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Taurar
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Posted - 2005.02.22 10:44:00 -
[1]
Edited by: Taurar on 23/02/2005 23:31:16 Edited by: Taurar on 23/02/2005 01:37:56 EVE Gate will be hosting the next EVE Online developer chat this Thursday at 7:30PM GMT on the Coldfront Servers.
Date: Thursday the 24th of February Time: 7:30 8PM GMT (2:30PM EST, 11:30AM PST) Location: Coldfront IRC Servers irc.coldfront.net Room: #EVEGATE
In attendance from CCP will be Oveur, kieron and others.
For more information visit EVEGATE
Feel free to deposit your questions on this thread which will be sorted before the chat date and asked (note time constraints might prohibit your particular questions from being asked)
Addendum: First off I would like to say thank you to all those whom have dropped in questions for tommorows chat. And that we will start sorting thru them tonight (questions will also be taken during the chat).
One thing though that I would like point out is that people whom have dropped in two word questions or things like, "whats up with such and such." Please understand that this will greatly decrease the chances of your questions being asked since frankly we more than likely have no clue what it is that you're talking about or what it is you want to ask.
When posting a question please try to be as clear and descriptive as possible.
Malachlite incognito |

Wrangler
|
Posted - 2005.02.22 10:54:00 -
[2]
*takes out the glue and stickifies this one* 
[Read the Rules!] - [Email the Moderators] |

ollobrains
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Posted - 2005.02.22 10:56:00 -
[3]
Edited by: ollobrains on 23/02/2005 11:23:42 first cab off the rank * corp taxes * market refinements * what are the plans for planets ? * mid level skill additions * more systems * more mineral types * more consumer goods * more industrial goods * inflation and research slots issues * comet mining implementation, skills, mining guns etc * star mining ie hydrogen mining etc ? is this on the drawing boards at all
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Helmut 314
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Posted - 2005.02.22 11:01:00 -
[4]
Ok, Heres a couple questions:
1. Can we please have a ROUGH timeframe for the Exodus patches with new CONTENT. Im not asking for specific dates, just seeing some kind of plan would be awesome.
2. Im really looking forward to the freighter class ships. Can you divulge some details about them, beyond that they are station to station and have massive cargo capacity ?
___________________________________
Trying is the first step of failure - Homer J Simpson |

News
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Posted - 2005.02.22 11:26:00 -
[5]
Any chance of Interbus giving out story line missions any time soon?
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Andrue
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Posted - 2005.02.22 11:44:00 -
[6]
Edited by: Andrue on 22/02/2005 11:44:11 1.Didn't we use to have a 'known' issues page somewhere? If not I think it would be a good idea as it would help alleviate the feeling that the devs are ignoring or not being informed about bugs.
2.What is the dev's perception of the apparent exodus (pun intended) from 0.0 to Empire? If they agree it's happening do they have any proposals as to how to reverse the trend? -- (Battle hardened miner)
[Brackley, UK]
WARNING:This post may contain large doses of reality. |

Enigma Eight
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Posted - 2005.02.22 11:56:00 -
[7]
1st question: I'd like to know if the devs are thinking about making containers accessible from remote. So I can look into cans via the assets window or escrow items which were stored in a can.
2nd question: We have this 300 standings cap. There should be a list in the corporation window where i can see all corp standings. Is such a feature planned?
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Admiral IceBlock
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Posted - 2005.02.22 12:06:00 -
[8]
1. Corp Tax, ETA?
2. Will there be introduced a new role for the POS ie. New Role: Star Base "Access Only"
"We brake for nobody"
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Candy
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Posted - 2005.02.22 12:48:00 -
[9]
1 and only: How do you see the upcoming overhaul of Electronics Warfare affecting the matter of consentual vs. non-consentual PvP? And if you don't forsee an effect, do you intend to affect it in the future? -------------------------------------------
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ElectroSister4
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Posted - 2005.02.22 13:22:00 -
[10]
Q! Whats your plans for the large guns balance problems and if you are looking at the megathron problems?
--
"Its better to burn out then to fade away" - Kurgan
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Quantum Ghost
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Posted - 2005.02.22 13:50:00 -
[11]
Originally by: Enigma Eight
2nd question: We have this 300 standings cap. There should be a list in the corporation window where i can see all corp standings. Is such a feature planned?
Can we please have the option to set corp standing to an alliance ? This would help with this issue
-QG
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Shadar Ishaan
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Posted - 2005.02.22 13:50:00 -
[12]
What is the timeline for Corp Tax? ---------------
Item Trading Post
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Valentine Keen
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Posted - 2005.02.22 13:59:00 -
[13]
Edited by: Valentine Keen on 22/02/2005 14:34:48 Edited by: Valentine Keen on 22/02/2005 14:33:13 Edited by: Valentine Keen on 22/02/2005 14:06:13 Edited by: Valentine Keen on 22/02/2005 14:05:01 1. Corp taxes, dynamic asteroid spawns, gas clouds, system wide belts etc..
When are we going to see these Exodus features we were told about and haven't heard about since the patch was released? Every Dev blog and post since has concentrated on balance changes, new ships and other content, but no actual answer on the items missing from Exodus.
2. Missing Tech 1 blueprints when? I've been waiting 19 months for some of these only to be disappointed when some but not all were added in only a few patches ago. (And I physically saw the patch notes changed from 'all' to 'many'.)
3. Broken map functions, any intention to fix? (Show npc kills, police, systems visited all long term broken if I recall correctly.)
4. Player corp and personal standings. Used to be able to see your corp's standings to a pilot using show info. It broke a long time ago and hasn't been mentioned since. Will this be fixed and if so when?
5. Missile 'cosmetic' change that leaves missiles intercepting ship flight paths, making it impossible to orbit at speed as a defense any more. Any idea when this is going to be fixed? A lot of good frigates are dying out there now.
6. Consentual wars were missed last patch, will they be in the next?
7. Chat channel bugs. These have been around a long, long time, is anything being done to chase these out?
Invisible people in channel, members staying shown in channel when logged off (and red in buddies), number of people in channel incorrect compared to physical count of people in there are all still bugs.
8. What the heck is up with your version control? Every patch you bring back old bugs. (Markets broken in the same way for the last 2 patches for example.)
Edit:
9. Minmatar - how exactly are we supposed to do anything? Our ships are fast, our gun tracking sucks. Our guns are long range, our targetting range isn't. Our shields are good, our midslots a joke. Our lowslots good for armour tanking, but our powergrid low.
To do anything we need to use up valuable mid slots to compensate, making shield tanking unviable, especially since armour tanking is more cap efficient. If we do armour tank, we are short on capacitor and powergrid.
Edit again:
10. Why is it when your character reaches any date exactly same day of the month as your date of joining a corp (eg 1 month old, 2 months old, 3 months old etc.) your show info tells everyone you are less than a day into that corp? This bug's been around a very long time and can be a little confusing to come across.
Same happens in starter npc corp, so after 1 month it'll say you're less than a day old etc.
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Swedish Bob
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Posted - 2005.02.22 14:31:00 -
[14]
Any chance we will see a complete retooling of tradeskills in the next content revision or two? While I'm sure that they were nice at the time, they seem to be a bit dated and hacked together. The system that SWG uses seems to be a far better system with a better variety. With some reworking and number crunch a new system could certainly be put together to make tradeskills a bit more of a career choice rather than a side job.
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Damocles Ician
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Posted - 2005.02.22 14:56:00 -
[15]
Originally by: Valentine Keen
1. Corp taxes, dynamic asteroid spawns, gas clouds, system wide belts etc..
When are we going to see these Exodus features we were told about and haven't heard about since the patch was released? Every Dev blog and post since has concentrated on balance changes, new ships and other content, but no actual answer on the items missing from Exodus.
Say it again ... louder! I really wish we had comet mining. I want new content over new ships and EW changes. -------------
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Rod Blaine
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Posted - 2005.02.22 15:20:00 -
[16]
Edited by: Rod Blaine on 22/02/2005 15:20:13 tbh, some people havent been paying attention lately. Some of these points have been answered this week even.
Me, I only have three questions:
1. after missiles, pulses and EW, is the combat balancing done according to you or do you want to fiddle hybrids a bit too ?
2. When can we expect map changes ?
3. Are faster to instant scan results and sharing of scan results in gangs something for the next patch or not ? _______________________________________________
Yes yes, blogging is passÚ I know. Rod's Ramblingz on Eve-Online Solutions to your issues. |

T'Rana
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Posted - 2005.02.22 15:32:00 -
[17]
Is it still planned that all agent missions will eventually end up being in deadspace ?
If so what kinda timescale are we looking at for this to happen ?
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RaTTuS
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Posted - 2005.02.22 16:00:00 -
[18]
Divisonal wallets
BIG Lottery BIG Deal Damn Sig text length nurf |

The Sloth
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Posted - 2005.02.22 16:03:00 -
[19]
1) Contract System. When can we expect it?
2) Gallente Ships. When are they going to be 'ungimped'?
The Sloth.
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Byleth
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Posted - 2005.02.22 16:38:00 -
[20]
What ever happened to the CSMs and can we get them going again? I believe that will help immensely with the players in feeling more in touch with the devs
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Pottsey
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Posted - 2005.02.22 17:12:00 -
[21]
Will the missing T2 modules like Shield flux and Shield relays be realised soon?
Is the T2 shield relay an error or correct in that does it really boost shield recharge, boost powergrid and make the reactor recharge worse. Some people say the powergrid bonus could be a bug thatÆs taken out when the modules is realised. I hope not.
What do the devs think about passive shield tanking? Will it get more balanced compared to active tanking? Perhaps we could get a ship with a natively bonus to shield recharge and shield cap. Will Gallente still stay the best passive shield tankers?
Will we get none combat deadspace missionÆs IE explore missions go out and scan this object in deadspace and report back. Take this trade/cargo object to this mining base on an asteroid? What about missions based on ship class. Use a Covert Op ship and this item to this location cloaked without being seen.
Will cloaking be changed back so you can jump at gates without decloaking and on the other side of the gate can it be changed so we active the ship cloaked without decloaking from the gate?
_________________________________________________ Gallente defensive innovation comes from unexpected source. |

Carmen Priano
|
Posted - 2005.02.22 17:13:00 -
[22]
What sorts advanced tech ships are in the queue, and will any of these make it into the next patch?
Are there any plans for faction ships for secondary states, such as the Khanid, Ammatar or Thukker? If so, is there a time-line in place or will it be soonÖ?
Is the missile alteration sleighted for the March or April patch? If so, will tech 2 missile gear immediately follow?
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nether void
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Posted - 2005.02.22 17:14:00 -
[23]
1. Are there plans to introduce more avenues into 0.0 to loosen choking and increase the chance to survive a jump into 0.0? (creating more traffic to and from 0.0, also giving attackers a chance to bypass a blob) If so, whats the ETA?
2. I'd like to see more of the lucrative revenue making options moved into low sec or 0.0 to generate more of an incentive and need to move into lower sec as a player matures. Right now, there's just no incentive to do so. Moving medium grade ores into lower sec and moving lv 3 and 4 agents much lower would create this. What do you think? ---------------------------
nether void - since '97 |

Xssassin
|
Posted - 2005.02.22 17:38:00 -
[24]
Edited by: Xssassin on 23/02/2005 09:37:17 Edited by: Xssassin on 22/02/2005 18:03:09 Edited by: Xssassin on 22/02/2005 17:53:05 1) When will Corp Tax work? 2) Why are user created Bookmarks in Right Click menu truncated at 19 characters? (Agent mission Bookmarks are not truncated) 3) When will we be able to view the contents of Corp Hangers from remote locations? 4) When can we view the contents of cans from remote locations? 5) Can we have a search function for personal and corp hangers that can be used from remote locations? 6) How about having items in Personal and Corp hangers organised in the same why as the market to make it easier to find items? 7) When will the UI be improved? Stop and Full Speed buttons too small, Difficult to see Active/Non-Active modules with certain backgrounds? 8) On modules such as Shield Boosters, can we have an option for 'Auto Repeat Until Full'? This way we don't lose vital cap when we forget to turn it off in the heat of battle. 9) Can we queue skills for when go on holidays or allows to change skills via Eve-online? 10) Can we have a search facility for escrow?
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Skogen Gump
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Posted - 2005.02.22 18:12:00 -
[25]
Edited by: Skogen Gump on 22/02/2005 18:13:44
Originally by: Xssassin Edited by: Xssassin on 22/02/2005 17:53:05 8) On modules such as Shield Boosters, can we have an option for 'Auto Repeat Until Full'? This way we don't lose vital cap when we forget to turn it off in the heat of battle.
Seconded :)
Improvements to cargo pod collection would be nice too, a tractor beam or being able to open them from 3Km would be nice.
Can you make jet pods last a bit longer, like 2-3 hours ? With the recent node deaths and server problems, it might leave something around when you can finally get back into the game.
Can there be an advanced graphics option so that you can set full screen and windowed to be 2 different resolutions ? EG I play in a window at 1280x1024 when mining and chatting, but when on a mission or ratting I play fullscreen at 1600x1200 because 1280x1024 looks poor on this 21" TFT.
When reloading guns - sometimes the gun doesn't have a reload button and you end up clicking automatically reload off instead ... please fix this :)
Please give Minmatar ships an extra mid slot and some Cap, specifically the Cyclone :)
We know that 'open' ship skinning is not an option and will cause lag, but instead of being that generic, why not have option packs or something that would allow you to change the skin of your ship in a station for ISK, there would only be a few choices per ship, and everyone would have these textures in their stuff files.
Loadout managers - I would pay good money to have a station system that would automatically fit my ship with whatever I configure.
Increase timeouts or improve exception handling/logserver.exe - I get a severe problem with EVE crashing with a 0xC0000005 access violation - problem is that logserver and history.txt don't tell me what caused the violation, it would be easy to log what function was last active or indeed dump the current stack trace to a human readable file, Currently I have to use windbg in the background to find out what's crashing.
Improve Caching , I shouldn't need to delete my cache folder weekly to get eve to run more gracefully.
-- I forgot, can you do something about all these Advertising cargo pods around ? If it's not been touched by its owner for a week, get it to auto destruct :) It would be a simple to run this in downtime :)
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Ticondrius
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Posted - 2005.02.22 18:58:00 -
[26]
I launch EVE with a bat file in order to increase its priority and to selectively clear the cache each startup.
"If I'm brutally honest and it offends you, that's not my fault."
(\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way to world domination. |

EVENFLOW
|
Posted - 2005.02.22 19:18:00 -
[27]
Will there be implants that work for nos/neuts/missles coming out soon? Everything else atm seems to be getting the +3% implants at least, so will there be implants for the missing offensive options?
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Tavernier
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Posted - 2005.02.22 19:38:00 -
[28]
1. Judging by chats on the LVL4 help channel, nearly all players solo level 4 kill missions, a large majority in ravens, or do them with an alt... Is the difficulty of these missions as intended? Will upcoming missions be harder, the same, easier?
2. The Agent LP offer system has gotten many complaints, first for the spam, now for lack of offers... Aside from some offers being just weird (an army's ration of drugs and 175,000 lp for a named 125mm rail), have you given further thought to how offers would be given out?

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Xrak
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Posted - 2005.02.22 19:38:00 -
[29]
1. Awhile back we had the poor Jovian blow up and land in our hanagers, and we had a nice event that was eve-wide. The Caldari was the race that collected the most parts (thanks to its citizens and the CEC). We were promised a +5 increase with the jovians, and yet it was never got. Can we ever expect to get it?
2. Are the Complex Fullerene shards ever going to be used, seeing as we were told they would be but have heard nothing since. A simple confirmation would be nice.
3. How many of the devs play other MMORPG's?
thanks
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Skogen Gump
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Posted - 2005.02.22 19:58:00 -
[30]
Edited by: Skogen Gump on 22/02/2005 20:13:58 Can we get the ability to open the Drone bay in Space with the aid of a skill / implant / kindess of your collective hearts ?
Also what about a drone repair skill / implant ?
Any drones can recharge over time if they're in your bay
A drone that you can change the weapons and equipment of
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LLeBRing
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Posted - 2005.02.22 20:22:00 -
[31]
Please someone ask these!!!
Alliance to an entity (player, corporation, alliance) standings.
Ability to search for alliances.
Corporation Divisional Wallets
Updated manual or gameplay section
Corporation produced ships bearing the 'ship builder' information or icon on the ship or in its attributes.
Nuttin but corn bread en chicken for this fella  |

MinnieME
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Posted - 2005.02.22 20:22:00 -
[32]
1. Eve has been with us for a while now, so certain things are beginning to show their age (like the ships we stare at all the time ). Will they be receiving an update(aka redone ) anytime "soon" since the art department isn't allowed to program anymore ? 2. Any plans for "upgrading" certain not-so usefull ships(thinks of bellicose, navitas, burst, ...) or unused ships to make em more appealing/usefull?
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Dargon Starjammer
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Posted - 2005.02.22 20:54:00 -
[33]
when will ships stop geting stuck on things when there 1/2k-10k away from it?
when will we get comet and dust mineing?
when will we see these new giant ships?
when will my drones stop attacking my corp mates for no reason?
when will we get some new drones?
when will we see these drone computer ship modules?
were are these pirate mineing aprties you said would become far more frequent?
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Kayosoni
|
Posted - 2005.02.22 21:20:00 -
[34]
My question for this chat is:
PvP in eve is moving more and more towards max damage, no defense (as even with max defense you will still get killed in 15 secs BS vs BS). This is exactly like how the game was back in beta/gemini, and it sucked. When will elite Battleships and tech 2 Defensive modules (more shield/armor reps, tech 2 hardeners, making multispectral hardeners useful, remote hardeners, etc) be put into the game to balance the Tech 2 offensive modules already in? -----------------------------------
Currently Playing Lineage 2 - Erica Server |

Shifar
|
Posted - 2005.02.22 21:30:00 -
[35]
Q. What are your thoughts on Starbases and the way the player community has reacted to them?, have they turned out as you hoped or are you disappointed with how players have taken to them?. Although some corps have deployed a POS and are happy with them, there are also corps who either can't afford the quite substantial cost of upkeep, or are unwilling to subsidise something that costs more to run that you get out of it.
Will anything change when it comes to POS or are things preety much how you want them to be?.
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Caesium
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Posted - 2005.02.22 22:03:00 -
[36]
Pos issues such as:
Repackageing items in hanger arrays.
Assembling ships in ship maintenence array (ie shuttles).
Personal Hangers.
The lack of ability to run complex reaction on amarr or minmatar towers.
Loading/unloading/repairing drones.
General pos security such as "Access only" permissions, locking ships in ship maintenence array and allowing people from other corps to use facilities.
Factory and lab modules, are these in the works? and ifso will there be a remote way of insuring ships?
Ability to recycle loot.
Useing containers while in a hanger array (unable to remove or add items from containers and they bug out the amount of space used by 100,000m¦)
Favorite pizza toppings?
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Mikesnail
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Posted - 2005.02.22 23:27:00 -
[37]
will we be seeing any new systems or map adjustments?
will anything ever be done to increase an exlporers role?
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Orb Lati
|
Posted - 2005.02.23 00:09:00 -
[38]
POS Questions:
1.) What are CCPS future plans for the development of these structures. Will there be non manufacturing aspects for these structures to be implments with in the next 6 months? Ie Map zones of influence (hidding friendlies/reveiling enemies) System wide anti safe spot countermeasures (ie scanning array to locate players in system).
2.) will fuel requirements or production rate be adjusted to make POS running more attractive.
3.) (IMPORTANT) will Tech2 componets be removed from agent mission rewards. these are the direct competition to POS produces and agent runners can always undercut a pos manufacturer. Give Agent runners wither more cash bounses our items that do not compete with player market items.
4.) (Request) CCP Provide more detailed information (FAQ) about POS operation for new POS owners to use. I wouldnt mind some official hints regarding resource distribution between empire and 0.0 space, but i understand if ccp wishes to keep that aspect unknown.
MISC.
1.) Are the Minmatar ships still in the process of being balanced or was the last projectile change it?
2.) Logisitcs ships. How do CCP plan of fixing these? Alot of really good suggestions in the forumns.
3.) With the new changes being suggeted for ECM and given the amount of skills now required to make an effective combat pilot what do ccp forsee as the future role for new players in combat. If being a target to shoot is all a new player can expect to do in combat then we will not see many new accounts being continued.
4.) (minor) Are there any plans to fix broken ship models and textures?
"We Worship Strength, because it is through strength that all other values are made possible" |

Tavernier
|
Posted - 2005.02.23 00:13:00 -
[39]
Edited by: Tavernier on 23/02/2005 00:20:29
GREAT QUESTION!! :
When 2 people from different corps team up for level 4 missions, they tend to shield boost / armor rep each other. It's a slip of the finger or a premature disappearance of a target, that may cause a gang member not to boost the other, but to shoot the other. In 0.5+ space, that means CONCORDOKKEN!!! To make level 4 group work effective, not only do we need shared rewards, but we primarily need to be able to shoot each other, by accident... Perhaps setting a +10 standing to your partner may allow that person to aggress you, that would solve the problem... What do you think?

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Tsavong Lah
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Posted - 2005.02.23 01:07:00 -
[40]
Originally by: Tavernier Edited by: Tavernier on 23/02/2005 00:20:29
GREAT QUESTION!! :
When 2 people from different corps team up for level 4 missions, they tend to shield boost / armor rep each other. It's a slip of the finger or a premature disappearance of a target, that may cause a gang member not to boost the other, but to shoot the other. In 0.5+ space, that means CONCORDOKKEN!!! To make level 4 group work effective, not only do we need shared rewards, but we primarily need to be able to shoot each other, by accident... Perhaps setting a +10 standing to your partner may allow that person to aggress you, that would solve the problem... What do you think?

I like this lots, as it effectively allows consensual duels.
Selling Bustards @ 70-75m and Impels @ 100m. Contact me! |

Amicus
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Posted - 2005.02.23 03:02:00 -
[41]
ETA on criminal flagging for stealing from jettisoned containers, and what will the consequences ("appropriate response from authorities") be for stealing?
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DarK
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Posted - 2005.02.23 03:21:00 -
[42]
> 60km warp in option.
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CYVOK
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Posted - 2005.02.23 07:37:00 -
[43]
Lab/factory slot cost!!
Any chance that its going to be delt with before it drives every researcher into the poor house?
By the end of march the "average" empire lab slot will run 6,409,084.52 ISK per 5 days. That meas if you have say 21 labs you will have spent 477,884,570 ISK just in the month of march.
By the end of April those same labs will run you 2,065,389,573.
KILL THE 5% DAILY COMPOUNDED INCREASE OR GIVE US POS LABS. note: Not nurfed, crappy, POS labs but ones that work just as good as in any NPC station.
Thank you
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Braaage
|
Posted - 2005.02.23 09:04:00 -
[44]
I would like to know if CCP ever plan to revise Escrow and either split it up into sale types (ie BPCs, named items, etc etc) or do they ever plan on making it harder to scam people. There have been some excellent suggestions in the forums on how to limit scammers if not get rid of them alltogether. ___________________________________________ http://www.eve-tutor.com
Picture based tutorial site for EVE-Online |

Elise Masutra
|
Posted - 2005.02.23 09:45:00 -
[45]
CORP TAXES (\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way to world domination. |

Kanonus
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Posted - 2005.02.23 10:14:00 -
[46]
1. Map changes.
2. what timeframe can we expect small pos?
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Burga Galti
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Posted - 2005.02.23 10:16:00 -
[47]
Originally by: CYVOK That meas if you have say 21 labs you will have spent 477,884,570 ISK just in the month of march.
You seriously need 21 labs slots? 
Tales from the EVE Cluster |

Grimpak
|
Posted - 2005.02.23 10:25:00 -
[48]
Edited by: Grimpak on 23/02/2005 10:25:52 dunno if it was asked already but:
Probes are in need to get a lil' fix. Scanning something 1AU down or up from the plane is impossible, and people say that the DS probe is broken.
Ordo Abchao did a more coherent exposition of the issue here. -------------------
Quote: Fragm's Oversized Ego Cannon barely scratches the forums, inflicting omgnoonecares damage
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Joshua Foiritain
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Posted - 2005.02.23 13:16:00 -
[49]
* When will we see Advanced Social skills?
Originally by: Papa Smurf Like those of you who have been on the Shiva test server may have noticed, there is a new addition to the agent system: Loyalty Points and Agent Offers.
In Shiva, for each mission you complete you will get a set number of LPs with the agent that you are doing the mission for. The amount of points is basically a level-specific constant, modified by:
- agent quality
- mission "difficulty factor"
- agent solar system security rating
- your skill level in any appropriate advanced connection skill (new in Shiva)
Loyalty Points are in addition to your standings. (And no, we won't be resetting standings in Shiva.)
* Will station construction platforms ever be released? I recall they where tested in the beta for a while but never where released. Personally these are way more interesting then Starbases so im hoping theyre planned to be released one day? ---------------------------
[Coreli Corporation Mainframe] |

Tobius Moon
|
Posted - 2005.02.23 13:30:00 -
[50]
Edited by: Tobius Moon on 23/02/2005 13:38:39
Questions I have:
1) When is the next patch?
2) Will there be a way for a player to set a default sort order for containers/station items?
3) Will there be a way for a player to set a default camera zoom?
4) Can we get a search function for escrow?
5) Can we get a sticky thread with player questions and short Dev answers (like "yes", "no", "maybe", "never", "good idea", etc) just to get some things cleared up in these extremely long periods between very short chat sessions?
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David Goodwill
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Posted - 2005.02.23 13:34:00 -
[51]
Corp tax, corp tax, CORP TAX...
Did I say corp tax? 
Also, is anything else gonna be done about lab slots? Since atm, it is still only the mega corps which hoarde them, except now, even if a newbie does find one he can't afford the price on the rent from what he can make back from it. Lab rent would be better if it took into account how many lab slots you already had rented, and charged more for each one, also Avon has some great ideas on em, but anyway, that's for another thread, so just a question about whether they have anythign planed for em or not. 
Oh, ask em about corp tax as well...  -----------------------------
Mating call of a pirate...
"rarrggghhh, omg r0x0r, ph34r meeeee"
Average age: 12..  |

Nero Scuro
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Posted - 2005.02.23 19:26:00 -
[52]
1. With the upcoming introduction of Titans and Dreads (Yay!) and therefore jump-drives, is Jove space finally going to become accessible?
2. Or are jump-drives going to require a 'bookmark' in whatever system you want to 'jump' to, thus making Jove space just as darned hard to get into? ---------------- Haha, stupid monkey! Now I'VE got the Oscar! Enjoy your worthless gun! |

Icarus Starkiller
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Posted - 2005.02.23 22:19:00 -
[53]
1:) The LP offer system simply does not work. Many of the offers are just plain... dumb. (Item offered is far, far less value than the items wanted for it). Any consideration toward changing to a more usable & user friendly system?
2:) Items sort by - any considerations toward a user selectable default sort order??
3:) Implementation of a 5km warp bubble around gates/stations, or a 5km warp-to option to ease the complete reliance on life & time saving instas?
4:) Increasing the range of sentry guns & quantity of on choke-point gates between high & low sec space. I don't mind the choke point gankers being on the next gate into 0.0, but sitting on the jump-in side gives them pretty much free reign on senseless gankage.
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Spy4Hire
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Posted - 2005.02.23 22:37:00 -
[54]
2 words:
SALVAGE DRONES
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Taurar
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Posted - 2005.02.23 23:30:00 -
[55]
IMPORTANT:
First off I would like to say thank you to all those whom have dropped in questions for tommorows chat. And that we will start sorting thru them tonight (questions will also be taken during the chat).
One thing though that I would like point out is that people whom have dropped in two word questions or things like, "whats up with such and such." Please understand that this will greatly decrease the chances of your questions being asked since frankly we more than likely have no clue what it is that you're talking about or what it is you want to ask.
When posting a question please try to be as clear and descriptive as possible.
Thankyou.
Malachlite incognito |

Robinete Broadhead
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Posted - 2005.02.24 00:21:00 -
[56]
Edited by: Robinete Broadhead on 24/02/2005 00:24:05
 Did EA make a offer to buy EVE??
 You said NO ...... CORRECT!!!! 
PS I have no complains about EVE, I love it, that's why I have 2 accounts.
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David Goodwill
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Posted - 2005.02.24 10:28:00 -
[57]
Originally by: Taurar One thing though that I would like point out is that people whom have dropped in two word questions or things like, "whats up with such and such." Please understand that this will greatly decrease the chances of your questions being asked since frankly we more than likely have no clue what it is that you're talking about or what it is you want to ask.
Yet I think the 2 words CORP TAX (or absense of) are enough for you to understand what is being asked for.  -----------------------------
Mating call of a pirate...
"rarrggghhh, omg r0x0r, ph34r meeeee"
Average age: 12..  |

Damocles Ician
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Posted - 2005.02.24 11:01:00 -
[58]
3 questions to add to the list (I prefer the last one):-
Question 1 How well is recruitment for event actors going? It's been about three weeks (beginning of Feb) since Sabaoth called for applications. People are desperate to see more events happening. Would you be able to give us some indication of what you're looking for, and where people have failed in the application process before?
Question 2 When is the Gallente Election event going to kick off? The last thing that happened was mid October.
Question 3 Why don't you implement a simple vote page (one vote per account) where people can prioritise what they'd like fixing/implementing. That way, you can see if it's the case that time is better spent implementing new events rather than changing EW for example. You listed the different departments and what they're responsible for, why not let the playerbase help you prioritise. For example, a vote could say:- "what would you like the content developers to do next?" "option 1 - introduce comet mining" "option 2 - new ships and modules" "option 3 - more events and news stories"
This would be a much faster way of getting opinion of people, rather than reading through an endless thread where people shout louder and louder. You could even eve-mail everyone in the game to go to an In-Game browser compatitable website to vote. -------------
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0seeker0
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Posted - 2005.02.24 12:39:00 -
[59]
Originally by: Dargon Starjammer
were are these pirate mineing aprties you said would become far more frequent?
Ive seen them.
san. Character "Widescreen" is a scammer; beware.
Check my bio for a list of known scammers.
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Jayad
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Posted - 2005.02.24 15:03:00 -
[60]
Concerning POS mechanics:
1) POS refineries are extreamly slow, 4 hours for a refine cycle (1hour onlineing, 3 hours processing) - considering most people only have a few hours in the evening after work could you(the devs) think about revising. Its unfair to leave your stuff processing for other people to sort it out after you log.
2) POS station containers: Very much needed for security. Could more be explained how these will operate, looking at the capacity will they be able to store ships?
3) Request an elaboration for your intend solution to improve station ærolesÆ issue.
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Stealthy
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Posted - 2005.02.24 18:06:00 -
[61]
why dont you go over all the items promised to the players so FAR yet undelivered?
most mentioned is of course corp taxes - how about alliance taxes?
why does CCP no longer have any regularily scheduled info to eve player community-CSM for example?
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Jayad
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Posted - 2005.02.24 21:15:00 -
[62]
MEGATHRON's
"Darken Two" has made a popular thread in ships&mods, it would be interesting to know development's take on the highlighted dilemma.
40 + Page Megathron Thread
thx
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Wrangler
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Posted - 2005.02.24 22:26:00 -
[63]
You can discuss the chat in this thread. 
[Read the Rules!] - [Email the Moderators] |
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