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Thread Statistics | Show CCP posts - 2 post(s) |
Armetheus
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Posted - 2005.03.31 12:11:00 -
[1]
Oveur posted this morning some sneak peeks on plans for a new Freighter class of ship. Ships that can carry over 100,000 m3 of cargo space.
See his Dev Blog on the issue, and the pictures, at this thread:
Forum Rules |
Blind Man
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Posted - 2005.03.31 12:46:00 -
[2]
wow those things are huge...wonder how many expanders you can fit on them (\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way to world domination. |
Elithiomel
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Posted - 2005.03.31 12:49:00 -
[3]
100,000m3 of cargo! is that all.......!
I expected 1,000,000 at lest.
100,000 is only 3-4 times the capacity of a well set up Iteron 5. --------------------------------------------- Engineers motto; If it doesn't fit, force it. If it breaks it needed replacing anyway. |
Verone
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Posted - 2005.03.31 12:51:00 -
[4]
Edited by: Verone on 31/03/2005 12:57:44 Is it just me or does the minmatar freighter look like one of those ships the "sand people" use in star wars on tatooine?
Just out of interest too, when are these likely to be in game?
COME AND SOCIALISE WITH US NASTY SNIGG BASTARDS AT : WWW.SNIGG.CJB.NET |
Elithiomel
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Posted - 2005.03.31 13:03:00 -
[5]
The sandpeople didn't use them, the Jawas did. And they weren't ships, they were tracked vehicles.
But i can see what you mean though. --------------------------------------------- Engineers motto; If it doesn't fit, force it. If it breaks it needed replacing anyway. |
pardux
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Posted - 2005.03.31 13:03:00 -
[6]
Fluffy carebear (\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way to world domination. |
Verone
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Posted - 2005.03.31 13:07:00 -
[7]
Originally by: Elithiomel The sandpeople didn't use them, the Jawas did. And they weren't ships, they were tracked vehicles.
But i can see what you mean though.
Yeah... those...
COME AND SOCIALISE WITH US NASTY SNIGG BASTARDS AT : WWW.SNIGG.CJB.NET |
Matthew
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Posted - 2005.03.31 13:10:00 -
[8]
Originally by: Elithiomel 100,000m3 of cargo! is that all.......!
I expected 1,000,000 at lest.
100,000 is only 3-4 times the capacity of a well set up Iteron 5.
Well, if the 100,000m3 is the base cargo figure, and the ships have low slots.....
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MOOstradamus
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Posted - 2005.03.31 13:18:00 -
[9]
WOWOWOWOWOWOWOWOWOWOWOWOWOWOWOOWOW !!
MOOrovingian "Following & supporting EVE (since Jan 2001) is like wiping your arse with sandpaper."
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Gungankllr
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Posted - 2005.03.31 13:23:00 -
[10]
I wonder what that big ship is in the upper let hand corner of the Minmitar Freighter...
www.hadean.org
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Elithiomel
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Posted - 2005.03.31 13:24:00 -
[11]
Edited by: Elithiomel on 31/03/2005 13:25:49 True, with 8 low slots and local hulls you can get up to about 690,000 m3, enough to haul 4 battlecruisers around :)
And the ship top left and bottom right of the minnie freighter is a Cyclone, the minnie battlecruiser. --------------------------------------------- Engineers motto; If it doesn't fit, force it. If it breaks it needed replacing anyway. |
Joshua Foiritain
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Posted - 2005.03.31 13:24:00 -
[12]
Edited by: Joshua Foiritain on 31/03/2005 13:25:56 NOOOOOOOO Gallente got kicked in the balls again
Those other 3 look AWESOME tough
Originally by: Gungankllr I wonder what that big ship is in the upper let hand corner of the Minmitar Freighter...
Thats the minmatar battlecruiser... ---------------------------
[Coreli Corporation Mainframe] |
Discorporation
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Posted - 2005.03.31 13:25:00 -
[13]
Originally by: Joshua Foiritain NOOOOOOOO Gallente got kicked in the balls again
Those other 3 look AWESOME tough
You kidding me, the Gallente one has by far the best look!
[Heterocephalus glaber]
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Gungankllr
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Posted - 2005.03.31 13:27:00 -
[14]
Originally by: Joshua Foiritain Edited by: Joshua Foiritain on 31/03/2005 13:25:56 NOOOOOOOO Gallente got kicked in the balls again
Those other 3 look AWESOME tough
Originally by: Gungankllr I wonder what that big ship is in the upper let hand corner of the Minmitar Freighter...
Thats the minmatar battlecruiser...
/emote laughs
I can't believe I've never seen one lol
www.hadean.org
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Antoinette Civari
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Posted - 2005.03.31 13:28:00 -
[15]
Can`t wait to kill one of those
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Vivus Mors
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Posted - 2005.03.31 13:31:00 -
[16]
Originally by: Verone Edited by: Verone on 31/03/2005 12:57:44 Is it just me or does the minmatar freighter look like one of those ships the "sand people" use in star wars on tatooine?
Just out of interest too, when are these likely to be in game?
"Sand-crawler" is what you're looking for, and yes, it looks A LOT like it, that's the first thing I thought of too when I saw it, but that's a good thing to me :D
What I am hesitant about with the freighters is that the ôleakingö (intentionally showing the pics is still leaking? lol) of the pics and info just make me want to ask more questions and the answers are of great concern to meà
First and of course most importantly isà
when they do come out, hopefully they are going to be ôtech 1ö, not because of the skill necessary to fly it, IÆd train whatever I needed for that insane space to move all my stuff around as need, but if they are ôtech 2ö (dear God please no) then consider their insane sizeà
they quite literally make battleships look like a cruiser is to a battleshipà itÆs just going to dwarf anything else out there that players can currently fly, so the material to build one is likely to make even hard core miners take a deep gulp. If itÆs tech 2 however, not only would the material requirements be off the charts, but then it would almost certainly require lots of expensive or just irritating to obtain tech 2 ôrelated materialsö just to build it. Not to mention the BPO to start making them would have to trickle through R&D lottery, and even after some people get the BPOÆs they would stay rare as a henÆs tooth for an inordinate amount of time.
Just look at the latest example, transports, I think they are cool and IÆm very glad they were added to the game, but at the same time, look at the permeation they are achievingà the only ones IÆve seen are on escrow for the typically extreme prices of a new tech 2 ship. I know eventually they will level off, but thatÆs not my complaint, itÆs the very poor access to them thatÆs a problem due to their classification.
I only pray that Freighters are treated something like Mining Barges, but require the racial industrial skill at lv5, and likely some other stuff tacked on for good measure, plus obviously some skill named ôFreighterö with maybe the racial name on that too.
But above all, keep them tech 1 please.
I know a ship that size would cost an arm, a leg, and your first born child just to build much less buy it on a market, so thatÆs not a surprise in the slightest, but donÆt make them into something that is practically a mirage and by the time anyone ever sees one itÆs goneà
------------------------------------------------- For the price of one can of Quafe cola a day, you can adopt an Ewok... Please... think of the Ewoks... |
Hukka
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Posted - 2005.03.31 14:00:00 -
[17]
Looks great
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Harisdrop
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Posted - 2005.03.31 14:01:00 -
[18]
How are they going to restrict these for station to station. They would have to alter the command list of the UI soo the pilot can only go to stations???? --------------------------
Garsh ma it soo cool killing people in there space thingies |
MOOstradamus
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Posted - 2005.03.31 14:01:00 -
[19]
Tech II FREIGHTERS 4tw \o/
MOOrovingian "Following & supporting EVE (since Jan 2001) is like wiping your arse with sandpaper."
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Joshua Foiritain
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Posted - 2005.03.31 14:04:00 -
[20]
Originally by: Harisdrop How are they going to restrict these for station to station. They would have to alter the command list of the UI soo the pilot can only go to stations????
They simply cant scoop stuff out of containers. Which maks them useless during mining ops ---------------------------
[Coreli Corporation Mainframe] |
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Wild Rho
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Posted - 2005.03.31 14:05:00 -
[21]
This may sound silly but...
Since they can only fly between stations will they acctually be flown by the player themselves or does the player simply load them up and let an npc pilot fly them to their destination?
I have the body of a supermodel. I just can't remember where I left it... |
Der Ewige
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Posted - 2005.03.31 14:07:00 -
[22]
Originally by: Harisdrop How are they going to restrict these for station to station. They would have to alter the command list of the UI soo the pilot can only go to stations????
A smal change in code that checks if you are currently in a freighter, when you try to jetsone something or pick up something from a loot can and prints out an funny error message like: "Your freighter doesn't have any airlocks, so picking up something from space would be a bad idea at all!"
I think that would wokr ;)
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Chade Malloy
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Posted - 2005.03.31 14:09:00 -
[23]
First off, great work on the models/skins, i especially like the design of the caldari one, reminds me of Alien somewhat. Gallente one does look a bit...strange, but on the other hand you only see the front part of the ship.
I seriously hope they are tech I though, for above reasons, I 100% agree with that.
Wonder how much hp they have, and if they get some sort of mega explosion like deadspace constructions when they went down.
Patience wins. |
Der Ewige
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Posted - 2005.03.31 14:09:00 -
[24]
Originally by: Wild Rho This may sound silly but...
Since they can only fly between stations will they acctually be flown by the player themselves or does the player simply load them up and let an npc pilot fly them to their destination?
I think you missunderstood this, certently they wil be able to fly where ever you want them to. But Freighters can only load or unloade there cargo while docked (I hope they also can load stuff to POS).
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Joshua Foiritain
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Posted - 2005.03.31 14:09:00 -
[25]
Originally by: Wild Rho This may sound silly but...
Since they can only fly between stations will they acctually be flown by the player themselves or does the player simply load them up and let an npc pilot fly them to their destination?
Player controlled. ---------------------------
[Coreli Corporation Mainframe] |
Aelius
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Posted - 2005.03.31 14:10:00 -
[26]
TITANS I SEE TITANS... wait...ups! they are freithers Selling Raven BPC ME20 3M at Yulai 1st Station |
Abraxus
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Posted - 2005.03.31 14:44:00 -
[27]
These will make a huge difference for traders, their profit margins will increase significantly.
Also manufacturers will be able to distribute their items much more effectively. All in all, this should help the eve markets a lot imo
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Ehrine Ashbark
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Posted - 2005.03.31 14:52:00 -
[28]
Originally by: Der Ewige
Originally by: Harisdrop How are they going to restrict these for station to station. They would have to alter the command list of the UI soo the pilot can only go to stations????
A smal change in code that checks if you are currently in a freighter, when you try to jetsone something or pick up something from a loot can and prints out an funny error message like: "Your freighter doesn't have any airlocks, so picking up something from space would be a bad idea at all!"
I think that would wokr ;)
There's a far easier way. Just change the actual cargo hold code. Don't make the hold openable in space :P
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Vivus Mors
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Posted - 2005.03.31 15:11:00 -
[29]
Originally by: Chade Malloy First off, great work on the models/skins, i especially like the design of the caldari one, reminds me of Alien somewhat. Gallente one does look a bit...strange, but on the other hand you only see the front part of the ship.
I seriously hope they are tech I though, for above reasons, I 100% agree with that.
Wonder how much hp they have, and if they get some sort of mega explosion like deadspace constructions when they went down.
thankies :D
while I may be the odd one out, I actually really like the Gallente design, it's certainly "different" no arguments there, but that's part of its charm for me :D
I also like the rest of them a great deal, each for their own cool appearance(s)...
Minmatar still remind me of a Jawa sand crawler (in a good way)
the Amarr freighter is just sooooooo sleek and kind of looks like an enormous almond :D yummy :D
and the caldari freighter reminds me a bit of some homeworld ships like the carrier(s) from homeworld 2.
------------------------------------------------- For the price of one can of Quafe cola a day, you can adopt an Ewok... Please... think of the Ewoks... |
Magunus
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Posted - 2005.03.31 15:58:00 -
[30]
I think I saw a dev blog somewhere saying that frieghters would have a large base cargo, but would also be able to equip certain modules that would effectively increase cargo capacity for a certain type of cargo. Like a Mineral Module that would increase cargo capacity for minerals (and minerals only) by some percentage. ... Hmmm... maybe a replacement for tech 2 cargo expanders? Wouldn't that be cool... +50% cargo capacity for minerals, say even with only 4 low slots. 100,000m3 (and maybe a bonus for your frieghter skill?) +50%x4 would be like 506k m3. That'd be well over 50 million tritanium. Make it 6 lows (presuming these modules use lows) and you'd be up to 1.1m m3, or 114 MILLION tritanium.
Probably a good thing these things can't pick up cans. Take one out to a big mining op in zero space, have a couple battleships scare off the miners, pick up all the cans, and jump out. Ore Thievery at it's finest. ---
In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move. -- Douglas Adams, 'The Restaurant at the End of the Universe' |
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