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Taurar
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Posted - 2005.02.22 10:44:00 -
[1]
Edited by: Taurar on 23/02/2005 23:31:16 Edited by: Taurar on 23/02/2005 01:37:56 EVE Gate will be hosting the next EVE Online developer chat this Thursday at 7:30PM GMT on the Coldfront Servers.
Date: Thursday the 24th of February Time: 7:30 8PM GMT (2:30PM EST, 11:30AM PST) Location: Coldfront IRC Servers irc.coldfront.net Room: #EVEGATE
In attendance from CCP will be Oveur, kieron and others.
For more information visit EVEGATE
Feel free to deposit your questions on this thread which will be sorted before the chat date and asked (note time constraints might prohibit your particular questions from being asked)
Addendum: First off I would like to say thank you to all those whom have dropped in questions for tommorows chat. And that we will start sorting thru them tonight (questions will also be taken during the chat).
One thing though that I would like point out is that people whom have dropped in two word questions or things like, "whats up with such and such." Please understand that this will greatly decrease the chances of your questions being asked since frankly we more than likely have no clue what it is that you're talking about or what it is you want to ask.
When posting a question please try to be as clear and descriptive as possible.
Malachlite incognito |

Wrangler
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Posted - 2005.02.22 10:54:00 -
[2]
*takes out the glue and stickifies this one* 
[Read the Rules!] - [Email the Moderators] |

ollobrains
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Posted - 2005.02.22 10:56:00 -
[3]
Edited by: ollobrains on 23/02/2005 11:23:42 first cab off the rank * corp taxes * market refinements * what are the plans for planets ? * mid level skill additions * more systems * more mineral types * more consumer goods * more industrial goods * inflation and research slots issues * comet mining implementation, skills, mining guns etc * star mining ie hydrogen mining etc ? is this on the drawing boards at all
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Helmut 314
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Posted - 2005.02.22 11:01:00 -
[4]
Ok, Heres a couple questions:
1. Can we please have a ROUGH timeframe for the Exodus patches with new CONTENT. Im not asking for specific dates, just seeing some kind of plan would be awesome.
2. Im really looking forward to the freighter class ships. Can you divulge some details about them, beyond that they are station to station and have massive cargo capacity ?
___________________________________
Trying is the first step of failure - Homer J Simpson |

News
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Posted - 2005.02.22 11:26:00 -
[5]
Any chance of Interbus giving out story line missions any time soon?
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Andrue
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Posted - 2005.02.22 11:44:00 -
[6]
Edited by: Andrue on 22/02/2005 11:44:11 1.Didn't we use to have a 'known' issues page somewhere? If not I think it would be a good idea as it would help alleviate the feeling that the devs are ignoring or not being informed about bugs.
2.What is the dev's perception of the apparent exodus (pun intended) from 0.0 to Empire? If they agree it's happening do they have any proposals as to how to reverse the trend? -- (Battle hardened miner)
[Brackley, UK]
WARNING:This post may contain large doses of reality. |

Enigma Eight
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Posted - 2005.02.22 11:56:00 -
[7]
1st question: I'd like to know if the devs are thinking about making containers accessible from remote. So I can look into cans via the assets window or escrow items which were stored in a can.
2nd question: We have this 300 standings cap. There should be a list in the corporation window where i can see all corp standings. Is such a feature planned?
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Admiral IceBlock
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Posted - 2005.02.22 12:06:00 -
[8]
1. Corp Tax, ETA?
2. Will there be introduced a new role for the POS ie. New Role: Star Base "Access Only"
"We brake for nobody"
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Candy
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Posted - 2005.02.22 12:48:00 -
[9]
1 and only: How do you see the upcoming overhaul of Electronics Warfare affecting the matter of consentual vs. non-consentual PvP? And if you don't forsee an effect, do you intend to affect it in the future? -------------------------------------------
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ElectroSister4
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Posted - 2005.02.22 13:22:00 -
[10]
Q! Whats your plans for the large guns balance problems and if you are looking at the megathron problems?
--
"Its better to burn out then to fade away" - Kurgan
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Quantum Ghost
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Posted - 2005.02.22 13:50:00 -
[11]
Originally by: Enigma Eight
2nd question: We have this 300 standings cap. There should be a list in the corporation window where i can see all corp standings. Is such a feature planned?
Can we please have the option to set corp standing to an alliance ? This would help with this issue
-QG
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Shadar Ishaan
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Posted - 2005.02.22 13:50:00 -
[12]
What is the timeline for Corp Tax? ---------------
Item Trading Post
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Valentine Keen
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Posted - 2005.02.22 13:59:00 -
[13]
Edited by: Valentine Keen on 22/02/2005 14:34:48 Edited by: Valentine Keen on 22/02/2005 14:33:13 Edited by: Valentine Keen on 22/02/2005 14:06:13 Edited by: Valentine Keen on 22/02/2005 14:05:01 1. Corp taxes, dynamic asteroid spawns, gas clouds, system wide belts etc..
When are we going to see these Exodus features we were told about and haven't heard about since the patch was released? Every Dev blog and post since has concentrated on balance changes, new ships and other content, but no actual answer on the items missing from Exodus.
2. Missing Tech 1 blueprints when? I've been waiting 19 months for some of these only to be disappointed when some but not all were added in only a few patches ago. (And I physically saw the patch notes changed from 'all' to 'many'.)
3. Broken map functions, any intention to fix? (Show npc kills, police, systems visited all long term broken if I recall correctly.)
4. Player corp and personal standings. Used to be able to see your corp's standings to a pilot using show info. It broke a long time ago and hasn't been mentioned since. Will this be fixed and if so when?
5. Missile 'cosmetic' change that leaves missiles intercepting ship flight paths, making it impossible to orbit at speed as a defense any more. Any idea when this is going to be fixed? A lot of good frigates are dying out there now.
6. Consentual wars were missed last patch, will they be in the next?
7. Chat channel bugs. These have been around a long, long time, is anything being done to chase these out?
Invisible people in channel, members staying shown in channel when logged off (and red in buddies), number of people in channel incorrect compared to physical count of people in there are all still bugs.
8. What the heck is up with your version control? Every patch you bring back old bugs. (Markets broken in the same way for the last 2 patches for example.)
Edit:
9. Minmatar - how exactly are we supposed to do anything? Our ships are fast, our gun tracking sucks. Our guns are long range, our targetting range isn't. Our shields are good, our midslots a joke. Our lowslots good for armour tanking, but our powergrid low.
To do anything we need to use up valuable mid slots to compensate, making shield tanking unviable, especially since armour tanking is more cap efficient. If we do armour tank, we are short on capacitor and powergrid.
Edit again:
10. Why is it when your character reaches any date exactly same day of the month as your date of joining a corp (eg 1 month old, 2 months old, 3 months old etc.) your show info tells everyone you are less than a day into that corp? This bug's been around a very long time and can be a little confusing to come across.
Same happens in starter npc corp, so after 1 month it'll say you're less than a day old etc.
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Swedish Bob
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Posted - 2005.02.22 14:31:00 -
[14]
Any chance we will see a complete retooling of tradeskills in the next content revision or two? While I'm sure that they were nice at the time, they seem to be a bit dated and hacked together. The system that SWG uses seems to be a far better system with a better variety. With some reworking and number crunch a new system could certainly be put together to make tradeskills a bit more of a career choice rather than a side job.
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Damocles Ician
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Posted - 2005.02.22 14:56:00 -
[15]
Originally by: Valentine Keen
1. Corp taxes, dynamic asteroid spawns, gas clouds, system wide belts etc..
When are we going to see these Exodus features we were told about and haven't heard about since the patch was released? Every Dev blog and post since has concentrated on balance changes, new ships and other content, but no actual answer on the items missing from Exodus.
Say it again ... louder! I really wish we had comet mining. I want new content over new ships and EW changes. -------------
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Rod Blaine
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Posted - 2005.02.22 15:20:00 -
[16]
Edited by: Rod Blaine on 22/02/2005 15:20:13 tbh, some people havent been paying attention lately. Some of these points have been answered this week even.
Me, I only have three questions:
1. after missiles, pulses and EW, is the combat balancing done according to you or do you want to fiddle hybrids a bit too ?
2. When can we expect map changes ?
3. Are faster to instant scan results and sharing of scan results in gangs something for the next patch or not ? _______________________________________________
Yes yes, blogging is passÚ I know. Rod's Ramblingz on Eve-Online Solutions to your issues. |

T'Rana
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Posted - 2005.02.22 15:32:00 -
[17]
Is it still planned that all agent missions will eventually end up being in deadspace ?
If so what kinda timescale are we looking at for this to happen ?
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RaTTuS
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Posted - 2005.02.22 16:00:00 -
[18]
Divisonal wallets
BIG Lottery BIG Deal Damn Sig text length nurf |

The Sloth
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Posted - 2005.02.22 16:03:00 -
[19]
1) Contract System. When can we expect it?
2) Gallente Ships. When are they going to be 'ungimped'?
The Sloth.
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Byleth
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Posted - 2005.02.22 16:38:00 -
[20]
What ever happened to the CSMs and can we get them going again? I believe that will help immensely with the players in feeling more in touch with the devs
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Pottsey
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Posted - 2005.02.22 17:12:00 -
[21]
Will the missing T2 modules like Shield flux and Shield relays be realised soon?
Is the T2 shield relay an error or correct in that does it really boost shield recharge, boost powergrid and make the reactor recharge worse. Some people say the powergrid bonus could be a bug thatÆs taken out when the modules is realised. I hope not.
What do the devs think about passive shield tanking? Will it get more balanced compared to active tanking? Perhaps we could get a ship with a natively bonus to shield recharge and shield cap. Will Gallente still stay the best passive shield tankers?
Will we get none combat deadspace missionÆs IE explore missions go out and scan this object in deadspace and report back. Take this trade/cargo object to this mining base on an asteroid? What about missions based on ship class. Use a Covert Op ship and this item to this location cloaked without being seen.
Will cloaking be changed back so you can jump at gates without decloaking and on the other side of the gate can it be changed so we active the ship cloaked without decloaking from the gate?
_________________________________________________ Gallente defensive innovation comes from unexpected source. |

Carmen Priano
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Posted - 2005.02.22 17:13:00 -
[22]
What sorts advanced tech ships are in the queue, and will any of these make it into the next patch?
Are there any plans for faction ships for secondary states, such as the Khanid, Ammatar or Thukker? If so, is there a time-line in place or will it be soonÖ?
Is the missile alteration sleighted for the March or April patch? If so, will tech 2 missile gear immediately follow?
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nether void
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Posted - 2005.02.22 17:14:00 -
[23]
1. Are there plans to introduce more avenues into 0.0 to loosen choking and increase the chance to survive a jump into 0.0? (creating more traffic to and from 0.0, also giving attackers a chance to bypass a blob) If so, whats the ETA?
2. I'd like to see more of the lucrative revenue making options moved into low sec or 0.0 to generate more of an incentive and need to move into lower sec as a player matures. Right now, there's just no incentive to do so. Moving medium grade ores into lower sec and moving lv 3 and 4 agents much lower would create this. What do you think? ---------------------------
nether void - since '97 |

Xssassin
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Posted - 2005.02.22 17:38:00 -
[24]
Edited by: Xssassin on 23/02/2005 09:37:17 Edited by: Xssassin on 22/02/2005 18:03:09 Edited by: Xssassin on 22/02/2005 17:53:05 1) When will Corp Tax work? 2) Why are user created Bookmarks in Right Click menu truncated at 19 characters? (Agent mission Bookmarks are not truncated) 3) When will we be able to view the contents of Corp Hangers from remote locations? 4) When can we view the contents of cans from remote locations? 5) Can we have a search function for personal and corp hangers that can be used from remote locations? 6) How about having items in Personal and Corp hangers organised in the same why as the market to make it easier to find items? 7) When will the UI be improved? Stop and Full Speed buttons too small, Difficult to see Active/Non-Active modules with certain backgrounds? 8) On modules such as Shield Boosters, can we have an option for 'Auto Repeat Until Full'? This way we don't lose vital cap when we forget to turn it off in the heat of battle. 9) Can we queue skills for when go on holidays or allows to change skills via Eve-online? 10) Can we have a search facility for escrow?
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Skogen Gump
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Posted - 2005.02.22 18:12:00 -
[25]
Edited by: Skogen Gump on 22/02/2005 18:13:44
Originally by: Xssassin Edited by: Xssassin on 22/02/2005 17:53:05 8) On modules such as Shield Boosters, can we have an option for 'Auto Repeat Until Full'? This way we don't lose vital cap when we forget to turn it off in the heat of battle.
Seconded :)
Improvements to cargo pod collection would be nice too, a tractor beam or being able to open them from 3Km would be nice.
Can you make jet pods last a bit longer, like 2-3 hours ? With the recent node deaths and server problems, it might leave something around when you can finally get back into the game.
Can there be an advanced graphics option so that you can set full screen and windowed to be 2 different resolutions ? EG I play in a window at 1280x1024 when mining and chatting, but when on a mission or ratting I play fullscreen at 1600x1200 because 1280x1024 looks poor on this 21" TFT.
When reloading guns - sometimes the gun doesn't have a reload button and you end up clicking automatically reload off instead ... please fix this :)
Please give Minmatar ships an extra mid slot and some Cap, specifically the Cyclone :)
We know that 'open' ship skinning is not an option and will cause lag, but instead of being that generic, why not have option packs or something that would allow you to change the skin of your ship in a station for ISK, there would only be a few choices per ship, and everyone would have these textures in their stuff files.
Loadout managers - I would pay good money to have a station system that would automatically fit my ship with whatever I configure.
Increase timeouts or improve exception handling/logserver.exe - I get a severe problem with EVE crashing with a 0xC0000005 access violation - problem is that logserver and history.txt don't tell me what caused the violation, it would be easy to log what function was last active or indeed dump the current stack trace to a human readable file, Currently I have to use windbg in the background to find out what's crashing.
Improve Caching , I shouldn't need to delete my cache folder weekly to get eve to run more gracefully.
-- I forgot, can you do something about all these Advertising cargo pods around ? If it's not been touched by its owner for a week, get it to auto destruct :) It would be a simple to run this in downtime :)
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Ticondrius
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Posted - 2005.02.22 18:58:00 -
[26]
I launch EVE with a bat file in order to increase its priority and to selectively clear the cache each startup.
"If I'm brutally honest and it offends you, that's not my fault."
(\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way to world domination. |

EVENFLOW
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Posted - 2005.02.22 19:18:00 -
[27]
Will there be implants that work for nos/neuts/missles coming out soon? Everything else atm seems to be getting the +3% implants at least, so will there be implants for the missing offensive options?
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Tavernier
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Posted - 2005.02.22 19:38:00 -
[28]
1. Judging by chats on the LVL4 help channel, nearly all players solo level 4 kill missions, a large majority in ravens, or do them with an alt... Is the difficulty of these missions as intended? Will upcoming missions be harder, the same, easier?
2. The Agent LP offer system has gotten many complaints, first for the spam, now for lack of offers... Aside from some offers being just weird (an army's ration of drugs and 175,000 lp for a named 125mm rail), have you given further thought to how offers would be given out?

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Xrak
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Posted - 2005.02.22 19:38:00 -
[29]
1. Awhile back we had the poor Jovian blow up and land in our hanagers, and we had a nice event that was eve-wide. The Caldari was the race that collected the most parts (thanks to its citizens and the CEC). We were promised a +5 increase with the jovians, and yet it was never got. Can we ever expect to get it?
2. Are the Complex Fullerene shards ever going to be used, seeing as we were told they would be but have heard nothing since. A simple confirmation would be nice.
3. How many of the devs play other MMORPG's?
thanks
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Skogen Gump
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Posted - 2005.02.22 19:58:00 -
[30]
Edited by: Skogen Gump on 22/02/2005 20:13:58 Can we get the ability to open the Drone bay in Space with the aid of a skill / implant / kindess of your collective hearts ?
Also what about a drone repair skill / implant ?
Any drones can recharge over time if they're in your bay
A drone that you can change the weapons and equipment of
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