Pages: 1 2 3 4 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Rek Seven
DEEP-SPACE CO-OP LTD Exhale.
556
|
Posted - 2013.01.08 10:35:00 -
[1] - Quote
+ 2 warp strength, 2000+ m/s with WMD, hard to scan, fast align time and all for the low low price of 12 million isk...
Thoughts? ... |

Gradur Dohr
Spearhead Incursion Project Enigma Project
13
|
Posted - 2013.01.08 10:39:00 -
[2] - Quote
nah. no nerf. just take care of your ladars and use a bomber to bookmark and a dictor to make the service.
|

Bamsey Amraa
Unseen Nomads Exiled Ones
4
|
Posted - 2013.01.08 10:52:00 -
[3] - Quote
Last time we use HIC and Rook with smartbombs...... 6 ventures killed with eggs :D |

AP John
Lone Star Exploration Lone Star Partners
7
|
Posted - 2013.01.08 11:01:00 -
[4] - Quote
Lol, why nerf, it's the only thing to come to wh players in the past several eve major updates..
You are forgetting the 5k cargo that can fit a couple of sites at a time
And mind your Ladars, or else I will |

LordSpock
Vherokior Death Squad
48
|
Posted - 2013.01.08 11:08:00 -
[5] - Quote
Bamsey Amraa wrote:Last time we use HIC and Rook with smartbombs...... 9 ventures killed with eggs :D
Rook or Rokh? But yeah, this works well I guess. Scan ladar site, warp in cloaked. Createw corpbookmark, warp HIC in and bubble when landed is nice littel explosions.
But no I don't think it needs a nerf. Are they overpowerd? No. Can they be oneshotted by ArtyCane? I think so. So what is the problem? |

LordSpock
Vherokior Death Squad
48
|
Posted - 2013.01.08 11:10:00 -
[6] - Quote
AP John wrote:Lol, why nerf, it's the only thing to come to wh players in the past several eve major updates..  You are forgetting the 5k cargo that can fit a couple of sites at a time And mind your Ladars, or else I will
Hey don't complain you guys got a Zephyr as last 'present'.....  |

Rek Seven
DEEP-SPACE CO-OP LTD Exhale.
556
|
Posted - 2013.01.08 11:26:00 -
[7] - Quote
LordSpock wrote:Bamsey Amraa wrote:Last time we use HIC and Rook with smartbombs...... 9 ventures killed with eggs :D Rook or Rokh? But yeah, this works well I guess. Scan ladar site, warp in cloaked. Createw corpbookmark, warp HIC in and bubble when landed is nice littel explosions. But no I don't think it needs a nerf. Are they overpowerd? No. Can they be oneshotted by ArtyCane? I think so. So what is the problem?
My point is, where is the risk?
The only way you can kill one is if the pilot is not paying attention or if you have pre-scanned the site. I'm not saying that they are impossible to catch but i do feel they have too many bonuses. Why do they need + 2 warp strength with such a good align time?
The energy involved in setting up a successful gank is disproportionate to the cost of the ship IMO.
Also, one thing to consider is that it doesn't leave much room for a T2/T3 gas miner because the venture is already so awesome. ... |

Jack Miton
Aperture Harmonics K162
1210
|
Posted - 2013.01.08 11:32:00 -
[8] - Quote
you don't catch ventures at a ladar site, you catch them at the WH the run to when you spook them with combats on D. |

Rek Seven
DEEP-SPACE CO-OP LTD Exhale.
556
|
Posted - 2013.01.08 11:35:00 -
[9] - Quote
... after you have scanned their WH down without them seeing probes. ... |

Matt Ellis
Infinity Engine
88
|
Posted - 2013.01.08 11:55:00 -
[10] - Quote
If you havent scanned the site down, the ship in the site and its align time isnt going to me a difference. its still going to warp away when it sees probes, no? if not, he's AFKing and is an easy kill...
If you have the system scanned out already, then they're an interesting kill. Should they be nerfed? NO, i don't think so. You just cant use the normal strategy to catch one. Hey, while we're at it, should we nerf the blockade runners, or cloaky transports cos they can't be caught by one point... |
|

Vjorn Angannon
Fleet Escort Services Union 0f Revolution
70
|
Posted - 2013.01.08 11:58:00 -
[11] - Quote
Ya, the venture does provide the alert pilot an advantage over the gassing stabber/ferox/(insert other fav. gassing ships).
But, let's face it. Bears/rabbits will almost always be bears/rabbits........and wolves will be...
well, you get the idea ... |

Rek Seven
DEEP-SPACE CO-OP LTD Exhale.
556
|
Posted - 2013.01.08 12:07:00 -
[12] - Quote
Matt Ellis wrote:If you havent scanned the site down, the ship in the site and its align time isnt going to me a difference. its still going to warp away when it sees probes, no? if not, he's AFKing and is an easy kill...
If you have the system scanned out already, then they're an interesting kill. Should they be nerfed? NO, i don't think so. You just cant use the normal strategy to catch one. Hey, while we're at it, should we nerf the blockade runners, or cloaky transports cos they can't be caught by one point...
Again someone misses the point...
The blockade runner is a T2 ship worth over 100 million isk so no, it is not OP.
Let me ask a simpler question; Do you think the Venture needs the +2 warp strength to be an effective gas mining ship?
... |

Le Badass
Zealots of Bob
43
|
Posted - 2013.01.08 13:12:00 -
[13] - Quote
Even without the +2 warp core strength, it would still be a super cool little moneymaker.
When I hunt for them, I use dual scram just as I would when hunting any other non-combat ship. |

Derath Ellecon
Washburne Holdings Situation: Normal
1027
|
Posted - 2013.01.08 13:23:00 -
[14] - Quote
WH tears are so weird. I expect it from HS, some even LS. Definitely in the entitled 0.0 space.
In all honesty, unless you are brain dead, gas mining is not that risky to begin with.
Looking at whkills, there were 51 frigates killed so far in January. 31 of them were ventures. They seem to be getting caught.
And there will never be a T2 Venture, so there isn't anything wrong with the current setup. |

Rek Seven
DEEP-SPACE CO-OP LTD Exhale.
556
|
Posted - 2013.01.08 13:30:00 -
[15] - Quote
Derath Ellecon wrote:WH tears are so weird. I expect it from HS, some even LS. Definitely in the entitled 0.0 space.
In all honesty, unless you are brain dead, gas mining is not that risky to begin with.
Looking at whkills, there were 51 frigates killed so far in January. 31 of them were ventures. They seem to be getting caught.
And there will never be a T2 Venture, so there isn't anything wrong with the current setup.
No tears here mate, i just like my games to feel balanced.
I bet for every one venture killed 10 get away...
Please tell be more about your inside knowledge of CCP's development plans.  ... |

Fradle
Bite Me inc Bitten.
16
|
Posted - 2013.01.08 13:58:00 -
[16] - Quote
Rek Seven wrote:Derath Ellecon wrote:WH tears are so weird. I expect it from HS, some even LS. Definitely in the entitled 0.0 space.
In all honesty, unless you are brain dead, gas mining is not that risky to begin with.
Looking at whkills, there were 51 frigates killed so far in January. 31 of them were ventures. They seem to be getting caught.
And there will never be a T2 Venture, so there isn't anything wrong with the current setup. No tears here mate, i just like my games to feel balanced. I bet for every one venture killed 10 get away... Please tell be more about your inside knowledge of CCP's development plans.  I think... I will just leave this here. https://www.youtube.com/watch?v=VgvM7av1o1Q
Learn2EVE |

Derath Ellecon
Washburne Holdings Situation: Normal
1027
|
Posted - 2013.01.08 14:00:00 -
[17] - Quote
Rek Seven wrote:Derath Ellecon wrote:WH tears are so weird. I expect it from HS, some even LS. Definitely in the entitled 0.0 space.
In all honesty, unless you are brain dead, gas mining is not that risky to begin with.
Looking at whkills, there were 51 frigates killed so far in January. 31 of them were ventures. They seem to be getting caught.
And there will never be a T2 Venture, so there isn't anything wrong with the current setup. No tears here mate, i just like my games to feel balanced. I bet for every one venture killed 10 get away... Please tell be more about your inside knowledge of CCP's development plans. 
WH space is dangerous enough. So what if finally there is a little ship that makes gas harvesting a little easier. It isn't unbalancing. Like mining it has its own economic balance. If the venture makes gas harvesting so easy, more will do it, which will depress the gas prices, making it less profitable.
If you feel need the need to make a whine thread because there is now ONE ship tougher to gank when you hunt in WH's I call a little tear.
There were never T2 Mining frigates or cruisers. Those ships were dead ends, just stepping stones to mining barges. The only thing CCP did is replace both with the venture, which is still a stepping stone into barges. Given its performance there is no indication that they have any intention of making a T2 version. |

Kid Rocks
Probe Patrol
0
|
Posted - 2013.01.08 14:26:00 -
[18] - Quote
Ventures aint safe at all. Just fit a sensorbooster and multiple 2 point scrams:
http://www.pr08e.com/kb/?a=kill_related&kll_id=3812
And surely these guys were Noobs, but still... |

Akiyo Mayaki
Industrial Justice Corporation
85
|
Posted - 2013.01.08 14:28:00 -
[19] - Quote
Ventures are fine "By the better angles of our nature.." |

Derath Ellecon
Washburne Holdings Situation: Normal
1027
|
Posted - 2013.01.08 14:49:00 -
[20] - Quote
Or afk. Gas mining is YAWN |
|

Ayeson
Hard Knocks Inc.
151
|
Posted - 2013.01.08 15:05:00 -
[21] - Quote
They seem vulnerable enough to me Ask me about Rengas-dar, HRDKX's Most recent, groundbreaking, game-changing, wormhole-collapsing research endeavour. |

Roime
Shiva Furnace
1573
|
Posted - 2013.01.08 15:08:00 -
[22] - Quote
Who flies in wecanhavenicetoys-space without +3 scrams? Shiva Furnace is recruiting! Small gang PVP in wormholes and lowsec. |

Derath Ellecon
Washburne Holdings Situation: Normal
1027
|
Posted - 2013.01.08 15:10:00 -
[23] - Quote
Roime wrote:Who flies in wecanhavenicetoys-space without +3 scrams?
+1
So I always forget does the scram need to match or exceed the WCS? So does a default venture with its plus 2 need 3 points of scram to hold down or just 2? |

Roime
Shiva Furnace
1573
|
Posted - 2013.01.08 15:18:00 -
[24] - Quote
Exceed, one stab invulnerabilitizises your from the sissy point. Thus one vanilla manpoint is not enough to stop the mighty Venture -> river of tears. Shiva Furnace is recruiting! Small gang PVP in wormholes and lowsec. |

Derath Ellecon
Washburne Holdings Situation: Normal
1027
|
Posted - 2013.01.08 15:22:00 -
[25] - Quote
Roime wrote:Exceed, one stab invulnerabilitizises your from the sissy point. Thus one vanilla manpoint is not enough to stop the mighty Venture -> river of tears.
I knew there was a reason I bought those extra True sansha scrams |

Matt Ellis
Infinity Engine
88
|
Posted - 2013.01.08 15:45:00 -
[26] - Quote
Rek Seven wrote:Matt Ellis wrote:If you havent scanned the site down, the ship in the site and its align time isnt going to be a difference. its still going to warp away when it sees probes, no? if not, he's AFKing and is an easy kill...
If you have the system scanned out already, then they're an interesting kill. Should they be nerfed? NO, i don't think so. You just cant use the normal strategy to catch one. Hey, while we're at it, should we nerf the blockade runners, or cloaky transports cos they can't be caught by one point... Again someone misses the point... The blockade runner is a T2 ship worth over 100 million isk so no, it is not OP. Let me ask a simpler question; Do you think the Venture needs the +2 warp strength to be an effective gas mining ship?
Was there a point to your first post?
All i heard was, "I want to be able to kill them easier..."
I think it needs them. its too glass to survive a light rain, so it needs some defense. The +2 warp strength is that defense. You just have to THINK about how you attack, rather than just, "WARP AND POINT FTW!" Think of it as adapting your play style. |

Sushi Nardieu
Bite Me inc Bitten.
41
|
Posted - 2013.01.08 15:51:00 -
[27] - Quote
Venture gets too many freebies. It would be an ok ship with zero fit. (Except gassers). That's not EVE. We always choose what we want the most out of our fits and sacrifice something to gain another thing. There is no sacrifice on this ship. Guns of Knowledge-á |

Rek Seven
DEEP-SPACE CO-OP LTD Exhale.
556
|
Posted - 2013.01.08 16:00:00 -
[28] - Quote
Matt Ellis wrote: Was there a point to your first post?
All i heard was, "I want to be able to kill them easier..."
I think it needs them. its too glass to survive a light rain, so it needs some defense. The +2 warp strength is that defense. You just have to THINK about how you attack, rather than just, "WARP AND POINT FTW!" Think of it as adapting your play style.
Then try reading again because all i was asking is if all the abilities are necessary... Only 3 people in here have answered that question so far.
If you use a 3 point scram all you are doing is "WARP AND POINT FTW!" so i'm not quite sure what you are talking about.
I think if a pilot is skilled enough to scan down a frigate without being seen then they deserve that kill and shouldn't have to worry about overcompensating with 4 points.
But whatever, in all honesty i don't even waist my time trying to kill ventures and it's a shame that all a lot of people want to do is mine gas instead of pvp  ... |

Klarion Sythis
Bite Me inc Bitten.
78
|
Posted - 2013.01.08 16:06:00 -
[29] - Quote
On the contrary, I think it needs a buff. We can finally see the return of the AOE doomsday. A mining doomsday. Fire at grav site, scoop ore, receive Nobel prize for game balance. |

Ayeson
Hard Knocks Inc.
151
|
Posted - 2013.01.08 16:07:00 -
[30] - Quote
Rek Seven wrote:I think if a pilot is skilled enough to scan down a frigate without being seen then they deserve that kill and shouldn't have to worry about overcompensating with 4 points.
So you think people are entitled to kills because they can scan? They they deserve to be spoon fed a kill because they can land on grid with someone? Ask me about Rengas-dar, HRDKX's Most recent, groundbreaking, game-changing, wormhole-collapsing research endeavour. |
|

Derath Ellecon
Washburne Holdings Situation: Normal
1028
|
Posted - 2013.01.08 16:14:00 -
[31] - Quote
Rek Seven wrote:Matt Ellis wrote: Was there a point to your first post?
All i heard was, "I want to be able to kill them easier..."
I think it needs them. its too glass to survive a light rain, so it needs some defense. The +2 warp strength is that defense. You just have to THINK about how you attack, rather than just, "WARP AND POINT FTW!" Think of it as adapting your play style.
Then try reading again because all i was asking is if all the abilities are necessary... Only 3 people in here have answered that question so far.If you use a 3 point scram all you are doing is "WARP AND POINT FTW!" so i'm not quite sure what you are talking about. I think if a pilot is skilled enough to scan down a frigate without being seen then they deserve that kill and shouldn't have to worry about overcompensating with 4 points. But whatever, in all honesty i don't even waist my time trying to kill ventures and it's a shame that all a lot of people want to do is mine gas instead of pvp 
Oh the tears.
CCP seemed to think all the abilities are necessary.
And DESERVE? Seriously? I don't care if you have a maxed out, virtue wearing prober. You don't deserve **** until the KM is on your character sheet.
Oh and you are looking for waste. Waist is the thing my belt goes around to hold up my pants. That is if I ever wore pants.  |

Rek Seven
DEEP-SPACE CO-OP LTD Exhale.
557
|
Posted - 2013.01.08 16:15:00 -
[32] - Quote
Ayeson wrote: So you think people are entitled to kills because they can scan? They they deserve to be spoon fed a kill because they can land on grid with someone?
Do you think fitting an extra point requires more skill that combat scanning someone without them seeing you?
... |

Rek Seven
DEEP-SPACE CO-OP LTD Exhale.
557
|
Posted - 2013.01.08 16:21:00 -
[33] - Quote
Derath Ellecon wrote:Oh the tears. CCP seemed to think all the abilities are necessary. And DESERVE? Seriously? I don't care if you have a maxed out, virtue wearing prober. You don't deserve **** until the KM is on your character sheet. Oh and you are looking for waste. Waist is the thing my belt goes around to hold up my pants. That is if I ever wore pants. 
Great, you're proof reading forum posts now... How fun-filled your days must be...
Stop trolling and answer the original inferred question... Do they need all the abilities they have? ... |

Ayeson
Hard Knocks Inc.
151
|
Posted - 2013.01.08 16:24:00 -
[34] - Quote
Rek Seven wrote:Ayeson wrote: So you think people are entitled to kills because they can scan? They they deserve to be spoon fed a kill because they can land on grid with someone?
Do you think fitting an extra point requires more skill that combat scanning someone without them seeing you?
Answering my question with another question, I see what you did there. To answer yours, No, Its called being prepared. Starting forum post and calling for a ship to be nerfed because you cant fit a TS scram is laughable.
We don't seem to have any problems catching ventures in gas sites...just sayin. Ask me about Rengas-dar, HRDKX's Most recent, groundbreaking, game-changing, wormhole-collapsing research endeavour. |

Spheranzinne
Viral Infections
8
|
Posted - 2013.01.08 16:24:00 -
[35] - Quote
I use howitzers, never missed. |

Rek Seven
DEEP-SPACE CO-OP LTD Exhale.
557
|
Posted - 2013.01.08 16:27:00 -
[36] - Quote
Ayeson wrote: Though, I don't think a leopard is able to post on a forum about a gazelle running away from him, even after he spent three hours sneaking up on it. Personally, I think it would be embarrassing for him...possibly emasculating...but who knows? He's a leopard.
Yeah but when they leopard gets the gazelle, the gazzelle doesn't turn round and say "haha you just spend 100 mil on true sansha teeth to eat my 1 mil carcass... i make that every 10 seconds eating grass (gas)"  ... |

Ayeson
Hard Knocks Inc.
151
|
Posted - 2013.01.08 16:31:00 -
[37] - Quote
Rek Seven wrote:Great, you're proof reading forum posts now... How fun-filled your days must be... Stop trolling and answer the original inferred question... Do they need all the abilities they have?
Proofreading has nothing to do with word choice and grammar, do you even know what deserve means?
http://dictionary.reference.com/browse/deserve
You saying that someone deserves a kill for being able to scan a frigate (which isnt that hard...) is exactly like me saying I deserve to not pay my 2012 taxes to the federal government because I found the post office.
Ask me about Rengas-dar, HRDKX's Most recent, groundbreaking, game-changing, wormhole-collapsing research endeavour. |

Rek Seven
DEEP-SPACE CO-OP LTD Exhale.
557
|
Posted - 2013.01.08 16:31:00 -
[38] - Quote
Ayeson wrote:
Answering my question with another question, I see what you did there. To answer yours, No, Its called being prepared. Starting forum post and calling for a ship to be nerfed because you cant fit a TS scram is laughable.
Why wouldn't i be able to fit a true sansha scram?
Again i ask, would the venture be good enough without the +2 warp strength? Not looking to get into a pissing contest with internet tough guys. ... |

Ayeson
Hard Knocks Inc.
151
|
Posted - 2013.01.08 16:32:00 -
[39] - Quote
Rek Seven wrote:Ayeson wrote: Though, I don't think a leopard is able to post on a forum about a gazelle running away from him, even after he spent three hours sneaking up on it. Personally, I think it would be embarrassing for him...possibly emasculating...but who knows? He's a leopard.
Yeah but when they leopard gets the gazelle, the gazzelle doesn't turn round and say "haha you just spend 100 mil on true sansha teeth to eat my 1 mil carcass... i make that every 10 seconds eating grass (gas)" 
And you have a killmail, that means you won. Also, maybe that scram will benefit you elsewhere, like, scramming other things? It isnt like its gonne go away after you use it once... Ask me about Rengas-dar, HRDKX's Most recent, groundbreaking, game-changing, wormhole-collapsing research endeavour. |

Derath Ellecon
Washburne Holdings Situation: Normal
1028
|
Posted - 2013.01.08 16:34:00 -
[40] - Quote
Rek Seven wrote:Derath Ellecon wrote:Oh the tears. CCP seemed to think all the abilities are necessary. And DESERVE? Seriously? I don't care if you have a maxed out, virtue wearing prober. You don't deserve **** until the KM is on your character sheet. Oh and you are looking for waste. Waist is the thing my belt goes around to hold up my pants. That is if I ever wore pants.  Great, you're proof reading forum posts now... How fun-filled your days must be... Stop trolling and answer the original inferred question... Do they need all the abilities they have?
It was boring until your thread came along.
I don't have an issue with the current setup of the venture. Given that you can get it to almost 3 sec align time, even without the WCS plenty will get away.
And it isn't trolling. It is calling you out on your whiny, elitist, entitled attitude. |
|

Ayeson
Hard Knocks Inc.
151
|
Posted - 2013.01.08 16:34:00 -
[41] - Quote
Rek Seven wrote:Ayeson wrote:
Answering my question with another question, I see what you did there. To answer yours, No, Its called being prepared. Starting forum post and calling for a ship to be nerfed because you cant fit a TS scram is laughable.
Why wouldn't i be able to fit a true sansha scram? Again i ask, would the venture be good enough without the +2 warp strength? Not looking to get into a pissing contest with internet tough guys.
Ill answer your question with another question. Why would they make a specific frigate designed for solo gas mining that dies every time someone lands on grid with it, guaranteed, unless you had more people on grid to defend it?
Design philosophy
- Identify or understand your problem.
Gas ships die alot because they get pointed, they are battlecruisers and warp slow Q.Q
- Devise a plan to rectify it.
Warp Strength bonus to new mining frig, also it goes fast
- Implement your solution.
Done, it works
- Review whether it was successful
Gas ships no longer ALWAYS die when things land on grid, WIN. Gas ships are still killable and die a lot, Game not broken
Overall, I think its a good design Ask me about Rengas-dar, HRDKX's Most recent, groundbreaking, game-changing, wormhole-collapsing research endeavour. |

Rek Seven
DEEP-SPACE CO-OP LTD Exhale.
557
|
Posted - 2013.01.08 16:38:00 -
[42] - Quote
Derath Ellecon wrote: I don't have an issue with the current setup of the venture. Given that you can get it to almost 3 sec align time, even without the WCS plenty will get away.
And it isn't trolling. It is calling you out on your whiny, elitist, entitled attitude.
So let me get this straight... When you finally get around to comment on the intended subject, you actually agree with me that the Venture doesn't need so many bonuses to be a good miner?!
... what a grade a tard
Blocked ... |

Ayeson
Hard Knocks Inc.
151
|
Posted - 2013.01.08 16:40:00 -
[43] - Quote
Derath Ellecon wrote: And it isn't trolling. It is calling you out on your whiny, elitist, entitled attitude.
Quoting for emphasis, Maybe I can get blocked too?
Ask me about Rengas-dar, HRDKX's Most recent, groundbreaking, game-changing, wormhole-collapsing research endeavour. |

Derath Ellecon
Washburne Holdings Situation: Normal
1028
|
Posted - 2013.01.08 16:42:00 -
[44] - Quote
Rek Seven wrote:Derath Ellecon wrote: I don't have an issue with the current setup of the venture. Given that you can get it to almost 3 sec align time, even without the WCS plenty will get away.
And it isn't trolling. It is calling you out on your whiny, elitist, entitled attitude.
So let me get this straight... When you finally get around to comment on the intended subject, you actually agree with me that the Venture doesn't need so many bonuses to be a good miner?! ... what a grade a tard Blocked
The butthurt is strong with this one.
No I'm saying you probably couldnt catch one even without the WCS bonus.
My first block. I feel so special. |

Rek Seven
DEEP-SPACE CO-OP LTD Exhale.
557
|
Posted - 2013.01.08 16:43:00 -
[45] - Quote
Ayeson wrote:Ill answer your question with another question. Why would they make a specific frigate designed for solo gas mining that dies every time someone lands on grid with it, guaranteed, unless you had more people on grid to defend it? Design philosophy
- Identify or understand your problem.
Gas ships die alot because they get pointed, they are battlecruisers and warp slow Q.Q
- Devise a plan to rectify it.
Warp Strength bonus to new mining frig, also it goes fast
- Implement your solution.
Done, it works
- Review whether it was successful
Gas ships no longer ALWAYS die when things land on grid, WIN. Gas ships are still killable and die a lot, Game not broken
Overall, I think its a good design
Thanks for finally being somewhat constructive instead of just being a smart arse.
If you think a 3 second align time and a sig radius of a drone isn't enough for a active pilot to escape that's your opinion.  ... |

Ayeson
Hard Knocks Inc.
151
|
Posted - 2013.01.08 16:47:00 -
[46] - Quote
Rek Seven wrote:Thanks for finally being somewhat constructive instead of just being a smart arse. If you thing a 3 second align time and a sig radius of a drone isn't enough for a active pilot to escape that's your opinion. 
Hey, we've killed ventures in ladars, not tons, but you can just kill them elsewhere, like on holes n such Ask me about Rengas-dar, HRDKX's Most recent, groundbreaking, game-changing, wormhole-collapsing research endeavour. |

Omen Nihilo
AQUILA INC Verge of Collapse
90
|
Posted - 2013.01.08 16:49:00 -
[47] - Quote
If you're not using bubbles to catch gas miners you're doing it wrong.
I don't see how the venture changes anything.
1) Get warpin 2) Squad warp sabre 3) Drop bubble 4) ??? 5) Profit
If they're watching d-scan they'll get awayGÇöit doesn't matter if they're in a ferox or a venture.
If they aren't watching d-scan you'll get themGÇöit's as simple as that. |

Ayeson
Hard Knocks Inc.
151
|
Posted - 2013.01.08 16:53:00 -
[48] - Quote
Omen Nihilo wrote:If you're not using bubbles to catch gas miners you're doing it wrong.
I don't see how the venture changes anything.
1) Get warpin 2) Squad warp sabre 3) Drop bubble 4) ??? 5) Profit
If they're watching d-scan they'll get awayGÇöit doesn't matter if they're in a ferox or a venture.
If they aren't watching d-scan you'll get themGÇöit's as simple as that.
another QFE Ask me about Rengas-dar, HRDKX's Most recent, groundbreaking, game-changing, wormhole-collapsing research endeavour. |

Rek Seven
DEEP-SPACE CO-OP LTD Exhale.
557
|
Posted - 2013.01.08 16:57:00 -
[49] - Quote
I can't really argue there. ... |

Maggeridon Thoraz
Reconfiguration Nation Transmission Lost
40
|
Posted - 2013.01.08 17:14:00 -
[50] - Quote
Jack Miton wrote:you don't catch ventures at a ladar site, you catch them at the WH the run to when you spook them with combats on D.
oh you have new glasses :-) |
|

Maggeridon Thoraz
Reconfiguration Nation Transmission Lost
40
|
Posted - 2013.01.08 17:16:00 -
[51] - Quote
if you live in wh you should be able to afford a faction +3 scrambler |

Derath Ellecon
Washburne Holdings Situation: Normal
1028
|
Posted - 2013.01.08 17:17:00 -
[52] - Quote
Rek Seven wrote:I can't really argue there. I just hate the little *******. i know corps that have choose to gas mine instead of shooting sleepers because it's "easier". Now what am i to do with all my t3's? 
Hey I know I'm blocked, but if you ever see me gas mining (it happens occasionally when bored enough) just say hi and I promise I'll reship into something worth shooting at. |

Omen Nihilo
AQUILA INC Verge of Collapse
90
|
Posted - 2013.01.08 17:17:00 -
[53] - Quote
Maggeridon Thoraz wrote:Jack Miton wrote:you don't catch ventures at a ladar site, you catch them at the WH the run to when you spook them with combats on D. oh you have new glasses :-) Needs monocle |

ROSSLINDEN0
AQUILA INC Verge of Collapse
64
|
Posted - 2013.01.08 18:31:00 -
[54] - Quote
Rek Seven wrote:LordSpock wrote:Bamsey Amraa wrote:Last time we use HIC and Rook with smartbombs...... 9 ventures killed with eggs :D Rook or Rokh? But yeah, this works well I guess. Scan ladar site, warp in cloaked. Createw corpbookmark, warp HIC in and bubble when landed is nice littel explosions. But no I don't think it needs a nerf. Are they overpowerd? No. Can they be oneshotted by ArtyCane? I think so. So what is the problem? My point is, where is the risk? The only way you can kill one is if the pilot is not paying attention or if you have pre-scanned the site. I'm not saying that they are impossible to catch but i do feel they have too many bonuses. Why do they need + 2 warp strength with such a good align time? The energy involved in setting up a successful gank is disproportionate to the cost of the ship IMO. Also, one thing to consider is that it doesn't leave much room for a T2/T3 gas miner because the venture is already so awesome.
What is the difference between a venture and a moa? moa is crazy hard to scan aswell, moa can fit stabs, moa aligns just as fast if you fit friction rigs like everyone does and costs fuk all, btw what fuktard mines in a t2/3. NERF DA MOA!!! |

Godfrey Silvarna
Frozen Dawn Inc Arctic Light
63
|
Posted - 2013.01.08 19:16:00 -
[55] - Quote
Bamsey Amraa wrote:Last time we use HIC and Rook with smartbombs...... 9 ventures killed with eggs :D While some whine and want someone else to take care of their problems, the wise adapt and solve the problems themselves with more explosions.
I like it. More explosions, that is. |

Rek Seven
DEEP-SPACE CO-OP LTD Exhale.
557
|
Posted - 2013.01.08 19:18:00 -
[56] - Quote
ROSSLINDEN0 wrote: What is the difference between a venture and a moa? moa is crazy hard to scan aswell, moa can fit stabs, moa aligns just as fast if you fit friction rigs like everyone does and costs fuk all, btw what fuktard mines in a t2/3. NERF DA MOA!!!
Other that the things already mentioned, the main advantage of the using a venture over a moa is obviously the Ore hold. In the past you may have jet can mined and then come to collect your gas in a hauler when you are done, providing an ideal opportunity for a hunter to ambush/kill you. Hauling isn't such an issue in the venture.
Who mines in a T2 hull? hulks pilots for one... maybe you misunderstood. ... |

Oxandrolone
Bite Me inc Bitten.
105
|
Posted - 2013.01.08 19:55:00 -
[57] - Quote
Its the same crap as highsec mining bears.
Every ship in the game requires you to fit your ship, to make trade offs, yield/damage vs tank, utility vs cap regen etc etc.
Brainded miners refused to fit their ships for anything except max yield and cryed for so long CCP made the ships so they didnt need to fit them at all. They gave ore miners tank and massive hold and they gave gas miners the venture, almost instawarping hard to scan frigate with +2 warp core strength, such bs.
Gave mining ships stats so they dont have to fit for them. |

Oxandrolone
Bite Me inc Bitten.
107
|
Posted - 2013.01.08 20:09:00 -
[58] - Quote
The main problem is not the warp core strength and its so hard to tackle them....
The problem is with a perfect skilled virtue scanner you need to go to 1.00 AU which is mostly gonna be atleast 2 scans and then when you dictor lands with them it has about 3 seconds before it can drop a bubble meanwhile the venture aligns and warps in about 1.5 seconds.
The only way to catch one who is paying attention is too pre-bm the sight (so you dont have to scan it)
and then warp there in a cloaky T3 with +3 jam strength and decloak it with a bumb so it doesnt align and warp off before you cloaking delay ends. Or cloaky with smartbombs i guess might work. |

Sir John Halsey
16
|
Posted - 2013.01.08 20:21:00 -
[59] - Quote
Oxandrolone wrote:The main problem is not the warp core strength and its so hard to tackle them....
The problem is with a perfect skilled virtue scanner you need to go to 1.00 AU which is mostly gonna be atleast 2 scans and then when you dictor lands with them it has about 3 seconds before it can drop a bubble meanwhile the venture aligns and warps in about 1.5 seconds.
The only way to catch one who is paying attention is too pre-bm the sight (so you dont have to scan it)
and then warp there in a cloaky T3 with +3 jam strength and decloak it with a bumb so it doesnt align and warp off before you cloaking delay ends. Or cloaky with smartbombs i guess might work.
Tackle it is not a problem. If they are afk you can easily kill them. You have mods to tackle them ;) ... Actually you can do it with one mod only.
If they are in your hole and you can't kill them, you are doing it wrong: In your hole you should already have the ladar/radar scanned + all incoming WHs. You can either warp to ladar cloaked, bookmark fly dictor and bubble or warp a regular ship to make them run back to the exit WH (which is bubbled right?) where they go boom.
Pick your poison.
There is one more case ... smart people ... you won't be able to kill them anyway which makes all this chit chat about the +2 stab useless :) |

4runner
The Multitudes
2
|
Posted - 2013.01.08 20:24:00 -
[60] - Quote
You know this game has gone to hell when people are crying for a carebear frig to be OP |
|

Oxandrolone
Bite Me inc Bitten.
107
|
Posted - 2013.01.08 20:24:00 -
[61] - Quote
Sir John Halsey wrote:Oxandrolone wrote:The main problem is not the warp core strength and its so hard to tackle them....
The problem is with a perfect skilled virtue scanner you need to go to 1.00 AU which is mostly gonna be atleast 2 scans and then when you dictor lands with them it has about 3 seconds before it can drop a bubble meanwhile the venture aligns and warps in about 1.5 seconds.
The only way to catch one who is paying attention is too pre-bm the sight (so you dont have to scan it)
and then warp there in a cloaky T3 with +3 jam strength and decloak it with a bumb so it doesnt align and warp off before you cloaking delay ends. Or cloaky with smartbombs i guess might work. Tackle it is not a problem. If they are afk you can easily kill them. You have mods to tackle them ;) ... Actually you can do it with one mod only. If they are in your hole and you can't kill them, you are doing it wrong: In your hole you should already have the ladar/radar scanned + all incoming WHs. You can either warp to ladar cloaked, bookmark fly dictor and bubble or warp a regular ship to make them run back to the exit WH which is bubbled. Pick your poison. There is one more case ... smart people ... you won't be able to kill them anyway which makes all this chit chat about the +2 stab useless :)
what if as in 100% of my case they are not in your home, and you need to combat them, you need 2 scans where your combats are on d-scan thats atleast 12 seconds. then you got to warp to them also on d-scan and even when you enter grid they can align and warp before you land and can drop a bubble, all of this without a single module.
i dont minf if they fit warp core stabs, or jammers, or prop mods to get away. but now they got a stupid ore hold so they dont need to fit low-slots to make them better miners (expanders)
they shouldnt only be killable while afk... |

Roime
Shiva Furnace
1576
|
Posted - 2013.01.08 20:28:00 -
[62] - Quote
Rek Seven wrote:Ayeson wrote: So you think people are entitled to kills because they can scan? They they deserve to be spoon fed a kill because they can land on grid with someone?
Do you think fitting an extra point requires more skill that combat scanning someone without them seeing you?
Why on earth do you see them as exclusive 
Maybe some players are just more skilled?
Like for example being skilled enough to both fit a ship, and scan, and they deserve this much coveted, defenseless mining frigate kill... and not you 
Also, miner gank is a miner gank, barges and such could all be stabbed up to +10 for all I care.
Shiva Furnace is recruiting! Small gang PVP in wormholes and lowsec. |

Rek Seven
DEEP-SPACE CO-OP LTD Exhale.
557
|
Posted - 2013.01.08 21:04:00 -
[63] - Quote
I don't disagree with you mate and personally i don't feel that it's worth my time trying to catch one... But some people have posted KM's in here where they have fielded a half a billion isk fleet to kill one of these little buggers, like we should be impressed or something 
Personally i feel that with their current abilities, it's more down to luck than player skill as to whether you catch a venture. (i.e. they are afk)
I think CCP could have made the venture just as viable without going to the extreme that they did and then maybe in the future they could have added cruiser size ship that performed similar to the venture. ... |

QT McWhiskers
Hard Knocks Inc.
71
|
Posted - 2013.01.08 21:08:00 -
[64] - Quote
This thread has given my time in the bathroom on the clock tons of joy. You have seriously validated my time spent in here. The venture is cheap, its hard to scan, it requires extra points, it can go 2k ms and it can hold 5000m3.
My old gassing cyclone aligned in 12 seconds, had 3 stabs, and could only go 200ms. Neither one has been killed by gankers. I, usually, pay attention to dscan so therefore I am hard to gank. Should I be nerfed? |

M Thomas
Adhocracy Incorporated Adhocracy
11
|
Posted - 2013.01.08 21:12:00 -
[65] - Quote
The +2 warp strength is completely necessary and justified because it very likely directly led to the creation of this epic fail thread. |

Rek Seven
DEEP-SPACE CO-OP LTD Exhale.
557
|
Posted - 2013.01.08 21:15:00 -
[66] - Quote
Did it? Read the op again...  ... |

M Thomas
Adhocracy Incorporated Adhocracy
11
|
Posted - 2013.01.08 21:19:00 -
[67] - Quote
Given the warp strength was the first thing mentioned and also given you bothered to create this thread, I assumed you attempted to tackle one with an expensive cloaky T3 (but obviously with a +3 scram fitted) and it got away. How dare it.
http://adhocracy.killmail.org/?a=kill_related&kll_id=15747506 |

Rek Seven
DEEP-SPACE CO-OP LTD Exhale.
557
|
Posted - 2013.01.08 21:30:00 -
[68] - Quote
No not at all... it's not rocket science to realise you need 2 scrams to catch one. But i think i have explained my feeling multiple times already.
This was intended to be a discussion thread but some of you guys interpreted it as a whine thread.  ... |

Oxandrolone
Bite Me inc Bitten.
107
|
Posted - 2013.01.08 22:22:00 -
[69] - Quote
just happened again. 0.5 AU in perfect scanner with virtues, ******* ridiculous |

Sith1s Spectre
Sky Fighters Talocan United
65
|
Posted - 2013.01.08 22:26:00 -
[70] - Quote
I've found with the ventures alot of people have become complacent with DScan or go afk.
I mean we found 2 ventures orbitting a cloud afk who proceeded to continue to orbit the cloud while we were giggling our asses off trying to hit them with t3 BCs.
I agree that the +2 warp core strength is a bit OTT for a cheap frig, but 9 times out of 10 we have a HIC/DIC.
TL:DR People who aren't watching Dscan will be caught and people who are will get away like usual (even in their cruisers/bcs)
Cheers,
Sith
May you be one with Bob |
|

illy velo
Timber Wolves Splinter Cell.
27
|
Posted - 2013.01.09 00:05:00 -
[71] - Quote
Rek Seven wrote:I can't really argue there. I just hate the little *******. i know corps that have chosen to gas mine instead of shooting sleepers because it's "easier". Now what am i to do with all my t3's? 
Considering Exhale only allows 2 or 3 ship types in their plex fleets this should be great news for some of your corpies. As a Proteus / Tengu pilot I wasn't able to make any money while in Exhale. Now? Killing them backwater vital / instrumentals in our C5 statics nightly.
Seriously, the risk reward on venture fleet / instrumental is crazy good. Each ship is paid for in about 12 cycles on a C320.
|

Ayeson
Hard Knocks Inc.
152
|
Posted - 2013.01.09 03:33:00 -
[72] - Quote
Like I said earlier, Ventures aren't hard to kill in sites...this one happened to be a grav
http://kb.hardknocksinc.net/index.php/kill_detail/4859/ Ask me about Rengas-dar, HRDKX's Most recent, groundbreaking, game-changing, wormhole-collapsing research endeavour. |

Rengas
AQUILA INC Verge of Collapse
62
|
Posted - 2013.01.09 03:38:00 -
[73] - Quote
http://kb.vergeofcollapse.com/?a=kill_detail&kll_id=18175
http://kb.vergeofcollapse.com/?a=kill_detail&kll_id=18140
Nerf Venture indeed.
Edit: Creating functioning links is hard so you need to right click and open in new tab. |

Rek Seven
DEEP-SPACE CO-OP LTD Exhale.
557
|
Posted - 2013.01.09 08:55:00 -
[74] - Quote
Lol nice work Rengas  ... |

Casirio
DEEP-SPACE CO-OP LTD Exhale.
327
|
Posted - 2013.01.09 09:00:00 -
[75] - Quote
learn2chitsa |

Roime
Shiva Furnace
1576
|
Posted - 2013.01.09 09:13:00 -
[76] - Quote
Rek Seven wrote:I don't disagree with you mate and personally i don't feel that it's worth my time trying to catch one... But some people have posted KM's in here where they have fielded a half a billion isk fleet to kill one of these little buggers, like we should be impressed or something  Personally i feel that with their current abilities, it's more down to luck than player skill as to whether you catch a venture. (i.e. they are afk) I think CCP could have made the venture just as viable without going to the extreme that they did and then maybe in the future they could have added cruiser size ship that performed similar to the venture.
I don't really think it's unreasonable to regard a cloaky Proteus with faction scram (or hell, faction scram+faction point) as a fairly standard part of an everyday wormhole gang. In many cases it's the mainline ship. Honestly. I sort of get your point (lolpun), but as what comes to our normal operations in w-space, the +2 wcs of Venture makes no difference, the Great Hammerhead of the Skies is my goto ship anyway.
I feel that the Venture was designed to promote risk-taking in low & null, where typical fleets really need to adapt... +1billion ISK cloaky tacklers aren't the norm there, like they are in w-space.
As what comes to your skill argument. that doesn't hold water, sorry. +2 wcs poses an equipment requirement from the ganker, player skill requirements are exactly the same. Shiva Furnace is recruiting! Small gang PVP in wormholes and lowsec. |

Bliss20
Freyr Vipers Invictus Void
2
|
Posted - 2013.01.09 10:17:00 -
[77] - Quote
Jack Miton wrote:you don't catch ventures at a ladar site, you catch them at the WH the run to when you spook them with combats on D.
What he said! |

Lloyd Roses
Blue-Fire PLEASE NOT VIOLENCE OUR BOATS
31
|
Posted - 2013.01.09 10:34:00 -
[78] - Quote
QT McWhiskers wrote:. I, usually, pay attention to dscan so therefore I am hard to gank. Should I be nerfed?
There is the proof. Nerf him!
Venture though is some quirky little beast. I love it, also just bought a t1 fitted sixpack of those to have my roommates giving gas sucking a shot!
I'm normally not that eager to gank ventures so I cba to care to much. I'd consider an autocannon-fitted hound though. Just for laughs and jiggles. |

Rek Seven
DEEP-SPACE CO-OP LTD Exhale.
557
|
Posted - 2013.01.09 10:46:00 -
[79] - Quote
Roime wrote: As what comes to your skill argument. that doesn't hold water, sorry. +2 wcs poses an equipment requirement from the ganker, player skill requirements are exactly the same.
Well let's just agree to disagree on that one.
Thinking about it, i guess my main gripe stems from the fact i feel it has taken away from gameplay (for the hunters) and better kill mails. Sure, i could fit my ships specifically to overcome the +2 warp strength or organize a small fleet to kill a frigate but at the end of the day it's not worth the effort... Which is admittedly a matter of perspective. ... |

Roime
Shiva Furnace
1578
|
Posted - 2013.01.09 11:21:00 -
[80] - Quote
Rgr, that's cool. I just see it in a way that you need to be exactly as ninja to sneak up on an alert miner, regardless of what kind of tackle module you need to have fitted on your ship.
About that perspective, true. I personally don't see, or get, much value from miner/other non-combatant kills. Sure, you can get valuable mails (lolminer pods worth a bil), and popping those Macks is in line with the Law of the Jungle, but I just feel kinda empty after the pod is gone.
Was it worth it for me? Was it worth it for the victim? Was it good or necessary for the game?
It certainly doesn't give me what I'm after for in this game.
Not even relevant, just shiptoasting. And I'll probably still pop the next Mack I see on scan, because, why not.
Shiva Furnace is recruiting! Small gang PVP in wormholes and lowsec. |
|

Random Woman
Federal Navy Academy Gallente Federation
3
|
Posted - 2013.01.09 11:26:00 -
[81] - Quote
Just alpha them, no need for points then ;) |

QT McWhiskers
Hard Knocks Inc.
71
|
Posted - 2013.01.09 14:01:00 -
[82] - Quote
Yeah I am going to be honest here. The ONLY times I have EVER been killed while doing pve in a wormhole, was while I was not watching Dscan. Ive lost nighthawks and Drakes to c3 sites. After the fourth loss I had enough and decided to stop being lazy.
The people we kill in ladar sites are being lazy. The venture just makes it get away faster. I can guarantee you that if the people you are scanning are watching DScan, they cant be caught if you have to combat them. Even if you had rokh with all shield extenders in the mids and a running microwarp drive, you would not be able to catch him at the site if he was watching his Dscan.
Simply put, pray to bob to deliver you lazy farmers for your glorious venture wood chipper. |

Terrorfrodo
370
|
Posted - 2013.01.09 14:05:00 -
[83] - Quote
The Venture is a T2 ship disguised and priced as a T1 ship. It needs to cost at least 20m, not 500k. For that ridiculously low price it is insanely overpowered. . |

Praxis Ginimic
220
|
Posted - 2013.01.09 14:12:00 -
[84] - Quote
this is OP |

Ayeson
Hard Knocks Inc.
153
|
Posted - 2013.01.09 14:57:00 -
[85] - Quote
Rek Seven wrote: Thinking about it, i guess my main gripe stems from the fact i feel it has taken away from gameplay (for the hunters) and better kill mails. Sure, i could fit my ships specifically to overcome the +2 warp strength or organize a small fleet to kill a frigate but at the end of the day it's not worth the effort... Which is admittedly a matter of perspective.
On the same hand, why wouldn't you fit it, that occator will just warp away with its +2 warp strength an lol at your non TS scram. Let alone all the people that actually fit a stab for some reason.
QT McWhiskers wrote:Simply put, pray to bob to deliver you lazy farmers for your glorious venture wood chipper
Basically this, cross your fingers and pray you found someone who is lazy/stupid or both. Ask me about Rengas-dar, HRDKX's Most recent, groundbreaking, game-changing, wormhole-collapsing research endeavour. |

Oxandrolone
Bite Me inc Bitten.
107
|
Posted - 2013.01.09 17:08:00 -
[86] - Quote
+2 warp core strength is not much of an issue.
The problem is it has more yield than a battlecruser, can carry more gas (magic) aligns almost instandly and is so hard to scan.
Yes a battlecruser would still get away if it saw your combats on d-scan, but it only took 1 scan with good skills and good d-scanning (from attacker) the venture takes 3-4 scans usually even with perfect scan strength and deviation. 20-30 seconds where the bear can check d-scan instead of about 8 seconds.
All this would be fine if the bear was fleet boostings his sig smaller and using modules to reduce it but no, all this is pre-build into the ship, there is no trade-offs, unlike most other ships in the game it gets all it needs without a single module. |

Sir John Halsey
16
|
Posted - 2013.01.09 17:31:00 -
[87] - Quote
Oxandrolone wrote:Sir John Halsey wrote:Oxandrolone wrote:The main problem is not the warp core strength and its so hard to tackle them....
The problem is with a perfect skilled virtue scanner you need to go to 1.00 AU which is mostly gonna be atleast 2 scans and then when you dictor lands with them it has about 3 seconds before it can drop a bubble meanwhile the venture aligns and warps in about 1.5 seconds.
The only way to catch one who is paying attention is too pre-bm the sight (so you dont have to scan it)
and then warp there in a cloaky T3 with +3 jam strength and decloak it with a bumb so it doesnt align and warp off before you cloaking delay ends. Or cloaky with smartbombs i guess might work. Tackle it is not a problem. If they are afk you can easily kill them. You have mods to tackle them ;) ... Actually you can do it with one mod only. If they are in your hole and you can't kill them, you are doing it wrong: In your hole you should already have the ladar/radar scanned + all incoming WHs. You can either warp to ladar cloaked, bookmark fly dictor and bubble or warp a regular ship to make them run back to the exit WH which is bubbled. Pick your poison. There is one more case ... smart people ... you won't be able to kill them anyway which makes all this chit chat about the +2 stab useless :) what if as in 100% of my case they are not in your home, and you need to combat them, you need 2 scans where your combats are on d-scan thats atleast 12 seconds. then you got to warp to them also on d-scan and even when you enter grid they can align and warp before you land and can drop a bubble, all of this without a single module. i dont minf if they fit warp core stabs, or jammers, or prop mods to get away. but now they got a stupid ore hold so they dont need to fit low-slots to make them better miners (expanders) they shouldnt only be killable while afk...
The same logic can be applied to anyone running a mag/radar site. Your probes will be seen, you will be seen on dscan too.
|

Roime
Shiva Furnace
1581
|
Posted - 2013.01.09 17:39:00 -
[88] - Quote
It's almost like it was a special-purpose ship, no? Unlike a BC, it's actually designed from the ground up for mining and gas harvesting in hostile space! This reminds of ships like covert ops, Orca and titans- they are all much better in their roles than a battlecruiser would be.
40m sig is pretty big for a frigate. Scan sig strength is target sig radius / target sensor strength. Venture has 5 points, resulting in 8. Same as a Thorax. Talos has 10. Imicus 3.73.
Anyway, lolcombatprobes in wormhole space :D
Shiva Furnace is recruiting! Small gang PVP in wormholes and lowsec. |

Ayeson
Hard Knocks Inc.
153
|
Posted - 2013.01.09 18:00:00 -
[89] - Quote
Roime wrote: Anyway, lolcombatprobes in wormhole space :D
I agree with everything you said but this, combats get used all the time in wormholes Ask me about Rengas-dar, HRDKX's Most recent, groundbreaking, game-changing, wormhole-collapsing research endeavour. |

Rek Seven
DEEP-SPACE CO-OP LTD Exhale.
558
|
Posted - 2013.01.09 18:12:00 -
[90] - Quote
Ayeson wrote:.
On the same hand, why wouldn't you fit it, that occator or mastodon will just warp away with its +2 warp strength an lol at your non TS scram. Let alone all the people that actually fit a stab for some reason.
Do you regularly find occators running sites?
You don't really need a point to stop an occator warping.
They see me trolling, they hating... |
|

Rek Seven
DEEP-SPACE CO-OP LTD Exhale.
558
|
Posted - 2013.01.09 18:38:00 -
[91] - Quote
Roime wrote:
40m sig is pretty big for a frigate. Scan sig strength is target sig radius / target sensor strength. Venture has 5 points, resulting in 8. Same as a Thorax. Talos has 10. Imicus 3.73.
Anyway, lolcombatprobes in wormhole space :D
You are forgetting all the other abilities. The issue isn't that it has +2 warp strength, it's that it has that and a whole lot more. The large ore bay alone means that in most cases it will not have to leave the site to unload its cargo, meaning that you have to try to combat scan, resulting in the ability to catch him being more about luck than skill and patience. They see me trolling, they hating... |

Ayeson
Hard Knocks Inc.
153
|
Posted - 2013.01.09 19:26:00 -
[92] - Quote
Rek Seven wrote:Ayeson wrote:.
On the same hand, why wouldn't you fit it, that occator or mastodon will just warp away with its +2 warp strength an lol at your non TS scram. Let alone all the people that actually fit a stab for some reason.
Do you regularly find occators running sites? You don't really need a point to stop an occator warping.
No, you find them on wormholes or scooping gas out of a site, which is where a nice little Proteus driver with a TS scram would sit, cloaked, to ruin someones day. The point I'm trying to make here it fit your ship for any eventuality, not for any eventuality EXCEPT someone fitting stabs, or encountering a ship with +2 warp strength. If your goal is to kill people, you better bring the right tackle. Ask me about Rengas-dar, HRDKX's Most recent, groundbreaking, game-changing, wormhole-collapsing research endeavour. |

Roime
Shiva Furnace
1582
|
Posted - 2013.01.09 23:19:00 -
[93] - Quote
Ayeson wrote:Roime wrote: Anyway, lolcombatprobes in wormhole space :D
I agree with everything you said but this, combats get used all the time in wormholes
Yep, even for probing ships from noms and sigs.
Shiva Furnace is recruiting! Small gang PVP in wormholes and lowsec. |

GunnersMate07
Wormholers Anonymous Transmission Lost
6
|
Posted - 2013.01.10 00:05:00 -
[94] - Quote
The venture does too much well. No specific ability is op. Its just the fact that it has waaaayyy too many stacked on a ship that sells for 500k.
People keep saying silly things like "It is designed for a singular purpose like mining... why shouldnt it be able to warp quick". Yeah, because hulks and mining barges that are also specifically suited to a similar task are perfect examples of agility that can escape poor situations as easily (and at 400x the price in the case of a hulk).
I love using the venture. It makes gas mining so much less of a chore without having to manage jet cans. And it does make you settle into lazy mode without having to look at dscan as much because lets face it, if something pops up on grid you have a 2 second align time with agility rigs.
But I ******* hate hunting ventures now with a passion. Yes, before bc's could always get away if the pilot was diligently watching dscan. But a venture pilot doesnt even need to watch dscan. About the only ship capable of catching a venture pilot who knows to warp off at the first instant of a hostile ship on grid, would be a sebo'd stealth bomber. Anything else either is landing on the site uncloaked (which gives PLENTY of time for a venture to warp off), or has at least a 5 second decloak timer (also enough time).
Even options like a sabre landing (assuming the venture sucked and didnt warp out in time), are mediocre unless the sabre manages to get a scram/web on the venture considering it can do close to 3k m/s.
So combine its extreme survivability (small sig radius to make it harder to scan, very fast align time, frig velocity if it needs to burn out of a bubble, +2 warp core strength), with the fact that its actually BETTER then every other much more expensive option for gas mining like cruisers/BC's (5000k ore hold compared to 1-3k depending on cruiser/bc type), and then consider its stupidly inexpensive price (and the fact that it only needs 2 gas harvesters instead of 5 which also drops the price), and youve got a ship that doesnt exactly sound balanced by any definition of the word. There is absolutely no downside/drawback to the ship whatsoever.
And yes I know people are getting venture kills. Ive gotten quite a few too. They are mostly due to someone being so lazy theyre practically away from their keyboard mining. Just because people get kills does not make it balanced. |

Irya Boone
Escadron leader
153
|
Posted - 2013.01.10 00:25:00 -
[95] - Quote
yeah just nerf it CCP i totally disagree that a non gallente ship has a different color than other ships
nerf it nerf it .. make it cameo or green or grey For BoB sake!!! Improve C2 class WH More anos more signs ...RENAME null sec system With the name Of REAL Universe Stellar Name like KOI-730 etc etc It xill be awesome-á |

Bliss20
Freyr Vipers Invictus Void
2
|
Posted - 2013.01.10 09:05:00 -
[96] - Quote
You can catch them with all sorts!
http://eve-kill.net/?a=kill_detail&kll_id=15843311
http://eve-kill.net/?a=kill_detail&kll_id=15843312
http://eve-kill.net/?a=kill_detail&kll_id=15843685 |

sbreach
Black Rain Cartel
0
|
Posted - 2013.01.10 12:55:00 -
[97] - Quote
I am just waiting for people to set their ships as interceptures in wait at gas clouds, it would seem like such a fun thing to do. |

Rek Seven
DEEP-SPACE CO-OP LTD Exhale.
560
|
Posted - 2013.01.10 12:58:00 -
[98] - Quote
sbreach wrote:I am just waiting for people to set their ships as interceptures in wait at gas clouds, it would seem like such a fun thing to do.
Finally, some real PVP in wormholes... Be still my beating heart
They see me trolling, they hating... |

Dino Boff
Lead Farmers Kill It With Fire
18
|
Posted - 2013.01.10 13:09:00 -
[99] - Quote
When hunting industrials, one always expect them to be stab'ed and one always fit extra points. The Venture has only one low and can have 3 warp points max. It's not a big deal.
Enjoy the venture paper thin tank and smartbomb them to HS. |

Sergeant Acht Scultz
School of Applied Knowledge Caldari State
454
|
Posted - 2013.01.10 16:04:00 -
[100] - Quote
Rek Seven wrote:Do you think the Venture needs the +2 warp strength to be an effective gas mining ship?
1st you have to explain why is this a problem.
It isn't one. |
|

Ayeson
Hard Knocks Inc.
153
|
Posted - 2013.01.10 16:19:00 -
[101] - Quote
Roime wrote:Ayeson wrote:Roime wrote: Anyway, lolcombatprobes in wormhole space :D
I agree with everything you said but this, combats get used all the time in wormholes Yep, even for probing ships from noms and sigs. I enjoy watching people hinder themselves using combats to scan non-ship sigs Ask me about Rengas-dar, HRDKX's Most recent, groundbreaking, game-changing, wormhole-collapsing research endeavour. |

Rek Seven
DEEP-SPACE CO-OP LTD Exhale.
562
|
Posted - 2013.01.10 16:19:00 -
[102] - Quote
Sergeant Acht Scultz wrote:Rek Seven wrote:Do you think the Venture needs the +2 warp strength to be an effective gas mining ship? 1st you have to explain why is this a problem. It isn't one.
Where did i say it was a "problem"? 
Answer the question
They see me trolling, they hating... |

Infinite Force
Hammer Of Light Covenant of the Phoenix Alliance
563
|
Posted - 2013.01.10 17:17:00 -
[103] - Quote
Rek Seven wrote:Sergeant Acht Scultz wrote:Rek Seven wrote:Do you think the Venture needs the +2 warp strength to be an effective gas mining ship? 1st you have to explain why is this a problem. It isn't one. Where did i say it was a "problem"?  Answer the question I must agree with Sergeant here. Your question, Rek, implies that there is an inherent issue with the Venture having a +2 warp strength when you started by asking "Do you think the venture needs...".
Let's go back to the ships original design premise:
Quote:The Venture is a Frigate designed for mining in hostile environments.
Development Recognizing the dire need for a ship capable of fast operation in unsafe territories, ORE created the Venture. It was conceived as a vessel primed and ready for any capsuleer, no matter how new to the dangers of New Eden they might be, who wishes to engage in the respectable trade of mining.
The Venture has amazing abilities to quickly drill through to the ores and gases it's after, harvesting them at the speed necessary for mining in hostile space, and getting out relatively unscathed. Given these design parameters, it should be obvious that the WCS bonus is fine.
You also frame your question in such a manner as to completely ignore that this ship can be used as a rookie mining ship as well as a gas sucker.
If you are secretly whining that you are unable to (or have been unable to) catch these fast little ships, I point you to Dino Boff's comments a few posts back:
Dino Boff wrote:When hunting industrials, one always expect them to be stab'ed and one always fit extra points. The Venture has only one low and can have 3 warp points max. It's not a big deal.
Enjoy the venture paper thin tank and smartbomb them to HS. Given the bonuses of this ship, it's only natural that it will be used in some areas more than others and by some people more than others -- and that is NO different than any other ship.
Happy Hunting. HROLT CEO Live Free; Die Proud
Hammer Mineral Compression - The only way to go! |

Rek Seven
DEEP-SPACE CO-OP LTD Exhale.
563
|
Posted - 2013.01.10 19:36:00 -
[104] - Quote
A well thought out reply. Thanks for taking the time.
You may have inferred that i was "complaining" (not whining) about the warp strength but that was not my intention. I was forced to try rephrase my original question because so many people were missing the point.
I believe the answer to my question was "no, the venture does not need +2 warp strength to be a good gas mining ship." Sure it's a nice bonus, usually reserved for T2 ships (which is another point i was trying to make) but wouldn't a better design choice have been to give it 3 low slots and leave the fitting of WCS down to the player?
As previously stated, i will not but any real energy into hunting a 500k isk frigate but i miss the days of seeing gas mining battleships mining and not knowing if it was bait or not.
You do raise a fair point about me treating this like just a gas mining ship and perhaps it's not fair for me to do but lets not kid ourselves, this is mainly used as a gas mining ship. I have wanted a bonuses gas mining ship for a long time but i feel the venture is too good in ways it does not need to be. They see me trolling, they hating... |

Infinite Force
Hammer Of Light Covenant of the Phoenix Alliance
563
|
Posted - 2013.01.10 20:40:00 -
[105] - Quote
Rek Seven wrote:A well thought out reply. Thanks for taking the time.
You may have inferred that i was "complaining" (not whining) about the warp strength but that was not my intention. I was forced to try rephrase my original question because so many people were missing the point.
I believe the answer to my question was "no, the venture does not need +2 warp strength to be a good gas mining ship." Sure it's a nice bonus, usually reserved for T2 ships (which is another point i was trying to make) but wouldn't a better design choice have been to give it 3 low slots and leave the fitting of WCS down to the player?
As previously stated, i will not put any real energy into hunting a 500k isk frigate but i miss the days of seeing gas mining battleships mining and not knowing if it was bait or not.
You do raise a fair point about me treating this like just a gas mining ship and perhaps it's not fair for me to do but lets not kid ourselves, this is mainly used as a gas mining ship. I have wanted a bonuses gas mining ship for a long time but i feel the venture is too good in ways it does not need to be. You're welcome for the answer. I wasn't sure if you were complaining, whining or just curious, so I tried to word my response to avoid a particular direction on that.
You are correct though in that the venture does not need a warp strength bonus to be an effective gas ship. Personally, I think having 3 lows would only make this ship more mobile and most people would not put a WCS on it.
Having tested out its mining capabilities, I find them quite lacking - not suprising given it's supposed to be an entry level ship in that respect.
From a gas sucking perspective, this little devil has no equal and I'm loving it for that! HROLT CEO Live Free; Die Proud
Hammer Mineral Compression - The only way to go! |

Wolvun
Future Corps Sleeper Social Club
167
|
Posted - 2013.01.11 02:30:00 -
[106] - Quote
This made six pages?
The poor little venture that could.. |

Terrorfrodo
371
|
Posted - 2013.01.11 11:53:00 -
[107] - Quote
What galls me most is that CCP nerfed baiting. A gas-mining Ferox is now simply implausible because the Venture can do better at a fraction of the cost.
And Ventures only die because people simply do not care about losing them. Why pay attention to a ship that pulls in its own cost inside of 5 minutes? You can lose one every hour and it will hardly dent your profit. . |

Bugsy VanHalen
Society of lost Souls
412
|
Posted - 2013.01.11 19:43:00 -
[108] - Quote
Rek Seven wrote:Matt Ellis wrote:If you havent scanned the site down, the ship in the site and its align time isnt going to me a difference. its still going to warp away when it sees probes, no? if not, he's AFKing and is an easy kill...
If you have the system scanned out already, then they're an interesting kill. Should they be nerfed? NO, i don't think so. You just cant use the normal strategy to catch one. Hey, while we're at it, should we nerf the blockade runners, or cloaky transports cos they can't be caught by one point... Again someone misses the point... The blockade runner is a T2 ship worth over 100 million isk so no, it is not OP. Let me ask a simpler question; Do you think the Venture needs the +2 warp strength to be an effective gas mining ship? The +2 warp strength was intended for its role as a mining ship in hostile territory. The +2 warp plus quick align is its GTF out alive. Without it the ship is near useless as a ninja mining ship. It was not designed solely for gas mining in wormholes. So it is hard to gank. Big deal, why does every new ship have to be a super easy gank target.
The idea behind the venture is that it can go into hostile territory, mine, and GTF out without dieing. If you lock it, it is dead. Yes it is hard to catch, but anything less would make it not worth using.
The last attempt CCP made at a mining ship that could mine in hostile territory was the rebalanced procurer/Skiff. Its high ehp was supposed to allow it to survive in hostile territory. How did that work? It did not work. Once tackled the extra ehp just delayed the inescapable death. The only way an industrial ship can survive in hostile territory is by being cloaky, i.e. the blockade runners, or have a bonus to warp strength and ability to get into warp fast. i.e. the venture. Would you rather it be a cov-ops ship?
I would gladly trade its warp stability for the ability to use a cov-ops cloak. Then you could bridge it into hostile territory with a black ops. then if you see probes on scan or someone pops up on grid you can stop mining , cloak up and warp out. You have a better chance of catching it now then you would then.
Either way, the only way the venture works is by having really good GTF out ability. In its current state an alert pilot can fly it fairly safely. If you are ninja mining , or mining gas in a wormhole, this survivability is what you need to make the ship worth flying. If it could be easily caught nobody would use it. it only has 6% better yield mining gas than a traditional 5 turret gas mining ship. It basically has no tank. 5k ehp at best. If it can not GTF out fast what good is it. |

Bugsy VanHalen
Society of lost Souls
412
|
Posted - 2013.01.11 20:01:00 -
[109] - Quote
Infinite Force wrote:
Having tested out its mining capabilities, I find them quite lacking - not surprising given it's supposed to be an entry level ship in that respect.
From a gas sucking perspective, this little devil has no equal and I'm loving it for that!
Not sure where you are coming from here.
As a mining ship the venture is far better than the mining cruisers used to be. with max skills, and the right fit using drone mining augmenter rigs, and T2 mining drones, it can pull in up to 980m3/min combine that with the 5000m3 ore bay it is a great mining ship. Even for mining veterans. Considering this ship can fairly safely mine in low sec, were you can not survive 5 minutes in a mining barge, I would say its potential as a mining ship is far from lacking. Keep in mind a Rokh(previously the best non barge miner) with 8 miner II's only pulls in about 850m3/min
Considering a max skilled miner can not pull in much more than 1500m3/min in anything but a HULK without boosts 980m3/min is a dam good yield. Especially when considering the low skill requirements.
As far as gas mining goes it is only 6% better yield than a 5 turret ship with maxed gas mining skills. Mind you the gas going into the large ore hold is a nice bonus. As a gas miner it is only mildly better than what we had before, aside from its ore hold and GTF out ability.
|

Infinite Force
Hammer Of Light Covenant of the Phoenix Alliance
564
|
Posted - 2013.01.11 20:55:00 -
[110] - Quote
Bugsy VanHalen wrote:Infinite Force wrote:Having tested out its mining capabilities, I find them quite lacking - not surprising given it's supposed to be an entry level ship in that respect.
From a gas sucking perspective, this little devil has no equal and I'm loving it for that! Not sure where you are coming from here. As a mining ship the venture is far better than the mining cruisers used to be. with max skills, and the right fit using drone mining augmenter rigs, and T2 mining drones, it can pull in up to 980m3/min combine that with the 5000m3 ore bay it is a great mining ship. Even for mining veterans. Considering this ship can fairly safely mine in low sec, where you can not survive 5 minutes in a mining barge, I would say its potential as a mining ship is far from lacking. Keep in mind a Rokh(previously the best non barge miner) with 8 miner II's only pulls in about 850m3/min Considering a max skilled miner can not pull in much more than 1500m3/min in anything but a HULK without boosts 980m3/min is a dam good yield. Especially when considering the low skill requirements. As far as gas mining goes it is only 6% better yield than a 5 turret ship with maxed gas mining skills. Mind you the gas going into the large ore hold is a nice bonus. As a gas miner it is only mildly better than what we had before, aside from its ore hold and GTF out ability. I guess I've become too used to the Exhumers and their level of output, so to me, the Venture is a bit meh on mining. I never mined with the old mining cruisers. (side story: my first mining experience was back in 2006 using a bestower and a mining laser at a belt - i had some guy attempt to recruit me at the time by orbiting me in a Vega).
A 6% increase for gas sucking is only midly better, true, but it still is a slippery little devil with its get out capabilities and the large hold that allows to have good 'staying' power. With proper boosting, I've got sub 20s cycle times on my T2 harvesters :) HROLT CEO Live Free; Die Proud
Hammer Mineral Compression - The only way to go! |
|

Narzis
No Mutants Allowed H0RR0R VACUI
11
|
Posted - 2013.01.12 23:35:00 -
[111] - Quote
The Venture is the best thing that happened to us since the debut of the Noctis.
On the other perspective, the +2 warp core strenght makes it too safe to fly, but that isn't really important. Don't forget that we are living in W-Space and we can use bubbles. Just fly an interdictor. I think that's the best ship for this purpose. How I look like when I win a fight: https://dl.dropbox.com/u/32571986/out-2.gif |

Qvar Dar'Zanar
EVE University Ivy League
219
|
Posted - 2013.01.13 02:10:00 -
[112] - Quote
There's no 'too good' possible. As everything realted to EVE economy, if the Venture is really too good to be true, people will use it, sell the gas, and eventually the price will drop, making the venture only as profitable as the people is willing to risk it, effectively making it 'okayish for the work'. |

Paikis
Vapour Holdings
540
|
Posted - 2013.01.13 05:35:00 -
[113] - Quote
Qvar Dar'Zanar wrote:There's no 'too good' possible. As everything realted to EVE economy, if the Venture is really too good to be true, people will use it, sell the gas, and eventually the price will drop, making the venture only as profitable as the people is willing to risk it, effectively making it 'okayish for the work'.
What is this dribble? How does a hypothetical market crash on gas prices change how good or bad this ship is? |

Templar Dane
Amarrian Vengeance 24eme Legion Etrangere
51
|
Posted - 2013.01.14 14:34:00 -
[114] - Quote
..........
Why not use a bomber with rocket launchers and two scrams to catch the ventures? |

Bugsy VanHalen
Society of lost Souls
415
|
Posted - 2013.01.14 18:28:00 -
[115] - Quote
Infinite Force wrote: I guess I've become too used to the Exhumers and their level of output, so to me, the Venture is a bit meh on mining. I never mined with the old mining cruisers. (side story: my first mining experience was back in 2006 using a bestower and a mining laser at a belt - i had some guy attempt to recruit me at the time by orbiting me in a Vega).
A 6% increase for gas sucking is only midly better, true, but it still is a slippery little devil with its get out capabilities and the large hold that allows to have good 'staying' power. With proper boosting, I've got sub 20s cycle times on my T2 harvesters :)
I agree the Venture is an excellent little gas miner. As I said it only has slightly better yield than the max skilled alternative, but as you say its GTF out is what makes it really shine.
This is why I also consider it a good miner. As I said with max skills it can pull in up to 980m3/min. With it being so slippery as you said, it has a way better chance of survival in a wormhole than a barge. Even with only about 60% of the yield of a barge if you do not have to hide everytime a new sig pops up in your hole, that could quickly make up the difference. Not to mention the cost which pretty much makes them disposable anyway.
Sure if you have a lot of experience and the man power to control your WH and keep it safe, exhumers are the way to go. But ventures are a great mining option when it is not safe. I am considering setting up a couple for day tripping C1-C2 grav sites. I just wish there was a small mercoxit mining rig to put on the venture. Would be nice for ninja mining mercoxit. |

Qvar Dar'Zanar
EVE University Ivy League
226
|
Posted - 2013.01.15 00:54:00 -
[116] - Quote
Paikis wrote:Qvar Dar'Zanar wrote:There's no 'too good' possible. As everything realted to EVE economy, if the Venture is really too good to be true, people will use it, sell the gas, and eventually the price will drop, making the venture only as profitable as the people is willing to risk it, effectively making it 'okayish for the work'. What is this dribble? How does a hypothetical market crash on gas prices change how good or bad this ship is?
My point is that any ship 'too good' will get eventually abused until it becomes 'good at what he does' in a role that isn't specially profitable, thus not being that awesome at all. |

Kalel Nimrott
EG CORP Talocan United
173
|
Posted - 2013.01.15 01:06:00 -
[117] - Quote
I can`t kill it. Nerf it. Tired of that argument. |

Derath Ellecon
Washburne Holdings Situation: Normal
1049
|
Posted - 2013.01.15 01:57:00 -
[118] - Quote
Kalel Nimrott wrote:I can`t kill it. Nerf it. Tired of that argument.
If I were to go by that argument I'd have to say nerf everything! |
|
|
|
Pages: 1 2 3 4 :: [one page] |