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Thread Statistics | Show CCP posts - 28 post(s) |
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CCP Paradox
556
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Posted - 2012.10.25 13:28:00 -
[1] - Quote
Dev Blog: The Retribution of Super Friends Duality Update Thread
Super Friends will be online on Duality, from 17:00 UTC Friday October 26th. Join the Channel (Help Super Friends) to supply feedback directly, alternatively please post in this forum thread!
OK. So let's skip straight to the features: (Note, this is so far. We still have quite a bit of work to do, and will aim to keep you updated.)
Important notes:
- Note that features can change, all provided on player feedback. That's why we're asking that you check out Duality!
- For the Salvage Drones & Micro Jump Drive, I will be giving out the Skill Books and some points on Duality should you not have any. This is so you can use the items.
- No Kill Rights functionality is yet in this build to be tested. This will come at a later date. We are very interested in just the feedback of the above features.
- Searching for Top Bounty Hunters who do not make the top 10 list is due to be added in our current work cycle.
Bounty Hunting
- You can now place a bounty on any player character in New Eden
- You can also place bounties on corporations and alliances.
- The minimum bounty amounts are: Players (100,000 ISK), Corporations (20,000,000 ISK), Alliances (100,000,000 ISK)
- You can view Bounty information in the Show Info window for Characters, Corporations and Alliances.
- The Bounty Information in Show Info is accumulated for all bounty pools. It also has a tooltip on mouse over, to show the breakdown of all bounty pools.
- There is a Place Bounty icon (+) in the Show info window you can use to place a bounty.
- A fleet that claims a bounty on a player, will now get paid for the bounty. The payout is split equally amongst the fleet members
- Kill Reports now contain the Bounty Payout amount on them, as well as LP's awarded for the kill if they also receive LP's.
- There are new WANTED icons that overlay on Character portraits or Corp/Alliance logos.
Bounty Office
- The Bounty Office is now accessible in the Neocom under the Business section. This can be used at any time. (No longer restriction to stations)
- The Bounty Office consists of the 10 Most Wanted list of Characters, Corporations and Alliances
- The Bounty Office also shows a list of the 10 best Bounty Hunter players, Corporations and Alliances.
- You can track how much bounty you have added to entities in EVE with the My Bounties list.
- Your bounties list is sorted by the most recent bounty that you have contributed to at the top of the list.
- You can search for a Most Wanted target if they are not in the top 10 list. It will show their place in the universe with 5 others above, and the 5 below.
- There is a Place Bounty icon (+) on each entry in all three lists (Most Wanted, Top Bounty Hunters, My Bounties)
- There is a Place Bounty section at the bottom of the Bounty Office. You can search for characters, corporations or alliances to place a bounty here.
- The Most Wanted/Top Bounty Hunters in each list will be visibly larger than the rest. Because they're awesome.
Little Things:
- Corporations now have Kill Reports accessible to all corporation members (no roles required.)
- The highlight frame for UI elements such as a text entry field has been toned down slightly from the bright white it used to be.
- We've given a bit of facelift to expandable menus (for example used in the fitting window and new bounty office) and the drop down boxes, so they look nicer now than they did before
Salvage Drones
- Skill: Salvage Drone Operation.
- Small drone (bandwidth 5). Base salvage chance 3% (skill gives 2% per level in addition).
- Can be automated to salvage white and blue wrecks.
- Can be manually set to salvage any wreck in range by targetting the wreck and choosing to salvage it.
Micro Jump Drive
- Skill: Micro Jump Drive Operation.
- Spool up time 12 sec. Jumps ca. 100 km. Cooldown 5 minutes. Battleship only. Affected by warp scrambled. Increases base sig radius.
Ancillary Shield Booster
- Reduced capacity GÇô 7 regular booster or 9 navy boosters.
- Increased cap need when running without boosters.
- X-Large booster now has duration of 5 seconds instead of 4.
Reactive Armor Hardener
- Skill (Armor Resistance Phasing) now reduces cap need by 5% per level in addition to reducing cycle time.
- Percentage change per cycle is now 6 instead of 3 (so resistances shift twice as fast).
And that's it folks, that's what you can go and check out on Duality and please give us feedback on. Please try things out, and don't forget to have fun.
Fly Safe! Team Super Friends CCP Paradox | EVE Quality Assurance | Team Super Friends @CCP_Paradox |
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Louis deGuerre
The Dark Tribe Against ALL Authorities
486
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Posted - 2012.10.25 13:44:00 -
[2] - Quote
While I admit it is cool I can't think of any use for the Micro Jump Drive as described here as opposed to afterburners or microwarpdrive. Someone give me a scenario. FIRE FRIENDSHIP TORPEDOES ! Louis's epic skill guide v1.1 |
Sentient Blade
Walk It Off LEGIO ASTARTES ARCANUM
518
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Posted - 2012.10.25 13:45:00 -
[3] - Quote
CCP Paradox wrote:
Corporations now have Kill Reports accessible to all corporation members (no roles required.)
Does this include just PvP losses, or those including PvE too? i.e. is the loss and fitting of my (former) shiny CNR now going to show up to all of my corp members after Blood Raiders turned it into a wreck? |
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CCP Punkturis
C C P C C P Alliance
3534
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Posted - 2012.10.25 13:51:00 -
[4] - Quote
I can't wait for you guys to see all of our new stuff:3 Gÿà EVE User Interface Programmer Gÿà GÖÑ Team Super Friends GÖÑ @CCP_Punkturis My Dev Blogs |
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DeBingJos
Avalon Project Shadow Rock Alliance
423
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Posted - 2012.10.25 13:53:00 -
[5] - Quote
Louis deGuerre wrote:While I admit it is cool I can't think of any use for the Micro Jump Drive as described here as opposed to afterburners or microwarpdrive. Someone give me a scenario.
Sniping ships. Somebody is closing in on your tornado? Click the button and start shooting again.
Ungi ma+¦urinn ++ekkir reglurnar, en gamli ma+¦urinn ++ekkir undantekningarnar. The young man knows the rules, but the old man knows the exceptions. |
Louis deGuerre
The Dark Tribe Against ALL Authorities
486
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Posted - 2012.10.25 14:00:00 -
[6] - Quote
DeBingJos wrote:Louis deGuerre wrote:While I admit it is cool I can't think of any use for the Micro Jump Drive as described here as opposed to afterburners or microwarpdrive. Someone give me a scenario. Sniping ships. Somebody is closing in on your tornado? Click the button and start shooting again.
You can do that once (after praying for 12 seconds you don't get warp scrambled) and then have to wait 5 minutes to do that trick again. A tackler will cross that 100 km in very little time. Barely time enough to align for warp. Tactically, an MWD is better in so many ways.
FIRE FRIENDSHIP TORPEDOES ! Louis's epic skill guide v1.1 |
Bienator II
madmen of the skies
1060
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Posted - 2012.10.25 14:00:00 -
[7] - Quote
great stuff! a eve-style bounty system https://forums.eveonline.com/default.aspx?g=posts&m=359105 You fail you fail you fail you fail you fail you fail you fail to jump because you are cloaked |
Mizhir
Red Federation RvB - RED Federation
150
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Posted - 2012.10.25 14:20:00 -
[8] - Quote
CCP Punkturis wrote:I can't wait for you guys to see all of our new stuff:3
I can't wait for testing it out and put bounties on ppl. And claim some for myself. |
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CCP Punkturis
C C P C C P Alliance
3534
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Posted - 2012.10.25 14:22:00 -
[9] - Quote
Mizhir wrote:CCP Punkturis wrote:I can't wait for you guys to see all of our new stuff:3 I can't wait for testing it out and put bounties on ppl. And claim some for myself.
you should try to get on top of the bounty hunter's list!! Gÿà EVE User Interface Programmer Gÿà GÖÑ Team Super Friends GÖÑ @CCP_Punkturis My Dev Blogs |
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Aethlyn
155
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Posted - 2012.10.25 14:26:00 -
[10] - Quote
Louis deGuerre wrote:While I admit it is cool I can't think of any use for the Micro Jump Drive as described here as opposed to afterburners or microwarpdrive. Someone give me a scenario. Put it on a sniper. In case you camp a gate within jump range and something gets caught, you can jump out (rather than bouncing) to shoot from a distance. You could as well use it to approach a gate from 100km without having to bounce out, etc. There are uses, although it's definitely not as easy/common to use as a classic MWD (which is a good thing IMO).
Regarding Ancillary Shield Boosters: So no penalty for using more than one for now? Just making timing a bit jucier if you try to bridge one's reload time with a second one? Looking for more thoughts? Read http://aethlyn.blogspot.com/ or follow me on http://twitter.com/Aethlyn. |
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Louis deGuerre
The Dark Tribe Against ALL Authorities
487
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Posted - 2012.10.25 14:49:00 -
[11] - Quote
Reading tweetfleet I suddenly realized a blasterthron suddenly jumping to you from 100km away could be a really nasty suprise. Very situational but there are uses. FIRE FRIENDSHIP TORPEDOES ! Louis's epic skill guide v1.1 |
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CCP Punkturis
C C P C C P Alliance
3535
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Posted - 2012.10.25 15:31:00 -
[12] - Quote
Louis deGuerre wrote:Reading tweetfleet I suddenly realized a blasterthron suddenly jumping to you from 100km away could be a really nasty suprise. Very situational but there are uses.
it also looks really cool Gÿà EVE User Interface Programmer Gÿà GÖÑ Team Super Friends GÖÑ @CCP_Punkturis My Dev Blogs |
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Meditril
T.R.I.A.D Ushra'Khan
143
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Posted - 2012.10.25 15:32:00 -
[13] - Quote
CCP Paradox wrote:Micro Jump Drive
- Skill: Micro Jump Drive Operation.
- Spool up time 12 sec. Jumps ca. 100 km. Cooldown 5 minutes. Battleship only. Affected by warp scrambled. Increases base sig radius.
Are you jumped 100km into a random direction or are you jumped into the direction your ship is currently facing? |
Salpun
Paramount Commerce
400
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Posted - 2012.10.25 15:34:00 -
[14] - Quote
Meditril wrote:CCP Paradox wrote:Micro Jump Drive
- Skill: Micro Jump Drive Operation.
- Spool up time 12 sec. Jumps ca. 100 km. Cooldown 5 minutes. Battleship only. Affected by warp scrambled. Increases base sig radius.
Are you jumped 100km into a random direction or are you jumped into the direction your ship is currently facing? Its got to be faceing or a line shows up in space and you can tell it where to jump to. |
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CCP Paradox
558
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Posted - 2012.10.25 15:42:00 -
[15] - Quote
Meditril wrote:CCP Paradox wrote:Micro Jump Drive
- Skill: Micro Jump Drive Operation.
- Spool up time 12 sec. Jumps ca. 100 km. Cooldown 5 minutes. Battleship only. Affected by warp scrambled. Increases base sig radius.
Are you jumped 100km into a random direction or are you jumped into the direction your ship is currently facing?
It will jump to the direction you are facing. Right now there is an issue if you are stationary (at 0) then it will not jump you. So align to an object, and activate the module. CCP Paradox | EVE Quality Assurance | Team Super Friends @CCP_Paradox |
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Salpun
Paramount Commerce
400
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Posted - 2012.10.25 15:44:00 -
[16] - Quote
CCP Paradox wrote:Meditril wrote:CCP Paradox wrote:Micro Jump Drive
- Skill: Micro Jump Drive Operation.
- Spool up time 12 sec. Jumps ca. 100 km. Cooldown 5 minutes. Battleship only. Affected by warp scrambled. Increases base sig radius.
Are you jumped 100km into a random direction or are you jumped into the direction your ship is currently facing? It will jump to the direction you are facing. Right now there is an issue if you are stationary (at 0) then it will not jump you. So align to an object, and activate the module. So there is no indication about where you will land before you jump. Even a circle effect like used by the steal bombers now for range would be nice. |
Hosedna
FumbleFamily Corp
12
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Posted - 2012.10.25 15:55:00 -
[17] - Quote
Will salvage drones also loot ? Or only salvage ? |
Bienator II
madmen of the skies
1062
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Posted - 2012.10.25 15:56:00 -
[18] - Quote
out of interest. Will CCP filter those poker adds from the bounty list? Would be nice to have a top ten of people which actually undock. a eve-style bounty system https://forums.eveonline.com/default.aspx?g=posts&m=359105 You fail you fail you fail you fail you fail you fail you fail to jump because you are cloaked |
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CCP Paradox
558
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Posted - 2012.10.25 16:03:00 -
[19] - Quote
Bienator II wrote:out of interest. Will CCP filter those poker adds from the bounty list? Would be nice to have a top ten of people which actually undock.
The list that exists on TQ will vanish (it was in our dev blog).
Hosedna wrote:Will salvage drones also loot ? Or only salvage ?
Yes, they salvage the wreck and return back to your ship with the loot. If you have no cargo space, it will just poop out the salvage into a cargo container. CCP Paradox | EVE Quality Assurance | Team Super Friends @CCP_Paradox |
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Gilbaron
Free-Space-Ranger Ev0ke
387
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Posted - 2012.10.25 16:25:00 -
[20] - Quote
passive salvage ishtar is a go !
wololol |
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CCP Punkturis
C C P C C P Alliance
3535
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Posted - 2012.10.25 16:44:00 -
[21] - Quote
CCP Paradox wrote:Bienator II wrote:out of interest. Will CCP filter those poker adds from the bounty list? Would be nice to have a top ten of people which actually undock. The list that exists on TQ will vanish (it was in our dev blog).
also, with the new mechanics people shouldn't be as willing to spend gazillion isk on getting themselves at the top of the list since they can't just go and pod themselves to get the isk back Gÿà EVE User Interface Programmer Gÿà GÖÑ Team Super Friends GÖÑ @CCP_Punkturis My Dev Blogs |
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Shandir
Indigo Archive
178
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Posted - 2012.10.25 16:54:00 -
[22] - Quote
I take it you will still allow it as a valid advertising method for those willing to throw the ISK at it? If used on an alt, it is still an effectively risk free, if more expensive (no refunds now), way of putting your name out there.
If that isn't an expected or desired outcome, I think you will need to start looking at ways to prevent/discourage it. Of course, you're probably going to wait and see first - but I'm going to bet that EOH poker alts are back up there in weeks.
One way to limit the annoyance of this, is to allow people to hide certain bounties that aren't relevant from showing in the top10 listings - such as friends, adverts, or people who you know are better at PvP than you. The only detrimental effect of the advertising, is that it will clutter up the top10 listing. |
Scrapyard Bob
EVE University Ivy League
1155
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Posted - 2012.10.25 17:28:00 -
[23] - Quote
Or at least make it an ISK sink with a setup fee, a tax on the total bounty amount and you only get some (not all) of it back when the bounty expires. They'd be at least paying for the pleasure.
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Lyron-Baktos
Selective Pressure Rote Kapelle
327
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Posted - 2012.10.25 17:43:00 -
[24] - Quote
jump drive will also be useful to get those people hanging out at tacticals off gates Selective Pressure [FOVRA] is now recruiting! https://forums.eveonline.com/default.aspx?g=posts&m=1797934#post1797934 |
Ark Anhammar
EVE University Ivy League
29
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Posted - 2012.10.25 19:17:00 -
[25] - Quote
CCP Paradox wrote:Micro Jump Drive
- Skill: Micro Jump Drive Operation.
- Spool up time 12 sec. Jumps ca. 100 km. Cooldown 5 minutes. Battleship only. Affected by warp scrambled. Increases base sig radius.
I was really excited about this module when I first read it. I thought it'd have a chance to make armor brawlers (cruisers and BCs, too) more relevant again against the FOTM shield kiting gangs, but if it's only available to battleships and then only every 5 minutes, really?, then I just don't see a use for it outside of some very limited situations and very specific instances.
The problem is that the kiting gang will get jumped, yes, (pun not intended lol) and you'll get maybe one of their ships, but the rest of the gang will just kite away and it'll be 5 minutes of getting picked off, just as it is now. I don't see this being a success for armor brawlers--well, Megathrons....we all know the only ship that'll use them.
CCP Paradox wrote:Reactive Armor Hardener
- Skill (Armor Resistance Phasing) now reduces cap need by 5% per level in addition to reducing cycle time.
- Percentage change per cycle is now 6 instead of 3 (so resistances shift twice as fast).
It's nice to see this getting some love and I welcome the chance to try it out!
Hosedna wrote:Will salvage drones also loot ? Or only salvage ? I think he was asking whether the salvage drones will actually loot the stuff on the ship or will they ONLY salvage, meaning that once they salvage a ship with loot (filled-in triangle), we'll have a cargo container there to pick up from the actual loot and not just the salvage loot that the drone will carry back.
Also, are you guys going to add a 25 m3/25 bandwidth to the Noctis so he can load salvage drones? |
Kenneth Skybound
Gallifrey Resources
16
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Posted - 2012.10.25 19:36:00 -
[26] - Quote
Some interesting changes - slightly sad about the micro-jump drive being quite so limited.
Looking forward to the salvage drones. Also interested to know if they would loot. (logically, I'd expect this to be a Tech 2 drone feature - BUT I DIDN'T SAY THAT DON'T DO THAT). :P
Yay reactive hardener change - might look into using it.
Looking forward to bounty hunting and the upcoming kill rights changes. |
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CCP Paradox
561
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Posted - 2012.10.25 19:38:00 -
[27] - Quote
Kenneth Skybound wrote:Some interesting changes - slightly sad about the micro-jump drive being quite so limited.
Looking forward to the salvage drones. Also interested to know if they would loot. (logically, I'd expect this to be a Tech 2 drone feature - BUT I DIDN'T SAY THAT DON'T DO THAT). :P
Yay reactive hardener change - might look into using it.
Looking forward to bounty hunting and the upcoming kill rights changes.
Yes the drone loots for you. It salvages, once a wreck is salvaged it returns to you with it. As CCP Tuxford says, "Go forth and salvage!" everytime he uses the drones.
CCP Paradox | EVE Quality Assurance | Team Super Friends @CCP_Paradox |
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David Laurentson
Laurentson INC StructureDamage
9
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Posted - 2012.10.25 19:42:00 -
[28] - Quote
CCP Paradox wrote:Kenneth Skybound wrote:Some interesting changes - slightly sad about the micro-jump drive being quite so limited.
Looking forward to the salvage drones. Also interested to know if they would loot. (logically, I'd expect this to be a Tech 2 drone feature - BUT I DIDN'T SAY THAT DON'T DO THAT). :P
Yay reactive hardener change - might look into using it.
Looking forward to bounty hunting and the upcoming kill rights changes. Yes the drone loots for you. It salvages, once a wreck is salvaged it returns to you with it. As CCP Tuxford says, "Go forth and salvage!" everytime he uses the drones.
Wait. Do you mean it brings back the salvaged items, or it loots the wreck (potentially flagging you as a thief)? |
Arien Omnicron
Interwebs Cooter Explosion Fatal Ascension
6
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Posted - 2012.10.25 20:06:00 -
[29] - Quote
Louis deGuerre wrote:While I admit it is cool I can't think of any use for the Micro Jump Drive as described here as opposed to afterburners or microwarpdrive. Someone give me a scenario.
How bout a hellcat fleet that need to move quick. I cant wait to do that |
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CCP Paradox
561
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Posted - 2012.10.25 20:12:00 -
[30] - Quote
David Laurentson wrote:CCP Paradox wrote:Kenneth Skybound wrote:Some interesting changes - slightly sad about the micro-jump drive being quite so limited.
Looking forward to the salvage drones. Also interested to know if they would loot. (logically, I'd expect this to be a Tech 2 drone feature - BUT I DIDN'T SAY THAT DON'T DO THAT). :P
Yay reactive hardener change - might look into using it.
Looking forward to bounty hunting and the upcoming kill rights changes. Yes the drone loots for you. It salvages, once a wreck is salvaged it returns to you with it. As CCP Tuxford says, "Go forth and salvage!" everytime he uses the drones. Wait. Do you mean it brings back the salvaged items, or it loots the wreck (potentially flagging you as a thief)?
Just the salvage my friend :P
CCP Paradox | EVE Quality Assurance | Team Super Friends @CCP_Paradox |
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