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CCP Navigator
C C P C C P Alliance

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Posted - 2011.06.28 14:00:00 -
[1]
EVE Online: Incarna 1.0.1 has been deployed. This release includes fixes to issues introduced with Incarna 1.0. For full details of this release please check the patch notes.
This thread is for general feedback. If you encounter any issues please use the Incarna 1.0.1 issues thread here.
Navigator Lead Community Representative CCP Hf, EVE Online
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PresidentScrewb
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Posted - 2011.06.28 14:05:00 -
[2]
Placeholder
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E Wan
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Posted - 2011.06.28 14:14:00 -
[3]
Ran standard update that client offered and after installation I receive message:
Quote: Some of the files have been modified! Please re-install
Again fail?
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Illadelph Justice
SniggWaffe FREE KARTTOON NOW
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Posted - 2011.06.28 14:15:00 -
[4]
Sometimes I found myself wondering if you guys could possibly still be working on stuff normally, or if you were just sitting in the office talking about how mad everyone was.
Glad to see that stuff is still happening o7 o7 ---
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E Wan
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Posted - 2011.06.28 14:19:00 -
[5]
From logs: Examining File : /Contents/Frameworks/libgdi.dylib -> SHA1 Error Examining File : /Contents/Frameworks/libhid.dylib -> SHA1 Error Examining File : /Contents/Frameworks/libimm.dylib -> SHA1 Error Examining File : /Contents/Frameworks/libmpr.dylib -> SHA1 Error Examining File : /Contents/Frameworks/libmsi.dylib -> SHA1 Error Examining File : /Contents/Frameworks/libsfc.dylib -> SHA1 Error Examining File : /Contents/Frameworks/libsti.dylib -> SHA1 Error Examining File : /Contents/Frameworks/liburl.dylib -> SHA1 Error Examining File : /Contents/Frameworks/libver.dylib -> SHA1 Error
Rest is OK 
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Snikende Ullteppe
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Posted - 2011.06.28 14:27:00 -
[6]
ok im kind of happy the warpeffects works again. i almost missed that one as much as stationspinning
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E Wan
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Posted - 2011.06.28 14:39:00 -
[7]
Any patch to fix this?
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Handsom Dan
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Posted - 2011.06.28 14:41:00 -
[8]
I would like another update please that breaks a bunch of stuff. Right now I have nothing to complain about and that makes me a sad panda. 
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keserooz
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Posted - 2011.06.28 14:42:00 -
[9]
Originally by: E Wan Ran standard update that client offered and after installation I receive message:
Quote: Some of the files have been modified! Please re-install
Again fail?
Have posted same in Macintosh discussion area....
Have tried numerous auto patching, manual patching, and reboot of computer... Still doesn't work. Failing around foreign language files by the looks of my logs... Russian, Greek etc etc..
CCP are you telling me as a Mac user i have to re download your crappy client again????
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Grim Saw
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Posted - 2011.06.28 14:49:00 -
[10]
Originally by: keserooz
Originally by: E Wan Ran standard update that client offered and after installation I receive message:
Quote: Some of the files have been modified! Please re-install
Again fail?
Have posted same in Macintosh discussion area....
Have tried numerous auto patching, manual patching, and reboot of computer... Still doesn't work. Failing around foreign language files by the looks of my logs... Russian, Greek etc etc..
CCP are you telling me as a Mac user i have to re download your crappy client again????
Solution:
Don't use a mac |
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keserooz
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Posted - 2011.06.28 14:51:00 -
[11]
Originally by: Grim Saw
Originally by: keserooz
Originally by: E Wan Ran standard update that client offered and after installation I receive message:
Quote: Some of the files have been modified! Please re-install
Again fail?
Have posted same in Macintosh discussion area....
Have tried numerous auto patching, manual patching, and reboot of computer... Still doesn't work. Failing around foreign language files by the looks of my logs... Russian, Greek etc etc..
CCP are you telling me as a Mac user i have to re download your crappy client again????
Solution:
Don't use a mac
Another C***k End makes a post...
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Miss Teri
Art of War Alliance
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Posted - 2011.06.28 14:52:00 -
[12]
Originally by: E Wan Any patch to fix this?
Have you tried running the repair tool?
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E Wan
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Posted - 2011.06.28 14:54:00 -
[13]
Originally by: Miss Teri
Originally by: E Wan Any patch to fix this?
Have you tried running the repair tool?
Haven't seen any published yet for Mac's.
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Miss Teri
Art of War Alliance
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Posted - 2011.06.28 15:08:00 -
[14]
Issues with incarna:
- New turrets are nice, but too dark compared to everything else. It is almost impossible to see the turret-icon on the target. So if I have 4 things targeted and gun is active, it is really hard to see what the gun is shooting at.
- Loading CQ takes a long time (compared to loading the hangar before incarna). This means docking and swapping ships takes longer than it needs to. And this have made me uncheck "Load Station Environment". Would be nice if this was made into a tri-choice ("Load CQ", "Load Hangar" and "Don't load"). And of course an "Enter CQ" button in the hangar.
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keserooz
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Posted - 2011.06.28 15:20:00 -
[15]
Originally by: Miss Teri
Originally by: E Wan Any patch to fix this?
Have you tried running the repair tool?
Haven't seen any links for the repair tool as of yet.
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Palovana
Caldari Inner Fire Inc.
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Posted - 2011.06.28 15:41:00 -
[16]
I've seen questions about this twice in the last 10 minutes or so in GD.
Can someone please explain the ship bonuses issues? What bonuses are not being applied? Skill bonuses only, or also rig/module/booster bonuses?
Do you recommend setting our shield/armour/structure HP display to absolute numbers instead of percentages so we can visually verify all is correct?
Originally by: "Patch Notes" Skills
An issue causing skills to not be applied to ships has now been resolved. This will be addressed in a future release. Currently you can apply a workaround which is to relog in a station or Log off in space, wait until your ship gets removed from space and then log back in.
----- There's nothing Noble about this Exchange! Money for pixels and pink ships for free. |

Gujolais
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Posted - 2011.06.28 15:59:00 -
[17]
Originally by: Miss Teri Issues with incarna: - New turrets are nice, but too dark compared to everything else. It is almost impossible to see the turret-icon on the target. So if I have 4 things targeted and gun is active, it is really hard to see what the gun is shooting at.
This.
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Tek Handle
Biotronics Inc. The Initiative.
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Posted - 2011.06.28 16:21:00 -
[18]
Edited by: Tek Handle on 28/06/2011 16:22:21
Originally by: Palovana I've seen questions about this twice in the last 10 minutes or so
Originally by: "Patch Notes" Skills
An issue causing skills to not be applied to ships has now been resolved. This will be addressed in a future release. Currently you can apply a workaround which is to relog in a station or Log off in space, wait until your ship gets removed from space and then log back in.
WTF? Who needs skills anyway, ay? Can I get this fixed for aurum?
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Endymi Typhirr
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Posted - 2011.06.28 16:46:00 -
[19]
Edited by: Endymi Typhirr on 28/06/2011 16:46:56
Originally by: Palovana I've seen questions about this twice in the last 10 minutes or so in GD.
Can someone please explain the ship bonuses issues? What bonuses are not being applied? Skill bonuses only, or also rig/module/booster bonuses?
Do you recommend setting our shield/armour/structure HP display to absolute numbers instead of percentages so we can visually verify all is correct?
Originally by: "Patch Notes" Skills
An issue causing skills to not be applied to ships has now been resolved. This will be addressed in a future release. Currently you can apply a workaround which is to relog in a station or Log off in space, wait until your ship gets removed from space and then log back in.
Any details on how exactly this bug triggers? What skills are affected? Is it random? Will I need to relog multiple times in a day due to this? Will reimbursements be made if we happen to lose ships while affected by this bug?
This seems a pretty serious issue to miss today, so why was the change reverted? When is this being fixed? Tomorrow? Next day? Soon(tm)?
-- The "Concord LP" Channel (old forum, new forum) |

Rasz Lin
Caldari Uitraan Diversified Holdings Incorporated
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Posted - 2011.06.28 16:47:00 -
[20]
WARPING still gets stuck
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Duvida
Gallente The Scope
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Posted - 2011.06.28 16:48:00 -
[21]
Quote:
Solution:
Don't use a mac
I didn't see the valid point or even the worth of this post. And no, I don't use a Mac, but bashing Mac users here when we're all getting the shaft from CCP is pointless. The GPU-burning shaft, in my case. This patch hasn't addressed that aspect, so the game is no more playable today than yesterday. Learning... |

Aykeo
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Posted - 2011.06.28 16:50:00 -
[22]
Originally by: Snikende Ullteppe ok im kind of happy the warpeffects works again. i almost missed that one as much as stationspinning
you said it
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Rigamrts
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Posted - 2011.06.28 16:57:00 -
[23]
ok here's my question. i know you guys are busy fixing issues. but how come you guys haven't fixed the mining laser sound to either match the new animation or just put it back to the old way. caue it's a 10 second fix you can add real quick to fix it. i'm not complaining just wish the sound matched the animation.
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Razin
The xDEATHx Squadron Legion of xXDEATHXx
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Posted - 2011.06.28 17:17:00 -
[24]
While in CQ there is still no "enter ship" command.
Maybe this should be in the issue thread. ... Return the Old Hangar Back... for Immersion.
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Myshella Drake
Caldari Omega Exploration And Reclaimation
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Posted - 2011.06.28 17:26:00 -
[25]
My Salvagers  
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Klezmer
Amarr Trillionaire High-Rollers Suicidal Bassoon Orkesta
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Posted - 2011.06.28 18:03:00 -
[26]
Edited by: Klezmer on 28/06/2011 18:07:24
An issue causing skills to not be applied to ships has now been resolved. This will be addressed in a future release. Currently you can apply a workaround which is to relog in a station or Log off in space, wait until your ship gets removed from space and then log back in.
Nice to see this is finally acknowledged. Shame the fix didn't work. I hope to god it is being treated as a hands down priority since your game has been unplayable without a deathwish since Incarna.
Mice workaround though. I'll be sure to mention that next time I get in a dogfight. I'm sure they will understand.
~
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Halgirsand Verneraal
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Posted - 2011.06.28 18:24:00 -
[27]
Originally by: Klezmer Edited by: Klezmer on 28/06/2011 18:08:31
Nice workaround though. I'll be sure to mention that next time I get in a dogfight. I'm sure they will understand. Sarcasm aside I honestly can't believe this hasn't been treated with anything but priority #1.
I heard priority number one is currently to fix CCP's money running out due to funding three games'dev with one game ... I hope EvE doesn't go bankrupt :(
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Nathanael Ashcroft
TAKAGI Corp
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Posted - 2011.06.28 18:53:00 -
[28]
Does this patch fixes the aurum problem ? 
Aslo, as said above, turrets icons are too dark/lack contrast ; they are hard to see inspace (target area) or to identifie in hanger and cargo. ---
KB|RP |

Alexandar Pavlovic
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Posted - 2011.06.28 19:18:00 -
[29]
Originally by: Snikende Ullteppe ok im kind of happy the warpeffects works again. i almost missed that one as much as stationspinning
Still not working for me...
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whaynethepain
Hikivirta Test Alliance Please Ignore
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Posted - 2011.06.28 19:27:00 -
[30]
Still the best game ever, well done, Incarna takes it to another level.
Would it be possible to let the Operating System software companys know I would like an line gamers version of their products please.
I am using what is considered the best OS for game players, and it's very substandard.
Then Incarna could be perfected even more.
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