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LLeBRing
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Posted - 2005.02.22 20:22:00 -
[31]
Please someone ask these!!!
Alliance to an entity (player, corporation, alliance) standings.
Ability to search for alliances.
Corporation Divisional Wallets
Updated manual or gameplay section
Corporation produced ships bearing the 'ship builder' information or icon on the ship or in its attributes.
Nuttin but corn bread en chicken for this fella  |

MinnieME
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Posted - 2005.02.22 20:22:00 -
[32]
1. Eve has been with us for a while now, so certain things are beginning to show their age (like the ships we stare at all the time ). Will they be receiving an update(aka redone ) anytime "soon" since the art department isn't allowed to program anymore ? 2. Any plans for "upgrading" certain not-so usefull ships(thinks of bellicose, navitas, burst, ...) or unused ships to make em more appealing/usefull?
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Dargon Starjammer
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Posted - 2005.02.22 20:54:00 -
[33]
when will ships stop geting stuck on things when there 1/2k-10k away from it?
when will we get comet and dust mineing?
when will we see these new giant ships?
when will my drones stop attacking my corp mates for no reason?
when will we get some new drones?
when will we see these drone computer ship modules?
were are these pirate mineing aprties you said would become far more frequent?
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Kayosoni
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Posted - 2005.02.22 21:20:00 -
[34]
My question for this chat is:
PvP in eve is moving more and more towards max damage, no defense (as even with max defense you will still get killed in 15 secs BS vs BS). This is exactly like how the game was back in beta/gemini, and it sucked. When will elite Battleships and tech 2 Defensive modules (more shield/armor reps, tech 2 hardeners, making multispectral hardeners useful, remote hardeners, etc) be put into the game to balance the Tech 2 offensive modules already in? -----------------------------------
Currently Playing Lineage 2 - Erica Server |

Shifar
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Posted - 2005.02.22 21:30:00 -
[35]
Q. What are your thoughts on Starbases and the way the player community has reacted to them?, have they turned out as you hoped or are you disappointed with how players have taken to them?. Although some corps have deployed a POS and are happy with them, there are also corps who either can't afford the quite substantial cost of upkeep, or are unwilling to subsidise something that costs more to run that you get out of it.
Will anything change when it comes to POS or are things preety much how you want them to be?.
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Caesium
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Posted - 2005.02.22 22:03:00 -
[36]
Pos issues such as:
Repackageing items in hanger arrays.
Assembling ships in ship maintenence array (ie shuttles).
Personal Hangers.
The lack of ability to run complex reaction on amarr or minmatar towers.
Loading/unloading/repairing drones.
General pos security such as "Access only" permissions, locking ships in ship maintenence array and allowing people from other corps to use facilities.
Factory and lab modules, are these in the works? and ifso will there be a remote way of insuring ships?
Ability to recycle loot.
Useing containers while in a hanger array (unable to remove or add items from containers and they bug out the amount of space used by 100,000m¦)
Favorite pizza toppings?
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Mikesnail
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Posted - 2005.02.22 23:27:00 -
[37]
will we be seeing any new systems or map adjustments?
will anything ever be done to increase an exlporers role?
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Orb Lati
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Posted - 2005.02.23 00:09:00 -
[38]
POS Questions:
1.) What are CCPS future plans for the development of these structures. Will there be non manufacturing aspects for these structures to be implments with in the next 6 months? Ie Map zones of influence (hidding friendlies/reveiling enemies) System wide anti safe spot countermeasures (ie scanning array to locate players in system).
2.) will fuel requirements or production rate be adjusted to make POS running more attractive.
3.) (IMPORTANT) will Tech2 componets be removed from agent mission rewards. these are the direct competition to POS produces and agent runners can always undercut a pos manufacturer. Give Agent runners wither more cash bounses our items that do not compete with player market items.
4.) (Request) CCP Provide more detailed information (FAQ) about POS operation for new POS owners to use. I wouldnt mind some official hints regarding resource distribution between empire and 0.0 space, but i understand if ccp wishes to keep that aspect unknown.
MISC.
1.) Are the Minmatar ships still in the process of being balanced or was the last projectile change it?
2.) Logisitcs ships. How do CCP plan of fixing these? Alot of really good suggestions in the forumns.
3.) With the new changes being suggeted for ECM and given the amount of skills now required to make an effective combat pilot what do ccp forsee as the future role for new players in combat. If being a target to shoot is all a new player can expect to do in combat then we will not see many new accounts being continued.
4.) (minor) Are there any plans to fix broken ship models and textures?
"We Worship Strength, because it is through strength that all other values are made possible" |

Tavernier
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Posted - 2005.02.23 00:13:00 -
[39]
Edited by: Tavernier on 23/02/2005 00:20:29
GREAT QUESTION!! :
When 2 people from different corps team up for level 4 missions, they tend to shield boost / armor rep each other. It's a slip of the finger or a premature disappearance of a target, that may cause a gang member not to boost the other, but to shoot the other. In 0.5+ space, that means CONCORDOKKEN!!! To make level 4 group work effective, not only do we need shared rewards, but we primarily need to be able to shoot each other, by accident... Perhaps setting a +10 standing to your partner may allow that person to aggress you, that would solve the problem... What do you think?

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Tsavong Lah
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Posted - 2005.02.23 01:07:00 -
[40]
Originally by: Tavernier Edited by: Tavernier on 23/02/2005 00:20:29
GREAT QUESTION!! :
When 2 people from different corps team up for level 4 missions, they tend to shield boost / armor rep each other. It's a slip of the finger or a premature disappearance of a target, that may cause a gang member not to boost the other, but to shoot the other. In 0.5+ space, that means CONCORDOKKEN!!! To make level 4 group work effective, not only do we need shared rewards, but we primarily need to be able to shoot each other, by accident... Perhaps setting a +10 standing to your partner may allow that person to aggress you, that would solve the problem... What do you think?

I like this lots, as it effectively allows consensual duels.
Selling Bustards @ 70-75m and Impels @ 100m. Contact me! |

Amicus
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Posted - 2005.02.23 03:02:00 -
[41]
ETA on criminal flagging for stealing from jettisoned containers, and what will the consequences ("appropriate response from authorities") be for stealing?
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DarK
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Posted - 2005.02.23 03:21:00 -
[42]
> 60km warp in option.
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CYVOK
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Posted - 2005.02.23 07:37:00 -
[43]
Lab/factory slot cost!!
Any chance that its going to be delt with before it drives every researcher into the poor house?
By the end of march the "average" empire lab slot will run 6,409,084.52 ISK per 5 days. That meas if you have say 21 labs you will have spent 477,884,570 ISK just in the month of march.
By the end of April those same labs will run you 2,065,389,573.
KILL THE 5% DAILY COMPOUNDED INCREASE OR GIVE US POS LABS. note: Not nurfed, crappy, POS labs but ones that work just as good as in any NPC station.
Thank you
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Braaage
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Posted - 2005.02.23 09:04:00 -
[44]
I would like to know if CCP ever plan to revise Escrow and either split it up into sale types (ie BPCs, named items, etc etc) or do they ever plan on making it harder to scam people. There have been some excellent suggestions in the forums on how to limit scammers if not get rid of them alltogether. ___________________________________________ http://www.eve-tutor.com
Picture based tutorial site for EVE-Online |

Elise Masutra
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Posted - 2005.02.23 09:45:00 -
[45]
CORP TAXES (\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way to world domination. |

Kanonus
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Posted - 2005.02.23 10:14:00 -
[46]
1. Map changes.
2. what timeframe can we expect small pos?
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Burga Galti
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Posted - 2005.02.23 10:16:00 -
[47]
Originally by: CYVOK That meas if you have say 21 labs you will have spent 477,884,570 ISK just in the month of march.
You seriously need 21 labs slots? 
Tales from the EVE Cluster |

Grimpak
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Posted - 2005.02.23 10:25:00 -
[48]
Edited by: Grimpak on 23/02/2005 10:25:52 dunno if it was asked already but:
Probes are in need to get a lil' fix. Scanning something 1AU down or up from the plane is impossible, and people say that the DS probe is broken.
Ordo Abchao did a more coherent exposition of the issue here. -------------------
Quote: Fragm's Oversized Ego Cannon barely scratches the forums, inflicting omgnoonecares damage
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Joshua Foiritain
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Posted - 2005.02.23 13:16:00 -
[49]
* When will we see Advanced Social skills?
Originally by: Papa Smurf Like those of you who have been on the Shiva test server may have noticed, there is a new addition to the agent system: Loyalty Points and Agent Offers.
In Shiva, for each mission you complete you will get a set number of LPs with the agent that you are doing the mission for. The amount of points is basically a level-specific constant, modified by:
- agent quality
- mission "difficulty factor"
- agent solar system security rating
- your skill level in any appropriate advanced connection skill (new in Shiva)
Loyalty Points are in addition to your standings. (And no, we won't be resetting standings in Shiva.)
* Will station construction platforms ever be released? I recall they where tested in the beta for a while but never where released. Personally these are way more interesting then Starbases so im hoping theyre planned to be released one day? ---------------------------
[Coreli Corporation Mainframe] |

Tobius Moon
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Posted - 2005.02.23 13:30:00 -
[50]
Edited by: Tobius Moon on 23/02/2005 13:38:39
Questions I have:
1) When is the next patch?
2) Will there be a way for a player to set a default sort order for containers/station items?
3) Will there be a way for a player to set a default camera zoom?
4) Can we get a search function for escrow?
5) Can we get a sticky thread with player questions and short Dev answers (like "yes", "no", "maybe", "never", "good idea", etc) just to get some things cleared up in these extremely long periods between very short chat sessions?
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David Goodwill
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Posted - 2005.02.23 13:34:00 -
[51]
Corp tax, corp tax, CORP TAX...
Did I say corp tax? 
Also, is anything else gonna be done about lab slots? Since atm, it is still only the mega corps which hoarde them, except now, even if a newbie does find one he can't afford the price on the rent from what he can make back from it. Lab rent would be better if it took into account how many lab slots you already had rented, and charged more for each one, also Avon has some great ideas on em, but anyway, that's for another thread, so just a question about whether they have anythign planed for em or not. 
Oh, ask em about corp tax as well...  -----------------------------
Mating call of a pirate...
"rarrggghhh, omg r0x0r, ph34r meeeee"
Average age: 12..  |

Nero Scuro
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Posted - 2005.02.23 19:26:00 -
[52]
1. With the upcoming introduction of Titans and Dreads (Yay!) and therefore jump-drives, is Jove space finally going to become accessible?
2. Or are jump-drives going to require a 'bookmark' in whatever system you want to 'jump' to, thus making Jove space just as darned hard to get into? ---------------- Haha, stupid monkey! Now I'VE got the Oscar! Enjoy your worthless gun! |

Icarus Starkiller
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Posted - 2005.02.23 22:19:00 -
[53]
1:) The LP offer system simply does not work. Many of the offers are just plain... dumb. (Item offered is far, far less value than the items wanted for it). Any consideration toward changing to a more usable & user friendly system?
2:) Items sort by - any considerations toward a user selectable default sort order??
3:) Implementation of a 5km warp bubble around gates/stations, or a 5km warp-to option to ease the complete reliance on life & time saving instas?
4:) Increasing the range of sentry guns & quantity of on choke-point gates between high & low sec space. I don't mind the choke point gankers being on the next gate into 0.0, but sitting on the jump-in side gives them pretty much free reign on senseless gankage.
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Spy4Hire
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Posted - 2005.02.23 22:37:00 -
[54]
2 words:
SALVAGE DRONES
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Taurar
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Posted - 2005.02.23 23:30:00 -
[55]
IMPORTANT:
First off I would like to say thank you to all those whom have dropped in questions for tommorows chat. And that we will start sorting thru them tonight (questions will also be taken during the chat).
One thing though that I would like point out is that people whom have dropped in two word questions or things like, "whats up with such and such." Please understand that this will greatly decrease the chances of your questions being asked since frankly we more than likely have no clue what it is that you're talking about or what it is you want to ask.
When posting a question please try to be as clear and descriptive as possible.
Thankyou.
Malachlite incognito |

Robinete Broadhead
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Posted - 2005.02.24 00:21:00 -
[56]
Edited by: Robinete Broadhead on 24/02/2005 00:24:05
 Did EA make a offer to buy EVE??
 You said NO ...... CORRECT!!!! 
PS I have no complains about EVE, I love it, that's why I have 2 accounts.
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David Goodwill
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Posted - 2005.02.24 10:28:00 -
[57]
Originally by: Taurar One thing though that I would like point out is that people whom have dropped in two word questions or things like, "whats up with such and such." Please understand that this will greatly decrease the chances of your questions being asked since frankly we more than likely have no clue what it is that you're talking about or what it is you want to ask.
Yet I think the 2 words CORP TAX (or absense of) are enough for you to understand what is being asked for.  -----------------------------
Mating call of a pirate...
"rarrggghhh, omg r0x0r, ph34r meeeee"
Average age: 12..  |

Damocles Ician
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Posted - 2005.02.24 11:01:00 -
[58]
3 questions to add to the list (I prefer the last one):-
Question 1 How well is recruitment for event actors going? It's been about three weeks (beginning of Feb) since Sabaoth called for applications. People are desperate to see more events happening. Would you be able to give us some indication of what you're looking for, and where people have failed in the application process before?
Question 2 When is the Gallente Election event going to kick off? The last thing that happened was mid October.
Question 3 Why don't you implement a simple vote page (one vote per account) where people can prioritise what they'd like fixing/implementing. That way, you can see if it's the case that time is better spent implementing new events rather than changing EW for example. You listed the different departments and what they're responsible for, why not let the playerbase help you prioritise. For example, a vote could say:- "what would you like the content developers to do next?" "option 1 - introduce comet mining" "option 2 - new ships and modules" "option 3 - more events and news stories"
This would be a much faster way of getting opinion of people, rather than reading through an endless thread where people shout louder and louder. You could even eve-mail everyone in the game to go to an In-Game browser compatitable website to vote. -------------
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0seeker0
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Posted - 2005.02.24 12:39:00 -
[59]
Originally by: Dargon Starjammer
were are these pirate mineing aprties you said would become far more frequent?
Ive seen them.
san. Character "Widescreen" is a scammer; beware.
Check my bio for a list of known scammers.
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Jayad
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Posted - 2005.02.24 15:03:00 -
[60]
Concerning POS mechanics:
1) POS refineries are extreamly slow, 4 hours for a refine cycle (1hour onlineing, 3 hours processing) - considering most people only have a few hours in the evening after work could you(the devs) think about revising. Its unfair to leave your stuff processing for other people to sort it out after you log.
2) POS station containers: Very much needed for security. Could more be explained how these will operate, looking at the capacity will they be able to store ships?
3) Request an elaboration for your intend solution to improve station ærolesÆ issue.
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