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Thread Statistics | Show CCP posts - 2 post(s) |

ninjaholic
Aliastra Gallente Federation
3
|
Posted - 2011.10.01 22:22:00 -
[1] - Quote
You want HIGH FPS, and LOW client-side lag, FAST loads and computers that run like a scalded cat. (I know you do because I do too! )
Since you won't have a resource-hungry vid-capture tool running anymore, YOU CAN!
Similar to Half-Life 2's built-in demo-record feature (which records to a small file), Eve-Online should have it's very own...
BATTLE-RECORDER It keeps the file size small by recording only position data over time, not video & audio. When you replay the file later on, it re-renders the whole scene, allowing you to record it then, without any the lag, without any the slow-down, without any choke, so you can concentrate on your video after, not during, a fight.
In playback, you can set the camera position over a time-line so that replayed your über camerawork will be shown, allowing you to share some superb vids.
The idea is this tool comes in two 'flavours', the Battle-Recorder, and it's partner, the Battle-Player.
BATTLE-RECORDER
- Records positional, directional information etc. in realtime to a file for later edit and playback, not raw video & audio like current vid capture.
- Allows you to edit the saved battle information and add camera tracks, pans and zooms for dynamic and stylish angles over a timeline in realtime.
- Uses ONLY A FRACTION of the resources typical vid-capture tools require, allowing CLIENT LAG-FREE PVP, fleet or otherwise, as well as detailed recording, at RIDICULOUS RESOLUTIONS!
- With such power over the timeframe, it allows you FINE-TUNED CONTROL on where the camera is, doing what, at any time.
- Snapshots, allowing those perfect moments to be captured!
- The perfect tool for anyone who doesn't want to capture at 1920 x 1200
, because that's nuts. Well, NOW YOU CAN easily record in 1920 x 1200 , edit it IN REALTIME, then capture your work of art with your favourite vid-capture tool, convert it and post it up to EVE-files for all to see!
BATTLE-PLAYER
- Plays-back the previously (edited) battle, full-screen/windowed, ready to record with your favourite vid-capture tool!
- It might even be possible to implement an AVI or frames export, eliminating the need for a seperate capture tool, so you can get right into editing the video with your fav program.
- FREE ADVERTISING from epic community videos?
- A tool allowing users to analyze fights in great detail to fight smarter, or as an intel tool, to highlight strong/weak-points in both yours and your enemies fleets! This can be done in your own client or in the conference room to your whole corp in Incarna.
- STREAM the Alliance Tournament DIRECTLY to your client? So you could WATCH IT HAPPEN LIVE at home and be your own cameraman and listen to the commentary via EVE voice!
- Ghost-out other ships, like passers-by, so people know at-a-glance they're not involved in the fight and pay them no heed.
- The greatest benefit will be to the new players. You no longer have to explain something in detail, you can just link them a tiny file to download and watch in the Battle-Player!
So whaddya think? |

Tagera
Unity Systems Engineering The Dog Pound
2
|
Posted - 2011.10.04 22:27:00 -
[2] - Quote
I like the idea.....but definitely something that CCP would have to hammer out later. |

Aidan Patrick
Aldebaran Foundation Tauri Federation
9
|
Posted - 2011.10.05 01:47:00 -
[3] - Quote
Supported. Would be awesome. Only reason I have never recorded EVE videos is simple because of the fact that I'm not willing to risk loss due to performance lag on my system. So yeah, big +1 from me. [ Loot Log: Small Functionality Update Request ] [ A New (Non-Combat) Exploration Idea ] |

Lorcaine
Corporation Danmark Tactical Narcotics Team
1
|
Posted - 2011.10.06 16:14:00 -
[4] - Quote
You got my vote too. Every pvp oriented game need to have such a feature. First person, 3rd person... |

ninjaholic
Aliastra Gallente Federation
6
|
Posted - 2011.10.08 01:29:00 -
[5] - Quote
Thanks guys! If you've seen the vids people have created without tools, I can't imagine the awesome vids they'd be able to make with this tool! Support Eve's own Battle-Recorder!
https://forums.eveonline.com/default.aspx?g=posts&m=126987 |

Nova Fox
Novafox Shipyards
22
|
Posted - 2011.10.08 01:52:00 -
[6] - Quote
It would be neat if it pulled the server logs and rebuilt the events based on them, that way you could potentially get some awsome videos that are lag free of the larger fights. |

Kellyl
Integrity.
0
|
Posted - 2011.10.08 09:34:00 -
[7] - Quote
For no lag recording, pc with2 vid outputs, vid setting to clone displays, monitor in one vidport, pvr in other.
Lag free recording at 1900x1200.
|

ninjaholic
Aliastra Gallente Federation
9
|
Posted - 2011.10.11 02:25:00 -
[8] - Quote
Not everyone's got a PVR and a dual out graphics card Kellyl.
This way it's not only easier, it's more accessible. Support Eve's own Battle-Recorder!
https://forums.eveonline.com/default.aspx?g=posts&m=126987 |

ninjaholic
Aliastra Gallente Federation
9
|
Posted - 2011.10.11 02:32:00 -
[9] - Quote
Tagera wrote:I like the idea.....but definitely something that CCP would have to hammer out later.
From: http://www.eveonline.com/council/transcripts/2010/CSM_CCP_Meetings_18-20_02_2010.pdf, page 14, paragraph 2.
Quote:The CSM inquired about the possibility of a battle recorder, a tool that stores the data stream from the server which would enable re-rendering of events and therefore help with videos. CCP explained that this is technically possible and actually exists as an in-house tool. However, quite a bit of development time is needed in order to release it to players. ItGÇÿs therefore a question of prioritization.
 Support Eve's own Battle-Recorder!
https://forums.eveonline.com/default.aspx?g=posts&m=126987 |

Sir Substance
Tactical Knightmare
50
|
Posted - 2011.10.11 04:39:00 -
[10] - Quote
Man, I'd love something like this. So many possible uses! |
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Presidente Gallente
Dark-Rising Executive Outcomes
0
|
Posted - 2011.10.11 07:19:00 -
[11] - Quote
There was a nice thread on the old forums about this collecting lots of good ideas. Yes, we need a battle recorder for post-editing and probably a special render engine replacing details and effects for a never seen before look like what we know from several games cinematics. CCP is still using something like this. |

ninjaholic
Aliastra Gallente Federation
9
|
Posted - 2011.10.20 11:55:00 -
[12] - Quote
Sir Substance wrote:Man, I'd love something like this. So many possible uses! I think the endless possibilities are what scare CCP 
Presidente Gallente wrote:There was a nice thread on the old forums about this collecting lots of good ideas. You mean this one? I'm pretty familiar with it 
Presidente Gallente wrote:Yes, we need a battle recorder for post-editing and probably a special render engine replacing details and effects for a never seen before look like what we know from several games cinematics. CCP is still using something like this. Yes, yes and god damn it will they ever share it!  Support Eve's own-áBattle-Recorder!
https://forums.eveonline.com/?g=posts&m=126987#post126987 |

ninjaholic
Aliastra Gallente Federation
10
|
Posted - 2011.11.28 16:59:00 -
[13] - Quote
Bumpage for exposure. Because, like, this idea is so awesome!!! Needs more spam so the devs don't have a choice but to include it. But they're only going to do this if you ASK for it!! Support Eve's own built-in Battle-Recorder!
https://forums.eveonline.com/?g=posts&m=126987#post126987 |

Schnoo
The Schnoo
14
|
Posted - 2011.11.28 17:13:00 -
[14] - Quote
do you have any idea how hard it would be implement it? even a simple version that wouldn't work between EVE versions would be rather challenging |

Jack Carrigan
Order of the Shadow The Revenant Order
247
|
Posted - 2011.11.28 20:29:00 -
[15] - Quote
To take this idea one step further, and actually make Incarna useful for something, I would like to propose the following to add to your Battle Recorder:
- Be able to playback recordings on the CQ display screens - Create one more room (a Corp/Alliance War Room) and allow for playback on the display in there
This allows you and your corp/alliance to look at an event, and establish what went right/wrong with it, and learn from it. And if multiple people have recordings, play them on up to three display screens (as that is what the CQ offers), so you can see the event from a couple of different angles. "War is not measured in terms of who wins or loses, who is right or wrong.-á It is measured in terms of who survives." |

Tarn Kugisa
Modern Mining Industries Cosmic Maniacs
9
|
Posted - 2011.11.28 23:05:00 -
[16] - Quote
This looks awesome, mainly because it is exactly what Valve's demo record feature does, which is saving position and object data and re-rendering it later, making for lag-less video and low amounts of resource usage when recording. Heyoo! http://dl.dropbox.com/u/25996134/TASTY.png |

Velicitia
Open Designs
130
|
Posted - 2011.11.28 23:55:00 -
[17] - Quote
ninjaholic wrote:Not everyone's got a PVR and a dual out graphics card Kellyl.
This way it's not only easier, it's more accessible.
anyone with a moderately modern card (i.e. can play eve) should have a dual-outputs...
the PVR, yeah, that may not be quite so common.
+1 to the OP's idea though ... didn't see if this was mentioned, but it NEEDS to be able to output in a format that we can put on the CQ TV  |

Saracha
7
|
Posted - 2011.11.29 03:55:00 -
[18] - Quote
+support
This seems like and awesome idea, I would absolutly love to get it implemented. |

Nestara Aldent
EVE University Ivy League
2
|
Posted - 2011.11.29 06:56:00 -
[19] - Quote
Not a bad idea.
|

ninjaholic
Aliastra Gallente Federation
14
|
Posted - 2011.11.30 20:34:00 -
[20] - Quote
Schnoo wrote:do you have any idea how hard it would be implement it? even a simple version that wouldn't work between EVE versions would be rather challenging [sic] It wouldn't be hard at all. Every entity on the 'grid' has x y z positional data, directional data, movement data and target data among other numbers. Most of this can be shortened from what it is now, and then 'interpolated', (aka guestimated) to keep the information small and manageable. This information can work across versions as it's already in place in a lot of games. All Source based games, Unreal based games, Havok based engines in general.
Jack Carrigan wrote:To take this idea one step further, and actually make Incarna useful for something, I would like to propose the following to add to your Battle Recorder:
- Be able to playback recordings on the CQ display screens - Create one more room (a Corp/Alliance War Room) and allow for playback on the display in there
This allows you and your corp/alliance to look at an event, and establish what went right/wrong with it, and learn from it. And if multiple people have recordings, play them on up to three display screens (as that is what the CQ offers), so you can see the event from a couple of different angles. [sic] I could've sworn I put this in there somewhere already! I think I might have had to take it out to fit that post into one But HELL YEA this should be the case. Even to be honest, the Battle-player should be part of CQ with full-screen options!
Tarn Kugisa wrote:This looks awesome, mainly because it is exactly what Valve's demo record feature does, which is saving position and object data and re-rendering it later, making for lag-less video and low amounts of resource usage when recording. Agreed, this is exactly the case. No bloody lag. No issues recording to same hard drive. It's accessible to everyone, and easily too. Even complete noobs, newbies, vets alike.
Velicitia wrote:anyone with a moderately modern card (i.e. can play eve) should have a dual-outputs... the PVR, yeah, that may not be quite so common. +1 to the OP's idea though ... didn't see if this was mentioned, but it NEEDS to be able to output in a format that we can put on the CQ TV  I do. But not everyone does. This kind of feature is currently only open to some, who have a capable machine and the software to do it. This way, ANYONE with a copy of Eve that runs, can record. That simple 
Saracha wrote:+support
This seems like and awesome idea, I would absolutly love to get it implemented. Makes about 400 of us so far, you and I included!  Support Eve's own built-in Battle-Recorder!
https://forums.eveonline.com/?g=posts&m=126987#post126987 |
|

Sieges
University of Caille Gallente Federation
3
|
Posted - 2011.11.30 20:50:00 -
[21] - Quote
10/10
+1 |

Schnoo
The Schnoo
16
|
Posted - 2011.12.01 07:08:00 -
[22] - Quote
ninjaholic wrote:Schnoo wrote:do you have any idea how hard it would be implement it? even a simple version that wouldn't work between EVE versions would be rather challenging It wouldn't be hard at all. Every entity on the 'grid' has x y z positional data, directional data, movement data and target data among other numbers. Most of this can be shortened from what it is now, and then 'interpolated', (aka guestimated) to keep the information small and manageable. This information can work across versions  as it's already in place in a lot of games. All Source based games, Unreal based games, Havok based engines in general. It is not as easy as you think (disclaimer: I've worked a bit on parsing Starcraft's replays when I was doing some machine learning). You would have to create a way to both save the data and then replay it.
The saving part: You would need to convert things into serializable events, and those events would need to be fully deterministic, so they can be replayed accurately. This would mean you can't just put "X has started attacking Y" nor "X has started jamming Y" and then generate damage as you would in EVE, as these are stochastic events, meaning you should add "X has done Z damage to Y at time T". And let's not forget that the wide range of events that exist in EVE is far greater than any FPS. Even if you would limit it to combat-related stuff only it would be large. Replays would also need to store ship fittings being an arguable problem of leaking additional previously unknown information (victor's fittings).
The loading part: You would need to add a lot of engine code to be able to load data into the engine and not have it do things on it own (not actually work, just replay and display)
Cross version problem: Most games usually tend to optimize data usage. I bet that EVE ship types are kept binary in files, and are often referred by indexes when client and server communicate, or even when client does rendering and so on. The same goes for modules, gates, and probably any other object, visible or otherwise. This creates a problem when you try to load replays from older versions, f.e if you were to load the Apocrypha version replay, which not only did not have Tier 3 BC, but ships there were different. Some ships gained/lost slots so a replay that has a Imperial Navy Slicer with 3 turrets makes no sense as far as Crucible is concerned.
Also, here's an idea, how about you guys implementing it, even if a simple version? LOL did it, http://www.leaguereplays.com/download/, even though it isn't cross-version and has certain deficiencies (can't really pause), it worked pretty well. Then again, I'm not sure how much data can be gathered if you would to try the same thing in EVE (probably a dll injection or less likely port listening).
PS: I'm not against the idea, it would be great to be implemented, but from a programming perspective it will probably take as much time as all the things that have been done (programmed) for this expansion together. In fact, if some such thing would be to implemented, I would love to do some data mining on it, but it would take time. PPS: Don't add stuff I haven't wrote in my posts when quoting me. |

Noillia Durmot
The Scope Gallente Federation
3
|
Posted - 2011.12.01 12:27:00 -
[23] - Quote
+1
Surely the data needed to recreate any series of events in eve is the exact data that is received from the server. Save that data and feed it to a client-lite and it will reproduce the exact same series of events.
If I understand it correctly all randoms are calculated on the server and it is not possible to move your ship or activate a module without the server telling your client that it has happened.
|

ninjaholic
Aliastra Gallente Federation
16
|
Posted - 2011.12.04 18:22:00 -
[24] - Quote
@Schnoo I STILL don't see how it's NOT possible. If the data exists, there must be a way to load it, manipulate the data that relates to the client camera's position over time, and then save it as a stream of instructions, then replay it. Also regarding sic see here.
@Noillia Durmot As far as I know you're right, the server has to 'approve' any client behaviour. I remember reading something like that on the forums a while ago but I can't say for sure.
Support Eve's own built-in Battle-Recorder! |
|

CCP Atlas
C C P C C P Alliance
64

|
Posted - 2011.12.04 18:26:00 -
[25] - Quote
This is something that has been discussed internally numerous times and it is pretty awesome. I do believe it's even on some backlog or other, but I don't know when or if it will be attacked. |
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Jack Carrigan
Order of the Shadow The Revenant Order
311
|
Posted - 2011.12.04 19:01:00 -
[26] - Quote
Yay! A Dev made input.
If it's been discussed, that's good.
If you can come up with a way, I'd love to see it. If not, keep up the good work on FiS.
Now if only I could get Dev input on my suggestions... -shameless plug- "War is not measured in terms of who wins or loses, who is right or wrong.-á It is measured in terms of who survives." |

Cendres Ange
STEMA Traders Inc
5
|
Posted - 2011.12.04 19:50:00 -
[27] - Quote
Would be a great feature! Fingers crossed. |

Jonas Xiamon
26
|
Posted - 2011.12.04 20:45:00 -
[28] - Quote
I would love this feature, so hard... Questions, comments, complaints? Please feel free to reply, I'll be serving coffee and ice cream soon. |

Major Kim
The Night Wardens Viro Mors Non Est
1
|
Posted - 2011.12.05 00:58:00 -
[29] - Quote
+1 I enjoy watching eve fights, a battlerecorder/player would benifit alot of people i think. |

Tippia
Sunshine and Lollipops
1892
|
Posted - 2011.12.05 02:11:00 -
[30] - Quote
I might not have read it properly, but I think you missed one of the most critical parts of the Source versionGǪ
The ability to not actually play back, but to render to a series of full-res/full-effect screenshots.
So you record the event as normal, with whatever settings you have to make it playable for you, and then you set up the actual render job to run at max everything. You don't have to worry about FPS or about your capturing software interfering or dropping frames GÇö you are getting the exact right FPS you want for your recording at exactly the resolution you want with no drop in quality. (Figuring out how to record and play back the camera movement is a simple matter of programming.)
Then you just point your movie tool to the stack of files and tell it to compile it into a move and go to bedGǪ  GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
If not, contact Miss DSA to shed your wardecs. |
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Graeme Rowney
Revenge of the Noobs
0
|
Posted - 2011.12.05 02:38:00 -
[31] - Quote
The more support we give this the more chance it has to being implemented. I think this should be high up on the list of things to do.
|

Tanya Powers
Science and Trade Institute Caldari State
367
|
Posted - 2011.12.05 02:45:00 -
[32] - Quote
CCP Atlas wrote:This is something that has been discussed internally numerous times and it is pretty awesome. I do believe it's even on some backlog or other, but I don't know when or if it will be attacked.
I WANT IT NAO !!
DO IT !!!!
 |

ninjaholic
Aliastra Gallente Federation
18
|
Posted - 2011.12.05 09:46:00 -
[33] - Quote
I think I'd have a heart attack if it ever went live. But don't let that stop you!!
Support Eve's own built-in Battle-Recorder! |

Schnoo
The Schnoo
21
|
Posted - 2011.12.05 10:03:00 -
[34] - Quote
ninjaholic wrote:@Schnoo I STILL don't see how it's NOT possible. If the data exists, there must be a way to load it, manipulate the data that relates to the client camera's position over time, and then save it as a stream of instructions, then replay it. Oh it's possible, it's just not trivial.
Quote: Also regarding sic see here. I know what it means, my undergrad CS professor used a lot of Latin phrases in his books, I just don't like my posts changed.
One other thing that needs to be considered: how do you want the replay to be view-able? A thing I've noticed with the LOL replayer (even though it was community made, it did work), it was showing inconsistent data, as it was only the stuff your client would've received. This would be manifested in ways of not seeing HP of players at distant parts of the map, or sometimes their positions (as your client wouldn't get that information).
The same problems will probably be seen for the EVE replayer - unless it would be done server side or some additional, otherwise unneeded information passed to the client. A couple of examples of this would be the inability to see HP of stuff that isn't on your watchlist or you haven't targeted during the recording. So you would see ships popping without knowing their HP. Additionally you wouldn't be able to see exact damage done by people that aren't shooting you or that you aren't shooting at. The same applies to capacitor status, repair amounts and other things you can think of, including who is targeting what and so on (scramming probably still works as it's 'broadcast').
In conclusion, you wouldn't be able to effectively "change" to another person's view, be it friend or foe and get the idea of exactly what they're doing, or has been done to them (information would be missing).
With all that said, it would still be valuable to have it, and it would be much more enjoyable and viable than frapsing, due to probably orders of magnitude smaller files among other things |

FlinchingNinja Kishunuba
Perkone Caldari State
9
|
Posted - 2011.12.05 11:26:00 -
[35] - Quote
From what I understand what you actually see on your client and what the server sees are not always the same. Delays between database access, render, event execution are out of sync periodically then pulled back in when the engine permits it. A guess would say that up to a second delay can be lagged on to an event being confirmed from the server.
I think you would need relative position, heading, ship state, at the bare minimum all synced across all variables in the environment, only the server would have this information. You would have to give a client side request to the server for a higher resolution log of the event you specify then have it post processed and sent down to the client for rendering on an external engine. This is really expensive and would require a pretty serious update to the Eve cluster I imagine. Your storage requirements would balloon out of control rapidly and processor load and database access time could be hit seriously hard unless you added more hardware.
+1 though as it would be awesome!
|

Ender Sai
Foetus Mart
16
|
Posted - 2011.12.05 11:54:00 -
[36] - Quote
CCP Atlas wrote:This is something that has been discussed internally numerous times and it is pretty awesome. I do believe it's even on some backlog or other, but I don't know when or if it will be attacked.
If you guys do this you will literally win the internets. |

Tanya Powers
Science and Trade Institute Caldari State
368
|
Posted - 2011.12.05 12:20:00 -
[37] - Quote
Ender Sai wrote:CCP Atlas wrote:This is something that has been discussed internally numerous times and it is pretty awesome. I do believe it's even on some backlog or other, but I don't know when or if it will be attacked. If you guys do this you will literally win the internets.
It's not one but several Super Computers if they ever implement that, and a single one dedicated for this single purpose I guess. Can you imagine all the data daily stored even for small amounts of time? wooooo
|

FlinchingNinja Kishunuba
Perkone Caldari State
9
|
Posted - 2011.12.05 12:28:00 -
[38] - Quote
Tanya Powers wrote:Ender Sai wrote:CCP Atlas wrote:This is something that has been discussed internally numerous times and it is pretty awesome. I do believe it's even on some backlog or other, but I don't know when or if it will be attacked. If you guys do this you will literally win the internets. It's not one but several Super Computers if they ever implement that, and a single one dedicated for this single purpose I guess. Can you imagine all the data daily stored even for small amounts of time? wooooo
Errrrr...... -¼_-¼ anywho it would mean an increase in required processing for each node and either an increased storage capacity or sufficient cache to fire it down to the requesting client.
Somewhat simpler then any HPC implementation let alone 3! Although I imagine CCP would love this hardware from what I can see the system is a multinode architecture with multiple instances pulling from central databases. HPC will normally use a single instance across multiple nodes,
I have been involved in a few multinode system designs recently along with 10GbE interconnects, what is Eve actually running on? any DevBlogs on this? |

Tanya Powers
Science and Trade Institute Caldari State
372
|
Posted - 2011.12.05 15:43:00 -
[39] - Quote
FlinchingNinja Kishunuba wrote:Tanya Powers wrote:Ender Sai wrote:CCP Atlas wrote:This is something that has been discussed internally numerous times and it is pretty awesome. I do believe it's even on some backlog or other, but I don't know when or if it will be attacked. If you guys do this you will literally win the internets. It's not one but several Super Computers if they ever implement that, and a single one dedicated for this single purpose I guess. Can you imagine all the data daily stored even for small amounts of time? wooooo Errrrr...... -¼_-¼ anywho it would mean an increase in required processing for each node and either an increased storage capacity or sufficient cache to fire it down to the requesting client. Somewhat simpler then any HPC implementation let alone 3! Although I imagine CCP would love this hardware from what I can see the system is a multinode architecture with multiple instances pulling from central databases. HPC* will normally use a single instance across multiple nodes, I have been involved in a few multinode system designs recently along with 10GbE interconnects, what is Eve actually running on? any DevBlogs on this? *Ok I agree that a Super computer is generally a single instance but a HPC can include multi instance clusters.
Actually there's some Dev blog about they' r actual stuff, just looked at quickly since overpasses my knowledge. When I was referring to SC was more about data income/treatment//storage/outcome/deleting than number of connections to it but just has I said above it's above my skills/knowledge/abilities.
Thing is that not all the 50K users at a random moment will be using that feature, we're ok on that, but even half or 1/3 using it means Terra bytes per second of data that must be treated/stored/delivered, it's almost impossible without client interference imho, but once again, I'm probably wrong since I don't have enough knowledge to speak about.
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ninjaholic
Aliastra Gallente Federation
18
|
Posted - 2011.12.05 16:31:00 -
[40] - Quote
Why not have the downloads available only during off-peak hours? This means a queue system could be used and the info downloaded while the servers are at their quietest, depending on the region. This would stagger the workload. You could use a system like a torrent, like if there are 20 people on a grid, and one downloads it, why shouldn't his demo files not be made available to the other pilots that were on the grid with him? It would save a shedload of bandwidth.
Support Eve's own built-in Battle-Recorder! |
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Presidente Gallente
Dark-Rising Executive Outcomes
5
|
Posted - 2011.12.07 16:42:00 -
[41] - Quote
The new trailer says it all. The question is: when will CCP release it? Will the ever release it? They would be stupid if not because it will open a complete new perspective on our PvP. |

Mindnut
Rockbiter Industries The Chaos Engine
1
|
Posted - 2011.12.08 11:22:00 -
[42] - Quote
+ 1 Today - The Power of Two Tomorrow - 2 Hulks and an Orca |

Torin Corax
Zebra Corp BricK sQuAD.
0
|
Posted - 2011.12.08 13:40:00 -
[43] - Quote
+1 Best idea on this board atm
|

Tarn Kugisa
Modern Mining Industries Space Mongolians
12
|
Posted - 2011.12.10 01:17:00 -
[44] - Quote
Since ships are just vectors to the server, this sounds quite possibly easy to implement
It should be able to record every ship's vectors that are on grid, making for the 'Look at' command useless for recording, but used more in the editor Real Caldari Hull Tank (And Win doing so) Support https://forums.eveonline.com/default.aspx?g=posts&t=16580 |

Finde learth
Republic Military School Minmatar Republic
0
|
Posted - 2011.12.10 02:04:00 -
[45] - Quote
Really love this idea !!!!!!!!!!!!!!!! |

Gevlin
SMANews.net SpaceMonkey's Alliance
48
|
Posted - 2011.12.10 06:33:00 -
[46] - Quote
+1 support
would make You tube video a lot easier producing better product to promote eve to the public I agree with several people: CCP needs to focus most of eve's recources on FIS, but the development of WIS still needs to continue, just as a slower and more efficient pace. In eve I wish to be more than just a machine. |

Axel Greye
Nova Ardour
22
|
Posted - 2011.12.10 12:14:00 -
[47] - Quote
+ 1 This needs to happen. |

simukz
Red Moon Shield
0
|
Posted - 2011.12.10 15:14:00 -
[48] - Quote
It is a great feature, but it is not deadly necessary. This could be slowly developed over a year or two. |

Sir Substance
Tactical Knightmare
134
|
Posted - 2011.12.10 23:52:00 -
[49] - Quote
Tarn Kugisa wrote:Since ships are just vectors to the server, this sounds quite possibly easy to implement
It should be able to record every ship's vectors that are on grid, making for the 'Look at' command useless for recording, but used more in the editor The problem is making it deterministic. It should show the same battle every time, which means you cant use the dicerolling the use for damage etc. |

ninjaholic
Aliastra Gallente Federation
26
|
Posted - 2011.12.13 12:16:00 -
[50] - Quote
THAT'S THE SPIRIT GUYS!
Please keep up the support, if CCP see's this thread explode, we'll get it sooner rather than later. And before someone tries to convince me that later is better, need I remind you it will require multiple bug patches then anyway, so why not release it in beta, buggy, crashing form that we can barely use and complain about in the meantime! Because, lets face it, having it is better than NOT having it!
Support Eve's own built-in Battle-Recorder! |
|

ninjaholic
Aliastra Gallente Federation
26
|
Posted - 2011.12.13 12:25:00 -
[51] - Quote
Also I'd like to thank CCP Atlas for his contribution. That Dev badge is really attracting attention! <3
Support Eve's own built-in Battle-Recorder! |

Schnoo
The Schnoo
25
|
Posted - 2011.12.13 12:54:00 -
[52] - Quote
Here's a thought - wouldn't it be great to have museums of war in EVE? Places where you could see and marvel at past battles, as submitted by the users. Places like "The Fall and Butchering of GoonSwarm", "The Last Struggle against RED Alliance", "Joe's PVP Videos", and so on. Owners of such structures/station services (player/corp/alliance), could ask for a fee to view their exhibition. And it could be integrated with WIS, where you'd walk like you would normally in your today's museums, seeing parts of the videos shown on the displays. |

Cendres Ange
STEMA Traders Inc
10
|
Posted - 2011.12.13 13:28:00 -
[53] - Quote
Schnoo wrote:Here's a thought - wouldn't it be great to have museums of war in EVE? Places where you could see and marvel at past battles, as submitted by the users. Places like "The Fall and Butchering of GoonSwarm", "The Last Struggle against RED Alliance", "Joe's PVP Videos", and so on. Owners of such structures/station services (player/corp/alliance), could ask for a fee to view their exhibition. And it could be integrated with WIS, where you'd walk like you would normally in your today's museums, seeing parts of the videos shown on the displays.
Oh yes! Improve sorting of orders
Custom window presets |

ninjaholic
Aliastra Gallente Federation
26
|
Posted - 2011.12.13 13:32:00 -
[54] - Quote
@ #52: Awesome idea! It would be a little more interactive than this.
Support Eve's own built-in Battle-Recorder! |

Fidelium Mortis
Quantum Cats Syndicate
2
|
Posted - 2011.12.13 20:01:00 -
[55] - Quote
Heck I would just support a demo record function that can be replayed/recorded on a local client. This way CCP won't be asked to foot a majority of the bandwidth, and it would be up to the users to troubleshoot/record/upload the videos. ICRS - Intergalactic Certified Rocket Surgeon |

Tarn Kugisa
Modern Mining Industries Space Mongolians
15
|
Posted - 2011.12.13 23:11:00 -
[56] - Quote
Forgot to mention I +1 this wholly
Its even in my sig! Real Caldari Hull Tank (And Win doing so) Support https://forums.eveonline.com/default.aspx?g=posts&t=16580 |

ninjaholic
Aliastra Gallente Federation
29
|
Posted - 2011.12.14 12:51:00 -
[57] - Quote
Tarn Kugisa wrote:Forgot to mention I +1 this wholly
Its even in my sig! Now THAT's dedication! Thanks for the support, comments, and friendly bumps!
Support Eve's own built-in Battle-Recorder! |

Icarus Helia
Fine Goods for Fine Gentlemen
36
|
Posted - 2011.12.14 14:42:00 -
[58] - Quote
+1
primary reason I don't record fights is the performance drop, and surprise nature of most PVP - I don't want to run fraps for ages while trying to get a fight or while I'm just traveling. |

ninjaholic
Aliastra Gallente Federation
29
|
Posted - 2011.12.14 14:59:00 -
[59] - Quote
Yea, people keep Fraps open in the background just-in-case. Pain in the space arse.
Support Eve's own built-in Battle-Recorder! |

Orisa Medeem
Hedion University Amarr Empire
4
|
Posted - 2011.12.14 17:32:00 -
[60] - Quote
The idea is great, but I'd like your thoughts on the metagaming possibilities of it.
You know, showing how that titan transaction really went sour while in fact that ship is logged-off in a safe system, or perhaps showcasing your alliance using a vid where that really huge blob of reds were poping like flies while your own fleet somehow went without a loss.
After all, you do control every byte of your local files.
Should the eve server generate some sort of md key or something like that? :sand: -áover -á:awesome: |
|

ninjaholic
Aliastra Gallente Federation
30
|
Posted - 2011.12.14 23:27:00 -
[61] - Quote
@ Orisa Medeem - Thanks I've been dreaming about this for ages, so thought it out quite a bit, but I can't take all the credit, there've been many contributions and suggestions since Oct '07 that allowed it to evolve along the way.
Yea there's got to be some kind of authentication otherwise there'd be fake demo files all over the place knowing the Eve community and unscrupulous individuals in general, and yea MD key would work. Maybe server receives request to record the fight, a key is paired so the data is encrypted? Let me know if we're on the same page here :D
With regards metagaming I'm sure a scary amount of information could be retrieved from the files, ship fits, key targets in a fleet fight, maybe even identify spies, tactics, maneuvers, exact ship types, but to be honest, this info is available to anyone with enough patience & dedication anyway.
But maybe I'm missing something?
Support Eve's own built-in Battle-Recorder! |

Orisa Medeem
Hedion University Amarr Empire
5
|
Posted - 2011.12.15 02:04:00 -
[62] - Quote
Actually, I just wanted to raise a discussion on that aspect of the feature rather than voice my own opinion, but since you asked it's more on the line: - The possibility to change how an event occurred ingame while promoting it outside the game opens some interesting possibilities, as long as it is not trivial to do so and there is some method to acquire verified data from the server.
I will try to clarify with a few examples.
Locally stored fittings for instance is a very bad example. It is too easy to create a capsule fitting with a DD weapon of each race, plus four developer guns.
I think a better example is how a few killboards used to operate. You could provide your API to the site, then any KM you got or you suffered would be automatically added to it, and displayed as API verified. Or you could manually upload your kills, but there would always be some doubt about it, since that data could have been compromised.
Let me try to give an example of how the battle recorder could work that would minimize the metagaming bit: 1) Your corp/alliance starts to form up for a gang. 2) Right before you depart, the FC asks everyone to start recording. 3) You get around and get some fights. 4) When the gang is about to disband, the FC asks everyone to send their recorded files to Joe, the guy in the gang who loves to make vids and such. 5) Joe opens the battle player and imput all files he has. 6) The battle player extracts as much information as possible from each file and put it all together. 7) Joe does all the editing work (start and end points, camera instructions, etc) and then creates the final file. 8) Joe then submits the file to a validation queue in the eve server within, say, 48h from the fight. 9) The server verifies that no extra data were added comparing to its internal logs. 10) The server calculates a hash from the file and notifies Joe. 11) Joe makes a vid using the battle player (so non-players can see it too) and also makes the final file available in a website. 12) His Eve peers download the file from Joe's website and open it in their battle player. 13) The battle player calculates the hash from the file and sends it to an API service. 14) The API service checks that the hash is in the list of files already verified and notifies the battle recorder. 15) The battle recorder displays that the file was verified.
There are some points to be worked out: - Perhaps it adds too much extra effort for everyone to record then share files. - You could only get the viewpoint of the people that sent you their recorded data. - There is one loophole in step 9, since you could go for a trial and error process with the eve server to get unknown information.
It also keeps some room for people that try to make some propaganda by manipulating the data, but other players will always be suspicious if you just prevent them to verify that your vids were made from authentic data. :sand: -áover -á:awesome: |

Tovil Hadras
Ordo Polaris Permanent Transience
0
|
Posted - 2011.12.17 01:06:00 -
[63] - Quote
+1
This idea is epic and I fully support it! Keep this thread alive guys. |

Max Kolonko
High Voltage Industries Ash Alliance
24
|
Posted - 2011.12.17 07:43:00 -
[64] - Quote
ninjaholic wrote:@ Orisa Medeem - Thanks I've been dreaming about this for ages, so thought it out quite a bit, but I can't take all the credit, there've been many contributions and suggestions since Oct '07 that allowed it to evolve along the way.
Yea there's got to be some kind of authentication otherwise there'd be fake demo files all over the place knowing the Eve community and unscrupulous individuals in general, and yea MD key would work. Maybe server receives request to record the fight, a key is paired so the data is encrypted? Let me know if we're on the same page here :D
With regards metagaming I'm sure a scary amount of information could be retrieved from the files, ship fits, key targets in a fleet fight, maybe even identify spies, tactics, maneuvers, exact ship types, but to be honest, this info is available to anyone with enough patience & dedication anyway.
But maybe I'm missing something?
Right now client performing recording dont know many things about battle, and use assumptions:
- it dont know who is targeting who apart from who You are targeting and who targets You - it dont know what damage is dealt to whom apart from you dealing and receiving damage - IT KNOWS who shoots/web/neut/etc who and run animation for that between those two ships - IT DONT KNOWS what rate of fire this effect has, so it uses constant rate of fire for given weapon for all ships - all its known about fittings is what is visible at ships model (turret type and if some utilities hi's are present) - And finally it have no idea about skills of participants
So there is no problem with fitting being available to all. Client know pretty much nothing about combat, except for movement, firing, dying and warping in and out
So there is no problem with specific reverse engineering of stuff from battle recording apart from basic tactics (see who is using what, if they actually use it) and maneuvers
AND +1 by the way |

Max Kolonko
High Voltage Industries Ash Alliance
24
|
Posted - 2011.12.17 07:43:00 -
[65] - Quote
edit: double post |

Oddsodz
The Ministry of Ungentlemanly Warfare Stealth Wear Inc.
3
|
Posted - 2011.12.17 13:22:00 -
[66] - Quote
All I can tell you is. If you do get this in. I and along with all my "Sir. Community" friends will be in here like a shot. We at "Sir." have a long history of making video game movies. And this is the sort of tool we like to use. We even made our own for BF2.
http://www.sircommunity.com/software-battledirector.html
Anyway. CCP, Get it done. Why? because with every video that the capusers make is free advertising for your (and our) game. |

ninjaholic
Aliastra Gallente Federation
32
|
Posted - 2011.12.21 23:38:00 -
[67] - Quote
@Orisa Medeem, re: #62: I see what you mean that the files and their content could be used to metagame. This could be solved if the battle is recorded by the server and then supplied to the client, kind of like how Team Fortress 2 does it nowdays, but I'd be concerned about the server load.
Or maybe when the file starts recording on the client side, a key is generated by the server and used to auth the file to guarantee authenticity later on?
I don't know for sure, I'm getting in to areas where I'm certainly not an expert but I can see that you're concerned about how this information could be used to gain the upper hand via metagaming, which is already a vital part of Eve Online pilots life.
With the proper encryption and careful application by CCP I'm sure it could be made more difficult to find the files useful than otherwise?
@Tovil Hadras: Haha thanks! Glad to have another supporter!
@Max Kolonko: I talked about this before. It's called interpolation, where the server is instructed to guess the numbers in between a set of numbers or within a certain range. It would mean that the file only needs to contain major changes to the directions of ships, or targets etc, and doesn't have to contain all of the actual fight data. It would mean there would be slight inaccuracies in the data, however things like changes of directions of ships, changed targets etc could be marked, and everything else could easily be accurately guessed by the client on replay. This would significantly reduce the file size but would increase the load on the client.
@Oddsodz: Awesome to see the Sir. Community is interested. I've laughed at many of the viral BF2 vids that your tool made it easy for directors to share to YouTube. I can only fantasize about having the technical know-how to make a similar tool for Eve Online. 
Support Eve's own built-in Battle-Recorder! |

Hudson Mohawk
Kanienkehaka Tribe
2
|
Posted - 2011.12.30 12:18:00 -
[68] - Quote
A really awesome proposal TOP !!! +1 |

ninjaholic
Aliastra Gallente Federation
50
|
Posted - 2012.01.02 18:11:00 -
[69] - Quote
Thanks @Hudson! Glad you feel it'd be a good addition to the game!
Support Eve's own built-in Battle-Recorder! |

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
513
|
Posted - 2012.01.02 21:00:00 -
[70] - Quote
CCP Atlas wrote:This is something that has been discussed internally numerous times and it is pretty awesome. I do believe it's even on some backlog or other, but I don't know when or if it will be attacked.
I do hope this idea will be implemented in the future. The benefits would just add to EVE greatly. |
|

Something Random
The Barrow Boys
112
|
Posted - 2012.01.02 21:38:00 -
[71] - Quote
Endeavour Starfleet wrote:CCP Atlas wrote:This is something that has been discussed internally numerous times and it is pretty awesome. I do believe it's even on some backlog or other, but I don't know when or if it will be attacked. I do hope this idea will be implemented in the future. The benefits would just add to EVE greatly.
Id like to add a +support Id also like to address CCP Atlas directly and ask if hes willing to step in and promote the idea further 'due to forum and CSM' demand. I can only see the addition being a plus... the sooner the better.
What id like is a data renderable version from any viewpoint, recordable to AVI - users can deal with it from there 
"caught on fire a little bit, just a little." "Delinquents, check, weirdos, check, hippies, check, pillheads, check, freaks, check, potheads, check .....gangsn++ all here!" |

Slumber Hawk
Shadow on the moon
5
|
Posted - 2012.01.02 22:18:00 -
[72] - Quote
+1 |

uglybass
Blue Republic RvB - BLUE Republic
7
|
Posted - 2012.01.03 02:50:00 -
[73] - Quote
Video re-creating tools dont need to know anything about fits. It just needs to record every enitys place and action frequently enough to recreate its movement/doings so it can be drawn. let this entity be ship or missile etc... with action i mean stuff like shoot, warp, explosion, etc... |

el alasar
The Scope Gallente Federation
133
|
Posted - 2012.01.03 19:53:00 -
[74] - Quote
+1 check the moderated 10000 papercuts evelopedia page! http://wiki.eveonline.com/en/wiki/Little_things_and_ideas_-_low_hanging_fruit_-_10000_papercuts comment, bump(!) and like what you like |

Jenshae Chiroptera
398
|
Posted - 2012.01.03 20:29:00 -
[75] - Quote
... what does it do to fix the lack of ability that the people making the videos have?  Ideas and stuff EVE - the game of sand castles, either building them or kicking them down. |

ninjaholic
Aliastra Gallente Federation
52
|
Posted - 2012.01.04 14:12:00 -
[76] - Quote
Endeavour Starfleet wrote:I do hope this idea will be implemented in the future. The benefits would just add to EVE greatly. I would also need to be defibrilated back to life.
Something Random wrote:Id like to add a +support Id also like to address CCP Atlas directly and ask if hes willing to step in and promote the idea further 'due to forum and CSM' demand. I can only see the addition being a plus... the sooner the better. What id like is a data renderable version from any viewpoint, recordable to AVI - users can deal with it from there  That there is the plan 
uglybass wrote:Video re-creating tools dont need to know anything about fits. It just needs to record every enitys place and action frequently enough to recreate its movement/doings so it can be drawn. let this entity be ship or missile etc... with action i mean stuff like shoot, warp, explosion, etc... In a way you're right, they don't. But that might mean creating another library of reference numbers for the different items in the game so that all that data doens't get recorded in the file itself. It lends to a much larger problem than that that already exists 
Jenshae Chiroptera wrote:... what does it do to fix the lack of ability that the people making the videos have?  Yea, we can only pray for Darwinism tbh 
Support Eve's own built-in Battle-Recorder! |

Jenshae Chiroptera
399
|
Posted - 2012.01.04 18:32:00 -
[77] - Quote
ninjaholic wrote:... Jenshae Chiroptera wrote:... what does it do to fix the lack of ability that the people making the videos have?  Yea, we can only pray for Darwinism tbh 
If so many of us believe in evolution then why are we making such an effort to keep the dim and feeble alive and breeding?  Ideas and stuff EVE - the game of sand castles, either building them or kicking them down. |

Petrus Blackshell
Rifterlings
182
|
Posted - 2012.01.04 19:59:00 -
[78] - Quote
+ >9000 |

ninjaholic
Aliastra Gallente Federation
53
|
Posted - 2012.01.06 14:28:00 -
[79] - Quote
Jenshae Chiroptera wrote:If so many of us believe in evolution then why are we making such an effort to keep the dim and feeble alive and breeding?  Since it's not working, I will double my efforts! Also Jen, that's one hell of a list of ideas submissions. Kudos!
Petrus Blackshell wrote:+ >9000 9000 * GêP
Support Eve's own built-in Battle-Recorder! |

ninjaholic
Aliastra Gallente Federation
53
|
Posted - 2012.01.06 14:36:00 -
[80] - Quote
Quick post, I think it should be renamed to Black Box, so I can make inappropriate docking-undocking & penetration inuendos while making movies.
Support Eve's own built-in Battle-Recorder! |
|

Tallian Saotome
Casa Del Wombat
323
|
Posted - 2012.01.06 15:31:00 -
[81] - Quote
Might I suggest that the people wondering how much data your client gets use your logserver, iirc thats gonna tell your pretty much everything your client knows.
Additionally, to those who worry about the recordings getting edited... who cares? Do you trust the youtube vids to be 100% accurate and unedited?
Get the recorder, then, if it somehow becomes a problem, worry about getting some form of verification system put in place. If all the recorder knows is what my client knows, it still knows where everything on grid is, how fast its moving, when it shoots, and when it explodes. You need nothing else to make videos, when you combine that info with the look at feature. It doesn't need to be 100% accurate, as long as every knows its not 100%. It doesn't have to be untamperable(I just made a word!), as long as it doesn't know more than my client knows.
With that set of expectations in mind, you get an awesome tool for making videos, thats useless for gathering real intel beyond figuring out what went wrong, better than fraps with minimal system load. Talk of pulling data from the servers and some kind of verification queue will keep this from happening almost as quick as the entire community saying its useless, as it would expose the servers to hack attempts in the first case, and cause a major workload on them in the second.
Get something that records clientside only, be aware that the data could be edited(just like a video can be), and be happy if we get that much. Improvements can be worked out later(iteration!) o/`-á Lord, I want to be a gynecologist.. KY, rubber gloves, and a flashlight.-á o/` |

ninjaholic
Aliastra Gallente Federation
55
|
Posted - 2012.01.06 16:14:00 -
[82] - Quote
Tallian Saotome wrote:Might I suggest that the people wondering how much data your client gets use your logserver, iirc thats gonna tell your pretty much everything your client knows. Some people like wearing their tinfoil hats :) I personally encrypt everything else but when it comes to Eve Online I don't care at all about what my own client saves. But all that stuff can be removed by the client anyway to reduce file size and reduce meta gaming. I don't see CCP caring about meta gaming either since it's such a big part of the main game so they may take the same standpoint. Hard to say without feedback. I'm sure it would be reduced with guesstimates and encrypted to just make it hard for your average Joe to mess with.
Tallian Saotome wrote:Additionally, to those who worry about the recordings getting edited... who cares? Do you trust the youtube vids to be 100% accurate and unedited? In a way I'd agree with you there, in that if you're stupid enough to fall for a fake video, then you deserve to be fooled. Peeps might just be afraid that it'll flood Eve with crap videos that YouTube is already flooded with, then add some faked videos to top it all off. If that happened the tool would be made redundant. :/
Tallian Saotome wrote:Get the recorder, then, if it somehow becomes a problem, worry about getting some form of verification system put in place. Definitely agreed here. Like get the server to give it a hash check when recording is completed. This verification key can be used then to make sure that the file is legit, and it's subsequent vids are also legit. Guaranteeing authenticity :)
Tallian Saotome wrote:If all the recorder knows is what my client knows, it still knows where everything on grid is, how fast its moving, when it shoots, and when it explodes. You need nothing else to make videos, when you combine that info with the look at feature. It doesn't need to be 100% accurate, as long as every knows its not 100%. It doesn't have to be untamperable(I just made a word!), as long as it doesn't know more than my client knows. Absolutely agreed. Most of the info can be guessed by the client, like how modern day data compression is done. MP3's remove audio we can't hear anyway, MP4's remove video content that is repeated multiple times from frames to reduce the final size making things FAR more efficient. There's no reason the final product from the recorder can't do the same. CCP's monkeys are optimization obsessed, so this might even be a priority one day :D
Support Eve's own built-in Battle-Recorder! |

ninjaholic
Aliastra Gallente Federation
55
|
Posted - 2012.01.06 16:20:00 -
[83] - Quote
Tallian Saotome wrote:With that set of expectations in mind, you get an awesome tool for making videos, thats useless for gathering real intel beyond figuring out what went wrong, better than fraps with minimal system load. Exactly the point. it's primary function is entertainment, the promote creativity, bring more subscribers, to do epic movies with already epic fights. As an intel gathering tool, it's meant as more of a self-imporovement utility, make better fleet fights, more of that 'grey-area' intel where people don't know exactly where things went wrong so we can all get better at it.
Tallian Saotome wrote:Talk of pulling data from the servers and some kind of verification queue will keep this from happening almost as quick as the entire community saying its useless, as it would expose the servers to hack attempts in the first case, and cause a major workload on them in the second. Yup, that's probably the part that have CCP scratching their heads about.
Tallian Saotome wrote:Get something that records clientside only, be aware that the data could be edited(just like a video can be), and be happy if we get that much. Improvements can be worked out later(iteration!) Since CCP release beta updates for the client, lets have a beta Battle-Recorder that gets patched every other month too!
CCP WE CLEARLY WANT.
Support Eve's own built-in Battle-Recorder! |

Tallian Saotome
Casa Del Wombat
323
|
Posted - 2012.01.06 16:27:00 -
[84] - Quote
ninjaholic wrote:Tallian Saotome wrote:Talk of pulling data from the servers and some kind of verification queue will keep this from happening almost as quick as the entire community saying its useless, as it would expose the servers to hack attempts in the first case, and cause a major workload on them in the second. Yup, that's probably the part that have CCP scratching their heads about.
Quit asking for it 
An unverifiable battle recorder is much easier, and 100% less strain on the servers than any solution that uses verification. Just don't worry about it, but cause if it keeps getting pushed, they will keep worrying about solving it, and the tool will never release. They already HAVE the tool, in an unverifiable form, as CCP Atlas posted. At this point, the main issue would most likely be one of a UI that doesn't require scripting the camera in a text file in advance, or something similar.
Add verification, and your talking about recoding the API system to allow the pulling and calculations of that data at the very least, which is a much larger project.
Treat it as the video version of the chat/combat logs we already have. o/`-á Lord, I want to be a gynecologist.. KY, rubber gloves, and a flashlight.-á o/` |

ninjaholic
Aliastra Gallente Federation
57
|
Posted - 2012.01.06 16:39:00 -
[85] - Quote
In any form, want it. Even if it was command line based lol.
Support Eve's own built-in Battle-Recorder! |

Fidelium Mortis
Quantum Cats Syndicate
18
|
Posted - 2012.01.06 19:38:00 -
[86] - Quote
I'm not sure how many people have played Quake and Half-life (or Counterstrike) but there's a pretty low impact way to record demo files in game that is entirely client side. Essentially you start recording gameplay to a local file (that is fairly slim), and can replay it back in the client using the engine etc. Anything that is supported serverside has the potential to bog down the game for everyone and also can cause a headache from a technical support standpoint.
Keep it slim, simple, and client side. Also if someone hacks a client side file, who really cares as long as it doesn't have an in-game impact. ICRS - Intergalactic Certified Rocket Surgeon |

ninjaholic
Aliastra Gallente Federation
58
|
Posted - 2012.01.08 01:00:00 -
[87] - Quote
@Fidelium Mortis I mention it in the original post :p It's exactly why I just can't believe it's not possible to have this in Eve Online, since the Source engine has such a (old but) efficient way to make demo files.
Support Eve's own built-in Battle-Recorder! |

Jenshae Chiroptera
405
|
Posted - 2012.01.08 16:29:00 -
[88] - Quote
ninjaholic wrote:Since it's not working, I will double my efforts! Also Jen, that's one hell of a list of ideas submissions. Kudos!
Thanks and bump I guess.  Ideas and stuff EVE - the game of sand castles, either building them or kicking them down. |

Dantes Wolf
i-Pos Inception Alliance
7
|
Posted - 2012.01.08 17:08:00 -
[89] - Quote
I made this =D
( look at the "1000 papercuts" thread, if in doubt :)
( just hadda say it - and TY for taking the idea seriously =D <3 )
D. Det er s+Ñdan lidt.. Meh.. -áMen der er meget af det.. :) |

Amaroq Dricaldari
Vengeance Industrial Militia
3
|
Posted - 2012.01.09 00:48:00 -
[90] - Quote
They should have OpenCL and Multi-Threading Support for when you actually compile the videos, that way you can reduce the amount of time it takes. |
|

Sirigana Negik
Republic Military School Minmatar Republic
0
|
Posted - 2012.01.09 07:45:00 -
[91] - Quote

That's one of the very best ideas i've seen so far!!!!!!!!!!!!!!!
Signed!!!! |

ninjaholic
Aliastra Gallente Federation
59
|
Posted - 2012.01.10 16:35:00 -
[92] - Quote
Dantes Wolf wrote:I made this =D Nuladen got there before all us. And my first post was before yours either way. And there's another guy who I can't find who posted it before me too, sometime in '06.
So at the very least you're #4 to propose the idea and there's probably more, but the purpose of this thread isn't kudos or epeen-comparisons or feeding trolls, it's about the Battle-Recorder.
And anyway, they clearly don't want it more than we do 
Thanks for the bump though <3
@Amaroq Dricaldari Absolutely agreed! But first lets convince CCP to add it 
@Sirigana Negik I can't take all the credit, but I'm not gonna rest 'til we have it. It was an idea I came up with myself, but these threads have only shown me that there's a lot of people that have wanted this same idea (in one form or another) since 2004. So we've actually been waiting for this kind of tech for almost 8 years... 
Support Eve's own built-in Battle-Recorder! |

Dantes Wolf
i-Pos Inception Alliance
8
|
Posted - 2012.01.11 14:47:00 -
[93] - Quote
ninjaholic wrote:Dantes Wolf wrote:I made this =D Nuladen got there before all us. And my first post was before yours either way. And there's another guy who I can't find who posted it before me too, sometime in '06. So at the very least you're #4 to propose the idea and there's probably more, but the purpose of this thread isn't kudos or epeen-comparisons or feeding trolls, it's about the Battle-Recorder. And anyway, they clearly don't want it more than we do  Thanks for the bump though <3 @Amaroq Dricaldari Absolutely agreed! But first lets convince CCP to add it @Sirigana Negik I can't take all the credit, but I'm not gonna rest 'til we have it. It was an idea I came up with myself, but these threads have only shown me that there's a lot of people that have wanted this same idea (in one form or another) since 2004. So we've actually been waiting for this kind of tech for almost 8 years... 
Does it count that i didnt know? =D
Anywho, idea is splendid - lets get it happeningggg =D
Fly safe all
D. Plot of The Crying Game: She's a guy. |

Chujo Jong
Phoenix Fire Productions
6
|
Posted - 2012.01.11 15:15:00 -
[94] - Quote
Just want to say, it was iD Software that came up with the recording functionality in game first :) Lag free also :)
Never heard of Quake ? :)
Is a good idea especially for those like myself that do YouTube recordings.
For CCP it would be excellent boost to marketing as it would allow more players who couldn't in the past, to upload video's and show functionality of the game to more potential customers
For storage of the data and videos, they should be stored locally but maybe the Eve launcher could have some sort of Video manager that would allow users to directly upload to Facebook / YouTube |

Tarn Kugisa
Modern Mining Industries Space Mongolians
23
|
Posted - 2012.01.13 09:55:00 -
[95] - Quote
Chujo Jong wrote:Just want to say, it was iD Software that came up with the recording functionality in game first :) Lag free also :)
Never heard of Quake ? :)
Is a good idea especially for those like myself that do YouTube recordings.
For CCP it would be excellent boost to marketing as it would allow more players who couldn't in the past, to upload video's and show functionality of the game to more potential customers
For storage of the data and videos, they should be stored locally but maybe the Eve launcher could have some sort of Video manager that would allow users to directly upload to Facebook / YouTube Don't want to use CCP's server space Video Data is stored on the Servers but the actual video is saved to your PC Real Caldari Hull Tank (And Win doing so) Support https://forums.eveonline.com/default.aspx?g=posts&t=16580 |

ninjaholic
Aliastra Gallente Federation
63
|
Posted - 2012.01.15 16:14:00 -
[96] - Quote
Dantes Wolf wrote:Does it count that i didnt know? =D No. Lol 
Dantes Wolf wrote:Anywho, idea is splendid - lets get it happeningggg =D Now yer talkin.
Chujo Jong wrote:Just want to say, it was iD Software that came up with the recording functionality in game first :) Lag free also :)
Never heard of Quake ? :) I've been playing first person shooters since Wolfenstein 3D. Doom. I was nearly raised by John Carmack.
Chujo Jong wrote:For storage of the data and videos, they should be stored locally but maybe the Eve launcher could have some sort of Video manager that would allow users to directly upload to Facebook / YouTube Useful addition. No reason why it couldn't be a part of the client.
Support Eve's own built-in Battle-Recorder! |

Chujo Jong
Phoenix Fire Productions
8
|
Posted - 2012.01.15 16:48:00 -
[97] - Quote
Tarn Kugisa wrote:Chujo Jong wrote:Just want to say, it was iD Software that came up with the recording functionality in game first :) Lag free also :)
Never heard of Quake ? :)
Is a good idea especially for those like myself that do YouTube recordings.
For CCP it would be excellent boost to marketing as it would allow more players who couldn't in the past, to upload video's and show functionality of the game to more potential customers
For storage of the data and videos, they should be stored locally but maybe the Eve launcher could have some sort of Video manager that would allow users to directly upload to Facebook / YouTube Don't want to use CCP's server space Video Data is stored on the Servers but the actual video is saved to your PC
I never said to use their server space, i said to upload to Facebook/YouTube |

Clansworth
Good Rock Materials
2
|
Posted - 2012.01.15 16:50:00 -
[98] - Quote
The data/log collection could be simple. As mentioned, it would need some more data to be sent to the clients, which would be a little more server side load (I think that's fine, personally, as time dilation takes a bit of the risk in that out of the equation). I don't see the extra data (damage done and such) as really being necessary though.
Recording the logs is the easy part though. In reality, what is really needed is CCP's in-house video creation system (used in their trailers, and I believe the last Clear Skies vid) that can render the logs. More importantly, the logs should be freely editable. |

ninjaholic
Aliastra Gallente Federation
63
|
Posted - 2012.01.16 20:45:00 -
[99] - Quote
I don't see why it would be hard to do at all. Even in it's simplest form it's basically a script of actions, performed over a timeline by the ships on the grid, replayed.
Post-processing, edit options, camera options etc aside it's clear the community are gagging for it, in one form or another.
@Clansworth Personally I wouldn't agree with the log-edit options, but only because I'm sometimes a stick in the mud, but I can see it's usefulness in not only creating parody fights/parody videos but also demonstrative videos, tactical videos, learning videos, funny or action-orientated videos, more like Machinima than anything else.
There's a lot of potential in allowing the battle logs to be configurable or even down-right created from scratch. I'd love to see what CCP would do here.
Support Eve's own built-in Battle-Recorder! |

Tallian Saotome
Fractured Core Fatal Ascension
333
|
Posted - 2012.01.17 11:10:00 -
[100] - Quote
Wanted to stop and and point something else out.
No more info needs to be sent to the client because the client knows where people are, when they fire, and when they blow up. The specifics(such as how much damage was done, etc) don't need to be there because they are irrelevant.
We aren't asking for a full on simulator, we are asking for a playback feature that shows you what you could see before, thats all. o/`-á Lord, I want to be a gynecologist.. KY, rubber gloves, and a flashlight.-á o/` |
|

Clansworth
Good Rock Materials
3
|
Posted - 2012.01.18 00:44:00 -
[101] - Quote
ninjaholic wrote: @Clansworth Personally I wouldn't agree with the log-edit options, but only because I'm sometimes a stick in the mud, but I can see it's usefulness in not only creating parody fights/parody videos but also demonstrative videos, tactical videos, learning videos, funny or action-orientated videos, more like Machinima than anything else.
There's a lot of potential in allowing the battle logs to be configurable or even down-right created from scratch. I'd love to see what CCP would do here.
If you think about how much time is spent on SISI trying to get just the right shot, you can immediately see how much the edit/create capability would be used. Just think about the corp/alliance propaganda videos that could be produced. |

ninjaholic
Aliastra Gallente Federation
69
|
Posted - 2012.02.13 02:30:00 -
[102] - Quote
@Clansworth the propaganda would be amazing. We've already got THE most creative community for any game ever made. And we do this with our own tools already. I can't imagine a limit to what the community can create with the Battle-Recorder.
Support Eve's own built-in Battle-Recorder! |

ninjaholic
Aliastra Gallente Federation
73
|
Posted - 2012.02.25 11:11:00 -
[103] - Quote
Bampf!
Support Eve's own built-in Battle-Recorder! |

joebro1060
Varion Galactic Tragedy.
4
|
Posted - 2012.02.25 12:36:00 -
[104] - Quote
I support the battle recorder. I have way too much free time at work and need more pew pew YouTube videos to watch!!! |

GeeShizzle MacCloud
61
|
Posted - 2012.02.25 12:41:00 -
[105] - Quote
supporting cause it makes sense +1 |

shadowace00007
Beyond The Gates The Methodical Alliance
11
|
Posted - 2012.02.25 21:35:00 -
[106] - Quote
+1
I would love this.
Born Amarrian Raised Minmatar. |

Kitt JT
Crimson Empire. Nulli Secunda
21
|
Posted - 2012.03.03 16:12:00 -
[107] - Quote
I would love this. I've always wanted to make eve-videos, but my pc can't even run eve at full specs WITHOUT screencap software going. Not only could I make videos easier, but I could post-render the scenes at 100% graphics too... |

ninjaholic
Aliastra Gallente Federation
76
|
Posted - 2012.03.04 16:12:00 -
[108] - Quote
Thanks to joebro1060, GeeShizzle MacCloud, shadowace00007 and Kitt JT for their support!
Support Eve's own built-in Battle-Recorder! |

GeeShizzle MacCloud
69
|
Posted - 2012.03.04 16:25:00 -
[109] - Quote
anytime ninja =)
I genuinely believe itd help eve online in soo many ways, from:
Promoting it with epic user made vids Helping FC's and pilots understand battle theyve just had and how to improve on them
...to helping devs and bug hunters and the eve customer relations with understanding of problems and seeing issues almost first hand.
it also means people would be able to concentrate on the battle and have their settings set for optimum performance rather than optimum quality of screen capture. |

Cordo Draken
ABOS Industrial Enterprises
10
|
Posted - 2012.03.04 20:35:00 -
[110] - Quote
YES PLEASE!!! +1 eëÆWhomever said, "You only get one shot to make a good impression," was utterly wrong. I've made plenty of great impressions with my AutocannonseëÆ eÉà |
|

Tallian Saotome
Fractured Core Fatal Ascension
416
|
Posted - 2012.03.05 12:50:00 -
[111] - Quote
Coming back through for another bump :) Inappropriate signature removed, CCP Phantom. |

killorbekilled TBE
Dare Bears
30
|
Posted - 2012.03.05 13:21:00 -
[112] - Quote
supported +1 contacts improvement https://forums.eveonline.com/default.aspx?g=posts&m=118862#post118862 default zoom https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=20201 |

wilkins1950
Redhogs Circle-Of-Two
0
|
Posted - 2012.03.19 07:46:00 -
[113] - Quote
yup i support this idea +1 Three things about me,
1. I hate Feroxes 2. Caldari FTW 3. NEVER ignore the frigates EVER!!! |

Zore Daverse
The Four Minute Men
0
|
Posted - 2012.03.19 08:08:00 -
[114] - Quote
+10 Capital Idea! Should have already been done years ago. |

Amaroq Dricaldari
Malicious Mission Murderers
105
|
Posted - 2012.03.19 10:26:00 -
[115] - Quote
Velicitia wrote:ninjaholic wrote:Not everyone's got a PVR and a dual out graphics card Kellyl.
This way it's not only easier, it's more accessible. anyone with a moderately modern card (i.e. can play eve) should have a dual-outputs... the PVR, yeah, that may not be quite so common. +1 to the OP's idea though ... didn't see if this was mentioned, but it NEEDS to be able to output in a format that we can put on the CQ TV  What the hell is a PVR?
Also, I think it would be nice of there was a CQ Screen in the ship hangar. A big one, yes, but still a screen. It could also double as a billboard. This is my signature. There are many like it, but this one is mine. |

Voxinian
1
|
Posted - 2012.03.19 16:08:00 -
[116] - Quote
fraps only uses a little amount of resources, you only need to have enough free HD space. If you can't run fraps at the same time as EVE you need to buy a new PC. |

James Amril-Kesh
4S Corporation RAZOR Alliance
98
|
Posted - 2012.03.19 16:44:00 -
[117] - Quote
Voxinian wrote:fraps only uses a little amount of resources, you only need to have enough free HD space. If you can't run fraps at the same time as EVE you need to buy a new PC. No. Stop trolling. Support showing T2 and faction frequency crystal damage in the info window! |

Voxinian
1
|
Posted - 2012.03.19 17:25:00 -
[118] - Quote
James Amril-Kesh wrote:Voxinian wrote:fraps only uses a little amount of resources, you only need to have enough free HD space. If you can't run fraps at the same time as EVE you need to buy a new PC. No. Stop trolling.
This was a serious response. fraps takes up like 150Mb and a couple % of your cpu, unless you play eve on a pentium 3. Also use Gamebooster (google it) when you run fraps, that more then compensates for the extra usage from fraps. |

James Amril-Kesh
4S Corporation RAZOR Alliance
100
|
Posted - 2012.03.20 01:18:00 -
[119] - Quote
Voxinian wrote:James Amril-Kesh wrote:Voxinian wrote:fraps only uses a little amount of resources, you only need to have enough free HD space. If you can't run fraps at the same time as EVE you need to buy a new PC. No. Stop trolling. This was a serious response. fraps takes up like 150Mb and a couple % of your cpu, unless you play eve on a pentium 3. Also use Gamebooster (google it) when you run fraps, that more then compensates for the extra usage from fraps. Not the point. Some people can't run EVE at decent FPS with max graphics. It's not about the extra CPU use from fraps.
Such a data recorder program would allow us to capture a minimum amount of non-graphical data in realtime, then later render it in highest detail frame by frame and export it in video form in realtime. This way only the render time is affected by the quality of my machine. Support showing T2 and faction frequency crystal damage in the info window! |

GeoffWICE
Grey Nomads Combat Mining and Logistics
37
|
Posted - 2012.03.20 04:42:00 -
[120] - Quote
Bump this needs to be kept at the top of the list for maximum exposure. |
|

Soldarius
United Highsec Front The 99 Percent
180
|
Posted - 2012.03.20 09:10:00 -
[121] - Quote
Read 1.5 pages and decided this needs to happen.
Also, as I was considering the various positions, it occured to me that a large fleet battle taking place under max TiDi could be recorded and later played back at full speed.
TiDi is a server response to an overload of events. The battle recorder has no such restrictions. It will simply compile the events and record the output stream to a file which can be played back at normal speed with no delays or loss of quality. "How do you kill that which has no life?" |

Aloe Cloveris
The Greater Goon Clockwork Pineapple
92
|
Posted - 2012.03.20 16:20:00 -
[122] - Quote
Bumping with the force of a 100MN mwd SFI |

Leviant2910
The Risen corp NEM3SIS.
0
|
Posted - 2012.03.20 16:49:00 -
[123] - Quote
+1, I never post on the forums, but this is something i've always thought about. Would do so much good for eve....you can record small fights with fraps, but it's in low quality with a messy HUD and lag. +1 +1 +1, please! |

RatKnight1
The Dude's Interstellar Enterprizes Quixotic Hegemony
5
|
Posted - 2012.03.21 00:43:00 -
[124] - Quote
Nice idea +1.
Now if they would implement it.... |

Ghazbaran
Gravity Core
0
|
Posted - 2012.03.28 21:55:00 -
[125] - Quote
BECAUSE GREAT THINGS SHOULD ALWAYS BE BUMBPED TO THE TOP :) |

Tarn Kugisa
Space Mongolian Pinked
48
|
Posted - 2012.03.29 00:38:00 -
[126] - Quote
Still strongly supporting this idea
When the thread goes to the second page YOU MUST BUMP IT BUMP IT BUMP IT GOOD Real Caldari Hull Tank (And Win doing so) Support the EVE Version of Source Recoder! |

DooDoo Gum
Center for Advanced Studies Gallente Federation
16
|
Posted - 2012.03.29 01:31:00 -
[127] - Quote
A blackbox.... nice idea ! |

Sobaan Tali
Caldari Quick Reaction Force
29
|
Posted - 2012.03.29 05:30:00 -
[128] - Quote
Luv it. I honestly don't know why something like this isn't as common in games as the ability to add or dissable subtitles from the games menu. CCP, I know you can hear us even if you don't comment.....................THIS, don't care how, just ADD THIS. There's just too many reasons this could be useful, awesome, and ridiculously bad-ass. |

Daedalus II
Helios Research Combat Mining and Logistics
107
|
Posted - 2012.03.29 08:01:00 -
[129] - Quote
One wonder why they aren't prioritizing this more, given how good a marketing tool it would be with oodles of players putting out high quality eve videos on youtube. |

Zombo Brian
Federal Navy Academy Gallente Federation
9
|
Posted - 2012.03.29 09:18:00 -
[130] - Quote
sounds awesome, i love this feature from TF2 and use it a lot, and there is so much more that you can do with it than with fraps or other normal video recorders, just cause you can edit the video and set camera positions after the fight |
|

MItchell Jensen
Axiom Inc. Lightning Knights
0
|
Posted - 2012.05.10 12:51:00 -
[131] - Quote
+1 for me! Finally I can start making combat videos without switching the camera everywhere, and risking my ships against a bunch of NPC's just so I can record it with fraps! Now I can do battle normally and worry about camera angles after I send their frozen bodies tumbling through the cosmos  |

Lipbite
Express Hauler
24
|
Posted - 2012.05.10 14:24:00 -
[132] - Quote
Nice idea. Probably it will take just 5 years to implement. |

Dahren Caspo
Repo.
0
|
Posted - 2012.05.10 14:25:00 -
[133] - Quote
I totally support this. +1 from me!
|

ninjaholic
Aliastra Gallente Federation
99
|
Posted - 2012.06.16 00:47:00 -
[134] - Quote
What overwhelming support. Thanks guys, glad you want this as badly as I do.
Best part? CCP are just trying to work out the HOW.
Amaroq Dricaldari wrote:What the hell is a PVR? @Amaroq Dricaldari: It's a Personal Video Recorder. Sits between computer and monitor and records all input encoding on-the-fly to an internal hard drive so that the computer doesn't have to struggle and can focus on performance, then afterwards the director can review the footage and as it's already encoded just needs to go to the 'cutting room' and it's ready.
Amaroq Dricaldari wrote:Also, I think it would be nice of there was a CQ Screen in the ship hangar. A big one, yes, but still a screen. It could also double as a billboard. Definitely this.
Voxinian wrote:fraps only uses a little amount of resources, you only need to have enough free HD space. If you can't run fraps at the same time as EVE you need to buy a new PC. @Voxinian: I can Fraps fine. There are people who can't. And some are terrible at using it in a fight. Some fights look like the pilot is having an epileptic fit during filming. This way I don't get vertigo trying to enjoy a recorded fight. 
GeoffWICE wrote:Bump this needs to be kept at the top of the list for maximum exposure. @GeoffWICE: Yea, I demanded a sticky. I didn't get one 
Soldarius wrote:Read 1.5 pages and decided this needs to happen.
Also, as I was considering the various positions, it occured to me that a large fleet battle taking place under max TiDi could be recorded and later played back at full speed.
TiDi is a server response to an overload of events. The battle recorder has no such restrictions. It will simply compile the events and record the output stream to a file which can be played back at normal speed with no delays or loss of quality. @Soldarius: This was one of the main reasons why I wanted it.
Support Eve's own built-in Battle-Recorder! |

Eli Green
The Arrow Project CORE.
5
|
Posted - 2012.06.16 01:46:00 -
[135] - Quote
+10000 awesome idea |

Serpensor
Federal Defense Union Gallente Federation
2
|
Posted - 2012.06.16 04:43:00 -
[136] - Quote
+1
I also really love idea and I think strongly supports CCPs desire to have the community help promote the game. This capability would go a long way towards empowering folks to create some great videos to put on YouTube. The thought of being able to render at much higher resolutions and command the camera in a more cinematic way gives me wood! |

RatKnight1
The Dude's Interstellar Enterprizes Quixotic Hegemony
14
|
Posted - 2012.06.16 10:37:00 -
[137] - Quote
This is not a shameless bump for a great idea. |

Alundil
The Unnamed.
148
|
Posted - 2012.06.20 01:36:00 -
[138] - Quote
I like this idea a LOT. As an avid fan of the earlier BF Titles (BF2 and BF2142), BattleRecorder was a huge boon to various gaming related functions from competitive vid capture and analysis, to machinima, catching hackers and just generating highlight reel footage....
This would be great if implemented. I'd love to see it.
Caveat: As long as it didn't detract from the renewed focus and vigor towards FIS. |

ninjaholic
Aliastra Gallente Federation
101
|
Posted - 2012.06.21 12:36:00 -
[139] - Quote
Eli Green wrote:+10000 awesome idea I agee! (without bias obvs )
Serpensor wrote:+1
I also really love idea and I think strongly supports CCPs desire to have the community help promote the game. This capability would go a long way towards empowering folks to create some great videos to put on YouTube. The thought of being able to render at much higher resolutions and command the camera in a more cinematic way gives me wood! Yea, making vids with sick fast pans and zooms with some motion blur would be erotic to Eve Online's videophiles. YouTube will be swamped with stunning Eve Online videos to rival the Call Of Duty spam. Just IMAGINE the amount of people that will come play Eve Online if there were hundreds and hundreds of videos on YouTube or Vimeo. More fodder for the wars and 0.4 space. WANT just doesn't quite cut how much I NEED this to be added. DESPERATE is probably a better word.
RatKnight1 wrote:This is not a shameless bump for a great idea. There's no shame on the forums anyway 
Alundil wrote:I like this idea a LOT. As an avid fan of the earlier BF Titles (BF2 and BF2142), BattleRecorder was a huge boon to various gaming related functions from competitive vid capture and analysis, to machinima, catching hackers and just generating highlight reel footage....
This would be great if implemented. I'd love to see it.
Caveat: As long as it didn't detract from the renewed focus and vigor towards FIS. I play BF2142 to relieve myself of needs to play DUST514. It's only half working. Kind of like digital methadone. Recording on the client is one of the most faultless ways of catching people botting and misbehaving in most games. Why not Eve Online? Every game that got a record feature ended up generating a scary huge community of die-hard directors. Why not Eve Online? We already have some of the most stunning videos without this software, imagine how much time would be saved for those who already make amazing vids? They'd become epic video creating machines. You'd run out of fights before you ran out of footage.
Seeing as we all learn from seeing it either being done, and then doing it, I can't think of a reason to NOT implement it. From catching cheaters, botters, 'sploiters, spammers, to spreading intel, teaching fleet tactics, demonstrating chaos in action first-hand, Eve Online needs it's own in-game record feature.
CCP? GIVE NAO.
Support Eve's own built-in Battle-Recorder! |

ninjaholic
Aliastra Gallente Federation
101
|
Posted - 2012.06.21 12:38:00 -
[140] - Quote
Also, who I gotta sleep with for a sticky?
Support Eve's own built-in Battle-Recorder! |
|

RatKnight1
The Dude's Interstellar Enterprizes Quixotic Hegemony
16
|
Posted - 2012.06.21 12:40:00 -
[141] - Quote
ninjaholic wrote:Eli Green wrote:+10000 awesome idea I agee! (without bias obvs  ) Serpensor wrote:+1
I also really love idea and I think strongly supports CCPs desire to have the community help promote the game. This capability would go a long way towards empowering folks to create some great videos to put on YouTube. The thought of being able to render at much higher resolutions and command the camera in a more cinematic way gives me wood! Yea, making vids with sick fast pans and zooms with some motion blur would be erotic to Eve Online's videophiles. YouTube will be swamped with stunning Eve Online videos to rival the Call Of Duty spam. Just IMAGINE the amount of people that will come play Eve Online if there were hundreds and hundreds of videos on YouTube or Vimeo. More fodder for the wars and 0.4 space. WANT just doesn't quite cut how much I NEED this to be added. DESPERATE is probably a better word. RatKnight1 wrote:This is not a shameless bump for a great idea. There's no shame on the forums anyway  Alundil wrote:I like this idea a LOT. As an avid fan of the earlier BF Titles (BF2 and BF2142), BattleRecorder was a huge boon to various gaming related functions from competitive vid capture and analysis, to machinima, catching hackers and just generating highlight reel footage....
This would be great if implemented. I'd love to see it.
Caveat: As long as it didn't detract from the renewed focus and vigor towards FIS. I play BF2142 to relieve myself of needs to play DUST514. It's only half working. Kind of like digital methadone. Recording on the client is one of the most faultless ways of catching people botting and misbehaving in most games. Why not Eve Online? Every game that got a record feature ended up generating a scary huge community of die-hard directors. Why not Eve Online? We already have some of the most stunning videos without this software, imagine how much time would be saved for those who already make amazing vids? They'd become epic video creating machines. You'd run out of fights before you ran out of footage. Seeing as we all learn from seeing it either being done, and then doing it, I can't think of a reason to NOT implement it. From catching cheaters, botters, 'sploiters, spammers, to spreading intel, teaching fleet tactics, demonstrating chaos in action first-hand, Eve Online needs it's own in-game record feature. CCP? GIVE NAO.
Honestly, the recorder prolly already exists (I refuse to believe they record some of that from in game, with a client). It probably just needs some polish.
Come on CCP, you know you wanna...
|

ninjaholic
Aliastra Gallente Federation
102
|
Posted - 2012.06.25 17:32:00 -
[142] - Quote
RatKnight1 wrote:Honestly, the recorder prolly already exists (I refuse to believe they record some of that from in game, with a client). It probably just needs some polish.
Come on CCP, you know you wanna...
Yea CCP admitted that they have a very simple ship alignment tool that spawns x number of ships in n direction for formation flying videos. CCP could develop this to be the most awesome director tool ever made easily. 
They've also admitted its on the cards, but I won't rest 'til I see it on the patch notes 
Support Eve's own built-in Battle-Recorder! |

Oddsodz
Acerbus Vindictum Stealth Wear Inc.
21
|
Posted - 2012.06.26 14:06:00 -
[143] - Quote
ninjaholic wrote:Also, who I gotta sleep with for a sticky?
I Agree |

Colonel Xaven
Decadence. RAZOR Alliance
42
|
Posted - 2012.06.27 08:38:00 -
[144] - Quote
Battlefield 2got something like this as far as I remember. You could replay a whole match that was "reconstructed" with recorded data. It was awesome. |

Nihi Lismus
A Lone Wolf Inc.
54
|
Posted - 2012.06.27 11:40:00 -
[145] - Quote
+1
I would love to see this.
Maybe the tool should record your own UI, so you can analyze your fights like: forgott to turn of the MWD / flown out of optimal range etc., which you did't saw while fighting. and afterwards an option in the battle-player for show/don't show UI |

Colonel Xaven
Decadence. RAZOR Alliance
43
|
Posted - 2012.06.27 11:44:00 -
[146] - Quote
Nihi Lismus wrote:+1
I would love to see this.
Maybe the tool should record your own UI, so you can analyze your fights like: forgott to turn of the MWD / flown out of optimal range etc., which you did't saw while fighting. and afterwards an option in the battle-player for show/don't show UI
Actually: No. If you want to record ur own UI, Fraps is your way.
We need a record that can "re-construct" engagements etc. w/ timeline and provides the ability to switch views etc. (aka Battlerecorder).
|

ninjaholic
Aliastra Gallente Federation
102
|
Posted - 2012.07.02 12:20:00 -
[147] - Quote
Colonel Xaven wrote:Battlefield 2got something like this as far as I remember. You could replay a whole match that was "reconstructed" with recorded data. It was awesome. I think every game available now has something like this except Eve :(
Nihi Lismus wrote:+1
I would love to see this.
Maybe the tool should record your own UI, so you can analyze your fights like: forgott to turn of the MWD / flown out of optimal range etc., which you did't saw while fighting. and afterwards an option in the battle-player for show/don't show UI Agreed. That was always hoped to be an option, a way to disable the GUI so a film could be made, or enable the GUI for flight intel. I see no reason why it would be hard to impliment.
Colonel Xaven wrote:Actually: No. If you want to record ur own UI, Fraps is your way.
We need a record that can "re-construct" engagements etc. w/ timeline and provides the ability to switch views etc. (aka Battlerecorder).
Well I'd agree with the option to have the GUI enabled or disabled as it would be ultra simple to impliment, and would cater for those of us who want selected windows in the GUI visible during a Fraps.
Support Eve's own built-in Battle-Recorder! |

Viktor Fyretracker
Emminent Terraforming
22
|
Posted - 2012.07.02 14:20:00 -
[148] - Quote
This would work out well and it could be the sort of player version of Jessica, Which I doubt we will ever be allowed to play with. But it would be very much superior to fraps or similar because there is far less load simply recordingt he data already known.
BTW merging of datasets should be allowed, This way if one person recording warps off in a fleet battle you can merge sets with someone else that was still on the battlefield allowing you to keep a constant feed on things.
|

ninjaholic
Aliastra Gallente Federation
102
|
Posted - 2012.07.02 15:03:00 -
[149] - Quote
Viktor Fyretracker wrote:This would work out well and it could be the sort of player version of Jessica, Which I doubt we will ever be allowed to play with. But it would be very much superior to fraps or similar because there is far less load simply recordingt he data already known.
BTW merging of datasets should be allowed, This way if one person recording warps off in a fleet battle you can merge sets with someone else that was still on the battlefield allowing you to keep a constant feed on things.
One of the famous Eve players was given access to Jessica once. Can't remember who, but it was considered an unprecedented step in CPP - community relations. I'm at work and can't Google it. But you're right, it would have a lot in common with Jessica but with much more power over the cam, no power over the positions of the ships, and I agree, merging datasets would be a good idea. But the idea is that each recording would have the same information, except the default camera or default focal point would be a different ship. I like.
Support Eve's own built-in Battle-Recorder! |

Dersen Lowery
Knavery Inc. StructureDamage
45
|
Posted - 2012.07.02 15:54:00 -
[150] - Quote
Enthusiastically supported.
Video would be a good start, but the fights take place in 3 dimensions. Imagine a bunch of corpmates sitting in a room around a holographic table, reviewing a fight to see what went right or wrong, with full zoom and playback controls. It could be a great tactical tool, and a great training tool. It would not be easy, but it would be incredibly cool.
You could even bring up other fights that your opponents have been in and do in-depth analysis of their styles and approaches, the way sports teams do now. |
|

ninjaholic
Aliastra Gallente Federation
105
|
Posted - 2012.07.02 17:12:00 -
[151] - Quote
Dersen Lowery wrote:Enthusiastically supported.
Video would be a good start, but the fights take place in 3 dimensions. Imagine a bunch of corpmates sitting in a room around a holographic table, reviewing a fight to see what went right or wrong, with full zoom and playback controls. It could be a great tactical tool, and a great training tool. It would not be easy, but it would be incredibly cool.
You could even bring up other fights that your opponents have been in and do in-depth analysis of their styles and approaches, the way sports teams do now. Don't see why it wouldn't be easy since CCP already have Jessica, their formation-flight simualtion tool, which could be adapted to suit. And believe it or not, that room with a holographic projection of a fleet fight? That was one of the selling points for Walking in Stations, almost word-for-word by the dev that published the blog.
Support Eve's own built-in Battle-Recorder! |

Onslaughtor
True Slave Foundations Shaktipat Revelators
2
|
Posted - 2012.07.04 09:57:00 -
[152] - Quote
+1
would love to see this. then i could show all my glories battles to my friends. |

Euripedies
nul-li-fy RED.OverLord
4
|
Posted - 2012.07.05 19:55:00 -
[153] - Quote
I too support this tool idea.
Ive wanted to record some cool stuff but have been stymied by the awful task of sorting out the software and issues and resolutions and stuff. make it simple for us simple cro-magnon/minmitar space people |

DrysonBennington
Eagle's Talon's
4
|
Posted - 2012.07.05 20:16:00 -
[154] - Quote
I like this idea.
I also like the idea of being able to enter into the Captin's Quarters and being able to upload the movies recorded so the we watch them in game.
Would having an in game movie theatre cause more lag?
If so then I suggest adding the function out of game so that when the player clicks their icon on the forums they could access their battle highlights.
There should also be a function where other members can watch the capsuleers battle highlights if the capsuleer allows public viewing of the movies. |

ninjaholic
Nintendo Power
110
|
Posted - 2012.08.07 00:56:00 -
[155] - Quote
Onslaughtor wrote:+1
would love to see this. then i could show all my glories battles to my friends. That's the spirit!
Euripedies wrote:I too support this tool idea.  Ive wanted to record some cool stuff but have been stymied by the awful task of sorting out the software and issues and resolutions and stuff. make it simple for us simple cro-magnon/minmitar space people Big, giant buttons with nice simple pictures on them. 
DrysonBennington wrote:I like this idea.
I also like the idea of being able to enter into the Captin's Quarters and being able to upload the movies recorded so the we watch them in game. Thinking about that part gives me shivers. Same thing **** used to do.
DrysonBennington wrote:If so then I suggest adding the function out of game so that when the player clicks their icon on the forums they could access their battle highlights. There should also be a function where other members can watch the capsuleers battle highlights if the capsuleer allows public viewing of the movies. No reason why that's not possible. Maybe via Eve Gate? You could download them or allow others to download them? There's already privacy built in and it would create Eve Gate traffic.
Support Eve's own built-in Battle-Recorder! |

Tarn Kugisa
M.I.A.C Corporation
95
|
Posted - 2012.08.08 22:25:00 -
[156] - Quote
Suprise Bumpsecks Still supporting this I Endorse this Product and/or Service Source Recorder-esque tool for EVE |

Evil Vile
Prope Exitum
7
|
Posted - 2012.08.09 05:27:00 -
[157] - Quote
I always loved the hl recording tool, and never understood why we've not seen similar systems implemented elsewhere. A hour long DoD scrim match would take all of maybe 100KB of space. Definitely support this. |

Hrothgar Nilsson
Black Guards Black Core Alliance
97
|
Posted - 2012.08.09 06:00:00 -
[158] - Quote
CCP Atlas wrote:This is something that has been discussed internally numerous times and it is pretty awesome. I do believe it's even on some backlog or other, but I don't know when or if it will be attacked. There was a low-fantasy PvP sandbox MMO called Shadowbane that shut down in 2009 that had it's own in-game recorder.
It worked by creating a sort "mini-server" in which server and client code/data were compiled together to create an ultra-small (i.e. maybe 100kb per minute of recording) that could be played with the Shadowbane client. So in re-playing the recording in the client, all of the server-side data was saved in that recording for the client to re-render it.
You could change the camera angle and take control of the character with which the recording was made, and change all of the windows around (e.g. minimize them all, move them, etc.)
Absolutely pain-free for frapsing it later using the best camera angles, zoom ins and outs, etc.
It also worked extremely well for recording bugs. Instead of writing up bug reports, one could simply replicate a bug they discovered with the in-game recording running, and the recorder would capture all the code, including the bugged code.
It also used almost no additional resources while running, as opposed to FRAPS.
It's also proven useful in the emulator project, as we've been able to reconstruct the server mostly from recordings people made through shutdown of the game in 2009. http://www.youtube.com/watch?v=ZTzA_xesrL8 |

Savage Breed
Murientor Tribe Defiant Legacy
0
|
Posted - 2012.08.12 05:33:00 -
[159] - Quote
+1
The learning possibilities alone boggle the mind!
Also, all it needs to be is a way to copy the same information you are receiving on you overview, and then a way to play it back in the eve client with some simple video editing utilities. It doesn't need to be a hugely involved monster of a program, just some thing simple as Tallian has said;
Tallian Saotome wrote: ...No more info needs to be sent to the client because the client knows where people are, when they fire, and when they blow up. The specifics(such as how much damage was done, etc) don't need to be there because they are irrelevant.
We aren't asking for a full on simulator, we are asking for a playback feature that shows you what you could see before, thats all.
Creating hypotitical engagements from scratch would also be a great idea, but CCP doesn't need to implement that, as I'm sure someone else could create a program that hacks the data files. CCP only needs to not protect those files.
|

Teshania
Aliastra Gallente Federation
38
|
Posted - 2012.08.13 12:29:00 -
[160] - Quote
+1  |
|

Lys Freeman
FREE GATES HUN Reloaded
2
|
Posted - 2012.08.13 15:44:00 -
[161] - Quote
Congratulations on reading through the meeting minutes :) It is a great idea btw, just not the OPs. |

Gabriel Silk
School of Applied Knowledge Caldari State
0
|
Posted - 2012.08.20 05:15:00 -
[162] - Quote
Great idea! (bump) A life without adventure is likely to be unsatisfying, but a life in which adventure is allowed to take whatever form it will is sure to be short. ~-áBertrand Russell -á
|

Oddsodz
Acerbus Vindictum Stealth Wear Inc.
22
|
Posted - 2012.08.26 23:20:00 -
[163] - Quote
Gabriel Silk wrote:Great idea! (bump)
I Here by Bump this tread. Do it CCP. Do it or the rookie ship gets it |

Blaxo D'Azreemer
Heretic Army Heretic Nation
1
|
Posted - 2012.08.27 03:52:00 -
[164] - Quote
Great Idea,
So many video opportunities lost due to "dammit forgot to start fraps" ... 
|

James Amril-Kesh
4S Corporation RAZOR Alliance
608
|
Posted - 2012.09.03 20:34:00 -
[165] - Quote
Needs to be done. I might have already posted in this thread, but it deserves a bump. http://themittani.com/features/local-problem
A simple fix to the local intel problem |

Tarn Kugisa
Infinite Covenant Tribal Band
125
|
Posted - 2012.09.03 20:42:00 -
[166] - Quote
Continuing my support for this I Endorse this Product and/or Service Source Recorder-esque tool for EVE |

Amaroq Dricaldari
Malicious Mission Murderers
127
|
Posted - 2012.09.03 21:33:00 -
[167] - Quote
We need more speed, Scotty! "I'm given' you all she's got, Captain!" This is my signature. There are many like it, but this one is mine. |

ninjaholic
Nintendo Power
120
|
Posted - 2012.09.16 01:00:00 -
[168] - Quote
Wow, thanks for the bumps and support! It's great that so many people feel the same way I do about it!
I'm not gonna quit until it finds its way in to the game!
And I'm not just spamming the forums either ;)
Support Eve's own built-in Battle-Recorder! |

kerradeph
THORN Syndicate THORN Alliance
7
|
Posted - 2012.09.16 08:21:00 -
[169] - Quote
ninjaholic wrote:Wow, thanks for the bumps and support! It's great that so many people feel the same way I do about it!
I'm not gonna quit until it finds its way in to the game!
And I'm not just spamming the forums either ;) of course people like it, imagine how awesome eve pvp and machinima would be with this? |

Arduemont
Lords 0f Justice Fidelas Constans
264
|
Posted - 2012.09.16 13:59:00 -
[170] - Quote
Supported.
Ship it. |
|

Busta Rock
The DawnSoarers
14
|
Posted - 2012.09.16 18:38:00 -
[171] - Quote
+1 I remember something like this going all the way back to the original Falcon flight simulator in the late 1980's... although back then nobody considered recording actual video from it. |

Tarn Kugisa
Infinite Covenant Tribal Band
147
|
Posted - 2012.09.24 23:55:00 -
[172] - Quote
Bumpage  I Endorse this Product and/or Service Source Recorder-esque tool for EVE |

Luc Chastot
Moira. Villore Accords
6
|
Posted - 2012.09.25 01:46:00 -
[173] - Quote
Would be cool. If it rendered directly to a video file without the need to capture it in real time, you could basically get the same quality EVE trailers have. |

Gabriel Silk
Deep Core Mining Inc. Caldari State
2
|
Posted - 2012.09.30 04:20:00 -
[174] - Quote
Bumping for support. A life without adventure is likely to be unsatisfying, but a life in which adventure is allowed to take whatever form it will is sure to be short. ~-áBertrand Russell -á
|

ninjaholic
Federal Defense Union Gallente Federation
129
|
Posted - 2012.10.11 19:38:00 -
[175] - Quote
Thanks for the friendly bumps guys!
Luc Chastot wrote:Would be cool. If it rendered directly to a video file without the need to capture it in real time, you could basically get the same quality EVE trailers have. Absolutely. You could fight in crap mode for FPS, and export the final product with MAX settings so it looks amazing!
C'mon CCP, give us some news of when we're getting it 
Support Eve's own built-in Battle-Recorder! |

Pohbis
Neo T.E.C.H.
98
|
Posted - 2012.11.25 13:35:00 -
[176] - Quote
Player-made videos are probably the single most important, non-CCP, element in drawing in new players.
CCP needs to support them in any way they can. |

Alexila Quant
Strategic Acquisitions Group
32
|
Posted - 2012.11.27 04:01:00 -
[177] - Quote
CCP must do this. |

ninjaholic
Federal Defense Union Gallente Federation
133
|
Posted - 2012.11.28 02:13:00 -
[178] - Quote
*nudge*
Support Eve's own built-in Battle-Recorder! |

Daichi Yamato
Swamp Bucket Swamp Bucket Empire
69
|
Posted - 2012.11.28 02:37:00 -
[179] - Quote
i like |

ninjaholic
Federal Defense Union Gallente Federation
141
|
Posted - 2012.12.30 14:08:00 -
[180] - Quote
Hello world!
Also, where's my sticky? 
Support Eve's own built-in Battle-Recorder! |
|

Telner Thellere
Ship It - An Amazon Company
0
|
Posted - 2013.01.02 16:40:00 -
[181] - Quote
Bump, +support |

Juan Thang
Old American Syndicate Silent Infinity
0
|
Posted - 2013.01.03 05:45:00 -
[182] - Quote
Yes Please |

Anami Sensi
4S Corporation RAZOR Alliance
0
|
Posted - 2013.01.03 19:37:00 -
[183] - Quote
Bump + Huge support.
We do have logs, therefore we could have battlelogs, readable via out-of-game, game engine based rendering software, that allows us to operate camera, attach camera to different ships and so on, i believe whatever i say in here was already said multiple times, so yeah, CCP go for this. |

darako Olacar
Monty Python Inc.
0
|
Posted - 2013.01.21 20:34:00 -
[184] - Quote
Super Bump
WANT!!
A camera effect that shakes by the severity of the hit would be really cool. |

Travasty Space
Pilots of Epic Silent Infinity
2
|
Posted - 2013.01.22 06:43:00 -
[185] - Quote
+1 Support |

Lumee Bee
Garoun Investment Bank Gallente Federation
0
|
Posted - 2013.01.24 16:24:00 -
[186] - Quote
Bump and Support.
Maybe one of the most needed features. |

ninjaholic
Federal Defense Union Gallente Federation
149
|
Posted - 2013.02.07 03:36:00 -
[187] - Quote
Lumee Bee wrote:Bump and Support.
Maybe one of the most needed features.
^ what she said 
Support Eve's own built-in Battle-Recorder! |

ninjaholic
Federal Defense Union Gallente Federation
152
|
Posted - 2013.03.06 02:14:00 -
[188] - Quote
Any other supporters?
Support Eve's own built-in Battle-Recorder! |

Mikaila Penshar
Take it Deep
67
|
Posted - 2013.03.06 02:40:00 -
[189] - Quote
+1 support
also for making tournaments look amazing in post production, a TV show like Swamp People (who woulda thought doggone hillbillies killin gators'd be COOL? they could do the same with EVE)... and this
Jack Carrigan wrote:To take this idea one step further, and actually make Incarna useful for something, I would like to propose the following to add to your Battle Recorder:
- Be able to playback recordings on the CQ display screens - Create one more room (a Corp/Alliance War Room) and allow for playback on the display in there
This allows you and your corp/alliance to look at an event, and establish what went right/wrong with it, and learn from it. And if multiple people have recordings, play them on up to three display screens (as that is what the CQ offers), so you can see the event from a couple of different angles.
great idea |

Roime
Shiva Furnace
2149
|
Posted - 2013.03.06 05:56:00 -
[190] - Quote
This is simply a damn fantastic idea <3
+9000
-á- All I really wanted was to build a castle among the stars - |
|

Tarn Kugisa
Infinite Covenant Tribal Band
404
|
Posted - 2013.04.06 10:40:00 -
[191] - Quote
THIS NEEDS A BUMP I Endorse this Product and/or Service EVE Online Battle Recorder When I press F1 I get ISK |

Syrias Bizniz
Carnivore Company Honey Badger Coalition
126
|
Posted - 2013.04.06 11:07:00 -
[192] - Quote
:O
The potential in this one is tremendous! |

Luc Chastot
Gentleman's Corp
283
|
Posted - 2013.04.06 15:40:00 -
[193] - Quote
Oh, this. Bumping. Make it idiot-proof and someone will make a better idiot. |

Dring Dingle
Polaris Rising Gentlemen's Agreement
8
|
Posted - 2013.04.06 18:15:00 -
[194] - Quote
Ummm yes...... Epic....Perhaps to show up on the kill mail aswell?! (Not sure if this is already been suggested didn't read full thread )
Dringy |

trevormax
Adhocracy Incorporated Adhocracy
7
|
Posted - 2013.04.07 13:05:00 -
[195] - Quote
I've not gone through every post so I'm not sure if it has been suggested.
The data recordings (the simple data showing ship positions, weapons/offensive module notifications) could maybe be downloaded allowing us to load it in to a "lite client". When loaded, it would allow us to play the "video" as if we were playing the game. It would not include things like shield/armour amounts of ships on field, damage notifications, local chat, people not on grid etc. It would just allow us to see the battle and control the camera thus allowing us to see from any perspective on grid.
This could be nice for watching recorded fleet battles or Aliance Tourney battles. One of the most annoying things I find about watching an AT match is the fact that you are forced to watch what the person making the vid is watching and they are often zoomed right in to a ship basically missing all of the action. Obviously you wouldn't be able to use this to watch the AT live, it would need to be recorded and then loaded up to be DL'ed and watched later.
We could also set up a database of these videos in a sub-forum. Instead of uploading a vid to youtube, you upload the data and people can watch it on their client instead. If theres a fight on the gate between a very good PVP'er and a small gate camp, you could set the camera over the gate and watch from above as the pirates blink out of existence one by one. |

RatKnight1
Conquering Darkness
41
|
Posted - 2013.04.15 19:52:00 -
[196] - Quote
trevormax wrote:I've not gone through every post so I'm not sure if it has been suggested.
The data recordings (the simple data showing ship positions, weapons/offensive module notifications) could maybe be downloaded allowing us to load it in to a "lite client". When loaded, it would allow us to play the "video" as if we were playing the game. It would not include things like shield/armour amounts of ships on field, damage notifications, local chat, people not on grid etc. It would just allow us to see the battle and control the camera thus allowing us to see from any perspective on grid.
This could be nice for watching recorded fleet battles or Aliance Tourney battles. One of the most annoying things I find about watching an AT match is the fact that you are forced to watch what the person making the vid is watching and they are often zoomed right in to a ship basically missing all of the action. Obviously you wouldn't be able to use this to watch the AT live, it would need to be recorded and then loaded up to be DL'ed and watched later.
We could also set up a database of these videos in a sub-forum. Instead of uploading a vid to youtube, you upload the data and people can watch it on their client instead. If theres a fight on the gate between a very good PVP'er and a small gate camp, you could set the camera over the gate and watch from above as the pirates blink out of existence one by one.
Interesting idea. The only thing I could point out about this is that even with the lack of shield/armor data, etc, you are still looking at a lot of visual data, especially displayed over time. We are probably talking about hundreds of gigabytes per video. Perhaps a "battle simulator", where you built a "grid" and then placed the different ships on it, sort of re enacting the things that happened on the field. However, an interactive "video" is not very likely... I do however like the concept.
|

Stickyhand
Estrale Frontiers Project Wildfire
0
|
Posted - 2013.04.15 20:30:00 -
[197] - Quote
CCP Atlas wrote:This is something that has been discussed internally numerous times and it is pretty awesome. I do believe it's even on some backlog or other, but I don't know when or if it will be attacked. I think you (CCP) can really see how much player driven content adds to the game. This could be amazing in that regard. This is my way of saying: I think it would be in your best interests to make this happen soonhorse. |

ninjaholic
Federal Defense Union Gallente Federation
300
|
Posted - 2013.05.01 22:21:00 -
[198] - Quote
Thanks guys, such awesome posts! In whatever final guise they bring it, I at the very least know that if CCP can bring it 'safely' to the client they will. (Safely implies secure from misuse, mostly.)
Even CCP staff have talked about it amongst themselves. I find that inspiring at the very least.
Support Eve's own built-in Battle-Recorder! |

Jason Sirober
The Riot Formation Unclaimed.
6
|
Posted - 2013.05.02 01:09:00 -
[199] - Quote
+1
Awesome idea |

Bum Shadow
Es and Whizz Hedonistic Imperative
34
|
Posted - 2013.05.02 08:55:00 -
[200] - Quote
An awesome idea!
On a side note, i admire your patience and persistence  |
|

Brazys Trumparankis
Better RED then DEAD
0
|
Posted - 2013.05.02 09:05:00 -
[201] - Quote
Take a look at world of tanks overwolf software, same stuff, data colleted true record is about 8mb size, and you can render it afterwards anyway, even insta upload to youtube.
+2 to OP |

James Amril-Kesh
4S Corporation RAZOR Alliance
4859
|
Posted - 2013.05.04 00:59:00 -
[202] - Quote
Bump. |

DeLindsay
Galaxies Fall
74
|
Posted - 2013.05.04 01:19:00 -
[203] - Quote
Aidan Patrick wrote:Supported. Would be awesome. Only reason I have never recorded EVE videos is simple because of the fact that I'm not willing to risk loss due to performance lag on my system. So yeah, big +1 from me.
This, and I have no slouch of a PC but still won't Fraps anything where I might lose a ship due to lag spikes (not from my own incompetence hehe).
+1 from me, there needs to be a decent way that ANY of us can catalog our Eve journeys and epic wins/failures and it would be an amazing Corp/Alliance advert tool.
Check out my post about some Drone lovin: Proposed Drone Improvement |

Pohbis
Neo T.E.C.H.
329
|
Posted - 2013.05.07 17:11:00 -
[204] - Quote
So, CCP. When can we get it?  |

Altered Ego
Deep Core Mining Inc. Caldari State
6
|
Posted - 2013.05.08 01:46:00 -
[205] - Quote
+1 |

Fyrhmn
Imperial Academy Amarr Empire
0
|
Posted - 2013.05.08 02:08:00 -
[206] - Quote
hell yes!!! |

mine mi
Boinas Rojas Gentlemen's Agreement
20
|
Posted - 2013.05.08 19:53:00 -
[207] - Quote
CCP Atlas wrote:This is something that has been discussed internally numerous times and it is pretty awesome. I do believe it's even on some backlog or other, but I don't know when or if it will be attacked. and has not returned to say a word again |

ninjaholic
Federal Defense Union Gallente Federation
307
|
Posted - 2013.05.12 11:12:00 -
[208] - Quote
Bum Shadow wrote:An awesome idea! On a side note, i admire your patience and persistence  Thanks! It'll be well worth it in the end!!
Support Eve's own built-in Battle-Recorder! |

Veaon
Federal Defense Union Gallente Federation
0
|
Posted - 2013.05.13 12:13:00 -
[209] - Quote
+1 Full support for this idea. Lets make some noise and get CCP to make this a priority! |

Maximus Aerelius
PROPHET OF ENIGMA
54
|
Posted - 2013.05.13 12:22:00 -
[210] - Quote
+1. Well written, well laid out, 0 whine...I'm all in for this idea of win 
Now who's got some love for my idea in my sig, still time to show it some or add some flame and burn it up, go on take a little look, it won't hurt you  My Feature\Idea:-áFast Character Switching "XP Stylee" |
|

darako Olacar
kevs mining fedaration
4
|
Posted - 2013.05.30 11:17:00 -
[211] - Quote
BUMP
This Idea is awesome 
Think of the possibilities,
Miners can re-live that humilitaing gank, over and over again. 
Pirate's can relive that humiliating gank, over and and over again. 
FC's can watch and learn from past mistakes. 
and many many more!!
Please call 0800-GIMMIEIT-RIGHTFUCKING-NOW with your credit cards at the ready. |

Drachiel
Mercury LLC
34
|
Posted - 2013.06.06 16:41:00 -
[212] - Quote
+1! |

stainage
The Dark Samurai's
1
|
Posted - 2013.06.06 17:14:00 -
[213] - Quote
+1 sounds amazing |

ninjaholic
Aliastra Gallente Federation
317
|
Posted - 2013.07.11 01:55:00 -
[214] - Quote
Thanks guys 'n' gals, keep up the support!
Support Eve's own built-in Battle-Recorder! |

Aquila Sagitta
Blue-Fire Confederation of xXPIZZAXx
74
|
Posted - 2013.07.11 08:54:00 -
[215] - Quote
Awesome idea! CCP should def implement something like this ASAP!!!! |

theUbermann
Dromedaworks inc Tribal Band
0
|
Posted - 2013.07.11 12:42:00 -
[216] - Quote
JUST DO IT! DO IT! DO IT!

|

ninjaholic
Aliastra Gallente Federation
322
|
Posted - 2013.08.02 02:58:00 -
[217] - Quote
Yea @ Aquila Sagitta I've been saying that for a long time now!
@ theUbermann: They've already done it, they have their own movie-maker software, it just needs to be modded, limited and blended with the client!
Support Eve's own built-in Battle-Recorder! |

Endeavour Starfleet
913
|
Posted - 2013.08.02 04:00:00 -
[218] - Quote
The recent large scale battles in EVE have shown that we need the ability to render the action later to provide a better look at how things went.
If needed please considering doing a crowdfunding campaign if you need further development resources to make this happen. I would personally be glad to throw in funds. |

Dani Lizardov
Otbor Chereshka GaNg BaNg TeAm
17
|
Posted - 2013.08.02 05:49:00 -
[219] - Quote
Sounds nice, but... Nor WoT Nor Half-life have 4000 points of interest to record and fallow....
I see melted PCs ..
 |

Shadime
State Protectorate Caldari State
3
|
Posted - 2013.08.02 07:57:00 -
[220] - Quote
Very good idea. Wouldn't take long before some Clever geek makes an app that let's us create scenes for the player. PR wise, this couldn't be better for CCP |
|

Fanatic Row
DED Drug Enforcement Department
53
|
Posted - 2013.08.28 08:14:00 -
[221] - Quote
With the CREST stuff going on at the alliance tournament, any news on this CCP? |

Swiftstrike1
Interfector INC. Fade 2 Black
195
|
Posted - 2013.08.31 11:47:00 -
[222] - Quote
Bump. Don't waste dev time on Dust when you could be working on this 
|

Ben Houssa
Royal Amarr Institute Amarr Empire
0
|
Posted - 2013.09.16 10:48:00 -
[223] - Quote
+1
I would like to have this.
|

Barrogh Habalu
Imperial Shipment Amarr Empire
509
|
Posted - 2013.09.16 12:19:00 -
[224] - Quote
Would love to see it. Add some decent tools to work with camera and I'm sure we'll see a lot more decent EVE videos as well. |

Eram Fidard
Republic Military School Minmatar Republic
326
|
Posted - 2013.09.18 23:43:00 -
[225] - Quote
+1 for a 'halelujah, jesus' feature Poster is not to be held responsible for damages to keyboards and/or noses caused by hot beverages. |

MatthewMN
Star Frontiers Dirt Nap Squad.
10
|
Posted - 2013.09.26 13:57:00 -
[226] - Quote
+1 |

ninjaholic
Aliastra Gallente Federation
336
|
Posted - 2013.09.26 17:47:00 -
[227] - Quote
^ FOR JUSTICE!
(No really thanks amigos)
Support Eve's own built-in Battle-Recorder! |

Leta Lilitu
EVE University Ivy League
2
|
Posted - 2013.10.29 13:47:00 -
[228] - Quote
I haven't read the whole thread. I just jumped in halfway, but saw that a problem would be the fact that your client is not given any information not relevant to you (other ship fits, targets, rate of fire, etc....)
Would it be possible to make a system that takes the feeds from multiple, or even ALL ships in the fight, and accurately allows replays of the entire fight from each viewpoint? And, if not all participants can provide data, is it possible to alt least see what your client could see? I don't care if the enemy ships shoot at weird times or explode at perhaps unnatural times
|

Hyuna Saraki
Brave Newbies Inc. Brave Collective
1
|
Posted - 2013.10.29 21:40:00 -
[229] - Quote
Leta Lilitu wrote:I haven't read the whole thread. I just jumped in halfway, but saw that a problem would be the fact that your client is not given any information not relevant to you (other ship fits, targets, rate of fire, etc....)
Would it be possible to make a system that takes the feeds from multiple, or even ALL ships in the fight, and accurately allows replays of the entire fight from each viewpoint? And, if not all participants can provide data, is it possible to alt least see what your client could see? I don't care if the enemy ships shoot at weird times or explode at perhaps unnatural times
I believe generally the idea is that everything that's happening on grid is coming through your client as well otherwise you couldn't see it. That means you would simply need a client side recording device to write a replay file based on the input you are already getting from the server. I don't think theres a problem with ship fits of other players or other hidden information as this could be hidden in the replay. Generally such replay functionality I have seen with games that are developed by a team of 2 (Live for speed with a lot of real time physics). So I don't see why CCP woulsnt have the resources to put this into development, especially seeing how eager the community is to get tools for proper video production. |

H3llHound
Tax deductable NGO
6
|
Posted - 2013.10.31 14:21:00 -
[230] - Quote
+1 from me |
|

ninjaholic
Aliastra Gallente Federation
341
|
Posted - 2013.11.15 06:06:00 -
[231] - Quote
@Hyuna Saraki They already have a tool for it, but it's basic for flying ships in formation and whatnot. CCP actually have it on the cards to develop, but, apparently, are working on fixes and additions in-game instead of developing meta-tools around the game. Sadly. But you pretty much hit the nail on the head.
General rule? If it's on the grid, it gets recorded, xyx co-ords, directional co-ords, ship-type etc.
Best part? It only has to record the info and renders it all back after, live. So the ships won't fly exactly how they did, they're interpolate, or the client will average their location in between recorded frames, but this will be completely impossible to detect unless compared to a video recorded live. The events themselves wouldn't differ.
I dream about an alliance, all watching a big-screen together, the FC demonstrating a strat, built in-game with this. My mind would be blown. Or you have a folder with demo files, you go in to Captains Quarters, and watch some your friend sent you, that was delivered entirely in-game!
Also, CCP Atlas has admitted it's been discussed internally and is on a backlog. (Source: https://forums.eveonline.com/default.aspx?g=posts&m=465138#post465138)
Support Eve's own built-in Battle-Recorder! |

ninjaholic
Aliastra Gallente Federation
341
|
Posted - 2013.11.15 06:18:00 -
[232] - Quote
Wow, I just realized my first forum thread about this was made in Oct 2007. I've been flogging this horse for 5+ years :o
(Source http://oldforums.eveonline.com/?a=topic&threadID=779893)
Thanks again all for the likes, support, and all the additional ideas that helped it develop to what it contains today!
Support Eve's own built-in Battle-Recorder! |

Komodo Askold
No Code of Conduct Fluffeh Bunneh Murder Squad
69
|
Posted - 2013.11.15 12:35:00 -
[233] - Quote
I really like this idea! Not only it would have many uses -personal/group leisure, tactical information/classes...- but it might be not difficult to implement! +1 |

Randy Wray
Euphoria Released Triumvirate.
119
|
Posted - 2013.11.15 13:58:00 -
[234] - Quote
As a pvp video maker I cannot stress how much this would improve my eve experience. Using Fraps is suboptimal at best, it reduces your FPS so much that it actually reducing your chances of winning a fight and some fights I don't turn it on for this reason, essentially making my best fights never get caught on video. Being able to record my fights and perform optimally at the same time would matter more than any ship rebalance, exploration minigame or certificate update to me personally. Solo Pvper in all areas of space including wormhole space. Check out my youtube channel @-áhttp://www.youtube.com/channel/UCd6M3xV43Af-3E1ds0tTyew/feed for mostly small scale pvp in lowsec/nullsec
twitch.tv/randywray |

Kirimeena D'Zbrkesbris
Republic Military Tax Avoiders
365
|
Posted - 2013.11.15 14:27:00 -
[235] - Quote
Randy Wray wrote:Using Fraps is suboptimal at best, it reduces your FPS so much that it actually reducing your chances of winning a fight and some fights I don't turn it on for this reason, essentially making my best fights never get caught on video. Setup Fraps to save raw videos on separate (physical)HDD from system and game and it wont affect your FPS much. Opinions are like assholes. Everybody's got one and everyone thinks everyone else's stinks. |

Meyr
SiN Corp Advent of Fate
131
|
Posted - 2013.11.15 15:01:00 -
[236] - Quote
I heartily endorse the above-mentioned product and/or service!
+1!
It would be nice to watch myself blowing up. Maybe that way, I'll REMEMBER TO OVERHEAT!!! (You'd think, having trained Thermodynamics V, I'd remember that, but, nooooooo......) |

Petrus Blackshell
Rifterlings Point Blank Alliance
2708
|
Posted - 2013.12.26 14:48:00 -
[237] - Quote
Bumpage for an amazing idea that would make Eve all the more enjoyable and accessible for content creators. Rifterlings - small gang frigate PvP - lowsec pirate operation, newbie-friendly, free ship program; Join today! www.rifterlings.com
Accidentally The Whole Frigate (blog) - Learning how to pew pew, one loss at a time - www.thewholefrigate.com |

Seranova Farreach
523
|
Posted - 2013.12.26 15:38:00 -
[238] - Quote
ninjaholic wrote:Tagera wrote:I like the idea.....but definitely something that CCP would have to hammer out later. From: http://www.eveonline.com/council/transcripts/2010/CSM_CCP_Meetings_18-20_02_2010.pdf, page 14, paragraph 2. Quote:The CSM inquired about the possibility of a battle recorder, a tool that stores the data stream from the server which would enable re-rendering of events and therefore help with videos. CCP explained that this is technically possible and actually exists as an in-house tool. However, quite a bit of development time is needed in order to release it to players. ItGÇÿs therefore a question of prioritization. 
yes yes OMFG YES!
i hope we can bind recording/stop recording to one butten with a little record/stop icon so we can start soon as a fight starts or as soon as we want to. _______________________ http://i.imgur.com/d9Ee2ik.jpg
|

Red Teufel
Mafia Redux Phobia.
302
|
Posted - 2013.12.26 18:31:00 -
[239] - Quote
I would really like this. imagine the sweet sweet vids we could make. |

Stan Durden
Revenant Tactical
10
|
Posted - 2013.12.27 03:16:00 -
[240] - Quote
+1
>thread started in 2011 >nearly 2014... Is there a good reason this hasn't already been done?
CCP WTF? Let us help you sell the game to our friends.
|
|

NaK'Lin
the unified SCUM.
51
|
Posted - 2013.12.27 05:07:00 -
[241] - Quote
i'm going to +1 this.
I like to fraps (well, actually i use bandicam, because moar FPS), enjoy making videos.
This would allow for some very nice videos after the fight. Most fights I don't record, because i don't like the framedrop (Don't tell me how to optimize, my frames drop to about 70fps, but there's chokes sometimes).
Also it allows for less boring videos. some fights you are focused on the fights and you can't focus on getting "nice shots". And those are usually the greater fights you would like to share. It would also allow for cuts and different views, following another ship during the fights, etc.
thanks to server "ticks" data in that recorder log would be updated once / second only, which shouldn't be a hard performance impact. I'd welcome it even without a separate render engine in the beginning. Hell, no "special" camera controls in first release. give me a ghost ship with stupid speed so you can follow anyone and i'll record the thing in several takes and take the shots i need...
Mostly, this would promote EvE massively. the eve videos out there would multiply by a LOT. With ACTUAL gameplay, not the cinematics, which seems to be current trend by CCP.
C'mon, just put some people on that tool. please.
I Promise (binding) to send every dev on that tool a gift package! |

ninjaholic
Aliastra Gallente Federation
354
|
Posted - 2013.12.27 17:35:00 -
[242] - Quote
I like the bribery at the end.
Support Eve's own built-in Battle-Recorder! |

lacal
Stay Frosty.
11
|
Posted - 2014.01.02 08:35:00 -
[243] - Quote
+1 from me - Great Idea!
|

Cyndrogen
The Greatest Corp in the Universe
520
|
Posted - 2014.02.22 19:42:00 -
[244] - Quote
I wish I found your thread sooner, I just posted the SAME idea in another thread of mine.
Completely agree, since eve integrated twitch TV streaming so quickly I figured that an intern could most likely code this player / recorder bit of code in a weekend. |

Cyndrogen
The Greatest Corp in the Universe
520
|
Posted - 2014.02.22 19:44:00 -
[245] - Quote
CCP Atlas wrote:This is something that has been discussed internally numerous times and it is pretty awesome. I do believe it's even on some backlog or other, but I don't know when or if it will be attacked.
JUST GET AN INTERN TO CODE IT OVER THE WEEKEND!!! I'm positive there are interns just DYING to get their bit of code into the game, plus this is something that would be completely client side based and just think of all the COOL videos we could make to promote the game, you got it half right with twtch streaming now finish the job. One weekend and we would have a recorder /player you already have all the code!!!
I bet you don't even need to make a playback program, provide the positional data of ships in an ascii format and someone will MAKE one. Guaranteed! |

Joe Boirele
Wrath of Shadows Manic State
7
|
Posted - 2014.02.22 20:41:00 -
[246] - Quote
I like this idea. Enemies are just friends who stab you in the front.
Might makes right! |

Noillia Durmot
Marginally Sinister
10
|
Posted - 2014.03.04 17:06:00 -
[247] - Quote
I seriously can't believe that this hasn't happened yet. |

Pew Terror
Green Associates
103
|
Posted - 2014.03.04 18:48:00 -
[248] - Quote
If you own a Nvidia Gfx Card I can only recommend looking into Shadow Play. It asically gives you a button to at any time save the last 20 minutes of gameplay to disk and has virtually no performance penalty (i drop down about 2-3% in framerate using it). |

Jureth22
Vanguard Frontiers Black Legion.
159
|
Posted - 2014.03.04 18:50:00 -
[249] - Quote
+ 1 |

ninjaholic
Order Of The Sentinel
365
|
Posted - 2014.03.14 08:56:00 -
[250] - Quote
Pew Terror wrote:If you own a Nvidia Gfx Card I can only recommend looking into Shadow Play. It asically gives you a button to at any time save the last 20 minutes of gameplay to disk and has virtually no performance penalty (i drop down about 2-3% in framerate using it). Yea Shadowplay is awesome. I use it all the time now.
Noillia Durmot wrote:I seriously can't believe that this hasn't happened yet. Been saying that for years lol.
Cyndrogen wrote:CCP Atlas wrote:This is something that has been discussed internally numerous times and it is pretty awesome. I do believe it's even on some backlog or other, but I don't know when or if it will be attacked. JUST GET AN INTERN TO CODE IT OVER THE WEEKEND!!! I'm positive there are interns just DYING to get their bit of code into the game, plus this is something that would be completely client side based and just think of all the COOL videos we could make to promote the game, you got it half right with twtch streaming now finish the job. One weekend and we would have a recorder /player you already have all the code!!! I bet you don't even need to make a playback program, provide the positional data of ships, modules that were activated etc in an ascii format and someone will MAKE one. Guaranteed! Agreed. It couldn't be such a monumental task that someone couldn't achieve it over a week or two.
Support Eve's own built-in Battle-Recorder! |
|

ninjaholic
Order Of The Sentinel
365
|
Posted - 2014.03.14 09:07:00 -
[251] - Quote
I mean in all fairness with the expansion of modern computing power in to the live streaming stages, thanks to Twitch TV and Own3d TV, there's no better time to consider creating this awesome tool. You could create some basic videos to teach people how to pvp, mine, good habits in space, and squadron tactics in big fleet fights. Shadowplay, while amazing, cannot do this to the same degree of detail. I'll never give up, but CCP are really dragging this one out! (7 years now in October)
Support Eve's own built-in Battle-Recorder! |

Rab See
Fool Mental Junket
43
|
Posted - 2014.03.14 12:28:00 -
[252] - Quote
Yes - +1
One of the most important parts of this is replaying the full 3D context.
Not from a fixed perspective, but from anywhere inside the position data. Effectively, to replay, you fire up a client and it renders everything with all agents, you can simply fly through the re-enactment looking and enjoying. Even create a vide from this replay with better perspectives and multiple view analysis. |

ninjaholic
Order Of The Sentinel
367
|
Posted - 2014.05.01 16:58:00 -
[253] - Quote
I mean could you imagine hosting alliance fleet fight analysis streams? You could use the tool to go in to the grid and better strip apart the fleet fight process and really micro and macro every individual fleet fight component, target, layout, structure and composition to better learn how to fleet fight like pros, or fleet fight better. It doesn't have to be a live stream either, it could be a private video for your alliance that can or could be released to the public after it's mettle has been tested, I mean the potential of the Battle-Recorder tool is immense. CCP I plead with you to work on this yet again as I have been doing for the LAST SEVEN YEARS. (That did deserve caps c'mon.)
Support Eve's own built-in Battle-Recorder! |

Tengu Grib
24th Imperial Crusade Amarr Empire
67
|
Posted - 2014.05.01 17:08:00 -
[254] - Quote
This would be super sweet. I'd be able to run my windows in lower graphics during the fight itself, but render the video afterwards in full graphics. Super cool, if it's possible, it would be awesome. Tengu Grib > I agree. The distinct lack of quality spaceships makes RL the worst space sim ever. SolidX > i'm an alt IRL Guilty conscience? Buy a mining permit today. www.minerbumping.com |

Alundil
Sky Fighters Sky Syndicate
474
|
Posted - 2014.05.01 17:54:00 -
[255] - Quote
Yes, 1000 times, yes.
This was a thing of beauty back in bf2142 and the source demo tool is quite nice.
This would be great if possible. Clone mechanics enchancements Deep Space Probe Revival |

Alundil
Sky Fighters Sky Syndicate
474
|
Posted - 2014.05.01 17:58:00 -
[256] - Quote
CCP Atlas wrote:This is something that has been discussed internally numerous times and it is pretty awesome. I do believe it's even on some backlog or other, but I don't know when or if it will be attacked. Pretty sad that the only Dev response to this was 3 years back. Clone mechanics enchancements Deep Space Probe Revival |

ninjaholic
Order Of The Sentinel
370
|
Posted - 2014.05.01 19:13:00 -
[257] - Quote
I've seen that happen though in the past, where a feature that has had a little attention from Devs has lain there a long time before being integrated in some shape or form. At the very least they know about it, have discussed it and it's on one of their eventually-do lists gathering dust. Better than nothing!
Support Eve's own built-in Battle-Recorder! |

Endo Saissore
Bananas Never Did Me Dirty
51
|
Posted - 2014.05.01 20:06:00 -
[258] - Quote
This would be great. I hate using a third party to record videos cuz it makes Eve stutter for me. If its built in the game ill be more inclined to record! |

Shpenat
Galactic Exploration and Mining Corporation The Obsidian Front
67
|
Posted - 2014.05.01 20:59:00 -
[259] - Quote
The idea is sound. I was considering this tool a while ago (a few ears). But it boiled down to several problems.
- Where to capture: Therea are two possible places. Either server side or client side.
- Server side has an advantage of being accurate. Technically it require log of every server tick for every grid with at least one pilot with recording switched on. The drawback is additional requred storage and server load.
- Client side has advantage of being very easy to capture (you just dump your incomming communication from server) and no need to change the core server code. The very severe drawback is the ammount of available data. Each player gets only data about position of the other ships and his own interraction with those ships. There would be no data about other ships on grid which does not interract directly with said player. As a result you would see a lot of ship being on grid wouthout any guns doing completely nothing (except for occasionally blowing up). This can be probably overcome by some "merge" tool whouch would use data recorded by several players to reconstruct more accurate dataset.
- Captured content: The existence of rendering engine puts CCP slightly uneasy what it can be used for. With current client CCP has a control about the content. If the stand-alone render engine exist CCP will have no control about what it is used for. And this is imho the main problem.
|

markeet
Deep Core Mining Inc. Caldari State
1
|
Posted - 2014.05.12 04:07:00 -
[260] - Quote
World of tanks has a great battle recorder. It allows for easy uploading and sharing of past matches. Simple, yet extremely useful. If Eve pilots had this feature then everyone could record an engagement from their prospective, upload the small file, and the result could be some really cool vids. It could be a useful tool to teach others too.
Why, after 11 years, does CCP keep these types of tools internal I will never know. |
|

Rab See
Fool Mental Junket
63
|
Posted - 2014.05.15 13:18:00 -
[261] - Quote
Beuller? |

Shivanthar
Thrilling Institution of TaTas Permanent Mental Syndrome
76
|
Posted - 2014.05.15 13:51:00 -
[262] - Quote
Supported +1
I'm an old FPS player, and I had recorded a lot of matches in the past q1-q2-q3, hl1, cs, etc, etc...
The general plus of a dedicated recorder on a client is that, it doesn't record the video, but the blob, then it is possible to watch from the point of anyone (even npcs!).
For example, while playing back, left mouse click would simply switch players on the grid or on the system. Heck, you can even get a search box and write a name in it in order to watch from its point of view 
Excellent idea. |

Rab See
Fool Mental Junket
63
|
Posted - 2014.05.15 14:35:00 -
[263] - Quote
Shivanthar wrote:Supported +1 I'm an old FPS player, and I had recorded a lot of matches in the past q1-q2-q3, hl1, cs, etc, etc... The general plus of a dedicated recorder on a client is that, it doesn't record the video, but the blob, then it is possible to watch from anyone's point of view (even npcs!). For example, while playing back, left mouse click would simply switch players on the grid or on the system. Heck, you can even get a search box and write a name in it in order to watch from its point of view  Excellent idea.
Yes - the same place I got used to this. As a member of the UK Quake team way back when, analysis on matches was essential. To be able to analyse a large fight this way, or watch a historical battle, see it on youtube, download it to replay from whatever angle or viewpoint.
Its not new or unique, but would make eve marvelous. I could show people how to play (or not) with some clarity. |

HTC NecoSino
Blackstar Privateers Disavowed.
119
|
Posted - 2014.05.15 14:52:00 -
[264] - Quote
HTC NecoSino wrote:This thread seems great. The only issue is that it does not help Goons farm easier or safer, therefor CCP will never implement it, sorry. :( |

Kaea Astridsson
Yggdrasil Woodchoppers Noir. Mercenary Group
43
|
Posted - 2014.05.21 09:26:00 -
[265] - Quote
Supportive bump.
The joy when I saw a dev speaking as if this was possible happening soon(tm) - only to then get my hopes crushed seeing it was posted back in 2011.
This better still in some backlog - no matter how dusty or worn from time.  |

Dragoon Trilogy
Southern Cross Trilogy Flying Dangerous
0
|
Posted - 2014.06.03 20:42:00 -
[266] - Quote
I was about to start a thread for this idea so I'm glad to see the idea has been around for a while now and discussed. The tool would have a lot of value beyond just recording videos after the fact. It could be useful for new players to see the epic scale the game can get to in battles like B-R or for teaching new techniques. It would be infinitely useful for pilots and FCs to be able to replay encounters to analyze strategy. Killboards only say so much and even being a part of a conflict things are missed. Having a replay available would be extremely useful in many applications. Several games offer this feature and I would imagine it isnt that difficult to implement. I too am sad this idea has been around for so long with as much attention it has for only a single blue post and years of it not happening. Common, EVE is the best game ever and people need to be able to enjoy it to its fullest. |

Devoyd
Cutting Edge Incorporated RAZOR Alliance
4
|
Posted - 2014.07.23 19:52:00 -
[267] - Quote
Seems this idea has potential; drawback should only be on the client side since position and states are pushed to the client anyway. Should be a matter of logging the data and playing it back with free camera controls. This would be by far one of the best additions to the game in a long time. |

Bohneik Itohn
Universal Freelance CONSORTIUM UNIVERSALIS
602
|
Posted - 2014.07.23 20:13:00 -
[268] - Quote
All of my support. Wait, CCP kills kittens now too?!-á - Freyya
Are you a forum alt? Have you ever wondered why your experience on the forums is always so frustrating and unrewarding? This may help. |

Rab See
Fool Mental Junket
93
|
Posted - 2014.07.24 09:04:00 -
[269] - Quote
Supported like a comfortable truss.
Hell, stop giving ships paint jobs, start giving us useful things. |

Fourteen Maken
VipeRs Pit
136
|
Posted - 2014.07.24 14:36:00 -
[270] - Quote
+1
This would be a gold mine for the marketing department. Look at eve fleet battles posted on third party websites people who haven't played eve just see blue boxes shooting at red boxes and it looks like a load of nonsense, if we had a cinematic replay feature it could render even more detail than the live action footage, and allow for camera control which could produce some pretty epic game play footage. Not something I would ever use, but I think it would help attract more players to the game and that would be good for everyone. |
|

Devoyd
Cutting Edge Incorporated RAZOR Alliance
4
|
Posted - 2014.07.29 21:40:00 -
[271] - Quote
How is this not a thing yet? |

Netan MalDoran
xXTheWarhammerXx
55
|
Posted - 2014.07.30 05:10:00 -
[272] - Quote
I'm all for this. "Your security status has been lowered." - Hell yeah it was! |

Fer'isam K'ahn
None Of One
257
|
Posted - 2014.07.30 11:40:00 -
[273] - Quote
Just a question from a layman.
If you 'only' save positional data, how do you get any direction for the models, any ewar effects, any weapon effects, maneuvers, missile flights, and other graphic effects ?
I mean, I love the vids, but this seems to be a bit off and not comapreable with a FPS, where position, vector and weapon activation might be all you need. Are you sure your issues aren't elsewhere ?! |

Devoyd
Cutting Edge Incorporated RAZOR Alliance
4
|
Posted - 2014.07.30 16:21:00 -
[274] - Quote
Fer'isam K'ahn wrote:Just a question from a layman.
If you 'only' save positional data, how do you get any direction for the models, any ewar effects, any weapon effects, maneuvers, missile flights, and other graphic effects ?
I mean, I love the vids, but this seems to be a bit off and not comapreable with a FPS, where position, vector and weapon activation might be all you need.
You have a misconception on how eve works. It IS just vectors and activation states; graphic effects such as missiles and ship trails are handled on the client side. |

ninjaholic
Shinra . The Serenity Initiative
383
|
Posted - 2014.08.04 07:42:00 -
[275] - Quote
Devoyd wrote:How is this not a thing yet? I know right? 
Support Eve's own built-in Battle-Recorder! |

Fer'isam K'ahn
None Of One
287
|
Posted - 2014.08.04 08:12:00 -
[276] - Quote
Devoyd wrote:You have a misconception on how eve works. It IS just vectors and activation states; graphic effects such as missiles and ship trails are handled on the client side. That is exactly what I meant, how do you replicate what actually happened afterwards ? It might be displayed for everyone similar at the actual event, but a reconstruction can only be wrong ... like hearsay. Am just saying, there seems to be a conflict for me. And Missiles for example are not handled client side, which is why they are such a strain.
Are you sure your issues aren't elsewhere ?! |

ninjaholic
Arcanium Holdings The Serenity Initiative
384
|
Posted - 2014.09.14 15:10:00 -
[277] - Quote
Entirely possible you are right but there's no reason that the client snapshot cannot include accurate data fed from the server and just flag it as such.
I'm sure the Eve client already deals with this very efficiently and all I'm asking is CCP recreates this for playback of a recorded battle.
Support Eve's own built-in Battle-Recorder! |

Brutalis Furia
Brutor Tribe Minmatar Republic
9
|
Posted - 2014.09.14 20:34:00 -
[278] - Quote
Supported! +1
If only to be able to see the entirety of things like B-R5RB without the TiDi after the fact.
It'd also be a great tool for FC's to use to improve their pilots. Something similar to what coaches do with video footage of games.
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Liafcipe9000
Critically Preposterous
23707
|
Posted - 2014.09.15 08:00:00 -
[279] - Quote
so yes. very agree. much record. many replay. wow, excellent idea. +9,000 Frostys Virpio > CCP: Continously Crying Playerbase
I like to gank it, gank it!
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ninjaholic
Arcanium Holdings The Serenity Initiative
389
|
Posted - 2014.09.18 17:04:00 -
[280] - Quote
Brutalis Furia wrote:Supported! +1
If only to be able to see the entirety of things like B-R5RB without the TiDi after the fact.
Gû¦ It'd also be a great tool for FC's to use to improve their pilots. Something similar to what coaches do with video footage of games.
This is one of the biggest reasons I suggested the idea. This and to teach new players to either the game, corp, alliance, Faction or fleet warfare how to fly a shipt they're either skilled/skilling for or required to fly in a specific role.
The potential for learning new ways to fly is enormous!
Support Eve's own built-in Battle-Recorder! |
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Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
6124
|
Posted - 2014.09.18 17:15:48 -
[281] - Quote
+1, nulsec.com has a tool something like this, we neeeeeeeeeeeeeeeeeeeeeed this!
"I'm also quite confident that you are laughing
and it's the kind of laugh that gives normal people shivers."
=]I[=
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CCP Fozzie
C C P C C P Alliance
11786

|
Posted - 2014.09.18 17:19:55 -
[282] - Quote
Hey guys. I've noticed people asking about expanding the CREST exposure that we use for Tournaments into everyday EVE.
The problem is that recording everything and sending it out via CREST so that sites like Null-Sec.com can replay it is only feasible if there are limited numbers of ships involved. It works for the AT and NEO because we have set maximum numbers of ships that can be involved in each replay, but it would not work for general everyday EVE.
I'm not ruling out the possibility of us ever making a different replay system someday in the future, but it would not be as simple as expanding the tournament CREST exposure.
Game Designer | Team Five-0
https://twitter.com/CCP_Fozzie
http://www.twitch.tv/ccp_fozzie/
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Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
6124
|
Posted - 2014.09.18 17:40:20 -
[283] - Quote
CCP Fozzie wrote:Hey guys. I've noticed people asking about expanding the CREST exposure that we use for Tournaments into everyday EVE.
The problem is that recording everything and sending it out via CREST so that sites like Null-Sec.com can replay it is only feasible if there are limited numbers of ships involved. It works for the AT and NEO because we have set maximum numbers of ships that can be involved in each replay, but it would not work for general everyday EVE.
I'm not ruling out the possibility of us ever making a different replay system someday in the future, but it would not be as simple as expanding the tournament CREST exposure. didnt mean to imply that it was dude, just pointing out that the ideas i get from it get me all hot and flushed.
"I'm also quite confident that you are laughing
and it's the kind of laugh that gives normal people shivers."
=]I[=
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Max Kolonko
High Voltage Industries Ash Alliance
478
|
Posted - 2014.09.18 18:05:28 -
[284] - Quote
CCP Fozzie wrote:Hey guys. I've noticed people asking about expanding the CREST exposure that we use for Tournaments into everyday EVE.
The problem is that recording everything and sending it out via CREST so that sites like Null-Sec.com can replay it is only feasible if there are limited numbers of ships involved. It works for the AT and NEO because we have set maximum numbers of ships that can be involved in each replay, but it would not work for general everyday EVE.
I'm not ruling out the possibility of us ever making a different replay system someday in the future, but it would not be as simple as expanding the tournament CREST exposure.
What about client side recorder?
Ofc client dont have all the info about HP and state of each ship, so it cant be as good as AT recordings, but it have the most important ones: - who is shooting who - what e-war is used on whom and by whom - what assists are used on whom and by whom - if certain modules are on or off (res on ships, repairers, gang bonuses) - everything that already have graphical representation in game on ship model - where is everybody and their movement vector - whenever someone dies/cyno/dock/warps off/warps in/gate jump/wh/etc... into/out off battle
This could be used to anything from fleet manuvers, pve tutorials to actually battle recording.
To be fair its probably possible to do it by memory scraping, but thats against eula so its out of the question, but if CCP would do it, maybe just damp it in some sort of log file that we can then proces....
Read and support:
Don't mess with OUR WH's
What is Your stance on WH stuff?
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Archetype 66
Epsilon Lyr Nulli Secunda
174
|
Posted - 2014.09.18 19:03:06 -
[285] - Quote
A syst+¿me like the one used for tournament would be controversial as it reveals hidden informations from an external point of view. Even if it would be doable, it'd be too powerfull. |

Liafcipe9000
Critically Preposterous
24449
|
Posted - 2014.09.22 04:58:03 -
[286] - Quote
Max Kolonko wrote:client side recorder?


Frostys Virpio > CCP: Continously Crying Playerbase
I like to gank it, gank it!
|

Anticlipse
Without the Daystar Dirty Bastards.
1
|
Posted - 2014.09.22 13:07:29 -
[287] - Quote
Would love this +1
Client side would be neat, propaganda is such a big part of eve, the "truth" has no business here. We shouldn't know it, thats half the mystery.
The data should be able to export into some standard 3d tool ala source film maker, i'd love to see what could be done, I'd say the community would come up with some really special stuff been able to do proper post-production on a fight with super high res textures etc. |

Ranger 1
Ranger Corp
5945
|
Posted - 2014.09.22 23:13:30 -
[288] - Quote
I fully understand how difficult a battle recorder would be (of course I still want it), but one thing that would help would be to implement the picture in picture of your targeted ship as has been discussed in the past. It would make our videos make a lot more sense to people unfamiliar with EVE.
If you like EVE Online and War Thunder content stop by my YouTube channel.-á
Ranger 1 Presents
https://www.youtube.com/user/Ranger1Presents
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Liafcipe9000
Critically Preposterous
24449
|
Posted - 2014.10.02 14:55:41 -
[289] - Quote
Ranger 1 wrote:I fully understand how difficult a battle recorder would be (of course I still want it), but one thing that would help would be to implement the picture in picture of your targeted ship as has been discussed in the past. It would make our videos make a lot more sense to people unfamiliar with EVE.

Frostys Virpio > CCP: Continously Crying Playerbase
I like to gank it, gank it!
|

Eli Stan
Center for Advanced Studies Gallente Federation
6
|
Posted - 2014.10.02 18:55:11 -
[290] - Quote
I just travelled a dozen+ jumps to Jita, did a little market activity, flew around outside station a bit, then went back home. I never saw my network utilization go over 3000 bytes/sec. Total network traffic during those ~30 minutes was less than 4 MB for an average of 1876 bytes/sec. A whole day's worth of activity could be recorded without putting much pressure on storage capacity.
A local-client battle recorder could possibly work by starting with a "current state" dump to file, followed by just replicating all network communication to that file. Then later the client, which already knows exactly how to handle the logged data, can be launched in a special replay mode and render the activities in real-time as the replay. Extend the client a bit and perhaps tools like rewind, slow-mo, fast-forward and the like could be added.
I assume camera controls could be fully utilized during the replay, as well as different overview settings, but not things like d-scan activations that weren't done during the recording process.
3rd party comms like TS couldn't be captured, but EVE Voice could.
This wouldn't give away any additional intel than what the player can already see.
This would mostly be so that a pilot can look back at some fights they've been in and see what the heck all really happened. If said pilot wants to post a video to YouTube of the like, they'll still have to use some sort of capture utility. |
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FireFrenzy
Satan's Unicorns
55
|
Posted - 2014.10.02 20:54:00 -
[291] - Quote
^ is more or less how they do starcraft broodwar replays, which is why it is so awesome if you replay it on the wrong version or something...
Stuff making no sense at all all of a sudden... |

FireFrenzy
Satan's Unicorns
67
|
Posted - 2014.10.02 20:54:18 -
[292] - Quote
^ is more or less how they do starcraft broodwar replays, which is why it is so awesome if you replay it on the wrong version or something...
Stuff making no sense at all all of a sudden...
EDIT: Also the information you'd see "on video" wouldnt be anything you cannot find on the killboard after action if you're worried about "classified fittings" or something... |

Brutalis Furia
Hammer and Anvil Industries
12
|
Posted - 2014.10.03 21:23:08 -
[293] - Quote
There was a comment earlier that this actually existed in-house as analysis tool. In an effort to get something that may not be perfect or have all the (really good) features, I'd like CCP to tweak that tool to eliminate any data that we shouldn't see and release it to us.
I'd love to have additional features, but I'd love to have something that wasn't perfect rather than waiting for a dev to have the time to code new features - something that I'm almost certain is a very low priority. |

ninjaholic
Arcanium Holdings The Serenity Initiative
393
|
Posted - 2014.10.25 18:43:21 -
[294] - Quote
Yea the first time it was raised at the CSM CCP stated they have an in-house tool for making the videos that were originally on eve-online.com.
At the moment CCP is aware we want this and it's on a list but not an active list as far as I could discern from my last evemail received about it.
Support Eve's own built-in Battle-Recorder!
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Yogsoloth
Percussive Diplomacy
159
|
Posted - 2014.10.25 20:55:53 -
[295] - Quote
CCP Atlas wrote:This is something that has been discussed internally numerous times and it is pretty awesome. I do believe it's even on some backlog or other, but I don't know when or if it will be attacked.
I played a game that let you do this then on play-back you could clean up your UI and close out all your windows/boxes to make for some really nice videos. Make it happen. |

Hairpins Blueprint
CBC Interstellar Fidelas Constans
76
|
Posted - 2014.10.26 11:15:23 -
[296] - Quote
ninjaholic wrote:
BATTLE-RECORDER
I'm still waiting ...... some day |

Ma Zhiqiang
Hoplite Brigade Iron Oxide.
13
|
Posted - 2014.10.28 23:22:04 -
[297] - Quote
Make. This. Happen.
Please! |

Jenshae Chiroptera
497
|
Posted - 2014.10.31 02:04:23 -
[298] - Quote
I was surprised to see notifications about this thread from this year. Live on brave thread! Live on!
Ideas & stuff
EVE - the game of sand castles, either building them or kicking them down. -á
Status: Taking a break
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The Hamilton
Outer Ring Sleeper Collective Illusion of Solitude
73
|
Posted - 2014.10.31 06:48:39 -
[299] - Quote
Woooo the little thread that could! Keep chugging your way into existence idea, we can't be too far now. |

Wolf Incaelum
Sebiestor Tribe Minmatar Republic
43
|
Posted - 2014.10.31 18:29:08 -
[300] - Quote
ninjaholic wrote:You want HIGH FPS, and LOW client-side lag, FAST loads and computers that run like a scalded cat. (I know you do because I do too!  ) Since you won't have a resource-hungry vid-capture tool running anymore, YOU CAN! Similar to Half-Life 2's built-in demo-record feature (which records to a small file), Eve-Online should have it's very own... BATTLE-RECORDER It keeps the file size small by recording only position data over time, not video & audio. When you replay the file later on, it re-renders the whole scene, allowing you to record it then, without lag, without any slow-down, without any choke, so you can concentrate on your awesome video after, not during, a fight. In playback, you can set the camera position over a time-line so that replayed your über camerawork will be shown, allowing you to share some superb vids. The idea is this tool comes in two 'flavours', the Battle-Recorder, and it's partner, the Battle-Player. BATTLE-RECORDER
- Records positional, directional information etc. in realtime to a file for later edit and playback, not raw video & audio like current vid capture.
- Allows you to edit the saved battle information and add camera tracks, pans and zooms for dynamic and stylish angles over a timeline in realtime.
- Uses ONLY A FRACTION of the resources typical vid-capture tools require, allowing CLIENT LAG-FREE PVP, fleet or otherwise, as well as detailed recording, at RIDICULOUS RESOLUTIONS!
- With such power over the timeframe, it allows you FINE-TUNED CONTROL on where the camera is, doing what, at any time.
- Snapshots, allowing those perfect snapshots to be captured!
- The perfect tool for anyone who doesn't want to capture at 1920 x 1200
, because that's nuts. Well, NOW YOU CAN easily record in 1920 x 1200 , edit it IN REALTIME, then capture your work of art with your favourite vid-capture tool, convert it and post it up to EVE-files for all to see!
BATTLE-PLAYER
- Plays-back the previously (edited) battle, full-screen/windowed, ready to record with your favourite vid-capture tool!
- It might even be possible to implement an AVI or frames export, eliminating the need for a separate capture tool, so you can get right into editing the video with your fav program.
- FREE ADVERTISING from epic community videos?
- A tool allowing users to analyse fights in great detail to fight smarter, or as an intel tool, to highlight strong/weak-points in both yours and your enemies fleets! This can be done in your own client or in the conference room to your whole corp in walking-in-stations.
- STREAM the Alliance Tournament DIRECTLY to your client? So you could WATCH IT HAPPEN LIVE at home and be your own cameraman and listen to the commentary via EVE voice!
- Ghost-out other ships, like passers-by, so people know at-a-glance they're not involved in the fight and pay them no heed.
- The greatest benefit will be to the new players. You no longer have to explain something in detail, you can just link them a tiny file to download and watch in the Battle-Player!
So whaddya think? (Kicking this around since October 2007! Source: http://oldforums.eveonline.com/?a=topic&threadID=779893)
Read this out loud on camera, flail your arms around a little bit, and you'd make a pretty decent replacement for Billy Mays. :P
+1 to the proposal.
The deer can get it right. What's YOUR problem?
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Liafcipe9000
Critically Preposterous
25374
|
Posted - 2014.11.30 10:35:24 -
[301] - Quote
posting to keep the thread active.
Frostys Virpio > CCP: Continously Crying Playerbase
I like to gank it, gank it!
|

Aran Hotchkiss
Phoibe Enterprises
19
|
Posted - 2014.11.30 11:00:36 -
[302] - Quote
Big +1 to this, having used the demo recorder in half life 2 on previous occasions.
There'd be large technicalities to work with in this, but yeah.... I certainly feel it'd be worth it. |

WhyYouHeffToBeMad IsOnlyGame
4992
|
Posted - 2014.12.06 15:47:14 -
[303] - Quote
I used the battlerecorder in Battlefield 2 years ago, definitely looking forward to a spacerecorder in EVE.
I'm a Snaper - imgur.com/8EHPPWU
mad? ( -í° -£-û -í°)
Hengle Teron > v(t) = dp / dt
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ninjaholic
C5 Flight The Serenity Initiative
397
|
Posted - 2015.02.21 04:59:30 -
[304] - Quote
You guys are heroic y'know that?
Yea the guys at CCP have to give in. Don't forget to encourage your CSM rep to keep bringing it up. They'll likely tell you what they told me: We know, CCP know, they talk about it, it ain't in EVE yet.
That's still encouraging news!
Amazingly I've been kicking this idea since Oct '07 with the support of hundreds of you awesome people. I tried to personally thank everyone but the list became ridiculous. I still want to.
7 years and 3 months and still going strong!
Support Eve's own built-in Battle-Recorder!
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WhyYouHeffToBeMad IsOnlyGame
6306
|
Posted - 2015.03.05 14:46:22 -
[305] - Quote
A bump for you.
*headbutts OP*
Cat? I'm a kitty cat
and I dancedancedance
and I BURN YOUR EYES
Frostys Virpio > CCP: Continously Crying Playerbase
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FireFrenzy
Satan's Unicorns
256
|
Posted - 2015.03.07 10:23:24 -
[306] - Quote
I was watching that "making off this is eve" video a while back and it seems that client they use to make those videos might be adaptable for the "rendering" at the end... |

ninjaholic
C5 Flight The Serenity Initiative
403
|
Posted - 2015.03.22 23:14:36 -
[307] - Quote
WhyYouHeffToBeMad IsOnlyGame wrote:A bump for you.
*headbutts OP* Cheers for the bump 'n' butt.
FireFrenzy wrote:I was watching that "making off this is eve" video a while back and it seems that client they use to make those videos might be adaptable for the "rendering" at the end... Yea I can't see any reason why a simple vid editor of the like they use to build those vids can't be shared with us. I mean we make the most amazing vids as it is, can you imagine someone (with enough work or course) making a film with eve graphics? Or walking in stations graphics? The possibilities blow my mind.
Wolf Incaelum wrote:Read this out loud on camera, flail your arms around a little bit, and you'd make a pretty decent replacement for Billy Mays. :P Hahah maybe, maybe. In the UK & Ireland we have a similar guy, Barry Scott. He's Billy Mays but with less arm waving.
Support Eve's own built-in Battle-Recorder!
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Adacia Calla
Nubs.
63
|
Posted - 2015.03.23 15:54:04 -
[308] - Quote
Half-Life 1 had this, EVE really should by this day and age.
~ to open console record < demo name here > blahblahgameplay ~ to open console stop
It was required to record every ranked match for playing in CAL / ESL / that bad one that started with an O.
Test signature....forum not applying settings :(
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ninjaholic
C5 Flight The Serenity Initiative
404
|
Posted - 2015.05.18 00:41:06 -
[309] - Quote
Adacia Calla wrote:Half-Life 1 had this, EVE really should by this day and age.
~ to open console record < demo name here > blahblahgameplay ~ to open console stop
It was required to record every ranked match for playing in CAL / ESL / that bad one that started with an O. Believe it or not Eve had a tool for making demos from near day 1. Simple commands for ships flying in formation and whatnot.
CSM and CCP were talking about it, but no news has appeared since. I was told it's because of the NDA they signed. I am hopeful!
Support Eve's own built-in Battle-Recorder!
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FireFrenzy
Satan's Unicorns
389
|
Posted - 2015.05.18 14:18:23 -
[310] - Quote
Like i said it probably the most convenient if we can somehow get a list of imputs and dump that into a sort of rendering engine at that also makes it so you can zoom around the battlefield to look at all the cool **** you missed in the moment. |
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Damjan Fox
Fox Industries and Exploration
138
|
Posted - 2015.05.19 14:42:20 -
[311] - Quote
Great idea. +1 and a Bump for that.
But, we all know, what it means, when CCP claims something is going to be released "soon(tm)". So this quote:
Quote:This is something that has been discussed internally numerous times and it is pretty awesome. I do believe it's even on some backlog or other, but I don't know when or if it will be attacked. means probably, "come back in 5-10 years and maybe then it will be a thing, but for now... naaaah..." |

ninjaholic
C5 Flight The Serenity Initiative
406
|
Posted - 2015.08.15 09:52:33 -
[312] - Quote
FireFrenzy wrote:Like i said it probably the most convenient if we can somehow get a list of imputs and dump that into a sort of rendering engine at that also makes it so you can zoom around the battlefield to look at all the cool **** you missed in the moment. Exactly!
Support Eve's own built-in Battle-Recorder!
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FireFrenzy
SUPREME MATHEMATICS A Band Apart.
564
|
Posted - 2015.08.15 10:14:57 -
[313] - Quote
Although i am not exactly sure if CCP wants to give us access to the what? Gigabites (surely) of serverlog... |

ninjaholic
Red-Five F-I-N-K and Co.
406
|
Posted - 2015.09.15 15:40:13 -
[314] - Quote
We have combat logs anyway. This way it's just more detailed combat logs, containing xyz data over time. It doesn't have to be so complex, it's possible to aggregate the positionings and redraw them later in the client. Servers do this many times over, the difference is you'd be doing it locally and just setting a path for the camera maybe to make a tutorial, a how to or a demo. Maybe even an epic fight video.
This way you can fight on low graphics and your propaganda pilot can film it in hi def!!
Support Eve's own built-in Battle-Recorder!
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Celthric Kanerian
Ascendance Of New Eden Workers Trade Federation
449
|
Posted - 2015.09.15 17:35:35 -
[315] - Quote
Something which a third-party program already does so well? Sure, but why... |

Jason Amelana
Ninja Kitty's The Blood Covenant
11
|
Posted - 2015.09.15 17:45:35 -
[316] - Quote
Make It Happen CCP, Or You Cheesed Up! |

ninjaholic
Red-Five F-I-N-K and Co.
406
|
Posted - 2015.11.24 18:16:32 -
[317] - Quote
Celthric Kanerian wrote:Something which a third-party program already does so well? Sure, but why... Because, being short about it, this idea basically allows more complex videos to be made, without having to use any third party programs and without having to manually control camera work. Instead, you can build a scene, then run it and record it. You make the scene perfect once, then publish it.
Or you use it to analyze a fleet fight in micro detail. Or you use it to show YouTube how awesome you are at PVP/PVE.
Or you can watch the Alliance Tournament LIVE, in the client, meaning YOU control the camera, YOU get to watch it happen how you like.
There's a LOT of benefit aside from saving you AND CCP bandwidth, it saves time, and time is invaluable!
Support Eve's own built-in Battle-Recorder!
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