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Thread Statistics | Show CCP posts - 4 post(s) |
Remiel Pollard
Devlin Security Devlin Alliance
107
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Posted - 2012.11.17 16:11:00 -
[121] - Quote
Ragnarok DDinc wrote:Some people Ice mine when they can't devote a lot of attention to the game but are still on or near their computer IE: Work/School/Homework ect.
I've tried missions and ore mining(doable but annoying) before while doing HW, just doesn't work out as smoothly.
Maybe you should focus on your homework first, and then play EVE. It sounds like you just have a problem with priorities. You don't scare me. I've been to Jita. |
Johan Civire
Dirty Curse inc.
188
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Posted - 2012.11.17 16:20:00 -
[122] - Quote
If you mine you are a zombie or u do it if you like multitasking dont see how people can do this 1 hour long. Let alone 8 hours a day... |
Mr Epeen
It's All About Me
1914
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Posted - 2012.11.17 18:31:00 -
[123] - Quote
I don't think of it as AFK mining.
I like to think of it as getting paid while posting on these fine forums.
Mr Epeen There is no excuse beyond fatalistic self-indulgence and sheer laziness for doing nothing --á Iain Banks |
Souisa
WESCORP 2.0
38
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Posted - 2012.11.17 19:29:00 -
[124] - Quote
You are not looking at the whole picture. First of all there is benefit from flooding the markets with ores and ice, because that means prices will drop. Cheaper POS'es means cheaper Tech II stuff, cheaper research and so on so forth. Cheaper ores mean cheaper ships, the the afk miner drives down prices by not being there, it will benefit him when he is. There are also people who AFK mine for their own consumption, and that should provide some healthy numbers in the books o/ |
Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1760
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Posted - 2012.11.17 19:33:00 -
[125] - Quote
Souisa wrote:You are not looking at the whole picture. First of all there is benefit from flooding the markets with ores and ice, because that means prices will drop. Cheaper POS'es means cheaper Tech II stuff, cheaper research and so on so forth. Cheaper ores mean cheaper ships, the the afk miner drives down prices by not being there, it will benefit him when he is. There are also people who AFK mine for their own consumption, and that should provide some healthy numbers in the books Cheaper prices mean new miners get the shaft.
Cheaper prices devalue mining as a profession.
Cheaper prices cheapen the thrill of PVP.
Cheaper prices are not the miners' friend. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |
MinefieldS
1 Sick Duck Standss on something
178
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Posted - 2012.11.17 21:17:00 -
[126] - Quote
Darth Gustav wrote:
I'm interested in examples of other games with truly compelling mining content.
Any suggestions anybody for where I can gain this perspective of interesting mining in other games?
Stars! In this game you can build mining frigates and corvettes, but the best mining ships are cruisers IMO. Basically you put mining modules on a ship in the editor, build the ship and then you can mine. Then after you've placed your mines any fool that tries to fly through them at warp speed higher than 4 (there are some exceptions) is going to be damaged or blown up to hell depending on the mine strength.
Now, the cruisers are the best for this if you get a special 3-in-1 module that also has mines and bombs from a mysterious trader, because you can send a few cruisers to a low population planet, bomb it to **** and place mines on it so the enemy colonists will get raped when they fly into mines at ridiculous speed. If they fly at warp 4 you can intercept them with those cruisers easily in space. Also mines can decay or be destroyed by lazors, but for huge MinefieldS you need lotsa lazors. There's also a whole mining race with a variety of mines, but I never played it.
Minesweeper You play as a UN dude who's about to get his helmet ventilated; normally you'd drop your gun and run away, but there's a problem. There are huge MinefieldS in front of you and in addition to getting holes in your blue UN helmet you're gonna create jobs for those doctors who use chainsaws. You have to use your smarts in this game to find all the mines, it's very fun.
X-COM You can buy these proximity mines and give them to your evil dudes. Then you put a mine into a hand, activate it and throw it near a door or other tactically important location. Then you wait for the enemy evil dudes to walk over it and BAM! Huge MinefieldS seem like overkill.
RF Online It's a failed korean MMO, but it also has mining. You level an archer/dwarf machine gunner/robot with a gun to like lvl 55 then change your class to a miner. That would take you a few hours if you know what I mean :wink: :wink: Then you buy a lot of mining equipment and go to a mine where people mine ore. You activate stealth/invisibility and place your mining equipment in narrow passes and wait for the enemy miners who actually want to mine to step on it. BAM! No ore for you, motherfather. You get pvp points and race points for these kills too. You can lay huge MinefieldS in this game and with smart placement you can blow up top enemy players too unless they're tanks. Oh and you can AFK mine too, but the mines deactivate after 2 hours or so.
There are many more games with mining but I hope this is enough for you for now. |
Jorma Morkkis
State War Academy Caldari State
229
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Posted - 2012.11.17 21:47:00 -
[127] - Quote
Darth Gustav wrote:Vaerah Vahrokha wrote:Suddenly Forums ForumKings wrote:Yes they do. The AFK will stop reading here and flame me, but you won't Although AFK mining will always generate an accounting profit (your ISK quantity goes up), AFK mining is one of the worst activities imaginable for making money. It's the worst but it's better than making zero ISK and it comes with the equivalent effort of staying logged off. So to talk along your line, the opportunity cost of making little ISK with zero effort is more favorable than making zero ISK with zero effort. Not on a macroeconomical scale, it isn't. Devaluing professions through non-stop zero-effort resource uptake is not good for Eve.
You mean like... Oh, no! Have to log my PI alt in but I'm too tired. Tomorrow...
Yeah, Minesweeper is awesome. |
Lin-Young Borovskova
Science and Trade Institute Caldari State
942
|
Posted - 2012.11.17 22:00:00 -
[128] - Quote
This lobbing about miners goes beyond ridiculous. It's simply a witch hunt at all cost by the biggest afk miners in eve against new players/small entities rather than real bots (botters have also all interest on making clean place for their bots at the belt)
Pathetic. brb |
Asuri Kinnes
Adhocracy Incorporated Adhocracy
648
|
Posted - 2012.11.18 01:29:00 -
[129] - Quote
Lin-Young Borovskova wrote:This lobbing about miners goes beyond ridiculous. It's simply a witch hunt at all cost by the biggest afk miners in eve against new players/small entities rather than real bots (botters have also all interest on making clean place for their bots at the belt)
Pathetic. Actually, I'm gonna go out on a limb here and guess it's actually a coordinated campaign, in game and on the forums, to draw attention to the state of mining.
It *IS* stupid boring - whether or not everyone agrees is of course entirely subjective - but there are too many threads popping up too fast to just be *random dude 10,004* complaining about the same thing...
vOv
I could be entirely wrong, but hey, I wouldn't have expected anyone to be able to screw a specific Ice supply up either...
Interdict Hi-Sec - it's the only way to be sure... |
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CCP Phantom
C C P C C P Alliance
2403
|
Posted - 2012.11.18 01:59:00 -
[130] - Quote
Please stay constructive and on topic, thank you.
Moved from EVE General Discussion. CCP Phantom - German Community Coordinator |
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Grombutz
Treasures Collectors Solar Citizens
13
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Posted - 2012.11.18 10:43:00 -
[131] - Quote
Hum, I make 300 mil/hour with my mining-accounts on Ice, while watching a movie. Ofcourse I have an eye on local, but that's hardly considered active gaming.
If I would do something else instead - I wouldn't be able to get such an income, just because I can't dualbox more than 2 accounts with efficiency.
So, I think ICE is totally worth it :D
Anyway, grinding missions or anoms/plexes is equally boring, so what's the deal with mining Ice "AFK"? |
Dre'tok Thurr
Science and Trade Institute Caldari State
0
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Posted - 2012.11.18 14:05:00 -
[132] - Quote
Waaaaah! Waaaaah! Those mean miners expect me to pay for their minerals and ice. Waaaah!
Wait, I know, I'll gank them and get them back.
Oh, darn, CCP's made it harder (but still not impossible) to gank them? I'd have to actually work a bit at it now? Waaaah!
Oh, and the prices of minerals is going up? Inflation? Must be because there are too many miners! Waaaaah!
Get over your whiny little "wannabe badass" selves. If you don't like mining, here's a clue for you...
DON'T MINE.
Did you miss the clue? I can repeat it.
As for prices on minerals going up, that's because there is more ISK constantly entering the game. As long as ISK enters the game faster than it leaves (and very little leaves, while billions enter every day through NPC bounties, mission rewards and Insurance payments) it will eventually lead to inflation as people who have accumulated more ISK are willing to pay more to get their purchases first.
Ice prices are going down for now? That is because supply is (at least for now) outstripping demand. It is only temporary. The inflation that infests New Eden absolutely will eventually win out at some point.
In the mean time I will continue to mine (AFK or not) when I feel like it and laugh at you moronic fools that clearly have no idea how the game is balanced. You think the devs care about your careful anti-mining rants? They don't, because they know that as much as you rant about the miners, you need them just as they need you. They need you to provide them with a market via your cute little "pew pew" games (awe, look, the cute little nullsec guy blew something up and thinks he's a badass now). You need miners to provide the raw materials to build the replacement for the ship you just blew up and the equipment on that ship.
I love going on the Kill Boards every so often. Not because I give a flying fart whose epeen has grown slightly because they blew up something, but because I look at every one of those destroyed ships and modules and tell myself "Look at the lovely ISK I am about to get paid to mine minerals to replace THAT!" You blow up a freighter with a few billion in items, you get to go stroke your epeen and tell yourself you are "hard core" and you are "playing eve the RIGHT way". I look at that same Kill mail and say "Yay, I see a buy order for a few billion Tritanium coming my way!"
As for motivation, I enjoy making virtual money easily. Could I make more .001'ing in stations? Probably, but I don't want to spend the time dealing with hundreds of others doing the same. Could I make more running missions? Maybe, but a full squadron of miners requires very little effort to net over 100M an hour in minerals. If I were missioning I'd have to actually pay more attention.
As for those that feel that I am making ISK without enough risk, I'd offer you some KY Jelly for your poor hurt butt, but I don't care enough about your whiny complaints to bother. I'm too busy taking YOUR money when your ship gets shot out from under you! Hahaha!
Just realise that we miners hold you wannabe gangsta badass hard core PvPers in every bit as much contempt as you hold us. The only difference is that you pay us to hold you in contempt. Next time you blow up someone's ship, just remember that you've just made our wallets a bit fatter, so we miners are the real winners in your little PvP fight. |
Felicity Love
SIDERION JUMPSHIPS
15
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Posted - 2012.11.18 14:42:00 -
[133] - Quote
OP, when you're done, shovel this mess up and bring it to my garden compost pile, mmmmmkay ?
At least there it will decay into something useful. Someday.
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Barakach
Caldari Provisions Caldari State
90
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Posted - 2012.11.18 19:18:00 -
[134] - Quote
Grombutz wrote:Hum, I make 300 mil/hour with my mining-accounts on Ice, while watching a movie. Ofcourse I have an eye on local, but that's hardly considered active gaming.
If I would do something else instead - I wouldn't be able to get such an income, just because I can't dualbox more than 2 accounts with efficiency.
So, I think ICE is totally worth it :D
Anyway, grinding missions or anoms/plexes is equally boring, so what's the deal with mining Ice "AFK"?
Please list your per account income, not your total. Anyone can purchase 10,000 accounts, multi-box them then claim they make 300m/hour as if it's a great return. |
Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1772
|
Posted - 2012.11.18 19:21:00 -
[135] - Quote
Barakach wrote:Grombutz wrote:Hum, I make 300 mil/hour with my mining-accounts on Ice, while watching a movie. Ofcourse I have an eye on local, but that's hardly considered active gaming.
If I would do something else instead - I wouldn't be able to get such an income, just because I can't dualbox more than 2 accounts with efficiency.
So, I think ICE is totally worth it :D
Anyway, grinding missions or anoms/plexes is equally boring, so what's the deal with mining Ice "AFK"? Please list your per account income, not your total. Anyone can purchase 10,000 accounts, multi-box them then claim they make 300m/hour as if it's a great return. This does not factor the damage AFK mining does to the value of mining as a profession.
What you can earn right now is immaterial if you are clearly working toward the end goal of effortless supply.
Value = Demand / Supply.
That 300M per hour will eventually turn into 150M per hour with the same number of accounts.
Then 75M.
Then 37.5M.
Give it time and see. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |
Barakach
Caldari Provisions Caldari State
90
|
Posted - 2012.11.18 19:30:00 -
[136] - Quote
Darth Gustav wrote:Barakach wrote:Grombutz wrote:Hum, I make 300 mil/hour with my mining-accounts on Ice, while watching a movie. Ofcourse I have an eye on local, but that's hardly considered active gaming.
If I would do something else instead - I wouldn't be able to get such an income, just because I can't dualbox more than 2 accounts with efficiency.
So, I think ICE is totally worth it :D
Anyway, grinding missions or anoms/plexes is equally boring, so what's the deal with mining Ice "AFK"? Please list your per account income, not your total. Anyone can purchase 10,000 accounts, multi-box them then claim they make 300m/hour as if it's a great return. This does not factor the damage AFK mining does to the value of mining as a profession. What you can earn right now is immaterial if you are clearly working toward the end goal of effortless supply. Value = Demand / Supply. That 300M per hour will eventually turn into 150M per hour with the same number of accounts. Then 75M. Then 37.5M. Give it time and see.
What I was going after is I've seen quite a few people claim they can make 300m/day mining, only to find out they have 3 Hulks and an Orca mining for 8 hours or something like that. Then I point out they could make more money by not subbing their extra accounts and just purchase Plex for much less effort.
There are many other ways to measure income for given effort, but this was only one example. |
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ISD Suvetar
ISD Community Communications Liaisons
1066
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Posted - 2012.11.18 19:32:00 -
[137] - Quote
Troll removed. ISD Suvetar,-áCaptain Community Communication Liaisons (CCLs) Interstellar Services Department We are hiring! |
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Herr Hammer Draken
160
|
Posted - 2012.11.19 09:33:00 -
[138] - Quote
Somebody mentioned opportunity cost early in this thread but missed the connection.
Which is as more players mine ice because they can do it afk, they reduce the amount of mineral mining that is happening. Your mining ships can not be in two places at the same time. As less ships mine minerals the supply shrinks.
The opportunity costs are ice prices drop and mineral prices rise.
And guess what is happeneing in game right now?
Gee! Herr Hammer Draken "The Amarr Prophet" |
Every One
Omni Galactic Resource Excavation Inc. Tri-Star Galactic Industries
13
|
Posted - 2012.11.19 10:59:00 -
[139] - Quote
If somebody afk mines, that means they have something better to do. They are just making a bit of ISK while not being active in-game.
For example: I have to WORK. I start afk mining (takes me like 2 minutes to warp to the belt and start mining) then I know that for quite a lot of time I won't have to check on my miner, thus doing work stuff.
Sure it's cheap, but my other choices are the following 1. don't afk mine, do something else instead (L4s, active mine ore, trade, etc) = a lot more isk gained, got fired 2. don't afk mine, don't do anything else instead either = 0 isk gained, did not get fired
Now Mr Economy graduate...tell me what I should do. |
Grombutz
Treasures Collectors Solar Citizens
13
|
Posted - 2012.11.19 14:16:00 -
[140] - Quote
Barakach wrote:Grombutz wrote:Hum, I make 300 mil/hour with my mining-accounts on Ice, while watching a movie. Ofcourse I have an eye on local, but that's hardly considered active gaming.
If I would do something else instead - I wouldn't be able to get such an income, just because I can't dualbox more than 2 accounts with efficiency.
So, I think ICE is totally worth it :D
Anyway, grinding missions or anoms/plexes is equally boring, so what's the deal with mining Ice "AFK"? Please list your per account income, not your total. Anyone can purchase 10,000 accounts, multi-box them then claim they make 300m/hour as if it's a great return.
Ofcourse I have multiple accounts (6 1/2 mack + Corp-Rorqual) - but this doesn't matter for this topic, because the total income per hour is important in this discussion. ;)
Ofcourse I could make more ISK/H/Account in the same time, but I can handle 7 macks while handling 7 mission/plex-runners is impossible ;)
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Daniel Plain
Science and Trade Institute Caldari State
426
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Posted - 2012.11.19 14:51:00 -
[141] - Quote
thread originator prefers the company of gentlemen.
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings" -MXZF |
Kara Books
Deal with IT.
237
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Posted - 2012.11.19 20:51:00 -
[142] - Quote
And allow RMT mining bots back into the game? The people asked for this, obviously with big changes CCP can make 100% of its players happy, sometimes the unhappy simply need to adapt and stay away from programing more bots perhaps. |
Priestess Natasha
Southwark Industries
0
|
Posted - 2012.11.20 18:58:00 -
[143] - Quote
Wanted to add some variations to the mining types I've experienced in other games. Also what I eventually did to make it suck less.
UO - The Mechanic: You hit the dirt or a mountainside with a pickaxe or a shovel. Travel - Areas depleted quickly so you had to move around. Solution: Eventually scripted with EasyUO, fully automated recalling (teleporting), mining, smelting and storing.
User input required. Medium to high. Script complexity - Medium to high.
SWG - (Pre CU/NGE) The Mechanic: Resources were extracted via machines that needed to be tended once a week or so. The extractors required fuel and cash to run. Travel - Non existant other than planet swapping, or heading out to your field. Again once a week or so to empty them out and refill with fuel. Solution: Slot trade and blanket large areas with heavy extractors on every planet. No macroing or scripting needed.
User input required. Harvesting - Low, Manufacture - High Script complexity - Not used.
Quality of resources changed, so having small farms on single planets generally didn't work too well. There was a limit on the number of harvester machines that one could have per character. Harvester slot trading was done with other players on different servers. It was not uncommon to have harvester fields numbering in the 100's
*** It should be noted that SWG crafting system was far and away the best crafting system ever made in any game at any time. Every item was unique, with unique stats. The skill (and luck) of the crafter, and material quality played an enormous role in the final product.
WoW - The Mechanic: Run around (later on fly around) and pick things up off the ground, or hit them with a pickaxe. Travel - It was very possible to set yourself a path or circuit and just mine/herb all day in one area or until you went insane. Solution - Botted. WoWGlider (MMOGlider) create your own paths and the bot would do it for you. Lootfilter for junk and wake up to bags full of herbs/ore.
User input required - Medium. Script complexity - Medium to high. Fishing was also trivial to script...just FYI.
EVE - The Mechanic: Move to a location and sit there until your bags are full. Empty and repeat. Travel - Non-existant. Solution- Bot it.
User input required. Low Script complexity - Trivial.
I'm a rabid crafter in every game I've ever played...except EVE. Why? It's too dull, even for me. I mean so dull that I can't even be bothered to script it. |
Styth spiting
Ion Corp. NightSong Directorate
89
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Posted - 2012.11.21 00:05:00 -
[144] - Quote
Suddenly Forums ForumKings wrote: You see, there is this really cool thing called "implicit cost" also known as opportunity cost. When you do something you give up the chance to do something else. Normally, this is par for the course and totally ok. But AFK ice mining is special.
Apparently you don't understand what AFK (Away From Keyboard) means and don't understand how players are capable of multitasking. Your comparing the idea of mining while doing something else inside our outside of the game to other isk making activities such as running missions, incursions etc, none of which can be done AFK (some can partially be AFK but require players to interact every few minutes, vs 15 - 30 minutes).
Really it is stupid for anyone to do anything in game to generate isk since you could generate more isk / hour working a real job and buying PLEX with real money. So everyone who makes isk in this game is stupid according to you.
Suddenly Forums ForumKings wrote: AFK ice mining is like collecting cans on the street to cash in at an aluminum recycling plant for some nickels. The entry barrier is nonexistent, any moron can do it. This, combined with perfect information (current ice prices are known to all and the locations of ice belts are readily available) means that ice prices are as low as they can possibly be in the market.
No, its like collecting cans while you're on the job doing something else. You assume the person is just collecting cans, but in reality they are collecting cans plus doing something else. That something else could be market stuff, PI, working, watching movies etc. Besides having to do 1 - 2 things per hour the person is able to generate isk while practically not playing the game.
Also why do you care if ice prices are so low? If anything any non-ice mining character would be happy about this. The only reason to be pissed about ice prices is if you're an ice miner yourself.
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Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
2096
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Posted - 2012.11.21 06:13:00 -
[145] - Quote
I collect cans while walking the dog. I am already walking. I already have bags for collecting things. I don't go walking to collect cans, but I come home with the dog, a bag full of cans and a bag full of doggy doo.
There is no opportunity cost in collecting cans while walking the dog. There is an opportunity lost when I walk the dog and do not collect cans.
Day 0 advice for new players: Day 0 Advice for New Players |
Greyhound Slarkson
Republic Military School Minmatar Republic
6
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Posted - 2012.11.22 13:34:00 -
[146] - Quote
I cannot believe no one mentioned the most well renowned game with mining content in it, that is actually interesting, hell even the name of the game is MINEcraft.
If you consider what makes mining in minecraft different (and arguably more enjoyable) on a metalevel from mining in Eve, one cane see certain differences.
In EvE you know from the beginning of your activities what will happen, you fit your ships for max yield and know exactly how much money you will be making in 3-4 hours of mining.
Mining in Minecraft is closer to exploration in EvE in that respect, you go out and have no idea what you will find, you will fill your pockets with crap and when you happen to find a diamond/deadspace item you rejoice.
Regarding the risk, you can basically ignore EvE rats, and just look at gankers just like creepers. They turn up out of nowwhere if you are not paying attention to your surroundings and blow you up, which will loose you your valuable loot.
The only real point that makes Minecraft mining more interesting than EvE mining, would be that element of luck. Even if you fill your pockets with cobblestone you rationalize that time spent as well spent if at the end of the day you find 4 diamonds.
Therefore I would suggest giving mining a very small chance of finding higher end ores, or other rather valuable stuff. People are stupid and will rationalize their time spent mining worthless veldspar if they find some expensive item in the meantime, even if it increases their isk/hr by a very small margin.
One could even put in a mechanic that works like fishing in Minecraft, where something pops up on your display while mining and if you activate the "special stuff laser" on your mining ship during that time, you get the chance for the high value item. Thereby still making afk mining possible, but rewarding it if you also are at the keyboard.
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Bugsy VanHalen
Society of lost Souls
266
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Posted - 2012.11.22 15:06:00 -
[147] - Quote
Suddenly Forums ForumKings wrote:Accurate but completely one sided close minded comment.
You are correct from a certain point of view but you miss on big piece of the puzzle.
AFK miners do not mine when they could be doing something else. It is an activity that is done when the account would otherwise not even be logged in.
There are players who will play on one account and have other accounts set up to AFK mine while they are busy on there main account. Other will have there accounts AFK mining while they ARE AT WORK AND CAN NOT PLAY. Others still use bot programs to run the mining ops for hours with zero interaction.(this is illegal but hard to prove or get caught at.)
There is no scenario where these afk accounts could be making more money, as the player can not be ATK for any other activity on that account. It is AFK mine for a little isk or make no isk at all off that account. Any amount of isk not matter how small is a positive. it cost the player nothing unless they are ganked.
The argument about this activity getting to a point where returns are so low they can not even cover the cost of a PLEX is irrelevant. Most of these accounts are subbed for other purposes and only used to afk mine when not being used for there intended purpose. Again any income from AFK mining is a bonus as the alternative is making zero isk not doing other more profitable activities.
AFK mining is really only done for mining ice. normal mining can not be left to run on its own for more than a couple minutes without a bot program.
So what impact does this really have on the game? Well ice mining is pointless to do ATK as the income is so low, but it is also the most boring activity in the game, so no loss there. It also keeps ice prices down. This directly results in fuel costs of running POSes and capital ships being kept down. A positive effect as far as I am concerned. Considering that most AFK ice miners are research or production alts that often work out of POSes this activity keeping ICE value down has far less impact than simply making less off the ice they sell. They also receive the benefit of their POSes costing less to run. So this isk they lose from low sell prices of the ice is made back from reduced cost to run their POSes.
There really is no major negative impact on the game from AFK mining. A lot of players hate it, but it does keep prices down. When I mine it is never ATK, but generally semi-AFK. If I have the time to devote to the game then I spend it doing far higher isk/hr activities than mining. But when I am busy doing other things I often have my miners working away in the back ground, I am technically at the key board but engaged in activities outside of EVE. I mine enough ice, and bring in enough PI materials to not only keep my POS running, but have extra blocks to sell off. It takes me two weeks to generate two months of fuel.
My fuel blocks manufacturing I consider a semi-AFK passive income. It takes very little time and effort to accomplish, and can be done at times when I can not devote enough attention to the game to conduct any higher isk/hr activities. |
Mouse-Fitzgerald en Cedoulain
en Cedoulain Trade and Freight
2
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Posted - 2012.11.23 07:46:00 -
[148] - Quote
As a relative novice, it is amazing even to me that this argument still takes place. This might be relevant if the people AFK mining were actually thinking about doing anything else, but sure, yeah, if you're mining AFK that means you can't do other things on that character . How observant of you. I learned what opportunity cost means in 5th grade too. |
Joanna RB
JoJo Industries n Shipbreakers
0
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Posted - 2012.12.02 00:07:00 -
[149] - Quote
Mara Rinn wrote:Darth Gustav wrote:Eventually you devalue the gatherable resources enough that it doesn't matter though. Given the last thing CCP did to "fix" mining (the introduction of the ridiculously tanked barges), I don't expect anything to be seriously done about mining in the future. I've written a blog post about my ideal changes to mining that will still allow the AFKers to ply their trade while rewarding active players.
Please no. That blog suggests moving roids to grav sites. Scan Players already have far too game content to play with - wormholes, complexes, hacking/archaology sites, and combat probe PVP for example. So why make mining yet another goody that only Scan Players can access? A lot of people hate moving circles around on a star map while flying blind with a cloaked ship that is utterly useless at anything else other than scanning, why should they be forced into exploration? If you dont like mining, incursions, factional warfare, epic arcs, 0.0 warfare, POS building, trading, lowsec - you can avoid them and still have plenty of content in the game to play with. Moving more and more stuff under the horror blanket of exploration so you miss out on half the game if you are not a Scan Player is detrimental. Also it will screw new players - with a maxed out T2 exploration frigate, SOE probe launcher, and SOE probes, you can easily spend 20-30 minutes scanning several systems before coming across a grav site, then another 3-4 mins to actually scan it down to warpable. A new player who wants to mine, with naff all exploration skills in an unbonused ship with bog standard probes will spend well over an hour before even finding a roid! |
Invictra Atreides
Toward the Terra
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Posted - 2012.12.02 02:52:00 -
[150] - Quote
I like mining.
Such an simple answer to this question. But then again its a question with multiple answers. Blog |-áTutorials | Youtube "I donGÇÖt know everything, I just know what I know." |
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