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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Hazen Koraka
HK Enterprises
77
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Posted - 2012.12.03 13:26:00 -
[31] - Quote
I was the "originator" this time for removal of highsec statics. Don't blame me, static plexes are and have always been a bad idea, and the permacamping problem.
I can see what the OP is getting at, and I agree (partially).
However,
1) Let 1/10s and 2/10s in hisec, remain in the exploration system (as has been changed and will become active on the 4th). 2) Allow static plexes in losec to remain as they are.
To be honest, I expected them just to fix the exploit, this was the harsher of the two options.
I still think the camping problem won't go away, if someone remains in a site once it is located with probes anyway - depends on how they've implemented it - maybe only 1 key spawns ever for that site - remains to be seen.
Now given the 1) and 2) above, hopefully every one is happy. (Someone will still ***** anyway, but can't make everyone happy).
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Eight Two
Deep Core Mining Inc. Caldari State
1
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Posted - 2012.12.03 13:26:00 -
[32] - Quote
Nelran Estemaire wrote:Eight Two wrote:All I hear so far is "whaaa, somebody stole my candy". I can clearly see suggestions in the op, also, you can always come with alternatives yourself rather than coming with the blame game.
Scroll up the page, I think I have suggested enough for now. |
Copper Rei
Copper Corp
1
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Posted - 2012.12.06 03:46:00 -
[33] - Quote
The 1/10 and 2/10 sites should have been made to despawn and not respawn if a room were occupied. They should also have been made to respawn in random places within the system. |
St Mio
Imperial Academy Amarr Empire
1018
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Posted - 2012.12.06 06:00:00 -
[34] - Quote
They shouldn't respawn in the same system IMHO, especially if they're just going to reappear on the Overview. If players want to learn how to use scanner probes with signatures that are definitely in a system they can do the tutorial missions. Beginner sites for new players should have them flying all over New Eden looking for sites to scan down, not sitting in one system.
As for the PvPers, I agree that low-sec needs every bit of help getting more PvP to happen. The two suggestions I've seen so far that I like most are player-built acceleration gates, and taking FW beacons and removing the NPCs from them, keeping the acceleration gates and Overview beacons. |
Thor Kerrigan
Guardians of Asceticism
322
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Posted - 2012.12.11 00:08:00 -
[35] - Quote
Copper Rei wrote:The 1/10 and 2/10 sites should have been made to despawn and not respawn if a room were occupied. They should also have been made to respawn in random places within the system.
This.
Make them respawn constellation-wise, so having an HQ in the area still makes sense.
More travelling through gates, be it the frigs themselves or w/e people decide to bring in the initial room when conflicts escalate to cloaky recons and sniping T3 BCs.
Those 1/10's and 2/10's were among the few unique reasons carebears/pvp oriented players established themselves there. They in turn attracted strictly solo frig-size PVP players, which then attracted bigger stuff. |
Liandri Jenquai
State War Academy Caldari State
11
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Posted - 2012.12.11 02:09:00 -
[36] - Quote
So you guys are upset that you may lose a way for you to sit around doing nothing until you can gank someone?
Here let me say a few things that people like you are saying to people like me who don't like the drone changes.
My tear jar is overflowing with tears.
Maybe you should adapt herp derp. |
Thor Kerrigan
Guardians of Asceticism
322
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Posted - 2012.12.11 04:31:00 -
[37] - Quote
Liandri Jenquai wrote:So you guys are upset that you may lose a way for you to sit around doing nothing until you can gank someone?
Here let me say a few things that people like you are saying to people like me who don't like the drone changes.
My tear jar is overflowing with tears.
Maybe you should adapt herp derp.
Are you saying you like the complex changes? |
Copper Rei
Copper Corp
6
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Posted - 2012.12.11 05:34:00 -
[38] - Quote
I definately agree that the complexes were being camped too much. I agree that t2 and pirate ships should not have ever been allowed in the 1/10 sites. I agree that preventing the respawn if a room is occupied would have resolved the large part of the complaints.
I disagree with anyone who sits in a room waiting for it to respawn and clearing loots while preventing other players who have cleared the first room from ever having a shot at running the complex.
I agree that systems were popultaed based on location of certain 1/10 and 2/10 sites.
I agree that the same system for a spawn to reappear would be less benefitial than having it in the same constellation.
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St Mio
Imperial Academy Amarr Empire
1023
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Posted - 2012.12.11 06:13:00 -
[39] - Quote
Speaking of which, how common are people finding these DED 1/10 and 2/10 now that they're scannable?
Personally I haven't found any myself yet |
Hazen Koraka
HK Enterprises
80
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Posted - 2012.12.11 08:09:00 -
[40] - Quote
Not found one yet, but random is random. Will comment on the "campability" when I find one, I'll see if the spawn mechanic is the same. Maybe once you find one you can still sit in the last room and cherry pick the overseer. If it is, then the problem still isn't fixed, just sort of mitigated. |
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ISD Suvetar
ISD Community Communications Liaisons
1198
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Posted - 2012.12.11 17:35:00 -
[41] - Quote
Hi,
I've removed some trolling, please try and discuss this topic constructively without trolling!
Thanks. ISD Suvetar Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
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Copper Rei
Copper Corp
8
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Posted - 2012.12.12 02:50:00 -
[42] - Quote
was it me? I hope not. lol
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GOB III
Shockwave Innovations Shockwave Sovereign Industries
0
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Posted - 2012.12.12 15:59:00 -
[43] - Quote
St Mio wrote:Speaking of which, how common are people finding these DED 1/10 and 2/10 now that they're scannable?
Personally I haven't found any myself yet
I actually fitted up a Retribution (lol) to go looking for some Angel 2/10s, but didn't find any. The Bloodraider and Serpentis 2/10s that previously existed on the scanning system were incredibly rare, so maybe that's the fate of the formerly static sites. |
St Mio
Imperial Academy Amarr Empire
1025
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Posted - 2012.12.12 17:44:00 -
[44] - Quote
I fitted myself up a Probe just to look for them :B
No one I've spoken to has seen any DED 1/10 or 2/10 yet.
Yes, random is random, but this is kinda... worrying. Was hoping the 1/10 would be the most common DED to find |
Joanna RB
JoJo Industries n Shipbreakers
0
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Posted - 2012.12.12 19:26:00 -
[45] - Quote
Scanner users already have far too much content. Wormholes, complexes, archaology, hacking, and also an enhanced way to PVP (warp in using combat scanner probes) are all unique to the scanning profession. Why give scanners even more content? There are lots of play styles that need additional content before giving scanners even *more* content. |
Bridgette d'Iberville
Better Killing Through Chemistry
48
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Posted - 2012.12.12 20:49:00 -
[46] - Quote
Joanna RB wrote:Scanner users already have far too much content. Wormholes, complexes, archaology, hacking, and also an enhanced way to PVP (warp in using combat scanner probes) are all unique to the scanning profession. Why give scanners even more content? There are lots of play styles that need additional content before giving scanners even *more* content.
...and all that shitting up Jita local.
Oh, scanners! Sorry. Lighting a cyno to your heart... |
Copper Rei
Copper Corp
8
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Posted - 2012.12.13 03:27:00 -
[47] - Quote
Joanna RB wrote:Scanner users already have far too much content. Wormholes, complexes, archaology, hacking, and also an enhanced way to PVP (warp in using combat scanner probes) are all unique to the scanning profession. Why give scanners even more content? There are lots of play styles that need additional content before giving scanners even *more* content.
What would you suggest? I heard the complaint but no solution or ideas offered. Is it the miners you worry have too little to keep them occupied? Maybe the PVP folks have too few ganks or other players to shoot?
Exploration was advertised as a career from the beginning but was never fully developed. Recently they began to focus on finishing some of the original work and have corrected a whole lot along the way.
I would also like to point out that the majority of the folks who scan are only doing so for specific purposes. Finding wormholes for moving shipments in and out of worm space since a vast amount of manufacture goes on in worm space. Wormholes offer little to an explorer in the way of reward. Combat probes are used in militia and gang warfare as well as alliance warfare in null. Using probes to root out ships in 'safe' spots and also finding cynos is again not something that explorers do. There is nothing in that for them in the way of reward.
So I am curious what play style you refer too when you say there are other styles that need additional content.
personally I would like to see more mission content pertaining to specific ship types....such as a mission for logistic pilots so you can train to become a better logi pilot. Or maybe a mission where you have to fly an ewar ship and you have to use various ewar to support mission fleet thus making you a better ewar pilot...
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St Mio
Imperial Academy Amarr Empire
1026
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Posted - 2012.12.13 11:22:00 -
[48] - Quote
Joanna RB wrote:Scanner users already have far too much content. Wormholes, complexes, archaology, hacking, and also an enhanced way to PVP (warp in using combat scanner probes) are all unique to the scanning profession. Why give scanners even more content? There are lots of play styles that need additional content before giving scanners even *more* content. Clearly the solution to this problem, is to move Wormholes out of the exploration system and just make them visible on the Overview :trollface: |
Copper Rei
Copper Corp
8
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Posted - 2012.12.16 05:22:00 -
[49] - Quote
days now and none yet. |
Opertone
Aurora Empire Fuzzy Nut Attack Squirrels
197
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Posted - 2012.12.16 09:26:00 -
[50] - Quote
Do not allow camping in static plexes. This is abuse.
I am happy that static plexes are move into exploration.
HMM, how about... static gladiators arenas?
He who can sit in the middle at the bonus pad/area, makes 1 mill ISK per minutes. Everyone else is welcome to attack and claim that income for themselves. Income only is gained by the solo king of the hill. He must kill everyone who comes, or let loose the lead. |
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Robertina Bering
Local resources exhausted
11
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Posted - 2012.12.16 16:14:00 -
[51] - Quote
Totally disagree because of this:
Sylvous wrote:1, make it so that all rooms of the complex (except the warp in and first room) will not allow people to activate cloaks
What a... wrong idea... |
Joshke
Rot Front Corp
25
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Posted - 2012.12.16 22:47:00 -
[52] - Quote
+1 Completely agreed with topic starter
static 2/10 in low sec was excellent for 1v1 and small gang pvp |
Copper Rei
Copper Corp
8
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Posted - 2012.12.24 06:24:00 -
[53] - Quote
Well, I have given it a solid week of exploring and scanning and running sites and ..... h-sec sucks ass now. There is no way I can enjoy the game unless I have a large block of time to sit and dedicate to gaming. The 15 min and 20 min blocks of time that I get during my day I spend scanning and then maybe running 1 site. H-sec is either over-explored or has no sites to run. I have yet to find a single 1 or 2 of 10. The sites I have been able to find and run have paid less than the cost of faction ammo to run them. The game officially sucks for me. I am not a PVP player and I will never be a PVP player. CCP, you have geared things too much in the direction of PVP and made it impossible for me to enjoy it any longer. Something needs to change to give folks something to do if they only have small blocks of time to play. Fleets don't want someone who is only there for 5 min after the time it takes to form a fleet. Perhaps after the holidays I will be able to play a bit more but for now....there is nothing to do in game except trade and set up a job or 2 and then log off again. This may sound like a bunch of whining..because it is. I am sad and unhappy and frustrated with EVE. |
Julius Priscus
34
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Posted - 2012.12.24 06:57:00 -
[54] - Quote
Copper Rei wrote:I am not a PVP player and I will never be a PVP player.
correction YES YOU ARE!
everything in eve has pvp.
scanning down a plex before someone else then doing it.. is pvp
selling stuff on the market to make a profit.. guess what? yup pvp.
if you wanna solo space game go find something else.
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Brewlar Kuvakei
Adeptio Gloriae
142
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Posted - 2012.12.24 12:55:00 -
[55] - Quote
Botters crying about the removal of static PLEX's, Good job CCP.
What's wrong can't script a bot which can farm is that a little bit too hard for you to do with your sub par programming skills? Ah well best get ice mining then and leave those faction drops to actual players :).
You could also find hidden static PLEX's to farm too btw.
Yet again good job CCP. Kugutsumen - My signature insures that my post is always read by an ISD or Dev, does yours? |
St Mio
Imperial Academy Amarr Empire
1032
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Posted - 2012.12.24 13:38:00 -
[56] - Quote
Well, in the 3 weeks since DED 1/10 and 2/10 have gone static, I've only seen one DED 1/10 myself, and I've heard of less than 5 people finding them (this while lurking in the exploration channels in game). IMHO they're way rare than they should be: DED 1/10 should be more common than Lookouts and 3/10 and 4/10s.
I hope that when everyone at CCP is back from leave, they'll do some number crunching and look at the amount of times each site is (found and) run. |
Julius Priscus
35
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Posted - 2012.12.24 13:44:00 -
[57] - Quote
St Mio wrote:Well, in the 3 weeks since DED 1/10 and 2/10 have gone static, I've only seen one DED 1/10 myself, and I've heard of less than 5 people finding them (this while lurking in the exploration channels in game). IMHO they're way rare than they should be: DED 1/10 should be more common than Lookouts and 3/10 and 4/10s. I hope that when everyone at CCP is back from leave, they'll do some number crunching and look at the amount of times each site is (found and) run.
don't be a fuckin idiot all your life.
there is a set amount of ded's and that's all there is too it. if people are not doing the plex's that's because they are everywhere else but where you are looking. |
Turgesson
Five-0
13
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Posted - 2012.12.24 17:14:00 -
[58] - Quote
DeMichael Crimson wrote: I'm missing something here.
gain valuable loot with relative ease.
+1 from a newly gutted and dead Ravarin. Not only should they be put back but more should be added to non-FW low sec systems and NPC null.
You did not gain valuable loot on every drop and it was anything but easy with 2 or more guys waiting on the respawn. As far as the gate restriction that only counted inside the 1st gate You could use whatever you wanted at the entrance. |
Gibbo5771
AQUILA INC Verge of Collapse
109
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Posted - 2012.12.24 19:37:00 -
[59] - Quote
Check out the price/availability of modules on market for frigates now, they just made pimping your frigate even harder. Pithi C type small boosters are nearly 150mil a pop. I remember selling them for 10mil each in 2008, then 40mil each in later 2009. |
Copper Rei
Copper Corp
8
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Posted - 2012.12.24 22:35:00 -
[60] - Quote
Seems I am not the only one having a time trying to locate them.
Someone commented on bots and farming.....This recent posting is not about farming or bots but rather about having something do do if you only have 15-20 min to play at a time.
It's great that action was taken about the complaints of bots and farming/camping etc....
I still hold firm to my belief that the wrong action was taken.
The sites should not have been removed from overviews. They should have been made to despawn or not respawn if the rooms were occupied.
That would have stopped the BS of waiting until a room was available and running the first room and getting the key and opening the second room only to find that some person was sitting there and continually scooping the loots. (Usually AFK).
I like running the anoms, and signature sites. That is why I chose to be an explorer and not a militia fighter or some worm space goon or ganker o miners.
I enjoy scanning and finding sites. I get frustrated when they screw with the mechanics of it.
CCP has changed overview....changed probes....changed signatures, changed sites, changed overview a couple more times, changed signature tables and loot tables again, and recently changed all the symbols and how you center probes......
I had not posted anything in over 2.5 years and just kept dealing with it and looking at it as 'growth ' or 'progress for the masses'. The recent changes however are like Microsoft has taken over the mechanics of it. Colorful point and click. |
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