Pages: 1 2 3 4 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 41 post(s) |
|

CCP Atropos
C C P C C P Alliance
130

|
Posted - 2012.12.03 22:17:00 -
[1] - Quote
Hello capsuleers!
Whilst there hasn't been much conversation about it, I'm hear to say that we're currently testing out some new work we've been doing on the EVE Launcher.
One of the things we've been working on is wrapping the Chromium Embedded Framework for the Mac, so that we can bring the Windows and Mac EVE Launchers into feature parity.
Sometime tomorrow, I'm hoping to be able to provide you all with a link to an EVE Launcher build that will
- hopefully work
- contain the new embedded browser
What I'm asking for your help to do, is to simply run the application and to play with it. It's not a fully functional EVE Launcher because there are a number of other changes that we're working on behind the scenes that we're not ready to start beta testing.
I would dearly love for three things to happen:
- you to download and run the beta version (when it's available)
- to give us your feedback
- to give us any feature improvements you have (ideally for the Mac implementation of the Launcher but I'll take what I can get)
I can't promise anything in return beyond fixing any bugs you discover, but I'll see if I can rustle up some treats much as the mass test participants get, for those that really want an incentive 
Thank you for taking the time to help out, I look forward to providing you with a build tomorrow! Product Owner, EVE Launcher, Team Special Circumstances |
|

Dersen Lowery
Knavery Inc. StructureDamage
177
|
Posted - 2012.12.03 22:33:00 -
[2] - Quote
\o/
I look forward to trying it out. Thanks! |

Manssell
OmiHyperMultiNationalDrunksConglomerate
129
|
Posted - 2012.12.04 08:43:00 -
[3] - Quote
O.k. I got into the scotch tonight, so I'm admittedly really drunk. But is this something you want us to try before we patch our client ( the normal way) or something separate you want us to try out afterwards?
Either way i'm probably in.
|
|

CCP Atropos
C C P C C P Alliance
130

|
Posted - 2012.12.04 10:42:00 -
[4] - Quote
It's something completely separate to the expansion release The build I'm going to release won't even work as a full Launcher, since we're currently focusing on the browser testing.
There will probably be a follow up build with other things as we move forward, but for now it will just be the embedded browser. Product Owner, EVE Launcher, Team Special Circumstances |
|

Pyfintlyn Lukqplm
Center for Advanced Studies Gallente Federation
0
|
Posted - 2012.12.05 03:09:00 -
[5] - Quote
Be glad to test the beta and provide any feedback. Anything I can do to help the DEV team that works on macs, I'm in. |

Manssell
OmiHyperMultiNationalDrunksConglomerate
129
|
Posted - 2012.12.06 17:57:00 -
[6] - Quote
So did we ever get a link to the new launcher? |
|

CCP Atropos
C C P C C P Alliance
130

|
Posted - 2012.12.07 09:51:00 -
[7] - Quote
I'm compiling it right now  Product Owner, EVE Launcher, Team Special Circumstances |
|
|

CCP Atropos
C C P C C P Alliance
130

|
Posted - 2012.12.07 11:12:00 -
[8] - Quote
Ok, I've got a build available: http://content.eveonline.com/EveOnlineLauncher/beta/EVE Online-1.503.macosx-10_3-fat.zip I'm going to update the original post with some details and instructions now. Product Owner, EVE Launcher, Team Special Circumstances |
|

Raketefrau
Di-Tron Heavy Industries Test Alliance Please Ignore
24
|
Posted - 2012.12.07 15:48:00 -
[9] - Quote
I can't test much, as it doesn't seem to actually launch anything yet, but I can say this:
It seems to load up just fine, then Adobe wants to update my flashplayer. I know that with Chrome you don't *need* Adobe's flash player, which is why I like it -- I guess this isn't the case with Chromium itself?
I'm on 10.8.2 on a 2.4 C2D with 4GB.
Do we need to move this to the Applications folder so that it picks up our regular installs? I don't want to do that yet, in case it hoses my install.... |

Rees Noturana
Red Rock Mining Company
130
|
Posted - 2012.12.07 15:58:00 -
[10] - Quote
Launched the app and the layout seemed off. I've posted a screen shot here:
https://dl.dropbox.com/u/9038939/Screen%20Shot%202012-12-07%20at%209.48.52%20AM.png
The normal Mac menu did not contain any menu items including an all important Quit option. I had to force quit the launcher.
The PLAY button was inactive.
I posted a log here but I didn't seen anything important in it:
http://pastebin.com/3Gi58ARE
I'm on a Mac Pro (Early 2009) OS X 10.8.2.
I ran this off the desktop to avoid doing anything to my normal EVE apps too. -á |
|

Manssell
OmiHyperMultiNationalDrunksConglomerate
129
|
Posted - 2012.12.07 16:17:00 -
[11] - Quote
Seemed to work pretty good for me. As Rees pointed out the mac menu had no options, but closing the program from the little dot thinkgy (technical term) on the window worked fine. The browser worked fine, I even watched a youtube video on it, something the ingame one now can't handle. |
|

CCP Atropos
C C P C C P Alliance
130

|
Posted - 2012.12.07 16:51:00 -
[12] - Quote
Raketefrau wrote:I can't test much, as it doesn't seem to actually launch anything yet, but I can say this:
It seems to load up just fine, then Adobe wants to update my flashplayer. I know that with Chrome you don't *need* Adobe's flash player, which is why I like it -- I guess this isn't the case with Chromium itself?
I'm on 10.8.2 on a 2.4 C2D with 4GB.
Do we need to move this to the Applications folder so that it picks up our regular installs? I don't want to do that yet, in case it hoses my install.... The current build won't do anything with any games. I've stubbed out the functionality to do that. What I'm interested in is
- does it even start
 - and if you navigate around does the website render properly
If it did those two, then that's great  Product Owner, EVE Launcher | Team Special Circumstances |
|
|

CCP Atropos
C C P C C P Alliance
130

|
Posted - 2012.12.07 16:55:00 -
[13] - Quote
To answer your points in turn:
- The webpage is off because I simply pointed it at one I knew to have dynamic content (videos and whatnot) and so it's not pointing to a webpage that's designed for the available space. That said, thank you for the screenshot, it's always good to double check that it's rendering correctly
 - By 'Mac menu' do you mean this: http://i.imgur.com/mrFmg.png ?
- The play button is meant to be inactive.
- Thanks for the log file!
Product Owner, EVE Launcher | Team Special Circumstances |
|

Rees Noturana
Red Rock Mining Company
130
|
Posted - 2012.12.07 17:03:00 -
[14] - Quote
CCP Atropos wrote:To answer your points in turn:
- The webpage is off because I simply pointed it at one I knew to have dynamic content (videos and whatnot) and so it's not pointing to a webpage that's designed for the available space. That said, thank you for the screenshot, it's always good to double check that it's rendering correctly
 - By 'Mac menu' do you mean this: http://i.imgur.com/mrFmg.png ?
- The play button is meant to be inactive.
- Thanks for the log file!
1. OK, cool. 2. Yes, the current launcher has options in there. 3. OK 4. No problem.
Always happy to help make EVE a better place. Any misunderstandings on my part I blame on the human inability to truly multitask.
-á |

Null Poynter
Dreddit Test Alliance Please Ignore
0
|
Posted - 2012.12.07 19:23:00 -
[15] - Quote
Im running OSX 10.8.2
It started fine, had no problems, Videos, Sound and dynamic elements of the page all worked, as did navigation. Unlike an earlier comment, it did not ask me to update anything at all.
|

Syr Dread
Z3R0 Return Mining Inc. Illusion of Solitude
9
|
Posted - 2012.12.07 20:48:00 -
[16] - Quote
Here's a log: https://dl.dropbox.com/u/5866878/eve/launcher.2012.12.07.log
Seems nice and responsive. No crashes or anything. But the videos under the videos section are not playable. I have no flash installed on system and i guess chromium doesn't find the h264 files or something because in safari i can play the videos just fine.
|

Tevi
Di-Tron Heavy Industries Test Alliance Please Ignore
4
|
Posted - 2012.12.07 21:18:00 -
[17] - Quote
I found a little wierd thing when navigating to this set of pages: http://www.eveonline.com/sandbox/freedom-fighter/ The spinnable 3d models of the ships are upside down.
|

Tien Ti
Federal Defense Union Gallente Federation
0
|
Posted - 2012.12.08 00:47:00 -
[18] - Quote
Same as above, ship models in the ship viewer are all upside down |
|

CCP Atropos
C C P C C P Alliance
130

|
Posted - 2012.12.08 17:59:00 -
[19] - Quote
Syr Dread wrote:Here's a log: https://dl.dropbox.com/u/5866878/eve/launcher.2012.12.07.log
Seems nice and responsive. No crashes or anything. But the videos under the videos section are not playable. I have no flash installed on system and i guess chromium doesn't find the h264 files or something because in safari i can play the videos just fine. Interesting, thanks for pointing that out. I thought they were HTML5 rather than flash, but will have to check it out further.
Product Owner, EVE Launcher | Team Special Circumstances |
|
|

CCP Atropos
C C P C C P Alliance
130

|
Posted - 2012.12.08 18:00:00 -
[20] - Quote
Tien Ti wrote:Same as above, ship models in the ship viewer are all upside down
Heh, awesome! Thanks for pointing this out. Product Owner, EVE Launcher | Team Special Circumstances |
|
|

Rafael Argus
Federal Navy Academy Gallente Federation
0
|
Posted - 2012.12.09 00:36:00 -
[21] - Quote
I tested it out and noted the issues listed above, the ship being upside down, and the lack of standard Mac OS application menu items, such as Quit.
One feature I'd like to see added to the launcher in general is to enable the Play button as the default button so it could be pressed by using the Return/Enter key on the keyboard. For some reason, it really bugs me that one can not just press Enter to play! :) |
|

CCP Atropos
C C P C C P Alliance
130

|
Posted - 2012.12.09 16:45:00 -
[22] - Quote
Rafael Argus wrote:I tested it out and noted the issues listed above, the ship being upside down, and the lack of standard Mac OS application menu items, such as Quit.
One feature I'd like to see added to the launcher in general is to enable the Play button as the default button so it could be pressed by using the Return/Enter key on the keyboard. For some reason, it really bugs me that one can not just press Enter to play! :) We've actually done a little work on this regard; pressing 'S' or 'G' brings up the EVE Launcher settings menu and EVE game client settings menu respectively (although the later is currently broken). In addition, both enter and return will trigger the Play button, although not in this build, since it's not doing anything with a client. Product Owner, EVE Launcher | Team Special Circumstances |
|

Rakshasa Taisab
Sane Industries Inc.
1042
|
Posted - 2012.12.11 13:45:00 -
[23] - Quote
Nothing blew up. Nyan |

Vincent Athena
V.I.C.E.
1236
|
Posted - 2012.12.11 13:56:00 -
[24] - Quote
The videos did play for me. One oddity: When I pressed the button to go to full screen I got no video at all. It was still playing, I could hear the sound. But the screen was just what it was before I pressed the full screen button, less a video being played in its initial window. Pressing esc brought it back.
Edit: I do not know if its supposed to be there, but I see no way to make the launcher window a different size.
The ship viewer not only shows ships upside down, but the camera movement is upside down too. (Moving the mouse up and down causes the opposite movement of the ship model). http://vincentoneve.wordpress.com/ |

Grukni
Shimai of New Eden
54
|
Posted - 2012.12.11 14:02:00 -
[25] - Quote
Now that Linux is gaining momemtum in PC gaming thanks to, among other things, Valve, are you planing on supporting Linux again?
OpenGL is the way, and not the privative, un-interoperable, DirectX crap. |

Vincent Athena
V.I.C.E.
1236
|
Posted - 2012.12.11 14:08:00 -
[26] - Quote
This reply was entered while using the browser built into the new launcher.
Seems to work fine. http://vincentoneve.wordpress.com/ |

Yinmatook
Skilled Refugees
2
|
Posted - 2012.12.11 14:30:00 -
[27] - Quote
Looks like I'm late to the party!
I have nothing new to add. Looking forward to the next test. |

Tess La'Coil
Lightbringer's Sanctuary RAZOR Alliance
31
|
Posted - 2012.12.11 14:31:00 -
[28] - Quote
Wait, is this the basis for the creation of a full mac client? I still find it strange I've been living on Windows7 via bootcamp for the last 12 months due to EVE running so much better on it. Someone once said I was a muppet. If that's so, I'm quite sure the Swedish Chef is my brother.-á |

Pyfintlyn Lukqplm
Center for Advanced Studies Gallente Federation
0
|
Posted - 2012.12.11 14:50:00 -
[29] - Quote
Runs fine, faster than usual I think, could log in and navigate. No issues whatsoever. star maps worked fine. Do you need the log file or just if theres an issue? Nice work |

Ravenstain
Future Corps Sleeper Social Club
3
|
Posted - 2012.12.11 14:52:00 -
[30] - Quote
Tested with quite a few sites, besides EVE-O, including Facebook, google, youtube, twitch.tv, own3d.tv, miniclip.com and others.
Results: GÇó eveonline.com worked fine, with the exception of the ship spinning being upside down as mentioned before GÇó google.com seems to work fine, that includes sections for images, maps and translation GÇó youtube.com - no problems that I could find GÇó twitch.tv, own3d.tv - live video steaming works very nicely. No problems with HD and fullscreen. GÇó miniclip.com - crashed as I tried to play a game (Pastebin Link) GÇó tried another flash game site and I could play though it was a bit clunky :P GÇó other sites I tried all seemed to render without problems :)
Overall seemed quite fast and responsive. Would be a pretty good browser if only I could make the window a bit bigger, but I guess that wasnt the idea here :P
P.S. Im running Late 2009 MacBook 2.13 C2D, 4GB RAM, OSX 10.6.8 |
|

Elodie Amatin
Center for Advanced Studies Gallente Federation
0
|
Posted - 2012.12.11 14:53:00 -
[31] - Quote
Opens and renders fine. I was prompted to allow incoming network connections to the app, which I'm pretty sure also happened with the regular launcher. The spaceships in the viewer did display upside-down, though, as others have mentioned. |

Max Singularity
Red Federation RvB - RED Federation
1
|
Posted - 2012.12.11 15:34:00 -
[32] - Quote
The small window really is bothersome!!!! Makes it look like a thrown together work. Even if it is just a launcher, allow the window to be resized, or remove the browsing capability.
There should be no reason why you can't resize the window, but don't go to press as it is now.
Edit: It also asked to upgrade flash which it downloaded and installed very cleanly. |

Mr Pragmatic
169
|
Posted - 2012.12.11 16:30:00 -
[33] - Quote
download installed open unresizable internet browser.
kidna of failing to see whats better about this one than the old one. Vote for me in the next CSM Elections. I will fight for the interest of all Hi-sec dwellers. No longer will you be cast aside and disparaged.-á |

Wabaadu
Sacred Templars Unclaimed.
0
|
Posted - 2012.12.11 16:59:00 -
[34] - Quote
Count me in.. anything to improve our Eve experience on the mac |

Vincent Athena
V.I.C.E.
1239
|
Posted - 2012.12.11 17:06:00 -
[35] - Quote
The "Allow incoming connections?" dialog comes up very time you launch it, not just the first time.
The settings button (the wrench and screwdriver) seems to be missing, and not replaced by anything giving the same functionality. http://vincentoneve.wordpress.com/ |

Crukk
Pigothy Inc.
0
|
Posted - 2012.12.11 17:23:00 -
[36] - Quote
Software crash dummy available to help. Let me know when I can start making every mistake possible.
|

Dell Piano
Astrowave Paper Tiger Coalition
1
|
Posted - 2012.12.11 18:26:00 -
[37] - Quote
Can't launch eve online.app. app is damaged. move app to recycle bin
Help is needed !! |

Mirdir
Federation Arms Resources Trade
0
|
Posted - 2012.12.11 19:11:00 -
[38] - Quote
I downloaded it and it ran fine on my machine. The only thing I notice was that some of the items wouldn't load like if there was a star map or something similar. The ships where upside down for me but that was already reported.
I did find it loaded much much faster than the current one I can wait for the live version. |
|

CCP Atropos
C C P C C P Alliance
134

|
Posted - 2012.12.11 21:16:00 -
[39] - Quote
Grukni wrote:Now that Linux is gaining momemtum in PC gaming thanks to, among other things, Valve, are you planing on supporting Linux again?
OpenGL is the way, and not the privative, un-interoperable, DirectX crap. This test is purely related to the EVE Launcher on Mac. A full on OpenGL renderer is a little out of my purview both technically (i've no clue about rendering engines) and professionally (it's not a project I'm involved in) so I can't really speak to it.
Sorry. Product Owner, EVE Launcher | Team Special Circumstances |
|
|

CCP Atropos
C C P C C P Alliance
134

|
Posted - 2012.12.11 21:17:00 -
[40] - Quote
Vincent Athena wrote:The videos did play for me. One oddity: When I pressed the button to go to full screen I got no video at all. It was still playing, I could hear the sound. But the screen was just what it was before I pressed the full screen button, less a video being played in its initial window. Pressing esc brought it back.
Edit: I do not know if its supposed to be there, but I see no way to make the launcher window a different size.
The ship viewer not only shows ships upside down, but the camera movement is upside down too. (Moving the mouse up and down causes the opposite movement of the ship model).
The EVE Launcher isn't supposed to be resizeable, since I simply took the existing EVE Launcher (albeit with a new shiny embedded browser) and pointed it at a known website 
Thanks for the news on the ship viewer! Product Owner, EVE Launcher | Team Special Circumstances |
|
|
|

CCP Atropos
C C P C C P Alliance
134

|
Posted - 2012.12.11 21:18:00 -
[41] - Quote
Tess La'Coil wrote:Wait, is this the basis for the creation of a full mac client? I still find it strange I've been living on Windows7 via bootcamp for the last 12 months due to EVE running so much better on it.
No, just an attempt at parity for the Windows and Mac EVE Launchers. Product Owner, EVE Launcher | Team Special Circumstances |
|
|

CCP Atropos
C C P C C P Alliance
134

|
Posted - 2012.12.11 21:19:00 -
[42] - Quote
Ravenstain wrote:Tested with quite a few sites, besides EVE-O, including Facebook, google, youtube, twitch.tv, own3d.tv, miniclip.com and others. Results: GÇó eveonline.com worked fine, with the exception of the ship spinning being upside down as mentioned before GÇó google.com seems to work fine, that includes sections for images, maps and translation GÇó youtube.com - no problems that I could find GÇó twitch.tv, own3d.tv - live video steaming works very nicely. No problems with HD and fullscreen. GÇó miniclip.com - crashed as I tried to play a game ( Pastebin Link) GÇó tried another flash game site and I could play though it was a bit clunky :P GÇó other sites I tried all seemed to render without problems :) Overall seemed quite fast and responsive. Would be a pretty good browser if only I could make the window a bit bigger, but I guess that wasnt the idea here :P P.S. Im running Late 2009 MacBook 2.13 C2D, 4GB RAM, OSX 10.6.8
Wow thanks for the in-depth testing. I assume you redirected the website via some hosts magic rather than hacking open my Launcher  Product Owner, EVE Launcher | Team Special Circumstances |
|
|

CCP Atropos
C C P C C P Alliance
134

|
Posted - 2012.12.11 21:23:00 -
[43] - Quote
Dell Piano wrote:Can't launch eve online.app. app is damaged. move app to recycle bin
Mr Pragmatic wrote:download installed open unresizable internet browser.
kidna of failing to see whats better about this one than the old one.
Max Singularity wrote:The small window really is bothersome!!!! Makes it look like a thrown together work. Even if it is just a launcher, allow the window to be resized, or remove the browsing capability.
There should be no reason why you can't resize the window, but don't go to press as it is now.
Edit: It also asked to upgrade flash which it downloaded and installed very cleanly.
Thank you for your feedback, however it's not meant to be a fully usable browser like Google Chrome or Mozilla Firefox. The Windows version of the EVE Launcher also contains and embedded browser, to enable the display of dynamic content, rather than a static bitmap such as the Mac version currently has. As such, the inability to resize the browser isn't something that is likely to change. The fact that the eveonline.com webpage is larger than the browser window doesn't really matter in this case.
That said, thank you for your time in testing this, it's always good to get more eyes on. Product Owner, EVE Launcher | Team Special Circumstances |
|
|

CCP Atropos
C C P C C P Alliance
134

|
Posted - 2012.12.11 21:25:00 -
[44] - Quote
Dell Piano wrote:Can't launch eve online.app. app is damaged. move app to recycle bin
Do you have any more information? This is exactly the kind of stuff that I'm most interested in! If it's failing on some computers I deatly want to know why so that we can attempt to ensure that it doesn't happen when it goes live.
Please, please, please dig out the app and we can possibly do some debugging so to find the root cause. Product Owner, EVE Launcher | Team Special Circumstances |
|

Adrenalinemax
Habitual Euthanasia Pandemic Legion
92
|
Posted - 2012.12.11 21:40:00 -
[45] - Quote
2008 Mac pro Dual/quad 2.8Ghz 32mb Ram 10.8.2
Ran the launcher fine, but dang that is a tiny box for a web page. I am not sure what is supposed to go in there. |

Amy Hilitari
Imperial Commandos
0
|
Posted - 2012.12.11 21:51:00 -
[46] - Quote
You need to register it in Apple's App store. Its currently flagging on my machine (and im sure others) that since Ive security levels set to not run unregistered apps.
EDIT: Or register yourself as a developer with Apple. But the way security settings are on Lion and Mountain Lion, its best to register with Apple directly.
Ive no issues once I bypassed the security check for apps. Looks great, cant wait to see it fully in action. |

Skullduggery Xenon
Imperial Academy Amarr Empire
0
|
Posted - 2012.12.11 22:16:00 -
[47] - Quote
Using a 2 yo Mac Book Air (OS 10.8.2) video via 42" HDMI TV
Download was smooth and quick - no issues Needed to launch from Finder (using control key + click) as settings were for Apple registered products only Found small inflexible window size a problem (but not in scope as you state previously) Dropdown menus (and page navigation generally) seemed to work OK as did video playback (noting ship inversion) Even Starmap view loaded without problem - maybe quicker than ingame. Fullscreen for some videos (Retribution trailer) kept sound but lost vision, other maximised to within window correctly.
Hope this helps - if theres anything more you need let me know.
Regards, SX |

Malivain
EVE University Ivy League
0
|
Posted - 2012.12.11 22:21:00 -
[48] - Quote
It runs fine for me. I'm on a Late 2009 Macbook Pro, 2.8 C2D, 8 GB RAM, Nvidia GeForce 9400M/9600M, MacOSX 10.7.5. Below is a short list of notes:
- The launcher ran quite smoothly overall.
- HTML5 OpenGL renders upside down, as others have pointed out. Fullscreen for this didn't work though.
- Videos worked fine, but I couldn't normally full screen them (same as others); however, I was able to full screen them and then command+tab to the hidden full screen window, at which point it worked.
- EVE Gate, Google+, Twitter, etc. worked perfectly, and https seemed to work as well since I was able to login to all three without any problems. Actually, Twitter beautifully resized itself as if it was built for the launcher. (We were able to reach these websites via the links on the bottom of the main EVE Online website page.)
- All of the embedded browser's hotkeys (e.g. control+S) and context menu (right click) were disabled, as I assume was intended.
- The EVE Launcher Settings (via the 's' key) worked except: (a) text wasn't formatted properly, (b) I couldn't save, (c) the 'range of ports to use' textboxes needed to be wider. Screenshot
- Attempting to quit after having the launcher open for more than a few seconds caused a ~10 second delay in which my cursor 'spun' and the webpage grayed out. After this delay, it closed properly. The logs don't report an error for this, so I'm not sure why it would take so long to close. It occurs for both command+Q and the window's 'x' button. This is probably the biggest issue I had. Screenshot
- Just to be sure, I ran both the EVE Online client and the launcher together; there weren't any issues.
Here is my log file. It says there was a NoneType error at some point (not when closing the launcher though), but I didn't experience anything abnormal as far as I can recall. I hope this helps. |
|

CCP Atropos
C C P C C P Alliance
134

|
Posted - 2012.12.11 22:34:00 -
[49] - Quote
Amy Hilitari wrote:You need to register it in Apple's App store. Its currently flagging on my machine (and im sure others) that since Ive security levels set to not run unregistered apps.
EDIT: Or register yourself as a developer with Apple. But the way security settings are on Lion and Mountain Lion, its best to register with Apple directly.
Ive no issues once I bypassed the security check for apps. Looks great, cant wait to see it fully in action.
The signing is currently being worked on, and should come in a later build. The recent change to GateKeeper threw a spanner in the works, but will be resolved before we release this.
Thanks for your feedback. Product Owner, EVE Launcher | Team Special Circumstances |
|
|

CCP Atropos
C C P C C P Alliance
134

|
Posted - 2012.12.11 22:35:00 -
[50] - Quote
Skullduggery Xenon wrote:Using a 2 yo Mac Book Air (OS 10.8.2) video via 42" HDMI TV
Download was smooth and quick - no issues Needed to launch from Finder (using control key + click) as settings were for Apple registered products only Found small inflexible window size a problem (but not in scope as you state previously) Dropdown menus (and page navigation generally) seemed to work OK as did video playback (noting ship inversion) Even Starmap view loaded without problem - maybe quicker than ingame. Fullscreen for some videos (Retribution trailer) kept sound but lost vision, other maximised to within window correctly.
Hope this helps - if theres anything more you need let me know.
Regards, SX
Thanks for the feedback and the information on OS version  Product Owner, EVE Launcher | Team Special Circumstances |
|
|
|

CCP Atropos
C C P C C P Alliance
134

|
Posted - 2012.12.11 22:37:00 -
[51] - Quote
Malivain wrote:It runs fine for me. I'm on a Late 2009 Macbook Pro, 2.8 C2D, 8 GB RAM, Nvidia GeForce 9400M/9600M, MacOSX 10.7.5. Below is a short list of notes:
- The launcher ran quite smoothly overall.
- HTML5 OpenGL renders upside down, as others have pointed out. Fullscreen for this didn't work though.
- Videos worked fine, but I couldn't normally full screen them (same as others); however, I was able to full screen them and then command+tab to the hidden full screen window, at which point it worked.
- EVE Gate, Google+, Twitter, etc. worked perfectly, and https seemed to work as well since I was able to login to all three without any problems. Actually, Twitter beautifully resized itself as if it was built for the launcher. (We were able to reach these websites via the links on the bottom of the main EVE Online website page.)
- All of the embedded browser's hotkeys (e.g. control+S) and context menu (right click) were disabled, as I assume was intended.
- The EVE Launcher Settings (via the 's' key) worked except: (a) text wasn't formatted properly, (b) I couldn't save, (c) the 'range of ports to use' textboxes needed to be wider. Screenshot
- Attempting to quit after having the launcher open for more than a few seconds caused a ~10 second delay in which my cursor 'spun' and the webpage grayed out. After this delay, it closed properly. The logs don't report an error for this, so I'm not sure why it would take so long to close. It occurs for both command+Q and the window's 'x' button. This is probably the biggest issue I had. Screenshot
- Just to be sure, I ran both the EVE Online client and the launcher together; there weren't any issues.
Here is my log file. It says there was a NoneType error at some point (not when closing the launcher though), but I didn't experience anything abnormal as far as I can recall. I hope this helps.
Thank you for the detailed feedback, it's much appreciated. The Launcher settings tab is still work in progress specifcally regarding the width of the port input boxes. It's good to have the wrapping information though, since I had thought that bug fixed.
I'll look into the performance for process termination. I'm not sure what could be causing the 10 second delay, but it's definitely not acceptable. Product Owner, EVE Launcher | Team Special Circumstances |
|

Pic'n dor
D0nutS C0mpagnie
0
|
Posted - 2012.12.11 23:09:00 -
[52] - Quote
C2D early 2008 MBP 10.8.2 up to date, 2 client running : let's try this new luncher anyway :)
Eve online browsing is fine but youtube embedded video in eveonline website failed in switching fullscreen : sound but no vid + no more mouse visible : fixed with random click on page.
327points + 2 bonus in HTML5test.com : i scrolled down the result page and it freezed : red button works (could not reproduce)
the pastebin thing
The framework seems to run smooth.
Quick edit : 10sec delay termination thing also here |
|

CCP Atropos
C C P C C P Alliance
134

|
Posted - 2012.12.11 23:14:00 -
[53] - Quote
Pic'n dor wrote:C2D early 2008 MBP 10.8.2 up to date, 2 client running : let's try this new luncher anyway :) Eve online browsing is fine but youtube embedded video in eveonline website failed in switching fullscreen : sound but no vid + no more mouse visible : fixed with random click on page. 327points + 2 bonus in HTML5test.com : i scrolled down the result page and it freezed : red button works (could not reproduce) the pastebin thingThe framework seems to run smooth.
Thanks for your feedback! Product Owner, EVE Launcher | Team Special Circumstances |
|

Vincent Athena
V.I.C.E.
1241
|
Posted - 2012.12.11 23:52:00 -
[54] - Quote
CCP Atropos wrote:Wow thanks for the in-depth testing. I assume you redirected the website via some hosts magic rather than hacking open my Launcher  My guess is he made a forum post with a bunch of links in it. You can get to the forums from the new launcher and use those links. http://vincentoneve.wordpress.com/ |

Malivain
EVE University Ivy League
0
|
Posted - 2012.12.12 02:10:00 -
[55] - Quote
Vincent Athena wrote:My guess is he made a forum post with a bunch of links in it. You can get to the forums from the new launcher and use those links.
There's a Google+ link at the bottom of the main website. Clicking that takes you to CCP's Google+ page, then clicking "Search" at the top takes you to google which will take you pretty much anywhere. 
CCP Atropos wrote:Thank you for the detailed feedback, it's much appreciated. The Launcher settings tab is still work in progress specifcally regarding the width of the port input boxes. It's good to have the wrapping information though, since I had thought that bug fixed.
I'll look into the performance for process termination. I'm not sure what could be causing the 10 second delay, but it's definitely not acceptable.
Anytime, I'm glad to see the [mac] launcher getting some iteration. I'll run any updated versions of the beta launcher that you post to see if the closing delay goes away. Is anyone else experiencing the closing delay that I mentioned, or is it just me?
Also, you stated that you'd like to hear some suggestions for the launcher. Do you mean small, mac-based ones, or a bit larger iterations for the launcher in general?
Keep up the good work! |

Carter Vetri
D3ath D3alers RISE of LEGION
0
|
Posted - 2012.12.12 03:17:00 -
[56] - Quote
Hi,
15-inch, Early 2011 MPB 2.3GHz 8G Ram OS X 10.8.2 with all the silly security turned off 
Same comments as most
Could not break it Ran fast and smooth No problems with EvE site appart from the upside down ships  No problems with a few other sites
Did find that I could not un-minimise the app - Pressed the yellow dot, double-clicked the icon in the launch bar that normally restores a minimized app, but noting. Repeated several times with 100% failure
Keep up the great work, Mac-Love for the win! |
|

CCP Atropos
C C P C C P Alliance
134

|
Posted - 2012.12.12 08:38:00 -
[57] - Quote
Malivain wrote:Also, you stated that you'd like to hear some suggestions for the launcher. Do you mean small, mac-based ones, or a bit larger iterations for the launcher in general?
Keep up the good work!
I'll take anything you would care to offer. Product Owner, EVE Launcher | Team Special Circumstances |
|

Foradan Heluene
Infinitive Edge Space Command
0
|
Posted - 2012.12.12 10:14:00 -
[58] - Quote
I have a 2012 Retina MacBookPro with Mountain Lion.
The new launcher looks good, but there are a few minor points:
- I don't see any on screen button to open the launcher settings window. The keypress method does open the window.
- It seems to have trouble opening the starmap with 'Ships Lost', 'Jumps Last 30 days' and 'Sovereignty Changes'.
- It is not Retina-aware and doesn't use the full screen resolution for rendering the web pages.
|

Adrenalinemax
Habitual Euthanasia Pandemic Legion
92
|
Posted - 2012.12.12 11:13:00 -
[59] - Quote
CCP Atropos wrote:Malivain wrote:Also, you stated that you'd like to hear some suggestions for the launcher. Do you mean small, mac-based ones, or a bit larger iterations for the launcher in general?
Keep up the good work! I'll take anything you would care to offer.
Now that we have Sisi, buckingham, duality and god knows whatever else test server comes up, would be nice to be able to click Duality and have it make a duality folder....
EvEclonemaker is still a multi boxers best friend, integration would be awesome or some other way to allow multi boxing
Having a login in the launcher and being able to choose a account or even characters would probably be too much to ask.... |

Ravenstain
Future Corps Sleeper Social Club
4
|
Posted - 2012.12.12 12:09:00 -
[60] - Quote
CCP Atropos wrote:Ravenstain wrote:Tested with quite a few sites, besides EVE-O, including Facebook, google, youtube, twitch.tv, own3d.tv, miniclip.com and others. Results: GÇó eveonline.com worked fine, with the exception of the ship spinning being upside down as mentioned before GÇó google.com seems to work fine, that includes sections for images, maps and translation GÇó youtube.com - no problems that I could find GÇó twitch.tv, own3d.tv - live video steaming works very nicely. No problems with HD and fullscreen. GÇó miniclip.com - crashed as I tried to play a game ( Pastebin Link) GÇó tried another flash game site and I could play though it was a bit clunky :P GÇó other sites I tried all seemed to render without problems :) Overall seemed quite fast and responsive. Would be a pretty good browser if only I could make the window a bit bigger, but I guess that wasnt the idea here :P P.S. Im running Late 2009 MacBook 2.13 C2D, 4GB RAM, OSX 10.6.8 Wow thanks for the in-depth testing. I assume you redirected the website via some hosts magic rather than hacking open my Launcher 
1. Open launcher 2. go to the bottom of the eve-o page and click on the facebook button 3. you are redirected to facebook -> log in 4. go to google facebook page 5. click google.com link given in the info 6. break stuff... ?
dont know if thats supposed to work like that, but at the moment it does. once you get to google the world is open :D Also, tired some java and python based web-apps and they seemed to work as expected. give it navigation buttons and an address bar and you have made firefox ;)
|
|

Rees Noturana
Red Rock Mining Company
130
|
Posted - 2012.12.12 16:23:00 -
[61] - Quote
Best CCP Developer + Mac user thread yet? Thanks for caring CCP Atropos. -á |

Lee Xiabin
The Graduates RAZOR Alliance
0
|
Posted - 2012.12.12 18:33:00 -
[62] - Quote
I have a 2012 27" imac 2.7GHz Core i5 running 10.7.5.
I've tried all sorts of button and functionality and all seems to work reasonably well. The only significant issue I found was that the launcher launched with a window size that was small. With screen resolution on a 27" monitor at 2560 x 1440 it was much too small. The little green expand button was non-functional. In addition, I was unable to grab the bottom right of the window and expand that way. Tried minimizing and maximizing from the dock and still no better. Perhaps you've already heard this one before, I must confess I haven't read through all the posts, but it's very annoying to have to scroll left and right, up and down in the launcher. Makes the functionality of all these links kind of pointless, I'd just push play every time.
thanks,
Keep up the good work.
Lee Xiabin |

Druj Andarr
SONS of LEGION RISE of LEGION
1
|
Posted - 2012.12.12 20:47:00 -
[63] - Quote
Seems to work okay on my equipment given previous reports, no new issues here.
late 2009 iMac, 3.06 GHz Core 2 Duo, NVIDIA 9400 graphics |

Thirty-Three
Federal Navy Academy Gallente Federation
0
|
Posted - 2012.12.13 09:50:00 -
[64] - Quote
Everything seems fine to me. However, I did open four instances of the launcher at the same time and one of them received a 401 while attempting to visit the youtube link at the bottom of the page.
Fail Screen Pastebin |
|

CCP Atropos
C C P C C P Alliance
134

|
Posted - 2012.12.13 10:54:00 -
[65] - Quote
Adrenalinemax wrote:CCP Atropos wrote:Malivain wrote:Also, you stated that you'd like to hear some suggestions for the launcher. Do you mean small, mac-based ones, or a bit larger iterations for the launcher in general?
Keep up the good work! I'll take anything you would care to offer. Now that we have Sisi, buckingham, duality and god knows whatever else test server comes up, would be nice to be able to click Duality and have it make a duality folder.... EvEclonemaker is still a multi boxers best friend, integration would be awesome or some other way to allow multi boxing Having a login in the launcher and being able to choose a account or even characters would probably be too much to ask....
Thanks for your ideas. One of the reasons for doing the embedded browser is actually that; login enabled within the Launcher. We've been looking at the reasons people have for using multiple accounts (from in-game competitive advantages to simple control over settings) and we want to revisit many of the concepts that went in with the game's creation 10 years ago, that have never been revisited, with new technological improvements, over the the years.
One of our blue sky ideas is login in the Launcher, where you might be able to chat, post to the forums, etc, before selecting the (saved) settings you want and then starting the game.
Basically everything's on the table, which is why I'm all ears when it comes to ideas. Product Owner, EVE Launcher | Team Special Circumstances |
|
|

CCP Atropos
C C P C C P Alliance
134

|
Posted - 2012.12.13 10:55:00 -
[66] - Quote
Lee Xiabin wrote:I have a 2012 27" imac 2.7GHz Core i5 running 10.7.5.
I've tried all sorts of button and functionality and all seems to work reasonably well. The only significant issue I found was that the launcher launched with a window size that was small. With screen resolution on a 27" monitor at 2560 x 1440 it was much too small. The little green expand button was non-functional. In addition, I was unable to grab the bottom right of the window and expand that way. Tried minimizing and maximizing from the dock and still no better. Perhaps you've already heard this one before, I must confess I haven't read through all the posts, but it's very annoying to have to scroll left and right, up and down in the launcher. Makes the functionality of all these links kind of pointless, I'd just push play every time.
thanks,
Keep up the good work.
Lee Xiabin
I understand your frustration, but as I've said to others, the ability to resize isn't a concern of mine, since the final Launcher won't be showing eveonline.com, but a custom Launcher landing page, designed for the space available. Product Owner, EVE Launcher | Team Special Circumstances |
|
|

CCP Atropos
C C P C C P Alliance
134

|
Posted - 2012.12.13 10:57:00 -
[67] - Quote
Thirty-Three wrote:Everything seems fine to me. However, I did open four instances of the launcher at the same time and one of them received a 401 while attempting to visit the youtube link at the bottom of the page. Fail ScreenPastebinSpecs:
- Mid 2010 iMac
- 3.6 GHz Intel Core i5
- 4 GB 1333 Mhz DDR3
- ATI Radeon HD 5670 512 MB
- OS X 10.8.2 (12C60)
Interesting, thanks for the information. I'll look into it further. Product Owner, EVE Launcher | Team Special Circumstances |
|

Rifka bet Sheret
Federal Navy Academy Gallente Federation
0
|
Posted - 2012.12.13 15:21:00 -
[68] - Quote
Very interesting!
Atropos, I know you said you wouldn't be serving EVEOnline.com, but I thought I'd chime in with one nit-pickGÇödownloads seem to be broken.
Trying to download wallpapers or books through the launcher-served website results in content served, not headers.
Does this mean the Python patcher might be fixed soon? |
|

CCP Atropos
C C P C C P Alliance
134

|
Posted - 2012.12.13 15:38:00 -
[69] - Quote
It's probably because the downloads are being served via the browser, and the EVE Launcher isn't doing anything with the callbacks. As for:
Rifka bet Sheret wrote:Does this mean the Python patcher might be fixed soon? You'll need to be more specific  Product Owner, EVE Launcher | Team Special Circumstances |
|

Jaxun Shadoweyes
Ordo Ars Scientia Ordo Magna
3
|
Posted - 2012.12.13 21:52:00 -
[70] - Quote
Downloaded and ran the Mac launcher v1.503 on 12/13/12, noticed the utter lack of anything in the Eve Online menu, website definitely too big for the fixed size of the launcher window, but it runs and presents HTML and otherwise looks sharp at first pass. This is on Mac OS X 10.7.5 on a late 2011 MBP with 2.4 GHz i7 and 16 GB RAM.
|
|

blue coeur
Dangerous Metaphysical Productions
1
|
Posted - 2012.12.14 00:00:00 -
[71] - Quote
Tested on: Macbook Pro Retina Processor 2.3 GHz Intel Core i7 Memory 16 GB 1600 MHz DDR3 Graphics NVIDIA GeForce GT 650M 1024 MB Software OS X 10.8.2 (12C54)
1) Downloaded and unzipped to Applications Folder 2) Started App 3) Accepted Incoming Network request
Didn't run into any issues with the client launcher. Although, the "play" button isn't retina ready. ( adding screenshot ) Eve SQL - Hosted EVE Database http://evesql.com |
|

CCP Atropos
C C P C C P Alliance
134

|
Posted - 2012.12.14 09:44:00 -
[72] - Quote
blue coeur wrote:Didn't run into any issues with the client launcher. Although, the "play" button isn't retina ready. ( adding screenshot )
Screenshot pls! Product Owner, EVE Launcher | Team Special Circumstances |
|

Malivain
EVE University Ivy League
0
|
Posted - 2012.12.15 00:35:00 -
[73] - Quote
CCP Atropos wrote:Malivain wrote:Also, you stated that you'd like to hear some suggestions for the launcher. Do you mean small, mac-based ones, or a bit larger iterations for the launcher in general?
Keep up the good work! I'll take anything you would care to offer.
Here are just a bunch of random ideas that may be easier to implement. Some have been stated before over past months and years, but I figured I would say them anyway. Please forgive the wall of text.
Smaller Additions:
- Top and new bounties. This would be a nice integration, considering the new bounty system that you just added.
- Recent Sov and FW changes. Perhaps include a link to view an embedded WebGL map.
- Market prices (not recent trades), e.g. Tritainium or PLEX, or market indices, e.g. Minerals, neatly displayed on the launcher's main screen. Not necessarily in a ticker though. Maybe a little "green up arrow" or "red down arrow" to mimic stock market formats. Perhaps also allow for this to be customized.
- Links to download or run installed community tools, e.g. EVEMon (for Windows), PyFa/EFT, and EVE Mentat. Allow this list to be customized. Streamline the download -> install -> run -> uninstall process, if possible.
- Links to community websites, e.g. eve-central and Dotlan. Allow this list to be customized.
- Have newly downloaded clients advertise "new player friendly" corporations and alliances. This should go away after a few weeks of being installed.
- Ability to "minimize" the launcher to the lower right system tray (Windows) or the upper right system tray (MacOSX) with a context menu providing some of the launcher's functionality.
- Spreadsheet management tools (half joking).
|

Malivain
EVE University Ivy League
0
|
Posted - 2012.12.15 00:37:00 -
[74] - Quote
Here's another list of some random ideas that will likely take longer to implement.
Larger Additions:
- Move login to launcher, as said before, but somehow you'll need to keep the beautiful login screen graphics + music; that's a part of EVE Online in my mind.
- As others have mentioned, make the test servers easier to manage via the launcher, as well as multiboxing.
- Integrate EVE Gate.
- Develop your own skill planner (possibly through EVE Gate) and somehow reference it or integrate it into the launcher.
- Develop your own fitting tool (possibly through EVE Gate) and somehow reference it or integrate it into the launcher.
- EVE Voice integration, instead of being embedded in the client. Ensure that you support the functionality found in Mumble and TeamSpeak. I believe this has been discussed before.
- Ability to "minimize" the launcher into a Neocom-like object for your desktop, emulating the game's Neocom's functionality. Basically, let me use the Neocom outside of EVE, with its mail, market, research, fittings, chat, voice, and of course calculator. This probably is not as useful as the system tray minimization, but it would be kind of cool to see someday.
The "minimization" suggestions assume that you are trying to make the launcher something that is always running in the background. This seems to be the approach that you are moving toward, especially considering your recent posts. This is a good thing in my opinion, at least once the launcher gets more features added to it so that it's useful. At some point, you will reach a critical mass of features that you'll need to rename the "launcher" to something more appropriate like "Neocom." |

B0DYSL4Y3R
I N E X T R E M I S Fidelas Constans
2
|
Posted - 2012.12.15 14:21:00 -
[75] - Quote
I personally think the Launcher has great detail and doesn't look i'm i'm playing a Computer game from the 90's, ty for that. Secondly, all the links seem to be fully functional and I have yet to have a problem. Keep it up CCP, I love you. And i love Mac. |

Darryn Lowe
AD ASTRA Interstellar
1
|
Posted - 2012.12.17 23:49:00 -
[76] - Quote
I kept getting lock ups with the media window especially in the Sandbox area when viewing pictures. It would not close and trying to close the application from that point required me to force quit.
Aside from that it seems okay. |

Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
2258
|
Posted - 2012.12.19 05:17:00 -
[77] - Quote
Downloaded just now (16:07 +11:00, Australian Eastern Daylight Savings Time).
Right-click, select Open, Finder complains that the application is damaged.
Downloading again to see if it was a problem on my end. My system is an 11" MacBook Air, late 2010. Day 0 advice for new players: Day 0 Advice for New Players |
|

CCP Atropos
C C P C C P Alliance
136

|
Posted - 2012.12.19 09:43:00 -
[78] - Quote
Mara Rinn wrote:Downloaded just now (16:07 +11:00, Australian Eastern Daylight Savings Time). Safari automatically unzipped the application, it looks just as I'd expect: EVE Online icon, "EVE Online.app" folder contains a "Contents" folder and "EVE Online-1.503.macosx-10_3-fat". Right-click, select Open, Finder complains that the application is damaged. Downloading again to see if it was a problem on my end. My system is an 11" MacBook Air, late 2010. Mac OS X version is 10.8.2. (MD5 checksum of the ZIP just in case this helps)
The MD5 matches what I have on the Mac that I built and tested it on. You're running the root EVE Online.app? Product Owner, EVE Launcher | Team Special Circumstances |
|

Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
2258
|
Posted - 2012.12.19 11:24:00 -
[79] - Quote
CCP Atropos wrote:The MD5 matches what I have on the Mac that I built and tested it on. You're running the root EVE Online.app?
Yup, just double-clicking from the Inbox where it was downloaded to (~/Desktop/Inbox).
Now I've downloaded to my 17" iMac (late 2006, 2GHz Core 2 Duo), Mac OS X Lion 10.7.5 (11G63) and the launcher is starting just fine.
Now I've copied across the version from my 17" iMac to the 11" MacBook Air and it's working fine.
Bizarre.
I wonder if there is a difference in the unzip utility between 10.7.5 and 10.8.2?
Mac OS X 10.7.5 wrote:22:07 ~ GPñ unzip -version 1 caution: both -n and -o specified; ignoring -o UnZip 5.52 of 28 February 2005, by Info-ZIP. Maintained by C. Spieler. Send bug reports using http://www.info-zip.org/zip-bug.html; see README for details. Latest sources and executables are at ftp://ftp.info-zip.org/pub/infozip/ ; see ftp://ftp.info-zip.org/pub/infozip/UnZip.html for other sites. Compiled with gcc 4.2.1 (Based on Apple Inc. build 5658) (LLVM build 2335.15.00) for Unix on Jun 13 2011. UnZip special compilation options: COPYRIGHT_CLEAN (PKZIP 0.9x unreducing method not supported) SET_DIR_ATTRIB TIMESTAMP USE_EF_UT_TIME USE_UNSHRINK (PKZIP/Zip 1.x unshrinking method supported) USE_DEFLATE64 (PKZIP 4.x Deflate64(tm) supported) VMS_TEXT_CONV [decryption, version 2.9 of 05 May 2000] UnZip and ZipInfo environment options: UNZIP: [none] UNZIPOPT: [none] ZIPINFO: [none] ZIPINFOOPT: [none]
Mac OS X 10.8.2 wrote:21:34 ~ GPñ unzip -version caution: both -n and -o specified; ignoring -o UnZip 5.52 of 28 February 2005, by Info-ZIP. Maintained by C. Spieler. Send bug reports using http://www.info-zip.org/zip-bug.html; see README for details. Latest sources and executables are at ftp://ftp.info-zip.org/pub/infozip/ ; see ftp://ftp.info-zip.org/pub/infozip/UnZip.html for other sites. Compiled with gcc 4.2.1 Compatible Apple Clang 4.0 (tags/Apple/clang-418.0.60) for Unix on Jun 20 2012. UnZip special compilation options: COPYRIGHT_CLEAN (PKZIP 0.9x unreducing method not supported) SET_DIR_ATTRIB TIMESTAMP USE_EF_UT_TIME USE_UNSHRINK (PKZIP/Zip 1.x unshrinking method supported) USE_DEFLATE64 (PKZIP 4.x Deflate64(tm) supported) VMS_TEXT_CONV [decryption, version 2.9 of 05 May 2000] UnZip and ZipInfo environment options: UNZIP: [none] UNZIPOPT: [none] ZIPINFO: [none] ZIPINFOOPT: [none]
Same base, same options, but different compilers?
Manually unzipping the manually downloaded archive using the differently compiled 'unzip' tools results in working applications on both systems. So somewhere along the line, downloading & unpacking with Safari on the MBA is causing the issue.
The MBA is running Safari 6.0.2 (8536.26.17) The iMac is running Safari 6.0.2 (7536.26.17)
Finally, this might be of interest:
Unified Diff wrote:22:12 ~inbox GPñ diff -ur EVE\ Online\ \(working\).app EVE\ Online.app Only in EVE Online (working).app/Contents/Resources: site.pyc Only in EVE Online (working).app/EVE Online-1.503.macosx-10_3-fat/EVE Online.app/Contents/Frameworks: chrome.pak Only in EVE Online (working).app/EVE Online-1.503.macosx-10_3-fat/EVE Online.app/Contents/Resources: cache Only in EVE Online (working).app/EVE Online-1.503.macosx-10_3-fat/EVE Online.app/Contents/Resources/lib/python2.7/pubsub: __init__.pyc Only in EVE Online (working).app/EVE Online-1.503.macosx-10_3-fat/EVE Online.app/Contents/Resources/lib/python2.7/pubsub: autosetuppubsubv1.pyc Only in EVE Online (working).app/EVE Online-1.503.macosx-10_3-fat/EVE Online.app/Contents/Resources/lib/python2.7/pubsub/core: __init__.pyc Only in EVE Online (working).app/EVE Online-1.503.macosx-10_3-fat/EVE Online.app/Contents/Resources/lib/python2.7/pubsub/core: datamsg.pyc Only in EVE Online (working).app/EVE Online-1.503.macosx-10_3-fat/EVE Online.app/Contents/Resources/lib/python2.7/pubsub/core: weakmethod.pyc Only in EVE Online (working).app/EVE Online-1.503.macosx-10_3-fat/EVE Online.app/Contents/Resources/lib/python2.7/pubsub/pubsub1: pub.pyc Only in EVE Online (working).app/EVE Online-1.503.macosx-10_3-fat/EVE Online.app/Contents/Resources/lib/python2.7/pubsub: pubsubconf.pyc Only in EVE Online (working).app/EVE Online-1.503.macosx-10_3-fat/EVE Online.app/Contents/Resources/lib/python2.7/pubsub: setupv1.pyc Only in EVE Online (working).app/EVE Online-1.503.macosx-10_3-fat/EVE Online.app/Contents/Resources: site.pyc
Hope this helps!
Day 0 advice for new players: Day 0 Advice for New Players |

Nero Astaphor
Dark Nebula Academy O X I D E
0
|
Posted - 2012.12.19 13:32:00 -
[80] - Quote
It doesn't seem to launch anything for me. It just comes up with 'See the logfile 'C\:Program /files (x86)\CCP\EVE\launcher\launcher.exe.log' for details' i dont know what to do beyond that. |
|

Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
2259
|
Posted - 2012.12.19 23:21:00 -
[81] - Quote
Further to my previous work, I snagged a copy of the file that Safari was downloading:
10:06 ~inbox GPñ ln "EVE Online-1.503.macosx-10_3-fat.zip.download/EVE Online-1.503.macosx-10_3-fat.zip" "EVE Online-1.503.macosx-10_3-fat.zip.mine"
This way I had a copy of the file after Safari had finished the download, unpacked the file and deleted the stuff it downloaded (which is fine for folks who don't want cluttered Downloads folders, but not fine for people like me).
The MD5 sum of that file is the same as the manually downloaded file, which leads me to think that the process of unpacking the download is the broken bit.
So I did the obvious thing and double-clicked the "EVE OnlineGǪ-fat.zip" file. It opened by default using "Archive Utility", and the resulting "EVE Online.app" is broken. Unpack the archive manually using unzip, the resulting "EVE Online.app" is functional.
So what is causing Archive Utility to hiccup on the ZIP file?
Day 0 advice for new players: Day 0 Advice for New Players |
|

CCP Atropos
C C P C C P Alliance
136

|
Posted - 2012.12.20 13:20:00 -
[82] - Quote
The zip package is made using the zipfile module in Python. I can unpack it fine on the 10.7 machine I've been developing on. Archive Utility reports that it's version 10.7 (5.8) Product Owner, EVE Launcher | Team Special Circumstances |
|

Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
2259
|
Posted - 2012.12.20 13:37:00 -
[83] - Quote
CCP Atropos wrote:The zip package is made using the zipfile module in Python. I can unpack it fine on the 10.7 machine I've been developing on. Archive Utility reports that it's version 10.7 (5.8)
What Python version? I'll see if I can find a trivial case to replicate the problem on my 10.8 machine. It's odd that only a few files are being skipped :\
edit: I'm keen to sort this one out since I'll be replacing my desk full of computers from 2006-2010 with a 27" iMac in January. That will be running 10.8, just like my MBA. Day 0 advice for new players: Day 0 Advice for New Players |
|

CCP Atropos
C C P C C P Alliance
136

|
Posted - 2012.12.20 13:41:00 -
[84] - Quote
We're using Python 2.7. What I would also like to know is why this is only presenting on your Mac. Everyone else in the thread has been able to use the zip without problem, which makes your case very strange indeed. Thanks for doing this indepth digging around; it's appreciated  Product Owner, EVE Launcher | Team Special Circumstances |
|

elflorien
Regnum demens Deus
0
|
Posted - 2012.12.22 15:49:00 -
[85] - Quote
Tested on mac os 10.6.8 everything is working fine here is the log http://pastebin.com/f6gFRSUN |

Adrenalinemax
Habitual Euthanasia Pandemic Legion
94
|
Posted - 2012.12.25 03:57:00 -
[86] - Quote
CCP Atropos wrote:Adrenalinemax wrote:CCP Atropos wrote:Malivain wrote:Also, you stated that you'd like to hear some suggestions for the launcher. Do you mean small, mac-based ones, or a bit larger iterations for the launcher in general?
Keep up the good work! I'll take anything you would care to offer. Now that we have Sisi, buckingham, duality and god knows whatever else test server comes up, would be nice to be able to click Duality and have it make a duality folder.... EvEclonemaker is still a multi boxers best friend, integration would be awesome or some other way to allow multi boxing Having a login in the launcher and being able to choose a account or even characters would probably be too much to ask.... Thanks for your ideas. One of the reasons for doing the embedded browser is actually that; login enabled within the Launcher. We've been looking at the reasons people have for using multiple accounts (from in-game competitive advantages to simple control over settings) and we want to revisit many of the concepts that went in with the game's creation 10 years ago, that have never been revisited, with new technological improvements, over the the years. One of our blue sky ideas is login in the Launcher, where you might be able to chat, post to the forums, etc, before selecting the (saved) settings you want and then starting the game. Basically everything's on the table, which is why I'm all ears when it comes to ideas.
As someone who runs 12 accounts and has 29 eveclonemaker clones for various profiles and settings, I would do unimaginable things to anyone who allows me to pick settings upon login. Especially if that also means resolutions, with 5 monitors, the majority of my clones are for this pilot on this screen etc....that way I don't have to redo my UI for each screen. It is MUCH easier to just logout and login with a whole different client set up for the new resolution and new monitor.
Right now, each client keeps it's own specific set of settings, if you look at warcraft for instance, it has a set of settings based on an account. That is great for a game that allows free move of the client screen a scalable UI. 2 things EvE doesn't have (At least in the Mac version)
As far as for why people have multiple accounts......well for one thing...flying coffins....
Someone teased us for a month or so, when a pilot in space could apply to a corp, now that isn't possible, so say you have 2 Titans and 2 SC. That is in reality 8 accounts as each one has to have a holder to allow the main to go to a station to upgrade clone, apply to corps etc.
Plus you need capital support, carriers and dreads, then a few subcap and scout pilots, then don't forget every account needs a cyno with a cloak etc...after a while it just adds up :)
|
|

ISD Eshtir
ISD Community Communications Liaisons
299

|
Posted - 2012.12.30 10:42:00 -
[87] - Quote
Downloaded too, did not run into any issues so far.
Might also add a feature request as soon as i have played with it a bit. ISD Eshtir Vice Admiral Community Communication Liaisons (CCLs) Interstellar Services Department |
|

Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
2882
|
Posted - 2012.12.31 07:17:00 -
[88] - Quote
ISD Eshtir wrote:Downloaded too, did not run into any issues so far.
Which version of Mac OS?
I have no trouble on 10.7.x, have trouble on 10.8.2.
I'm stalled at the moment, having lost my enthusiasm for the game due to EVE running at about 4fps (tops) on my current machines. Public holiday tomorrow though, I'll see if I can take a break during my efforts to save the Citadel Council worlds from the Reavers for long enough to sort out this problem I'm having.
Day 0 advice for new players: Day 0 Advice for New Players |

Manssell
OmiHyperMultiNationalDrunksConglomerate
135
|
Posted - 2013.01.04 16:53:00 -
[89] - Quote
I have one question about this awesome new development work (pandering? yes!) is the browser that's in the test launcher intended to replace the current Mac browser in game (please yeas!) or is it just intended to work within the launcher? I ask since this weekend I had multiple crashes that I'm positive are all related to the in game browser which can't even show half the links people link in fleet anyway. |
|

CCP Atropos
C C P C C P Alliance
172

|
Posted - 2013.01.07 11:56:00 -
[90] - Quote
Manssell wrote:I have one question about this awesome new development work (pandering? yes!) is the browser that's in the test launcher intended to replace the current Mac browser in game (please yes!) or is it just intended to work within the launcher? I ask since this weekend I had multiple crashes that I'm positive are all related to the in game browser which can't even show half the links people link in fleet anyway.
It's purely intended for the EVE Launcher, and not as a replacement for the ingame browser. Product Owner, EVE Launcher | Team Special Circumstances |
|
|

Albert Spear
meadhan oidhche cinneach Miners' Militia
11
|
Posted - 2013.01.07 17:52:00 -
[91] - Quote
Based on opening the window here are my comments:
1) the window opens with scroll bars, but no way to resize the window. This is against Apple's UI guidelines. 2) the white boxes in the corner are half on and half off the screen because of (1), again this is against Apple's UI guidelines 3) the font size in the drop down EVE Universe menu opens too small to be readable on my screen, pixelating 4) The one Universe menu opens with two columns and a lot of blank space at the bottom of the first column - this indicates to the user that the second column is a different kind of content - is that what you wanted it to do 5) Without scrolling the window (1) - "The Sandbox" menu opens with the 3rd column half off the screen - this means users will have to either scroll over before opening or have to close, scroll and reopen. 6) buttons all properly highlight and show clickable space - cursor changes correctly 7) 4 balls at the bottom of the main graphic show click-ability correctly and move the screen correctly 8) Language changes happen correctly - and the fonts display correctly - save (3) above
Macintosh Developer since 1984.
Mac OSx 10.7.1 - 27 inch iMac. |
|

CCP Atropos
C C P C C P Alliance
172

|
Posted - 2013.01.08 11:36:00 -
[92] - Quote
Albert Spear wrote:Based on opening the window here are my comments:
1) the window opens with scroll bars, but no way to resize the window. This is against Apple's UI guidelines. 2) the white boxes in the corner are half on and half off the screen because of (1), again this is against Apple's UI guidelines 3) the font size in the drop down EVE Universe menu opens too small to be readable on my screen, pixelating 4) The one Universe menu opens with two columns and a lot of blank space at the bottom of the first column - this indicates to the user that the second column is a different kind of content - is that what you wanted it to do 5) Without scrolling the window (1) - "The Sandbox" menu opens with the 3rd column half off the screen - this means users will have to either scroll over before opening or have to close, scroll and reopen. 6) buttons all properly highlight and show clickable space - cursor changes correctly 7) 4 balls at the bottom of the main graphic show click-ability correctly and move the screen correctly 8) Language changes happen correctly - and the fonts display correctly - save (3) above
Macintosh Developer since 1984.
Mac OSx 10.7.1 - 27 inch iMac.
Thank you for your feedback, however I have to point out that the points relating to the website content aren't really of a concern to me at this stage. As I say in the opening post:
Quote:The provided builds point to the main http://www.eveonline.com website. The site contains some HTML5 and WebGL elements which might cause problems.
I chose that site simply because I imagined it was a site people would be familiar enough with to be able to know when something was broken, sidestepping having to create and host a site just for this beta test. As such, since the website isn't designed with the smaller EVE Launcher screen size in mind, it exceeds the size of the frame.
That said, it's good to know that the elements rendered correctly, so thank you for your help! Product Owner, EVE Launcher | Team Special Circumstances |
|

Luna Moonraker
LUNA-CORP
0
|
Posted - 2013.01.09 14:43:00 -
[93] - Quote
Downloaded v. 1.503 and it launched and appeared to function fine other than previously noted anomaly of upside down flying ships.
Log file is here.
System Setup for info;
Quote:iMac 27-inch, Mid 2011 Processor 3.1 GHz Intel Core i5 Memory 16 GB 1333 MHz DDR3 Graphics AMD Radeon HD 6970M 2048 MB Serial Number N/A Software OS X 10.8.2 (12C60) Thanks for the work on this. |
|

CCP Atropos
C C P C C P Alliance
173

|
Posted - 2013.01.10 15:00:00 -
[94] - Quote
I've just published a new version, 1.504. You can download it from here.
I've also posted a change history in my main post. Product Owner, EVE Launcher | Team Special Circumstances |
|

Adrenalinemax
Habitual Euthanasia Pandemic Legion
94
|
Posted - 2013.01.12 20:42:00 -
[95] - Quote
CCP Atropos wrote:I've just published a new version, 1.504. You can download it from here. I've also posted a change history in my main post.
Looks great, can't wait for new features to be added
Settings: The check box to "Upload error and logs to CCP" under the launcher setting The check box to "Upload crashes automatically" under game client settings
Are these the same, different.? If you want me to participate, I need to know a bit more about what is going to be uploaded. |
|

CCP Atropos
C C P C C P Alliance
173

|
Posted - 2013.01.14 11:43:00 -
[96] - Quote
The 'upload error and logs to CCP' one is the same as the one that is in the EVE Launcher currently; it's logging that the Launcher itself does. The 'upload crashes automatically' one is the crashes option that is in the EVE game client currently, it's just moved into the EVE Launcher. Product Owner, EVE Launcher | Team Special Circumstances |
|

Lazyhound
GoonWaffe Goonswarm Federation
0
|
Posted - 2013.01.15 23:23:00 -
[97] - Quote
The .zips for 1.503 and 1.504 crash every file compression utility I point at them. |
|

CCP Atropos
C C P C C P Alliance
173

|
Posted - 2013.01.16 10:46:00 -
[98] - Quote
Lazyhound wrote:The .zips for 1.503 and 1.504 crash every file compression utility I point at them. Could you provide more details about your system and the applications you've attempted it with? Product Owner, EVE Launcher | Team Special Circumstances |
|

TanelEE
Estonian Ghosts Collective Soul
0
|
Posted - 2013.02.12 00:06:00 -
[99] - Quote
1.504 extracted and runned fine on OSX 10.8.2 with HD3000 graphics. |
|

CCP Atropos
C C P C C P Alliance
173

|
Posted - 2013.02.12 11:03:00 -
[100] - Quote
TanelEE wrote:1.504 extracted and runned fine on OSX 10.8.2 with HD3000 graphics.
Awesome! That's good to know  Product Owner, EVE Launcher | Team Special Circumstances |
|
|
|

CCP Atropos
C C P C C P Alliance
173

|
Posted - 2013.02.12 11:04:00 -
[101] - Quote
For anyone else following this thread, I'm hoping to get another new build up this week, that will include a few architectural changes (versioning schema and code signing) and a few bug fixes. Product Owner, EVE Launcher | Team Special Circumstances |
|

Bawb Zennshinagas
Pro Synergy ARK.
0
|
Posted - 2013.02.13 10:48:00 -
[102] - Quote
CCP Atropos wrote:TanelEE wrote:1.504 extracted and runned fine on OSX 10.8.2 with HD3000 graphics. Awesome! That's good to know 
Also works on my retina macbook pro using GT650m. 10.8.2. |

Lolmer
Yahoo Inc Caffeine Nicotine and Hate
88
|
Posted - 2013.02.14 22:01:00 -
[103] - Quote
Lazyhound wrote:The .zips for 1.503 and 1.504 crash every file compression utility I point at them. I have the same issue using Archive Utility.app 10.8 (the default OS X archive extractor), though 7zX 1.7.1 and UnZip "5.52 of 28 February 2005" uncompression each give me a valid EvE Online.app.
Quote:$ md5 EVE\ Online-1.504.macosx-10_3-fat.zip MD5 (EVE Online-1.504.macosx-10_3-fat.zip) = 0c2a901f240f82ebf51ffe0af5bf6086
Downloaded via Google Chrome 24.0.1312.57 on OS X 10.8.2 on MBP 6,2.
When I try to right-click -> Open, I get the following error:
Quote:GÇ£EVE Online.appGÇ¥ is damaged and canGÇÖt be opened. You should move it to the Trash.
Google Chrome.app downloaded this file today at 1:44 PM from cdn1.eveonline.com.
I do have McAfee Security v1.2.0 (1444) installed and running. I did try extracting with Archive Utility.app multiple times, including after 7zX successfully uncompressed, but still a corrupt EvE Online.app.
`diff` doesn't see any differences in the extracted EvE Online.app folders: $ diff -Naur EVE\ Online-Archive-Utility.app EVE\ Online-7zX.app $ |
|

CCP Atropos
C C P C C P Alliance
178

|
Posted - 2013.02.15 10:34:00 -
[104] - Quote
Looking through Apple's documentation this appears due to GateKeeper: http://support.apple.com/kb/HT5290
Apple wrote:"Damaged" app. GÇô The app has been altered by something other than the developer. This message will appear no matter the Gatekeeper option chosen. Product Owner, EVE Launcher | Team Special Circumstances |
|

Lolmer
Yahoo Inc Caffeine Nicotine and Hate
88
|
Posted - 2013.02.15 17:04:00 -
[105] - Quote
CCP Atropos wrote:Looking through Apple's documentation this appears due to GateKeeper: http://support.apple.com/kb/HT5290Apple wrote:"Damaged" app. GÇô The app has been altered by something other than the developer. This message will appear no matter the Gatekeeper option chosen.
Does CCP (or you) have a Developer ID to sign the next version with to see if that fixes it? It's weird that only some uncompression (really, only the default OS X unarchiver: Archive Utility) causes this corruption, even though I can find no difference between the extracted directories or files between the "corrupt" and non-corrupt EvE Online.app. |
|

CCP Atropos
C C P C C P Alliance
180

|
Posted - 2013.02.18 11:54:00 -
[106] - Quote
I'm working on the signing of the .app at the moment. I mentioned in an earlier post that I would try and get a new build out asap, which I'm still hoping to do  Product Owner, EVE Launcher | Team Special Circumstances |
|
|

CCP Atropos
C C P C C P Alliance
180

|
Posted - 2013.02.22 13:50:00 -
[107] - Quote
I've just posted a new version, which hopefully has the signing sorted out. Please check it out: here Product Owner, EVE Launcher | Team Special Circumstances |
|

Tien Ti
The Trident Brotherhood
0
|
Posted - 2013.02.22 19:42:00 -
[108] - Quote
Just tried the new version, installed fine, no issues, all links work etc |

Rees Noturana
Red Rock Mining Company
164
|
Posted - 2013.02.22 23:43:00 -
[109] - Quote
CCP Atropos wrote:I've just posted a new version, which hopefully has the signing sorted out. Please check it out: here
Downloaded and launched without any issues.
-á |

Lolmer
Yahoo Inc Caffeine Nicotine and Hate
88
|
Posted - 2013.02.23 07:22:00 -
[110] - Quote
CCP Atropos wrote:I've just posted a new version, which hopefully has the signing sorted out. Please check it out: here
Uncompresses and runs fine here, thanks. :) Still have to confirm I want to open it the first time and then "Allow" it Internet access every time I open the launcher. |
|

Nashenas
EVE University Ivy League
1
|
Posted - 2013.02.28 23:24:00 -
[111] - Quote
I'm testing the launcher out in OS X 10.6.8, and it's using up a HUGE amount of my CPU (normally between 85-99%). I'm also curious if this launcher will fix the known (and still open) bug where a case-sensitive mac fails to patch. See this forum post: Case-sensitive HFS+ not supported. That one bug causes me to have to download the entire client every time and then extract it from the dmg, then move the uncompressed file out of the dmg and into my applications folder (a several hour process). The sparse bundle work around doesn't seem to work for me.
Edit: I also noticed that this launcher doesn't switch to the other languages. Clicking them does nothing, the other links all seem to work (at least the ones I noticed). |
|

CCP Atropos
C C P C C P Alliance
181

|
Posted - 2013.03.01 17:11:00 -
[112] - Quote
I can start the beta version inside a case sensitive disk image if that helps  Product Owner, EVE Launcher | Team Special Circumstances |
|

Vincent Athena
V.I.C.E.
1678
|
Posted - 2013.03.11 20:42:00 -
[113] - Quote
In the thread discussing the use of torrents in future versions of the launcher you mentioned that this was part fot he beta test of the new Mac launcher. As torrent seems to be an issue with freezes, I ran the beta launcher, then a couple of regular TQ sessions. One froze.
Recommendation: You better find and fix the freeze issue before releasing the new launcher. Once its out the workaround of "do not use any torrents while playing Eve" will not be possible. http://vincentoneve.wordpress.com/ |
|

CCP Atropos
C C P C C P Alliance
183

|
Posted - 2013.03.12 10:04:00 -
[114] - Quote
Vincent Athena wrote:In the thread discussing the use of torrents in future versions of the launcher you mentioned that this was part fot he beta test of the new Mac launcher. As torrent seems to be an issue with freezes, I ran the beta launcher, then a couple of regular TQ sessions. One froze.
Recommendation: You better find and fix the freeze issue before releasing the new launcher. Once its out the workaround of "do not use any torrents while playing Eve" will not be possible.
I should point out that the torrent isn't running in the current build, that you would have downloaded. Product Owner, EVE Launcher | Team Special Circumstances |
|

Pure Ebil
Defiance LLC The East India Co.
0
|
Posted - 2013.04.03 11:09:00 -
[115] - Quote
Works fine for me :) I look forward to it becoming the default mac launcher |
|
|
|
Pages: 1 2 3 4 :: [one page] |