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Lord Zim
2218
|
Posted - 2013.01.03 09:37:00 -
[211] - Quote
Marlona Sky wrote:Ever heard of this game called DUST 514? It'll suck. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Vaerah Vahrokha
Vahrokh Consulting
3609
|
Posted - 2013.01.03 09:46:00 -
[212] - Quote
Lord Zim wrote:Newsflash: EVE PVP isn't for the console generation.
Your one liners quote seem to show you as being one of such generation.
I hardly know anyone in other games who are less than 35 old. Actually the "blobbers generation" is closer to the console generation than the "pro eliters" (or at least those who would want to pretend to be one). Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Nicolo da'Vicenza
Air The Unthinkables
2392
|
Posted - 2013.01.03 09:47:00 -
[213] - Quote
Vaerah Vahrokha wrote:RubyPorto wrote: There are. This is the reason why the scrub BS fleet composition has disappeared from serious contention. The "problem" is that the "dirty skillless blobbers" are using these tactics just as effectively as the "elite PvPers" are, and effectively leveraging their larger numbers to beat the pants off of them.
... which compounds the EvE stigma keeping away many competitive PvPers. Whatever PvP MMO I play, I tend to ask the peeps I meet if they ever played EvE, DAoC, WH, DFO and others games. lol what do they compete at, who can be the last active account on the server?
anyway, I'll continue to go to EVE to watch and take part devious social engineering schemes and overarcing dramas involving the scattering of thousands of players that play out through direct conflict, subterfuge, economic and psychological warfare over the over the course of months, sometimes years - frequently involving strategems of anticipating or infiltrating an enemy's tactics and arriving with a counterfleet (betrayal, social engineering,etc). i'll let your friends wow you with the prowess of keying the right sword with Mana Burn timed with Fireball or whatever. |

Lord Zim
2218
|
Posted - 2013.01.03 09:51:00 -
[214] - Quote
Vaerah Vahrokha wrote:Your one liners quote seem to show you as being one of such generation. You seem to be mistaking succinctness for having a short attention span. This is a fallacy. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Malcanis
Vanishing Point. The Initiative.
6805
|
Posted - 2013.01.03 10:00:00 -
[215] - Quote
Alavaria Fera wrote:Natsett Amuinn wrote:I shall shoot you from my badger.
WTF, 6 red crosses started to shooting my badger off a gate. miss miss miss miss miss 10 pts miss miss miss miss
******* scarey. Bring the rifters already. NPCs, bad at camping gates.
All Guristas ever manage to kill is RZR MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

Vaerah Vahrokha
Vahrokh Consulting
3609
|
Posted - 2013.01.03 10:06:00 -
[216] - Quote
Nicolo da'Vicenza wrote: lol what do they compete at, who can be the last active account on the server?
... said by someone playing a game whose full online playerbase outside top prime time is 25,000...
Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Nicolo da'Vicenza
Air The Unthinkables
2392
|
Posted - 2013.01.03 10:09:00 -
[217] - Quote
hook me up with one of these games with 25k+ players on a single sharded world
lmao
edit: http://users.telenet.be/mmodata/Charts/Subs-2.png
eve has more players online during peak hours, all in the same world, then DAoC for example has active accounts
but I gotta sit here and listen to this dude extol the virtues of these failed games noone plays anymore
like seriously? |

James Amril-Kesh
RAZOR Alliance
3072
|
Posted - 2013.01.03 10:11:00 -
[218] - Quote
Malcanis wrote:All Guristas ever manage to kill is RZR *cough* Phrases like "you can't nerf / buff X EVE is a Sandbox" have the same amount of meaning as "If this is a sack of potatoes then you can not carrot." - Alara IonStorm |

Lord Zim
2220
|
Posted - 2013.01.03 10:16:00 -
[219] - Quote
James Amril-Kesh wrote:Malcanis wrote:All Guristas ever manage to kill is RZR *cough* http://www.youtube.com/watch?v=Sh8mNjeuyV4 Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Vaerah Vahrokha
Vahrokh Consulting
3609
|
Posted - 2013.01.03 10:32:00 -
[220] - Quote
Nicolo da'Vicenza wrote:hook me up with one of these games with 25k+ players on a single sharded world lmao edit: http://users.telenet.be/mmodata/Charts/Subs-2.pngeve has more players online during peak hours, all in the same world, then DAoC for example has active accounts but I gotta sit here and listen to this dude extol the virtues of these failed games noone plays anymore like seriously?
DAoC has been one of the best PvP MMOs ever created. Their company has long gone due to bad products they delivered *afterwards* and so that now ancient game is now abandoned since years and *surprise* it losts most players.
Who could imagine that, eh? But I guess if CCP sold EvE to EA like Mythic did then closed down and EvE would stay on life support for 5-6 years EvE subs would stay 25k, confirm or deny? Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Miri Amatonur
School of Applied Knowledge Caldari State
45
|
Posted - 2013.01.03 12:30:00 -
[221] - Quote
Lord Zim wrote: Numbers aren't everything. (...) The problems with null has nothing to do with raw numbers.
Yes and making them a bit less important wouldn't hurt alot and would open alot of possibilities.
Since you belong to such a leviathan coporation/alliance/coalition in null numbers aren't your problem. But if you look from the opposite direction numbers are a problem within SOV.
Vaerah Vahrokha wrote: In EvE you have a linear scaling so you are just better add more and more bodies so the blob is not just "supported" but the obvious choice to go.
True and that needs a change.
Lord Zim wrote: You want to change conquerable nullsec? Sure, make it preferable to build, mine and rat there compared to hisec, make the sov mechanics suck less (...)
Want to make other changes? Want to make it so ever increasing gang sizes yield diminishing returns, go right ahead, as long as you do it in a non-******** manner.
The possibilities for mining, industry, ratting and everything else should scale in the right way with highsec. There is nothing wrong to earn more in Null since you'll more likely to lose a ship or other expensive hardware. Null needs every aspect of EVE playable and workable.
Lord Zim wrote: Coming up with ideas which are trying to make it so f.ex a 50 man gang should automatically bitchslap a 255 man gang just because "they're fewer", however, is bad. In fact, it's one of those ideas I like to categorize as "make your face meet a frying pan" ideas, they're usually that bad and dumb.
It shouldn't be that way (no i win buttons). Thought once smaller entities are able to get and hold SOV independently they also need a way defend it with alot of effort even against larger numbers.
Lord Zim wrote: Last I checked, a smaller, but much better prepared and skilled gang already does wipe the floor with a bigger gang of less skilled and worse fit fleets.
The example of Rooks&Kings was made. But do you really expect a newcommer to SOV Null to have all skills, tactics and so on ready? I think not. They need to learn, aye. But they need to have a chance else they will try it and leave it. |

James Amril-Kesh
RAZOR Alliance
3074
|
Posted - 2013.01.03 12:37:00 -
[222] - Quote
Miri Amatonur wrote:The example of Rooks&Kings was made. But do you really expect a newcommer to SOV Null to have all skills, tactics and so on ready? I think not. They need to learn, aye. But they need to have a chance else they will try it and leave it. At what point do we stop making exceptions for lack of proficiency, skills, organization, etc? Pretty soon you'll have sections of nullsec featured in the tutorials where newbies can take sov with their rookie ships. Phrases like "you can't nerf / buff X EVE is a Sandbox" have the same amount of meaning as "If this is a sack of potatoes then you can not carrot." - Alara IonStorm |

Cameron Cahill
Dissonance Corp Unclaimed.
166
|
Posted - 2013.01.03 12:43:00 -
[223] - Quote
Miri Amatonur wrote:James Amril-Kesh wrote:Miri Amatonur wrote:The current system favours large numbers of players within super corporations/alliances/coalitions. It doesn't have to stay that way. So how do you suppose we magically eliminate the basic tactical axiom that superior numbers generally mean a stronger force, other things being equal? Ah yes, numbers always win? That isn't true. Persian Wars, Battle of Agincourt and so on Superior numbers can be circumvented in the real world. In EVE that is extremly hard to impossible, especially with SOV warfare.
Bolded the important part for you. You are not Gerard Butler and your little highsec corp are not spartans, no matter how much you want to be.
Miri Amatonur wrote: Basic common sense? Is EVE a real world simulation with all physical, economical, social and so on laws? No it isn't. It's a sandbox game with certain rules, which were made by CCP. It was CCP who created these mechanics. It's common sense to modify these game mechanics so CCP can make more profit.
Firstly its a metaphor you moron, secondly what you've done is just quoted a real life example and then said real life exaples don't worl. In the same post. :Facepalm:. Finally why should ccp make mechanics for you to win? Did Leonidus cry to the great devs in the sky to 'nurf dem persians they're blobbing me!!!!1!!' and stay in his palace because 'didn't want that Greece anyway?' or did he go and just fight them? |

Lord Zim
2222
|
Posted - 2013.01.03 13:00:00 -
[224] - Quote
Miri Amatonur wrote:Since you belong to such a leviathan coporation/alliance/coalition in null numbers aren't your problem. But if you look from the opposite direction numbers are a problem within SOV. Because the sov system sucks bags of dicks, yes. As has been said earlier, systems need to be easier to lose and harder to defend than in Dominion, and while this both helps and hurts smaller alliances, it'll help them more than it'll hurt them in the long run.
Miri Amatonur wrote:The possibilities for mining, industry, ratting and everything else should scale in the right way with highsec. There is nothing wrong to earn more in Null since you'll more likely to lose a ship or other expensive hardware. Null needs every aspect of EVE playable and workable. In fact, nullsec should be the preferred go-to place to make money, ships etc, and hisec should be for either the more casual players which have a very limited time to play, or those who are too afraid of the big evil PVP outside of hisec. Currently, this is not the case.
Miri Amatonur wrote:It shouldn't be that way (no i win buttons). Thought once smaller entities are able to get and hold SOV independently they also need a way defend it with alot of effort even against larger numbers. No, this is incorrect. Being smaller doesn't work anywhere, unless you've got either a serious skill advantage, equipment advantage, or both. If you're a small alliance which is able to reliably out-strategize and outmaneuver your foe, great for you, what you're doing in this instance works. However, if a larger alliance decides that you shall be evicted, and your skill, equipment and numbers are insufficient, you shall be thrown out on your ass. No ifs, ands or buts.
This works the other way as well, if a larger alliance is hit on 2 fronts by two smaller alliances, and they're not good enough at defending both fronts, they shall be forced to reduce their holdings until they are able to defend both fronts. Today's sov system sets the bar for this aspect way too high, which means it's way too easy to keep and defend tons of space, and this must change.
Miri Amatonur wrote:The example of Rooks&Kings was made. But do you really expect a newcommer to SOV Null to have all skills, tactics and so on ready? I think not. They need to learn, aye. But they need to have a chance else they will try it and leave it. There are tons of ways to learn how to do things, jumping into the best space in the game and taking on the biggest coalition in the game isn't one of those ways, however. You go to lowsec or shittier nullsec, gradually stretch your legs and learn which procedures etc you need to develop within your own organization, and gradually take on more and more difficult opponents.
You'll probably find that throwing large amounts of bodies at a foe, while important, isn't the main source of headache in the long run. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
2262
|
Posted - 2013.01.03 14:26:00 -
[225] - Quote
Vaerah Vahrokha wrote:Nicolo da'Vicenza wrote: lol what do they compete at, who can be the last active account on the server?
... said by someone playing a game whose full online playerbase outside top prime time is 25,000...
EVE's the second largest paid western MMO, and the only one that hasn't experienced a massive numbers crash (2012 has cost WOW about 20% of its subs).
http://users.telenet.be/mmodata/Charts/Subs-1.png http://users.telenet.be/mmodata/Charts/Subs-2.png
Which non-FTP "competitive PvP MMO" do you play that has more?
You always allude to these other, better, more successful games you play, but you never name them or indicate just how successful they are.
Also, the average PCU of TQ is 32,000 now. That's a lot more useful than the minimum PCU. http://eve-offline.net/?server=tranquility This is EVE - Everybody Versus Everybody.
Guess Who's Back. -á Back Again. |

Miri Amatonur
School of Applied Knowledge Caldari State
45
|
Posted - 2013.01.03 14:38:00 -
[226] - Quote
Cameron Cahill wrote: (...) Bolded the important part for you. You are not Gerard Butler and your little highsec corp are not spartans, no matter how much you want to be. (...) Firstly its a metaphor you moron, secondly what you've done is just quoted a real life example and then said real life examples don't work. In the same post. :Facepalm:. Finally why should ccp make mechanics for you to win? Did Leonidus cry to the great devs in the sky to 'nurf dem persians they're blobbing me!!!!1!!' and stay in his palace because 'didn't want that Greece anyway?' or did he go and just fight them?
Sir you made me laugh. 
The Persian Wars are more than the battle at thermopylae. Thought the outnumbered Greek city states repelled the invasions of the far more powerful Persians.
Btw. i'm sure Leonidas and his host prayed to their gods alot while they were at Thermopylae.
All i do is cry to my "gods", the devs of EVE, in the very same way: Give me the means to vanquish my enemies! 
The rest of that. As you may have noticed or not i had a discussion in 2 different spheres. The one were the real world the other the simiplified, contrieved world of EVE. |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
2262
|
Posted - 2013.01.03 14:41:00 -
[227] - Quote
Miri Amatonur wrote:Yes and making them a bit less important wouldn't hurt alot and would open alot of possibilities.
Since you belong to such a leviathan coporation/alliance/coalition in null numbers aren't your problem. But if you look from the opposite direction numbers are a problem within SOV.
Take a Scrub BS fleet and pit it against a much smaller AHAC fleet. The AHACs will wipe the floor with it. Take a Random T1 Cruiser fleet and pit it against a much smaller Rokh fleet, and the Rokhs will tear them apart.
The reason numbers seem to have so much of an advantage over everything else is that those numbers are being used with the same amount (or more) finesse than the smaller fleets. In other words, the smaller groups, despite claiming to be "elite" are no better at fitting, flying, or fighting in their ships than the larger groups.
So, once again, since you keep dodging the question, all else being equal, why should a 100 man group have any good chance at beating a 1000 man group?
Quote:It shouldn't be that way (no i win buttons). Thought once smaller entities are able to get and hold SOV independently they also need a way defend it with alot of effort even against larger numbers.
So why should the smaller entities be able to evict larger entities who are just as organized, just as good at fighting, and put in just as much effort to defend their space as those smaller entities?
Quote:The example of Rooks&Kings was made. But do you really expect a newcommer to SOV Null to have all skills, tactics and so on ready? I think not. They need to learn, aye. But they need to have a chance else they will try it and leave it.
They do have a chance to learn. In the shittier parts of Sov Null, like they've always gone to. You don't come onto the Mediterranean scene fresh and expect to take land from the Romans (pre-collapsy Roman empire) as your first conquest.
That's why you learn in LS, Providence, NPC Null, etc. Here's a project for an up and coming Sov taker. Take Providence from the ProviBlock. They'll show you that numbers aren't everything because they're still running random BSes/Cruisers instead of disciplined, organized fleets. They survive because it's too much of a pain in the ass for the larger groups to kick them out, and when someone does kick them out, Provi really isn't worth keeping if you have any other options. This is EVE - Everybody Versus Everybody.
Guess Who's Back. -á Back Again. |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
2263
|
Posted - 2013.01.03 14:50:00 -
[228] - Quote
Miri Amatonur wrote:Sir you made me laugh.  The Persian Wars are more than the battle at thermopylae. Thought the outnumbered Greek city states repelled the invasions of the far more powerful Persians. Btw. i'm sure Leonidas and his host prayed to their gods alot while they were at Thermopylae. All i do is cry to my "gods", the devs of EVE, in the very same way: Give me the means to vanquish my enemies!  The rest of that. As you may have noticed or not i had a discussion in 2 different spheres. The one were the real world the other the simiplified, contrieved world of EVE.
Sounds like someone believes Herodotus's accounts of the size of the Persian armies.
Battle of Plataea: Modern consensus, 80k vs 70-120k. Battle of Mycale: Modern consensus, 40k vs 60k.
Moreover, the Greeks were using the equivalent of AHACS (Hoplites in a Phalanx) against the Persian scrub BS fleet (differently trained, differently armed light infantry from all over the Persian Empire). In EVE, using heavily outnumbered AHACs against a Scrub BS fleet is really effective, and will usually win the battle. This is EVE - Everybody Versus Everybody.
Guess Who's Back. -á Back Again. |

Lord Zim
2222
|
Posted - 2013.01.03 14:53:00 -
[229] - Quote
Miri Amatonur wrote:All i do is cry to my "gods", the devs of EVE, in the very same way: Give me the means to vanquish my enemies!  The only thing you should be crying to your "gods" about, then, would be the sov system, since that's the main mechanical hurdle inherent in the system. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Alavaria Fera
GoonWaffe Goonswarm Federation
3146
|
Posted - 2013.01.03 17:43:00 -
[230] - Quote
Lord Zim wrote:Miri Amatonur wrote:All i do is cry to my "gods", the devs of EVE, in the very same way: Give me the means to vanquish my enemies!  The only thing you should be crying to your "gods" about, then, would be the sov system, since that's the main mechanical hurdle inherent in the system. Make evil goonies unable to hold sov. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Gillia Winddancer
Shiny Noble Crown Services
258
|
Posted - 2013.01.03 18:05:00 -
[231] - Quote
Alavaria Fera wrote:Lord Zim wrote:Miri Amatonur wrote:All i do is cry to my "gods", the devs of EVE, in the very same way: Give me the means to vanquish my enemies!  The only thing you should be crying to your "gods" about, then, would be the sov system, since that's the main mechanical hurdle inherent in the system. Make evil goonies unable to hold sov.
Nah, not unable, but work your asses off for the amount of space that is being held :D
Knowing your reputation though I would almost think that you'd be the only ones who would actually be able to pull it off too. |

Nicolo da'Vicenza
Air The Unthinkables
2394
|
Posted - 2013.01.03 18:54:00 -
[232] - Quote
yeah cool, space that 9-11 thousand people can't be bothered to hold sounds real appealing for smaller alliances to move into
how many hundreds of millions per month + billions in infrastructure investment should it cost to hold a system with -0.01 truesec, 2 belts, 1 station with gimped manufacturing, refining and no missions before the newbies come running into take it for themselves, in your opinion? I mean in between costs incurred by defending their space against the 30k+ alliance because hey just because they don't want the space means they're going to let you live there either, right? |

Alavaria Fera
GoonWaffe Goonswarm Federation
3150
|
Posted - 2013.01.03 18:55:00 -
[233] - Quote
Nicolo da'Vicenza wrote:yeah cool, space that 9-11 thousand people can't be bothered to hold sounds real appealing for smaller alliances to move into
how many hundreds of millions per month should it cost to hold a system with -0.01 truesec, 1 station with gimped manufacturing, refining and no missions before the newbies come running into take it for themselves, in your opinion?
About three hundred million every month should be doable by newbies.
They may need to mine a lot on highsec though, because of the cloaky campers. Normally though, I wouldn't imagine they would be able to take a station system due to ~grinding structures~ Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Nicolo da'Vicenza
Air The Unthinkables
2394
|
Posted - 2013.01.03 18:58:00 -
[234] - Quote
no cloaky camping keeps the BLOB ALLIANCES in check and BALANCED
newbie alliances have supercap fleets and hundreds of disposable alts, right? |

Alavaria Fera
GoonWaffe Goonswarm Federation
3150
|
Posted - 2013.01.03 18:59:00 -
[235] - Quote
Nicolo da'Vicenza wrote:no cloaky camping keeps the BLOB ALLIANCES in check and BALANCED
newbie alliances have supercap fleets and hundreds of disposable alts, right? Yeah, I was about to ask how many supercapitals they had. Or at the very least they should be able to muster a fleet of slowcats. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
2266
|
Posted - 2013.01.03 19:19:00 -
[236] - Quote
Nicolo da'Vicenza wrote:yeah cool, space that 9-11 thousand people can't be bothered to hold sounds real appealing for smaller alliances to move into
how many hundreds of millions per month + billions in infrastructure investment should it cost to hold a system with -0.01 truesec, 2 belts, 1 station with gimped manufacturing, refining and no missions before the newbies come running into take it for themselves, in your opinion? I mean in between costs incurred by defending their space against the 30k+ alliance because hey just because they don't want the space means they're going to let you live there either, right?
It seems to work OK for CVA and the rest of ProviBlock. This is EVE - Everybody Versus Everybody.
Guess Who's Back. -á Back Again. |

Alavaria Fera
GoonWaffe Goonswarm Federation
3150
|
Posted - 2013.01.03 19:34:00 -
[237] - Quote
RubyPorto wrote:Nicolo da'Vicenza wrote:yeah cool, space that 9-11 thousand people can't be bothered to hold sounds real appealing for smaller alliances to move into
how many hundreds of millions per month + billions in infrastructure investment should it cost to hold a system with -0.01 truesec, 2 belts, 1 station with gimped manufacturing, refining and no missions before the newbies come running into take it for themselves, in your opinion? I mean in between costs incurred by defending their space against the 30k+ alliance because hey just because they don't want the space means they're going to let you live there either, right? It seems to work OK for CVA and the rest of ProviBlock. Yeah they have really REALLY bad sov no one really wants and don't seem to annoy other people enough.
If they were all like you don't talk back to us and we don't forgive, things would be different. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Nicolo da'Vicenza
Air The Unthinkables
2397
|
Posted - 2013.01.03 19:35:00 -
[238] - Quote
Providence is like the shire of the middle earth that is nullsec |

Lord Zim
2224
|
Posted - 2013.01.03 19:37:00 -
[239] - Quote
Quick, someone put a ring in an envelope in the shire. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
2267
|
Posted - 2013.01.03 20:04:00 -
[240] - Quote
Lord Zim wrote:Quick, someone put a ring technetium in an envelope in the space shire.
FYP This is EVE - Everybody Versus Everybody.
Guess Who's Back. -á Back Again. |
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