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Author |
Thread Statistics | Show CCP posts - 2 post(s) |

Graeme Rowney
Revenge of the Noobs
0
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Posted - 2011.12.05 02:38:00 -
[31] - Quote
The more support we give this the more chance it has to being implemented. I think this should be high up on the list of things to do.
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Tanya Powers
Science and Trade Institute Caldari State
367
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Posted - 2011.12.05 02:45:00 -
[32] - Quote
CCP Atlas wrote:This is something that has been discussed internally numerous times and it is pretty awesome. I do believe it's even on some backlog or other, but I don't know when or if it will be attacked.
I WANT IT NAO !!
DO IT !!!!
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ninjaholic
Aliastra Gallente Federation
18
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Posted - 2011.12.05 09:46:00 -
[33] - Quote
I think I'd have a heart attack if it ever went live. But don't let that stop you!!
Support Eve's own built-in Battle-Recorder! |

Schnoo
The Schnoo
21
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Posted - 2011.12.05 10:03:00 -
[34] - Quote
ninjaholic wrote:@Schnoo I STILL don't see how it's NOT possible. If the data exists, there must be a way to load it, manipulate the data that relates to the client camera's position over time, and then save it as a stream of instructions, then replay it. Oh it's possible, it's just not trivial.
Quote: Also regarding sic see here. I know what it means, my undergrad CS professor used a lot of Latin phrases in his books, I just don't like my posts changed.
One other thing that needs to be considered: how do you want the replay to be view-able? A thing I've noticed with the LOL replayer (even though it was community made, it did work), it was showing inconsistent data, as it was only the stuff your client would've received. This would be manifested in ways of not seeing HP of players at distant parts of the map, or sometimes their positions (as your client wouldn't get that information).
The same problems will probably be seen for the EVE replayer - unless it would be done server side or some additional, otherwise unneeded information passed to the client. A couple of examples of this would be the inability to see HP of stuff that isn't on your watchlist or you haven't targeted during the recording. So you would see ships popping without knowing their HP. Additionally you wouldn't be able to see exact damage done by people that aren't shooting you or that you aren't shooting at. The same applies to capacitor status, repair amounts and other things you can think of, including who is targeting what and so on (scramming probably still works as it's 'broadcast').
In conclusion, you wouldn't be able to effectively "change" to another person's view, be it friend or foe and get the idea of exactly what they're doing, or has been done to them (information would be missing).
With all that said, it would still be valuable to have it, and it would be much more enjoyable and viable than frapsing, due to probably orders of magnitude smaller files among other things |

FlinchingNinja Kishunuba
Perkone Caldari State
9
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Posted - 2011.12.05 11:26:00 -
[35] - Quote
From what I understand what you actually see on your client and what the server sees are not always the same. Delays between database access, render, event execution are out of sync periodically then pulled back in when the engine permits it. A guess would say that up to a second delay can be lagged on to an event being confirmed from the server.
I think you would need relative position, heading, ship state, at the bare minimum all synced across all variables in the environment, only the server would have this information. You would have to give a client side request to the server for a higher resolution log of the event you specify then have it post processed and sent down to the client for rendering on an external engine. This is really expensive and would require a pretty serious update to the Eve cluster I imagine. Your storage requirements would balloon out of control rapidly and processor load and database access time could be hit seriously hard unless you added more hardware.
+1 though as it would be awesome!
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Ender Sai
Foetus Mart
16
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Posted - 2011.12.05 11:54:00 -
[36] - Quote
CCP Atlas wrote:This is something that has been discussed internally numerous times and it is pretty awesome. I do believe it's even on some backlog or other, but I don't know when or if it will be attacked.
If you guys do this you will literally win the internets. |

Tanya Powers
Science and Trade Institute Caldari State
368
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Posted - 2011.12.05 12:20:00 -
[37] - Quote
Ender Sai wrote:CCP Atlas wrote:This is something that has been discussed internally numerous times and it is pretty awesome. I do believe it's even on some backlog or other, but I don't know when or if it will be attacked. If you guys do this you will literally win the internets.
It's not one but several Super Computers if they ever implement that, and a single one dedicated for this single purpose I guess. Can you imagine all the data daily stored even for small amounts of time? wooooo
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FlinchingNinja Kishunuba
Perkone Caldari State
9
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Posted - 2011.12.05 12:28:00 -
[38] - Quote
Tanya Powers wrote:Ender Sai wrote:CCP Atlas wrote:This is something that has been discussed internally numerous times and it is pretty awesome. I do believe it's even on some backlog or other, but I don't know when or if it will be attacked. If you guys do this you will literally win the internets. It's not one but several Super Computers if they ever implement that, and a single one dedicated for this single purpose I guess. Can you imagine all the data daily stored even for small amounts of time? wooooo
Errrrr...... -¼_-¼ anywho it would mean an increase in required processing for each node and either an increased storage capacity or sufficient cache to fire it down to the requesting client.
Somewhat simpler then any HPC implementation let alone 3! Although I imagine CCP would love this hardware from what I can see the system is a multinode architecture with multiple instances pulling from central databases. HPC will normally use a single instance across multiple nodes,
I have been involved in a few multinode system designs recently along with 10GbE interconnects, what is Eve actually running on? any DevBlogs on this? |

Tanya Powers
Science and Trade Institute Caldari State
372
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Posted - 2011.12.05 15:43:00 -
[39] - Quote
FlinchingNinja Kishunuba wrote:Tanya Powers wrote:Ender Sai wrote:CCP Atlas wrote:This is something that has been discussed internally numerous times and it is pretty awesome. I do believe it's even on some backlog or other, but I don't know when or if it will be attacked. If you guys do this you will literally win the internets. It's not one but several Super Computers if they ever implement that, and a single one dedicated for this single purpose I guess. Can you imagine all the data daily stored even for small amounts of time? wooooo Errrrr...... -¼_-¼ anywho it would mean an increase in required processing for each node and either an increased storage capacity or sufficient cache to fire it down to the requesting client. Somewhat simpler then any HPC implementation let alone 3! Although I imagine CCP would love this hardware from what I can see the system is a multinode architecture with multiple instances pulling from central databases. HPC* will normally use a single instance across multiple nodes, I have been involved in a few multinode system designs recently along with 10GbE interconnects, what is Eve actually running on? any DevBlogs on this? *Ok I agree that a Super computer is generally a single instance but a HPC can include multi instance clusters.
Actually there's some Dev blog about they' r actual stuff, just looked at quickly since overpasses my knowledge. When I was referring to SC was more about data income/treatment//storage/outcome/deleting than number of connections to it but just has I said above it's above my skills/knowledge/abilities.
Thing is that not all the 50K users at a random moment will be using that feature, we're ok on that, but even half or 1/3 using it means Terra bytes per second of data that must be treated/stored/delivered, it's almost impossible without client interference imho, but once again, I'm probably wrong since I don't have enough knowledge to speak about.
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ninjaholic
Aliastra Gallente Federation
18
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Posted - 2011.12.05 16:31:00 -
[40] - Quote
Why not have the downloads available only during off-peak hours? This means a queue system could be used and the info downloaded while the servers are at their quietest, depending on the region. This would stagger the workload. You could use a system like a torrent, like if there are 20 people on a grid, and one downloads it, why shouldn't his demo files not be made available to the other pilots that were on the grid with him? It would save a shedload of bandwidth.
Support Eve's own built-in Battle-Recorder! |

Presidente Gallente
Dark-Rising Executive Outcomes
5
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Posted - 2011.12.07 16:42:00 -
[41] - Quote
The new trailer says it all. The question is: when will CCP release it? Will the ever release it? They would be stupid if not because it will open a complete new perspective on our PvP. |

Mindnut
Rockbiter Industries The Chaos Engine
1
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Posted - 2011.12.08 11:22:00 -
[42] - Quote
+ 1 Today - The Power of Two Tomorrow - 2 Hulks and an Orca |

Torin Corax
Zebra Corp BricK sQuAD.
0
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Posted - 2011.12.08 13:40:00 -
[43] - Quote
+1 Best idea on this board atm
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Tarn Kugisa
Modern Mining Industries Space Mongolians
12
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Posted - 2011.12.10 01:17:00 -
[44] - Quote
Since ships are just vectors to the server, this sounds quite possibly easy to implement
It should be able to record every ship's vectors that are on grid, making for the 'Look at' command useless for recording, but used more in the editor Real Caldari Hull Tank (And Win doing so) Support https://forums.eveonline.com/default.aspx?g=posts&t=16580 |

Finde learth
Republic Military School Minmatar Republic
0
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Posted - 2011.12.10 02:04:00 -
[45] - Quote
Really love this idea !!!!!!!!!!!!!!!! |

Gevlin
SMANews.net SpaceMonkey's Alliance
48
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Posted - 2011.12.10 06:33:00 -
[46] - Quote
+1 support
would make You tube video a lot easier producing better product to promote eve to the public I agree with several people: CCP needs to focus most of eve's recources on FIS, but the development of WIS still needs to continue, just as a slower and more efficient pace. In eve I wish to be more than just a machine. |

Axel Greye
Nova Ardour
22
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Posted - 2011.12.10 12:14:00 -
[47] - Quote
+ 1 This needs to happen. |

simukz
Red Moon Shield
0
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Posted - 2011.12.10 15:14:00 -
[48] - Quote
It is a great feature, but it is not deadly necessary. This could be slowly developed over a year or two. |

Sir Substance
Tactical Knightmare
134
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Posted - 2011.12.10 23:52:00 -
[49] - Quote
Tarn Kugisa wrote:Since ships are just vectors to the server, this sounds quite possibly easy to implement
It should be able to record every ship's vectors that are on grid, making for the 'Look at' command useless for recording, but used more in the editor The problem is making it deterministic. It should show the same battle every time, which means you cant use the dicerolling the use for damage etc. |

ninjaholic
Aliastra Gallente Federation
26
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Posted - 2011.12.13 12:16:00 -
[50] - Quote
THAT'S THE SPIRIT GUYS!
Please keep up the support, if CCP see's this thread explode, we'll get it sooner rather than later. And before someone tries to convince me that later is better, need I remind you it will require multiple bug patches then anyway, so why not release it in beta, buggy, crashing form that we can barely use and complain about in the meantime! Because, lets face it, having it is better than NOT having it!
Support Eve's own built-in Battle-Recorder! |

ninjaholic
Aliastra Gallente Federation
26
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Posted - 2011.12.13 12:25:00 -
[51] - Quote
Also I'd like to thank CCP Atlas for his contribution. That Dev badge is really attracting attention! <3
Support Eve's own built-in Battle-Recorder! |

Schnoo
The Schnoo
25
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Posted - 2011.12.13 12:54:00 -
[52] - Quote
Here's a thought - wouldn't it be great to have museums of war in EVE? Places where you could see and marvel at past battles, as submitted by the users. Places like "The Fall and Butchering of GoonSwarm", "The Last Struggle against RED Alliance", "Joe's PVP Videos", and so on. Owners of such structures/station services (player/corp/alliance), could ask for a fee to view their exhibition. And it could be integrated with WIS, where you'd walk like you would normally in your today's museums, seeing parts of the videos shown on the displays. |

Cendres Ange
STEMA Traders Inc
10
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Posted - 2011.12.13 13:28:00 -
[53] - Quote
Schnoo wrote:Here's a thought - wouldn't it be great to have museums of war in EVE? Places where you could see and marvel at past battles, as submitted by the users. Places like "The Fall and Butchering of GoonSwarm", "The Last Struggle against RED Alliance", "Joe's PVP Videos", and so on. Owners of such structures/station services (player/corp/alliance), could ask for a fee to view their exhibition. And it could be integrated with WIS, where you'd walk like you would normally in your today's museums, seeing parts of the videos shown on the displays.
Oh yes! Improve sorting of orders
Custom window presets |

ninjaholic
Aliastra Gallente Federation
26
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Posted - 2011.12.13 13:32:00 -
[54] - Quote
@ #52: Awesome idea! It would be a little more interactive than this.
Support Eve's own built-in Battle-Recorder! |

Fidelium Mortis
Quantum Cats Syndicate
2
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Posted - 2011.12.13 20:01:00 -
[55] - Quote
Heck I would just support a demo record function that can be replayed/recorded on a local client. This way CCP won't be asked to foot a majority of the bandwidth, and it would be up to the users to troubleshoot/record/upload the videos. ICRS - Intergalactic Certified Rocket Surgeon |

Tarn Kugisa
Modern Mining Industries Space Mongolians
15
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Posted - 2011.12.13 23:11:00 -
[56] - Quote
Forgot to mention I +1 this wholly
Its even in my sig! Real Caldari Hull Tank (And Win doing so) Support https://forums.eveonline.com/default.aspx?g=posts&t=16580 |

ninjaholic
Aliastra Gallente Federation
29
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Posted - 2011.12.14 12:51:00 -
[57] - Quote
Tarn Kugisa wrote:Forgot to mention I +1 this wholly
Its even in my sig! Now THAT's dedication! Thanks for the support, comments, and friendly bumps!
Support Eve's own built-in Battle-Recorder! |

Icarus Helia
Fine Goods for Fine Gentlemen
36
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Posted - 2011.12.14 14:42:00 -
[58] - Quote
+1
primary reason I don't record fights is the performance drop, and surprise nature of most PVP - I don't want to run fraps for ages while trying to get a fight or while I'm just traveling. |

ninjaholic
Aliastra Gallente Federation
29
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Posted - 2011.12.14 14:59:00 -
[59] - Quote
Yea, people keep Fraps open in the background just-in-case. Pain in the space arse.
Support Eve's own built-in Battle-Recorder! |

Orisa Medeem
Hedion University Amarr Empire
4
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Posted - 2011.12.14 17:32:00 -
[60] - Quote
The idea is great, but I'd like your thoughts on the metagaming possibilities of it.
You know, showing how that titan transaction really went sour while in fact that ship is logged-off in a safe system, or perhaps showcasing your alliance using a vid where that really huge blob of reds were poping like flies while your own fleet somehow went without a loss.
After all, you do control every byte of your local files.
Should the eve server generate some sort of md key or something like that? :sand: -áover -á:awesome: |
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