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Dakath
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Posted - 2005.04.15 00:14:00 -
[61]
Bow down reverently before the awesome power of the NERF BAT!
I chopped Bunny into little pieces.
\ ( )( X > ) ( .x ) / < _
Muahahahahahahahahahahahahaha!
Sic Transit Gloria Bunny! |

Fuse
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Posted - 2005.04.15 00:51:00 -
[62]
Originally by: Leitari well, I say you can keep your crystals like you had them before except you get the 10 second reload time on lasers just like the rest of ammo reloading has.
I am not against the crystal nerf I am just against the extreme pulse range nerf turning them into a short range weapon. It clearly states they are medium range. Projectiles have the clear advantage of 3 different types of damage. The extreme damage from crystals was taken away maybe the range should have been nerfed 10% at the most extreme right now as it stands they are useless and I donĘt care how you guys try to justify it you have ruined the Amarr for pvp now we have to mix and match beam turrets. Sure the Gankageddon was overpowered but the rest of the Amarr ships were well balanced and now they are not. 0.o It's not you... no wait it is you. |

Braaage
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Posted - 2005.04.15 01:30:00 -
[63]
Edited by: Braaage on 15/04/2005 01:32:23 I'm a mega pulse user and I totally agree they were overpowered, but they've been cut too much, they are totally useless in combat now. The arma/apoc beam combo user has nothing left, the apoc is now a mining ship.
Before the patch I was ripping through cruisers and BSs in L4 missions like u never seen. I spent the last 7 hours doing the same missions and became the tank that never fired (only to agro the rats) cos I can't even scratch a cruiser now. ___________________________________________ http://www.eve-tutor.com
Picture based tutorial site for EVE-Online |

F'nog
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Posted - 2005.04.15 01:53:00 -
[64]
Originally by: Safaomae Edited by: Safaomae on 14/04/2005 20:56:47but can you not just move to within range and adjust your tactics and setup accordingly? 
That would require people engaging their brains and adapting to changing situations. It's much easier to whine and ***** about a nonexistant problem than to make an EXTREMELY small adjustment to their playstyle.
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Slithereen
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Posted - 2005.04.15 05:41:00 -
[65]
We Amarr will adapt and join the rest of the EVE world and just use lots of Ravens in L4 missions.
_______________________________________________ "Is it me or the bad guys just getting totally pathetic?"---Clover, Totally Spies, "Hope is wasted on the Hopeless."---Mandy, The Grim Adventures of Billy and Mandy. "Stars are holes in the sky from which the light of the Infinite shine through."---Confucius.
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mahhy
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Posted - 2005.04.15 06:10:00 -
[66]
Originally by: DarkZaion
1st 37km range WTF! 2nd it only did ~50 damge to a unharden apoc!!!! WTF AT 20KM
i was like u sure u dont have harderns on he goes NO !!
AMARR IS WAY TOO OVER NERF F$%@ING SUCKS
Wth?
Test server. Apoc with 8 MP2s, tank. Opponent Mega with blasters. Mega started at 35km or so.
It was close, I think I would of lost but I popped him only cause I was too busy watching my armor/cap and people were talking over him on TS so I didn't hear "stop". We weren't in PF-346 or FCC and these were our only BS.
If he had started at something a bit more reasonable I woulda died without a single doubt.
But thats an Apoc against a Mega with the majority of the fight being at the Mega optimal.
Mega Pulse do not suck.
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Selim
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Posted - 2005.04.15 06:26:00 -
[67]
lol.
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Typherin laidai
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Posted - 2005.04.15 07:19:00 -
[68]
Meh i fly amarr ships... and though i think MP changes suck.
Never mind 
Its only a game guys !
Be thankfull you arent one of those Minnie folk ! they uber up there skills for Months & Months, And what can they aim for in the end... A ******* Sailboat (A damn ugly one at that)

Typherin Typherin LaiDai Care Negotitations Expert level 5
'Give me a position of power and I'l abuse it in an instant' |

Agent Kenshin
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Posted - 2005.04.15 07:52:00 -
[69]
If your setups don't work well anymore then adapt. Adapt your setups work them out. It just allows you to stay one step ahead of the game. Don't say we're behind the game now because your not. Just work it out. Be creative.
Overspecialization breeds in weakness. It applys to all of you who have become so used to using these guns and your setups you dont know how to do anything else. If you find something that works great but don't rely on it to be there forever everything is always changing. 
Originally by: MAXSuicide only carebears call pvpers 'greifers'
ehehehh....
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Avon
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Posted - 2005.04.15 07:58:00 -
[70]
Originally by: Arud number 5, it was bloody hell impossible to fit beams
All my Amarr ceptor / assault frig setups use beams. Clearly it is not impossible ... ______________________________________________
Never argue with idiots. They will just drag it down to their level, and then beat you through experience. |

Valentine Keen
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Posted - 2005.04.15 08:06:00 -
[71]
Originally by: Avon
Originally by: Arud number 5, it was bloody hell impossible to fit beams
All my Amarr ceptor / assault frig setups use beams. Clearly it is not impossible ...
Although it is true when you look at the scaling of fitting requirements from large down to small, small beam lasers require proportionally more than other small weapons, which does make fitting harder for amarr ships.
(I had a long debate with my brother on this one and he turned out to be right.)
Reducing the grid needs of small beams even 1 or 2 points would make Amarr frigates and tech 2 variants on more of a par with other ships.
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Thyro
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Posted - 2005.04.15 09:42:00 -
[72]
Originally by: Alyth
Originally by: H0ot My 2 ISK on this is that CCP went a little overboard when they nerfed Radio aswell as Pulse Lasers. Personally I am going down the road of Beam Laser Specialization and Radio on it self was fine, if anything, from what I have seen so far Megathrons make a way better sniper (both NPC and PvP) than an Apoc with Mega Beams ever would.
I agree that Pulses were lame, a Tier 1 Gank ship should NOT be able to take a Tanked Raven down in approx. 13 seconds. I'd rather see the optimal of Pulses be brought down even further if that means they leave Radio Frequency Crystals alone.
Guess its too late for that now.. 
The way I see it radios did too much damage for their ammo type. They are the longest range ammo but theres no way you'd see iron or carbonised lead doing that damage at the ranges gankageddons operate at, even with that amount of damage mods.
HUUUUHHH???? 
What are you talking about?
Gankageddon does the damage that it does because de numbers of stalked modules that it has on the setup..
So what kind of comparison are you trying to make... nappies and trousers (can both be compared?) NO!
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Thyro
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Posted - 2005.04.15 09:45:00 -
[73]
Edited by: Thyro on 15/04/2005 09:45:45 WTF can someone give me a FKing setup for APOC to use Hybrids or Artillery? Thanks! 
CCP do also a FKing change on APOCs bonus and change the cap bonus since its useless and add bonus for Hybrid/Artillery weapons!
This is not a request this is a FKing order otherwise u get the FKing batnerf on ur heads! 
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Fendor Atar
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Posted - 2005.04.15 10:03:00 -
[74]
This mail was amde by Opusdei a corpmate of mine a sa reply to Avons hilarious mail 
Dear Whiner,
I'm sorry you feel this way about our great new improvements in gameplay. But since we, the people in CCP, changed our flavour of the day to another race there is nothing left for you but adapt. By all means don't quit playing, we need your money to balance the game even more! Did you read the great improvements and new ships we have planned for the next patch ? Missiles will get an overhaul so they will become just as useless as all other weapons! All the great new ships we promised won't make it in the next patch though but we do that on purpose so you, dear whiner, can whine some more! You see, besides pvp, trading, mining, pve, etc we also have a great group of whiners who need new things to whine about. Imho this only shows the love we, the good people of CCP, feel for you, the money paying slave (a.k.a. fanboy)!
Regards,
please do not impersonate CCP on the forums - Eris Discordia
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Luc Boye
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Posted - 2005.04.15 10:29:00 -
[75]
haha this thread makes me wanna play again, just to see amarr ppl whining =) --
2004.12.29 23:33:40combatMining Pollution Cloud hits you, doing 140.0 damage. |

Thyro
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Posted - 2005.04.15 10:33:00 -
[76]
Be aware!!! 
I'm going to fit some mega-pulssies in me Raven to have a super duper close-medium range fortress 
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Muthsera
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Posted - 2005.04.15 13:35:00 -
[77]
Originally by: Gierling
Image
That is why pulses were nerfed.
Image
That is why radio was nerfed, although it should be noted that 3 other crystals were boosted as well.
I agree that the crystals needed a workover. That really isn't desputed. But you have to compare pulses to torps and blasters. Becus that is really who they are up against. I really agree that the gankageddon was to powerfull. But that problem really was in the stackable damage mods. A total nerf on the pulse was not nessisary. But it took care of the problem. However large an overkill it was.
And to those ppl who say that an Apoc previusly did a good tank/damage setup. That took a s*it load of skills to do well. I whould ask you to look at the Raven. The skill diffrence between a good tank/damage setup on the Raven and the Apoc is horrendus. Whitin 3 months you can do a very well Raven setup. No way in hell you can do the same in an Apoc whitin 6 months.
I think a good idea in this is to focus damage level towards skill level. The current turrets vs launchers damage doesn't reflect that at all. All you need to do on launchers is to train torp lv 5. And off you go. Do I really need to focus on the turrets skill lv?
However I feel this argument is a de javu. Becus we had the possibility to change the face of this nerf for a long time now. And it's a bit late to complain now.
It's always easier to be the general after the war.
SoonÖ
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chillz
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Posted - 2005.04.15 13:41:00 -
[78]
I put beams on my Apoc last night.
I shall be putting my pulses back on tonight. Pulses still rock. ----------------------------------- A gun and a packet of sandwiches.
"When the going gets weird, the weird turn pro." - Hunter S Thompson
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R Dan
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Posted - 2005.04.15 13:52:00 -
[79]
Edited by: R Dan on 15/04/2005 13:52:33 OMG I laughed so hard while reading these whinings (sp?)
Megapulse were so overpowered I actually created an entire alt char to make use of them on an Arma to help out a mission doing friend.
I'm glad they got balanced (just like my beloved missiles are going to get- ofc this too does NEED balancing) EVE is a flowing game...anyone remember the dual MWD armour tanked torp spewing ravens? or kessies with cruise missiles? they were over powered....as were Armas with Mega pulse.
Pulse are still powerful -just as ravens and kestrels (and Tempests -remember further back) still are - they are just not as powerful as before, big deal. change. adapt - like the rest of the EVE community have done, time and time again.
EDIT: I cant spell :P long day at work 
Bite me....for i taste good :)
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NastyLlama
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Posted - 2005.04.15 13:56:00 -
[80]
Originally by: Damien Vox My question is if were going to start the nerf cycle all over again how exactly do you nerf the Minmatar even more? 
Thay can always find some thing to nerf us with, as for amarr being nerfed , well ther only scum after all  ==================================================
I'M not a carebear, I'M a total coward, beware of cornerd carebares and cowards, we winge and cry like cornered pirates..........
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Valentine Keen
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Posted - 2005.04.15 14:01:00 -
[81]
The issue wasn't about pulse lasers being overpowered, it was being comparatively so for the ranges they could engage at.
In effect, they made beams unnecessary for many people, meaning that the trade off for damage compared to range, that every other set of weapons must face, wasn't a factor.
Now they have been reduced in range to force that choice, however they remain the longest range and consquently poorest tracking, close range weapon.
They remain balanced for their new ranges, the only factor that changed is that they cannot be abused to replace beam lasers and the consquential decision over damage any longer.
The dynamics of weapon setups come down to one thing with all weapons.
More range = Less damage. More damage = Less range.
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SinBin
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Posted - 2005.04.15 14:12:00 -
[82]
This is a joke this aint the pulse nerf post it the armarr nerf post.
My prophcy cant seem to fit 4 foucused meduims 2s anymore even with 2 small fitted also, i had to remove my 800 plate & have nothing over the top fitted & its a battle cruiser it should fit 4/6 haevy beam & the hit i did last night was totaly stupid.
It was my t2 gun at optimal around 30km but the falloff is now 5km is that new ?, this is my long range meduim beam 2 with a microwave crystal & I hit 130 wreaking on a stuture with no resistance ? no damage mods but my 125 rail 2 can beat that easy.
I have high skills, meduim lazer 5 offcorse & meduim beam spec at 4. _______________________________________
Ill Shutup when CCP remove bookmarks
Maybe end the election round will do it ? & could save hundred of Users & Mods pain. |

RollinDutchMasters
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Posted - 2005.04.15 14:21:00 -
[83]
Edited by: RollinDutchMasters on 15/04/2005 14:30:49
Originally by: SinBin This is a joke this aint the pulse nerf post it the armarr nerf post.
My prophcy cant seem to fit 4 foucused meduims 2s anymore even with 2 small fitted also, i had to remove my 800 plate & have nothing over the top fitted & its a battle cruiser it should fit 4/6 haevy beam & the hit i did last night was totaly stupid.
It was my t2 gun at optimal around 30km but the falloff is now 5km is that new ?, this is my long range meduim beam 2 with a microwave crystal & I hit 130 wreaking on a stuture with no resistance ? no damage mods but my 125 rail 2 can beat that easy.
I have high skills, meduim lazer 5 offcorse & meduim beam spec at 4.
Odd. With my skills, a no-resistance wrecking with a t2 125mm and iron ammo is around 75 damage. And I'm fairly sure that 30k would be a bit of a stretch for it.
Sorry, didnt mean to bring any kind of fact into your idiotic rant. Please continue.
Originally by: Sochin CCP has provided you with the tools you need to avoid crime. You're just too lazy/stupid to use them.
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SinBin
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Posted - 2005.04.15 14:26:00 -
[84]
" Sorry, didnt mean to bring any kind of fact into your idiotic rant. Please continue. "
sorry im to stupid to see your facts can you point some out ?. Ill check my 125 tonight but that 70 is lower than my t1 im shure.
_______________________________________
Ill Shutup when CCP remove bookmarks
Maybe end the election round will do it ? & could save hundred of Users & Mods pain. |

Joan Smith
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Posted - 2005.04.15 19:04:00 -
[85]
Originally by: chillz I put beams on my Apoc last night.
I shall be putting my pulses back on tonight. Pulses still rock.
stop lying they suck...oh wait ur minmatar no suprise there 
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Thyro
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Posted - 2005.04.15 19:19:00 -
[86]
I've just put all EVE Developers in my KOS list

If you are a EVE Developer... independently of what ship you fly or even if its shields, armor and hull are over 100,000,000 HPs... you will feel the pain of my Mega-Pulse lasers doing few extra holes in your ship command chair!
You got this warning! So stay out of my path otherwise I'll collect your bodies for my batnerfs museum 
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Agent Kenshin
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Posted - 2005.04.15 19:23:00 -
[87]
So your old setups dont work anymore. Adapt and find new ones. When i setup a ship it takes me almost an hour to set it up. In that time i have setups for all kind of situations. If something changes i modify it and make it fit. Like i said in my other post Overspecialization breeds in weakness. The more dependent you become on a setup the harder it is going to be to adapt.
Im not doubting there is a small problem with some of the fitting requirements on the guns. The medium railguns are all screwed up with fitting but thats besides the point. The point is you need to adapt and find new tactics and new setups for the situations you need. You can't always rely on the same thing.
Originally by: MAXSuicide only carebears call pvpers 'greifers'
ehehehh....
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Thyro
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Posted - 2005.04.15 19:26:00 -
[88]
Setup problems?
Not here!
Just replace all Laser weapons with Artillery and you will see better damage than lasers!

Anyway...
EVE Developers are on KOS! 
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Thyro
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Posted - 2005.04.15 19:28:00 -
[89]
Originally by: Valentine Keen The issue wasn't about pulse lasers being overpowered, it was being comparatively so for the ranges they could engage at.
In effect, they made beams unnecessary for many people, meaning that the trade off for damage compared to range, that every other set of weapons must face, wasn't a factor.
Now they have been reduced in range to force that choice, however they remain the longest range and consquently poorest tracking, close range weapon.
They remain balanced for their new ranges, the only factor that changed is that they cannot be abused to replace beam lasers and the consquential decision over damage any longer.
The dynamics of weapon setups come down to one thing with all weapons.
More range = Less damage. More damage = Less range.
And Null range = no damage!
hummm? have you thought about that? I'm sure that Devs migth have lost that synopsis too
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zincol
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Posted - 2005.04.15 19:31:00 -
[90]
Originally by: Eyeshadow so u cant do blaster damage at 30km anymore? boohoosux2bu.
so u cant fit a full rack of long range turrets on ur tier 1 BS? boohoosux2bu
try fitting 6x425 rails on domi or 4x1400 and launchers on a typhoon. This game isnt simply take ship, stick biggest/best turrets on, stick tank on, go out and kill stuff. Sometimes you do actually have to think about what ur fitting and how ur gonna fit, the pros and cons of each fit etc.
Jesus grow a brain please 
No but u can get wrecking shots for 1.7k at 20km with blasters 
w00t!
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