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Alavaria Fera
GoonWaffe Goonswarm Federation
1972
|
Posted - 2012.12.22 03:28:00 -
[31] - Quote
J3ssica Alba wrote:Bumping definitely reduces the realism in Eve. Small ships bumping large ones should result in the small ship getting massive damage with maybe a dented armor plate on the large ship, not the large ship moving miles away like it was made of cardboard So we should all get battleships and smash miners? Or perhaps you only want it one way, so the miners are never hurt? Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Alavaria Fera
GoonWaffe Goonswarm Federation
1972
|
Posted - 2012.12.22 03:30:00 -
[32] - Quote
NEONOVUS wrote: far more reliable warp scrambler and stasis webber followed by truly effective weapon hull interface systems. Gotta nerf ganking even more I see. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

FluffyDice
Northstar Cabal Fatal Ascension
244
|
Posted - 2012.12.22 04:32:00 -
[33] - Quote
Bumping the titan far enough into the shields so that the blue fleet can't bridge is also part of the annoyance. |

Surfin's PlunderBunny
Sebiestor Tribe Minmatar Republic
4673
|
Posted - 2012.12.22 04:36:00 -
[34] - Quote
Dheeradj Nurgle wrote:Destination SkillQueue wrote: Looks like the Control Panel for a Drake to me. Yet It's odly Matari.
no no no, completely different control layout
http://cdnimg.visualizeus.com/thumbs/b8/b4/caldari,control,panel,minmatar-b8b440822e3a16514e33709bc56f8ec5_h.jpg "Little ginger moron" ~David Hasselhoff-á |

Skydell
Space Mermaids Somethin Awfull Forums
363
|
Posted - 2012.12.22 04:39:00 -
[35] - Quote
Bumping, like high sec ganking is a cheat, IMO.
They take what is otherwise a fail fit and exploit an AI aspect of EVE to accomplish their goal. Just like neutral SeBo and neutral RR got nerfed out, Bump warriors need to be taken off the table as well. I'm sure Bumpkins Joe won't be so horny to plow in to the freighter if there was an inside chance he would lose his fail fit Machariel. |

NEONOVUS
Saablast Followers
85
|
Posted - 2012.12.22 04:58:00 -
[36] - Quote
Alavaria Fera wrote:NEONOVUS wrote: far more reliable warp scrambler and stasis webber followed by truly effective weapon hull interface systems. Gotta nerf ganking even more I see. Its not ganking if the highs arent cycling Besides you are free to gank me, you just wont be able to manipulate the game to give yourself an uncounterable advantage. Oh and I speak from experience as well. I helped bump freighters, never did I fire on them, yet they all ended up dead. Make bumping count so I get on the killmail! |

penifSMASH
ElitistOps Pandemic Legion
136
|
Posted - 2012.12.22 05:32:00 -
[37] - Quote
Bumping is awesome. We must have gotten literally 40 supercap (titan/SC) kills through some result of bumping mechanics. At the same time, my corp also once lost a Nyx as a result of those same bumping mechanics.
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Bel Rick
The Scope Gallente Federation
0
|
Posted - 2012.12.22 08:23:00 -
[38] - Quote
If there is cheese in a game the little pests and rodents will find it. |

Da Dom
Wii R
4
|
Posted - 2012.12.22 11:19:00 -
[39] - Quote
You'd think something as small as a frig would just splatter on the titans winshield like a bug... |

Emu Meo
Brutor Tribe Minmatar Republic
18
|
Posted - 2012.12.22 11:27:00 -
[40] - Quote
Why cant ships cause damage when they crash into one another.
I remember when I was new to the game there were two things which really annoyed me initially. One was warping through planets, and the other was the utterly stupid way that a ship can ram full speed into an object and simply bounce off it. I even stopped playing afterwards and then only took up the game again a few years later. |

J3ssica Alba
Federal Navy Academy Gallente Federation
594
|
Posted - 2012.12.22 12:44:00 -
[41] - Quote
Alavaria Fera wrote:J3ssica Alba wrote:Bumping definitely reduces the realism in Eve. Small ships bumping large ones should result in the small ship getting massive damage with maybe a dented armor plate on the large ship, not the large ship moving miles away like it was made of cardboard So we should all get battleships and smash miners? Or perhaps you only want it one way, so the miners are never hurt?
it's the speed, big SLOW ships bumping each other would at most collapse shields. This is my signature. There are many others like it, but this one is mine.-á Without me, my signature is useless. Without my signature, I am useless |

Jess Maine
Kaesong Kosmonauts Test Alliance Please Ignore
26
|
Posted - 2012.12.22 14:14:00 -
[42] - Quote
Lahnea wrote:Sarmea Moon wrote:This thread is going places.
On the off chance that you are asking a real question: ask yourself- how does someone jump? First they have to align. How hard is it to align if you have been bumped? You aren't going anywhere, no points needed to hold that sucker in place. There are actually ways to avoid getting bumped. but they require a couple scouts with webs, warp in at 100km, take a peek, warp out, you know, actively paying attention and stuff.
If you are referring to miner bumping- they end up getting knocked out of laser range, meaning they can't mine. Ask James 315 about it, I'm sure he'd be happy to explain the details:)
I am asking genuinely, if that's what your trying to say. I knew about bumping miners out of range, but generally I don't see Titans fit for mining. Freighters neither. Stopping warp makes sense, but how could something bump a titan all the way out of a shield? Surely it could just turn round and fly back in?
Someone needs a lesson on the intertia stats on a Titan, it's like trying to turn a big rig. |

Jonah Gravenstein
Holistic Materials Research Council
4437
|
Posted - 2012.12.22 15:13:00 -
[43] - Quote
Jess Maine wrote:
Someone needs a lesson on the intertia stats on a Titan, it's like trying to turn a big rig.
I'd have gone with trying to turn a major city on it's axis, titans are truly massive
Always bet on stupid, CCP can't patch stupid. The measure of success in Eve is not monetary worth, it's how effectively you can enforce your will on others. |

Murk Paradox
Dvice Shipyards No Value
72
|
Posted - 2012.12.22 18:00:00 -
[44] - Quote
Emu Meo wrote:Why cant ships cause damage when they crash into one another.
I remember when I was new to the game there were two things which really annoyed me initially. One was warping through planets, and the other was the utterly stupid way that a ship can ram full speed into an object and simply bounce off it. I even stopped playing afterwards and then only took up the game again a few years later.
Next time you undock out of a trade hub... watch the ships. Now think of if damage was involved. "I say tomato, you say tomaCCP BAN ALL TOMATOES THEY ARE HARASSING ME I WANT TOMATO FREE HIGHSEC."-á -TheGunslinger42 Proud enforcer of the Code, see [url]http://www.minerbumping.com[/url] for details. |

NEONOVUS
Saablast Followers
86
|
Posted - 2012.12.22 19:59:00 -
[45] - Quote
Murk Paradox wrote:Emu Meo wrote:Why cant ships cause damage when they crash into one another.
I remember when I was new to the game there were two things which really annoyed me initially. One was warping through planets, and the other was the utterly stupid way that a ship can ram full speed into an object and simply bounce off it. I even stopped playing afterwards and then only took up the game again a few years later. Next time you undock out of a trade hub... watch the ships. Now think of if damage was involved. People would learn to spread out and use more of the systems in EVE rather than have them all be pass through? I mean I would like to see a tally of how many systems are actually used, their relation to the trade hubs, and how many are just pass throughs. Would be useful to CCP to make that data known at least internally and perhaps shrink the total systems so as to have people bump into each other more as opposed to being the only player for 7 jumps.
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Haedonism Bot
Revolutionary Front
33
|
Posted - 2012.12.22 20:11:00 -
[46] - Quote
I gave miner bumping a shot for an afternoon about a month ago to see what all the hype was about.
Say what you will about it, I don't think I ever laughed so hard playing EVE. Bumping is hilarious good fun. Nobody ever said the game mechanics were supposed to be realistic. Join the Revolutionary Front and liberate New Eden from it's stuff.
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Karloth Valois
Temnava Legion No Holes Barred
50
|
Posted - 2012.12.22 21:26:00 -
[47] - Quote
Who's to blame, James 315 or Goons, For making a 10 year old feature that was very rarely moaned about into one of the most bitched about topics we got on here without CCP actually changing any thing?
I think the fix would be to have ships cause damage if they hit each other, whichin high sec would cause concordokken (because otherwise it could be expoited to gank people) Would that stop everyone moaning about miner bumping, frieghter bumping etc? Because Jita undock would be great fun.
As for titan bumping, I would say thats more annoying for the Titan pilot than the miner being bumped (80bill isk being risked because some idiot hits approach not keep at range) yet you dont often find them here moaning. But then it wouldnt be a proper fleet form-up without the titan pilot screaming "STOP ******* BUMPING THE TITAN YOU NOOBS" down comms It's not been nice, but thanks for using lube
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Krixtal Icefluxor
Bison - Ammatar Thunder
1249
|
Posted - 2012.12.22 21:30:00 -
[48] - Quote
Haedonism Bot wrote:
Say what you will about it, I don't think I ever laughed so hard playing EVE. Bumping is hilarious good fun.
For the same reason there are so many bad comedies made: small minds are too easily and lazily amused. -á"I am not young enough to know everything." - Oscar Wilde |

Emu Meo
Brutor Tribe Minmatar Republic
18
|
Posted - 2012.12.22 22:08:00 -
[49] - Quote
The way ships undock right on top of each other is stupid anyway, if they undocked in a normal manner then you wouldn't have the problem of bumping outside stations anyway. Ships should undock leaving more of a gap, and if there are too many people trying to undock at once then they should be put in a que until it is safe to undock.
I think bumping another ship should just be made more realistic, if not causing damage then at least just cause the shield to reflect the blow in a more realistic manner, and sort out how smaller ships can cause larger ships to go flying without any damage to the smaller ship. If an orca hits into a slasher for instance then it should crush through it without any effect on the orca. |

Jonah Gravenstein
Holistic Materials Research Council
4437
|
Posted - 2012.12.22 22:52:00 -
[50] - Quote
Emu Meo wrote: I think bumping another ship should just be made more realistic, if not causing damage then at least just cause the shield to reflect the blow in a more realistic manner, and sort out how smaller ships can cause larger ships to go flying without any damage to the smaller ship. If an orca hits into a slasher for instance then it should crush through it without any effect on the orca.
The destruction of a ship through bumping would encourage me, and many many others to swarm ships like orcas in many frigates until the target explodes, one may do no damage, many will definitely do damage, much as a swarm of angry bees is capable of killing a man.
TL;DR even if CCP changed the bumping mechanic so that small ships have little impact on larger ones, the larger ships will still explode, there is strength in numbers.
Always bet on stupid, CCP can't patch stupid. The measure of success in Eve is not monetary worth, it's how effectively you can enforce your will on others. |

Mag's
the united Negative Ten.
10893
|
Posted - 2012.12.23 07:11:00 -
[51] - Quote
Krixtal Icefluxor wrote:Haedonism Bot wrote:
Say what you will about it, I don't think I ever laughed so hard playing EVE. Bumping is hilarious good fun.
For the same reason there are so many bad comedies made: small minds are too easily and lazily amused. So you're basically saying. "Even though what you are doing is part of the game, you shouldn't enjoy it or do it, because I say so."
Glad I never have to play Chess or any other game with you tbh.
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Amarra Mandalin
Protocol 52
431
|
Posted - 2012.12.23 09:58:00 -
[52] - Quote
Karloth Valois wrote:Who's to blame, James 315 or Goons, For making a 10 year old feature that was very rarely moaned about into one of the most bitched about topics we got on here without CCP actually changing any thing?
I don't blame anyone. What else is there to do these days in the PvP world that doesn't require a lot of isk and/or effort but blob, grief or gank. The problems leading to this are not new, just more pronounced.
If you read the X is dead threads (there are many), I'm beginning to think this is more a testament of what the game is turning into, (rather than it being a niche sport as it was) and some people are not real happy to see that happening.
|

Ocih
Space Mermaids Somethin Awfull Forums
385
|
Posted - 2012.12.23 11:04:00 -
[53] - Quote
Amarra Mandalin wrote:Karloth Valois wrote:Who's to blame, James 315 or Goons, For making a 10 year old feature that was very rarely moaned about into one of the most bitched about topics we got on here without CCP actually changing any thing?
I don't blame either. What else is there to do these days in the PvP world that doesn't require a lot of isk and/or effort but blob, grief or gank. The problems leading to this are not new, just more pronounced. If you read the X is dead threads (there are many), I'm beginning to think this is more a testament of what the game is turning into, (rather than it being a niche sport as it was) and some people are not real happy to see that happening.
EVE Legacy
200*: EVE breaks 10K Log in 200*: EVE introduces Capitals 20**: Band of Brothers is disbanded by a spy 20**: Northern Coalition is toppled 20**: CVA driven off the Sov map for the first time
2012: The Uedama Bump war True, POS bowling is as old as EVE but still, what a legacy for the 10 year anniversary. Bump wars and the saga of AFK Ice miners. |

Krixtal Icefluxor
INLAND EMPIRE Operations
1254
|
Posted - 2012.12.23 13:02:00 -
[54] - Quote
Mag's wrote:Krixtal Icefluxor wrote:Haedonism Bot wrote:
Say what you will about it, I don't think I ever laughed so hard playing EVE. Bumping is hilarious good fun.
For the same reason there are so many bad comedies made: small minds are too easily and lazily amused. So you're basically saying. "Even though what you are doing is part of the game, you shouldn't enjoy it or do it." Glad I never have to play Chess or any other game with you tbh.
Chess is a game with incredibly strict rules and mechanics. Also, the judges would get a bit disturbed if you just came in at any angle and 'bumped' your opponents queen straight off the board. Like using a Rook on the diagonal.
Also, If something ingame does not bring any benefit, what's the point ?......is my point. The whole thing is actually zero ISK/hour and a waste of time. At least if you pop those who are AFK, you can get Bounty now in most cases.
Dumb, dumb mechanic for lulz and nothing else. I play for something more substantioal than lulz.
But like I said above, small, petty minds are too easily amused. -á"I am not young enough to know everything." - Oscar Wilde |

Mag's
the united Negative Ten.
10895
|
Posted - 2012.12.23 13:59:00 -
[55] - Quote
Krixtal Icefluxor wrote:Mag's wrote:Krixtal Icefluxor wrote:Haedonism Bot wrote:
Say what you will about it, I don't think I ever laughed so hard playing EVE. Bumping is hilarious good fun.
For the same reason there are so many bad comedies made: small minds are too easily and lazily amused. So you're basically saying. "Even though what you are doing is part of the game, you shouldn't enjoy it or do it." Glad I never have to play Chess or any other game with you tbh. Chess is a game with incredibly strict rules and mechanics. Also, the judges would get a bit disturbed if you just came in at any angle and 'bumped' your opponents queen straight off the board. Like using a Rook on the diagonal. Also, If something ingame does not bring any benefit, what's the point ?......is my point. The whole thing is actually zero ISK/hour and a waste of time. At least if you pop those who are AFK, you can get Bounty now in most cases. Dumb, dumb mechanic for lulz and nothing else. I play for something more substantioal than lulz. But like I said above, small, petty minds are too easily amused. When did I ever say I'd play chess outside it's rules? I think you see I say "part of the game". It's more like me taking your queen, laughing about it and you throwing your toys out.
Just because you don't see a benefit, doesn't mean there isn't one. Lulz or not.
The dumb part comes when others try to dictate how someone should, or shouldn't play the game. Even when that someone plays within it's rules. Lulz or not.
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

AstraPardus
Lightspeed Enterprises Fidelas Constans
42
|
Posted - 2012.12.23 14:07:00 -
[56] - Quote
It's really not very polite, you should excuse yourself! D: Every time I post is Pardy time! :3 |

Krixtal Icefluxor
INLAND EMPIRE Operations
1255
|
Posted - 2012.12.23 15:52:00 -
[57] - Quote
Mag's wrote: Just because you don't see a benefit, doesn't mean there isn't one. Lulz or not.
You don't appear to be able to even list one benefit.
Mag's wrote: The dumb part comes when others try to dictate how someone should, or shouldn't play the game.
I don't believe anyone is dictating any playstyle here. Just pointing out nonsense when it reveals itself. -á"I am not young enough to know everything." - Oscar Wilde |

Mag's
the united Negative Ten.
10895
|
Posted - 2012.12.23 16:28:00 -
[58] - Quote
Krixtal Icefluxor wrote:Mag's wrote: Just because you don't see a benefit, doesn't mean there isn't one. Lulz or not.
You don't appear to be able to even list one benefit. You don't appear to have even asked. Which is not quite the same now, is it? 
Stopping people getting into warp.
Krixtal Icefluxor wrote:Mag's wrote: The dumb part comes when others try to dictate how someone should, or shouldn't play the game.
I don't believe anyone is dictating any playstyle here. Just pointing out nonsense when it reveals itself. You're playing the attempt to ridicule them card, or is it the attempt to belittle them card. Either way, it's made in an attempt to change minds and play style. Poor dictation and mind games I grant, but why would that stop you? I'm just pointing out nonsense. 
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Krixtal Icefluxor
INLAND EMPIRE Operations
1255
|
Posted - 2012.12.23 16:32:00 -
[59] - Quote
Mag's wrote:Krixtal Icefluxor wrote:Mag's wrote: Just because you don't see a benefit, doesn't mean there isn't one. Lulz or not.
You don't appear to be able to even list one benefit. You don't appear to have even asked. Which is not quite the same now, is it?  Stopping people getting into warp. Krixtal Icefluxor wrote:Mag's wrote: The dumb part comes when others try to dictate how someone should, or shouldn't play the game.
I don't believe anyone is dictating any playstyle here. Just pointing out nonsense when it reveals itself. You're playing the attempt to ridicule them card, or is it the attempt to belittle them card. Either way, it's made in an attempt to change minds and play style. Poor dictation and mind games I grant, but why would that stop you? I'm just pointing out nonsense. 
You still refuse to list a benefit.
You have changed absolutely nobody's mind. -á"I am not young enough to know everything." - Oscar Wilde |

Nexus Day
Lustrevik Trade and Travel Bureau
187
|
Posted - 2012.12.23 16:32:00 -
[60] - Quote
Murk Paradox wrote:Emu Meo wrote:Why cant ships cause damage when they crash into one another.
I remember when I was new to the game there were two things which really annoyed me initially. One was warping through planets, and the other was the utterly stupid way that a ship can ram full speed into an object and simply bounce off it. I even stopped playing afterwards and then only took up the game again a few years later. Next time you undock out of a trade hub... watch the ships. Now think of if damage was involved. And think of what sort of traffic control a space hub would have if this wasn't a game. |
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