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Sky Hunter
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Posted - 2005.05.04 16:19:00 -
[1]
Edited by: Sky Hunter on 04/05/2005 16:18:57 Any ideas on typhoon fast ganking fitting?
So far i thought about:
4x 800mm 3x Siege 1x Heavy Neutralizer
2x Sensor Booster, 1x Tracking Comp, 1x 20k Disruptor
5x Gyro IIs and 1 RCU + 1 PDU -=-
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reaTh
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Posted - 2005.05.04 16:43:00 -
[2]
tracking comp for a web  ------------------------------------------------------------------------------------
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xaioguai
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Posted - 2005.05.04 16:56:00 -
[3]
I may be wrong but your setup seem can only kill cruisers, not much useful against anything else.
well....you may get lucky by getting a inty or 2 with 3 seiges
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Asestorian
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Posted - 2005.05.04 16:57:00 -
[4]
im pretty sure 800mm can do a pretty good job of hurting things... ----------------
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Sky Hunter
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Posted - 2005.05.04 16:58:00 -
[5]
well how about ganking a BS? -=-
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pardux
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Posted - 2005.05.04 17:04:00 -
[6]
Originally by: Sky Hunter well how about ganking a BS?
tempest is better for that Fluffy carebear (\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way to world domination. |

Chode Rizoum
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Posted - 2005.05.04 17:07:00 -
[7]
4 x 720 II 4 x siege
1 x cap injector 1 x 20 k scrambler 1 x web 1 x sensor booster / target painter / etc
1 x large repair 1 x medium repair II 3 x hardneers 2 x dmg mods
this whould be what i whould go for i think 
Centuria > whoot? Centuria > you stalking me? :) -- Nafri > then I a bird pooed on my head AND ON MY MEAL -- http://www.subroc.net/teddybears/
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xaioguai
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Posted - 2005.05.04 17:09:00 -
[8]
typhoon have rather weak shield/armor compare to any other BS, and yet projectile is weak if only have one bonus.
hell, i don't even know if 4 800 with rack of gyros can out damage 4 seige with ballistic control or not.
Just think of the follwing
against tempset with 6 800, you lose against NOS phoon, you lose against blasterthron, you lose against tank/nos domi, you lose against apoc, you lose against gankaddon, you lose
basically, you don't have enough firepower to out damage a gank ship and don't have enough firepower to break the tank ship before they eat you alive.
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Sky Hunter
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Posted - 2005.05.04 17:14:00 -
[9]
hmm and if to work in small gang?
-=-
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Chode Rizoum
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Posted - 2005.05.04 17:17:00 -
[10]
then ^^
4 x 1200mm II 4 x cruise lunchers
2 sensor boosters 2 target painters
Dmg mods ^^
Centuria > whoot? Centuria > you stalking me? :) -- Nafri > then I a bird pooed on my head AND ON MY MEAL -- http://www.subroc.net/teddybears/
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DrunkenOne
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Posted - 2005.05.04 17:18:00 -
[11]
use it as anti frig/cruiser
neuts/nos + siege/cruise in highs mwd, sensor booster, web, 20km scrambler armor tank/nanos/warp core stabs
seriously, phoon sucks in anything besides anti support role, and needs to be rebalanced. Sure a Nosphoon works, but the same fitting works better on a tempest.
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Chode Rizoum
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Posted - 2005.05.04 17:21:00 -
[12]
:) jeah just buy a tempest like the rest of us...
Centuria > whoot? Centuria > you stalking me? :) -- Nafri > then I a bird pooed on my head AND ON MY MEAL -- http://www.subroc.net/teddybears/
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Sky Hunter
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Posted - 2005.05.04 17:34:00 -
[13]
Originally by: Chode Rizoum :) jeah just buy a tempest like the rest of us...
i already got one :) but it looks so good with 1400s that taking it into rubbish close range seems bad :D -=-
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Red Six
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Posted - 2005.05.04 19:28:00 -
[14]
Edited by: Red Six on 04/05/2005 19:28:10 With the proposed missle changes that 1200 II and CM Launcher setup looks even better.
As for not being able to tank a Gankageddon in a Typhoon whomever said that is wrong.
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Sky Hunter
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Posted - 2005.05.04 19:58:00 -
[15]
Originally by: Red Six Edited by: Red Six on 04/05/2005 19:28:10 With the proposed missle changes that 1200 II and CM Launcher setup looks even better.
As for not being able to tank a Gankageddon in a Typhoon whomever said that is wrong.
well, basicly not that matter ship as matters a fitting.
Means, even typhoon can eat an apoc if apoc fitted long range/no tank. -=-
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Imhotep Khem
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Posted - 2005.05.04 20:14:00 -
[16]
Edited by: Imhotep Khem on 04/05/2005 20:17:13
Originally by: xaioguai typhoon have rather weak shield/armor compare to any other BS, and yet projectile is weak if only have one bonus.
hell, i don't even know if 4 800 with rack of gyros can out damage 4 seige with ballistic control or not.
Yes. You forgetting about the ship bonus? If you have BSL3-4, then you switch to gun damage. Before that, use torps.
Also typhoon has a solid tank.
Originally by: xaioguai
Just think of the follwing
against tempset with 6 800, you lose against NOS phoon, you lose against blasterthron, you lose against tank/nos domi, you lose against apoc, you lose against gankaddon, you lose
Its not even fair to compare to a Tempest that has more grid , armor, shields, hull.
Why loose vs. a nos phoon. That phoon will be doing less damage. Phoon is more resistance that repair, which NOS hurts less. Also makes the Neutralizer interesting.
Vs. Blasterthron its all about range. And how you gonna pick range vs. the fastest BS in the game, Typhoon.
Can't comment on the rest of those, but Typhoon holds its own.
Originally by: xaioguai
basically, you don't have enough firepower to out damage a gank ship and don't have enough firepower to break the tank ship before they eat you alive.
Not true. Vs. other tier 1 BS, phoon is solid. However, I think most you can get vs. scorpion is draw. ____ If your not dyin' your not tryin'. |

munchy
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Posted - 2005.05.04 20:19:00 -
[17]
NOSPHOON, 4 siege, 4 heavy nos, tank. aint gonna post my setup, but work something out along those lines, is very handy in small gank squads.
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munchy
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Posted - 2005.05.04 20:21:00 -
[18]
Edited by: munchy on 04/05/2005 20:20:58
Originally by: Imhotep Khem Edited by: Imhotep Khem on 04/05/2005 20:17:13
Originally by: xaioguai typhoon have rather weak shield/armor compare to any other BS, and yet projectile is weak if only have one bonus.
hell, i don't even know if 4 800 with rack of gyros can out damage 4 seige with ballistic control or not.
Yes. You forgetting about the ship bonus? If you have BSL3-4, then you switch to gun damage. Before that, use torps.
Also typhoon has a solid tank.
Originally by: xaioguai
Just think of the follwing
against tempset with 6 800, you lose against NOS phoon, you lose against blasterthron, you lose against tank/nos domi, you lose against apoc, you lose against gankaddon, you lose
Its not even fair to compare to a Tempest that has more grid , armor, shields, hull.
Why loose vs. a nos phoon. That phoon will be doing less damage. Phoon is more resistance that repair, which NOS hurts less. Also makes the Neutralizer interesting.
Vs. Blasterthron its all about range. And how you gonna pick range vs. the fastest BS in the game, Typhoon.
Can't comment on the rest of those, but Typhoon holds its own.
Originally by: xaioguai
basically, you don't have enough firepower to out damage a gank ship and don't have enough firepower to break the tank ship before they eat you alive.
Not true. Vs. other tier 1 BS, phoon is solid. However, I think most you can get vs. scorpion is draw.
believe me, nosphoon is evil 
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Red Six
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Posted - 2005.05.04 21:10:00 -
[19]
Edited by: Red Six on 04/05/2005 21:10:41
Originally by: Sky Hunter
Originally by: Red Six Edited by: Red Six on 04/05/2005 19:28:10 With the proposed missle changes that 1200 II and CM Launcher setup looks even better.
As for not being able to tank a Gankageddon in a Typhoon whomever said that is wrong.
well, basicly not that matter ship as matters a fitting.
Means, even typhoon can eat an apoc if apoc fitted long range/no tank.
Let me clarify. I fought those Gankageddons in their prime range not long range. I need to fit a scrambler so I can keep them there when their armor is going as they tend to bail out when I'm over 90% armor and they have ~40% and steadily losing more.
Edit: Munchy I agree, the NOSphoon is evil. |

Sobeseki Pawi
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Posted - 2005.05.04 21:13:00 -
[20]
The Typhoon is the most versatile BS in the game, there is nothing it isnt good at.
Dont fit guns or launchers for frigs, use drones for them. With a 3500 m3 drone bay only thing with more is a Domi.
In your low slots, fit 4 active hardners, 2 repairers, and Ballistic Control or Gyro II In your mid slots, fit a 100MN AB II (or mwd if you dont mind the cap loss, but you wont need the mwd), webber, and two warp dizzies (or just one and a sensor booster) In your hi slots since you are going for close combat, 4 800mm and EMP L like you have already (or 4 heavy nos, which is also the preferred loadout. meh) and 4 Siege launchers with all 4 torp types.
As for the drones, a mix of medium and heavy seem to work best, try 10 Heavy and 10 medium. Use the heavy against BS/BC use the medium for anything smaller.
The main strengthes of the phoon are speed, drones, armor tank, and the mix of missiles and guns. I prefer it over a Tempest anyday, because I can refit it for any use :) That loadout is a general use loadout, you will find yourself changing it as you get experience with it. Keep in mind tho, I havent driven a BS in 4 monthes :o things are way too slow for me :D
~Sobe
Captain Cutie, Razor's Kiss
What is your Radical Dream? |

ActiveX
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Posted - 2005.05.04 23:40:00 -
[21]
It all depends on what your doing.
Anti Cruiser / Frig/ Inty 4 Cruise Launchers 4 Heavy Nos 2 Cap Rechargers 1 Web 1 Scram 1 Accom Large 1 Tech 2 Med 2 or 3 hardeners 2 or 3 cap Power Relays (you might need a RCU) ____________ Sex / Rank 9 / SP: 1280 of 2304000 
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xaioguai
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Posted - 2005.05.04 23:45:00 -
[22]
Originally by: Imhotep Khem Edited by: Imhotep Khem on 04/05/2005 20:17:13
Also typhoon has a solid tank.
perhap you didn't get what i was saying
I mean a pure gank setup on phoon is rather weak in both shild and armor, Look at the proposed setup, the guy want 5 gyros with pdu+rcu, no tank at all 
With such setup, Phoon will die on both gank BS and Tank BS regardless
and btw, i like my phoon a lot, very verstile, however it also mean there is no cookie cutter fit that can be used to own everything. You will need to figure out who are you going up aginst before you fit your ship. Try to be more creative, brute force just don't work on phoon
at the end, if you are using your phoon against short range setup BS eg. raven/blasthron perhap you can try this, may have some element of suprise :)
4 seige + 4 425 auto 1 100MN MWD, 3 ECM Burst 2 1600 armor plate and rest to fit your ship
Just counter charge the mega/raven charge and keep your finger cross, you may get lucky 
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Sky Hunter
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Posted - 2005.05.05 14:31:00 -
[23]
hmm, so far from all posts i got that most wise decission would be to forget guns and go 4x Siege and NOS in highs and tank in lows?
4x Siege + 4x NOS
1x Sensor Booster, 1x Web, 2x 20k Disruptor
1x Armor Rep, 1x RCU, 1x PDU, 4x Hardener
Will cap even hold it up in battle? I mean will NOS pay off like cap rechargers? -=-
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kessah
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Posted - 2005.05.05 15:04:00 -
[24]
am i wrong but the phoon has a 10%+ opt range for turrets?
if so then why not stick some art's on and use it at range? -------------------------------------------------------- Im Your Huckleberry ;-)
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DrunkenOne
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Posted - 2005.05.05 15:08:00 -
[25]
Originally by: kessah am i wrong but the phoon has a 10%+ opt range for turrets?
if so then why not stick some art's on and use it at range?
Cause it can only fit 4 guns, which is worthless.
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Sobeseki Pawi
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Posted - 2005.05.05 15:31:00 -
[26]
Originally by: DrunkenOne
Originally by: kessah am i wrong but the phoon has a 10%+ opt range for turrets?
if so then why not stick some art's on and use it at range?
Cause it can only fit 4 guns, which is worthless.
I have yet to see someone from your corp that could fly a phoon worth a damn.
~Sobe
Captain Cutie, Razor's Kiss
What is your Radical Dream? |

Sky Hunter
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Posted - 2005.05.05 15:54:00 -
[27]
well, first of all typhoon simply cant do anything with 1400s even if with 10% bonus.
Why? Cuz Tempest with 6 1400 will easily outdamage phoon even if Tempest is above his optimal. Cuz of 5% damage bonus and higher num of turrets. -=-
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Sobeseki Pawi
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Posted - 2005.05.05 16:10:00 -
[28]
By that logic the geddon shouldnt have a shot in hell of outdamaging the Apoc.
So umm...yeah.
~Sobe
Captain Cutie, Razor's Kiss
What is your Radical Dream? |

Damien Vox
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Posted - 2005.05.05 16:13:00 -
[29]
With the missile changes coming this is all you'll need to survive really if your up against most ships if you have support with you:
4x 800mm 4x Cruise Launchers
1x 100mn AB2 or MWD 2(depends on if your willing to take the sig penalty on) 1x Target Painter -or- Web 2x Cap recharger
1x Large Accom or Tech 2 2x Hardner 2x Nanos 2x Cap Relay
It'll push 1500-1800m/s with the MWD and easily clear 1000m/s with the AB. Orbit at 10km or just out of web range if you have a target painter fitted and you'll out damage whatever BS/Cruiser/BC you run up against. It will be hard to deal with certain small ships but it'll work wonderful. I used it once before the missile patch and it did alright now with the velocity penalty to missiles it'll make a phoon a beast in PvP with a speed mod fitted.
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Imhotep Khem
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Posted - 2005.05.05 16:20:00 -
[30]
How does one gank at short range? Short range is a dogfight. You cant expect to run if your strategy fails.
Like i said, if you pass BS l3 or l4, use guns, they will do more damage than Torps, and can use less pg.
But if by gank you mean quick win, I wouldn't count on it. Typhoon best asset is its tankability. If you are ganking, and as pointed out to me above you mean no tank. If you are not tanking in a typhoon, I question your strategy. It is NOT a damage platform. ____ If your not dyin' your not tryin'. |
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