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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
NaK'Lin
the unified SCUM.
51
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Posted - 2013.12.27 05:07:00 -
[241] - Quote
i'm going to +1 this.
I like to fraps (well, actually i use bandicam, because moar FPS), enjoy making videos.
This would allow for some very nice videos after the fight. Most fights I don't record, because i don't like the framedrop (Don't tell me how to optimize, my frames drop to about 70fps, but there's chokes sometimes).
Also it allows for less boring videos. some fights you are focused on the fights and you can't focus on getting "nice shots". And those are usually the greater fights you would like to share. It would also allow for cuts and different views, following another ship during the fights, etc.
thanks to server "ticks" data in that recorder log would be updated once / second only, which shouldn't be a hard performance impact. I'd welcome it even without a separate render engine in the beginning. Hell, no "special" camera controls in first release. give me a ghost ship with stupid speed so you can follow anyone and i'll record the thing in several takes and take the shots i need...
Mostly, this would promote EvE massively. the eve videos out there would multiply by a LOT. With ACTUAL gameplay, not the cinematics, which seems to be current trend by CCP.
C'mon, just put some people on that tool. please.
I Promise (binding) to send every dev on that tool a gift package! |
ninjaholic
Aliastra Gallente Federation
354
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Posted - 2013.12.27 17:35:00 -
[242] - Quote
I like the bribery at the end.
Support Eve's own built-in Battle-Recorder! |
lacal
Stay Frosty.
11
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Posted - 2014.01.02 08:35:00 -
[243] - Quote
+1 from me - Great Idea!
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Cyndrogen
The Greatest Corp in the Universe
520
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Posted - 2014.02.22 19:42:00 -
[244] - Quote
I wish I found your thread sooner, I just posted the SAME idea in another thread of mine.
Completely agree, since eve integrated twitch TV streaming so quickly I figured that an intern could most likely code this player / recorder bit of code in a weekend. |
Cyndrogen
The Greatest Corp in the Universe
520
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Posted - 2014.02.22 19:44:00 -
[245] - Quote
CCP Atlas wrote:This is something that has been discussed internally numerous times and it is pretty awesome. I do believe it's even on some backlog or other, but I don't know when or if it will be attacked.
JUST GET AN INTERN TO CODE IT OVER THE WEEKEND!!! I'm positive there are interns just DYING to get their bit of code into the game, plus this is something that would be completely client side based and just think of all the COOL videos we could make to promote the game, you got it half right with twtch streaming now finish the job. One weekend and we would have a recorder /player you already have all the code!!!
I bet you don't even need to make a playback program, provide the positional data of ships in an ascii format and someone will MAKE one. Guaranteed! |
Joe Boirele
Wrath of Shadows Manic State
7
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Posted - 2014.02.22 20:41:00 -
[246] - Quote
I like this idea. Enemies are just friends who stab you in the front.
Might makes right! |
Noillia Durmot
Marginally Sinister
10
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Posted - 2014.03.04 17:06:00 -
[247] - Quote
I seriously can't believe that this hasn't happened yet. |
Pew Terror
Green Associates
103
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Posted - 2014.03.04 18:48:00 -
[248] - Quote
If you own a Nvidia Gfx Card I can only recommend looking into Shadow Play. It asically gives you a button to at any time save the last 20 minutes of gameplay to disk and has virtually no performance penalty (i drop down about 2-3% in framerate using it). |
Jureth22
Vanguard Frontiers Black Legion.
159
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Posted - 2014.03.04 18:50:00 -
[249] - Quote
+ 1 |
ninjaholic
Order Of The Sentinel
365
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Posted - 2014.03.14 08:56:00 -
[250] - Quote
Pew Terror wrote:If you own a Nvidia Gfx Card I can only recommend looking into Shadow Play. It asically gives you a button to at any time save the last 20 minutes of gameplay to disk and has virtually no performance penalty (i drop down about 2-3% in framerate using it). Yea Shadowplay is awesome. I use it all the time now.
Noillia Durmot wrote:I seriously can't believe that this hasn't happened yet. Been saying that for years lol.
Cyndrogen wrote:CCP Atlas wrote:This is something that has been discussed internally numerous times and it is pretty awesome. I do believe it's even on some backlog or other, but I don't know when or if it will be attacked. JUST GET AN INTERN TO CODE IT OVER THE WEEKEND!!! I'm positive there are interns just DYING to get their bit of code into the game, plus this is something that would be completely client side based and just think of all the COOL videos we could make to promote the game, you got it half right with twtch streaming now finish the job. One weekend and we would have a recorder /player you already have all the code!!! I bet you don't even need to make a playback program, provide the positional data of ships, modules that were activated etc in an ascii format and someone will MAKE one. Guaranteed! Agreed. It couldn't be such a monumental task that someone couldn't achieve it over a week or two.
Support Eve's own built-in Battle-Recorder! |
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ninjaholic
Order Of The Sentinel
365
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Posted - 2014.03.14 09:07:00 -
[251] - Quote
I mean in all fairness with the expansion of modern computing power in to the live streaming stages, thanks to Twitch TV and Own3d TV, there's no better time to consider creating this awesome tool. You could create some basic videos to teach people how to pvp, mine, good habits in space, and squadron tactics in big fleet fights. Shadowplay, while amazing, cannot do this to the same degree of detail. I'll never give up, but CCP are really dragging this one out! (7 years now in October)
Support Eve's own built-in Battle-Recorder! |
Rab See
Fool Mental Junket
43
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Posted - 2014.03.14 12:28:00 -
[252] - Quote
Yes - +1
One of the most important parts of this is replaying the full 3D context.
Not from a fixed perspective, but from anywhere inside the position data. Effectively, to replay, you fire up a client and it renders everything with all agents, you can simply fly through the re-enactment looking and enjoying. Even create a vide from this replay with better perspectives and multiple view analysis. |
ninjaholic
Order Of The Sentinel
367
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Posted - 2014.05.01 16:58:00 -
[253] - Quote
I mean could you imagine hosting alliance fleet fight analysis streams? You could use the tool to go in to the grid and better strip apart the fleet fight process and really micro and macro every individual fleet fight component, target, layout, structure and composition to better learn how to fleet fight like pros, or fleet fight better. It doesn't have to be a live stream either, it could be a private video for your alliance that can or could be released to the public after it's mettle has been tested, I mean the potential of the Battle-Recorder tool is immense. CCP I plead with you to work on this yet again as I have been doing for the LAST SEVEN YEARS. (That did deserve caps c'mon.)
Support Eve's own built-in Battle-Recorder! |
Tengu Grib
24th Imperial Crusade Amarr Empire
67
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Posted - 2014.05.01 17:08:00 -
[254] - Quote
This would be super sweet. I'd be able to run my windows in lower graphics during the fight itself, but render the video afterwards in full graphics. Super cool, if it's possible, it would be awesome. Tengu Grib > I agree. The distinct lack of quality spaceships makes RL the worst space sim ever. SolidX > i'm an alt IRL Guilty conscience? Buy a mining permit today. www.minerbumping.com |
Alundil
Sky Fighters Sky Syndicate
474
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Posted - 2014.05.01 17:54:00 -
[255] - Quote
Yes, 1000 times, yes.
This was a thing of beauty back in bf2142 and the source demo tool is quite nice.
This would be great if possible. Clone mechanics enchancements Deep Space Probe Revival |
Alundil
Sky Fighters Sky Syndicate
474
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Posted - 2014.05.01 17:58:00 -
[256] - Quote
CCP Atlas wrote:This is something that has been discussed internally numerous times and it is pretty awesome. I do believe it's even on some backlog or other, but I don't know when or if it will be attacked. Pretty sad that the only Dev response to this was 3 years back. Clone mechanics enchancements Deep Space Probe Revival |
ninjaholic
Order Of The Sentinel
370
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Posted - 2014.05.01 19:13:00 -
[257] - Quote
I've seen that happen though in the past, where a feature that has had a little attention from Devs has lain there a long time before being integrated in some shape or form. At the very least they know about it, have discussed it and it's on one of their eventually-do lists gathering dust. Better than nothing!
Support Eve's own built-in Battle-Recorder! |
Endo Saissore
Bananas Never Did Me Dirty
51
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Posted - 2014.05.01 20:06:00 -
[258] - Quote
This would be great. I hate using a third party to record videos cuz it makes Eve stutter for me. If its built in the game ill be more inclined to record! |
Shpenat
Galactic Exploration and Mining Corporation The Obsidian Front
67
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Posted - 2014.05.01 20:59:00 -
[259] - Quote
The idea is sound. I was considering this tool a while ago (a few ears). But it boiled down to several problems.
- Where to capture: Therea are two possible places. Either server side or client side.
- Server side has an advantage of being accurate. Technically it require log of every server tick for every grid with at least one pilot with recording switched on. The drawback is additional requred storage and server load.
- Client side has advantage of being very easy to capture (you just dump your incomming communication from server) and no need to change the core server code. The very severe drawback is the ammount of available data. Each player gets only data about position of the other ships and his own interraction with those ships. There would be no data about other ships on grid which does not interract directly with said player. As a result you would see a lot of ship being on grid wouthout any guns doing completely nothing (except for occasionally blowing up). This can be probably overcome by some "merge" tool whouch would use data recorded by several players to reconstruct more accurate dataset.
- Captured content: The existence of rendering engine puts CCP slightly uneasy what it can be used for. With current client CCP has a control about the content. If the stand-alone render engine exist CCP will have no control about what it is used for. And this is imho the main problem.
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markeet
Deep Core Mining Inc. Caldari State
1
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Posted - 2014.05.12 04:07:00 -
[260] - Quote
World of tanks has a great battle recorder. It allows for easy uploading and sharing of past matches. Simple, yet extremely useful. If Eve pilots had this feature then everyone could record an engagement from their prospective, upload the small file, and the result could be some really cool vids. It could be a useful tool to teach others too.
Why, after 11 years, does CCP keep these types of tools internal I will never know. |
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Rab See
Fool Mental Junket
63
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Posted - 2014.05.15 13:18:00 -
[261] - Quote
Beuller? |
Shivanthar
Thrilling Institution of TaTas Permanent Mental Syndrome
76
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Posted - 2014.05.15 13:51:00 -
[262] - Quote
Supported +1
I'm an old FPS player, and I had recorded a lot of matches in the past q1-q2-q3, hl1, cs, etc, etc...
The general plus of a dedicated recorder on a client is that, it doesn't record the video, but the blob, then it is possible to watch from the point of anyone (even npcs!).
For example, while playing back, left mouse click would simply switch players on the grid or on the system. Heck, you can even get a search box and write a name in it in order to watch from its point of view
Excellent idea. |
Rab See
Fool Mental Junket
63
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Posted - 2014.05.15 14:35:00 -
[263] - Quote
Shivanthar wrote:Supported +1 I'm an old FPS player, and I had recorded a lot of matches in the past q1-q2-q3, hl1, cs, etc, etc... The general plus of a dedicated recorder on a client is that, it doesn't record the video, but the blob, then it is possible to watch from anyone's point of view (even npcs!). For example, while playing back, left mouse click would simply switch players on the grid or on the system. Heck, you can even get a search box and write a name in it in order to watch from its point of view Excellent idea.
Yes - the same place I got used to this. As a member of the UK Quake team way back when, analysis on matches was essential. To be able to analyse a large fight this way, or watch a historical battle, see it on youtube, download it to replay from whatever angle or viewpoint.
Its not new or unique, but would make eve marvelous. I could show people how to play (or not) with some clarity. |
HTC NecoSino
Blackstar Privateers Disavowed.
119
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Posted - 2014.05.15 14:52:00 -
[264] - Quote
HTC NecoSino wrote:This thread seems great. The only issue is that it does not help Goons farm easier or safer, therefor CCP will never implement it, sorry. :( |
Kaea Astridsson
Yggdrasil Woodchoppers Noir. Mercenary Group
43
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Posted - 2014.05.21 09:26:00 -
[265] - Quote
Supportive bump.
The joy when I saw a dev speaking as if this was possible happening soon(tm) - only to then get my hopes crushed seeing it was posted back in 2011.
This better still in some backlog - no matter how dusty or worn from time. |
Dragoon Trilogy
Southern Cross Trilogy Flying Dangerous
0
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Posted - 2014.06.03 20:42:00 -
[266] - Quote
I was about to start a thread for this idea so I'm glad to see the idea has been around for a while now and discussed. The tool would have a lot of value beyond just recording videos after the fact. It could be useful for new players to see the epic scale the game can get to in battles like B-R or for teaching new techniques. It would be infinitely useful for pilots and FCs to be able to replay encounters to analyze strategy. Killboards only say so much and even being a part of a conflict things are missed. Having a replay available would be extremely useful in many applications. Several games offer this feature and I would imagine it isnt that difficult to implement. I too am sad this idea has been around for so long with as much attention it has for only a single blue post and years of it not happening. Common, EVE is the best game ever and people need to be able to enjoy it to its fullest. |
Devoyd
Cutting Edge Incorporated RAZOR Alliance
4
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Posted - 2014.07.23 19:52:00 -
[267] - Quote
Seems this idea has potential; drawback should only be on the client side since position and states are pushed to the client anyway. Should be a matter of logging the data and playing it back with free camera controls. This would be by far one of the best additions to the game in a long time. |
Bohneik Itohn
Universal Freelance CONSORTIUM UNIVERSALIS
602
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Posted - 2014.07.23 20:13:00 -
[268] - Quote
All of my support. Wait, CCP kills kittens now too?!-á - Freyya
Are you a forum alt? Have you ever wondered why your experience on the forums is always so frustrating and unrewarding? This may help. |
Rab See
Fool Mental Junket
93
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Posted - 2014.07.24 09:04:00 -
[269] - Quote
Supported like a comfortable truss.
Hell, stop giving ships paint jobs, start giving us useful things. |
Fourteen Maken
VipeRs Pit
136
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Posted - 2014.07.24 14:36:00 -
[270] - Quote
+1
This would be a gold mine for the marketing department. Look at eve fleet battles posted on third party websites people who haven't played eve just see blue boxes shooting at red boxes and it looks like a load of nonsense, if we had a cinematic replay feature it could render even more detail than the live action footage, and allow for camera control which could produce some pretty epic game play footage. Not something I would ever use, but I think it would help attract more players to the game and that would be good for everyone. |
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