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Wolfpann
Black Hippo Head
0
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Posted - 2012.12.12 11:28:00 -
[1] - Quote
Patch notes
tldr; NPCs will now respect their authored threat ranges so the full room will not aggro a player on entering the dungeon. |

Kiteo Hatto
Equanimity Order
379
|
Posted - 2012.12.12 11:33:00 -
[2] - Quote
Let's hope its actually fixed now, hope CCP actually tested it. "That's okay it annoys me when people pile on new definitions to the word sandbox every time CCP does something they don't like." - Alara IonStorm GD is where 60% of threads make you dumber and 10% which provide you with entertainment, the remaining 30% is a mix of both. |

Salpad
Carebears with Attitude
148
|
Posted - 2012.12.12 11:40:00 -
[3] - Quote
Wolfpann wrote:Patch notestldr; NPCs will now respect their authored threat ranges so the full room will not aggro a player on entering the dungeon.
Also something to do with Tracking Disruption use percentages.
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Rain6637
Team Evil
1
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Posted - 2012.12.12 11:56:00 -
[4] - Quote
I hope they apply the new fix to space missions, not just dungeons
.........  |

Lugalzagezi666
80
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Posted - 2012.12.12 12:03:00 -
[5] - Quote
Still, Im certainly not going to try the missions without some hefty tank.
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BrutalButFair
Fleet of the Damned Happy Endings
37
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Posted - 2012.12.12 12:28:00 -
[6] - Quote
Wolfpann wrote:Patch notestldr; NPCs will now respect their authored threat ranges so the full room will not aggro a player on entering the dungeon.
Is there some list about what these threat ranges are? Or will frigs very far away never agress you. Just like it happened pre patch. I believe it to be much more 'natural' when everything attacks you. I mean you are a threat by any means. |

Lugalzagezi666
80
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Posted - 2012.12.12 12:34:00 -
[7] - Quote
I believe agro distance will be the same as before the patch so you can just look on eve survival and check it for specific mission you are interested in.
Ofc knowing ccp, it might be completely different so I dont suggest testing it with anything but properly tanked ship.
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Morrigan LeSante
The Lost and Forgotten Troopers
101
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Posted - 2012.12.12 13:03:00 -
[8] - Quote
Nothing about damps....hmmm.
Further testing required. |

Thomas Gore
Universal Freelance CONSORTIUM UNIVERSALIS
25
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Posted - 2012.12.12 13:09:00 -
[9] - Quote
Imagine the troll level if this was a "typo" in the patch notes and someone goes into Worlds Collide in their brand new Tengu and gets vaporized.
"Oops! We meant:
NPCs will now respec their authored threat ranges so the full room will aggro a player on entering the dungeon." |

dexington
Worms Coalition Extinction Level Event.
263
|
Posted - 2012.12.12 13:29:00 -
[10] - Quote
OMG!? Don't tell me they are nerfing the missions!
Screw you wow noobs, half the time you guys whine about this game being to easy, the other half about it being to hard, STFU and HTFU.
Please change the topic to Read patch notes, and start whining. GÇ£The best way to keep something bad from happening is to see it ahead of time, and you can't see it if you refuse to face the possibility.GÇ¥ |

Archa4 Badasaz
Viziam Amarr Empire
17
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Posted - 2012.12.12 13:44:00 -
[11] - Quote
Can some one PLS confirm this:
Quote:
- NPCs will now respect their authored threat ranges so the full room will not aggro a player on entering the dungeon.
- Corrected the chance percentage that an enemy NPC will use tracking disruption on a player's ship.
|

Firestorm Delta
Aphotic Machina
11
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Posted - 2012.12.12 14:56:00 -
[12] - Quote
dexington wrote:OMG!? Don't tell me they are nerfing the missions!
Screw you wow noobs, half the time you guys whine about this game being to easy, the other half about it being to hard, STFU and HTFU.
Please change the topic to Read patch notes, and start whining.
I would agree with you normally that having the missions harder would be okay. Thing is this was and UNINTENTIONAL bug. Therefore they fixed it. If they want missions to be harder they need to do a lot more then just make everything attack and e-war from the word go. Because that's not a challenge, to most that's suicide. |

Mr Pragmatic
172
|
Posted - 2012.12.12 18:44:00 -
[13] - Quote
dexington wrote:OMG!? Don't tell me they are nerfing the missions!
Screw you wow noobs, half the time you guys whine about this game being to easy, the other half about it being to hard, STFU and HTFU.
Please change the topic to Read patch notes, and start whining.
Art thou enraged brethren?
Seriously how about you "HTFU" About the changes and realize Eve changes. Vote for me in the next CSM Elections. I will fight for the interest of all Hi-sec dwellers. No longer will you be cast aside and disparaged.-á |

Sammybear
Awakened Brotherhood The Brotherhood Alliance
8
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Posted - 2012.12.12 19:41:00 -
[14] - Quote
dexington wrote:OMG!? Don't tell me they are nerfing the missions!
Screw you wow noobs, half the time you guys whine about this game being to easy, the other half about it being to hard, STFU and HTFU.
Please change the topic to Read patch notes, and start whining.
you seem to be the only one whining... |

Risien Drogonne
Aliastra Gallente Federation
45
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Posted - 2012.12.12 20:41:00 -
[15] - Quote
dexington wrote:OMG!? Don't tell me they are nerfing the missions!
Screw you wow noobs, half the time you guys whine about this game being to easy, the other half about it being to hard, STFU and HTFU.
Please change the topic to Read patch notes, and start whining. You sure whine a lot. |

Zoctrine
Perkone Caldari State
29
|
Posted - 2012.12.12 23:23:00 -
[16] - Quote
Sammybear wrote:dexington wrote:OMG!? Don't tell me they are nerfing the missions!
Screw you wow noobs, half the time you guys whine about this game being to easy, the other half about it being to hard, STFU and HTFU.
Please change the topic to Read patch notes, and start whining. you seem to be the only one whining...
Moaning could also be applied... |

Cap James Tkirk
Magellan Corporation Jokers Wild.
49
|
Posted - 2012.12.12 23:53:00 -
[17] - Quote
whine & cheese for the win |

Caleidascope
Republic Military School Minmatar Republic
150
|
Posted - 2012.12.13 00:57:00 -
[18] - Quote
I did Serpentis The Assault. Only got half the room to agro on me in the first room. So at least this mission now works. Life is short and dinner time is chancy Eat dessert first! |

Sobaan Tali
Caldari Quick Reaction Force
91
|
Posted - 2012.12.13 10:20:00 -
[19] - Quote
Confirming aggro bug fixed...did worlds collide and didn't melt. TD rats also miss cycles like usual now. Not sure about other ewar, as I don't get offered serpentis/gurista missions that often. |

Turelus
Caldari Independent Navy Reserve The Fourth District
89
|
Posted - 2012.12.13 16:47:00 -
[20] - Quote
Archa4 Badasaz wrote:Can some one PLS confirm this: Quote:
- NPCs will now respect their authored threat ranges so the full room will not aggro a player on entering the dungeon.
- Corrected the chance percentage that an enemy NPC will use tracking disruption on a player's ship.
Not sure about missions but Sansha NPCs no longer perma-run their TDs. There seems to still be issues though, first that when they doing it sometimes you still remain under the effects of it, second that there seems to be no stacking penalty for NPCs so two or more will cripple a BS to almost worthless levels. "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves." |
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