodstone Industries B.S.I.
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Posted - 2011.07.21 22:24:00 -
[113]
Feedback:
Make the scrollbar of all windows SOLID please... the bottom half it invisible for most people... still.
And a word on a response I received from CCP Navigator himself to a petition of mine on logical dialog in these forums set up for communication and gathering of information:
>>> WHY NO COMMUNICATION? <<<
I placed a petition earlier this month about the need to keep to CCP's own words about being more "in communication" with its player base, ESPECIALLY WITHIN CHANNELS CCP DEVs CREATED for important communication: i.e., ALL "Issues" and, like this channel, set up for "Feedback" postings/threads ...for each #'d version and/or upgrade. CCP Navigator responded in agreement (with assurance) to pass this along to those whom post and monitor these threads...
Because, CCP, it boils down to this: You have the potential of a veritable fountain of valuable information from many people when you post asking for issues, but (as mentioned in my petition about this "incommunicado" issue to CCP Navigator back on July 5), the longer you let a thread go without even a simple, "Thank you, we appreciate your continual reporting. We may not have a solution, but all new information is relevant... we are paying attention to this thread still [as there are no others higher than Incarna 1.0.1] and we APPRECIATE all continuing info..." HOWEVER, the "apparent lack of response" will inevitably create a result of disinterest, frustration, and an overall sense of being ignored - quite possibly even an apathetic "why bother posting... CCP doesn't care" thought process. (It has crossed my mind many times when I write to Issues forums, Petitions and Bug Reports...)
And according to CCP Navigator, he agrees (assumably because he is the Lead Community Representative for CCP), as this is a serious and poignant point.
So please, CCP, get with up to speed with him - and hold steadfast to your own June 30/July 1 deliberations about more communication and at least let us know you're reading our attempts (many attempts) to keep YOU (CCP) abreast of ISSUES here.
Client: PC XP Pro SP3 Intel P4 dual-proc
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Max Laks
Amarr
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Posted - 2011.07.22 09:50:00 -
[114]
love how you introduced MT to eve, 1 account inactive, 2 more as soon as they expire. give us a straight answer on MT damnit! will it stay vanity only or not?
if the answer is yes, i will resubscribe, but until then, enjoy the death of CCP...
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Itar Sheep
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Posted - 2011.08.16 08:56:00 -
[115]
In Captain's Quarters couldn't the ship interaction hologram take into account the bays available on the current ship? I have some ships with no drone bay, yet I still have a drone bay selectable. I have ships with fuel bays and corporate hangers, yet have to right click on the ship in the hanger to open these. It seems to make sense to have it all work from the one place.
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