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Thread Statistics | Show CCP posts - 17 post(s) |

Johan Civire
Dirty Curse inc.
180
|
Posted - 2012.10.29 01:07:00 -
[91] - Quote
Onyxius Leone DeSilva wrote:Bagehi wrote:Jim Era wrote:How about we just spam convo one of the dev's, then you will see the lag it causes. May I suggest, Homonoia, that you come to one of the null staging systems and ask for an FC to organize one of these attacks on you. Easy to test it that way (as long as you promise none of the participants will get bans for helping you). Try it with and without the message block. It is my understanding that your client will get mashed equally either way. There's your way to prove it CCP. And don't run your tests on the test server, do it on Tranq where everyone plays, not just a miniscule percentage. Then you'll get the true results. And I really don't understand the issue you have with reimbursing a virtual reality item....it's not like your paying us back in real world money. 
Yes and no. Virtual items is like real money. If you spend isk in game and you lost it, you feel the same when you buy a second hand car and it broke afther the first day of driving. You lost item you lost ship because"lag/ui bug or other bugs"**** happens dont blame everything on the same thing. We know its a game and a game can have broken thing. Read the faq and user agrement first before trying to insult gm team. People have problems with reading those things the lying always to accept and the have never read it. Thats where the QQ happens when some things are just broken for now or for ever.
Sorry for the very bad spelling grammer but atleast i can read the faq and ueula.... |

Chiimera
Roving Guns Inc. RAZOR Alliance
3
|
Posted - 2012.10.29 02:31:00 -
[92] - Quote
Johan Civire wrote:
Yes and no. Virtual items is like real money. If you spend isk in game and you lost it, you feel the same when you buy a second hand car and it broke afther the first day of driving. You lost item you lost ship because"lag/ui bug or other bugs"**** happens dont blame everything on the same thing. We know its a game and a game can have broken thing. Read the faq and user agrement first before trying to insult gm team. People have problems with reading those things the lying always to accept and the have never read it. Thats where the QQ happens when some things are just broken for now or for ever. The game belongs to ccp even if you think a costumer have rights your wrong. Thats where the eula stands for, every time there is a patch a change in the game you NEED to accept that eula for even playing the game so. If you can read the eula you know that you have no change ti get stuff back Even when its ccp fault....
Sorry for the very bad spelling grammer but atleast i can read the faq and eula....
It's quite obvious that being able to read the EULA and understanding the EULA are two very different things. |

Abdiel Kavash
Paladin Order Fidelas Constans
976
|
Posted - 2012.10.29 08:20:00 -
[93] - Quote
I'm happy for this thread, and it renews my faith in CCP to see you stand firmly behind your no reimbursement policy. Yes, losing a ship to some B.S. sucks, but this is EVE. We expect to lose ships one way or another, B.S. or not. Much much worse is seeing the results of a difficult battle rolled back by a GM just because of something that might or might not have been entirely kosher.
I agree that convo spamming should be punished, to me it is precisely intentionally putting a great deal of strain on the software to disrupt others' gameplay. An yes, I admit I have been in fleets doing itbefore, and I have been ordered to convo spam somebody - but I never did so. |

Opertone
Aurora Empire Fuzzy Nut Attack Squirrels
179
|
Posted - 2012.10.29 21:59:00 -
[94] - Quote
Eve must be clear of spam bots, marco miners and macro ratters, macro haulers.
And of stupid spam/lag exploits.
Mashing buttons to cause lag is bad. And should be considered an exploit. Especially when it is done intentionally.
Littering at the stargates is not allowed. Dropping 1000 shuttles is not allowed. Why lag inducing targeted spam is not an exploit yet? It is not an intended feature |

Vincent Athena
V.I.C.E.
1108
|
Posted - 2012.10.31 16:41:00 -
[95] - Quote
[ ] Accept convos from everyone [ ] Accept convos from corp members [ ] Accept convos from alliance members [ ] Accept convos from those on my watchlist [ ] Accept convos from those with excellent standings [ ] Accept convos from those with good standings [ ] Accept convos from those with neutral standings [ ] Accept convos from those with poor standings [ ] Accept convos from those with terrible stndings http://vincentoneve.wordpress.com/ |

Chiimera
Roving Guns Inc. RAZOR Alliance
4
|
Posted - 2012.11.01 00:17:00 -
[96] - Quote
Vincent Athena wrote:A helpful thing, especially if the settings are processed by the server, not the client:
[ ] Accept convos from everyone [ ] Accept convos from corp members [ ] Accept convos from alliance members [ ] Accept convos from those on my watchlist [ ] Accept convos from those with excellent standings [ ] Accept convos from those with good standings [ ] Accept convos from those with neutral standings [ ] Accept convos from those with poor standings [ ] Accept convos from those with terrible stndings
Now lets say that CCP suddenly said they would reimburse for losses from convo spam. This would happen:
Alliance leader asks everyone to make a "convo alt account". When an alliance super if going down, the alliance asks everyone to log in their convo alt and spam the super pilot (note this is a ship on YOUR side, not an enemy ship). Super pilot lags out and dies. Reimbursement is requested.
Throwaway convo alt accounts get banned.
Cycle repeats.
CCP can link specific hardware ID's and IP's to specific players, they do this with botters also. Your idea of throw away convo spam alts would not work. I do however agree that the convo settings should be server side. :) |

Andski
GoonWaffe Goonswarm Federation
5429
|
Posted - 2012.11.01 21:42:00 -
[97] - Quote
Vincent Athena wrote:A helpful thing, especially if the settings are processed by the server, not the client:
[ ] Accept convos from everyone [ ] Accept convos from corp members [ ] Accept convos from alliance members [ ] Accept convos from those on my watchlist [ ] Accept convos from those with excellent standings [ ] Accept convos from those with good standings [ ] Accept convos from those with neutral standings [ ] Accept convos from those with poor standings [ ] Accept convos from those with terrible stndings
Now lets say that CCP suddenly said they would reimburse for losses from convo spam. This would happen:
Alliance leader asks everyone to make a "convo alt account". When an alliance super if going down, the alliance asks everyone to log in their convo alt and spam the super pilot (note this is a ship on YOUR side, not an enemy ship). Super pilot lags out and dies. Reimbursement is requested.
Throwaway convo alt accounts get banned.
Cycle repeats.
And the reimbursement is denied, the main accounts of the convo alts are warned/banned, the supercap pilot is probably warned/banned for trying to request reimbursement fraudulently, and you'd be wrong.
Also if you think one supercarrier is worth keeping "convo alt accounts" well you're wrong ~*a-áproud belligerent undesirable*~ |

James Amril-Kesh
RAZOR Alliance
1139
|
Posted - 2012.11.01 23:49:00 -
[98] - Quote
Andski wrote:Also if you think one supercarrier is worth keeping "convo alt accounts" well you're wrong 100 accounts * 500 million isk = 50 billion isk. And that's just for one month. So yeah... the math doesn't really work out in their favor. http://themittani.com/features/local-problem
A simple fix to the local intel problem |

Dinsdale Pirannha
Pirannha Corp
389
|
Posted - 2012.11.02 14:36:00 -
[99] - Quote
How complicated is this?
CCP is screwing everyone who has lost a ship to this "not an exploit". Fine, people can move on.
BUT....GOING FOWARD..... CCP, you say you can see who does this spam in your logs. Excellent. Make stickies in each forum. Make a popup when we log on. And in those stickies, and logon popups, you state that you will permaban EVERY account involved doing this ever again. Once you check your logs, you will list every account involved in an attack starting today and will ban them forever. Not warn, not ban for a couple weeks. Permaban.
This "not an exploit" will be cleared up overnight.
Edit: And in response to throwaway accounts doing it, start banning alliance directors, whether they were involved or not. You don't think that alliance leaders would not stop this is its tracks if that was the case? |

James Amril-Kesh
RAZOR Alliance
1148
|
Posted - 2012.11.02 16:50:00 -
[100] - Quote
Dinsdale Pirannha wrote:How complicated is this?
CCP is screwing everyone who has lost a ship to this "not an exploit". Fine, people can move on.
BUT....GOING FOWARD..... CCP, you say you can see who does this spam in your logs. Excellent. Make stickies in each forum. Make a popup when we log on. And in those stickies, and logon popups, you state that you will permaban EVERY account involved doing this ever again. Once you check your logs, you will list every account involved in an attack starting today and will ban them forever. Not warn, not ban for a couple weeks. Permaban.
This "not an exploit" will be cleared up overnight.
Edit: And in response to throwaway accounts doing it, start banning alliance directors, whether they were involved or not. You don't think that alliance leaders would not stop this is its tracks if that was the case? I'm sure jaywalking would stop if the death penalty were imposed, but that hardly makes it a justifiable measure. http://themittani.com/features/local-problem
A simple fix to the local intel problem |
|

Dinsdale Pirannha
Pirannha Corp
389
|
Posted - 2012.11.02 18:03:00 -
[101] - Quote
James Amril-Kesh wrote:Dinsdale Pirannha wrote:How complicated is this?
CCP is screwing everyone who has lost a ship to this "not an exploit". Fine, people can move on.
BUT....GOING FOWARD..... CCP, you say you can see who does this spam in your logs. Excellent. Make stickies in each forum. Make a popup when we log on. And in those stickies, and logon popups, you state that you will permaban EVERY account involved doing this ever again. Once you check your logs, you will list every account involved in an attack starting today and will ban them forever. Not warn, not ban for a couple weeks. Permaban.
This "not an exploit" will be cleared up overnight.
Edit: And in response to throwaway accounts doing it, start banning alliance directors, whether they were involved or not. You don't think that alliance leaders would not stop this is its tracks if that was the case? I'm sure jaywalking would stop if the death penalty were imposed, but that hardly makes it a justifiable measure.
Is my suggestion draconian? You bet it is.
But it would be effective, and I keep hearing about how unforgiving Eve is.
Imagine you have a char that is a director in the executor corp of an alliance. Precisely how long would you allow alliance FC's to use this tactic if CCP randomly wiped out one of the director chars in that executor corp? Or perhaps, if the offending fleet was all made up of the same corp, then you wipe out a director char in that corp.
This "not an exploit" tactic would be eliminated overnight. |

Vincent Athena
V.I.C.E.
1115
|
Posted - 2012.11.02 21:04:00 -
[102] - Quote
Dinsdale Pirannha wrote:James Amril-Kesh wrote:Dinsdale Pirannha wrote:How complicated is this?
CCP is screwing everyone who has lost a ship to this "not an exploit". Fine, people can move on.
BUT....GOING FOWARD..... CCP, you say you can see who does this spam in your logs. Excellent. Make stickies in each forum. Make a popup when we log on. And in those stickies, and logon popups, you state that you will permaban EVERY account involved doing this ever again. Once you check your logs, you will list every account involved in an attack starting today and will ban them forever. Not warn, not ban for a couple weeks. Permaban.
This "not an exploit" will be cleared up overnight.
Edit: And in response to throwaway accounts doing it, start banning alliance directors, whether they were involved or not. You don't think that alliance leaders would not stop this is its tracks if that was the case? I'm sure jaywalking would stop if the death penalty were imposed, but that hardly makes it a justifiable measure. Is my suggestion draconian? You bet it is. But it would be effective, and I keep hearing about how unforgiving Eve is. Imagine you have a char that is a director in the executor corp of an alliance. Precisely how long would you allow alliance FC's to use this tactic if CCP randomly wiped out one of the director chars in that executor corp? Or perhaps, if the offending fleet was all made up of the same corp, then you wipe out a director char in that corp. This "not an exploit" tactic would be eliminated overnight. Again, use trial account alts (free) on virtual machines (so it cannot be traced back to you) and do it to your own ships when you realize they are going to die anyway. Then the other side has its directors banned.
Better to have a filter server side so this method cannot be used at all. http://vincentoneve.wordpress.com/ |

Andski
GoonWaffe Goonswarm Federation
5455
|
Posted - 2012.11.02 21:21:00 -
[103] - Quote
Vincent Athena wrote:Again, use trial account alts (free) on virtual machines (so it cannot be traced back to you) and do it to your own ships when you realize they are going to die anyway. Then the other side has its directors banned.
Better to have a filter server side so this method cannot be used at all.
Yeah because we're totally going to order everyone to obtain a second Windows license for a VM just to try to get a supercarrier reimbursed by GMs by convo spamming it, not that they'd start up those VMs, log in these trials and convo spam the guy before he died (hint: supercarriers melt fast these days)
Thank you for your sage insights ~*a-áproud belligerent undesirable*~ |

Siigari Kitawa
Push Industries Push Interstellar Network
227
|
Posted - 2012.11.04 22:46:00 -
[104] - Quote
I remember back when I was in Jita during the Burn Jita incident I was flying a rather pimped out Damnation to take aggro for a group of people who were then to engage all aggressed targets. As my Damnation creeped lower and lower to structure I prepared to dock.
Just before I went to click dock I got a convo bomb from Goons. There was enough client lag to freeze up my screen, cause me to miss the dock button (no idea how, I clicked it) and I hurriedly realized I needed to dock. Now. I clicked the X closing ALL the convo window popups and clicked dock.
I docked before I reached structure but it was a tense moment. I've got a recent computer with a good processor and video card and the client took a dump on me because of all the requests.
It's called a convo BOMB because it is much like a DDOS. I am glad I didn't explode, but I believe that that is pretty close to harassment. Need stuff moved? Push Industries will handle it. Serving highsec, lowsec and nullsec - and we do it faster and more reliably than anyone else. Ingame channel: PUSHX |

Marlona Sky
D00M. Northern Coalition.
1798
|
Posted - 2012.11.05 07:33:00 -
[105] - Quote
Siigari Kitawa wrote:I remember back when I was in Jita during the Burn Jita incident I was flying a rather pimped out Damnation to take aggro for a group of people who were then to engage all aggressed targets. As my Damnation creeped lower and lower to structure I prepared to dock.
Just before I went to click dock I got a convo bomb from Goons. There was enough client lag to freeze up my screen, cause me to miss the dock button (no idea how, I clicked it) and I hurriedly realized I needed to dock. Now. I clicked the X closing ALL the convo window popups and clicked dock.
I docked before I reached structure but it was a tense moment. I've got a recent computer with a good processor and video card and the client took a dump on me because of all the requests.
It's called a convo BOMB because it is much like a DDOS. I am glad I didn't explode, but I believe that that is pretty close to harassment. They did that to a ton of people during the Jita thing, yet for some reason it is only an exploit when used against them. I think everyone who lost a ship during that 'pay attention to us' event should petition to have their ships reimbursed citing convo bombed by goons.
Seems only fair if goons and pets had capitals reimbursed that everyone else should get the same treatment from CCP.
Remove local, structure mails and revamp the directional scanner! |

William Andersen
Andersen and Phelps Inc
0
|
Posted - 2012.11.05 17:43:00 -
[106] - Quote
Does this also apply to the warnings that pop up every morning to tell you the game is about to restart? Those are the ones that always get me killed. Especially because there is like four of them within an hour. They are very persistent, you cannot go on until you click a button.
Honestly it's only happened once where I was killed, about 5 where it was VERY close.
Maybe this just needs to be one of those notices that pops up and goes away on it's on so it doesn't lock up the rest of the UI. |

James Amril-Kesh
RAZOR Alliance
1164
|
Posted - 2012.11.05 19:31:00 -
[107] - Quote
Marlona Sky wrote:They did that to a ton of people during the Jita thing, yet for some reason it is only an exploit when used against them. You're the only one saying this. http://themittani.com/features/local-problem
A simple fix to the local intel problem |

Siigari Kitawa
Push Industries Push Interstellar Network
227
|
Posted - 2012.11.05 20:16:00 -
[108] - Quote
Heh, I actually found the image. This was like, the convos I was getting after I docked.
http://siigarikitawa.com/images/convobomb.jpg Need stuff moved? Push Industries will handle it. Serving highsec, lowsec and nullsec - and we do it faster and more reliably than anyone else. Ingame channel: PUSHX |

Johan Civire
Dirty Curse inc.
181
|
Posted - 2012.11.06 00:13:00 -
[109] - Quote
Chiimera wrote:Johan Civire wrote:
Yes and no. Virtual items is like real money. If you spend isk in game and you lost it, you feel the same when you buy a second hand car and it broke afther the first day of driving. You lost item you lost ship because"lag/ui bug or other bugs"**** happens dont blame everything on the same thing. We know its a game and a game can have broken thing. Read the faq and user agrement first before trying to insult gm team. People have problems with reading those things the lying always to accept and the have never read it. Thats where the QQ happens when some things are just broken for now or for ever. The game belongs to ccp even if you think a costumer have rights your wrong. Thats where the eula stands for, every time there is a patch a change in the game you NEED to accept that eula for even playing the game so. If you can read the eula you know that you have no change ti get stuff back Even when its ccp fault....
Sorry for the very bad spelling grammer but atleast i can read the faq and eula....
It's quite obvious that being able to read the EULA and understanding the EULA are two very different things.
I can feel your anger about the little problem with rules there. |

Marlona Sky
D00M. Northern Coalition.
1802
|
Posted - 2012.11.06 03:50:00 -
[110] - Quote
File a petition.
Remove local, structure mails and revamp the directional scanner! |
|

CraftyCroc
Gunpoint Diplomacy
51
|
Posted - 2012.11.08 00:09:00 -
[111] - Quote
The problems not with the GM's..... its with you.
GM's - for the record... I like the fact you do not reimburse anybody. It makes for an even playing field
|

James Amril-Kesh
RAZOR Alliance
1173
|
Posted - 2012.11.08 03:06:00 -
[112] - Quote
CraftyCroc wrote:The problems not with the GM's..... its with you.
GM's - for the record... I like the fact you do not reimburse anybody. It makes for an even playing field
Except they do reimburse people all the time, and they're remarkably inconsistent about it. http://themittani.com/features/local-problem
A simple fix to the local intel problem |

Matthew97
Pro Synergy ARK.
59
|
Posted - 2012.11.09 11:49:00 -
[113] - Quote
You say this is not an exploit yet under YOUR EULA it is considered an exploit.
After my experiences with the GM team before, I've found them to be extremely incompetent in their job in certain cases where I've been copy and pasted the exact same response from the first GM and the 2nd "Senior" GM I escalated it to.
UNDER YOUR EULA ANY USER THAT ENGAGES IN AN ACTIVITY TO INTENTIONALLY CAUSE LAG TO ANOTHER PLAYER SHOULD BE ISSUED A PERMANENT SUSPENSION
From your OP your entire basis of making this not an "Exploit" is that the Pop-Up can be ignored, however it STILL generates lag when the client has to process 100+ Conversation then Requests and THEN deny them all as its all taking place client side.
Here are the relevant EULA terms:
Quote:EXPLOITS
An immediate permanent ban of an account may result if:
A player has engaged in activity that intentionally causes others to lose connection, suffer latency issues (lag) or to crash to desktop (CTD).
http://community.eveonline.com/pnp/banning.asp |

Capricamper shore
EVE University Ivy League
3
|
Posted - 2012.11.10 17:57:00 -
[114] - Quote
I did not read the whole thread, but is seems that losses due to convo spamm do not get reimbursed because it is possible to pilot your ship as usual even when convo`ed, I am not sure if this has come up but this is not true. If you pilot your ship using hotkeys the focus from the background window is pulled to the convo window at which point you can no longer use the hotkeys and the critical few moments that it needs to take over manual clicking is usually enough to do whatever they want to do. |

Matthew97
Pro Synergy ARK.
60
|
Posted - 2012.11.11 13:34:00 -
[115] - Quote
Capricamper shore wrote:I did not read the whole thread, but it seems that losses due to convo spamm do not get reimbursed because it is possible to pilot your ship as usual even when convo`ed, I am not sure if this has come up but this is not true. If you pilot your ship using hotkeys the focus from the background window is pulled to the convo window at which point you can no longer use the hotkeys and the critical few moments that it needs to take over manual clicking is usually enough to do whatever they want to do.
Which was my point, the entire basis of this not being an "exploit" is that you can still click on stuff.
As usual the GM team have neglected to read their own EULA or test this properly and you'll see that the client performance drops dramtically, freezing up the game making your ship un-flyable.
As stated in my last post this is covered as:
Quote:EXPLOITS
An immediate permanent ban of an account may result if:
A player has engaged in activity that intentionally causes others to lose connection, suffer latency issues (lag) or to crash to desktop (CTD). |

Challu Ni
The Graduates RAZOR Alliance
2
|
Posted - 2012.11.11 21:36:00 -
[116] - Quote
GM Homonoia wrote: .. as I posted above, the claim that it produces lag is still under investigation.
Hi GM Homonoia,
It's been about two weeks since. Any updates?
Thanks!
|

Chiimera
Roving Guns Inc. RAZOR Alliance
4
|
Posted - 2012.11.12 01:56:00 -
[117] - Quote
Challu Ni wrote:GM Homonoia wrote: .. as I posted above, the claim that it produces lag is still under investigation.
Hi GM Homonoia, It's been about two weeks since. Any updates? Thanks!
It's likely that CCP has tested the issue and will prepare a fix before making an announcement. For some reason, so many companies think it is a good idea to not say anything rather than giving interim updates. |
|

CCP Navigator
C C P C C P Alliance
1578

|
Posted - 2012.11.12 14:10:00 -
[118] - Quote
Hello everyone,
Lead GM Grimmi has asked that we publish this news item as an update.
In short, convo spamming is very bad and will be dealt with harshly. There is no need for further discussion on the matter and this topic will be locked on request of Customer Support. CCP Navigator -Community Manager |
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