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Thread Statistics | Show CCP posts - 1 post(s) |

Royal NASA
Royal Federation Navy
0
|
Posted - 2012.12.09 07:56:00 -
[1] - Quote
I do not like the idea that CCP has deemed us all as cheaters!
you are the first DEVS to control players NOT in game. PENALTY ? You have set up a timer penalty system!
Players do drop connection for a split second due to packet lost or power failure , be that there fault or not, 15 min is extreme and insulting !
Congratulations EVE CCP you are the first DEVS to have control of players NOT in game. be that now 15 min from 5 ! Is this Cruel childish or just plain arrogance?
''i was in a lvl 4 mission with 2 chars on 2 computers 2 screen's as 3rd corp member arrive i lost one char connection and could not re join for 15 min .while haplessly watching my ship blow up!- from the 2nd char computer . the fact i could not log back in is really arrogant and NOT good customer service . because you think we are cheating or maco bot using. when does NOT Happy ! FACT. disconection happens all the time . get over it and show some respect! |

Destination SkillQueue
Are We There Yet
3096
|
Posted - 2012.12.09 07:58:00 -
[2] - Quote
wat? |

Midnight Pheonix
Arma Purgatorium Templis Dragonaors
22
|
Posted - 2012.12.09 07:58:00 -
[3] - Quote
To my knowledge this shouldn't of happened, you should have been able to log in immediately again. If this truly was the case, petition it and try to get a refund on your ship.
EDIT: I have dc'd since the expansion while under suspect and limited engagement timers and was allowed to log in immediately. |

Karrde Belarr
Galaxy Punks Executive Outcomes
2
|
Posted - 2012.12.09 08:00:00 -
[4] - Quote
Destination SkillQueue wrote:wat?
I think he's referring to the limitation that now when you engage in combat with either an NPC or player your ship remains in space for an amount of time after you log out. Though I haven't had this happen yet, so I can't confirm the "inability to log in" he's experiencing. |

Tul Breetai
Impromptu Asset Requisition Insurance Fraud.
56
|
Posted - 2012.12.09 08:01:00 -
[5] - Quote
Maybe I'm just uninformed, but how is a D/C related to using a bot? There's nothing worse than an EVE player, generally considered to be top of the food chain in the MMO world, that cannot smacktalk with wit and coherency. |

Vito Tattaglia
New Paradigm Inc.
52
|
Posted - 2012.12.09 08:04:00 -
[6] - Quote
Admittedly, i have no idea what the OP was supposed to say...
but if what you're trying to say is "PvE combat should not create a log off timer!" then you are correct, I'm pretty sure it wasn't in the patch. Only PvP combat should cause your ship to stay on grid for 15 minutes. |

Marlona Sky
D00M. Northern Coalition.
2241
|
Posted - 2012.12.09 08:07:00 -
[7] - Quote
NPC aggression is fine. Stop botting.
Remove local, structure mails and revamp the directional scanner! |

Vera Algaert
Republic University Minmatar Republic
468
|
Posted - 2012.12.09 08:12:00 -
[8] - Quote
Royal NASA wrote:I do not like the idea that CCP has deemed us all as cheaters!
you are the first DEVS to control players NOT in game. PENALTY ? You have set up a timer penalty system!
Players do drop connection for a split second due to packet lost or power failure , be that there fault or not, 15 min is extreme and insulting !
Congratulations EVE CCP you are the first DEVS to have control of players NOT in game. be that now 15 min from 5 ! Is this Cruel childish or just plain arrogance?
''i was in a lvl 4 mission with 2 chars on 2 computers 2 screen's as 3rd corp member arrive i lost one char connection and could not re join for 15 min .while haplessly watching my ship blow up!- from the 2nd char computer . the fact i could not log back in is really arrogant and NOT good customer service . because you think we are cheating or maco bot using. when does NOT Happy ! FACT. disconection happens all the time . get over it and show some respect! this rant doesn't make any sense... bots always warp to a POS or station before logging off. I'm a NPC corp alt, any argument I make is invalid. |

Karrde Belarr
Galaxy Punks Executive Outcomes
2
|
Posted - 2012.12.09 08:12:00 -
[9] - Quote
Vito Tattaglia wrote:Admittedly, i have no idea what the OP was supposed to say...
but if what you're trying to say is "PvE combat should not create a log off timer!" then you are correct, I'm pretty sure it wasn't in the patch. Only PvP combat should cause your ship to stay on grid for 15 minutes.
I was pretty sure NPC combat caused a 6-minute timer, right? Though I agree, the 15-minute is PvP-only.
|

Dinsdale Pirannha
Pirannha Corp
447
|
Posted - 2012.12.09 08:13:00 -
[10] - Quote
Tul Breetai wrote:Maybe I'm just uninformed, but how is a D/C related to using a bot?
It is "kind of related". CCP has introduced a new "feature" where ships that have engaged in some for of combat, can't do a logoffski if in trouble. The ship just sits there, in space.
The timer is 15 minutes if you engaged a player, and 5 minutes if you were engaged in PvE.
Now, imagine you are in a gunboat BS, like a Mach or Nightmare. Further visualize all your small drones evaporated by the new and improved AI, and you are being scrammed by NPC frigs which your guns can't track. Your tank is slowly being whittled down.
Now, with the new 5 minute timer, what tactic do you do to prevent your ship from going poofy?
|

Azrael Dinn
The 20th Legion Mildly Sober
18
|
Posted - 2012.12.09 08:20:00 -
[11] - Quote
Dinsdale Pirannha wrote:Tul Breetai wrote:Maybe I'm just uninformed, but how is a D/C related to using a bot? It is "kind of related". CCP has introduced a new "feature" where ships that have engaged in some for of combat, can't do a logoffski if in trouble. The ship just sits there, in space. The timer is 15 minutes if you engaged a player, and 5 minutes if you were engaged in PvE. Now, imagine you are in a gunboat BS, like a Mach or Nightmare. Further visualize all your small drones evaporated by the new and improved AI, and you are being scrammed by NPC frigs which your guns can't track. Your tank is slowly being whittled down. Now, with the new 5 minute timer, what tactic do you do to prevent your ship from going poofy?
You buy a better tank befero you go into battle :P
But yeah... I don't see this as a CCPs fault or a ban issue or anything that the op described. How does disconnectiing relate to bots and cheaters? |

Destination SkillQueue
Are We There Yet
3096
|
Posted - 2012.12.09 08:23:00 -
[12] - Quote
Dinsdale Pirannha wrote:Tul Breetai wrote:Maybe I'm just uninformed, but how is a D/C related to using a bot? It is "kind of related". CCP has introduced a new "feature" where ships that have engaged in some for of combat, can't do a logoffski if in trouble. The ship just sits there, in space. The timer is 15 minutes if you engaged a player, and 5 minutes if you were engaged in PvE. Now, imagine you are in a gunboat BS, like a Mach or Nightmare. Further visualize all your small drones evaporated by the new and improved AI, and you are being scrammed by NPC frigs which your guns can't track. Your tank is slowly being whittled down. Now, with the new 5 minute timer, what tactic do you do to prevent your ship from going poofy?
You prevent it by not sucking at PvE or disconnecting. Naturally you can't do much about the second thing, but with modern connections, that's extremely rare thing to happen and you can always passive tank, if you're worried about it. |

Remiel Pollard
Austrollia Scrapyard.
314
|
Posted - 2012.12.09 08:25:00 -
[13] - Quote
ibtl for ranting You don't scare me. I've been to Jita. |

SmilingVagrant
GoonWaffe Goonswarm Federation
1054
|
Posted - 2012.12.09 08:32:00 -
[14] - Quote
I don't have these problems. |

Andski
GoonWaffe Goonswarm Federation
5739
|
Posted - 2012.12.09 08:34:00 -
[15] - Quote
god forbid CCP adds some risk to missions and ratting ~*a proud belligerent undesirable*~ TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. An idea for improving corp management |

J3ssica Alba
Federal Navy Academy Gallente Federation
564
|
Posted - 2012.12.09 08:52:00 -
[16] - Quote
I have an extremely good connection and an extremely good pc yet I too get random disconnects now and again. Also power failures can happen. You don't really have control over those things so they should not penalise you ingame because of that. By all means, make missions harder, make anti-drone AI really good but the 5 min timer sucks because there is no way you can protect against it once you dc. This is my signature. There are many others like it, but this one is mine.-á Without me, my signature is useless. Without my signature, I am useless |

Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
2216
|
Posted - 2012.12.09 08:52:00 -
[17] - Quote
In the bad old days before Retribution, engaging in NPC combat would result in a 60s timer before your ship disappeared from space. If you were disconnected, your ship would attempt an emergency warp. If you were warp scrambled your ship would end up staying put for 60s then simply disappear from space.
If your account is suspended for any reason you will be disconnected. Thus if your PLEX or subscription runs out, expect an emergency warp out will happen.
Incoherent ranting on the forums does not solve any problems, and only creates more since not only have you lost a ship, you will shortly get trolled by the Forum denizens and invoke the wrath of the forum mods.
Petition your loss, do not blame CCP for your account expiry, and certainly don't make up a silly story about being barred for botting. Day 0 advice for new players: Day 0 Advice for New Players |

Uwara
The Ares project
15
|
Posted - 2012.12.09 08:57:00 -
[18] - Quote
Royal NASA wrote:I do not like the idea that CCP has deemed us all as cheaters!
arrogant and NOT good customer service.
Now this I understood. Barely. And its not truth at all. CCP has best customer service ever (logs on the other hand....)
P.S. - heavy sarcasm intended
Won a G510 keyboard in AT-X on-á 21.07.2012. Still not delivered, CCP keeps quiet. Customer support needs a raise. |

Shokre O'Corwi
The Squid Squad Slumdogs
17
|
Posted - 2012.12.09 09:50:00 -
[19] - Quote
NPC aggression -> user get's dc-ed -> ship warps off to a safe spot -> stays on the safe spot until timer runs out -> ship despawns
Did anybody actually test anything before assuming the ship stays on field? |

Arduemont
Rotten Legion Ops
838
|
Posted - 2012.12.09 09:51:00 -
[20] - Quote
Careful guys, this one has just got his tinfoil hat out. "In the age of information, ignorance is a choice." |

Ronan Connor
10
|
Posted - 2012.12.09 09:57:00 -
[21] - Quote
A "logoffski" shouldnt matter at all during a PVE fight. That timer doesnt make sense at all.
Everybody had a socket close every once in a while and should not be punished for that. Its hard enough when you can immediate login back, which takes you 1-2 minutes.
CCP would do good to get rid of this non pvp timer. |

Sentamon
338
|
Posted - 2012.12.09 09:57:00 -
[22] - Quote
thats one weird rant  ~ Professional Forum Alt -á~ |

Natsett Amuinn
GoonWaffe Goonswarm Federation
616
|
Posted - 2012.12.09 11:05:00 -
[23] - Quote
Dinsdale Pirannha wrote:Tul Breetai wrote:Maybe I'm just uninformed, but how is a D/C related to using a bot? It is "kind of related". CCP has introduced a new "feature" where ships that have engaged in some for of combat, can't do a logoffski if in trouble. The ship just sits there, in space. The timer is 15 minutes if you engaged a player, and 5 minutes if you were engaged in PvE. Now, imagine you are in a gunboat BS, like a Mach or Nightmare. Further visualize all your small drones evaporated by the new and improved AI, and you are being scrammed by NPC frigs which your guns can't track. Your tank is slowly being whittled down. Now, with the new 5 minute timer, what tactic do you do to prevent your ship from going poofy? I'm Sure this isn't due to bottling, but people who engage in pvp and then warp away and log off to save themselves. And people who use logging off to keep from getting blown up by npc's.
Most mmo's do this to keep people from unplugging their modem or shutting down the game to keep from "losing".
In other words, People exactly like you. |

Natsett Amuinn
GoonWaffe Goonswarm Federation
616
|
Posted - 2012.12.09 11:08:00 -
[24] - Quote
Ronan Connor wrote:A "logoffski" shouldnt matter at all during a PVE fight. That timer doesnt make sense at all.
Everybody had a socket close every once in a while and should not be punished for that. Its hard enough when you can immediate login back, which takes you 1-2 minutes.
CCP would do good to get rid of this non pvp timer. Yes it should.
You shouldn't be able to avoid consequence. If you do something wrong that's going to get you blown up you should get blown up, not be able to log off to save your ship.
|

Marlona Sky
D00M. Northern Coalition.
2242
|
Posted - 2012.12.09 11:48:00 -
[25] - Quote
Ronan Connor wrote:A "logoffski" shouldnt matter at all during a PVE fight. That timer doesnt make sense at all.
Everybody had a socket close every once in a while and should not be punished for that. Its hard enough when you can immediate login back, which takes you 1-2 minutes.
CCP would do good to get rid of this non pvp timer. I had a socket closed error yesterday and it cost me a Naga during a fight. You know, a real fight. You know what I did? I got another ship and went right back out there to shoot some more people in the face. So enough with the sob story about your tales of woe when it comes to shooting mission rats.
**** happens. Deal with it.
Remove local, structure mails and revamp the directional scanner! |

Malcanis
Vanishing Point. The Initiative.
5415
|
Posted - 2012.12.09 12:02:00 -
[26] - Quote
Royal NASA wrote:I do not like the idea that CCP has deemed us all as cheaters!
you are the first DEVS to control players NOT in game. PENALTY ? You have set up a timer penalty system!
Players do drop connection for a split second due to packet lost or power failure , be that there fault or not, 15 min is extreme and insulting !
Congratulations EVE CCP you are the first DEVS to have control of players NOT in game. be that now 15 min from 5 ! Is this Cruel childish or just plain arrogance?
''i was in a lvl 4 mission with 2 chars on 2 computers 2 screen's as 3rd corp member arrive i lost one char connection and could not re join for 15 min .while haplessly watching my ship blow up!- from the 2nd char computer . the fact i could not log back in is really arrogant and NOT good customer service . because you think we are cheating or maco bot using. when does NOT Happy ! FACT. disconection happens all the time . get over it and show some respect!
Oh dear, did your tbot lose a tengu?
Please accept my sincere commiserations MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

Malcanis
Vanishing Point. The Initiative.
5415
|
Posted - 2012.12.09 12:03:00 -
[27] - Quote
Dinsdale Pirannha wrote:Tul Breetai wrote:Maybe I'm just uninformed, but how is a D/C related to using a bot? It is "kind of related". CCP has introduced a new "feature" where ships that have engaged in some for of combat, can't do a logoffski if in trouble. The ship just sits there, in space. The timer is 15 minutes if you engaged a player, and 5 minutes if you were engaged in PvE. Now, imagine you are in a gunboat BS, like a Mach or Nightmare. Further visualize all your small drones evaporated by the new and improved AI, and you are being scrammed by NPC frigs which your guns can't track. Your tank is slowly being whittled down. Now, with the new 5 minute timer, what tactic do you do to prevent your ship from going poofy?
The aggro timer has been in the game for years. If PvPers have learned to live with it, I'm sure you mighty mission warriors can do the same. MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

baltec1
Bat Country
3161
|
Posted - 2012.12.09 12:14:00 -
[28] - Quote
The past few days have shown that high sec mission runners are just as bad as miners for adaptability and risk adversion. |

raskonalkov
Tie Fighters Inc
3
|
Posted - 2012.12.09 12:17:00 -
[29] - Quote
Quote:The past few days have shown that high sec mission runners are just as bad as miners for adaptability and risk adversion.
Quote:god forbid CCP adds some risk to missions and ratting
Pretty funny coming from people who used drakes for battles. I should probably go play WoW to feel as safe as you guys fly. |

Tippia
Sunshine and Lollipops
10641
|
Posted - 2012.12.09 12:17:00 -
[30] - Quote
Ronan Connor wrote:A "logoffski" shouldnt matter at all during a PVE fight. That timer doesnt make sense at all. Sure it does. It ensures that a PvE fight can evolve into a PvP fight. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan. |
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