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1. Constant missile acceleration - fixes flight time issues - in Player Features and Ideas Discussion [original thread]
From one of my old threads : "... Increasing max cruise missile flight speed to much more than current and greatly slowing down acceleration, while increasing explosion velocity and decreasing explosion radius proportionally as missiles go fas...
- by Shivanthar - at 2015.01.23 19:00:44
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2. Un-training skills - in Player Features and Ideas Discussion [original thread]
!Master Lock Alert!
- by Shivanthar - at 2015.01.19 14:52:03
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3. New Tech III ship: Strategic Shuttle - in Player Features and Ideas Discussion [original thread]
I can't get on with this quite well. A shuttle is nothing but a taxi. And nobody would mass-produce taxis under the name "strategic". If you improve a taxi to fit needs for warfare it would become armored transport at most. To bring your cargo nu...
- by Shivanthar - at 2015.01.14 02:55:19
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4. Improving the Fitting Experience - in Player Features and Ideas Discussion [original thread]
Leave main fitting window design as is. - Put an apply button somewhere suitable. - Use eft logic where possible: - Like right clicking overheat simulation, - Fitting hardeners increases resistance values (with shadowy extension over main values...
- by Shivanthar - at 2015.01.08 21:09:07
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5. Heavy Missiles, lets make them interesting - in Player Features and Ideas Discussion [original thread]
Suitonia wrote: Heavy Missiles gain %bonus damage+Application based on the time they have spent in the air, the longer the flight time, the more powerful Heavy Missiles become. This was proposed for some other threads of other missiles ...
- by Shivanthar - at 2015.01.07 09:53:38
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6. Rebalancing T2 Modules in EVE Online - in Player Features and Ideas Discussion [original thread]
I don't have any issues with any of the meta. If one uses meta4's before, now they'll be using meta 3 as everybody else If they already trained for meta 5 (t2), and want to get better stats for some drawbacks, they'll use that instead. - If yo...
- by Shivanthar - at 2015.01.07 09:04:26
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7. Another ideal for better gameplay with sensors - sound/ELINT - in Player Features and Ideas Discussion [original thread]
Anhenka wrote: As a representative for the 90% of EVE that has the sound turned off so we can talk to others on Teamspeak, or listen to music, or watch a movie on the other screen: No. -100 on anything that integrates core gameplay into the so...
- by Shivanthar - at 2014.12.29 19:58:12
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8. Another ideal for better gameplay with sensors - sound/ELINT - in Player Features and Ideas Discussion [original thread]
Liet Ormand wrote: ELINT stands for Electronic Intelligence. So here's another idea for adding some depth to gameplay and bettering the current "all or nothing" directional scanner and cloaking systems while also adding a system that uses r...
- by Shivanthar - at 2014.12.29 19:49:24
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9. AWOX Removal Alternative: Corporate Setting - in Player Features and Ideas Discussion [original thread]
It simply seems that awoxing is a legimitely legalized way of high-sec ganking with concord-workaround, supported by ccp. Marking suspect will do. So, if attacked player decides he was mistakenly shot, no action will take place. If the intention i...
- by Shivanthar - at 2014.12.28 17:46:23
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10. Most fun level 4 ship? - in Ships and Modules [original thread]
Chainsaw Plankton wrote: I mess up my bastion timing sometimes when I'm hammered, rest of the time I usually do fine. plus you are only stuck for a min at most, good excuse for another drink or a ****. I did that "missing cycle" while play...
- by Shivanthar - at 2014.12.26 10:48:14
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11. [Suggestion] Active Directional Scanner (DSCAN) - in Player Features and Ideas Discussion [original thread]
159Pinky wrote: And with auto dscan you ruin my gameplay... Good try.
- by Shivanthar - at 2014.12.25 23:14:35
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12. Most fun level 4 ship? - in Ships and Modules [original thread]
Tsukino Stareine wrote: Only problem i have with marauders is bastion can leave u sitting there for a while without being able to do anything. And their speed nerf... made me feel like I'm always in the bastion. I hated bastion, I died becau...
- by Shivanthar - at 2014.12.25 13:53:55
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13. Most fun level 4 ship? - in Ships and Modules [original thread]
Price/performance efficiency: Myrmidon. I'm using myrmidon for all my l4 missions now since I'm fed with the crap state of bs & marauders. Edit: two-slot armor tank myrm.
- by Shivanthar - at 2014.12.24 16:17:08
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14. Big Useless Ship : Titan - in Player Features and Ideas Discussion [original thread]
Kendarr wrote: Alavaria Fera wrote: Eve online is all about using your spaceships to compensate for other shortcomings. Thats also why i drive a BMW in real life. (fun intended) And motorcycle for me, passing BMWs on a stuck traffic a...
- by Shivanthar - at 2014.12.24 13:09:31
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15. [Suggestion] Active Directional Scanner (DSCAN) - in Player Features and Ideas Discussion [original thread]
159Pinky wrote: ... then I want scan probes to will auto pin point ratters, because moving probes is tedious in my opninion. And a waste of my time. Why should it be tedious when it can be easy? Why are you comparing a needless push actio...
- by Shivanthar - at 2014.12.24 11:52:47
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16. [Suggestion] Active Directional Scanner (DSCAN) - in Player Features and Ideas Discussion [original thread]
Eldwinn wrote: -1 . Imagine sticking a cloaky alt in your system all day. Then just having them port out the dscan to some tool like dingo every 5seconds. Then have those fetched from some email server. If window is not active, auto-disable...
- by Shivanthar - at 2014.12.24 08:22:16
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17. Covert cyno activation in complexes - in Player Features and Ideas Discussion [original thread]
Pelle Wittewoa wrote: Where are your talking about? Have you ever been on a "predator side" yourselve? Mostly, if not always, people fit their ship vs the plexes. So that argument of "having no time to open eyes" is kinda flawed Basicly you a...
- by Shivanthar - at 2014.12.23 14:09:01
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18. AWOX Removal Alternative: Corporate Setting - in Player Features and Ideas Discussion [original thread]
Corraidhin Farsaidh wrote: Why would they remove AWOXing? Corporate espionage is perfectly valid I would have thought? I disagree and think otherwise. There is no self-defense for some people at the moment your corp leader accepts an awoxer ...
- by Shivanthar - at 2014.12.23 14:00:31
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19. Minmatar T2 Changes - in Player Features and Ideas Discussion [original thread]
afkalt wrote: Projectiles are infinitely better than all missiles which aren't light. Trust me. Correct to the most point until 150km range, where cruise missiles starts to shine :P
- by Shivanthar - at 2014.12.23 13:42:16
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20. Covert cyno activation in complexes - in Player Features and Ideas Discussion [original thread]
Pelle Wittewoa wrote: More the fact that you probe first, cyno into the system, than warp to the first gate (remember: "deadspace bla bla"), go trough possible multible gates before you be able to get action in the first place. Give or take 10 ...
- by Shivanthar - at 2014.12.23 12:52:54
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