| Pages: 1 [2] 3 :: one page |
| Author |
Thread Statistics | Show CCP posts - 1 post(s) |
|

CCP Guard
C C P C C P Alliance

|
Posted - 2011.07.18 10:55:00 -
[31]
Wow! :) Nice work!
I love the selection of segments and how youŠve pieced them together. The build up is working, and the choice of music and the background chatter really give it a boost. Keep up the good work! I look forward to seeing part 3 
|
|

Ciar Meara
Amarr Virtus Vindice
|
Posted - 2011.07.18 11:06:00 -
[32]
Nice editing, with limited rescources I especially like the way you did the character launching into space.
I didn't really understand the voiceovers though, perhaps that's something to work on. - Hilmar getur ekki tala= vi= Šig n·na, hann er a= fara ß japanska Tfskuverslun.
|

Cpt Greagor
Caldari Liquid Relief
|
Posted - 2011.07.18 11:23:00 -
[33]
Edited by: Cpt Greagor on 18/07/2011 11:23:25 Ugh, the tengu, it's ugly. Swap out the sub that makes it ugly, forget which it is, the one that changes the front, then it will be all better. 
Edit- Oh, and very nice job btw. You didn't think my signature started until after the line did you? -------------------------------------------- Inclina ad gigas turtur, qui tenet universum. |

Shawnm339
|
Posted - 2011.07.18 11:42:00 -
[34]
love it got a shiver down my spine with the music and the background chatter.....as a non-technical or creative person (film-wise) well done!!
Can you boost the speech though kinda hard to make out what she's saying
|

Edgar Loke
|
Posted - 2011.07.18 12:47:00 -
[35]
I really like the part where all of the ships systems are powering up. I really wish we had something like that as our exit station loading screens :D The layering of the different screens from in game helps to tie it in to what the player sees when they are in space really well.
The face moving around during that gives a kind of "iron man" feel, but its a little static in how it moves, though someone earlier in the thread called this "blocking." After a little reading up on movie editing stuff it suddenly makes sense again. Also, great use of the character builder to get you that super close up shot like that.
|

DeMichael Crimson
Minmatar Republic University
|
Posted - 2011.07.18 12:48:00 -
[36]
Edited by: DeMichael Crimson on 18/07/2011 12:49:48
Wow. 
Excellent job. 
Even if it's not finished by the deadline for the contest, enter it anyway. 
Then after you win, CCP will probably have you finish it. 
|

Vice Admiral Spreadsheet
Caldari
|
Posted - 2011.07.18 12:59:00 -
[37]
Keep it up!  The speech is a little bit quiet, though.
|

Gnulpie
Minmatar Miner Tech
|
Posted - 2011.07.18 13:06:00 -
[38]
Awesome work!
Keep it up, this is already amazing but when it is done I think it will be fantastic! |

Leona Elum
Save Jita
|
Posted - 2011.07.18 13:14:00 -
[39]
This is the first player made video I've seen that gave me a chill. Keep it up! 
Internet Speed Test - How fast are you?
IGB: www.savejita.evezone.org |

Xanos Blackpaw
Amarr Inadeptus Mechanicus
|
Posted - 2011.07.18 13:25:00 -
[40]
Edited by: Xanos Blackpaw on 18/07/2011 13:25:33 Loved the tech chatter as the ship got ready. ________________________________________________ Tau - Yeah we suck in close combat. To bad you will never get there. For the greater good!!
Quote: "I love Australia! Our spiders have health bars. |

Mrs Dinosaur
|
Posted - 2011.07.18 14:03:00 -
[41]
WOW!!!!
Absolutely amazing work. Of course, there's always some smart-arses who criticise and pick holes, but they are usually the ones who haven't bothered to make a video.....
Keep up the astonishing work. Congrats.
|

dexington
Caldari Baconoration
|
Posted - 2011.07.18 14:22:00 -
[42]
the video looks great, keep up the good work.
|

Nishachara
True Enlightenment
|
Posted - 2011.07.18 15:29:00 -
[43]
It would be awesome if we would have this "startup sequence checklist chatter" every time when we undock during the session change progress bar...
And even better if it would report the real status of your ship (hull/armor damage if any, drone damage, module damage, module power..etc..)
Anyway very nice movie, cant wait for part 3...
Only one little thing. Can you make the transition from first part to part where she is in pod a little more..how to say..fluid.. non-invasive... Maybe you should just leave the music for a few sec until startup sequence...or something like that. -------------------------------------------------
|

Miss Rabblt
|
Posted - 2011.07.18 15:35:00 -
[44]
great job!
|

Morganta
|
Posted - 2011.07.18 15:41:00 -
[45]
get a better computer Those render times are insane. limit the amount of processing by using clips that don't require heavy decoding, even if you have to inflate them first, mixing source formats is like mixing guns.
chances are good you will end up with stutters on a full encode, if you have a striped raid encode to that.
looks good, but those render times are going to kick your ass
|

Ammzi
|
Posted - 2011.07.18 16:55:00 -
[46]
OP:
Everything was awesome, BUT the music was way too loud when you were speaking while walking through CQ. I really wanted to hear what you said, but it was inaudible.
|

Victoria Wolfe
Caldari
|
Posted - 2011.07.18 17:02:00 -
[47]
Very nice work I look forward to seeing more of it!
P.S. Don't like the malcontents get you down. This is excellent work that clearly took a lot of effort to produce! ___
"Speak for yourself sir, I intend to live forever" - Commander William Riker |

Ein Spiegel
Minmatar Fly-by-Night Industries LLC PTY LTD
|
Posted - 2011.07.18 17:10:00 -
[48]
This is good stuff. Keep up. Maybe you could become a professional at this - certainly something to keep in a portfolio if you ever decide to give it a shot.
Could you do it faster? Eh, probably. But the production value you've got in place is very good, it looks pretty finished (the parts you have done, of course), and my only complaints are actually CCP induced... the movement of the camera on the face in some parts, the speed of panning in others. (Related to the way the in game camera functions.) All of your layover work and the various graphics... that's what I think the UI should move towards.
Kudos. Keep up the good work.
|

Kyoko Sakoda
Caldari Veto. Veto Corp
|
Posted - 2011.07.18 17:25:00 -
[49]
Keep it up! I like! 
|

Lex Rin
|
Posted - 2011.07.18 18:35:00 -
[50]
Edited by: Lex Rin on 18/07/2011 18:36:17 Thanks everyone for feedback, i`ll make some changes in audio to make speach audible, also, ill think what can be done whith transition between parts. For now first 20 sec of part 3 are ready, and i`m really looking forward to finish this project as soon as possible. I think tomorrow i`ll make an update with video, and show a bit of a part 3 that will be a battle scene )
Oh, and about PC. my PC is very very good, the rendering time tooking so long because i`m using math expressions for animations, and some of them are not compatible with multithreading, so i`m rendering on 1 core of 8 (
|

DemetRYS
Deep Core Mining Inc.
|
Posted - 2011.07.18 18:41:00 -
[51]
Pure win. Looking forward to the rest.
|

Valek Noor
Amarr Eternal Phoenix Rises Destiny Corrupted.
|
Posted - 2011.07.18 20:30:00 -
[52]
just loved the starship starup sequence bro was freaking awsome
Cant wait to see it in all its finished glory
There is no right or wrong, only consequences |

Lex Rin
|
Posted - 2011.07.20 18:50:00 -
[53]
Edited by: Lex Rin on 20/07/2011 18:50:07 Work in progress. EVE is Real contest.
An update on 20.07.2011 Finished flight to battle scene, a little part of battle, non produced yet.
http://www.youtube.com/watch?v=wYrp6gMdrbg
|

Lex Rin
|
Posted - 2011.07.20 22:30:00 -
[54]
An update on 21.07.2011 Finished cutting battle scene, now its time to post proces.
http://www.youtube.com/watch?v=hRmjQw03QhU
|

Darth Khasei
|
Posted - 2011.07.20 22:41:00 -
[55]
Edited by: Darth Khasei on 20/07/2011 22:41:02 Good work bro. Ignore "ANY AND ALL" asshats that try to come into to this thread and poo on your work.
|

Narisa Bithon
Caldari The Motley Crew Reborn
|
Posted - 2011.07.20 22:48:00 -
[56]
nice work so far... though for more immersion u could try disabling the notifications from the centre of the screen during the battle scenes.
|

Lex Rin
|
Posted - 2011.07.20 22:49:00 -
[57]
Originally by: Narisa Bithon nice work so far... though for more immersion u could try disabling the notifications from the centre of the screen during the battle scenes.
Heh i`ve disabled them 
But still, they popup, some strange bug
|

Maverick2011
Caldari Deep Core Mining Inc.
|
Posted - 2011.07.21 00:41:00 -
[58]
I logged in just to congratulate you. Very good video indeed, i wonder if you have a job with video edition, cause if not the market is dumb to not have you employed.
|

Eternum Praetorian
PWNED Factor The Seventh Day
|
Posted - 2011.07.21 00:56:00 -
[59]
Can you tell me what program/programs you used?
I have to make all of my videos on generic video editing software. Damn fine job btw.
|

Ruiryu
Caldari Gray Rogue Squadron
|
Posted - 2011.07.21 01:04:00 -
[60]
Looks great keep up the good work is about all I can say for ya. The sword can only strike one enemy at a time, but tactics can defeat ten thousand men at once. |
| |
|
| Pages: 1 [2] 3 :: one page |
| First page | Previous page | Next page | Last page |