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Fortior
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Posted - 2005.04.08 12:52:00 -
[1]
Most people would agree that instas are a problem that needs fixing. I came up with a very easy solution (I apologize if someone else has already written about it) during the slow hours at work.
I propose that a timer is used when jumping, and that gates use a similar command as stations (instead of "dock", "jump". d'uh ). That would make instas useless while not affecting normal jumps. Let me explain.
From the moment you choose "jump", a timer is initiated. Player A warps in at the regular 15 km, issues "jump" and the timer starts counting down X seconds before Player A is cleared for jumping. Player B jumps in 10 m from the gate and issues "jump" but has to wait X seconds before jumping. Player A's timer would be finished by the time he gets to the gate and can jump when in range. Player B's timer would still count down despite him being in range, and thus has to wait before it's finished before jumping.
Now, please, this is a small idea so turn down the flaming
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Maya Rkell
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Posted - 2005.04.08 12:55:00 -
[2]
Originally by: Fortior Most people would agree that instas are a problem
Nope.
And post suggestions in the suggestion forum.
"As far as I can tell, It doesn't matter who you are, If you can believe there's something worth fighting for " - Garbage, "Parade" |
Joshua Foiritain
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Posted - 2005.04.08 12:57:00 -
[3]
So you want to to force people to wait at every gate?
Imo id rather see the eve universe changed so people dont have to travel as much before attempting to remove instas. Encouraging regionalization for the market and allowing people to colonizce 0.0 will allow them to place things they need closer to where they live.
I'm not gonna waste an hour a day travelling to nearest hub to buy stuff without instas... ---------------------------
[Coreli Corporation Mainframe] |
cristari
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Posted - 2005.04.08 13:00:00 -
[4]
Is it possible that we all stop talking about changing insta's
There is nothing wrong with them as they are, the only ppl complaining about them are gate camping pirates!!
GET A LIFE!!! |
Valentine Keen
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Posted - 2005.04.08 13:00:00 -
[5]
Originally by: Joshua Foiritain So you want to to force people to wait at every gate?
Imo id rather see the eve universe changed so people dont have to travel as much before attempting to remove instas. Encouraging regionalization for the market and allowing people to colonizce 0.0 will allow them to place things they need closer to where they live.
I'm not gonna waste an hour a day travelling to nearest hub to buy stuff without instas...
This is the opinion I've recently reached as well - removal for travel IF there's infrastructure and design to encourage more local markets. Then we get a big universe, many more opportunities for business, trade even combat will smaller localised corps taking up the roles.
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Verone
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Posted - 2005.04.08 13:01:00 -
[6]
here we go again
COME AND SOCIALISE WITH US NASTY SNIGG BASTARDS AT : WWW.SNIGG.CJB.NET |
Carinae
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Posted - 2005.04.08 13:02:00 -
[7]
How about entering a 'Reliability' factor into insta jumps.
Smaller ships (Up to Frigate) insta warping hit the 'target' spot on Med Ships (Cruisers / Destroyers) insta warping can land up to 2000m away Large ships (Battle ships / Industrials) insta warping land up to 5000m away
This can be explained due to greater inertia and momentum !
As the larger ships will be needing their support ships, there will be a reason for the smaller ships not to jump, but wait and support their larger partners
Warrior of the Ushra'Khan Death to slavery |
Fortior
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Posted - 2005.04.08 13:08:00 -
[8]
Originally by: Maya Rkell
Originally by: Fortior Most people would agree that instas are a problem
Nope.
And post suggestions in the suggestion forum.
Well, seeing how people keep asking the devs about it, I'd rate it as a problem.
Yes, I should've posted it there, but this gets more attention and thus feedback.
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cristari
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Posted - 2005.04.08 13:14:00 -
[9]
Edited by: cristari on 08/04/2005 13:13:46 Can a GM or Forum Moderator put a block on all forum topics mentioning bm's, instajumps, instadocks, etc. . .
I am getting tierd of reading about them!!!!!
PLEASE!!!!!!
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Fortior
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Posted - 2005.04.08 13:16:00 -
[10]
Hah, well, since Verone put it so eloquently, please drop this thread
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Shin Ra
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Posted - 2005.04.08 13:16:00 -
[11]
Instas are fine, why do you have a problem with them? ----------------------------------------- Heinky> Dont mix eve with rl it can be bad for your health |
Fortior
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Posted - 2005.04.08 13:19:00 -
[12]
Honestly, *I* don't have a problem with them, people around seem to however. I have yet to experience a day without people in local complaining about it.
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cristari
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Posted - 2005.04.08 13:20:00 -
[13]
Edited by: cristari on 08/04/2005 13:20:39 I have a solution!!
STOP READING LOCAL!!!
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Issac hunt
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Posted - 2005.04.08 13:31:00 -
[14]
Originally by: Fortior
Originally by: Maya Rkell
Originally by: Fortior Most people would agree that instas are a problem
Nope.
And post suggestions in the suggestion forum.
Well, seeing how people keep asking the devs about it, I'd rate it as a problem.
Yes, I should've posted it there, but this gets more attention and thus feedback.
Its a small bunch of whiners, who drag this subject up time and time again in a pathetic attempt to get things changed to allow them to get more kills/ganks. As you will see, most people are saying there is NOT a problem - it just the normal, everyday whinging from the same old crowd.
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Aikudos En'Fellamen
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Posted - 2005.04.08 13:43:00 -
[15]
I would be sad to see instas go. They provide a measure of travelling, which allows you to go form A to B, faster than you usually would.
But I might be biased of course ___________________________________________
Aikudos En'Fellamen |
Sergeant Spot
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Posted - 2005.04.08 13:44:00 -
[16]
Originally by: Fortior Most people would agree that instas are a problem that needs fixing.
Wrong
The only fixing that instas need is the removal of the 1 to 2km random factor that was recently added (although I can live with instas in their current form, it just means I need to redo all my Instas to be sure they are exactly gate centered rather than simply within 1km of the gate.)
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Viceroy
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Posted - 2005.04.08 13:52:00 -
[17]
Instas are a problem, and they need fixing. -
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lythos miralbar
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Posted - 2005.04.08 13:53:00 -
[18]
Edited by: lythos miralbar on 08/04/2005 13:54:06 Nice thought, but no
There is nothing better than tooling up with smart bombs, and sitting on a gate blowing up frig after frig and podding thier pilots as they bm jump to a gate. Time and time again I had frigs get past me and eventualy I thought about it and decided to use thier instas against them. Works wonders every time.
Frigs with insta's = overconfient frig Overconfident frig = dead frig
If you cannot even gather the reflex's to hit f1->f8 at the right time them perhaps you should go play monopoly online instead of eve, or just give up trying to blow people up
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Valentine Keen
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Posted - 2005.04.08 13:54:00 -
[19]
Originally by: Sergeant Spot
Originally by: Fortior Most people would agree that instas are a problem that needs fixing.
Wrong
The only fixing that instas need is the removal of the 1 to 2km random factor that was recently added (although I can live with instas in their current form, it just means I need to redo all my Instas to be sure they are exactly gate centered rather than simply within 1km of the gate.)
I'm fairly sure the Dev chat indicated the random sphere was 3km now, which probably makes it impossible for them to work every time.
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Riddari
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Posted - 2005.04.08 13:55:00 -
[20]
If 100 people scream themselves blue in the face that instas are a problem, do you think it reflects the opinion of all 60.000 accounts owners? (ok so that's maybe like 30.000 people)
Someone being vocal about something doesn't mean he's talking on behalf of the whole community or even, making sense.
¼©¼ a history |
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Fester Addams
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Posted - 2005.04.08 14:35:00 -
[21]
Originally by: Fortior Most people would agree that instas are a problem that needs fixing. I came up with a very easy solution (I apologize if someone else has already written about it) during the slow hours at work.
I propose that a timer is used when jumping, and that gates use a similar command as stations (instead of "dock", "jump". d'uh ). That would make instas useless while not affecting normal jumps. Let me explain.
From the moment you choose "jump", a timer is initiated. Player A warps in at the regular 15 km, issues "jump" and the timer starts counting down X seconds before Player A is cleared for jumping. Player B jumps in 10 m from the gate and issues "jump" but has to wait X seconds before jumping. Player A's timer would be finished by the time he gets to the gate and can jump when in range. Player B's timer would still count down despite him being in range, and thus has to wait before it's finished before jumping.
Now, please, this is a small idea so turn down the flaming
Firstly, Im not sure who you are talking about when you refer to "most people", the vast majority of players I have spoken to have no problem with instas and consider the issue done and done.
Admitedly I dont know most of the eve players but then I doubt you do ither.
Having removed that issue I will move onto your Idea.
In my humble opinion it can be compared with using a revolver to get water out of a glass, true a bullet or two will get the effect you are after but lets face it, it would cause alot more problems than just leaving it like it is.
This is plainly an atempt to make it easier for pirates to have time to target and shoot down a ship trying to get through the gate, thing is making it easier for the pirates is not neccesary, if you want to camp gates it is not only possible its actually not very hard... if you do it right.
Now if you and your friends havent figured out how to camp efficiently ... well I wont tell you how as that makes one less successfull camper out there.
hmm, a tad more ichor in that post than I intended, thus I would like to say I have nothing against campers or pirates, im just tired of them being so lazy :)
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Marcus Aurelius
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Posted - 2005.04.08 15:08:00 -
[22]
Originally by: Viceroy Instas are a problem, and they need fixing.
Wrong.
Instas as a whole are not a problem. Some of their effects may be consider a problem.
Like Josh F said, remove the base of the sideeffects and you eliminate the problem without causing undesirable trickle-down issues.
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Gothmatar Ravenblade
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Posted - 2005.04.08 15:25:00 -
[23]
Here's another idea:
Give gates ownership. If you plan to travel through certain routes you can book instant-activations. Let them cost a bit and make them more expensive the lower the security is (or let the owner determine the price). Whoever owns the gate gets the ISKs (even if they are let's say alliance-owned). You have to pay ahead. If you don't book them then no matter what you are dropping 15km away.
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Sirkill
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Posted - 2005.04.08 17:01:00 -
[24]
Instas are a fairly minor problem, if you change them it would cuase a lot of upheavel but would be a very big inmprovment in the game.
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Saint Jack
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Posted - 2005.04.08 17:13:00 -
[25]
Originally by: Fortior Most people would agree that instas are a problem that needs fixing. I came up with a very easy solution (I apologize if someone else has already written about it) during the slow hours at work.
I propose that a timer is used when jumping, and that gates use a similar command as stations (instead of "dock", "jump". d'uh ). That would make instas useless while not affecting normal jumps. Let me explain.
From the moment you choose "jump", a timer is initiated. Player A warps in at the regular 15 km, issues "jump" and the timer starts counting down X seconds before Player A is cleared for jumping. Player B jumps in 10 m from the gate and issues "jump" but has to wait X seconds before jumping. Player A's timer would be finished by the time he gets to the gate and can jump when in range. Player B's timer would still count down despite him being in range, and thus has to wait before it's finished before jumping.
Now, please, this is a small idea so turn down the flaming
"Begging the question': to assume true, that which has yet to be proven by debate.
1) Assuming that Most people agree with you.
2) That there is a problem with the game.
3) Introducing traffic jams is the a step in what you perceive as the right direction.
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Face Lifter
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Posted - 2005.04.08 17:31:00 -
[26]
Originally by: cristari Is it possible that we all stop talking about changing insta's
There is nothing wrong with them as they are, the only ppl complaining about them are gate camping pirates!!
This is an aside: have you ever considered what is PvP in EVE? Where does it happen?
I'm pretty sure 90% of all EVE PvP happens at the gate. Do you disagree? Where else can it happen? belts? stations? maybe, but how often do you see that? not too often that's for sure.
So, does that mean 90% of all PvPers are stupid gate camping pirates just because that's where most of the fights occur?
Another aside: The key to having accountability in the game is to be able to force something upon others. When anonymous people start thinking they can get away doing pretty much anything with ease, you get anarchy, scams, pointless ganking, and general rude behavior. When people start fearing others, fearing stronger groups of people, then they will start having more respect, and think twice before they say or do bad things.
No guts no glory they say. When things are too easy, you can't feel proud of your accomplishments, you don't feel as much satisfaction. People will always yell "gank!" and other smack in local when the odds are against them. Then they'll wait it out in safe spot or insta jump out while flipping the middle finger. Where's the honor in that? Respect your enemy when they are stronger than you. The odds may change later and you'll switch roles.
With reduction of choke points in 0.0, more alternative ways in, gate camping shouldn't be as harsh as it is now. Life without insta jumps would be more bearable. Many stupid people will continue to die to ganks due to lack of insta jumps, and they will cry rivers on the forums. The smart people will learn to scout the gates before they approach them, learn to use scanners, learn to negotiate with stronger forces, learn to cooperate better, and overall get more satisfaction out of their accomplishments.
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Jakk Graiseach
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Posted - 2005.04.08 17:33:00 -
[27]
Originally by: Maya Rkell
Originally by: Fortior Most people would agree that instas are a problem
Nope.
And post suggestions in the suggestion forum.
/seconded... -- ** All accounts cancelled - have fun guys ** |
Banisher
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Posted - 2005.04.08 17:53:00 -
[28]
I agree, bookmarks are a problem, insta jumps and docks should be the norm, the 15m space is a waste of gaming time and there only for the campers gankers.
I say we should all have insta jumps and docks so we can play the game intead of ****ing time away on unwanted travel!.
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Face Lifter
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Posted - 2005.04.08 18:04:00 -
[29]
Edited by: Face Lifter on 08/04/2005 18:08:42
Originally by: Banisher I agree, bookmarks are a problem, insta jumps and docks should be the norm, the 15m space is a waste of gaming time and there only for the campers gankers.
I say we should all have insta jumps and docks so we can play the game intead of ****ing time away on unwanted travel!.
I would find this acceptable if mobile warp disruptors were easily available for all, easily used, appropriately effective depending on their size and quality, and functioned in empire space.
There are different approaches to PvP problems. One is to remove insta jumps, another is to make them default but have improved mobile warp disruptors.
EDIT: for mobile warp disruptors to function in empire, it would probably be necessary to make them filter out friendlies and neutrals, so they only work against enemies. These "smart" mobile warp disruptors should be more expensive, but still very effective.
CONCORD could make sure people don't use "dumb" mobile warp disruptors, that stop everyone as opposed to just legal war enemies.
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cristari
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Posted - 2005.04.08 18:31:00 -
[30]
Originally by: Face Lifter
Originally by: cristari Is it possible that we all stop talking about changing insta's
There is nothing wrong with them as they are, the only ppl complaining about them are gate camping pirates!!
This is an aside: have you ever considered what is PvP in EVE? Where does it happen?
I'm pretty sure 90% of all EVE PvP happens at the gate. Do you disagree? Where else can it happen? belts? stations? maybe, but how often do you see that? not too often that's for sure.
No I don't disagree, Yes!, Not to often because everybody seams to want to float around gates!!
Originally by: Face Lifter So, does that mean 90% of all PvPers are stupid gate camping pirates just because that's where most of the fights occur?
If you want to call PvP'rs stupid that is you're perogative, I certinly never mentioned that! What I did say was thet most of the ppl complaining about insta's are the gate camping pirates that don't get enough time to lock their targets, the insta's give the target a good chance of evaiding a kill and life goes on! However the gate campers grumble and moan about insta's and how they have to sit for hour's before finding that one person who dosn't have insta's before they can get their kill.
I too am a PvP person I know how to set up insta's and how to scout a system I have been on both sides of this argument and I still see no point to changing insta's they are very fair!!
Originally by: Face Lifter Another aside: The key to having accountability in the game is to be able to force something upon others. When anonymous people start thinking they can get away doing pretty much anything with ease, you get anarchy, scams, pointless ganking, and general rude behavior. When people start fearing others, fearing stronger groups of people, then they will start having more respect, and think twice before they say or do bad things.
True and this is why calls for changes to insta's should stop. At present both parties have the ability to create bm's and insta's therefore if you are camping a gate expect you're prey to get away and take measures to stop it! If you are fighting campers, then you can scout and set you're own bm's and combat them!! EVERYTHING IS FAIR!!
Originally by: Face Lifter No guts no glory they say. When things are too easy, you can't feel proud of your accomplishments, you don't feel as much satisfaction. People will always yell "gank!" and other smack in local when the odds are against them. Then they'll wait it out in safe spot or insta jump out while flipping the middle finger. Where's the honor in that? Respect your enemy when they are stronger than you. The odds may change later and you'll switch roles.
I have switched roles a few times!! The only ppl that benifit from the removal of insta's are the wanna be pirates in 0.0 who think they can shoot anything close to a gate and then get very frustraited when they sit in the same spot for hours on end watching lots of ships instajump past them! (Look on the threads for the ppl that complain about instas and you have found most of them!)
Originally by: Face Lifter With reduction of choke points in 0.0, more alternative ways in, gate camping shouldn't be as harsh as it is now. Life without insta jumps would be more bearable. Many stupid people will continue to die to ganks due to lack of insta jumps, and they will cry rivers on the forums. The smart people will learn to scout the gates before they approach them, learn to use scanners, learn to negotiate with stronger forces, learn to cooperate better, and overall get more satisfaction out of their accomplishments.
I'm sorry dude but gate camping should not be allowed if you want to shoot someone go to war! Look for them! Take the time to find their safespots!! Just don't sit at gates, then complain when you cant shoot someone!! Everything else you have said seams to make sense.
NOW CAN WE STOP TALKING ABOUT CHANGING INSTAJUMPS PLEASE!!!!
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