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Maximus Reborn
Brutor Tribe Minmatar Republic
0
|
Posted - 2012.12.06 07:16:00 -
[1] - Quote
Like subject says.... I did missions all yesterday and today and yes I lost probably about 10 more drones then a usual day.... But I think I finished some missions faster as the whole room agroed me and they all started coming closer.
So to all those people bitching... man up and adapt to the game and how it is evolving.. or stop doing missions. |

Kiteo Hatto
Equanimity Order
319
|
Posted - 2012.12.06 07:48:00 -
[2] - Quote
Did you do them in a turret ship ? Did you do them vs sansha/angels ? Did you do the WC,Assault, Blockade against the above factions in a TURRET ship ? Did you do it in an overtanked deadspace fit rattlesnake ?
Im talking about killing everything for bounties/salvage/loot
Tengu doesn't count Blitzing doesn't count
Most missions are still doable but WC, blockade and assault are just too risky for the payout. Im sorry but WC pocket 2 sansha were breaking my paladin's cap stable core x-type tank with 1540 rep. I also have marauders at 5 and 12.2m gunnery SP.....
I couldn't even hold the tank in the angel room with my vargur that boosts ~1500/4s
I had to sacrifice 2 sets of hobgoblins and warp out twice just trying to do WC WHICH was very doable(if you manage your triggers) in a t1 apoc/maelstrom.
People in t1 battleships are NOT going to even survive on warp in.
So please, since you are so amazing at doing missions now, share your tips. "That's okay it annoys me when people pile on new definitions to the word sandbox every time CCP does something they don't like." - Alara IonStorm GD is where 60% of threads make you dumber and 10% which provide you with entertainment, the remaining 30% is a mix of both. |

Paikis
Vapour Holdings
304
|
Posted - 2012.12.06 08:05:00 -
[3] - Quote
Kiteo Hatto wrote:So please, since you are so amazing at doing missions now, share your tips.
Stop being bad. |

Sammybear
Awakened Brotherhood The Brotherhood Alliance
1
|
Posted - 2012.12.06 09:33:00 -
[4] - Quote
WC angel/sansha almost popped my mach. Whole room aggro on warp in is... a bit scary lol
I think I have a fix worked out for WC, but I quit it, so I have to wait on it to be offered again  |

Alayna Le'line
Battery Acid Skinny Dippers
32
|
Posted - 2012.12.06 09:42:00 -
[5] - Quote
Maximus Reborn wrote:Like subject says.... I did missions all yesterday and today and yes I lost probably about 10 more drones then a usual day.... But I think I finished some missions faster as the whole room agroed me and they all started coming closer.
So to all those people bitching... man up and adapt to the game and how it is evolving.. or stop doing missions.
You managed to lose drones with the previous AI? Really?
As for the room aggro, try a proper hard mission with ~60 or so ships in a room, we'll see if you still like all of them coming at you at once then :P
Anyway, yeah the new AI can be rather easily lived with from my personal testing. But I still don't see what the point was of adding the extra drone management chore, once the "new" wears off missions will be just as boring as before and slightly more tedious which sounds like a net loss to me. |

Kiteo Hatto
Equanimity Order
321
|
Posted - 2012.12.06 09:48:00 -
[6] - Quote
Paikis wrote:Kiteo Hatto wrote:So please, since you are so amazing at doing missions now, share your tips. Stop being bad.
Hey, give/show some tips/facts rather than talking **** and being unhelpful. "That's okay it annoys me when people pile on new definitions to the word sandbox every time CCP does something they don't like." - Alara IonStorm GD is where 60% of threads make you dumber and 10% which provide you with entertainment, the remaining 30% is a mix of both. |

Daniel Plain
Science and Trade Institute Caldari State
476
|
Posted - 2012.12.06 09:50:00 -
[7] - Quote
Paikis wrote:Kiteo Hatto wrote:So please, since you are so amazing at doing missions now, share your tips. Stop being bad. this.
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings" -MXZF |

Verity Sovereign
Pator Tech School Minmatar Republic
247
|
Posted - 2012.12.06 11:28:00 -
[8] - Quote
I wonder how the microjump drive will factor in.. activate gate... align away, try to jump, hope you get jumped before you get scrammed... snipe away. |

goldiiee
Tax and War Haven
89
|
Posted - 2012.12.06 13:27:00 -
[9] - Quote
Concerning GÇÿWorlds CollideGÇÖ: Granted I use a Mach with an MWD, XL Booster, Auto Targeting sys, and ACGÇÖs. In both the second and last room as soon as I land I turn the ship around and head up at about 45degrees MWD on and run for 3 cycles, Yes the frigs lock me but by the time they get a lock I am 25 km from them, locking up 10 targets (all of them frigs) makes the rest easy, kill all frigs kill all cruisers and BSGÇÖs as they close range. Use the MWD to pulse myself out of their range or back into my range.
Yes the sansha spie webs you but the mwd powers through and breaks free at 10km. Reason and logic never wins over Stubborn and Convinced-á (But-áI still try..) |

Anneliese Pollard
University of Caille Gallente Federation
8
|
Posted - 2012.12.06 14:16:00 -
[10] - Quote
I haven't lost a single drone in 2 nights of solid missioning.
People were bitching about the AI, so I posted what's working for me.
Then they started bitching about the help.
|
|

Angelofdeath728
The Scope Gallente Federation
0
|
Posted - 2012.12.06 16:09:00 -
[11] - Quote
I will be glad to hear the help and suggestion i have a hard time to deal with this new AI  |

Vixorz
Cabronazos
20
|
Posted - 2012.12.06 16:41:00 -
[12] - Quote
I did a blockade yesterday, against angels, with a normal dominix, using heavies up close (to test this AI aggro thingy) and sentries only for ships that were far. Apart from the fact that my domi is fitted for gank more than tank, which made me jump out and back in three times, mission was easy.
Target Painter is your friend people. |

Maximus Reborn
Brutor Tribe Minmatar Republic
0
|
Posted - 2012.12.06 17:16:00 -
[13] - Quote
You guys are running either ****** dps/tank/ ect if you cant handle the missions. i use dual box 2 4 year old toons. Yes I have some leetsauce gear but like I said there was no change at all for me.
I fly the "Mission King" and no that isnt a tengu... If you think for a second a tengu is boss.. there is your problem... People the game evolves that is such an awesome feature. No it isnt always better for the player but sometimes it is.
I do not blitz.... I want bounties and LP, salvage is a waste of time.
Look bottom line is this.. Same **** happened when incursions came out, as well as sleepers.. people bitched and cried and said they were to hard but you know what people learned to adapt and fight them.. So quit your bitching. |

Jenn aSide
STK Scientific Initiative Mercenaries
519
|
Posted - 2012.12.06 17:46:00 -
[14] - Quote
Maximus Reborn wrote:You guys are running either ****** dps/tank/ ect if you cant handle the missions. i use dual box 2 4 year old toons. Yes I have some leetsauce gear but like I said there was no change at all for me.
I fly the "Mission King" and no that isnt a tengu... If you think for a second a tengu is boss.. there is your problem... People the game evolves that is such an awesome feature. No it isnt always better for the player but sometimes it is.
I do not blitz.... I want bounties and LP, salvage is a waste of time.
Look bottom line is this.. Same **** happened when incursions came out, as well as sleepers.. people bitched and cried and said they were to hard but you know what people learned to adapt and fight them.. So quit your bitching.
This is not the same thing. Incursions and Wormholes were meant to be that way, missions and complexes weren't They should have remade the missions and complexes 1st then did this.
It's not game ending, but it's a lot of aggravation for nothing.
also highlighted something you aren't taking into consideration. Dual boxing helps keep aggro off drones because you have to ships to present threats. Most people don't dual box. CCP Gargant:-á this game requires a certain amount of simply going out there and chatting with people. You will get scammed, destroyed, cheated, trolled, and blown up but that is just a part of the essence of this game. -á |

starbelt stacy
Project-Gonk
25
|
Posted - 2012.12.06 17:48:00 -
[15] - Quote
Jenn aSide wrote:Maximus Reborn wrote:You guys are running either ****** dps/tank/ ect if you cant handle the missions. i use dual box 2 4 year old toons. Yes I have some leetsauce gear but like I said there was no change at all for me.
I fly the "Mission King" and no that isnt a tengu... If you think for a second a tengu is boss.. there is your problem... People the game evolves that is such an awesome feature. No it isnt always better for the player but sometimes it is.
I do not blitz.... I want bounties and LP, salvage is a waste of time.
Look bottom line is this.. Same **** happened when incursions came out, as well as sleepers.. people bitched and cried and said they were to hard but you know what people learned to adapt and fight them.. So quit your bitching. This is not the same thing. Incursions and Wormholes were meant to be that way, missions and complexes weren't They should have remade the missions and complexes 1st then did this. It's not game ending, but it's a lot of aggravation for nothing.
Maximus ---- so why not tell us what ship you were using and fittings / tactics? 
cos right now all i have to say is ......
Cool Story Bro!!!  Sack the dumb mofo who decided to nerf level 4's? .... again!!! |

Maximus Reborn
Brutor Tribe Minmatar Republic
0
|
Posted - 2012.12.06 17:50:00 -
[16] - Quote
starbelt stacy wrote:Jenn aSide wrote:Maximus Reborn wrote:You guys are running either ****** dps/tank/ ect if you cant handle the missions. i use dual box 2 4 year old toons. Yes I have some leetsauce gear but like I said there was no change at all for me.
I fly the "Mission King" and no that isnt a tengu... If you think for a second a tengu is boss.. there is your problem... People the game evolves that is such an awesome feature. No it isnt always better for the player but sometimes it is.
I do not blitz.... I want bounties and LP, salvage is a waste of time.
Look bottom line is this.. Same **** happened when incursions came out, as well as sleepers.. people bitched and cried and said they were to hard but you know what people learned to adapt and fight them.. So quit your bitching. This is not the same thing. Incursions and Wormholes were meant to be that way, missions and complexes weren't They should have remade the missions and complexes 1st then did this. It's not game ending, but it's a lot of aggravation for nothing. Maximus ---- so why not tell us what ship you were using and fittings / tactics?  cos right now all i have to say is ...... Cool Story Bro!!! 
Are we bros... you even lift? Like I am gonna help anyone out I dont know. Do I look like a charity to you ..... I just want the bitching to stop because you sound like a bunch of women. |

Jenn aSide
STK Scientific Initiative Mercenaries
519
|
Posted - 2012.12.06 18:01:00 -
[17] - Quote
Maximus Reborn wrote:starbelt stacy wrote:Jenn aSide wrote:Maximus Reborn wrote:You guys are running either ****** dps/tank/ ect if you cant handle the missions. i use dual box 2 4 year old toons. Yes I have some leetsauce gear but like I said there was no change at all for me.
I fly the "Mission King" and no that isnt a tengu... If you think for a second a tengu is boss.. there is your problem... People the game evolves that is such an awesome feature. No it isnt always better for the player but sometimes it is.
I do not blitz.... I want bounties and LP, salvage is a waste of time.
Look bottom line is this.. Same **** happened when incursions came out, as well as sleepers.. people bitched and cried and said they were to hard but you know what people learned to adapt and fight them.. So quit your bitching. This is not the same thing. Incursions and Wormholes were meant to be that way, missions and complexes weren't They should have remade the missions and complexes 1st then did this. It's not game ending, but it's a lot of aggravation for nothing. Maximus ---- so why not tell us what ship you were using and fittings / tactics?  cos right now all i have to say is ...... Cool Story Bro!!!  Are we bros... you even lift? Like I am gonna help anyone out I dont know. Do I look like a charity to you ..... I just want the bitching to stop because you sound like a bunch of women.
Dude, look at my avatar, i am a bunch of women.
CCP Gargant:-á this game requires a certain amount of simply going out there and chatting with people. You will get scammed, destroyed, cheated, trolled, and blown up but that is just a part of the essence of this game. -á |

Caitlyn Tufy
Bene Gesserit ChapterHouse Sanctuary Pact
48
|
Posted - 2012.12.06 18:29:00 -
[18] - Quote
Alayna Le'line wrote:You managed to lose drones with the previous AI? Really?
I lost like 20 last saturday, kept forgetting them behind :p Note to self: don't use a drone boat if you're half asleep :D |

goldiiee
Tax and War Haven
89
|
Posted - 2012.12.06 18:38:00 -
[19] - Quote
For the sake of sanity: train, buy or steal one of these:
Using a cross of Deadspace/Faction fitted Machariel, using 800 autocannons mostly, but arties when I can (I like to see them go BOOM) XL-shield booster and boost amplifier and an MWD ALWAYS. (So I to set the range I engage). Split guns to pop all the frigs on the field in under 12 seconds (3 cycles of the autos). Regroup guns and take out anything that is left, starting with closest first.
No really a GÇÿtrickGÇÖ to it, actually it is the same way I have been doing missions all along. If you looking for a cap stable boat, this is not it.
Tengu cannot even begin to compare, with falloff at 70km and optimal at 3km nothing in locking range will survive. (Switch to barrage if I really need range)
Drones are good, I really like the new salvage drones, it allows me to do something while I slow boat to the next gate, giving me time to let the cap recharge.
Mission Mach Tank 900 (1200 with a little heat) or tank 1200 (2000 with heat) in the right clone. DPS 1332 or 900 with ranged ammo Speed 1400 m/s
If you want the exact fit I can post that but figured the short and simple was better. (and I didnt want to hear all the trolls from the fitting police) Reason and logic never wins over Stubborn and Convinced-á (But-áI still try..) |

Inkarr Hashur
Ministry of War Amarr Empire
1
|
Posted - 2012.12.06 19:08:00 -
[20] - Quote
Guys
Guys listen to-
Guys you need-
Guys. Listen. You need to have a machariel to run missions. |
|

Rengerel en Distel
Amarr Science and Industry
576
|
Posted - 2012.12.06 19:32:00 -
[21] - Quote
I would like people to stop posting telling people to stop crying about the new AI.
A bit on topic, but it's not just the drone AI, it's the AI in general. Full room aggro is a verified bug, not a feature of the AI change.
|

Melina Lin
Universal Frog
60
|
Posted - 2012.12.06 19:43:00 -
[22] - Quote
Start crying about the old drone UI! |

hehehehehe Chancel
Federal Navy Academy Gallente Federation
7
|
Posted - 2012.12.06 20:03:00 -
[23] - Quote
Maximus Reborn wrote:Like subject says.... I did missions all yesterday and today and yes I lost probably about 10 more drones then a usual day.... But I think I finished some missions faster as the whole room agroed me and they all started coming closer.
So to all those people bitching... man up and adapt to the game and how it is evolving.. or stop doing missions.
Stop crying about people crying.
|

hehehehehe Chancel
Federal Navy Academy Gallente Federation
7
|
Posted - 2012.12.06 20:10:00 -
[24] - Quote
Maximus Reborn wrote:starbelt stacy wrote:Jenn aSide wrote:Maximus Reborn wrote:You guys are running either ****** dps/tank/ ect if you cant handle the missions. i use dual box 2 4 year old toons. Yes I have some leetsauce gear but like I said there was no change at all for me.
I fly the "Mission King" and no that isnt a tengu... If you think for a second a tengu is boss.. there is your problem... People the game evolves that is such an awesome feature. No it isnt always better for the player but sometimes it is.
I do not blitz.... I want bounties and LP, salvage is a waste of time.
Look bottom line is this.. Same **** happened when incursions came out, as well as sleepers.. people bitched and cried and said they were to hard but you know what people learned to adapt and fight them.. So quit your bitching. This is not the same thing. Incursions and Wormholes were meant to be that way, missions and complexes weren't They should have remade the missions and complexes 1st then did this. It's not game ending, but it's a lot of aggravation for nothing. Maximus ---- so why not tell us what ship you were using and fittings / tactics?  cos right now all i have to say is ...... Cool Story Bro!!!  Are we bros... you even lift? Like I am gonna help anyone out I dont know. Do I look like a charity to you ..... I just want the bitching to stop because you sound like a bunch of women.
LOL such a tuffguy.
By the looks of it, you failed pretty hard at makeing it stop.
|

Anneliese Pollard
University of Caille Gallente Federation
9
|
Posted - 2012.12.06 20:10:00 -
[25] - Quote
Full room aggro is allowing me to simplify my mission running.
I welcome any additional challenges CCP wants to send me. |

Vas Eldryn
Flying While Intoxicated Apocalypse Now.
0
|
Posted - 2012.12.06 20:34:00 -
[26] - Quote
Maximus Reborn wrote:Like subject says.... I did missions all yesterday and today and yes I lost probably about 10 more drones then a usual day.... But I think I finished some missions faster as the whole room agroed me and they all started coming closer.
So to all those people bitching... man up and adapt to the game and how it is evolving.. or stop doing missions.
why even start this thread, i mean whats it going to acomplish?
I mean we have all been told you're an ace pilot.... mainly by you, but thats what we are told. |

Inkarr Hashur
Ministry of War Amarr Empire
2
|
Posted - 2012.12.06 20:45:00 -
[27] - Quote
Vas Eldryn wrote:Maximus Reborn wrote:Like subject says.... I did missions all yesterday and today and yes I lost probably about 10 more drones then a usual day.... But I think I finished some missions faster as the whole room agroed me and they all started coming closer.
So to all those people bitching... man up and adapt to the game and how it is evolving.. or stop doing missions. why even start this thread, i mean whats it going to acomplish? I mean we have all been told you're an ace pilot.... mainly by you, but thats what we are told.
All you gotta do is put up your B ISK for your Mach and you can be badass too, blitzing those missions for 5M and some LP each! |

Coyote Reach
State Protectorate Caldari State
3
|
Posted - 2012.12.07 02:53:00 -
[28] - Quote
Used target painter running V's Worked one mission( i was only on field for 4 minutes) Did Wrath of angels , painted a bs, deployed fighters. 2 firbolgs died before i could even lock them. Third made it into bay in structure. Will wait to hear more protips as my experiment was a bit more expensive than a couple t2 drones. |

inutile
Saucisse et biere
0
|
Posted - 2012.12.07 16:29:00 -
[29] - Quote
All dual/triple boxing missions runners should know the fastest way to get money is to aggro all so i'll put that 'bug' on the + side. To bad for you solo missions runners.. don't cry too loud, it'S a confirmed bug and CCP WILL correct it.
Also, me never ever go AFK while missioning so sleepers like AI is another +. Raping those AFK'er... Make me smile! :)
Drones? I run the hardest lvl missions (understand LVL5) and guess what? my sentry got aggro only a few times for the past 2 billions income (not kidding, specific missions can make you billionnaire very quickly). Must admit i didn't try lights drones (cuz sentry delivered!). NPC frig target lights so use heavy drone (with drone tracking module to speed up the process) to kill frigs.
So, after minor ajustments i resume pumping the isk almost at the same rate.
Oh and tech3 ships (Proteus for me) with its buffed ability to remote rep, attack and tank simultaneous is a winnner with the new AI!
My 2 cents
|

Liandri Jenquai
State War Academy Caldari State
7
|
Posted - 2012.12.07 17:41:00 -
[30] - Quote
Maximus Reborn wrote:starbelt stacy wrote:Jenn aSide wrote:Maximus Reborn wrote:You guys are running either ****** dps/tank/ ect if you cant handle the missions. i use dual box 2 4 year old toons. Yes I have some leetsauce gear but like I said there was no change at all for me.
I fly the "Mission King" and no that isnt a tengu... If you think for a second a tengu is boss.. there is your problem... People the game evolves that is such an awesome feature. No it isnt always better for the player but sometimes it is.
I do not blitz.... I want bounties and LP, salvage is a waste of time.
Look bottom line is this.. Same **** happened when incursions came out, as well as sleepers.. people bitched and cried and said they were to hard but you know what people learned to adapt and fight them.. So quit your bitching. This is not the same thing. Incursions and Wormholes were meant to be that way, missions and complexes weren't They should have remade the missions and complexes 1st then did this. It's not game ending, but it's a lot of aggravation for nothing. Maximus ---- so why not tell us what ship you were using and fittings / tactics?  cos right now all i have to say is ...... Cool Story Bro!!!  Are we bros... you even lift? Like I am gonna help anyone out I dont know. Do I look like a charity to you ..... I just want the bitching to stop because you sound like a bunch of women.
Not reading posts bitching about drones sounds really hard for you. Stop acting like a woman by going and looking for drama. |
|

Bugsy VanHalen
Society of lost Souls
286
|
Posted - 2012.12.07 17:58:00 -
[31] - Quote
So it has been proven over and over that missioning with a character 3 or more years old with a DED fit faction ship missions are still easy. Well who would have thunk it?
I myself am able to complete missions easily while dual boxing flying normal T1 BS's. But all my toons have over 40 mil SP. They are even easy without multi boxing, it is just much faster that way.
The issue everyone seems to be missing is that CCP has been preaching for the last few years about reducing the learning curve, and making the game more accessible to new players. This update moves in the opposite direction while the new A.I..does not add anything for veteran players other than some frustration.
New players can not afford faction ships or faction mods, let alone DED or officer mods. So if your fit has any of that don't even bother posting. Anyone with the skills and isk to fly that does not need your advice.
Consider a new player trying to get into running level 4 missions with only 10 mil SP or less and only about 500 mil isk to spend on a mission boat. This would be a reasonable entry level for level 4 missions. A newer player should be able to complete these missions. Experienced players with shiny ships should just be able to complete them much faster.
Granted the massive agro and increased DPS many level 4 missions have shown since the update has been verified as a bug. But what did they think was going to happen? If you make NPC's smarter should you not expect them to do a better job of applying damage?
This new A.I. is based on sleeper A.I. which means they will not only switch targets from an unbreakable tank to your drones, but assist each other coordinating attacks with e-war, spider tanking, staying out of Smartbomb range, etc. Basically not only are they harder to kill but will be able to more effectively apply their own damage. Missions can still be done but are more challenging and will take longer. Which brings us to the real reason for this change.
Missions taking longer effectively reduces isk/hr of mission runners. Sure almost every veteran mission runner can easily adapt and continue to run missions. But what is your isk/hr now compared to before? If you averaged 60mil/hr before I bet you are pushing it to do 40mil/hr now. Many players are so involved in the effects this update has had on whether or not they can still run missions, the ones who can have completely overlooked the massive isk/hr nerf they have just received.
A 20-30% reduction in the isk/hr of mission runners is a massive reduction in the isk faucet pouring new isk into the game economy. Selling loot drops, tags, and salvage only causes isk to change hands. But NPC bounties brings new isk into the game. Making missions take longer was not the right way to reduce this isk faucet. But it was a clever way of hiding this nerf to the isk faucet without hurting the null sec dwellers. Reduce the isk/hr of high sec mission runners while the isk faucet reduction will benefit the null sec dwellers. I believe this was the real reason for this change. |

Mokanor Lenak
Republic University Minmatar Republic
30
|
Posted - 2012.12.07 18:41:00 -
[32] - Quote
I have to say this thread is hilarious.
I never knew mission runners can turn "leet" WoW style on others, just because they don't fly a mach / don't fly 3B ship / don't have 40+ million skill points toon.
L4 missions at least were meant to be run by pretty new toons, a few million skill points toons, mostly with T1 ships learning to manage aggro and triggers. L4 missions were not meant to be flown by only only "leet" pirate or T2 ships with insanely expensive fits. L4 missions were not meant to pop you where you stand 15 seconds from entering the dead-space unless you are aligned and run for your life the moment you landed on grid.
This is the issue. People with such "cool" gear like "L2P" WoW style, where they forget that this issue is seriously crippling new players. The learning curve went from L1->L4 pretty straight forward and pretty linear, to L1->L3 linear, and than a HUGE jump in the learning curve and skills needed to even survive a mission, let alone complete it.
The change was too much. CCP just want 5 steps forward with the NPC AI with the intention to take 1 step back if things go to hell, instead of going 1 or 2 steps forward and see how it goes, and maybe crank up the AI a bit in case its too easy. Currently NPC AI is almost as similar to sleepers AI, which is too much in my opinion. |

Mokanor Lenak
Republic University Minmatar Republic
30
|
Posted - 2012.12.07 18:46:00 -
[33] - Quote
Bugsy VanHalen wrote: Making missions take longer was not the right way to reduce this isk faucet. But it was a clever way of hiding this nerf to the isk faucet without hurting the null sec dwellers. Reduce the isk/hr of high sec mission runners while the isk faucet reduction will benefit the null sec dwellers. I believe this was the real reason for this change.
I don't think mission runners were any real issue as an isk faucet.
The ISK is only decent, not "omg billions of ISK falling into my lap just by pressing F1". It was pretty easy, but not a faucet. The people who AFK mission, didn't do as much ISK/Hour anyway, and the people who farm missions in 2-3B isk ships, would barely be hurt by the change if at all once the triggers on the buggy missions get fixed. |

Jenn aSide
STK Scientific Initiative Mercenaries
539
|
Posted - 2012.12.07 18:57:00 -
[34] - Quote
Bugsy VanHalen wrote: But it was a clever way of hiding this nerf to the isk faucet without hurting the null sec dwellers. Reduce the isk/hr of high sec mission runners while the isk faucet reduction will benefit the null sec dwellers. I believe this was the real reason for this change.
Sigh, you do alright to you run completely off the rails like everyone else who is prejudiced against null sec.
You do know that null PVE content got affected the same way right? Why high sec people want to always turn this into some damn
If you just look at this forum you see people taking about how screwed up this change makes a lot of null sec complexes and space (such as sansha and blood raider null with the TD stuff going on, or how DED plexes are wildly unbalanced with aggro switching rats etc). I myself have posted about the problems with multi spawning anoms like Forlon Hub You can find people talking about losing FIGHTERS in low sec lvl 5s.
This change wasn't some grand conspiracy to screw high sec or low end SP players, it was probably a well intentioned byut poorly implemented mistake by developers who really do want to improve PVE. Try to keep that in mind. CCP Gargant:-á this game requires a certain amount of simply going out there and chatting with people. You will get scammed, destroyed, cheated, trolled, and blown up but that is just a part of the essence of this game. -á |

starbelt stacy
Project-Gonk
26
|
Posted - 2012.12.07 21:37:00 -
[35] - Quote
Maximus Reborn wrote: Are we bros... you even lift? Like I am gonna help anyone out I dont know. Do I look like a charity to you ..... I just want the bitching to stop because you sound like a bunch of women.
looks like you were just trolling .. and the only person i see whining like a pro is peeps like yourself ,,,, ironic isnt it?
you should still post up your pro tips so we can all lol at you.  Sack the dumb mofo who decided to nerf level 4's? .... again!!! |

Nerath Naaris
Pink Winged Unicorns for Peace Love and Anarchy
203
|
Posted - 2012.12.07 21:38:00 -
[36] - Quote
Mokanor Lenak wrote: L4 missions at least were meant to be run by pretty new toons, a few million skill points toons, mostly with T1 ships learning to manage aggro and triggers.
I don-¦t agree on this, L4 missions are pretty much endgame concerning this part of the game and should NOT be able to run within two months from creating a toon. Frankly, I am tired of hearing boasting like "I am 3 months old and I run L4s in a Drake". Or "I fly I Rattlesnake, I do all my L4 missions AFK". That last one, at least, has been dealt with.
Don-¦t get me wrong, while no one wants L4s only to be doable with superleet stuff, a bit more challenge is very welcome.
But no matter, since this is apparently a bug, this thread is moot anyway. Forum-unbanned since 2011.10.20. |

Lugalzagezi666
74
|
Posted - 2012.12.07 21:53:00 -
[37] - Quote
New npc AI is not a bug. Neither it is challenging. It is just PITA of micromanaging drones via terrible drone UI. |

Nerath Naaris
Pink Winged Unicorns for Peace Love and Anarchy
204
|
Posted - 2012.12.07 22:14:00 -
[38] - Quote
Lugalzagezi666 wrote:New npc AI is not a bug. Neither it is challenging. It is just PITA of micromanaging drones via terrible drone UI.
I didn-¦t mean the NPC AI but the full room aggro, should have made myself clearer. yes. Forum-unbanned since 2011.10.20. |

Rhaetic
Black Ice Consortium
3
|
Posted - 2012.12.07 22:28:00 -
[39] - Quote
Posting to confirm that the new NPC AI certainly makes life hard for a new (or newly-returned) player like myself.
The problem isn't so much the drones (though that certainly requires much more micro than what seems reasonable most of the time) but the fact that whole rooms aggro you as soon as you aggro one enemy. As someone with 7mil SP and a Tier 1-fit Maelstrom, I simply cannot manage that kind of aggro in many of the missions.
The ones that A-gate you directly into the fray are the worst. Now you have the initial pull -- that's right on top of you, possibly with Frigs that you need to kill with drones -- AND you have the other pulls bearing down on you.
It would be nice to not have to manage my drones so much, though what I would really like to see is a more intuitive drone control UI. However, the full-room aggro has pretty much made Level 4's inaccessible to a relatively new player like myself. |

Flurk Hellbron
Science and Trade Institute Caldari State
165
|
Posted - 2012.12.07 23:12:00 -
[40] - Quote
If L IV missions are to hard for you, stick with the L III's. |
|

Anneliese Pollard
University of Caille Gallente Federation
12
|
Posted - 2012.12.07 23:34:00 -
[41] - Quote
Like most have said.
Its not the new AI - its the full room agro.
Angel seems to be the only NPCs that I haven't had a real challenge with, despite that. AE was pretty standard for me.
The bad stuff are usually the Serp / Gurista missions where full room agro means you can't target 10k in front of you due to heavy damp and jam. Its in that point where the tanks are being stretched, and at you get around 1200 dps or so incoming due to NPCs reaching their optimals.
Heavy damp and jam - sounds like a really bad product located at the grocery store in the aisle with the peanut butter and jelly. |

Nriz Barol
AirHogs Zulu People
2
|
Posted - 2012.12.08 00:08:00 -
[42] - Quote
Well, I must admit I have been a little wary bring my battleship to lv4 missions because of the new AI (I am not leet or major pimp fitted). One of CCP's goals was to make mission running closer to PVP so making them more challenging does in a small way bring it closer to that. No doubt if you look at forum posts people were asking for more engaging content. While CCP should always be wary of player backlash they should also seek to engage us, which I believe they are trying to do both in game and out.
The new AI is a good thing, and no doubt it will have bugs smoothed out and be iterated on in the coming months.
The old AI was bad, so very bad |

Mund Richard
18
|
Posted - 2012.12.09 01:53:00 -
[43] - Quote
Anneliese Pollard wrote:Angel seems to be the only NPCs that I haven't had a real challenge with, despite that. AE was pretty standard for me.
The bad stuff are usually the Serp / Gurista missions where full room agro means you can't target 10k in front of you due to heavy damp and jam. Its in that point where the tanks are being stretched, and at you get around 1200 dps or so incoming due to NPCs reaching their optimals.
Heavy damp and jam - sounds like a really bad product located at the grocery store in the aisle with the peanut butter and jelly. Angels not only not have zero annyoing EVAR (if you are slowboating in a BS), but AE has many wave each room (except bonus where they start far, and the only trigger is easy to avoid) instead of what many serpentis missions look like (I have no idea how someone can manage The Assault now solo low skilled in a T1 Battleship).
Nriz Barol wrote:No doubt if you look at forum posts people were asking for more engaging content. While CCP should always be wary of player backlash they should also seek to engage us, which I believe they are trying to do both in game and out.
The new AI is a good thing, and no doubt it will have bugs smoothed out and be iterated on in the coming months.
The old AI was bad, so very bad Well, I must admit, it made things more interesting.
But many folk were probably looking forward to new content, something like micro-incursions or sleepers for hisec (content designed for the AI), or perhaps L5s back to carebear land since the two previously mentioned before in more hostile space are supposedly more rewarding (or could be, with a bit of LP nerf for hisec L5s), and as thus L5s are no longer what they used to be.
Me? I'd like some reworked missions myself, tested a while on Buckingham, now on live, and buisness got back to as usual for me. The new AI didn't make things impossible. Just made me want to go for a Mach even more. Sarcasm can be like drugs. |

Vaerah Vahrokha
Vahrokh Consulting
2186
|
Posted - 2012.12.09 02:12:00 -
[44] - Quote
Mokanor Lenak wrote:I have to say this thread is hilarious.
I never knew mission runners can turn "leet" WoW style on others, just because they don't fly a mach / don't fly 3B ship / don't have 40+ million skill points toon.
L4 missions at least were meant to be run by pretty new toons, a few million skill points toons, mostly with T1 ships learning to manage aggro and triggers. L4 missions were not meant to be flown by only only "leet" pirate or T2 ships with insanely expensive fits. L4 missions were not meant to pop you where you stand 15 seconds from entering the dead-space unless you are aligned and run for your life the moment you landed on grid.
This is the issue. People with such "cool" gear like "L2P" WoW style, where they forget that this issue is seriously crippling new players. The learning curve went from L1->L4 pretty straight forward and pretty linear, to L1->L3 linear, and than a HUGE jump in the learning curve and skills needed to even survive a mission, let alone complete it.
You can thank the null sec dudes and their endless demands to neuter hi sec.
Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Mr Pragmatic
146
|
Posted - 2012.12.09 08:35:00 -
[45] - Quote
Please share these awesome fits you guys have. I'm curious to see what can tank over 9000 DPS.
OP surely will deliver. Vote for me in the next CSM Elections. I will fight for the interest of all Hi-sec dwellers. No longer will you be cast aside and disparged.-á |

EvEa Deva
State War Academy Caldari State
149
|
Posted - 2012.12.09 11:04:00 -
[46] - Quote
Got full room aggro in The Assault ( guristas ) by pulling out sentry drones. |

Mund Richard
18
|
Posted - 2012.12.09 15:23:00 -
[47] - Quote
Mr Pragmatic wrote:Please share these awesome fits you guys have. I'm curious to see what can tank over 9000 DPS.
OP surely will deliver. If we tone down the sarcasm to 1300-1500 while using an only T2 fit on a T1 battleship that can realistically tank as long as to apply it's dps to reduce incoming fire, somehow work around EWAR (ofc not in angel space), all the while able to clear scramming frigs in case things go south, there's a point there. Oh and a semi-low SP player alone. Since I could run L4s with a domi before around 2-3 mill SP before.
Tough the 1500 dps is partially due to a bug.
OMG, I corrected someone else's sarcasm. Need to take my meds. Or is it because I already took them? Sarcasm can be like drugs. |

Mr Pragmatic
149
|
Posted - 2012.12.09 16:37:00 -
[48] - Quote
Mund Richard wrote:Mr Pragmatic wrote:Please share these awesome fits you guys have. I'm curious to see what can tank over 9000 DPS.
OP surely will deliver. If we tone down the sarcasm to 1300-1500 while using an only T2 fit on a T1 battleship that can realistically tank as long as to apply it's dps to reduce incoming fire, somehow work around EWAR (ofc not in angel space), all the while able to clear scramming frigs in case things go south, there's a point there. Oh and a semi-low SP player alone. Since I could run L4s with a domi before around 2-3 mill SP. Not that it was effectively done. Tough the 1500 dps is partially due to a bug. OMG, I corrected someone else's sarcasm. Need to take my meds. Or is it because I already took them?
Still waiting for a battle clinic load out or it written down here.
Please do share. 
Vote for me in the next CSM Elections. I will fight for the interest of all Hi-sec dwellers. No longer will you be cast aside and disparged.-á |

Mund Richard
18
|
Posted - 2012.12.09 17:10:00 -
[49] - Quote
Mr Pragmatic wrote: Still waiting for a battle clinic load out or it written down here. Please do share.  Oh, I might have put it wrong.
When I started the game, it was doable, since full room agro didn't happen (not often at least, did get it once maybe due to sentries shooting automated, lost the ship, learned from it). Back on what you said, correcting the criteria for what I posted, waiting for a loadout for each race myself. 
Hmm... Well, in all honesty, with cap boosters, it's prolly doable against preferred enemies. (Amarr : armor tank against laser EM/Therm, 3 different hulls to choose from - though TD and Neut hell, not quite convinced... Caldari : Shield tank against kinetic, cap boosted, Raven's scourge cruise, TP both to boost missile damage and to taunt from drones, new sensor comp skill... - there was a good starter Raven on BC last time I checked Gallente : 1 TP Dominix against serp, as long as you don't shoot the triggers... - With the cap booster the only question is how many DDAs. WINMatar : Maelstrom with shields against angels and their mainly explosive damage, should be the easiest with the shield's 50% base exp resist and no EWAR)
Now how fun and efficient those are to play (if at all really doable in the amarr case in current state of TQ)...
...specially in Drake threads, I often find myself giving the advice "fly something doing more dps, and go back to L3"  Sarcasm can be like drugs. |

Matt Hurricane
42nd Devils and Dragons Dalek Asylum
0
|
Posted - 2012.12.10 07:24:00 -
[50] - Quote
Flurk Hellbron wrote:If L IV missions are to hard for you, stick with the L III's.
I actually like my L3's at the moment. :P
On-topic:
When I first warp into the mission area, i let them all target my domi and let them pound me, 10-20 seconds after I would release my drones. At this time some of the enemies start targeting my drones and killing them.
My second mission I did the same thing again, but this time as soon as they started targeting my drones I pulled them back immediately. Then 20 seconds later (or after they had all started hitting me again) I pulled them back out again, from then on my drones were not attacked for the rest of the battle.
I'm still new to the game, but that is what I've found out so far, and it has been working quite well, but using that method with real people may be harder..
|
|

Mund Richard
25
|
Posted - 2012.12.10 11:32:00 -
[51] - Quote
Matt Hurricane wrote:My second mission I did the same thing again, but this time as soon as they started targeting my drones I pulled them back immediately. Then 20 seconds later (or after they had all started hitting me again) I pulled them back out again, from then on my drones were not attacked for the rest of the battle. Congratulations, you may (or maybe not, who knows) have found the defect that has been known, and CCP left it in game - FOR NOW - so drone user hisec carebears don't lash them with the whip of a thousand posts (although we do see quite a lot nonetheless) until they remove the new AI.
Now, seeing as it is an exploit, and they will fix it at some point (I have no idea how long it could take, my bet is on two months, coincidentally in that time you could be sitting in a Tengu). So don't get too comfortable, even if it ain't part of the exploit, CCP is on it's way to "tweak" the AI, and may just affect this way of doing it. Sarcasm can be like drugs. |

Bugsy VanHalen
Society of lost Souls
293
|
Posted - 2012.12.11 14:00:00 -
[52] - Quote
Mokanor Lenak wrote:Bugsy VanHalen wrote: Making missions take longer was not the right way to reduce this isk faucet. But it was a clever way of hiding this nerf to the isk faucet without hurting the null sec dwellers. Reduce the isk/hr of high sec mission runners while the isk faucet reduction will benefit the null sec dwellers. I believe this was the real reason for this change.
I don't think mission runners were any real issue as an isk faucet. The ISK is only decent, not "omg billions of ISK falling into my lap just by pressing F1". It was pretty easy, but not a faucet. The people who AFK mission, didn't do as much ISK/Hour anyway, and the people who farm missions in 2-3B isk ships, would barely be hurt by the change if at all once the triggers on the buggy missions get fixed. Well that is where you are wrong. It is true that the isk from missions is not to much, but when you consider how many mission runners there are it really adds up.
I am not saying mission rewards are to high. I think the payout is very reasonable. The isk faucet issue is that the majority of isk from missions is from bounties. Bounties are probably the biggest isk faucet in the game. Not the biggest isk an individual player can make. But when you consider the majority of isk obtained by every mission runner and ratter is from bounties it really adds up to a huge amount of isk. The majority of null sec players use ratting to support their PVP. The majority of high sec players run missions. Considering that approximately 75% of the 400,000 active accounts are used for either ratting or mission running, that is a huge isk faucet from bounties. |

decaneos
Center for Advanced Studies Gallente Federation
18
|
Posted - 2012.12.11 14:32:00 -
[53] - Quote
I had done WC both sides with out any real issues in a navy fit domi O.o, yes they took me down to about 50% amour but then it stablised and went back up once i killed a few more..... sry but dont see the issue here. |

Caellach Marellus
Aideron Technologies
666
|
Posted - 2012.12.11 14:45:00 -
[54] - Quote
No mission does 9k DPS even with full room aggro, quit with the overdramatics.
Taking out Battlecruisers and Destroyers first, paper tanked ships with high DPS, will drastically reduce your damage intake. Enjoy your gaming.
http://northern-goblin.blogspot.com |

Anneliese Pollard
University of Caille Gallente Federation
19
|
Posted - 2012.12.11 16:46:00 -
[55] - Quote
Caellach Marellus wrote:No mission does 9k DPS even with full room aggro, quit with the overdramatics.
Taking out Battlecruisers and Destroyers first, paper tanked ships with high DPS, will drastically reduce your damage intake.
If missions were doing 9K DPS... The idea of that is just insane.
Don't forget cruisers that get right up in your face < 10km. A bunch of those can really hurt. Mordus Headhunters comes to mind when I think about that. 27 cruisers and battlecruisers (at least 3/4 of them in your face) plus 10 BSes hitting you at their optimals.
A MJD probably would have been the best thing on that mission. I tried to hero tank it in my rattlesnake. I will say this - 900 dps tank wasn't enough there.
I think I'm just going to dual XL ASB from now on. |

Mund Richard
31
|
Posted - 2012.12.11 17:24:00 -
[56] - Quote
Anneliese Pollard wrote:If missions were doing 9K DPS... The idea of that is just insane.
Don't forget cruisers that get right up in your face < 10km. A bunch of those can really hurt. Mordus Headhunters comes to mind when I think about that. 27 cruisers and battlecruisers (at least 3/4 of them in your face) plus 10 BSes hitting you at their optimals.
A MJD probably would have been the best thing on that mission. I tried to hero tank it in my rattlesnake. I will say this - 900 dps tank wasn't enough there.
I think I'm just going to dual XL ASB from now on. Come on, the guy was exaggerating two days ago over that, and I replied with a slightly more realistic number right off the bat, don't really see why it had to be dug up days later... 
Rattlesnake... I did try tanking that room in one with only T2 modules, was passive, worked fine. It was pre-DDA times, so the damage would be even more pathetic now, but I think with two DDAs and two omnidirectionals, it should still work quite fine with a good mix of hardeners recharger and extender in the mids.
Now as for the rest of the ships of new eden, that cannot tank like that...  As I've been pointed out rats do not disable the MJD, so a new era of mission sniping BS fits has come? Sarcasm can be like drugs. |

Caellach Marellus
Aideron Technologies
666
|
Posted - 2012.12.11 17:27:00 -
[57] - Quote
Mund Richard wrote:Anneliese Pollard wrote:If missions were doing 9K DPS... The idea of that is just insane.
Don't forget cruisers that get right up in your face < 10km. A bunch of those can really hurt. Mordus Headhunters comes to mind when I think about that. 27 cruisers and battlecruisers (at least 3/4 of them in your face) plus 10 BSes hitting you at their optimals.
A MJD probably would have been the best thing on that mission. I tried to hero tank it in my rattlesnake. I will say this - 900 dps tank wasn't enough there.
I think I'm just going to dual XL ASB from now on. Come on, the guy was exaggerating two days ago over that, and I replied with a slightly more realistic number right off the bat, don't really see why it had to be dug up days later...  Rattlesnake... I did try tanking that room in one with only T2 modules, was passive, worked fine. It was pre-DDA times, so the damage would be even more pathetic now, but I think with two DDAs and two omnidirectionals, it should still work quite fine with a good mix of hardeners recharger and extender in the mids. Now as for the rest of the ships of new eden, that cannot tank like that...  As I've been pointed out rats do not disable the MJD, so a new era of mission sniping BS fits has come?
Considering the range of Autocannons and Pulses, and the significant benefits of Rails over Blasters, I think snipe setups already exist. Enjoy your gaming.
http://northern-goblin.blogspot.com |

Mund Richard
31
|
Posted - 2012.12.11 17:33:00 -
[58] - Quote
Caellach Marellus wrote:Mund Richard wrote: a new era of mission sniping BS fits has come? Considering the range of Autocannons and Pulses, and the significant benefits of Rails over Blasters, I think snipe setups already exist. As far as missions go? Shield AC Vargur/Mach with 70km falloff? Lolscorch Abaddon (you know, since it cannot mount a full rack of two out of the three large beams) with an optimal of 45 before any modules, and 62 on an Apoc? All the while having a lot better tracking to hit anything?
Gun-based Gallente battleships surprisingly I have little experience with, so I'll trust you are right on that point. Sarcasm can be like drugs. |

Anneliese Pollard
University of Caille Gallente Federation
19
|
Posted - 2012.12.11 17:59:00 -
[59] - Quote
Mund Richard wrote:Come on, the guy was exaggerating two days ago over that, and I replied with a slightly more realistic number right off the bat, don't really see why it had to be dug up days later...  Rattlesnake... I did try tanking that room in one with only T2 modules, was passive, worked fine. It was pre-DDA times, so the damage would be even more pathetic now, but I think with two DDAs and two omnidirectionals, it should still work quite fine with a good mix of hardeners recharger and extender in the mids. Now as for the rest of the ships of new eden, that cannot tank like that...  As I've been pointed out rats do not disable the MJD, so a new era of mission sniping BS fits has come?
I know he was exaggerating.
Pre DDA yes the damage was pathetic, but you also did not have full room agro in every mission. One could easily pick which group to pull and take them out. Plus, if you passive tanked, the DDAs were replaced with T2 BCUs or faction.
I tried 2 DDAs and 4 Shield Power Relays, and despite the increase in regen, rooms still ate away at the tank. I wouldn't recommend going further than that.
The dual XL-ASB requires 2 co-processors, but I can let the shield get to 50%, run one until its out of charges, and I'm back to 100%. If I get back to that, just do it again on the other. So far, it seems to be more effective than passive in the fact that the period of time the shield gets from 100% to 50% increases as I remove NPC DPS, and I have 2 in case I'm not downing stuff fast enough.
My biggest challenge is figuring out what the hell kind of rigs to put on the ship when its setup that way.
|

Sammybear
Awakened Brotherhood The Brotherhood Alliance
7
|
Posted - 2012.12.11 18:07:00 -
[60] - Quote
Mr Pragmatic wrote:Still waiting for a battle clinic load out or it written down here. Please do share. 
Maelstrom:
Domination 800mm Repeating Artillery x 8
Shadow Serpentis Tracking Computer Dread Guristas Adaptive Invulnerability Field Dread Guristas Adaptive Invulnerability Field Gist A-Type X-Large Shield Booster Heavy Capacitor Booster II Pith A-Type Shield Boost Amplifier
Tracking Enhancer II Tracking Enhancer II Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilize
Large Core Defense Capacitor Safeguard I Large Projectile Burst Aerator II
1176 dps tank vs angels, would be higher but im only an 11m sp pilot, with 2-3m of that in industrial.
|
|

Mund Richard
31
|
Posted - 2012.12.11 18:07:00 -
[61] - Quote
Anneliese Pollard wrote: Pre DDA yes the damage was pathetic, but you also did not have full room agro in every mission. One could easily pick which group to pull and take them out. Plus, if you passive tanked, the DDAs were replaced with T2 BCUs or faction.
I tried 2 DDAs and 4 Shield Power Relays, and despite the increase in regen, rooms still ate away at the tank. I wouldn't recommend going further than that. My modus operandi used to be getting full stage agro on purpose on a 6 power relay snake... and a second ship. ...I know. 
4 power relay, and in the mids 2 omni 2 specific resists... right, only 900 dps tank with the 2 DDA. Sarcasm can be like drugs. |

Caellach Marellus
Aideron Technologies
666
|
Posted - 2012.12.11 18:08:00 -
[62] - Quote
Scorch before any tracking computers is 61.9+10 on an Apoc, which I prefer to using an Abaddon.
Would ideally use Artillery setups for Vargur/Machs, but you can still get 120km in second tier falloff. My opinion of Projectile turrets for PvE isn't all that impressed after flying them for a while.
Rails since the buff are awesome, I'm sniping ships at 70km with Antimatter.
Having flown battleships with all three type of gunbased turrets I've found Lasers to be the best ones, only reason I fly Kronos though is because it's so much easier to fit than a Paladin. Enjoy your gaming.
http://northern-goblin.blogspot.com |

Mund Richard
31
|
Posted - 2012.12.11 18:08:00 -
[63] - Quote
Sammybear wrote: Domination 800mm Repeating Artillery x 8 Shadow Serpentis Tracking Computer Dread Guristas Adaptive Invulnerability Field Dread Guristas Adaptive Invulnerability Field Gist A-Type X-Large Shield Booster Heavy Capacitor Booster II Pith A-Type Shield Boost Amplifier
Tracking Enhancer II Tracking Enhancer II Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilize
Large Core Defense Capacitor Safeguard I Large Projectile Burst Aerator II 1176 dps tank vs angels, would be higher but im only an 11m sp pilot, with 2-3m of that in industrial. What's the cost of such a beast?
Sarcasm can be like drugs. |

Sammybear
Awakened Brotherhood The Brotherhood Alliance
7
|
Posted - 2012.12.11 18:13:00 -
[64] - Quote
Mund Richard wrote: What's the cost of such a beast?
~2.8b
Like i said in another post/thread (maybe this one), a possible goal of this "oversight" might be to force missioners to buy plex so they can easily get back into the game. Probably not, but it is possible lol. |

Iamego Ichabod
Center for Advanced Studies Gallente Federation
0
|
Posted - 2012.12.11 18:25:00 -
[65] - Quote
I'll begin w/a caveat, I've just started getting back more or less taking a break for over a year.
I found I can micro drones enough in lvl 4s to keep them alive, since I haven't lost 1 yet. The closest I came was w/a medium drone, the light drones seemed to sig/speed tank better and they're quicker to return to the drone bay. The sentry drones are easy enough to up/down as needed. I use the gallante drones for their dps modifier (I assume this hasn't changed). IIRC the drones also had different shield/armor mods per faction. Perhaps people are using drones w/a more squishy defense in terms of speed and/or shield mods?
In general I hope they take the NPC changes even farther w/level 4s and 5s. I'd like them to drop the known damage type done by NPC faction at this point, give them an option to switch to a different damage type ammo based on effectiveness, reduce the number of NPC ships and improve their defenses as well. Then keep the full room aggro. The level 1-3 missions should be enough for a player to learn to fit for attacking resistance holes, boosting resistance. Levels 4 and 5 should be a step toward learning to play w/others and to be prepared for the unexpected dynamic enemy, imo.
Still, I agree w/those who think level 4s should be a revenue stream for beginners, so I'd have them designed around having at least 2-4 new people in them which would likely mean a more experienced player could solo the easier ones. Adjust payouts accordingly.
|

TOPSTER
9th Air Cavalry
0
|
Posted - 2012.12.11 18:38:00 -
[66] - Quote
Vas Eldryn wrote:Maximus Reborn wrote:Like subject says.... I did missions all yesterday and today and yes I lost probably about 10 more drones then a usual day.... But I think I finished some missions faster as the whole room agroed me and they all started coming closer.
So to all those people bitching... man up and adapt to the game and how it is evolving.. or stop doing missions. why even start this thread, i mean whats it going to acomplish? I mean we have all been told you're an ace pilot.... mainly by you, but thats what we are told.
This made me giggle! |

Anneliese Pollard
University of Caille Gallente Federation
19
|
Posted - 2012.12.11 19:08:00 -
[67] - Quote
http://eve.battleclinic.com/loadout/63988-Rattlesnake-PVE-Dual-XL-ASB-Rattler.html
What I've decided to use for these missions. Wait until shield hits 50% before hitting 1 of the XL ASBs. Use it until you're at 100%. That may include an extra hit that takes cap.
If you are getting the room down with just 1 XL ASB, sub out the other for a SBA, drop the Co-Processors and a DDA for BCS, and do cpu rigor flare for rigs. |

Mund Richard
31
|
Posted - 2012.12.11 19:16:00 -
[68] - Quote
Anneliese Pollard wrote:http://eve.battleclinic.com/loadout/63988-Rattlesnake-PVE-Dual-XL-ASB-Rattler.html
What I've decided to use for these missions. Wait until shield hits 50% before hitting 1 of the XL ASBs. Use it until you're at 100%. That may include an extra hit that takes cap.
If you are getting the room down with just 1 XL ASB, sub out the other for a SBA, drop the Co-Processors and a DDA for BCS, and do cpu rigor flare for rigs. How much dps do you get from the 4th DDA, and the sentry rig afterwards? Unless my EFT is silly, +50dps from the 4th (still descent), and then *9* from the rig. All while it costs CPU due to the drawback? ... Sarcasm can be like drugs. |

Anneliese Pollard
University of Caille Gallente Federation
19
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Posted - 2012.12.11 19:18:00 -
[69] - Quote
Mund Richard wrote:How much dps do you get from the 4th DDA, and the sentry rig afterwards?
Eve HQ tells me 736.47 with Gardes. 910.77 total with missiles - using my skills and no damage bonus implants.
With 3 DDAs and a CN BCS... add 20 to the total.
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Mund Richard
31
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Posted - 2012.12.11 19:30:00 -
[70] - Quote
Anneliese Pollard wrote:Mund Richard wrote:How much dps do you get from the 4th DDA, and the sentry rig afterwards? Eve HQ tells me 736.47 with Gardes. 910.77 total with missiles - using my skills and no damage bonus implants. With 3 DDAs and a CN BCS... add 20 to the total. Edit - it can be adjusted accordingly... I'd go with at least double rigor, and a field extender maybe? To give a better buffer for the ASB reload. Still 100 Calib remaining... Tripple rigor? Or something better, giving a larger change. Anything but the sentry rig, I find it really useless on a shield tanked droneship. Sarcasm can be like drugs. |
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Anneliese Pollard
University of Caille Gallente Federation
19
|
Posted - 2012.12.11 19:39:00 -
[71] - Quote
Mund Richard wrote:Anneliese Pollard wrote:Mund Richard wrote:How much dps do you get from the 4th DDA, and the sentry rig afterwards? Eve HQ tells me 736.47 with Gardes. 910.77 total with missiles - using my skills and no damage bonus implants. With 3 DDAs and a CN BCS... add 20 to the total. Edit - it can be adjusted accordingly... I'd go with at least double rigor, and a field extender maybe? To give a better buffer for the ASB reload. Still 100 Calib remaining... Tripple rigor? Or something better, giving a larger change. Anything but the sentry rig, I find it really useless on a shield tanked droneship.
Eh - I'm changing it for 1 CPU rig, 1 Rigor, 1 Flare, 1 Co-Processor, 3 DDAs and 2 CN BCSes.
Come close to 1000 DPS with Gardes and missiles. Will test tonight. |

Maximus Reborn
Brutor Tribe Minmatar Republic
7
|
Posted - 2012.12.14 05:02:00 -
[72] - Quote
Mr Pragmatic wrote:Please share these awesome fits you guys have. I'm curious to see what can tank over 9000 DPS.
OP surely will deliver. What level 4s are you doing that do 9000dps... I dont even think most level 5s do that.... I use medium gistum a type booster and 2x nice invuls.. oh and one amp.. that is my tank.. I have not needed even a 1/10th of that tank so far.... best tank is dps anyways... yes as I stated earlier dual boxing and around 2600dps between the 2 ships.
I dont think that new players should be running level 4s.... plain and simple.. took me a year to be able to run one with out taking forever when I started... Gratned there were no t3 ships.... t2 ships just came out not to long before. |

Maximus Reborn
Brutor Tribe Minmatar Republic
7
|
Posted - 2012.12.14 05:05:00 -
[73] - Quote
Mund Richard wrote:Sammybear wrote: Domination 800mm Repeating Artillery x 8 Shadow Serpentis Tracking Computer Dread Guristas Adaptive Invulnerability Field Dread Guristas Adaptive Invulnerability Field Gist A-Type X-Large Shield Booster Heavy Capacitor Booster II Pith A-Type Shield Boost Amplifier
Tracking Enhancer II Tracking Enhancer II Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilize
Large Core Defense Capacitor Safeguard I Large Projectile Burst Aerator II 1176 dps tank vs angels, would be higher but im only an 11m sp pilot, with 2-3m of that in industrial. What's the cost of such a beast?
Now you are getting close... yes it might be pricey I would drop the cap booster go with dom after burner and down grade to fancy med shield... that is all the tank you need |

Maximus Reborn
Brutor Tribe Minmatar Republic
7
|
Posted - 2012.12.14 05:08:00 -
[74] - Quote
Sammybear wrote:Mr Pragmatic wrote:Still waiting for a battle clinic load out or it written down here. Please do share.  Maelstrom: Domination 800mm Repeating Artillery x 8 Shadow Serpentis Tracking Computer Dread Guristas Adaptive Invulnerability Field Dread Guristas Adaptive Invulnerability Field Gist A-Type X-Large Shield Booster Heavy Capacitor Booster II Pith A-Type Shield Boost Amplifier Tracking Enhancer II Tracking Enhancer II Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilize Large Core Defense Capacitor Safeguard I Large Projectile Burst Aerator II 1176 dps tank vs angels, would be higher but im only an 11m sp pilot, with 2-3m of that in industrial. Have used similar fit... this will also work... flew this till i had the isk for the good ships.. and moduals. |

Gaming God
Zero Taxes for everyone
2
|
Posted - 2012.12.14 11:47:00 -
[75] - Quote
Maximus Reborn wrote:Like subject says.... I did missions all yesterday and today and yes I lost probably about 10 more drones then a usual day.... But I think I finished some missions faster as the whole room agroed me and they all started coming closer.
So to all those people bitching... man up and adapt to the game and how it is evolving.. or stop doing missions.
STOP bitching... about the peaple that are bitching |

Maximus Reborn
Brutor Tribe Minmatar Republic
7
|
Posted - 2012.12.14 13:06:00 -
[76] - Quote
Gaming God wrote:Maximus Reborn wrote:Like subject says.... I did missions all yesterday and today and yes I lost probably about 10 more drones then a usual day.... But I think I finished some missions faster as the whole room agroed me and they all started coming closer.
So to all those people bitching... man up and adapt to the game and how it is evolving.. or stop doing missions. STOP bitching... about the peaple that are bitching
You do realize how ra-tarded that come back is right? Im tired of all these WoW (insert choice word here) come to this game and cry over everything... To bad, should have gotten here sooner and then you wont have these problems... New toons shouldnt be running level 4s period. |

Rain6637
Team Evil
4
|
Posted - 2012.12.14 17:26:00 -
[77] - Quote
i stopped giving advice about why not navy ravens. now I just scan missioners down and hope they slip. |

Piugattuk
Lima beans Corp
119
|
Posted - 2012.12.14 20:39:00 -
[78] - Quote
I fling monkey nuts at NPC's and it seems to work well.
And stop bitching about the people bitching about the bitching. |
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