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ParMizaN
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Posted - 2005.06.11 01:03:00 -
[1]
As it seems that every other day we have a thread about "how to become a pirate" I thought i would just make a little guide for anybody wishing to start in piracy.
Lets start at the beginning.
REQUIREMENTS
For a low SP character
Many new characters may think themselves useless as pvpers; but this is most definately not the case. In a frigate you can take down, or immobilise, an opponent much larger than yourself. They key to not dieing while yo do it is speed.
Therefore it is alost essential for all new characters to train for a microwarp drive
This will help you to evade missiles (and take less damage from them in the upcoming patch) and evade turret fire.
Thus a new pilot should invest in the following skills:
This is probably the most time consuming of the skills that you will need.
Next, you will need to be able to use a warp disruptor or warp scrambler, to stop your prey from warping away.
Both of these have their benefeits, however i recommend using a warp scrambler as a lot of your targets may carry a warp core stabiliser, and the -2 scramble on this item is more likely to stop them from warping. Secondly, a warp disruptor uses too much capacitor to be run easily on a frigate.
To use this module you will need to train:
- Navigation II (you should lready have this at IV)
Since you now have the two main essentials: you may also want to fit a stasis webbifier (which has the same requirements for skills as the warp scrambler) to slow down your prey. However this may not be necessary if you are in an asteroid belt or at a planet etc as your target has nowhere to run.
Of course you need a ship to fit these to, and i recommend either the KESTREL or the RIFTER as both have the ability to lock down a target, while staying reasonably fast and dealing some good damage. For the kestrel, the choice between rockets or standard missiles is one best left to you. Rockets are better for close range combat as they have a better damage/time. For the rifter, experiment with the guns/missiles, and find out which suits your style best.
At this point i would not recommend training gunnery skills too much.
(If you are not caldari or minmatar, don't worry, learning the skills to fly either a kestrel or a rifter take very little time at all, and are worth it: as in my opinion they are the best pirating ships. The amarr and gallente equivilents require more gunnery skills and have "inferior" ship loadouts)
Now, running a microwarpdrive and a warp disruptor, along with whatever else you wish to fit, is a drain on your capacitor. Capacitor power relays in the lowslots can help you to sustain the modules.
These require:
(dont worry about all this training: it doesnt take very long, and many of the skills are essential later on anyway)
The rest of the slots on your ship if you have any free) is really up to you.
WHERE DO I HUNT?
By now you are thinking; "Great I'm ready, where do i go to kill!"
Unfortunately it isnt that easy. To find targets, you need to go in 0.4 and below systems. These are often sparsely populated, but now and again you cn find something to kill.
Try to look in the less busy low security systems, as this is where miners are more likely to be hiding. Fly around these until you see a possible target in local.
Then you use your scanner to see what ships are in space. (this is not difficult once you have done it one or two times so i wont go into it: if someone wants to post a tutorial on the scanner please do)
If the scanner shows a prime target, such as a hauler or a mining cruiser; off you go. To find him you can either
- Use the scanner and narrow him down
using the scanner like this is difficult at firs, but often quicker than going through the belts, and well worth getting used to.
Once you have your prey in your sights: its tme for
THE ATTACK
Orbit your prey at your optimal range and engage your warp scrambler and weapons. If all goes well and you get him to structure, convo him (if you wish to ransom and not just destroy the ship) and ask for a toll. Choose this yourself, judging the value of his ship and modules and thinking how much he would lose if he went boom.
I advise you not to pod kill your target, as the security status hit for this is very heavy, meaning you wont be able to go into high security space.
------------------
Run and fall or stand in line, in the end what's your's is mine |

ParMizaN
|
Posted - 2005.06.11 01:07:00 -
[2]
Edited by: ParMizaN on 11/06/2005 01:14:49 Continued:
Once your prey has paid you (hopefully) let him go by deactivating your gns/scramblers. If he did not pay, send him on his merry way in his pod.
Do NOT go near the sentries for 15-20 minutes after you have commited a hostile act, as it will leave you in your pod. (sentres are cruel masters)
Expect to lose ships often until you get the hang of it. Dont worry: basic frigate setups are cheap.
Lastly: EVE is NOT a single player game, making friends is an excellent idea: and joining a pirate corp can help you to learn quicker and kill more (killing with friends beside you is much easier, and more fun ) Hope this helps, and if i forgot anything, feel free to post it.
------------------
Run and fall or stand in line, in the end what's your's is mine |

Velsharoon
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Posted - 2005.06.11 01:20:00 -
[3]
Excellent post mate, I would like to add dont smack, and if the pirate smacks to you then blow them to the nine hells and back.
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Strawberry Pierat
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Posted - 2005.06.11 01:23:00 -
[4]
Great guide! :D
I just started pirating on my 2 week old character and its a lot of fun.
"Unfortunately it isnt that easy. To find targets, you need to go in 0.4 and below systems. These are often sparsely populated, but now and again you cn find something to kill."
Can I just add to this that from personal experience the best places to learn how to pirate are dead-end 0.4 systems that only have a single gate going into 0.5 or higher.
These places are very popular with miners as they know that most pirates won't come here, since they would have to make the trek through empire to reach it. As such they make the perfect pray since you can catch them offguard. 
Good examples of this are places like Sagain and Gyerzen..
Another thing to select good hunting grounds by is their ore types.. I believe next patch some in 0.4 will yield small amounts of Zydrine, systems with that ore will be high priority for miners no doubt.. so they should be high priority for you too.
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Maxine Stirner
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Posted - 2005.06.11 04:21:00 -
[5]
Stickify. Locking Times Evil Asteroids |

Kade Shaderow
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Posted - 2005.06.11 05:15:00 -
[6]
Originally by: Maxine Stirner Stickify.
Weren't you the one being an apologetic for the guy who transferred his event character?
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Masochist
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Posted - 2005.06.11 08:15:00 -
[7]
"as this is where miners are more likely to be hiding. "

 |

Reebo77
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Posted - 2005.06.11 10:00:00 -
[8]
/me votes for a sticky
Good guide Parm 
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Christopher Multsanti
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Posted - 2005.06.11 10:51:00 -
[9]
I second Reebo,
Excellent post m8.
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lordmix
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Posted - 2005.06.11 11:11:00 -
[10]

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juduzz
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Posted - 2005.06.11 11:16:00 -
[11]
STI KY ----------------------------------------------
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KamikazeHamster
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Posted - 2005.06.11 11:17:00 -
[12]
Edited by: KamikazeHamster on 11/06/2005 11:18:15 Great guide to all those budding pirates. A word of warning though. Just because they are mining at the moment, doesn't mean they can't PvP. Whilst you are stuck waiting for 15-20mins, they could go, get a ship, and come back to kill you
Therefore, it would be a good idea to create a safespot or two, and keep warping between them
edit: Oh,and don't log off during the 'flagged' period, 'tis lame
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TekRa
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Posted - 2005.06.11 11:35:00 -
[13]
Edited by: TekRa on 11/06/2005 11:35:17
Originally by: KamikazeHamster edit: Oh,and don't log off during the 'flagged' period, 'tis lame
does the timer still count down if you log out? i thought it stopped so you still had to wait once you log back in. might be wrong tho.
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ParMizaN
|
Posted - 2005.06.11 11:56:00 -
[14]
Originally by: TekRa Edited by: TekRa on 11/06/2005 11:35:17
Originally by: KamikazeHamster edit: Oh,and don't log off during the 'flagged' period, 'tis lame
does the timer still count down if you log out? i thought it stopped so you still had to wait once you log back in. might be wrong tho.
It lasts for 15 minutes of evetime. Evetime still passes while you are logged out, so you can log for 15 mins, return and be unflagged.
------------------
Run and fall or stand in line, in the end what's your's is mine |

Avon
|
Posted - 2005.06.11 11:59:00 -
[15]
Originally by: ParMizaN
Originally by: TekRa Edited by: TekRa on 11/06/2005 11:35:17
Originally by: KamikazeHamster edit: Oh,and don't log off during the 'flagged' period, 'tis lame
does the timer still count down if you log out? i thought it stopped so you still had to wait once you log back in. might be wrong tho.
It lasts for 15 minutes of evetime. Evetime still passes while you are logged out, so you can log for 15 mins, return and be unflagged.
Yeah, sometimes.
Flag timer is bugged to hell though. I keep getting shot by sentries 30+ minutes after last aggression ... maybe the game just hates me? :) ______________________________________________
Never argue with idiots. They will just drag it down to their level, and then beat you through experience. |

ParMizaN
|
Posted - 2005.06.11 12:05:00 -
[16]
The sentries hate you and your evil ways avon ;)
It "should" last 15 minutes but i usually leave it 20 to be more safe. As far as i know you can petition if they shoot you after 20 (maybe 15 but im not 100% sure) ------------------
Run and fall or stand in line, in the end what's your's is mine |

Trey Azagthoth
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Posted - 2005.06.11 12:10:00 -
[17]
Good one Parm, sticky plz
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Corvus Dove
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Posted - 2005.06.11 12:33:00 -
[18]
I like it. Sticky plz. "You Griefer!!!" = "You Doodyhead!!!" |

Ander
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Posted - 2005.06.11 14:37:00 -
[19]
Bah.. more competition.
http://www.eve-pirate.com |

Ikvar
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Posted - 2005.06.11 15:26:00 -
[20]
If the sentries kill you after 15 mins from your last security drop you can petition, a corpmate of mine lost his Ishkur to sentries 25 mins after his aggro timer started, he petitioned and got it back the next day. Just remember to get someone to scoop your non destroyed items as they only give you back what gets destroyed. _________________
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Valasek
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Posted - 2005.06.11 15:41:00 -
[21]
this definately needs to be sticky ! thx for the guide mate ! as soon as my acc will be payed from trial to normal ,im gonna get on that right away ;) thx again
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Eris Discordia
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Posted - 2005.06.11 16:29:00 -
[22]
glued, please mail [email protected] if you think a thread deserves to be stickied. Spamming the thread with 'sticky pls' wont help becausew we have our own ideas about hwat threads can or can't be stickied.
I ♥ my pink dreadnought of pwnage Mail [email protected] if you have any questions. |

Trepkos
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Posted - 2005.06.11 16:30:00 -
[23]
Nice little guide.  |

Maxine Stirner
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Posted - 2005.06.11 19:22:00 -
[24]
Originally by: Eris Discordia we have our own ideas
..says the lady with the pink dreadnaught.
CCP doesn't even have a guide to system security level posted. Not even in the FAQ. Surely you realized that reserving your own ideas from the public with the intention of just letting them work it out for themselves was going to lead to rather odd interpretations?
Locking Times Evil Asteroids |

ParMizaN
|
Posted - 2005.06.11 22:14:00 -
[25]
Originally by: Maxine Stirner
Originally by: Eris Discordia we have our own ideas
..says the lady with the pink dreadnaught.
CCP doesn't even have a guide to system security level posted. Not even in the FAQ. Surely you realized that reserving your own ideas from the public with the intention of just letting them work it out for themselves was going to lead to rather odd interpretations?
t'was posted somewhere. Cant remember where though.
Thanks eris: I live in fear and awe of your pink dreadnaught.
P.S: /emote waches eris blast Ikvars sig with her new dread 
------------------
Run and fall or stand in line, in the end what's your's is mine |

DUFFMANX
|
Posted - 2005.06.12 04:33:00 -
[26]
K for the scanning part u generally wanna find some1 at a gate or a belt, most likely the belt in this case.
Open up ur scanner and set ur scan range to 10,000,000km. U will find most belts are maximum of this from a planet so will cover u being able to scan a belt effectively.
Next set ur radius to 30 degrees as u want to accurately scan a belt 1 at a time and picking up item from 2 belts isnt handy. To align the scanner on screen for scanning a particular belt use the onscreen camera and position it so ur ship and the belt(upside down triangle) u want to scan are in alignment.
After u have completed this start ur scan and u will get a list of whats in the belt. Set the fliter to show ascending "Type" and it will be easy to c wot ships (player and npc) are in the belt. After that move in and go to work if u find a suitable target. Rinse and repeat this process with all belts to find targets.
Tip: Rule of thumb is miners in low sec use bookmarks for a planet to instadock and can use them from a belt of that planet. So u might want to start at a planet that has lots of belts to scan. Chances are a pilot uses the same belts of a planet to mine, have secure cans and such and cycles through every day. (\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way to world domination.
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infused
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Posted - 2005.06.12 10:06:00 -
[27]
I found a target panting skill very helpful when I first started PVPing
(\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way to world domination. |

ParMizaN
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Posted - 2005.06.12 11:25:00 -
[28]
Thanks duffman: updated the guide with scanner info  ------------------
Run and fall or stand in line, in the end what's your's is mine |

Ja'kar
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Posted - 2005.06.12 16:15:00 -
[29]
Exultant guide Parziman
Nice one m8- how about a guide for advance piracy i.e. fleet battles, tactics etcà

|

ParMizaN
|
Posted - 2005.06.12 20:31:00 -
[30]
Originally by: Ja'kar Exultant guide Parziman
Nice one m8- how about a guide for advance piracy i.e. fleet battles, tactics etcà

tbh there are so many different types of piracy it would take me hours to write a good guide for em all 
il mabe tr sometime tho  ------------------
Run and fall or stand in line, in the end what's your's is mine |

ChainyMcSmoke
|
Posted - 2005.06.13 09:15:00 -
[31]
muahhahha....I'll have to watch my six for 2 day old ebil kessies now I suppose. Will be alot of fun pvping noobs who have one hand on the controls of their ship while the other is flipping through the pages of their new how to be an ebil1337wtfpwngeOjesus pirate manual.
|

H0ot
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Posted - 2005.06.13 09:59:00 -
[32]
Originally by: ChainyMcSmoke muahhahha....I'll have to watch my six for 2 day old ebil kessies now I suppose. Will be alot of fun pvping noobs who have one hand on the controls of their ship while the other is flipping through the pages of their new how to be an ebil1337wtfpwngeOjesus pirate manual. ps. Great effort on the manual, keep the info(and subesequent noobs)coming.
Why the hell do you need an alt to post that? 
(\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way to world domination. |

Luance DeAngeluotti
|
Posted - 2005.06.13 10:58:00 -
[33]
Originally by: ParMizaN
Do NOT go near the sentries for 15-20 minutes after you have commited a hostile act, as it will leave you in your pod. (sentres are cruel masters)
I got flagged the other day in 0.5 and shot down by the navy (stupid event mixup) and subsequently podded. My clone woke up screaming in 0.4 one jump away and due to my nOObness I jumped into my Brutix to get back at the podder. I undocked and flew to the gate. Nothing happened. Then I jumped through to 0.5 and got pwnd by the Billboard and Navy once more. Does that mean sentries in 0.4 won't get back at you if you attack people in 0.4 or below? We are recruiting! ---------------------------
[Coreli Corporation Mainframe]
|

ParMizaN
|
Posted - 2005.06.13 11:38:00 -
[34]
Your are only flagged in a certain system: if you can make it out of the system that you are flagged in (by insta or tanking sentries) i think you can go unharmed in the enx system: but im not 100% sure. ------------------
Run and fall or stand in line, in the end what's your's is mine |

Suladriel
|
Posted - 2005.06.13 11:49:00 -
[35]
Your security status part was slightly off.
This is from the "Find Answers" section:-
Here is a brief list of your travelling options according to security status:
Players with -1.5 or greater can enter all systems
Players with -2.0 or worse cannot enter 1.0 systems
Players with -2.5 or worse cannot enter 0.9 systems
Players with -3.0 or worse cannot enter 0.8 systems
Players with -3.5 or worse cannot enter 0.7 systems
Players with -4.0 or worse cannot enter 0.6 systems
Players with -4.5 or worse cannot enter 0.5 systems
Once your security status reaches -5 you are considered an outlaw and can be attacked by players anywhere without CONCORD intervention.
Players with negative ratings can fly through all systems in an Escape Pod, as CONCORD are not quite ruthless enough to attack pods, but if your rating is -5.0 or below then you are easy pickings, as anyone can target and destroy your pod without repercussion.
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TekRa
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Posted - 2005.06.13 16:47:00 -
[36]
Edited by: TekRa on 13/06/2005 16:47:50
Originally by: Suladriel Your security status part was slightly off.
This is from the "Find Answers" section:-
Here is a brief list of your travelling options according to security status:
*snip*
Once your security status reaches -5 you are considered an outlaw and can be attacked by players anywhere without CONCORD intervention.
Players with negative ratings can fly through all systems in an Escape Pod, as CONCORD are not quite ruthless enough to attack pods, but if your rating is -5.0 or below then you are easy pickings, as anyone can target and destroy your pod without repercussion.
I was gonna post exactly the same link, but read it again and think about it.
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ParMizaN
|
Posted - 2005.06.13 18:54:00 -
[37]
Re read it: i said the same thing; only in a different way ------------------
Run and fall or stand in line, in the end what's your's is mine |

Kresh Vladir
|
Posted - 2005.06.14 02:11:00 -
[38]
if u can afford to use a cruiser i would suggest u try 1
me and my mate like to be allowed im empire so we dont do much ,4 pirating but when we have low enuf sec status to take some hits we roll out in our rupture and what ever i feel like flying
a rupture u can put medium autocannons on 2x heavy missile launchers a mwd and scrmabler + another mid slot and 5 low slots to mess around w/
the rupture gets up to about 1100m/s i think and is very nice for running around and ganking lone cruisers or frig gangs npcing
and make sure u load ur missile launchers w/ explosive missile ( Havoc Heavy Missiles ) as a volly of these and ur autocannons will tear shields apart and the havocs will just obliverate their armor but be carful of missiles they have evil rays of blowing up ships while ur ransoming the victim 
well theres my 2 cents
I CLAIM JITA
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ChainyMcSmoke
|
Posted - 2005.06.14 04:11:00 -
[39]
Originally by: H0ot
Originally by: ChainyMcSmoke muahhahha....I'll have to watch my six for 2 day old ebil kessies now I suppose. Will be alot of fun pvping noobs who have one hand on the controls of their ship while the other is flipping through the pages of their new how to be an ebil1337wtfpwngeOjesus pirate manual. ps. Great effort on the manual, keep the info(and subesequent noobs)coming.
Why the hell do you need an alt to post that?

Thought of the day: If you cant say anything witty in reply in a forum I guess you can always just call someone an alt.
|

Suladriel
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Posted - 2005.06.14 09:03:00 -
[40]
Originally by: ParMizaN
Re read it: i said the same thing; only in a different way
I posted it because someone said they couldn't find it.
I did read yours but my little brain cell wasn't concentrating to its full potential 
|

Reeperman
|
Posted - 2005.06.14 13:01:00 -
[41]
Originally by: infused I found a target panting skill very helpful when I first started PVPing
You throw your underwear at them? 
---**---**--- Carebear and proud of it ---**---**--- |

fugazii
|
Posted - 2005.06.14 13:29:00 -
[42]
ill add a few little tips:
ransoming: finding a ship is great, but sometimes its a hard decision between ransom or blowing it up. why do 1 when u can have both? blow the ship up and judge on how long the chara has been playing to whether or not he has implants, ransom his pod, (scrambling it takes away very little sec status, blowing it up rly hurts) if he pays then great extra money on top of loot, if he doesnt pay jst let him go, no big loss to u.
also, always be honourable w/ransoming, get known as dishonourable and ull nvr get anyone to pay up.
rifters: theyre awesome, but w/low sp higher calliber guns on them have less than spectacular results, try using 125mm/150mm auto's they dont do as much dmg as the artilery per shot but their rof and tracking more than make up for it, in most cases are even better than the 250mm/280's.
in alot of cases guns work better than missles because of imediate dmg, fighting other fast moving frigs your missles will be useless because of no stasis web, the great rof and tracking however of the autocannons will rip fast frigs into pieces.
kestral: unlike rifters kestrels dont go faster than missles, so you'll need to take that into consideration. therefor i suggest equipping a rocket launcher w/defender missles, and let your other 3 slots of missles do the dmg, u can switch over defenders w/rockets also if fighting a non-missle ship.
w/a kestral u always need to carry a stasis web, because if your opponent goes faster than missles you hav no offence, therefor no way to win the fight.
|

Reeperman
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Posted - 2005.06.14 16:32:00 -
[43]
Edited by: Reeperman on 14/06/2005 16:32:31
Originally by: fugazii ill add a few little tips:
rifters: theyre awesome, but w/low sp higher calliber guns on them have less than spectacular results, try using 125mm/150mm auto's they dont do as much dmg as the artilery per shot but their rof and tracking more than make up for it, in most cases are even better than the 250mm/280's.
kestral: unlike rifters kestrels dont go faster than missles, so you'll need to take that into consideration. therefor i suggest equipping a rocket launcher w/defender missles, and let your other 3 slots of missles do the dmg, u can switch over defenders w/rockets also if fighting a non-missle ship.
Personally I am finding the Incursus with Ion Blasters very useful, 125mm's if you need the extra distance. I am suprised to find that more people are not using them ..
---**---**--- Carebear and proud of it ---**---**--- |

Kage Getsu
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Posted - 2005.06.18 18:51:00 -
[44]
The Incursus is indeed a very nice ship. It doesn't have the brutal firepower of the Kestrel, or the blazing speed of the Rifter, but it's still pretty agile, has a better capacitor, and is very accurate with blasters or rails.
It served me well when I was learning how to pirate.
|

ParMizaN
|
Posted - 2005.06.18 20:28:00 -
[45]
The problem with the incursus is that it starts to cr out for the user to train gunnery skills. By the tme you do this you arent really a beginner and can (hopefully) cope by yourself. ------------------
Run and fall or stand in line, in the end what's your's is mine |

Robotek Hybrid
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Posted - 2005.06.20 05:38:00 -
[46]
OMG so many ppl are gonna die because my noob corpm8 thot he knew something... please delete the whole thread... --------------------------------------------
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ParMizaN
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Posted - 2005.06.20 11:19:00 -
[47]
Edited by: ParMizaN on 20/06/2005 11:18:45
Originally by: Robotek Hybrid OMG i want to be like parm: he wouldnt listen when i told him that mining veldspar is the best thing in the world 
------------------
Run and fall or stand in line, in the end what's your's is mine |

Berta Kriel
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Posted - 2005.06.22 10:36:00 -
[48]
So I'm ready to pirate after I've read all of this?
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Reptar
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Posted - 2005.06.22 14:38:00 -
[49]
Originally by: Berta Kriel So I'm ready to pirate after I've read all of this?
Berta your sig rocks!
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Marruni
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Posted - 2005.06.22 20:39:00 -
[50]
I have read this and I think I am ready! People, be afraid.. be very very afraid 
Marruni/Wild 7 |

Seiryu
|
Posted - 2005.06.22 20:58:00 -
[51]
Originally by: Reeperman
Originally by: infused I found a target panting skill very helpful when I first started PVPing
You throw your underwear at them? 
rofl! ----True bravery is not lacking fear, but confronting it.----
"Name: Seiryu Score: 52 Status: textbook example
Judge notes: Time is never on our side. " -Kaleigh Doyle- |

ParMizaN
|
Posted - 2005.06.22 22:57:00 -
[52]
Originally by: Berta Kriel So I'm ready to pirate after I've read all of this?
If you have some common sense as well you should be fine :) ------------------
Run and fall or stand in line, in the end what's your's is mine |

Big doggy
|
Posted - 2005.06.23 02:14:00 -
[53]
heehee I can't count the number of times I've seen PraMizan's pod fly by me.
Yup, I'm sure this is GREAT advice. |

ParMizaN
|
Posted - 2005.06.23 12:56:00 -
[54]
Originally by: Big doggy heehee I can't count the number of times I've seen PraMizan's pod fly by me.
Yup, I'm sure this is GREAT advice.
1) youre lieing. 2) grow up ------------------
Run and fall or stand in line, in the end what's your's is mine |

Big doggy
|
Posted - 2005.06.23 15:23:00 -
[55]
Originally by: ParMizaN
Originally by: Big doggy heehee I can't count the number of times I've seen PraMizan's pod fly by me.
Yup, I'm sure this is GREAT advice.
1) youre lieing. 2) grow up
Well, if you pirate, you'll die sometimes. I've seen you win and I've seen you lose in and around Obe, up to around D7-, etc. on my alt(s).
Kinda hard to win when there are 20 of them and only one of you eh?
So you died sometimes, we all do, no big deal.
I am sure your guide is here good advice. But there are some very good pirates out there. |

Balistic Void
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Posted - 2005.06.23 23:13:00 -
[56]
Awww doggy did we ransom you at some point?? 
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Fuglife
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Posted - 2005.06.25 19:46:00 -
[57]
Good guide mate!
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Cummilla
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Posted - 2005.06.27 17:39:00 -
[58]
One thing you have to learn before becoming a pirate is how to smacktalk WCS using gimps. ALL WCS in LOWS FO SHO.... feekin idiots.
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Fuglife
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Posted - 2005.06.27 23:12:00 -
[59]
yeah wcs ftw
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Liu Kaskakka
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Posted - 2005.06.30 00:45:00 -
[60]
Originally by: ParMizaN Your are only flagged in a certain system: if you can make it out of the system that you are flagged in (by insta or tanking sentries) i think you can go unharmed in the enx system: but im not 100% sure.
Nah, the sentries will shoot you in the next system(s) as well. At least you can tank the sentries while traveling if you got instas.
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ParMizaN
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Posted - 2005.06.30 10:23:00 -
[61]
Originally by: Liu Kaskakka
Originally by: ParMizaN Your are only flagged in a certain system: if you can make it out of the system that you are flagged in (by insta or tanking sentries) i think you can go unharmed in the enx system: but im not 100% sure.
Nah, the sentries will shoot you in the next system(s) as well. At least you can tank the sentries while traveling if you got instas.
Recently found that out the hard way :|
Alive tho ;)
------------------
Run and fall or stand in line, in the end what's your's is mine |

ParMizaN
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Posted - 2005.07.11 12:53:00 -
[62]
The upcoming patch may have changed a lot of things in eve: and some of the things in this guide may be a bit out of date so here we go:
The kestrel: will no longer be able to fit all the standard launchers + mwd. Thus i would suggest using rockets (as this also means you dont have t train up the missile skills as much) due to rocket launchers taking less powergrid.
All low sec systems now have statons: and all stations in low sec now have reprocessing plants.
What does this mean for pirates? Well: it means that there will be a lot more people in low security mining (as low sec ores have also gained a boost in value) So spend time looking at the map for small blobs which could indicate a mining op.
Have fun and hope this helps  ------------------
Run and fall or stand in line, in the end what's your's is mine |

Tryker
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Posted - 2005.07.12 01:26:00 -
[63]
This is great am startin on me new character now, got the funding ect
only thing is
this will seem a little cheeky, but can anyone put an advanced piracy together, or do i jus build up on the skills u explained in the thread ???
nice guide btw ;)
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ParMizaN
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Posted - 2005.07.12 11:23:00 -
[64]
Originally by: Tryker This is great am startin on me new character now, got the funding ect
only thing is
this will seem a little cheeky, but can anyone put an advanced piracy together, or do i jus build up on the skills u explained in the thread ???
nice guide btw ;)
Thing is f you want to go further there are a lot of ways to do it: best way is to get advice from somebody who you want to be like, or find out on your own  ------------------
Run and fall or stand in line, in the end what's your's is mine |

Wildvixen
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Posted - 2005.07.12 20:32:00 -
[65]
im new to the game and i dont see any of these skills i can use. do i get these skills later on in the game?
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Tryker
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Posted - 2005.07.13 19:44:00 -
[66]
maybe i can train from you if your willing to learn me ???
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Sarmaul
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Posted - 2005.07.14 08:12:00 -
[67]
Therefore it is alost essential for all new characters to train for a microwarp drive
This will help you to evade missiles (and take less damage from them in the upcoming patch) and evade turret fire.
Just to remind people that with the new patch, MWD + Missiles = Death 
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Delacroixe
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Posted - 2005.07.14 23:49:00 -
[68]
Originally by: Sarmaul Therefore it is alost essential for all new characters to train for a microwarp drive
This will help you to evade missiles (and take less damage from them in the upcoming patch) and evade turret fire.
Just to remind people that with the new patch, MWD + Missiles = Death 
Explain please :)
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poisoner orbius
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Posted - 2005.07.15 09:31:00 -
[69]
This guige sucks, please un-sticky it lol
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Jonkai
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Posted - 2005.07.15 18:22:00 -
[70]
Nice guide for beginners ParMizan :)
Been looking for security status all over and here it was all along :)
BREED
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ParMizaN
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Posted - 2005.07.17 11:15:00 -
[71]
Originally by: Delacroixe
Originally by: Sarmaul Therefore it is alost essential for all new characters to train for a microwarp drive
This will help you to evade missiles (and take less damage from them in the upcoming patch) and evade turret fire.
Just to remind people that with the new patch, MWD + Missiles = Death 
Explain please :)
Microwarp drives icrease your signature radius: which makes missiles hit a little bit harder. You can no longer outrun missiles, but larger missiles do ver little damage when you are going fast. In my experience it is still worth using a microwarp drive: as it can help you escape from any trouble, help you "intercept" faster, and travel from system to system faster.
Target painters had their effectiveness reduced: so now a microwarp drive does not = instant death when fighting a turreted ship with a target painter. ------------------
Run and fall or stand in line, in the end what's your's is mine |

Yonis
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Posted - 2005.07.20 18:14:00 -
[72]
Hey now thats different... an actual piracy guide and not just a camp a gate at choke point and kill everyting that moves and feel like some kind of L33t kewl dude guide.
Well done
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Lilan Kahn
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Posted - 2005.07.24 12:18:00 -
[73]
i beg to differ on the matter of the incursus it takes very litel skill to use, and wanders of at a lessue 2km/s with a mwd fitted and dish out FARE FARE more punishment than a rifter or kestrell 
Originally by: Eris Discordia
We break after X amount of threads, then we go wild and then we get our medication.
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ParMizaN
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Posted - 2005.07.24 14:57:00 -
[74]
Originally by: Lilan Kahn i beg to differ on the matter of the incursus it takes very litel skill to use, and wanders of at a lessue 2km/s with a mwd fitted and dish out FARE FARE more punishment than a rifter or kestrell 
Thats more true after the recent patch: as either missile skills or gunnery skills will have to be trained eventually. ------------------
Run and fall or stand in line, in the end what's your's is mine |

Lilan Kahn
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Posted - 2005.07.24 15:22:00 -
[75]
look up my fomor corp on eve kils 90%-95% of all kils made in that incursus :)
Originally by: Eris Discordia
We break after X amount of threads, then we go wild and then we get our medication.
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Aragis Starlancer
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Posted - 2005.07.27 20:56:00 -
[76]
Mr ParMizam
Great guide for rookies and even for pro players.I am in the eve for a year and couple of months.I always been a peacekeeper and goodguy but it begins to be boring so I want to be a pirate also but I dont understand something if I do piracy and my security status is 2.4 doesn't the navy/concord fall behind my tail.Please send the answer to [email protected] .
Aragis Starlancer Caldari DreamSmith
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ParMizaN
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Posted - 2005.07.28 12:15:00 -
[77]
Edited by: ParMizaN on 28/07/2005 12:16:10 I'l answer here and advise you to remove your email adress from the post.
You will not be killed _ANYWHERE_ by concord unless your sec status is -2.0 or below(sentries will shoot at you in 0.4 and below for agression, and concord will obviously kill you in high sec if you shoot smebody). For more info on where you get killed for having certain ec status' read the security rating part of the gide  ------------------
Run and fall or stand in line, in the end what's your's is mine |

Aragis Starlancer
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Posted - 2005.07.30 02:06:00 -
[78]
Thanks for the advise and for the guide
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Aragis Starlancer
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Posted - 2005.07.30 16:27:00 -
[79]
Hi parmizan could you help me to find a good interceptor class pirate ship give some advise
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Lilan Kahn
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Posted - 2005.07.30 16:40:00 -
[80]
i coud post a hole lot on ceptors but for pirating you have 2 choices if your solo taranis or crow, if your working with 1 or more they are all fine
Originally by: Eris Discordia
We break after X amount of threads, then we go wild and then we get our medication.
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Aragis Starlancer
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Posted - 2005.07.30 16:58:00 -
[81]
what do use for module for example warp distubers 
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Lilan Kahn
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Posted - 2005.07.30 19:08:00 -
[82]
mwd 7.5km warp scrambler webbie or dual warpies
Originally by: Eris Discordia
We break after X amount of threads, then we go wild and then we get our medication.
|

H3XX
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Posted - 2005.08.02 04:56:00 -
[83]
Hey again ParMizaN. Despite the fact you said that trading is probably the best way to make money, I thought about it for awhile, and decided I'm going to be a pirate. Pvp is always the most fun aspect of online games anyways.
I started a caldari with more combat-based skills than my other char(gallente trader), so hopefully this guide will help me out. Oh, and thanks again for the isk.
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ParMizaN
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Posted - 2005.08.02 11:19:00 -
[84]
Originally by: H3XX Hey again ParMizaN. Despite the fact you said that trading is probably the best way to make money, I thought about it for awhile, and decided I'm going to be a pirate. Pvp is always the most fun aspect of online games anyways.
I started a caldari with more combat-based skills than my other char(gallente trader), so hopefully this guide will help me out. Oh, and thanks again for the isk.
Not a problem: f you need more detailed advice just drop me a line in game  ------------------
Run and fall or stand in line, in the end what's your's is mine |

Fidelis Deus
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Posted - 2005.08.13 19:22:00 -
[85]
Beautiful guide, I've taken cruisres on my 14 day trial rifter thanks to this guide.
Heres my hint about cruisers, they are slower then you.
If they are using long ranged railguns or beams, get right up to them in a rifter and you should have no problems destroying them - if they are using blasters - make ysure you have railguns/arty/and are fast enough to outrange them indefinitely.
Make a couple of friends, warp scramble the opponent and shout GET HIM in gang works fine.
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Z00T
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Posted - 2005.08.16 20:53:00 -
[86]
im just curious about other ways of playing...
so is there some pitating missioning implemented...
so can u actually do mission in rats space/stations with low sec status??
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ParMizaN
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Posted - 2005.08.18 00:11:00 -
[87]
Originally by: Z00T im just curious about other ways of playing...
so is there some pitating missioning implemented...
so can u actually do mission in rats space/stations with low sec status??
Yes, for example in "guristas" sovreighnty space like venal, you can do missions for the guristas. However: the alliance which lives there (the phoenix alliance) may not be too happy with your presence.
Advertise in my sig! I am ParMizaN and i love Zarthanon |

Factor Benz
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Posted - 2005.08.22 17:45:00 -
[88]
It's a fine guide, ParM. Let me add something else.
For those of you who manage to get your security status below -5.0, use it to your advantage. Don't underestimate the panic seeing an outlaw can have on other players. Targets start out edgy because they're in unsecure space and if you find a target near a gate or outside a station, lock his ship. This can provoke your target to fire on your first, allowing you to respond without interference from sentry guns. If just locking them doesn't work and NPCs are nearby take a few shots at them. Your target may think you are firing at him. 
Note: This is a rather dangerous maneuver, considering you are exposing yourself at a gate or station. Make sure any ransoming occurs quickly and be prepared to warp out if help arrives. Also, do not fire on your target's pod, should you destroy his ship. This will cause the sentries to open fire on you. 
Fly Safe.
Benz |

vinnymcg
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Posted - 2005.08.26 01:57:00 -
[89]
BTW the asking for ransom doesnt really work or at least doesnt work on me. I will happly have you pod me befor i give u a 1isk. Well that and experience has thought that a hell of a lot a prats (player pirates-also means ASS) will kill you even after you pay up
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FooB2
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Posted - 2005.08.27 11:37:00 -
[90]
id just like to add my two cents for the beginners of pirating.
if you're using a microwarp drive, keep an eye on the distance you are from the target. the speed boost of the microwarp will usually push a good 2k further from the orbit distance you set, this can be a bit of a pain when using a 7.5k scrambler and then setting th orbit distance to 7k, as you will go out of scrambler range and often not realise it without a trained eye.
if you can handle the cap, and youre going for belt piracy then often two 20k scramblers in place of that webifier will give you that extra distance you need to keep your speed to a maximum. extra distance also gives you that little extra time to lock and shoot any drones that get launched.
but thats just me, do as you please and follow parmizans guide, its a good one.
oh, and watch out for "fellow" pirates, we tend to shoot each other as well providing the scanner says they arent blue. _______________________________________________
Inferno Torpedo I belonging to Celestial Angel hits you, doing 99.0 damage. |

Vrizuh
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Posted - 2005.08.29 10:44:00 -
[91]
Anyone know of a thread with this kind of specifics on anti-pirating?
What kind of ships will pirates try to avoid, and what kinds can effectively be used to hunt them down and kill them if they do run? It seems as though pirate ships will focus their slots on some firepower, speed, and halting their enemy. Does this mean they're weaker to electronic attacks or something?
How do Bountys work? I realise placing a bounty will likely just mean that the offender will have a friend pod him, but I want to place one anyway. Is there a neccesary sec status? Can he be fired upon in empire space?
I'm a new player, I dont know much about the various skills/mods/ships yet. My ingame info will say been playing for a month but half of that I was offline =/
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Dale Cussler
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Posted - 2005.10.14 01:00:00 -
[92]
I can say that the Incursus is also a viable ship, provided you've trained up small hybrids and some other assorted skills. Cram 3x150mm rails on it, fit a mwd, a warp scrambler, and most likely 2 RCU's, and you've got a mean little package that can do half-decent damage within 7.5k scrambler range, and does utterly sickening damage at it's optimal.
/Dale |

Jex Jast
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Posted - 2005.10.14 01:17:00 -
[93]
Wow thread necromancy FTW.
It's okay this topic is a great guide anyway. ___________________________________________
[size=2][center][red]Job overflow. No new jobs accepted until this notice is removed. |

franny
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Posted - 2005.10.14 16:12:00 -
[94]
is it really necromancy when the thread is linked in a sticky???? |

Jex Jast
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Posted - 2005.10.14 19:36:00 -
[95]
Don't know if I'd consider it necromancy then. Forgot this was in the sticky.
Oh well, it deserves to be up here, it's a well-made guide. ___________________________________________
No new jobs accepted until this notice is removed. |

Vargrh
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Posted - 2005.10.15 13:59:00 -
[96]
Any reason why this has been removed from sticky?
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franny
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Posted - 2005.10.15 14:02:00 -
[97]
it's linked in the sticky Piracy Resource thread, for victims and starting pirates
You know, a war is boring when the side that declared the war doesn't even show you here that Free Traders, stop hiding 40ish jumps away in another region |

Bm Biatch
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Posted - 2005.10.16 09:17:00 -
[98]
whats the range of centry's at 0.4 to 0.1 ??
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Razner Cerizo
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Posted - 2005.10.16 10:01:00 -
[99]
Cant jam or use an ECM.
I thik their range is 170~ km? I havent gatecamped (yet )
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LoganFire
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Posted - 2005.11.01 16:16:00 -
[100]
I have just started pirating and loving it at the moment, (still alot to learn) but what i need is a good pirate corp to join. Is there any corps who are requiting at the moment. If so please convo me :)
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Desolatus
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Posted - 2005.11.01 22:59:00 -
[101]
I am a newer pirate and i have a tip for you... don't try to take on a Maller in a pirate outfitted punisher. I was fighting that guy for and hour and a half before i warped away bored because he was going for long range rat hunting and i for short range pirateing. he couldnt hit me and i couldnt break his armor tanking. I am such a n00b sometimes. 
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Isabella Euthanasia
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Posted - 2005.11.09 01:45:00 -
[102]
Very nice post! Been looking for a post like this, since i got interested in some piracy for a change, and got the address from a person in the Swedish chat group. Now I only lack a corp that are accepting pirate newbies..
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Eric Secundus
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Posted - 2005.11.09 12:35:00 -
[103]
How do you guys (new pirates, not old ones.. I figure old one can kill most setups..) act if you see a cruiser or BS mining?
Can't really see a frigate coming in and ransoming a cruiser/BS with alot of drones running about ( gallente drone carriers for instance).
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captain kikaz
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Posted - 2005.11.28 00:27:00 -
[104]
I'll answer that one for eric. You don't.Even a mining cruiser in low sec will have some defence and for a new player by themselves in a frig it will prob mean u going home in a pod or getting a free ride back to your clone station. u call on your corp mates to overpower him and go from there don't be a hero and think you can take him alone. If you are not bothered about the sec hit (i'm not) blow his pod up if he /she refuses to pay a ransom but only after you have given him/her ample time to respond. Let out a maniacal laugh and stroke your cat as he explodes. Go about your day repeat until you have a fat wallet from all the loot/ransoms you have made.Pirating is a laugh u get to pvp and make a shed load of isk if you do it right.
oh one final thing
YARRRRRR
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Crystal Sevar
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Posted - 2005.12.07 13:44:00 -
[105]
was just wondering, is this guide still viable tho it was written 6 months ago? has patches made any of this stuff unusable?
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R31D
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Posted - 2005.12.19 00:46:00 -
[106]
Originally by: Crystal Sevar was just wondering, is this guide still viable tho it was written 6 months ago? has patches made any of this stuff unusable?
It's still viable, even with RMR. Only real difference is that the Rifter is even better than before with it's extra mid and low slot
Free bumpage for all |

Carlos Estevez
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Posted - 2005.12.31 16:01:00 -
[107]
would it still be viable to use a kestrel? -------------------------------------------------- Yes I'm the pirate, pilot Of this ship if I get Wit' the ultraviolet dream, Hide from the red light beam |

ParMizaN
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Posted - 2005.12.31 16:22:00 -
[108]
Originally by: Carlos Estevez would it still be viable to use a kestrel?
Yes, although the setup may need changing.
I would suggest a rocket + plate kestrel
Play about and see what suits your playing style though
Phenomena of ironies, cast the litany aside How intelligible, blessed be the forgetful |

Tamu Vos
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Posted - 2006.01.09 11:30:00 -
[109]
I'm gonna get myself a good flaming here and say...
I prefer the afterburner to the mwd 
The mwd has some good speed, but the penalty on the cap is nasty, even in my thorax, and that thing just eats cap like theres no tomorrow...
at the moment I'm tryint to pirate with:
2 x med nos 3 x med ion blasters with antimatter 1 x 10mn ab 1 x 7.5k scram 1 x webber 1 x med armour repper 2 x 400mm plate (why not 800mm? 800mm uses 200 powergrid, 400mm uses 30 powergrid, thus the same armour bonus for 140 less powergrid) 1 x recative plating 1 x overdrive
I haven't really tried it yet, I haven't found a thorax setup that really works (and dont say 5 neutron blasters, etc etc)
_______________________________________________
I am a signature. Do not abuse me. |

Darkdashing
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Posted - 2006.01.10 12:23:00 -
[110]
nice, thanks for info
There is beauty in tension.... |

black sabath
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Posted - 2006.02.14 20:24:00 -
[111]
i have found that at leasta small nos helps in a frigate battle if ur opponent has no cap he cant get out without paying a ransom or getting killed muahahaha 
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ParMizaN
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Posted - 2006.02.14 20:29:00 -
[112]
Edited by: ParMizaN on 14/02/2006 20:30:12 Stand by for a more updated version :)
as to the AB > MWD thing i agree now; post rmr afterburners on t1 frigs seem to be more usefull, especially for a low skill point pilot.
Phenomena of ironies, cast the litany aside How intelligible, blessed be the forgetful
I Luv Teh Parm!!1 - Imaran |

ParMizaN
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Posted - 2006.02.14 21:17:00 -
[113]
ok updated version coming in a efw mins: ca this please e locked? i cannot fit the new version in the first few posts :o
Failing a lock, can all the posts bar my first be deleted (this will save somebody changing the link to this post in the piracy resource thread)
thanks :D
Phenomena of ironies, cast the litany aside How intelligible, blessed be the forgetful
I Luv Teh Parm!!1 - Imaran |
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Jacques Archambault

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Posted - 2006.02.14 22:19:00 -
[114]
Closing this thread at the request of the OP.
Please now refer to ParMizaN's new Guide to Piracy.
Jacques'
Member of the official Eris Discordia FanclubFastest sig nerfer south of EVE Information CenterLets see how it takes for this sig to become desecrated....  RAWR! First -Capsicum
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