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baltec1
Bat Country
2860
|
Posted - 2012.11.16 22:53:00 -
[61] - Quote
Vaerah Vahrokha wrote:
Hey, in most other games mining is not this hideous farce we got in EvE.
You didnt mine asteroids in SWG... |

Dave stark
Black Nova Corp. R O G U E
647
|
Posted - 2012.11.16 22:56:00 -
[62] - Quote
Inquisitor Kitchner wrote:Dave stark wrote:Suddenly Forums ForumKings wrote:So, AFKers, you fail economics forever. ah i love you GCSE business students. once your teacher has covered motivation theory, come back here and realise how amusing and incorrect you are. Cool, I've studied business studies, economics and politics and on my management and motivation module i got 97% on the exam. Let's look at a really basic motivation model shall we? Quote:Maslow's Hierarchy of Needs 1. Physiological needsThe definition of physiological needs is quite obvious; they are the physical requirements for human survival. If these requirements are not met, the human body cannot function properly, and will ultimately fail. Physiological needs are thought to be the most important; they should be met first. Therefore, a human lacking food, love, esteem, or safety would consider the greatest of his/her needs to be food. 2. Safety needsWith their physical needs relatively satisfied, the individual's safety needs take precedence and dominate behavior. In the absence of physical safety GÇô due to war, natural disaster, family violence, childhood abuse, etc. GÇô people may (re-)experience post-traumatic stress disorder or transgenerational trauma. In the absence of economic safety GÇô due to economic crisis and lack of work opportunities GÇô these safety needs manifest themselves in ways such as a preference for job security, grievance procedures for protecting the individual from unilateral authority, savings accounts, insurance policies, reasonable disability accommodations, etc 3. Love and belongingAfter physiological and safety needs are fulfilled, the third level of human needs is interpersonal and involves feelings of belongingness. The need is especially strong in childhood and can override the need for safety as witnessed in children who cling to abusive parents. Deficiencies within this level of Maslow's hierarchy GÇô due to hospitalism, neglect, shunning, ostracism, etc. GÇô can impact individual's ability to form and maintain emotionally significant relationships in general, such as friendship, intimacy and family 4. EsteemAll humans have a need to feel respected; this includes the need to have self-esteem and self-respect. Esteem presents the typical human desire to be accepted and valued by others. People often engage in a profession or hobby to gain recognition. 5. Self-actualizationThis level of need refers to what a person's full potential is and the realization of that potential. Maslow describes this level as the desire to accomplish everything that one can, to become the most that one can be. Being an expert on motivation theory yourself you'll know Maslow's Hierarchy of needs forms a pyramid and it is generally considered that you need to accomplish one level before you move onto the next, so I have numbered these in the order that they are. Where do you think AFK miners fit?
- Physiological needs? Mining sustains their ability to play EVE so yup, got this stage.
- Safety? With the new mining barge buffs miners have been safer then ever before. So yup.
- Love and belonging? Well there is a lot of animosity towards miners, but that doen't mean they can't have friends. On the other hand how do you make friends when you're afk? I'll give afk miners the benefit of the doubt on this one.
- Esteem? No-one respects miners, so nope don't get this stage.
- Self-Actualisation? You really think AFK mining is the upper limit of your potential as an EVE player? If so I pity you.
Interesting though, turns out afk miners are rubbish at motivational theory as well as economic theory.
considering the entire of the OP hinges on physiological needs, give or take based on how you translate this stuff to the game... you pretty much proved my point.
must admit, it's been 7 years since i've seen any of that. oh the horrible memories. Reading my posts is like panning for gold; most it will be useless, but occasionally you'll find a nugget of gold. |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1713
|
Posted - 2012.11.16 23:03:00 -
[63] - Quote
baltec1 wrote:Vaerah Vahrokha wrote:
Hey, in most other games mining is not this hideous farce we got in EvE.
You didnt mine asteroids in SWG... Nice one.
Vaerah:
I have to admit I don't play a lot of games that feature mining as a "profession."
So to maximize my limited experience of other games' mining, let's look at Skyrim:
1) Go into dungeon.
2) Fight your way to some ore.
3) Harvest it for no longer than 30 seconds for a scant few GP worth of ore.
4) Leave the dungeon to either forge something or sell the refined ore.
Now what does this indicate?
In Skyrim:
1) Mining is not a profession, it's a brief activity.
2) It involves legitimate combat nearly every time.
3) Yield is low.
4) Mining logistics are time-consuming.
I'm sorry but that's all the experience I have with mining in other games.
So in Skyrim, how is mining (as an activity) "more interesting" than it is in Eve Online?
My answer would be that the risk that's involved combined with the design of immersion-by-necessity raise the arbitrary value of the goods acquired and therefore the activity as a whole.
I'm interested in examples of other games with truly compelling mining content.
Any suggestions anybody for where I can gain this perspective of interesting mining in other games? He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Inquisitor Kitchner
Galaxy Punks Executive Outcomes
465
|
Posted - 2012.11.16 23:13:00 -
[64] - Quote
Dave stark wrote:
considering the entire of the OP hinges on physiological needs, give or take based on how you translate this stuff to the game... you pretty much proved my point.
must admit, it's been 7 years since i've seen any of that. oh the horrible memories.
Umm no the OP's point is that the more you mine the less the material you mine are worth and then you all whinge for more yield to mine even more and then you all whinge that your yield isnt enough to make money etc etc.
So actually what he's arguing is that you're not fulfilling your physiological needs by mining as in the long run it means miners will put themselves out of pocket.
If he had actually mentioned motivational theory like I had he'd have also pointed out that an AFK miner is so far away from self actualisation you have to question why they are doing the mining in the first place. "If an injury has to be done to a man it should be so severe that his vengeance need not be feared." - Niccolo Machiavelli |

Inquisitor Kitchner
Galaxy Punks Executive Outcomes
465
|
Posted - 2012.11.16 23:15:00 -
[65] - Quote
Darth Gustav wrote: I'm interested in examples of other games with truly compelling mining content.
Any suggestions anybody for where I can gain this perspective of interesting mining in other games?
Oh thats easy you can find it on EVE online. Just go mine in a system where James 315 is, he's the most compelling mining content CCP have added in ages 
Never not double post. "If an injury has to be done to a man it should be so severe that his vengeance need not be feared." - Niccolo Machiavelli |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1713
|
Posted - 2012.11.16 23:18:00 -
[66] - Quote
Inquisitor Kitchner wrote:Darth Gustav wrote: I'm interested in examples of other games with truly compelling mining content.
Any suggestions anybody for where I can gain this perspective of interesting mining in other games?
Oh thats easy you can find it on EVE online. Just go mine in a system where James 315 is, he's the most compelling mining content CCP have added in ages  Never not double post. I kind of thought the dessie buff/Tier 3 BCs were a bit of a better deal than bumping is, to be quite frank.
Removing the ability of GSCs to disrupt smartbombs would go a long way toward the achieving the goal we share of compelling mining content, though, I think. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Beekeeper Bob
Sebiestor Tribe Minmatar Republic
292
|
Posted - 2012.11.16 23:20:00 -
[67] - Quote
How does a Troll like this stay open for three pages, and mine get brain-wiped within five minutes? 
"Paranoia is the number one killer of idiots and Republicans." |

Dave stark
Black Nova Corp. R O G U E
649
|
Posted - 2012.11.16 23:25:00 -
[68] - Quote
Inquisitor Kitchner wrote:Dave stark wrote:
considering the entire of the OP hinges on physiological needs, give or take based on how you translate this stuff to the game... you pretty much proved my point.
must admit, it's been 7 years since i've seen any of that. oh the horrible memories.
Umm no the OP's point is that the more you mine the less the materialsyou mine are worth. Then you all whinge for more yield to mine even more and then you all whinge that your yield isnt enough to make money etc etc. So actually what he's arguing is that you're not fulfilling your physiological needs by mining as in the long run it means miners will put themselves out of pocket. If he had actually mentioned motivational theory like I had he'd have also pointed out that an AFK miner is so far away from self actualisation you have to question why they are doing the mining in the first place.
it does, because he assumes isk is the motivating factor. which, it isn't. Reading my posts is like panning for gold; most it will be useless, but occasionally you'll find a nugget of gold. |

Inquisitor Kitchner
Galaxy Punks Executive Outcomes
466
|
Posted - 2012.11.16 23:26:00 -
[69] - Quote
Beekeeper Bob wrote:How does a Troll like this stay open for three pages, and mine get brain-wiped within five minutes? 
L2Troll "If an injury has to be done to a man it should be so severe that his vengeance need not be feared." - Niccolo Machiavelli |

Tyberius Franklin
Federal Navy Academy Gallente Federation
368
|
Posted - 2012.11.16 23:29:00 -
[70] - Quote
Inquisitor Kitchner wrote:Dave stark wrote: considering the entire of the OP hinges on physiological needs, give or take based on how you translate this stuff to the game... you pretty much proved my point.
must admit, it's been 7 years since i've seen any of that. oh the horrible memories.
Umm no the OP's point is that the more you mine the less the materialsyou mine are worth. Then you all whinge for more yield to mine even more and then you all whinge that your yield isnt enough to make money etc etc. So actually what he's arguing is that you're not fulfilling your physiological needs by mining as in the long run it means miners will put themselves out of pocket. If he had actually mentioned motivational theory like I had he'd have also pointed out that an AFK miner is so far away from self actualisation you have to question why they are doing the mining in the first place. Self actualization as a character or as a person trying to use a character in a game for gain with minimal effort? If the former than you have a point. If the latter then it would seem the more important part of the equation is the activity happening away from the keyboard. |

Alavaria Fera
GoonWaffe Goonswarm Federation
1739
|
Posted - 2012.11.16 23:35:00 -
[71] - Quote
Inquisitor Kitchner wrote:If he had actually mentioned motivational theory like I had he'd have also pointed out that an AFK miner is so far away from self actualisation you have to question why they are doing the mining in the first place. Now that you mention it ... hm. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Inquisitor Kitchner
Galaxy Punks Executive Outcomes
466
|
Posted - 2012.11.16 23:40:00 -
[72] - Quote
Tyberius Franklin wrote: Self actualization as a character or as a person trying to use a character in a game for gain with minimal effort? If the former than you have a point. If the latter then it would seem the more important part of the equation is the activity happening away from the keyboard.
Self actualisation as a player though wouldn't just be "can they mine with the minimum effort?" it would be "Can they be the very best that is physically possible for them to be?"
If you afk mine in EVE and the answer to that question is "Yes, I am the very best AFK miner I can be and thats all my potential is in this game" then I do genuinely feel sorry for you. "If an injury has to be done to a man it should be so severe that his vengeance need not be feared." - Niccolo Machiavelli |

Alavaria Fera
GoonWaffe Goonswarm Federation
1739
|
Posted - 2012.11.16 23:43:00 -
[73] - Quote
Inquisitor Kitchner wrote:Tyberius Franklin wrote: Self actualization as a character or as a person trying to use a character in a game for gain with minimal effort? If the former than you have a point. If the latter then it would seem the more important part of the equation is the activity happening away from the keyboard.
Self actualisation as a player though wouldn't just be "can they mine with the minimum effort?" it would be "Can they be the very best that is physically possible for them to be?" If you afk mine in EVE and the answer to that question is "Yes, I am the very best AFK miner I can be and thats all my potential is in this game" then I do genuinely feel sorry for you. According to James 315, many miners aspire to be the best at mining, aka, somewhat similar to the tireless "bot".
Of course, bot-aspirant behavior is prohibited under the Code, for the good of all the mining community. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Tyberius Franklin
Federal Navy Academy Gallente Federation
368
|
Posted - 2012.11.16 23:51:00 -
[74] - Quote
Inquisitor Kitchner wrote:Tyberius Franklin wrote: Self actualization as a character or as a person trying to use a character in a game for gain with minimal effort? If the former than you have a point. If the latter then it would seem the more important part of the equation is the activity happening away from the keyboard.
Self actualisation as a player though wouldn't just be "can they mine with the minimum effort?" it would be "Can they be the very best that is physically possible for them to be?" If you afk mine in EVE and the answer to that question is "Yes, I am the very best AFK miner I can be and thats all my potential is in this game" then I do genuinely feel sorry for you. Again, that is it you limit your actualization to the role of the character. If I can do something else more meaningful outside of game while gaining inside of the game that from a motivation standpoint could enrich both activities.
But if all you care about is achieving your best character potential so far as isk earning, and your character is not dedicated to mining (in which case AFK mining in no way differentiates from ATK mining in regard to possible income generation and you are achieving your potential anyways), you wouldn't be mining anyways. But really, who cares about efficiency? |
|

ISD Dorrim Barstorlode
ISD Community Communications Liaisons
1111

|
Posted - 2012.11.16 23:55:00 -
[75] - Quote
Removed some off topic posts. Keep it on topic please. Thank you. ISD Dorrim Barstorlode Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
|

Sisohiv
Center for Advanced Studies Gallente Federation
129
|
Posted - 2012.11.17 00:01:00 -
[76] - Quote
Darth Gustav wrote:baltec1 wrote:Vaerah Vahrokha wrote:
Hey, in most other games mining is not this hideous farce we got in EvE.
You didnt mine asteroids in SWG... Nice one. Vaerah: I have to admit I don't play a lot of games that feature mining as a "profession." So to maximize my limited experience of other games' mining, let's look at Skyrim: 1) Go into dungeon. 2) Fight your way to some ore. 3) Harvest it for no longer than 30 seconds for a scant few GP worth of ore. 4) Leave the dungeon to either forge something or sell the refined ore. Now what does this indicate? In Skyrim: 1) Mining is not a profession, it's a brief activity. 2) It involves legitimate combat nearly every time. 3) Yield is low. 4) Mining logistics are time-consuming. I'm sorry but that's all the experience I have with mining in other games. So in Skyrim, how is mining (as an activity) "more interesting" than it is in Eve Online? My answer would be that the risk that's involved combined with the design of immersion-by-necessity raise the arbitrary value of the goods acquired and therefore the activity as a whole. I'm interested in examples of other games with truly compelling mining content.Any suggestions anybody for where I can gain this perspective of interesting mining in other games?
The only other games I ever played where harvesting was embedded in the game was Saga of Ryzom now just called Ryzom. It was an Indi game that bankrupted. The other being Perpetuum. I've said before, if people really just wanted to Mine, harvest and manufacture, Perpetuum is a good game. Sadly it's PvP premised and none happens. So you will be making bots that will never get used. It made the same mistake EVE made. It built huge frontiers and forced everyone through exact pipes to get to them so it became a game of choke point farming. |

Shamus O'Reilly
Gungnirs' Point I Know Right
5
|
Posted - 2012.11.17 00:06:00 -
[77] - Quote
Buddy of mine with 4 toons semi afk mines for over a billion a week... while he studies for tests for classes. He isnt minding it!  |

Vaerah Vahrokha
Vahrokh Consulting
1995
|
Posted - 2012.11.17 00:07:00 -
[78] - Quote
Darth Gustav wrote: You really think all those subs won't change status if mining gets an "interestingness" buff? You really think they'll be excited?
Sometimes, Vaerah, I don't see what the points of your posts are.
So, you still play a game made by a company that in your opinion keeps the worst mining implementation ever only because of wallet preservation? Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1715
|
Posted - 2012.11.17 00:08:00 -
[79] - Quote
Sisohiv wrote:Darth Gustav wrote:baltec1 wrote:Vaerah Vahrokha wrote:
Hey, in most other games mining is not this hideous farce we got in EvE.
You didnt mine asteroids in SWG... Nice one. Vaerah: I have to admit I don't play a lot of games that feature mining as a "profession." So to maximize my limited experience of other games' mining, let's look at Skyrim: 1) Go into dungeon. 2) Fight your way to some ore. 3) Harvest it for no longer than 30 seconds for a scant few GP worth of ore. 4) Leave the dungeon to either forge something or sell the refined ore. Now what does this indicate? In Skyrim: 1) Mining is not a profession, it's a brief activity. 2) It involves legitimate combat nearly every time. 3) Yield is low. 4) Mining logistics are time-consuming. I'm sorry but that's all the experience I have with mining in other games. So in Skyrim, how is mining (as an activity) "more interesting" than it is in Eve Online? My answer would be that the risk that's involved combined with the design of immersion-by-necessity raise the arbitrary value of the goods acquired and therefore the activity as a whole. I'm interested in examples of other games with truly compelling mining content.Any suggestions anybody for where I can gain this perspective of interesting mining in other games? The only other games I ever played where harvesting was embedded in the game was Saga of Ryzom now just called Ryzom. It was an Indi game that bankrupted. The other being Perpetuum. I've said before, if people really just wanted to Mine, harvest and manufacture, Perpetuum is a good game. Sadly it's PvP premised and none happens. So you will be making bots that will never get used. It made the same mistake EVE made. It built huge frontiers and forced everyone through exact pipes to get to them so it became a game of choke point farming. I didnt include SWG in my list because it has a unique system yet to be duplicated with the dynamic stats on static ores. I just want to be clear though, I'm interested in interesting mining content.
What would you say makes Perpetuum's mining system "interesting"? He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1715
|
Posted - 2012.11.17 00:09:00 -
[80] - Quote
Vaerah Vahrokha wrote:Darth Gustav wrote: You really think all those subs won't change status if mining gets an "interestingness" buff? You really think they'll be excited?
Sometimes, Vaerah, I don't see what the points of your posts are.
So, you still play a game made by a company that in your opinion keeps the worst mining implementation ever only because of wallet preservation? I'm sorry what?
I play Eve to blow people up.
The size of my wallet isn't a factor. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Vaerah Vahrokha
Vahrokh Consulting
1995
|
Posted - 2012.11.17 00:15:00 -
[81] - Quote
Darth Gustav wrote:baltec1 wrote:Vaerah Vahrokha wrote:
Hey, in most other games mining is not this hideous farce we got in EvE.
You didnt mine asteroids in SWG... Nice one. Vaerah: I have to admit I don't play a lot of games that feature mining as a "profession." So to maximize my limited experience of other games' mining, let's look at Skyrim: 1) Go into dungeon. 2) Fight your way to some ore. 3) Harvest it for no longer than 30 seconds for a scant few GP worth of ore. 4) Leave the dungeon to either forge something or sell the refined ore. Now what does this indicate? In Skyrim: 1) Mining is not a profession, it's a brief activity. 2) It involves legitimate combat nearly every time. 3) Yield is low. 4) Mining logistics are time-consuming. I'm sorry but that's all the experience I have with mining in other games. So in Skyrim, how is mining (as an activity) "more interesting" than it is in Eve Online? My answer would be that the risk that's involved combined with the design of immersion-by-necessity raise the arbitrary value of the goods acquired and therefore the activity as a whole. I'm interested in examples of other games with truly compelling mining content.Any suggestions anybody for where I can gain this perspective of interesting mining in other games?
Entropia Online, Istaria (expecially the latter, it requires some extensive digging). It's still not *awesome sauce* to do, but at least you can die or be prevented from mining in a number of ways.
Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Sisohiv
Center for Advanced Studies Gallente Federation
130
|
Posted - 2012.11.17 00:17:00 -
[82] - Quote
Darth Gustav wrote: I just want to be clear though, I'm interested in interesting mining content.
What would you say makes Perpetuum's mining system "interesting"?
It seemed to happen faster than EVE.
I actually forgot one. Pirates of the Burning Sea has a nice Econ system. It was all done using facility installation. Your work wasn't in the harvest, it was in the shipping. That's one of the things EVE mining never accounts for. Shipping is as much work as the actual mining. I have 32 million Toxic metal. It will never make it to market. I'm too lazy to haul it. |

Vaerah Vahrokha
Vahrokh Consulting
1995
|
Posted - 2012.11.17 00:19:00 -
[83] - Quote
Darth Gustav wrote:Vaerah Vahrokha wrote:Darth Gustav wrote: You really think all those subs won't change status if mining gets an "interestingness" buff? You really think they'll be excited?
Sometimes, Vaerah, I don't see what the points of your posts are.
So, you still play a game made by a company that in your opinion keeps the worst mining implementation ever only because of wallet preservation? I'm sorry what? I play Eve to blow people up. The size of my wallet isn't a factor.
The size of CCP's wallet preservation.
I mean, you have to think quite low of yourself if you play a game where the developers are so much hands-tied to profit that they willingly keep a bad mechanic bad for the sake of keeping more subs. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1716
|
Posted - 2012.11.17 00:23:00 -
[84] - Quote
Vaerah Vahrokha wrote:Darth Gustav wrote:Vaerah Vahrokha wrote:Darth Gustav wrote: You really think all those subs won't change status if mining gets an "interestingness" buff? You really think they'll be excited?
Sometimes, Vaerah, I don't see what the points of your posts are.
So, you still play a game made by a company that in your opinion keeps the worst mining implementation ever only because of wallet preservation? I'm sorry what? I play Eve to blow people up. The size of my wallet isn't a factor. The size of CCP's wallet preservation. I mean, you have to think quite low of yourself if you play a game where the developers are so much hands-tied to profit that they willingly keep a bad mechanic bad for the sake of keeping more subs. Your mode of cogitation is practically foreign to me.
How was I supposed to pull "CCP's wallet preservation" from the original quote?
Further, the game with literally the worst mining also happens to literally have the most fun PVP, so there you go.
I'm trying to bring the rest of the game up to the caliber of the PVP as a service to those who know no different. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Vaerah Vahrokha
Vahrokh Consulting
1995
|
Posted - 2012.11.17 00:31:00 -
[85] - Quote
Darth Gustav wrote: Your mode of cogitation is practically foreign to me.
I know, my English is self taught . If I have to write down any lengthy concepts, they quickly turn into gibber-English.
Darth Gustav wrote: Further, the game with literally the worst mining also happens to literally have the most fun PVP, so there you go.
I'm trying to bring the rest of the game up to the caliber of the PVP as a service to those who know no different.
I'd like you brought the rest of the game up to PvP standards by coming where I live and eradicating 50+ barges a day. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1716
|
Posted - 2012.11.17 00:33:00 -
[86] - Quote
Vaerah Vahrokha wrote:Darth Gustav wrote: Your mode of cogitation is practically foreign to me.
I know, my English is self taught  . If I have to write down any lengthy concepts, they quickly turn into gibber-English. Darth Gustav wrote: Further, the game with literally the worst mining also happens to literally have the most fun PVP, so there you go.
I'm trying to bring the rest of the game up to the caliber of the PVP as a service to those who know no different.
I'd like you brought the rest of the game up to PvP standards by coming where I live and eradicating 50+ barges a day. Sadly, I am just one man. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Oraac Ensor
School of Applied Knowledge Caldari State
73
|
Posted - 2012.11.17 00:53:00 -
[87] - Quote
Kale Eledar wrote:The real stupidity is that they are missing out on all the cool stuff in the game. The real stupidity is that there are some players who don't understand that not everyone shares their opinion of what is "cool". |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1717
|
Posted - 2012.11.17 00:54:00 -
[88] - Quote
Oraac Ensor wrote:Kale Eledar wrote:The real stupidity is that they are missing out on all the cool stuff in the game. The real stupidity is that there are some players who don't understand that not everyone shares their opinion of what is "cool". The real cool is that there are some players who don't understand that not everyone shares their opinion of what is "stupidity". He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Tesal
48
|
Posted - 2012.11.17 01:22:00 -
[89] - Quote
Whats the opportunity cost of playing a video game when you could be out in the real world doing real world stuff. |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1721
|
Posted - 2012.11.17 01:27:00 -
[90] - Quote
Tesal wrote:Whats the opportunity cost of playing a video game when you could be out in the real world doing real world stuff. If you're mining AFK the opportunity cost is zero.
You can play video games (Eve Online, which used to be a hard game) and court supermodels (still a hard game) at the same time. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |
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