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Kathulu
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Posted - 2005.03.06 13:10:00 -
[1]
Are the Heavey assault cruisers worth getting seein that there is alot of skill training involed in getting to the point of useing them.
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Grut
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Posted - 2005.03.06 13:20:00 -
[2]
Originally by: Kathulu Are the Heavey assault cruisers worth getting seein that there is alot of skill training involed in getting to the point of useing them.
Their prettymuch as powerful as bs, but a hell of alot more fun to fly Mostly harmless |

slothe
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Posted - 2005.03.06 13:52:00 -
[3]
there as tough as a bs but their firepower is not as good.
there fun to fly i agree, but id describe them as niche ships, a useful addition to a fleet for a particular role.
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pshepherd
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Posted - 2005.03.06 14:03:00 -
[4]
how good are the Caldari Heavy assault ships?
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Sorja
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Posted - 2005.03.06 14:42:00 -
[5]
After the missile overhaul patch, the Cerberus will be a fantastic ship, provided heavy missiles get the long awaited speed boost they deserve. Until then, well... NAGA sells Eagles at 55 Mio, and you won't have long to wait to get one, unlike a Deimos 
If CCP ever balances cruisers out, decreasing their weight and increasing their agility, the main point flying an assault is because you are truly in love with cruisers and want to have fun in a truly unique ship. I witnessed a Deimos going down to 6 standard frigates in under a minute though, so don't be afraid to lose a cruiser 
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The Chef
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Posted - 2005.03.06 15:26:00 -
[6]
Edited by: The Chef on 06/03/2005 15:26:24
Originally by: Sorja I witnessed a Deimos going down to 6 standard frigates in under a minute though, so don't be afraid to lose a cruiser 
I witnessed 6 standard frigates go down to a Deimos in under a minute, which just goes to show its all about the pilots and the fittings :-) ====================================
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slothe
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Posted - 2005.03.06 15:55:00 -
[7]
Originally by: The Chef Edited by: The Chef on 06/03/2005 15:26:24
Originally by: Sorja I witnessed a Deimos going down to 6 standard frigates in under a minute though, so don't be afraid to lose a cruiser 
I witnessed 6 standard frigates go down to a Deimos in under a minute, which just goes to show its all about the pilots and the fittings :-)
an ishtar can own a deimos, a snip for 45 mill ;)
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MadGaz
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Posted - 2005.03.06 16:08:00 -
[8]
Definetly worth getting a heavy assault if you like flying around in cruisers. I've mainly used my zealot for pvp since I've got it. ------------------------------------------
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Niaski Zalani
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Posted - 2005.03.06 23:28:00 -
[9]
HACs are a load of fun as long as u have the ISK and skills to throw at them. Personally, I fly deimos and Ishtar...love 'em both.
Originally by: MadGaz Definetly worth getting a heavy assault if you like flying around in cruisers. I've mainly used my zealot for pvp since I've got it.
grrr And I almost blew up your Zealot yesterday...you got away tho.
yarr? |

Selim
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Posted - 2005.03.07 00:51:00 -
[10]
Ishtar > Deimos > Zealot > Sacrilege > Vagabond > Muninn > Eagle > Cerberus
In terms of survivability, which I consider as the average of damage dealing ability + ability to withstand fire for long.
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Altai Saker
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Posted - 2005.03.07 01:00:00 -
[11]
Originally by: Selim Ishtar > Deimos > Zealot > Sacrilege > Vagabond > Muninn > Eagle > Cerberus
In terms of survivability, which I consider as the average of damage dealing ability + ability to withstand fire for long.
Removed - Saucerhead
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Selim
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Posted - 2005.03.07 03:12:00 -
[12]
Why don't you try proving me wrong? Muninn can't tank for ****, and doesnt do THAT good damage, vagabond cant tank for **** and does even less, cerberus sucks, Eagle is only good for sniping. Try and prove that wrong, prove that its actually the gallente ones that suck.
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Lansfear
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Posted - 2005.03.07 03:16:00 -
[13]
Extremely fun ships. Definitely worth the training.
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Meridius
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Posted - 2005.03.07 03:19:00 -
[14]
Originally by: Selim Muninn can't tank for ****, and doesnt do THAT good damage
A Muninn can do over 700DPS.
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Urza Rast
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Posted - 2005.03.07 03:31:00 -
[15]
So Zealot is better then the Sacrilege? Why? Working to get into one of them right now 2 more weeks :)
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Selim
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Posted - 2005.03.07 03:43:00 -
[16]
Originally by: Meridius
Originally by: Selim Muninn can't tank for ****, and doesnt do THAT good damage
A Muninn can do over 700DPS.
Deimos can do more, and has better overall resistances. Deimos can tank good, Muninn cannot. Muninn only has 5 lowslots, and 2 extra missile launchers means jack since you can't do any decent damage with them. Muninn isnt even that fast. Besides, if you use autocannons its optimal bonus is useless, its an artillery boat... and artillery is very hard to fit, especially with a gank setup.
Its getting kind of old with these gank setups anyway. Nobody pays attention to tanking ability anymore.
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Kathulu
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Posted - 2005.03.07 04:16:00 -
[17]
I was looking at the Ishtar at lvl 5 heavey assault you can get 20 or so ogers in the bay if i am doing my math right so you will have 15 out with 5 backups and set the ship up with either a vamp or sniper no clue yet haven't started the long research yet still got 7 days left on mark 5 industral shippy 
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Hyey
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Posted - 2005.03.07 04:43:00 -
[18]
Originally by: Selim
Originally by: Meridius
Originally by: Selim Muninn can't tank for ****, and doesnt do THAT good damage
A Muninn can do over 700DPS.
Deimos can do more, and has better overall resistances. Deimos can tank good, Muninn cannot. Muninn only has 5 lowslots, and 2 extra missile launchers means jack since you can't do any decent damage with them. Muninn isnt even that fast. Besides, if you use autocannons its optimal bonus is useless, its an artillery boat... and artillery is very hard to fit, especially with a gank setup.
Its getting kind of old with these gank setups anyway. Nobody pays attention to tanking ability anymore.
Yes a Deimos can do more if it gets into "In your face" range that is.
But I do agree that the Muninn cant really umm tank. Ive been saying all along that Minmatar should be born shield tankers, not just because of Assault Ship resis because of what CCP gave bonus wise to the cyclone for instance. Switch my mid and low slots or something :/. ~~ Hyey
I just payed 15 dollars this month just to be able to respond on the forums... stupid cancellation error.
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Kaylona Tso
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Posted - 2005.03.07 04:49:00 -
[19]
I think the munin looks to be bad ass. That ship, and the cyclone are the only ships worthy to use 650/720 IIs with added bonus. Its not going to go into gallente space and own NPCs or rats, but it can certainly go into sansha and blood space and tank while you blast the she-ite out of the NPCs. Think the typhoon is better but only for a wingman setup. Solo I would go for a munin.
Can't really say about any other ship but they all look neat. -----
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Mahq Mur
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Posted - 2005.03.07 07:38:00 -
[20]
Say Kathulu, I suppose you want to use the Ishtar right?
Atm, I suggest you use your Vexor to do every damn mission or npc fighting. Face different opponents that may be larger than you (I don't say stronger ) like BS.
When you begin to realize the limitation of your Vexor, then ask yourself what it should be enhanced? Can Ishtar overcome the limitation? If not, I think you r better off considering other ships (I didn't mention BS, did I? ).
Blindly learn the skill just to pilot a heavy assault ship doesn't help you much, instead you'll be very disappointed and start cursing ccp.
So, do you think worth it?
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Isonkon Serikain
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Posted - 2005.03.07 08:06:00 -
[21]
Yes they can be fun... stuff happens fast when you fly a HAC, so be alert.
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Rex Martell
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Posted - 2005.03.07 08:14:00 -
[22]
Originally by: Selim Why don't you try proving me wrong? Muninn can't tank for ****, and doesnt do THAT good damage, vagabond cant tank for **** and does even less, cerberus sucks, Eagle is only good for sniping. Try and prove that wrong, prove that its actually the gallente ones that suck.
At anything other than point blank range the eagle can out gun the average Damos. The Eagle is an extremly versatile ship look at its bonuses and think out side the BOX. Cerberus can tank like a Raven.
"The object of war is not to die for your corp, but to make the other b@##@#d die for his" |

Bad'Boy
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Posted - 2005.03.07 08:17:00 -
[23]
Originally by: Rex Martell
Originally by: Selim Why don't you try proving me wrong? Muninn can't tank for ****, and doesnt do THAT good damage, vagabond cant tank for **** and does even less, cerberus sucks, Eagle is only good for sniping. Try and prove that wrong, prove that its actually the gallente ones that suck.
At anything other than point blank range the eagle can out gun the average Damos. The Eagle is an extremly versatile ship look at its bonuses and think out side the BOX. Cerberus can tank like a Raven.

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Phades
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Posted - 2005.03.07 08:34:00 -
[24]
I dont get it, first he talks about operational advantages, then states that a ship that overshadows the longer range operation area of the zealot on the long end is superior than the most damaging ship, which has a slight raw damage advantage, when fitted with close range guns when compared to the muinin. I am totally confused at this point. So if a ship that does less damage than the close range ships is better, but does more damage in the mid->long range of the zealot, then why exactly are the heavy pulse when used in conjunction with the zealot out of balance?
ARgh my head hurts now....
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Lorth
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Posted - 2005.03.07 08:38:00 -
[25]
Assult ships can be a lot of fun, or a royal pain in the arse.
First, you need to remember your not invonrable. You aling for warp slow, and don't move all that fast to begin with. Also, they cost somewhere in the region of 70-100 mill, and only insure for 20. It not somthing you want to fly if you don't have a steady source of income.
However. They are down right cool. Not many people have them, nor will they be as common as interceptors are based on thier long skill training. Also if properly flown and set up you can go toe to toe with anything cept a raven and have a reasonable chance of winning.
They are a toy, but a damn fun one. Remember its only pretend money. So if you want something thats cool, differant, and effective then yes. If you care about having a lot of isk, or simply want the most powerfull ship out there then no.
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Arbenowskee
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Posted - 2005.03.07 08:45:00 -
[26]
Deimos, Munin and Zealot are the damage dealers. Deimos up close, Munin from "far" away, and Zealot in mid range.
Vagabond... well its fast, that is about it.
Ishtar is suppose to be every tacticians wet dream since it has very nice slot layout: 5/5/5. Only 3 guns tough, but can unleash a swarm of drones.
Sacrlige is the best tank ingame because of its resistances.
Eagle... well its a sniping ship, but because of its low dmg u can only "snipe" smaller ships. A tackler is a must.
Cerberus is a "long range" missile spammer. But it has low dmg and missiles take forever to hit, so it's not realy long rangeish.
Every race (except caldari) has at least one (ammar and gallente have 2) good HAC.
Wait for the missile changes, EW overhaul and laser nerf with training, 'cause i have a feeling that things are about to change :)
Changes may boost cerberus and **** up deimos and zealot.
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Phades
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Posted - 2005.03.07 08:48:00 -
[27]
Originally by: Arbenowskee Deimos, Munin and Zealot are the damage dealers. Deimos up close, Munin from "far" away, and Zealot in mid range.
Vagabond... well its fast, that is about it.
Ishtar is suppose to be every tacticians wet dream since it has very nice slot layout: 5/5/5. Only 3 guns tough, but can unleash a swarm of drones.
Sacrlige is the best tank ingame because of its resistances.
Eagle... well its a sniping ship, but because of its low dmg u can only "snipe" smaller ships. A tackler is a must.
Cerberus is a "long range" missile spammer. But it has low dmg and missiles take forever to hit, so it's not realy long rangeish.
Every race (except caldari) has at least one (ammar and gallente have 2) good HAC.
Wait for the missile changes, EW overhaul and laser nerf with training, 'cause i have a feeling that things are about to change :)
Changes may boost cerberus and **** up deimos and zealot.
Well thats pretty much true, most setups that seem useful for the sacrilage for instance, dont involve using either of the inherent laser bonuses. Not sure how the changes in ammo will affect the eagle, if at all, nor am i familiar enough with projectiles to even guess. The EW though would seem to favor a ship trying to close the distance though, with the new web ranges.
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DREAMWORKS
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Posted - 2005.03.07 09:55:00 -
[28]
Personally i like the Deimos alot, but with current situation the Zealot performs better: Gankalot from 20km away, while your deimos cannot get near it. I also have the munnin and the vagabond, but i cannot get a setup that is worth flying a ship 55m worth. __________________________
http://www.nin.com/visuals/thtf_hi.html |

Kathulu
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Posted - 2005.03.07 10:31:00 -
[29]
I was thinking if they ever come out with bs versions it would be could to have your skills already trained
Also instead of making another post what does every one think of the frig class assault ships. Its kinda weird or just laziness on ccp's part that tehy are the same ship not like the cruiser class ships
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Ithildin
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Posted - 2005.03.07 10:46:00 -
[30]
Edited by: Ithildin on 07/03/2005 10:49:30
Originally by: Meridius
Originally by: Selim Muninn can't tank for ****, and doesnt do THAT good damage
A Muninn can do over 700DPS.
Hmm... I am very interested in finding out exactly how this was calculated. I do know that a Mega Pulse (tech 1) armageddon loaded with 8 damage mods (tech 2) caps out it's damage (level 5 skills) at around 900 (with mulifrequency).
I also know that a Deimos with 2 damage mods II and 5 Electron Blaster II at level 1 Spec and level 3 HAC does about 330 damage per second.
EDIT: Hmm, damage mod of avarage 8 over a timeframe of 1.5 seconds and it's doable for the Munnin, I think... --
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