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45thtiger 0109
Shadowed Command Black Core Alliance
0
|
Posted - 2012.12.23 22:23:00 -
[1] - Quote
Hello EvE Community
For the Veteran players who have played eve since it started which is the Two Best expansions and the two worst expansions.
BTW the devs can have an input into to this Post.
My Best Two are ( drum roll )
Apocrypha Release date: March 10, 2009
Retribution Release date: December 4, 2012
My two worst of all time are
Trinity Release date: December 5, 2007
Dominion Release date: December 1, 2009
Expansions of EvE
CCP congrats for 10 hard years of solid work on these expansions.
CCP to celebrate 10 years of EvE why not put the old expansions on the test servers say for one month at a time and get players to play them again. " Just an Idea "
Or make a video so people can download and see what it was like when eve started up to this current expansion.
And Merry Christmas And a Happy New Year to CCP And the EvE Community
|

Winters Chill
Ministry of War Amarr Empire
67
|
Posted - 2012.12.23 22:32:00 -
[2] - Quote
Best:
Revelations (Rigs & Exploration)
Apocrypha (Simply awesome).
Worst:
Quantum Rise (thanks for that one whole ship CCP)
Incarna (We told you but you didn't listen, people want game with their game, Incarna showed a distinct lack of game and a comical yet aggravating focus on pixel clothes that costed more than their real world counterparts). |
|

CCP Falcon
1532

|
Posted - 2012.12.23 22:40:00 -
[3] - Quote
So I've been playing since a week after release, and my favorites are :
Apocrypha - Release date March 10, 2009
There was just so much good stuff in this release, it's hard to pin down everything I enjoyed. Training queue (omg!), T3, Wormholes... yeah, it's my favorite.
Retribution - Release date: December 4, 2012
Retribution was amazing, and was the first deployment I saw as a Dev rather than as a player. It's unbelievable how many people were staying late at the office, or working their fingers to the bone to make sure that things were polished and set for release. So much goes on behind the scenes, it's unbelievable.
I think my two worst as a player were :
Quantum Rise - Release date November 11, 2008
This was mainly backend stuff and didn't bring a lot of new game play to the table other than a speed overhaul. For me, I would have just called it Empyrean Age 1.1, but I can understand why it was labelled as its own expansion, as the backed stuff that was done was massive, and has really paved the way for providing a larger, more solid foundation to grow EVE on.
Incarna - Release Date June 21, 2011
From a player point of view, a lot of the people I used to fly with labelled this one "Incarnage" - Enough said I think. On a more serious note, even joining the company so long after it, it's plain to see that even though a high price was paid, we learned a lot of very valuable and humbling lessons that have really allowed us to re-organize, push forward, and grow.
CCP Falcon -á || -á EVE Community Team -á || -á EVE Illuminati -á || -á-á@CCP_Falcon -á || -á-á@EVE_LiveEvents
-- Disciple Of The Delicious Tea -- |
|

Solhild
Republic Military School Minmatar Republic
855
|
Posted - 2012.12.23 22:51:00 -
[4] - Quote
CCP Falcon wrote: So I've been playing since a week after release, and my favorites are :
Apocrypha - Release date March 10, 2009
There was just so much good stuff in this release, it's hard to pin down everything I enjoyed. Training queue (omg!), T3, Wormholes... yeah, it's my favorite.
Retribution - Release date: December 4, 2012
Retribution was amazing, and was the first deployment I saw as a Dev rather than as a player. It's unbelievable how many people were staying late at the office, or working their fingers to the bone to make sure that things were polished and set for release. So much goes on behind the scenes, it's unbelievable.
I think my two worst as a player were :
Quantum Rise - Release date November 11, 2008
This was mainly backend stuff and didn't bring a lot of new game play to the table other than a speed overhaul. For me, I would have just called it Empyrean Age 1.1, but I can understand why it was labelled as its own expansion, as the backed stuff that was done was massive, and has really paved the way for providing a larger, more solid foundation to grow EVE on.
Incarna - Release Date June 21, 2011
From a player point of view, a lot of the people I used to fly with labelled this one "Incarnage" - Enough said I think. On a more serious note, even joining the company so long after it, it's plain to see that even though a high price was paid, we learned a lot of very valuable and humbling lessons that have really allowed us to re-organize, push forward, and grow.
It's difficult to imagine how anyone could have a viewpoint different to this. Personally, I'm struggling with the 'push forward, and grow' bit as the vision & effort seems directed to areas other than EVE. That Sci-Fi simulator feels further away than ever. |

Velarra
Ghost Festival Naraka.
149
|
Posted - 2012.12.23 22:55:00 -
[5] - Quote
Best? Apocrypha. Worst? Exodus.
There's some good reading to be had here too:
http://wayback.archive.org/web/*/http://www.eve-online.com |

fukier
RISE of LEGION
311
|
Posted - 2012.12.23 22:56:00 -
[6] - Quote
Form best were red moon rising and apocrypha...
Worst were dominion and incarna.... At the end of the game both the pawn and the Queen go in the same box. |

Sanandrea
Science and Trade Institute Caldari State
8
|
Posted - 2012.12.23 22:57:00 -
[7] - Quote
Best? Dominion and Apocrypha. Worst? Incursion and Inferno |

Kalen Pavle
Brutor Tribe Minmatar Republic
10
|
Posted - 2012.12.23 23:02:00 -
[8] - Quote
Favorites:
Red Moon Rising and Cold War are kinda tied here for me. I was in ASCN during the deployment of the first Outpost and that is one of my most memorable ingame experiences. RMR added a lot of new ships to the game and was quite fun at a fundamental level if you ignored the AOE DDs.
Apocrypha was just massive and awesome.
Hateds:
Incarna. I don't think anyone really needs an explanation here.
Quantum Rise should never have been labeled an expansion, even if it was important in the grand scheme of things, it offered very little substance to the players. |

Anne-Louise Chasse
Center for Advanced Studies Gallente Federation
17
|
Posted - 2012.12.23 23:05:00 -
[9] - Quote
Solhild wrote:CCP Falcon wrote: So I've been playing since a week after release, and my favorites are :
Apocrypha - Release date March 10, 2009
There was just so much good stuff in this release, it's hard to pin down everything I enjoyed. Training queue (omg!), T3, Wormholes... yeah, it's my favorite.
Retribution - Release date: December 4, 2012
Retribution was amazing, and was the first deployment I saw as a Dev rather than as a player. It's unbelievable how many people were staying late at the office, or working their fingers to the bone to make sure that things were polished and set for release. So much goes on behind the scenes, it's unbelievable.
I think my two worst as a player were :
Quantum Rise - Release date November 11, 2008
This was mainly backend stuff and didn't bring a lot of new game play to the table other than a speed overhaul. For me, I would have just called it Empyrean Age 1.1, but I can understand why it was labelled as its own expansion, as the backed stuff that was done was massive, and has really paved the way for providing a larger, more solid foundation to grow EVE on.
Incarna - Release Date June 21, 2011
From a player point of view, a lot of the people I used to fly with labelled this one "Incarnage" - Enough said I think. On a more serious note, even joining the company so long after it, it's plain to see that even though a high price was paid, we learned a lot of very valuable and humbling lessons that have really allowed us to re-organize, push forward, and grow.
It's difficult to imagine how anyone could have a viewpoint different to this. Personally, I'm struggling with the 'push forward, and grow' bit as the vision & effort seems directed to areas other than EVE. That Sci-Fi simulator feels further away than ever.
The worst thing is that they are so busy fixing the little things that embitter a few who have stopped contributing innovations that can attract the not decided to try EVE.
If since 2006 have not been eager to join, polishing things 6 years ago that are broken will not attract anyone new.
And by the way, is that they are so desperate for subscriptions that now even noobs receive offers "Power of 2" just registered. |

Balaen Rorqual
University of Caille Gallente Federation
4
|
Posted - 2012.12.23 23:05:00 -
[10] - Quote
Based on my limited kownledge.
Best: Apocrypha Release date: March 10, 2009
Wormholes? Tech 3 ? Easily my favorite expansion ever.
Revelations I Release date: November 29, 2006
Rigs!
Worst:
Incarna Release Date: June 21, 2011
Needs no explanation.
Bloodlines Release date: March 2, 2006
A whimper. |

Scatim Helicon
GoonWaffe Goonswarm Federation
1179
|
Posted - 2012.12.23 23:11:00 -
[11] - Quote
I still contend that Dominion will be a great expansion once CCP finish it. Titans were never meant to be "cost effective", its a huge ****.-á- CCP Oveur, 2006
~If you want a picture of the future of WiS, imagine a spaceship, stamping on an avatar's face. Forever. |

NEONOVUS
Saablast Followers
101
|
Posted - 2012.12.23 23:51:00 -
[12] - Quote
Inferno and Retribution Retribution and Inferno
My youngness shows.
What was so bad about Incarna? |

Velarra
Ghost Festival Naraka.
151
|
Posted - 2012.12.24 00:03:00 -
[13] - Quote
NEONOVUS wrote:What was so bad about Incarna?
I think the following post probably covers it best:
http://blog.beyondreality.se/NeXCQResponse |

Djana Libra
The Black Ops Black Core Alliance
36
|
Posted - 2012.12.24 00:16:00 -
[14] - Quote
Good: Trinity (awsome graphics update) and Apocrypha (yeah self explaining i'd say) Worst: Dominion (will it ever be finished? Remember the phrase pre-dominion lag levels?) and Incarna (we did get a fancy door i'll admit) |

Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
2295
|
Posted - 2012.12.24 00:23:00 -
[15] - Quote
The main issue that irked in Incarna was how the Noble Exchange bypassed the player economy (the items spring into existence and are never destroyed), with a secondary quibble being the ubiquity of this luxury goods store: http://mararinn.blogspot.com.au/2011/11/aside-micro-transactions-and-nex.html
There are people who were concerned about NeX being the thin edge of the "Pay to Win" edge, I'm not too concerned about that as long as there is no concept of "soulbound" in EVE. Things should be tradable in some way or another. Day 0 advice for new players: Day 0 Advice for New Players |

Christopher AET
Segmentum Solar Nulli Legio
297
|
Posted - 2012.12.24 00:50:00 -
[16] - Quote
Best for me. Crucible for the tier 3 battlecruisers alone. Apocrypha even though it's the expansion I joined on. Worst would be incarna . Not so much the expansion itself which was overwhelming but more the lack of communication from CCP. Also I did not much care for Dominion on releAse as I was stroll in hi sec days it affected me little. I drain ducks of their moisture for sustenance. |

Joran Jackson
The Red Circle Inc.
37
|
Posted - 2012.12.24 00:56:00 -
[17] - Quote
I don't know if people recognized Apocrypha as being the best when it was released (I wasn't playing then) but I bet it took awhile before it got universally recognized as CCP's greatest Eve achievement.
I think Retribution will be like that. There's a lot of people who like it, but it will be recognized as revolutionary by the majority of the player base when all is said and done.
Edit: Two worst Incarna and Quantum Rise |

Altrue
Exploration Frontier inc
86
|
Posted - 2012.12.24 00:58:00 -
[18] - Quote
As a Naga user un wormholes, I have at least one reason to think of Apocrypha and Crucible as the two best expansions.
But even before crucible, wormhole life was already awesome ! Thanks to the guy who got the idea of Apocrypha. Looking forward to WiS expansion (and also the POS rewamp) now.
Edit : Oh and Incarna as worst of course..... After years and years of research around ice mining, they finally found how to make snowballs again :D |

Hikaru Kuroda
Shimai of New Eden
78
|
Posted - 2012.12.24 01:18:00 -
[19] - Quote
Best: Apocrypha, followed by Retribution Worst: the broken promise of Walk in Stations, followed by Incarna. |

Marlona Sky
D00M. Northern Coalition.
2410
|
Posted - 2012.12.24 01:25:00 -
[20] - Quote
Best:
Apocrypha Retribution
Worst:
Dominion Dominion
(yes Dominion was that bad)
Remove local, structure mails and revamp the directional scanner! |

irishFour
Mobile Meth Lab Monkeys
26
|
Posted - 2012.12.24 01:52:00 -
[21] - Quote
I started 3 months after dominion was released. what was soo bad about it. As a new player, when tyranis nerfed the loot table, that killed me.
If apocrypha introduced wh, t3, sleeper ai. How can that level of new content be labeled an expansion, and everything since also be labeled an expansion. We should demand that level of new content with every expansion. It shouldnt be a once every 10 years. I like to have my cake and eat it too |

Zaknussem
Everybody Loves Donuts
6
|
Posted - 2012.12.24 01:54:00 -
[22] - Quote
I started playing just before Revelations II, so I can't possibly comment on the game before that. As far as expansions go, Revelations II wasn't that hot, the Rorqual was added... and that was mostly it. :-/
But in my opinion, the best expansions were Trinity and Apocrypha. Trinity (or Revelations III as it was known earlier) added the "next generation" of graphics and some other stuff. I was new to EvE then, so this expansion had a lot of "ooh, shiny!" and wow-factor for me.
Apocrypha added a lot of new content, W-Space and T3 being the biggest things there. It really made EvE look promising for the future... but then reality dropped by.
The two worst expansions were Dominion (which followed Apocrypha) and Incarna. Why these two are the worst has been explained in detail in the thread, and I agree with all of it. I'd also like to mention Empyrean Age as a huge letdown: It introduced Factional Warfare, and then left it unattended for 4 YEARS. :-(
But I feel that I have to comment on Quantum Rise. It actually did a LOT of good things for EvE, not just the Orca. You see, it suffered from two things that makes it look bad in hindsight: It was the first expansion that was deployed in segments, meaning that some features were added before the main deployment and up to the main deployment. People playing in the month leading up to QR noticed that the lag all but disappeared (only to be reintroduced a year later with Dominion). The second factor was CCP doing a publicity stunt and making Apocrypha (the next expansion) being as shiny as possible... even if that meant delaying parts of QR so that they could be considered part of Apocrypha.
And let's not forget the promises made with QR that were never kept. QR was supposed to be the "industrialist's expansion", which loads of new features, upgrades and stuff. What did they get? The Orca. Nothing more. Those promises have STILL not been kept. |

Johan Civire
Dirty Curse inc.
461
|
Posted - 2012.12.24 01:58:00 -
[23] - Quote
the best 2 are
Revelations II the epic intro music this was the expand that let me feel like god
and
Retribution This is the best so far
worst
Dominion < but the trailer give me ghostbumbs one of the best trailler the ever made.
Inferno
|

Vaerah Vahrokha
Vahrokh Consulting
2464
|
Posted - 2012.12.24 02:20:00 -
[24] - Quote
This is easy:
best = Apocrypha (others were quite nice too)
worst= Dominion (all out pure garbage).
Incarna? It's not a real expansion. It was a pre-pre alpha technology demonstration, that is totally pointless in a production software. The pay 2 win nudging shop was also fail. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Soma Khan
State War Academy Caldari State
19
|
Posted - 2012.12.24 02:25:00 -
[25] - Quote
surprised not to see tyrannis being mentioned as one of the worst. easily second to incarna |

Joran Jackson
The Red Circle Inc.
38
|
Posted - 2012.12.24 02:56:00 -
[26] - Quote
Johan Civire wrote:
Dominion < but the trailer give me ghostbumbs one of the best trailler the ever made.
It's worth noting the trailer because it was indeed quite epic, in contrast to the actual content. |

Soma Khan
State War Academy Caldari State
21
|
Posted - 2012.12.24 03:09:00 -
[27] - Quote
Joran Jackson wrote:Johan Civire wrote:
Dominion < but the trailer give me ghostbumbs one of the best trailler the ever made.
It's worth noting the trailer because it was indeed quite epic, in contrast to the actual content. with all that dominion still provided for orders of magnitude more sandbox gameplay than tyrannis and incarna combined |

Keen Fallsword
Skyway Patrol
102
|
Posted - 2012.12.24 03:37:00 -
[28] - Quote
I wonder.. What happened inside ccp after apocrypha ? Why they were able so good job and after that it wasn't soo cool ? They growth up too much ?? Too much corpo corpo corporation stuff ? Interesting |

fukier
RISE of LEGION
319
|
Posted - 2012.12.24 03:48:00 -
[29] - Quote
Keen Fallsword wrote:I wonder.. What happened inside ccp after apocrypha ? Why they were able so good job and after that it wasn't soo cool ? They growth up too much ?? Too much corpo corpo corporation stuff ? Interesting
new tech and 18 months killed the hype for me... still waiting to get excited enough to reactivate my alts... At the end of the game both the pawn and the Queen go in the same box. |

ITTigerClawIK
Galactic Rangers Intrepid Crossing
157
|
Posted - 2012.12.24 03:55:00 -
[30] - Quote
thought id actually put why i have selected said expansions as my choices.
Best:
Apocrapha: a true full expansion added what is pretty much an entirely new universe and experience for what i believe to be the only true form of exploration in any existing MMO as well as the new T3 cruisers which i believe are an excellent first step towards the future of ships in EVE.
Retribution: mainly for the long overdue T1 ship overhaul but also the overhaul of the bounty system and the initial improvments to the UI , this is a great leap foward.
Worst:
Incarna: a long awaited feature for years and also been shown demos of actually walking around on the promanade as well as an initial demo vid many many years ago showing offices and character interaction reduced down to a single room, also the sneaky introduction to overpriced vanity items costing more than most pay to win items from other MMO's , simply awfull and i pray every day that there will be no repeat to this.
Tyranis: somewhat like incarna, long awaited sim city like interaction on planets ruleing over your own citys and industrys on the hopes to ruleing over your slave population or busltling metropolis and having interaction between different regions on planets and other peoples planetary colonys reduced to pins dots and lines, for gods sake PLEASE finish this expansion. |

Cindy Marco
Expanse Security
86
|
Posted - 2012.12.24 04:07:00 -
[31] - Quote
Best
Red Moon Rising. It added a ton of content : Carriers, Moms, Titans, Barges , Dictors, Recons, Command Ships, Jump clones, COSMOS, Remote research/production, Drone skills, Ewar drones
Apocrypha: Wormholes/sleepers and everything that came with them, Skill queue (I do not miss alarm clock skill changes)
Worse
Incarna.... What can be said about Incarna? I would have been less offended if CCP had just spit in my face, kicked me in the balls and took my wallet.
There isn't even another expansion I can flat out label as worthless. They all added SOMETHING of value, except Incarna.
|

NEONOVUS
Saablast Followers
103
|
Posted - 2012.12.24 04:16:00 -
[32] - Quote
Big fat red error message?
I suppose that is possibly a metaphor.
Failing that it looks more like people didnt get the proper idea behind the nex store. That it was the cherry on top and not the delicious sundae. |

Terranid Meester
Tactical Assault and Recon Unit
85
|
Posted - 2012.12.24 04:44:00 -
[33] - Quote
Its hard to quantify the best however,
Red Moon Rising - allowed me to kill jetcanning isk farmers & generally full of features [bloodlines, loads of new ships etc]
Revelations [both of them] - added boosters, salvaging, rigs, reinvented probing, tier 3 battleships, tier 2 battlecruisers, heat.
Worst
Incarna - the main feature was not ready, not even a glorified beta
Tyrannis - PI, new scorpion model, landmarks and thats about it.
[that wayback link shows the Gallente Federation used to be called the Remanaquie Federation, as a sidenote]. |

Scatim Helicon
GoonWaffe Goonswarm Federation
1191
|
Posted - 2012.12.24 08:41:00 -
[34] - Quote
irishFour wrote:I started 3 months after dominion was released. what was soo bad about it. As a new player, when tyranis nerfed the loot table, that killed me. It took a deeply flawed but functioning sov system (based on the number of POSs online in the system), threw the baby out with the bathwater, and instead gave us TCU-based sov with the few nuances of POS warfare (eg stront timing) replaced with a system where only brute force matters and the only way of taking space is alarm clocking in your opponent's chosen timezone to grind structures over and over again. Also, half of the advertised features were dropped shortly before release, titan and supercarriers stats were hilariously overbuffed to the point where their numbers became virtually the only thing that mattered in large scale alliance warfare (with the inevitable arms race to acquire more and more of them which followed), and there appeared to be a barely concealed power struggle within CCP between two of the developers involved in it which left a pretty sour taste in our mouths about the whole thing. Titans were never meant to be "cost effective", its a huge ****.-á- CCP Oveur, 2006
~If you want a picture of the future of WiS, imagine a spaceship, stamping on an avatar's face. Forever. |

Antihrist Pripravnik
4S Corporation RAZOR Alliance
62
|
Posted - 2012.12.24 09:46:00 -
[35] - Quote
Best:
Apocrypha (March 10, 2009) - EVE reinvented itself back then. Special thanks goes to whoever wrote the backstory leading to and for Apocrypha. It still is one of the best science fiction pieces that I have read in the last couple of years.
Retribution (December 4, 2012) - A major step in iteration that we all listened about for years. It almost feels like a fresh start, which is a good thing for a 10 years old game.
Worst: Dominion (December 1, 2009) - Lag, black screens, lag, memory leaks, lag... and some more lag. It was almost unplayable. But hey, not all of it was bad - we could at least look at one of the best EVE trailers and wish that one day we can play in fleets again.
Incarna (June 21, 2011) - I thought: That's it. This is as far as EVE will go and its ending right now. The trade hub riots were, at least for me, one last party before the end. Fortunately (and with a lot of sacrifice from CCP's side), that was not the case and we now have an open dialogue with devs and game polishing that was much needed. The problems with this expansion were as much technical as they were economical in nature. A combination of piled up game mechanics and balancing problems, bugs, lack of iteration on features that had great potential (Factional warfare, for example), lag, overpriced NeX store, leaked newsletter about "golden ammo", leaked mail from CCPs management ignoring (at that time) the red flags everywhere, "The doors" that crippled the game and were turning me away from even logging in, GPU overheating problems with CQ which was published when only a quarter of the whole feature was done (Minmatar only). But CCP showed that they are not like other companies that would follow the wrong path until the ship sinks. Nope, they have seen the errors and worked hard on fixing them, which is something I deeply respect. I still think that NeX store has its future and potential to be a valuable addition to the game after critical stuff is done (we are half way there already), just not in the form that was presented with Incarna.
I might add that Red Moon Rising (December 16, 2005) will be always in my heart, because that was the expansion I started with. Until Retribution, I thought that the login screen music of RMR was one of the best (along with "Stellar Shadows" from The Second Genesis). But Retribution's login screen managed to beat RMR. CCP Ytterbium: Yarrblblbgrlblbgrlblblblbblbgrlblblbgrblblyarrrrdrooooooolonthekeyboardlikealunatic     |

Himnos Altar
An Errant Venture Beyond The Dark
97
|
Posted - 2012.12.24 10:01:00 -
[36] - Quote
Antihrist Pripravnik wrote:I might add that Red Moon Rising (December 16, 2005) will be always in my heart, because that was the expansion I started with. Until Retribution, I thought that the login screen music of RMR was one of the best (along with "Stellar Shadows" from The Second Genesis). But Retribution's login screen managed to beat RMR.
Seconded. I actually started just before RMR, but for all intents and purposes I consider myself to have started during RMR. |

Arduemont
Rotten Legion Ops THE ROYAL NAVY
897
|
Posted - 2012.12.24 10:15:00 -
[37] - Quote
I started playing during Apocrypha and so I never really got to appreciate that expansion to it's fullest.
So for me, the two best have been Crucible, and Retribution.
Incarna flopped really really hard. So that is obviously the worst. For me, it is the worst because of how much potential it had, and how much it actually delivered. Lots of potential, almost 0 content. Don't get me wrong, I love CQ. But most of CQ was actually delivered to us in Crucible, if you really think about it. Followed, for me, by Dominion. Because it's the only expansion I don't really remember, and never really got excited about. "In the age of information, ignorance is a choice." |

Frunje Elbris
Bovine Ltd.
0
|
Posted - 2012.12.24 10:26:00 -
[38] - Quote
I am more a lurker than actual player, following EVE from 2004, but playing in sum for 3 months only.
Best expansions from my point of view:
- Apocrypha for sheer amount of features which do not feel completely incomplete [T3 cruisers, wormholes and skill queue!]
- Retribution for tiericide :)
Worst expansions:
- Incarna for reasons stated by other posters
- Tyrannis, as really, PI was quite an underwhelming main feature.
- As a guest star: Apocrypha, as I remember quite a lot blogs and speeches by developers talking about technological dept created during Apocrypha sprint [which for example materialized during Dominion as the unbearable lag].
|

Anariana
Red Federation RvB - RED Federation
40
|
Posted - 2012.12.24 10:35:00 -
[39] - Quote
best: Revelations and Apocrypha
worst: incarna (WiS) and retribution (because of the AI)
|

Malcanis
Vanishing Point. The Initiative.
5589
|
Posted - 2012.12.24 10:36:00 -
[40] - Quote
Best: Apocrypha 2nd Best: Revelations
Worst: Incarna 2nd Worst: Dominion
My Christmas wish is that the last 3 years of work CCP have put into refactoring their code, massively improving server & client performance, persecuting botters and the countless minor gameplay improvements will prove a sufficient foundation to support a true & successful expansion of the game, as Apocrypha and Revelations did. MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

Mara Pahrdi
The Order of Anoyia
177
|
Posted - 2012.12.24 11:00:00 -
[41] - Quote
Only joined late 2010, so I have not seen that much of the game. Of the five expansions I've seen, Crucible and Retribution were easily the best with Crucible coming out at the head.
Worst was Incarna.
But Incursion is lacking in many ways too. CCP almost completely missed the many chances this expansion offered for both immersive and emergent gameplay. It really is a pity. And it showed, that CCP is somewhat lacking in capabilities to design PvE gameplay and to integrate it with all the rest of EVE.
|

Anne-Louise Chasse
Center for Advanced Studies Gallente Federation
25
|
Posted - 2012.12.24 12:04:00 -
[42] - Quote
Mara Pahrdi wrote:Only joined late 2010, so I have not seen that much of the game. Of the five expansions I've seen, Crucible and Retribution were easily the best with Crucible coming out at the head.
Worst was Incarna.
But Incursion is lacking in many ways too. CCP almost completely missed the many chances this expansion offered for both immersive and emergent gameplay. It really is a pity. And it showed, that CCP is somewhat lacking in capabilities to design PvE gameplay and to integrate it with all the rest of EVE.
Incursion, true, but I think it was not CCP guilt. Nullsec killed incursions. I think thy killed avatars too as I don't know one in hisec that wants a FPS for avatars.
Incarna is by far the worst thing they have done because they took our money for years, we did not get anything in return and now they want to wait two years to see that either create the next version of vaporware with avatars. 
But a FPS means to redo from scratch avatars because you can not use people dressed in clothes, you have to create people dressed in armor so FPS means actually start over from scratch. The CQ is no good, no good current avatars, everything is useless, so they will not do anything more with avatars, even missing tattoos, or missing clothing. All they have to delete the CQ and avatars and that's it, Incarna never existed!
Just delete a few databases and Incarna be as forgotten as the people who had to lay off. |

Myyona
Ataraxia Pharmacies
24
|
Posted - 2012.12.24 12:09:00 -
[43] - Quote
Best: Apocrypha and Revelations. Because of the massive improvements they brought to all kind of playing styles and even added a few more.
Worst: Incarna and Tyrannis. For promising the world and delivering little to nothing. CEO - Ataraxia Pharmacies Biography |

Elrich Kouvo
Science and Trade Institute Caldari State
73
|
Posted - 2012.12.24 12:26:00 -
[44] - Quote
Best: Red Moon
Worst: Everything after it |

ElQuirko
Protus Correction Facility Inc.
882
|
Posted - 2012.12.24 13:13:00 -
[45] - Quote
Going to throw in my 0.02isk despite only being around since Tyrannis.
Best: Crucible - You fixed blasters and buffed rails. I am eternally grateful. Nothing compares to this. Retribution - New bounty system is nice, but tbh all the others have been a bit mediocre.
Worst: Everything else I've seen really. I didn't really hate incarna, I thought it was neat, but it was lacking. Inferno too was a bit boring.
EDIT: Although, now I say that, missile effects... CISPA - Readin' your secret corptheft mails since 2012 |

Vaerah Vahrokha
Vahrokh Consulting
2484
|
Posted - 2012.12.24 14:39:00 -
[46] - Quote
Soma Khan wrote:surprised not to see tyrannis being mentioned as one of the worst. easily second to incarna
Because Incarna and Dominion make Tyrannis look almost good in comparison.
We got lol carpal tunnel circles but at least they *work*. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

BrutalButFair
Fleet of the Damned Happy Endings
39
|
Posted - 2012.12.24 15:02:00 -
[47] - Quote
only best for me is Apocrypha because it really brought new content and i don't consider retribution as an expansion because it's only an improvement of existing things and 1 new ship which really doesn't contribute much. (Don't get me wrong. The improvement's are top notch but nothing new) So it is the best patch for me ;) But that goes for all ballancing patches i suppose.
I think incarna was even better because it was what ccp always envisioned. An mmo experience on all fronts be it in space (eve) as well on land (dust) or in stations (walking in stations) although incarna seemed pushed and ofcourse the p2w was a bad choice.
Dominion would be the worst because of sov changes which still isn't working.
|

lisa 8
KISIN Enterprises
1
|
Posted - 2012.12.24 15:12:00 -
[48] - Quote
Best Apocrypha Red Moon
Worst: Tyrannis Incarna
Retribution might get into one of the best catergory, if only it had something to offer like Apocrypha & Red Moon did, in terms of true expansions & the sig radius on destroyers was fixed. |

Asuka Solo
Stark Fujikawa Stark Enterprises
1877
|
Posted - 2012.12.24 15:19:00 -
[49] - Quote
Best expansions: Red Moon Rising (Gimmeh Supers - That is all) Incarna (Space Boobies - Nuff said) Tyrannis (PI !!!!)
Worst expansions: Everything after Incarna (Shelving of WiS, no planet gameplay, no avatar gameplay, no more boobies, empty CQs, 6 years of now empty promises regarding ambulations, rehashed same old FiS crap over and over again... no new Jesus features.. and so on.) Eve is about Capital ships, WiS, Boobs, PI and Isk! |

Arkon Olacar
Imperial Guardians Tribal Band
183
|
Posted - 2012.12.24 15:19:00 -
[50] - Quote
Best:
Retribution - an actual expansion that has added so much content for non-2003 toons. Crucible - the expansion I (re)started on, tier3 BCs, and it showed CCP had finally removed their heads from their arses.
Worst:
Incarna - I have never seen a games company go so pants-on-head ******** before, it lead to a full biomass of every toon I had. Inferno - it added a new login background. That's pretty much it. "The rest will be in the blog rather than invented at the keyboards of forum posters and bloggers." -á-á-á-á-á-á-á - CCP Sreegs, 23/06/2012
Umad forum warriors? |

Anne-Louise Chasse
Center for Advanced Studies Gallente Federation
25
|
Posted - 2012.12.24 17:40:00 -
[51] - Quote
Asuka Solo wrote:Best expansions: Red Moon Rising (Gimmeh Supers - That is all) Incarna (Space Boobies - Nuff said) Tyrannis (PI !!!!)
Worst expansions: Everything after Incarna (Shelving of WiS, no planet gameplay, no avatar gameplay, no more boobies, empty CQs, 6 years of now empty promises regarding ambulations, rehashed same old FiS crap over and over again... no new Jesus features.. and so on.)
Really, the new avatars came with Incursion, not Incarna. |

Solstice Project
Carebear Cadaver Productions
2289
|
Posted - 2012.12.24 18:08:00 -
[52] - Quote
I must say that Incarna was, by far, the best expansion ever for reasons i will tell you.
First of all, it's codename was *my* (real) first name. Second ... it got deployed on *my* birthday ! (talk about coincidences)
Third ... damn ... what i *always* wanted was a revolution to start on my birthday and CCP managed to bring me exactly that ! Maybe not deliberately, but who cares. ^_^
That was some strange day. ^_^ Inappropriate signature removed. Spitfire |

Ptraci
3 R Corporation The Irukandji
786
|
Posted - 2012.12.24 18:49:00 -
[53] - Quote
Best: Exodus, Apocrypha (which the devs have sworn they will never, ever do again. Then they wonder why membership is stagnant)
Worst: Incarna (fried video cards), Trinity (boot.ini anyone?)
But 7 years on, and I still play EVE. I must be a masochist. |
|

CCP Goliath
C C P C C P Alliance
1159

|
Posted - 2012.12.24 19:40:00 -
[54] - Quote
Crucible and Retri for my best (though I think our best is yet to come!)
Incarna and Mists of Pandaria for the other question  CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath |
|

Nerath Naaris
Pink Winged Unicorns for Peace Love and Anarchy
232
|
Posted - 2012.12.24 20:49:00 -
[55] - Quote
I will play the Devils-¦ Advocate here and say the best expansion was Incarna!
It delivered hours and hours of funny entertainment: Not only the forum rage itself (though that provided lots of entertainment as such) but without all the rage-threads, I would never have heard about My Little Pony - or at least not at that time - with all the Pony pics that were posted on the forums 
Ah, and that memorable post by a Dev himself that "they are too busy locking the rage-threads to do anything else" or something to this effect... which of course caused another outcry by the community.
Seriously though, I am not long enough in this game to have experienced many expansions, but of those the current one seems best: mostly interesting and new stuff with only a few things that need polishing (sound, I am looking at you!) Forum-unbanned since 2011.10.20. |

Gothikia
Body Count Inc. Pandemic Legion
30
|
Posted - 2012.12.24 20:52:00 -
[56] - Quote
Well, lets be honest, two of each option isn't enough. Let's make it three!
Best:
Retribution Apocrypha Revelations
Worst:
Exodus Red Moon Rising Dominion <3 Gothie |

naed21
The Dark Space Initiative
10
|
Posted - 2012.12.24 21:10:00 -
[57] - Quote
The Best Expansion was Apocrypha
Nothing can compare to what that achieved.
NOTHING
(Except a POS revamp) |

masternerdguy
Inner Shadow C.L.O.N.E.
855
|
Posted - 2012.12.24 21:53:00 -
[58] - Quote
Best
Empyrean Age (yay faction wars) Apocrypha (yay wormholes and strat cruisers)
Worst
Taranis (underwhelming delivery) Incarna (just, lol) Things are only impossible until they are not. |

Brooks Puuntai
Brutor Tribe Minmatar Republic
923
|
Posted - 2012.12.24 22:22:00 -
[59] - Quote
Notice how Apocrypha is leading in the best choice, hint hint CCP.
Best: Apocrypha Trinity
Worst: Quantum Rise(Though the trailer was cool) Incarna |

MSC Darklord
Loki's Legion
0
|
Posted - 2012.12.25 01:54:00 -
[60] - Quote
Best 2:
Shiva for the major UI changes, I mean, not having to switch between low slots, mid slots and high slots?
Apocrypha: Content
Worst: Incarna Tyrannis
I'd like to add Retribution as 3rd best, it really brought me back to the game. |

DeMichael Crimson
Republic University Minmatar Republic
4377
|
Posted - 2012.12.25 01:57:00 -
[61] - Quote
Well, I had checked out Eve Online during the last month of the Trinity expansion and was cloned just a couple weeks after the Empyrean Age expansion went active so I can only go from my own experiences.
The best:
#1 = Apocrypha In my opinion this is definitely the shinning star of all the expansions I've experienced.
#2 = Incursion Was tough to pick a second one. I feel this one pretty much completed what the Apocrypha expansion started.
The worst:
#1 = Incarna What can be said has already has been said multiple times. This was a complete FAIL by both CCP and Players.
#2 = Retribution This expansion has not added anything of value to my game at all. In my opinion there's just too many things to list. It has mainly created nothing more than trouble / handicaps / problems for my gameplay experience.
DMC |

Destoya
Sniggerdly Pandemic Legion
20
|
Posted - 2012.12.25 06:00:00 -
[62] - Quote
Best:
Revelations I+II -Revelations I always will have a special place in my heart as the expansion which I started the game with. Other than that, a lot of added game mechanics which really turned EVE into the game it is today with new game mechanics like salvaging, rigs, and heat.
Apocrypha -Of course the shining achievement of adding W-Space and related content, as well as a good portion of additional content to keep everyone else busy.
Worst:
Dominion -The whole focus of this expansion was Sov changes, but it ended up changing the status quo for the worse. Stupidly high EHP structures with a ton of timers and supercapital ship changes spurred the development and buildup of the massive coalitions and supercap proliferation that we see today. Rebalancing previously mediocre faction battleships and the new planet graphics were neat, but nowhere near enough to bring this one back up the list.
Incarna/Quantum Rise/(Tyrannis) -What all these have in common is a lack of any outstanding content. Quantum Rise was entirely forgettable besides the addition of the Orca and weapon grouping. Incarna and to some extent tyrannis both suffer from the same problem of having a "spotlight" feature which simply was just not implemented the way it perhaps should have been. This is less of a problem with Tyrannis than Incarna, but they both suffer for it.
|

Vaerah Vahrokha
Vahrokh Consulting
2490
|
Posted - 2012.12.25 09:08:00 -
[63] - Quote
Brooks Puuntai wrote:Notice how Apocrypha is leading in the best choice, hint hint CCP.
Well, they said it's the prototype of the expansion they don't want to deliver any more.  Imagine that. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Olga Ivanovna
Science and Trade Institute Caldari State
26
|
Posted - 2012.12.25 23:52:00 -
[64] - Quote
Didnt play when apocrypha was hot, so I cant judge if it truly was the best...
So imho the best was; Incarna :) - not for the features, but rather for opening the dialogue between ccp and players. Retribution
Worst: Incarna, because it was just visionary without adding anything to the game. Incursions, i still dont get the point
|

Umega
Solis Mensa
120
|
Posted - 2012.12.26 01:58:00 -
[65] - Quote
I think it's funny how many people absolutely RAGE about what CCP does with CCP's money. You people would be a lot happier, and better off mentally if you accepted the fact that you are paying for current content.. and once you hand the money over for current content, it is no longer you're money. Voice opinions all you want.. but using the arguement that it is your money is silly.
No point touching Apoc, Retri, Cruc, Trit, EA.. spit-n-polish along with brand new additions that do not break other aspects of the game are always a plus.
Which leads me to.. Incursions. A brand new feature, that really did nothing for the core value of the game or the sandbox.. at all. It blew up LP values, (imo) negatively effected the market place (PLEX spike begins, PLEX effects everything even if through a sublte ripple), brought ppl out of null/low/wh because the RvR was so ridiculous.. while adding very little pvp influence (other than rogue logis). What ended up happening is ******* HILARIOUS when you look back on it.. it took PvP pilots doing the PvE faster and better to clear the moms so the farming machine would stop.. if but for a moment. That's what it took to get a big spot light on it before Inferno.
Wormholes did EVE right.. where Incursions did it wrong.
Dominion - aka 'Fade to Black'. They worked on FW in EA2, I mean Inferno.. so who knows, eventually.. we're now in that 18+ month range, so brighten up! One thing to mention.. pirate overhaul (RIP phantasm). The lag got fixed.. what didn't was them tiny lil missile spitters.. still shoulda kept it as was, 2 'new' Titan DDs = dead Mom, I mean SC. Can you imagine what null might be like if it wasn't for the next big patch after Dominion..
Which leads me to.. RMR. I'm rather stunned the approval of it, when you factor what caps ultimately accomplished.. |

Kaildoth
Generic Corp.
13
|
Posted - 2012.12.26 04:18:00 -
[66] - Quote
I dont really think Exodus was a bad expansion. If you look at it from today's point of view maybe, cause POSs didnt end up being so good, but back then the ability to start building things in your own corner of space was pretty awesome, plus the moon mining was something new and interesting.
Best: Exodus Apocrypha
Worst: Trinity (i dont really care about pretty graphics...) Incarna |

Glathull
Suicidal Panda Tears of Love and Death
3
|
Posted - 2012.12.26 04:33:00 -
[67] - Quote
Incarna was by far the best. I've never seen a more wretched hive of tears and butthurt. The most epic of all trolls since guiding hand social club, and best of all, ccp was doing the trolling. God, I wish they would do it again. |

Frying Doom
Zat's Affiliated Traders
1044
|
Posted - 2012.12.26 04:41:00 -
[68] - Quote
Best: Apocrypha Incarna
Apocrypha for showing how good an expansion can be. Incarna for showing CCP what happens when they think they can shovel any crap at us and think we will buy it.
Worst: Inferno The next one.
Inferno mostly for the half finished UI and the even more broken war dec system. The next on where they hopefully fix POSs YaY but then go on to explain that the rest of the resources for 2013 are going to be spent on trying to once again fix Null while they trash hi-sec. Any Spelling, gramatical and literary errors made by me are included free of charge.
|
|

CCP Explorer
C C P C C P Alliance
1174

|
Posted - 2012.12.26 13:31:00 -
[69] - Quote
CCP Falcon wrote: So I've been playing since a week after release, and my favorites are :
Apocrypha - Release date March 10, 2009
There was just so much good stuff in this release, it's hard to pin down everything I enjoyed. Training queue (omg!), T3, Wormholes... yeah, it's my favorite.
Retribution - Release date: December 4, 2012
Retribution was amazing, and was the first deployment I saw as a Dev rather than as a player. It's unbelievable how many people were staying late at the office, or working their fingers to the bone to make sure that things were polished and set for release. So much goes on behind the scenes, it's unbelievable.
I think my two worst as a player were :
Quantum Rise - Release date November 11, 2008
This was mainly backend stuff and didn't bring a lot of new game play to the table other than a speed overhaul. For me, I would have just called it Empyrean Age 1.1, but I can understand why it was labelled as its own expansion, as the backed stuff that was done was massive, and has really paved the way for providing a larger, more solid foundation to grow EVE on.
Incarna - Release Date June 21, 2011
From a player point of view, a lot of the people I used to fly with labelled this one "Incarnage" - Enough said I think. On a more serious note, even joining the company so long after it, it's plain to see that even though a high price was paid, we learned a lot of very valuable and humbling lessons that have really allowed us to re-organize, push forward, and grow.
Two best in my opinion are Trinity and Apocrypha; two worst are Empyrean Age and Incarna.
Quantum Rise was a fantastic expansion (see http://community.eveonline.com/devblog.asp?a=blog&nbid=1672 and http://community.eveonline.com/devblog.asp?a=blog&nbid=1674) giving rise to the vast increases in fleet fight size and Jita population. Later increased even further by inventory work (http://community.eveonline.com/devblog.asp?a=blog&nbid=2277) and Time Dilation. Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
|

Barrogh Habalu
Imperial Shipment Amarr Empire
324
|
Posted - 2012.12.26 18:49:00 -
[70] - Quote
Vaerah Vahrokha wrote:Brooks Puuntai wrote:Notice how Apocrypha is leading in the best choice, hint hint CCP. Well, they said it's the prototype of the expansion they don't want to deliver any more.  Imagine that. Were any reason provided? I would like to read something on this one. Because well, the only reason I can come up with is that Apocrypha had some actual content while many others were iterations of polishing stuff. And bringing something like that means much more work to do... |
|

CCP Fozzie
C C P C C P Alliance
2954

|
Posted - 2012.12.29 04:30:00 -
[71] - Quote
CCP Falcon wrote: I think my two worst as a player were :
Quantum Rise - Release date November 11, 2008
This was mainly backend stuff and didn't bring a lot of new game play to the table other than a speed overhaul. For me, I would have just called it Empyrean Age 1.1, but I can understand why it was labelled as its own expansion, as the backed stuff that was done was massive, and has really paved the way for providing a larger, more solid foundation to grow EVE on.
I love you man, but I can't possibly disagree with this more. Quantum Rise is one of my favourite expansions ever for two huge reasons:
- Quantum Rise, more than any other single patch, fixed lag. Think about how you would have reacted five years ago if someone had told you that CCP would (through a couple of expansions) made lag a tiny shadow of the problem it used to be. Years of "fix lag" being both the cry of legitimate frustration and the poster child for "impossible" causes, and the backend work on Quantum Rise combined with the intoduction of TiDi later did the impossible.
- The nano nerf is probably the second most significant balance change in the years since I started playing EVE (after the AOE doomsday removal that set in motion the chain reaction that influences almost every 0.0 fleet doctrine change to this day). Think about the way we look at 90% webs as a kind of unstoppable superbonus today, and remember what it was like when every web did that. Every ship had a 10km doom bubbles around it that really crippled combat options. It's easy to take all the gameplay that the nano nerf gave us for granted since we're so used to it now, but it's really a huge change that probably has a greater effect on the average EVE player today than even the biggest expansions like Apocrypha.
My list would be:
Best:
- Retrbution - I'm pretty sure I'm biased since this was also the first whole expansion I was able to work on from start to finish, but I'm immensely proud of what our team accomplished over the past months and I couldn't think of a better time for my name to enter the credits.
- Quantum Rise - See above (I got into some lively debates on this exact issue with some CSM members during the summit drinking nights, I think we all came to understand each other though)
Suboptimal:
- Dominion - The bright spot of this expansion was the removal of AOE doomsdays which as I said above was a change that sent out ripples that continue to this day. However shooting high hp structures is like hitting yourself in the balls with a hammer, and combined with a significant step backwards in server performance really soured what should have been a grand redesign of the system that spawns so many of EVE's epic stories. In a lot of ways Dominion is still an unfinished expansion, hopefully we'll be able to complete it sometime soon.
- Incarna - This one has been covered pretty extensively already, doubt most people's opinions differ all that much.
Game Designer | Team Five-0 https://twitter.com/CCP_Fozzie |
|

David Laurentson
Laurentson INC StructureDamage
30
|
Posted - 2012.12.29 14:43:00 -
[72] - Quote
Barrogh Habalu wrote:Vaerah Vahrokha wrote:Brooks Puuntai wrote:Notice how Apocrypha is leading in the best choice, hint hint CCP. Well, they said it's the prototype of the expansion they don't want to deliver any more.  Imagine that. Were any reason provided? I would like to read something on this one. Because well, the only reason I can come up with is that Apocrypha had some actual content while many others were iterations of polishing stuff. And bringing something like that means much more work to do...
The main reason they said they'd stop is because the last time they tried it, they really, really messed it up. Incarna was meant to be a HUGE content expansion, full of options and shinies and new places to go and people to be. It... wasn't that.
It was in fact a bit crappy.
Okay, a lot crappy, and riots happened.
But, the thing is: EVE is hugely better now. They mostly fixed lag! CCP hired a PvP guy to rebalance frigates, and he's already halfway through the battlecruisers! Ten thousand tiny irritations have been smushed by the Little Things project!
We're probably at the point where the only things left to fix are major projects. POSes, moon minerals, supercap proliferation, the DUST link, etc. Really, we're due something huge and game-changing, if only because the small stuff is drying up. Maybe it's time to invade the Jove. Maybe wormhole space needs to start giving us T3 Destroyer BPCs. Maybe incursions need to roll out to EOM so we can finally get our hands on shiny black railgun Armageddons. I've no idea what route CCP will take, but I'm pretty sure they've got something big and kick-ass in the works. |

fukier
RISE of LEGION
644
|
Posted - 2012.12.29 16:40:00 -
[73] - Quote
CCP Fozzie wrote:CCP Falcon wrote: I think my two worst as a player were :
Quantum Rise - Release date November 11, 2008
This was mainly backend stuff and didn't bring a lot of new game play to the table other than a speed overhaul. For me, I would have just called it Empyrean Age 1.1, but I can understand why it was labelled as its own expansion, as the backed stuff that was done was massive, and has really paved the way for providing a larger, more solid foundation to grow EVE on.
I love you man, but I can't possibly disagree with this more. Quantum Rise is one of my favourite expansions ever for two huge reasons: - Quantum Rise, more than any other single patch, took steps forward towards fixing lag. Think about how you would have reacted five years ago if someone had told you that CCP would (through a couple of expansions) make lag a tiny shadow of the problem it used to be. Years of "fix lag" being both the cry of legitimate frustration and the poster child for "impossible" causes, and the backend work on Quantum Rise combined with the work of team Gridlock later did the impossible.
- The nano nerf is probably the second most significant balance change in the years since I started playing EVE (after the AOE doomsday removal that set in motion the chain reaction that influences almost every 0.0 fleet doctrine change to this day). Think about the way we look at 90% webs as a kind of unstoppable superbonus today, and remember what it was like when every web did that. Every ship had a 10km doom bubbles around it that really crippled combat options. It's easy to take all the gameplay that the nano nerf gave us for granted since we're so used to it now, but it's really a huge change that probably has a greater effect on the average EVE player today than even the biggest expansions like Apocrypha.
You do make some valid points but QR really killed galente ships for a long long time... and even with tallest semi fixing hybrids last year there are still some thorns left in hybrids (mainly medium rails) and lack of ammo diversification...
At the end of the game both the pawn and the Queen go in the same box. |

Vimsy Vortis
Shoulda Checked Local Break-A-Wish Foundation
963
|
Posted - 2012.12.29 17:01:00 -
[74] - Quote
I get the distinct impression that dominion was really, really awful. But I'm not a nullsec person so it hasn't really affected me. So my picks for terrible are:
- Inferno I don't think I've ever seen another EVE expansion that was quite so exclusively negative in its impact on the game. All of the features were very obviously unfinished and poorly conceived and in the end had to be massively altered post-release to fix the gigantic, glaring holes in them. Chief among these horribly botched features were the War Declaration system and Unified Inventory, both things that people called out as being godawful and broken considerably before release, but got put out in a crappy, unfinished form anyway. Literally the only part of the game I interact with that this expansion affected that it didn't screw up was the wars panel in the corporation screen, which is actually pretty good, also you can right click on an alliance or corporation to declare war on it, which is great.
- Incarna We all know the deal with this one. CCP Totally ignoring the entire playerbase and dedicating a huge quantity of time and resources to developing a thing that nobody wanted at the expense of things they actually did want and then failing to actually deliver that thing properly. New turrets were good though.
Good expansions?
- Apocrypha It gave us wormholes, wormholes are great and so are tech 3 ships. A new type of space to violence people in and new ships to violence them with. You can also rob the hell out of a wormhole corp with very little effort and make loads of money.
- Incursion I don't actually like incursions much, but clearly other people did. There may have been some problems with how they were balanced, and these problems might persist, I have no idea. But Incursion brought a tremendous quantity of activity to the game with regards to new and returning players and it turned highsec into a fantastically target rich environment. Incursion was with out a doubt the best time I had playing EVE and I think I personally ran exactly one incursion site ever. |

Red Maiden
Aliastra Gallente Federation
35
|
Posted - 2012.12.29 17:04:00 -
[75] - Quote
Best:
Apocrypha: Enough has already been said why this expansion was so good.
Retribution: For me, the best thing about this expansion (among many other good changes) is the attention being given to the UI. I love this direction, and hope its iteration continues. Besides ambulation, I believe that improving the UI is the next best way to attract, and keep, new players.
Incarna: The CQ was a great step toward making it easier for new players to "get" EVE. I love the CQ, and always have "load station environment" checked. The best thing about all the surrounding drama were the changes that resulted: a refocused, even more open and communicative CCP. I can only imagine the internal changes that resulted (the changes that the players don't see). I wonder what the epic/story discussions are like during iteration planning? Lively, I bet.
Worst: None. I've enjoyed each expansion in varying degrees. |

Bienator II
madmen of the skies
1349
|
Posted - 2012.12.29 17:14:00 -
[76] - Quote
it easy for me to pick my personal best list: crucible, inferno, retribution
all of them have the same theme: improve eve's foundation, fix broken mechanics crimewatch, inventory, bounties, FW, war, ships, interface, graphics, sound ...
I only play eve actively for about three years but wow it changed a lot. I remember the talk about new "big things" back when i started. As i started it was a usability nightmare. Everything you did was basically a workaround for something not working as it could or should. Eve was in a state where adding new features would be inferior to fixing existing mechanics. Incarna was needed as example for that - so it was a good thing in retrospect.
whats left for future in the foundation theme: pos (this alone could be blown up to be the big thing for its own expansion IMO), intel tool (local, dscan), collision system, manual flying, null sec love, wspace love, more UI & graphics (V3)
a eve-style bounty system https://forums.eveonline.com/default.aspx?g=posts&m=359105 You fail you fail you fail you fail you fail you fail you fail to jump because you are cloaked |

oldbutfeelingyoung
Perkone Caldari State
884
|
Posted - 2012.12.30 01:16:00 -
[77] - Quote
who cares ,what the best or worst expansion is. It matters, if you like this game. And if you like this game ,until now ,all expansions were good. Yes even Incarna ,it made a unique discussion possible ,that goes on until today Maybe we expected more from some of those expansions,but all of them or the promise they had ,kept you to this game
is there a best expansion ? yes maybe
is there a worst expansion? yes there is
does it matter?
not really,bc you are still here
R.S.I2014
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45thtiger 0109
Shadowed Command Black Core Alliance
4
|
Posted - 2013.01.02 22:58:00 -
[78] - Quote
Lets Telly the total up the best Expansion of all time Drum Roll is Apocrypha
The second Expansion of all time is wait for it Retribution
Well done CCP on a great Job.
The worst Expansions
Are Dominion
And Incarna
Thanks everyone for the input and thanks to CCP also for your input into this forum. 
And if other players who would like to have an input please do so. |

vasuul
BLUE M00N Fetish Group Eternus Imperium Alliance
124
|
Posted - 2013.01.04 12:18:00 -
[79] - Quote
Incarna - was bad more to a lack of communication than anything else everyone felt CCP dropped the ball and didn't want to admit it ,Add to that the micro transaction talk and the possibility of a pay to win format and again total silence from all at CCP and tempers ran wild
This patch the drone issues are what most mission runners are upset about as for the rest after a few fixes and a few patches later most of it works as intended
the new crime watch seems to function well etc ....
Drones being instapopped in missions is still something that needs to be addressed and hopefully soon
my favorite patch was the one where jump freighters were added as it made living in 0.0 a lot easier moving mass amounts of goods with other caps was a pain and took multiple trips
TCU's were a great addition until they nerfed the systems again with true sec status cutting off haven and sanctums to those who had worked hard to upgrade the space to get there in the first place a lot of smaller alliances working on becoming big alliances were hurt by that change quite a few disbanded over a lack of income because you can't afford pvp if you can't afford to replace ships
And all each patch has had its up and downs depending on your style of play and what you wanted to accomplish
some Titan pilots were angered over the change to doomsday but some mothership pilots loved the fighter bombers
i was upset when the Moros was changed and no longer got its super awesome drone bonuses
but i liked the addition of fuel bays to the cap ships
Back in the day i was mad when they nerfed nano and nerfed nos but you learn to adapt strategy and over come
started this char in 2007 and i am still here can't say that for any other game and i know a lot of people that have been playing longer than me and they are still here
So ya take the good with the bad take the knocks and the wins and keep on warping  
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