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implanted
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Posted - 2005.07.01 21:01:00 -
[1]
Hello all. Ive been playing eve for over a year now and find the single player game diminishing.lets face it ,most people that play this game play twice a week for a couple of hours after work or at weekends.we dont have the time to commit to a bigger corp or there activities.and most of us i believe are happy runnin misions and getting a steady flow of new content to keep us interested.Untill lately that is when everything in the new patch is clearly headed for 0.0 sec space. Please dont forget us single player characters,we are the majority of your paying customers,give us some kind of bonus for bieng long term players,cheaper subscription maybe. the dreads look great but thats all ill be able to do is look.....unfortunately.
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Imode
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Posted - 2005.07.01 21:04:00 -
[2]
MMORPG
I had no idea the word single was spelled with a silent M.
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implanted
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Posted - 2005.07.01 21:07:00 -
[3]
Originally by: Imode MMORPG
I had no idea the word single was spelled with a silent M.
yeah read what i said ...time factor. but i love the game and would like to see more for us shorter online players.
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fairimear
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Posted - 2005.07.01 21:12:00 -
[4]
do never use mmog as a justification for team work.
the nature of a game is to have fun competing with each other. more games have a head to head multiplayer over a co-operative.
MASSIVE MULTIPLAYER ONLINE GAME means nothing but a way for a massive amount of people to compet with each other at once.
Any move to make eve more coperative than solo would be a mistake as the nature of mmog's rarely allow perfect organisation between groups in diffrent time frames or even that groups want to do the same thing as each other.
 (\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way to world Domination.
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Gamer4liff
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Posted - 2005.07.01 21:13:00 -
[5]
Originally by: fairimear do never use mmog as a justification for team work.
the nature of a game is to have fun competing with each other. more games have a head to head multiplayer over a co-operative.
MASSIVE MULTIPLAYER ONLINE GAME means nothing but a way for a massive amount of people to compet with each other at once.
Any move to make eve more coperative than solo would be a mistake as the nature of mmog's rarely allow perfect organisation between groups in diffrent time frames or even that groups want to do the same thing as each other.
SECONDED^^^^
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Lawman
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Posted - 2005.07.01 21:14:00 -
[6]
Valid topic Implanted ...... ignore Imode she's a moron ..... 40% plus of the ppl on line are aculaly solo players, or have multi accounts and pretend not to be...... even the the game content on the retail box relates to single player content, but that seems to be forgotten.
And yes I whole hartedly agree with the drednought edition .... not only cant you fly it solo .... you cant fly it in Empire space ??? whats that about ? someone argued that concord would have troble dealing with it.... but im sure Concord have drednoughts aswell.
anyway theres a lot discluded from the single player, and a too much given the pirates ..... winge winge.
but a fair comment ... give the solo player a carrot please.
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Rod Blaine
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Posted - 2005.07.01 21:16:00 -
[7]
Group oriented ocntent has lagged behind for aa while. Exodus brought very little of it and this is simply catching up to it for a bit.
Altho alot of it will have nice and game-opening implications for soloplayers as well.
Btw, playing just a few hours/week in no way excludes you from being in a corp, or being valuable to any group.
the ability and willingness to cooperate does. time is less essential, altho still a factor. _______________________________________________
Yes yes, blogging is passÚ I know. Rod's Ramblingz on Eve-Online Solutions to your issues. |

Julien Derida
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Posted - 2005.07.01 21:19:00 -
[8]
Edited by: Julien Derida on 01/07/2005 21:19:07
Originally by: implanted Please dont forget us single player characters,we are the majority of your paying customers,give us some kind of bonus for bieng long term players,cheaper subscription maybe.
Here's a little tip. Inventing a large number of people that have the same view as you and then calling yourself a 'majority' is not a good way to construct an argument. ----------------------------------------
Chief Inspector of the Style Police - FRICK |

The Hellion
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Posted - 2005.07.01 21:21:00 -
[9]
one patch you perceive to be lacking in solo content and you start getting worried? relax, sure most of the stuff is aimed at making 0.0 a better place to be, which needs to be done, but theres still some stuff in this patch for the single player anyway.
on a side note i'd disagree with you when you say that most people play twice a week for a couple of hours.
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implanted
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Posted - 2005.07.01 21:25:00 -
[10]
Originally by: The Hellion one patch you perceive to be lacking in solo content and you start getting worried? relax, sure most of the stuff is aimed at making 0.0 a better place to be, which needs to be done, but theres still some stuff in this patch for the single player anyway.
on a side note i'd disagree with you when you say that most people play twice a week for a couple of hours.
fair comment that bit came out wrong should have said "i " play 2 hours couple times a week
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Corvus Dove
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Posted - 2005.07.01 21:29:00 -
[11]
Trying to play game like this as a "Single Player" game is rather silly. Inevitibly, the guys with bigger guns will come forth and force you into a multiplayer experience that your mission-running setup won't be prepared for.
You won't be happy.
Might I suggest Microsoft's Freelancer? It seems to have this wierd glitch to it where if you mouse over the HUD it causes sudden lag for less than a second, but I'm sure it's a fair exchange to ensure all your enemies are easily nuked NPCs and you can mine or run missions to your heart's content. "You Griefer!!!" = "You Doodyhead!!!" |

Eleven
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Posted - 2005.07.01 21:30:00 -
[12]
I hear you Implanted, playing a few hours a week does make 0.0 uninviting and very costly not to mention very boring ..... i meen 10 minutes to get blown up ...... 1 hour to set the next ship up, and countless hours whatching your ship spin in the station waiting for members logon..... then ....OMG is that the time ...i gotta log .... not my idea of fun.
and yes the dreadnought saga is harsh.
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implanted
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Posted - 2005.07.01 21:32:00 -
[13]
mmm ok corvus......read the box the game came in .
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Vanesa Garcia
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Posted - 2005.07.01 21:32:00 -
[14]
Originally by: Corvus Dove Trying to play game like this as a "Single Player" game is rather silly. Inevitibly, the guys with bigger guns will come forth and force you into a multiplayer experience that your mission-running setup won't be prepared for.
You won't be happy.
Might I suggest Microsoft's Freelancer? It seems to have this wierd glitch to it where if you mouse over the HUD it causes sudden lag for less than a second, but I'm sure it's a fair exchange to ensure all your enemies are easily nuked NPCs and you can mine or run missions to your heart's content.
You so l33t and ubber with your thoughtful comment that I really want to to suggest you nice hot cup of STFU.
------------------------------------------------------------------------------------ | There are people kinda "living" and people kinda "dead" | ----------------------------------------------------- |

Khargos
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Posted - 2005.07.01 21:34:00 -
[15]
Originally by: Julien Derida Edited by: Julien Derida on 01/07/2005 21:19:07
Originally by: implanted Please dont forget us single player characters,we are the majority of your paying customers,give us some kind of bonus for bieng long term players,cheaper subscription maybe.
Here's a little tip. Inventing a large number of people that have the same view as you and then calling yourself a 'majority' is not a good way to construct an argument.
heres another tip, dont count on statistics from the department of pulling things out of your ass. for all we know there might be more soloer's and mission runners then "group" players.
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Ikvar
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Posted - 2005.07.01 21:36:00 -
[16]
Massively Singleplayer Online Roleplaying Game ftw!  __________________
Itanis > HIGH SLOTS ARE FOR MINERS LOL |

The Melter
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Posted - 2005.07.01 21:36:00 -
[17]
Quote: heres another tip, dont count on statistics from the department of pulling things out of your ass. for all we know there might be more soloer's and mission runners then "group" players.
well said ..... for all you unbelivers .......go to Rens.
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Imode
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Posted - 2005.07.01 21:37:00 -
[18]
Quote: Valid topic Implanted ...... ignore Imode she's a moron .....
Heeey, I take great offense to that!
But seriously, it's a massive MULTIPLAYER game. I can understand that many players don't have the time to participate in large coordinated events, but that doesn't change the fact that the game was still based around the concept of people working together to complete common goals. EVE touts the single largest online community and is a game centered around corporations and alliances. If you're looking for engaging single player content beyond, simple trade and agent running, then you may be playing the wrong game.
To be honest, I'm a little jaded, coming from Final Fantasy XI where absolutely nothing, and I mean NOTHING could be accomplished by playing by your lonesome. But in all fairness, in this game as in life, you're going to get only what you put into it. If you play by yourself for only a few hours a week, don't expect get as much accomplished as the guy who works together with a 100+ member corp and devotes a good chunk of his life to the game.
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Drilla
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Posted - 2005.07.01 21:39:00 -
[19]
Here's another tip.
If you want to play solo - you should have bought Freelancer not EVE-Online.
If you (that's for everyone) are to stupid to realize this is a MULTIPLAYER game then you should cancel your subscription right away. The whole idea of EVE is to communicate and PVP if you disagree - ask any of the original devs.
- *** pure moinage ***
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Corvus Dove
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Posted - 2005.07.01 21:40:00 -
[20]
Originally by: implanted mmm ok corvus......read the box the game came in .
Would that be the same box that had an ESRB notice that said, "Game experience may change during online play"? "You Griefer!!!" = "You Doodyhead!!!" |

Lawman
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Posted - 2005.07.01 21:40:00 -
[21]
Imode .... that has been aswered by fairimear.
and this isnt Final Fantasy.
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Uncle George
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Posted - 2005.07.01 21:44:00 -
[22]
Edited by: Uncle George on 01/07/2005 21:44:18 Single player content (ie. doing things solo):
Piracy Mining NPC'ing Agent Missions Construction Research Trading
.... do you mean "single player", or do you mean "solo" - because the two are very different. You might not be as successful at any of the above without comrades however, but they can all be done on your lonesome.
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Dark Shikari2
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Posted - 2005.07.01 21:45:00 -
[23]
Originally by: Julien Derida Edited by: Julien Derida on 01/07/2005 21:19:07
Originally by: implanted Please dont forget us single player characters,we are the majority of your paying customers,give us some kind of bonus for bieng long term players,cheaper subscription maybe.
Here's a little tip. Inventing a large number of people that have the same view as you and then calling yourself a 'majority' is not a good way to construct an argument.
It sure worked for the Bolsheviks in Russia.
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Imode
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Posted - 2005.07.01 21:55:00 -
[24]
Originally by: Lawman Imode .... that has been aswered by fairimear.
and this isnt Final Fantasy.
So what, am I not allowed to disagree with Fairimear?
Fairimear is correct in some aspects. EVE obviously encourages competition, both military and economic. However, there's no reason why individuals can't cooperate in order to compete. If the whole point of MMORPG was to encourage competition, then for what reason (not meant to single Fairimear or SE out) would there be a desire for a great Southern Alliance? Why be friends with BoB and the [5], etc? For what purpose would there be to being a member of the largest single alliance in the entire game? You're right, this isn't Final Fantasy. This game is light years beyond Final Fantasy in the realm of single player content, but at the core, they're both MMORPG's governed by the same concept of teamwork and competition.
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implanted
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Posted - 2005.07.01 21:58:00 -
[25]
you cant get into 0.0 with all ya kit....ya get ganked on the first gate in.
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Olivin
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Posted - 2005.07.01 21:59:00 -
[26]
Originally by: Dark Shikari2
Originally by: Julien Derida Edited by: Julien Derida on 01/07/2005 21:19:07
Originally by: implanted Please dont forget us single player characters,we are the majority of your paying customers,give us some kind of bonus for bieng long term players,cheaper subscription maybe.
Here's a little tip. Inventing a large number of people that have the same view as you and then calling yourself a 'majority' is not a good way to construct an argument.
It sure worked for the Bolsheviks in Russia.
It sure did. It's funny, since bolsheviks means "majority" which they never were. Didn't stop them to pwn everyone, though.
Olivin
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Aalekzander Sevvari
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Posted - 2005.07.01 22:09:00 -
[27]
So let me get this straight:
The game isn't fun due to certain aspects that have eliminated a first-person joy from a multiplayer online game? You also find 0.0 disheartening and a waste of gaming time? You wish the game were like other games you enjoyed and not like it is now?
Look, if you hated the way a peice of cake looked... hated the way a peice of cake tasted... and wished that peice of cake looked and tasted like a completely different peice of cake... would you still eat the cake you have nothing but hate for?
Seriously. If you are looking for something that this game doesn't offer, then find a game that will. Play Freespace 2, Independence War 2, Homeworld 1. Many other space games exists out there similar to EVE that have a much more single-player orientation. Because this isn't a simple one or two aspects that you agree with, but base game mechanics and philospohy. Don't complain about you still eating a peice of cake that you hate, when you have the choice to put it down.
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Deka Massassi
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Posted - 2005.07.01 22:10:00 -
[28]
Originally by: Corvus Dove
Originally by: implanted mmm ok corvus......read the box the game came in .
Would that be the same box that had an ESRB notice that said, "Game experience may change during online play"?
Corvus Dove, how old are you? In all your post you act very immature. I have a tip for you, son. Grow the hell up
A multiplayer game does not mean that everyone has to play TOGETHER. Each and every player can compete for the same resources individually. Is this, that hard to understand?
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Uncle George
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Posted - 2005.07.01 22:20:00 -
[29]
Edited by: Uncle George on 01/07/2005 22:21:05
Originally by: Aalekzander Sevvari So let me get this straight:
The game isn't fun due to certain aspects that have eliminated a first-person joy from a multiplayer online game? You also find 0.0 disheartening and a waste of gaming time? You wish the game were like other games you enjoyed and not like it is now?
Look, if you hated the way a peice of cake looked... hated the way a peice of cake tasted... and wished that peice of cake looked and tasted like a completely different peice of cake... would you still eat the cake you have nothing but hate for?
Seriously. If you are looking for something that this game doesn't offer, then find a game that will. Play Freespace 2, Independence War 2, Homeworld 1. Many other space games exists out there similar to EVE that have a much more single-player orientation. Because this isn't a simple one or two aspects that you agree with, but base game mechanics and philospohy. Don't complain about you still eating a peice of cake that you hate, when you have the choice to put it down.
Homeworld, Catacylsm and Homeworld II are enormous fun to play, both single player and online, but single player they are linear. x2 is more "eve like" (generalisation extremeist) in that there is trading, mining, combat etc. x3 is out soonish. Elite IV has been vapourware for a while . I would give Eve "best of genre" at present.
Although I am playing this game "solo", it just wouldn't be the same if you could "pause it" ;)
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Corvus Dove
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Posted - 2005.07.01 22:22:00 -
[30]
Originally by: Deka Massassi
Originally by: Corvus Dove
Originally by: implanted mmm ok corvus......read the box the game came in .
Would that be the same box that had an ESRB notice that said, "Game experience may change during online play"?
Corvus Dove, how old are you? In all your post you act very immature. I have a tip for you, son. Grow the hell up
A multiplayer game does not mean that everyone has to play TOGETHER. Each and every player can compete for the same resources individually. Is this, that hard to understand?
Since we're down to personal attacks, I'm a 24 year old father of one. When you refer to a grown man as "son" in an attempt to puff yourself up in a forum argument, which you have, it just puts the image of a man with a mullet, a plaid red shirt, and a beercap behind a keyboard. It's not "immature" to point out abject stupidity, it's providing an amateur fool with an audience.
And yes, you're asking too much.
A multiplayer game does not mean everyone has to play together, but if they aren't you're essentially referring to NeoPets or GaiaOnline. You'd have to basically make the game turn-based or hide it all behind HTML to make the kind of game to which you are referring, and we'd all be very bored with that. And not paying.
MMORPG or MMOG, however, DOES imply playing together. It's implied with the adjective "Massively" before "Multiplayer". If I have big guns, and you don't, it's quite likely I'll exert that power upon you in some way, shape, or form. Welcome to the human race, game or not.
"You Griefer!!!" = "You Doodyhead!!!" |

Julien Derida
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Posted - 2005.07.01 22:24:00 -
[31]
Edited by: Julien Derida on 01/07/2005 22:25:01
Originally by: Khargos
Originally by: Julien Derida Edited by: Julien Derida on 01/07/2005 21:19:07
Originally by: implanted Please dont forget us single player characters,we are the majority of your paying customers,give us some kind of bonus for bieng long term players,cheaper subscription maybe.
Here's a little tip. Inventing a large number of people that have the same view as you and then calling yourself a 'majority' is not a good way to construct an argument.
heres another tip, dont count on statistics from the department of pulling things out of your ass. for all we know there might be more soloer's and mission runners then "group" players.
Woo! Here's yet another tip:
Don't read things into other people's posts that are not there!
I didn't claim that group players are in the majority. I have absolutely no way of knowing whether solo players or group players are more numerous. Neither did the other guy. That was my point. ----------------------------------------
Chief Inspector of the Style Police - FRICK |

konkord
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Posted - 2005.07.01 22:25:00 -
[32]
This topic is even more stupid that the accidental one i posted earlier entitled 'no subject'.
and this is what this is. a 'non' subject.
-------------------------------------------- i'll make a decent siggy, dont you worry -------------------------------------------- |

Corvus Dove
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Posted - 2005.07.01 22:40:00 -
[33]
COnsidering the number of responses that defend the OP, it is apparently an issue. Though perhaps it shouldn't be. "You Griefer!!!" = "You Doodyhead!!!" |

Baldour Ngarr
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Posted - 2005.07.01 23:10:00 -
[34]
Originally by: Corvus Dove COnsidering the number of responses that defend the OP, it is apparently an issue. Though perhaps it shouldn't be.
EVE's a big place. There's room in here for ppl who want to work in gangs, ppl who want to play solo in the same game as lots of others, and ppl who want to play solo and ignore everybody else in the world (although why they'd pay to do so is beyond me).
There's ROOM, that is. There may not be the intent by CCP to include all of those groups. Be a shame to lock any of them out, though; anything that reduces the size of your potential customer base, is not a good move.
_______ "Soon" is an ancient Icelandic word meaning "some time before the next Ice Age." |

GlimmerMan
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Posted - 2005.07.01 23:32:00 -
[35]
Originally by: Drilla If you (that's for everyone) are to stupid to realize this is a MULTIPLAYER game then you should cancel your subscription right away.
Hi there dummy,
Quake 3 is a Multriplayer game isn't it?
By your stupid argument it's meant to be played in teams only is it? Multiplayer surely can't mean 1 v 1 v 1 v 1 v 1 v 1 v 1 v 1 v 1 v 1..... NOOOOOO! Multiplayer must be 2+ v 2+ v 2+ v 2+ v 2+... YES!?!?
Retard.
Blowing s**t up since May 2003
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SinBin
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Posted - 2005.07.01 23:35:00 -
[36]
There is alot of real monkeys around, he said solo player mid post & single player was just a bad wording & i see its confused alot as is normaly with such small brain around.
Iv been in the game along time now & big allaince even have many who realy are working alone or 1 or 2 guys , only in pvp do i realy see loads playing how your decribing a mmog. so pvp fleets & the odd mining op is the only time iv seen real teams or multiplayer again as your version of mmog.
All that said you got level 4s now 0.0 does need a boost for makig true worlds but it also needs them dodgy agents to get the dodgy agent lot out they so we can shoot um in mmog mode as you decribe it. _______________________________________
Ill Shutup when CCP remove bookmarks |

implanted
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Posted - 2005.07.02 00:05:00 -
[37]
thanks sinbin... dont get me wrong all ive played space games for years (ever since elite..tape loaded 1 that is ) and yes played freelancer and all others x2 and that but eve is best at mo, i said going away from single player game and more to pvp which is lame for us "shorter online time players"

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Rod Blaine
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Posted - 2005.07.02 00:06:00 -
[38]
Working alone is fine, expecting end-game group based content to be availiabel when you do so is not. _______________________________________________
Yes yes, blogging is passÚ I know. Rod's Ramblingz on Eve-Online Solutions to your issues. |

implanted
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Posted - 2005.07.02 00:15:00 -
[39]
yes rod blogging is passe... what about when ya buddies are offline ? what dya do then ?

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Nero Scuro
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Posted - 2005.07.02 08:18:00 -
[40]
Originally by: implanted yes rod blogging is passe... what about when ya buddies are offline ? what dya do then ?

You don't get the end-game content. Pretty simple. ---
So, what was that you fed me? Battery acid, mostly. That must be why I feel charged up! Ho ho! Actually, you'll just die. ...oh. |

implanted
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Posted - 2005.07.02 08:34:00 -
[41]
the game may be about PVP for some but not for us people who dont get much time online. it does not state on the box or in the manual "this is purely a pvp game so all you people wanting a single player experiance dont buy this so please read the box nero b4 making anymore rediculas comments ay 
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implanted
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Posted - 2005.07.02 08:36:00 -
[42]
Originally by: SinBin There is alot of real monkeys around, he said solo player mid post & single player was just a bad wording & i see its confused alot as is normaly with such small brain around.
Iv been in the game along time now & big allaince even have many who realy are working alone or 1 or 2 guys , only in pvp do i realy see loads playing how your decribing a mmog. so pvp fleets & the odd mining op is the only time iv seen real teams or multiplayer again as your version of mmog.
All that said you got level 4s now 0.0 does need a boost for makig true worlds but it also needs them dodgy agents to get the dodgy agent lot out they so we can shoot um in mmog mode as you decribe it.
hey nero......read this ! sinbin hit the nail on the head mate 
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Nero Scuro
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Posted - 2005.07.02 08:59:00 -
[43]
Originally by: EVE box Immerse yourself in the vast virgin territories of EVE where power is the Holy Grail and the ultimate aphrodisiac. Conceive a new life without boundaries, where murder, plunder, betrayal and delusions of granduer will lead you to boundless glory or the brink of ruin. The galaxy is yours to control if you have the brains, strength and cunning to succeed.
Yup, sounds like the perfect solo grind game to me. 
Oh, and sorry if I don't take Sin Bin seriously, but;
Originally by: Sin Bin i see its confused alot as is normaly with such small brain around.
I don't have a problem with solo players. People who expect to achieve what groups can on their own are what bother me. If a solo player could achieve what groups achieve, then why would you bother grouping? If you don't need to group, why bother playing with other players at all? Answer me THAT. ---
So, what was that you fed me? Battery acid, mostly. That must be why I feel charged up! Ho ho! Actually, you'll just die. ...oh. |

Vanesa Garcia
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Posted - 2005.07.02 09:32:00 -
[44]
Originally by: Nero Scuro
I don't have a problem with solo players. People who expect to achieve what groups can on their own are what bother me. If a solo player could achieve what groups achieve, then why would you bother grouping? If you don't need to group, why bother playing with other players at all? Answer me THAT.
Yes you do have problem, but not with solo players of course. You so ubber and cool. Who's ass do you kiss in order to get your "group content"? And are you retard? You don't bother gouping, dambass. You make groups by washing morons heads ( like you) and then send them to die, or to mine, or to get you stuff. Understood?
------------------------------------------------------------------------------------ | There are people kinda "living" and people kinda "dead" | ----------------------------------------------------- |

Nero Scuro
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Posted - 2005.07.02 09:50:00 -
[45]
Originally by: Vanesa Garcia
Originally by: Nero Scuro
I don't have a problem with solo players. People who expect to achieve what groups can on their own are what bother me. If a solo player could achieve what groups achieve, then why would you bother grouping? If you don't need to group, why bother playing with other players at all? Answer me THAT.
Yes you do have problem, but not with solo players of course. You so ubber and cool. Who's ass do you kiss in order to get your "group content"? And are you retard? You don't bother gouping, dambass. You make groups by washing morons heads ( like you) and then send them to die, or to mine, or to get you stuff. Understood?
Go to a psychologist. Ask him/her what s/he would think about someone who believes that;
* anyone who has friends and plays games with them only got to do that by kissing ass
* and is only playing games with them to get those friends to do things FOR you
and the psychologist will tell you that person is a sociopath. 100% of the time, I can assure you.
You are that sociopath! :o ---
So, what was that you fed me? Battery acid, mostly. That must be why I feel charged up! Ho ho! Actually, you'll just die. ...oh. |

Fred0
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Posted - 2005.07.02 10:21:00 -
[46]
Edited by: Fred0 on 02/07/2005 10:21:21 The solo player content has increased over time. Just as multiplayer content has. There is virtually nothing you can't do solo. You just can't do it as well as in groups, and that's the way it should be. A few hours a week will never compete with the hardcore bunch. No matter how much you want it.
And regarding the comment about broadening your customer base. A little bit of this and a little bit of that will leave you with nothing in the end. I'm praying CCP has a vission for this game when it comes to playing style and where to go long term, and I also hope they stay true to that.
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Drilla
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Posted - 2005.07.02 10:57:00 -
[47]
Originally by: GlimmerMan
Originally by: Drilla If you (that's for everyone) are to stupid to realize this is a MULTIPLAYER game then you should cancel your subscription right away.
Hi there dummy,
Quake 3 is a Multriplayer game isn't it?
By your stupid argument it's meant to be played in teams only is it? Multiplayer surely can't mean 1 v 1 v 1 v 1 v 1 v 1 v 1 v 1 v 1 v 1..... NOOOOOO! Multiplayer must be 2+ v 2+ v 2+ v 2+ v 2+... YES!?!?
Retard.
Hi Mensa Reject
If you play 1v1v1.... you STILL interact and thus MULTIPLAYER - where did I write TEAMPLAY?
That's right I didnt so please unplug keyboard before you flame nubtard.
- *** pure moinage ***
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Earthan
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Posted - 2005.07.02 11:00:00 -
[48]
Originally by: implanted Hello all. Ive been playing eve for over a year now and find the single player game diminishing.lets face it ,most people that play this game play twice a week for a couple of hours after work or at weekends.we dont have the time to commit to a bigger corp or there activities.and most of us i believe are happy runnin misions and getting a steady flow of new content to keep us interested.Untill lately that is when everything in the new patch is clearly headed for 0.0 sec space. Please dont forget us single player characters,we are the majority of your paying customers,give us some kind of bonus for bieng long term players,cheaper subscription maybe. the dreads look great but thats all ill be able to do is look.....unfortunately.
Well there have been a lot of empire stuff addded before , now time for 0.0.
And frankly i play 8-12 hours a week , andi play only in 0.0 .
Stars, stars like dust, all around me.... |

Taz Devlin
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Posted - 2005.07.02 11:29:00 -
[49]
Originally by: implanted you cant get into 0.0 with all ya kit....ya get ganked on the first gate in.
Teamwork to the rescue! This is why we have corps, to help each other out(I'm not even going to mention alliances)
Crymeariver > How's HED? Sexymop > It's clear Crymeariver > Excellent! my 7954193264 Zyd can get to Yulai safe then!!! Teamwork 4tw!
Do not expect pity from me or any other people who have invested blood, sweat and tears for this privilege.
Originally by: implanted the game may be about PVP for some but not for us people who dont get much time online. it does not state on the box or in the manual "this is purely a pvp game so all you people wanting a single player experiance dont buy this so please read the box nero b4 making anymore rediculas comments ay 
Actually EVE is in fact 100% PvP as in Player versus Player.
When you buy or sell anything in Rens, Nonni, Yulai, Jita or wherever there's a 99% chance that the other guy your interacting with is another player. This course of action is as much PvP as if I was to shoot you or vice versa, it's just another version of PvP.
It is of course your choice to stay in a n00b corp and miss out on what EVE really is about. This post probably won't change your mind about what you think of EVE or the rest of the playerbase but damn it... DO NOT expect us to feel sorry for you
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Drilla
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Posted - 2005.07.02 12:05:00 -
[50]
Taz is absolutely right.
And in terms of the gamebox - I'm looking at it right now:
The very first line on the front of the box reads: A MASSIVELY MULTIPLAYER ONLINE GAME
The game title is EVE Online
That's the front alone - there's alot more text on the back and inside. If you cant figure out this is NOT a solo styled game then buuhuu dont come crying here.
To the people who actually think this game has a majority of solo styled gamers - think again, how many primary chars are in noob corps again? That's right very few. The vast majority of the 50-60000 characters that's actually being used are being used for teamoriented play.
- *** pure moinage ***
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SinBin
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Posted - 2005.07.02 12:51:00 -
[51]
Originally by: Drilla Taz is absolutely right.
And in terms of the gamebox - I'm looking at it right now:
The very first line on the front of the box reads: A MASSIVELY MULTIPLAYER ONLINE GAME
The game title is EVE Online
That's the front alone - there's alot more text on the back and inside. If you cant figure out this is NOT a solo styled game then buuhuu dont come crying here.
To the people who actually think this game has a majority of solo styled gamers - think again, how many primary chars are in noob corps again? That's right very few. The vast majority of the 50-60000 characters that's actually being used are being used for teamoriented play.
They you go again it says mmog on box & you tranlate that into your version of a mmog witch isnt realy a true version, maybe play mmog many differnt way. Imps not saying its solo only wile your instisting its multi only.
Still im not saying give solos everything teams can do, im also in the camp that preffers team players to have a much greater advantage & even content, wasnt level 4 ment to be for groups ? yet is easy done solo ?, removing bms will fix that alot.
Still I fully relise & see many playing alone, im a haevy online type & its us that are the backbone of most teams as we allways avaliblie for shorter time guys to team up with, level 4 also hurt this as now someone come online want to go attack some in 0.0 but im stuck mid level 4 for the next 4 hours, hehe bluddy level 4s who could think somethnig so nice could have been so bad, why was they ever put in empire ?, madness. _______________________________________
Ill Shutup when CCP remove bookmarks |
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Eris Discordia

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Posted - 2005.07.02 12:54:00 -
[52]
Keep the replies friendly and respectful
I ♥ my pink dreadnought of pwnage Mail [email protected] if you have any questions. |
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Gaius Kador
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Posted - 2005.07.02 12:54:00 -
[53]
Freak Shop USA is nothing compared to the EVE playerbase :) ----------------------------------------------
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McBane
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Posted - 2005.07.02 13:20:00 -
[54]
I agree with the original poster.
This is a massive multiplayer online game ű which brings masses of player online together to play the game. Whether they play solo, team or a mixture is largely irelevent ű all player will interact to some degree with other players be it talking in local or simply buying stuff from the market. ItĆs this fact and the fact you have so many all together that creates the community that is Eve ű this is what is meant by multiplayer.
Now, with that varied community you need to cater for all styles of gameplay ű and that does include solo mining, missions and so forth. Solo play does influence other players, just of a deeper less noticeable level ű economy, market and so forth rather than direct attacks and trades.
Time is what dictates for many their style of play, team play requires a great deal of organisation and investment of time and a lot of waiting around for others. Some people simply do not have time for this ű people with a job and family for example.
And also bear in mind that even with team based play for many corps there is a lot of time where by your buddies wont be online or there is nothing organised ű then you need some solo aspect of the game. I would guess that for most corps there is more solo time than team time of game play.
The introduction of level 4 missions was a godsend for the experienced players who preferred solo play as it actually gave them something challenging and rewarding to do ű this saved a lot of people quitting the game. CCP are in my opinion making a big mistake next patch by pushing the difficulty of level 4Ćs to force team play ű this should have been the role of level 5 missions and was already in place via complexes. Making level 4Ćs too hard to do solo, will leave a gap of boredom for the solo player in a battleship who will find level 3 missions too easy and unrewarding and level 4Ćs not possible. In fact I donĆt think level 4Ćs will actually be any more ćdifficultĆ, I fear CCP are simply making the rats tank better so that a single ship simple canĆt destroy it. This is a very poor way of adjusting a game so I hope IĆm wrong there.
CCP should take care to cater for all levels of solo play, and try not to ćenforce itĆ so blatantly. There is a mountain of team play within Eve, and this all comes naturally.
As noted in other threads, in general, the players with most time, do most team play and these players also have the most time to represent themselves on these forums. Since the vast majority of forums posters seem hostile to any other style of game play but their own, solo play is thus both under represented and attacked on these forums and it does look like CCP use these forums to help how they develop the game.
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Oosel
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Posted - 2005.07.02 13:22:00 -
[55]
while im sure the benefits of grouping are all laid out for us to see i think that the hardened group of vets/pvp'ers who are out in 0.0 and want more peeps to interact with aka gank have now got their wishes.......
lvl4's will be gimped in an effort to get people out to 0.0 but it will not have the desired effect as the single players who just come on and chill will go back to lvl3 plain and simple....
does it bother me that i know i will now not bother trainig to get a dread as its useless in empire no it doesnt as i can now carry on at a pace that suits me and not as everyone suggests get a real thrill being podded in 10secs because ive had to go to low sec and have some retard in local tell me how uber he is and how lame i am
even in a large corp you will still get people who like nothing more than to log in meet a few buddies and just potter about doing whatever but and its a big but these people will never be forced into 0.0 if they dont want to and its not because they are lame it might just be because the adrenilin rush of constant pvp and always having to watch your back isnt what they want so please bear this in mind all you big groups alliances eve has to cater for all tastes and with this patch it may just have made a step in the right direction but dont write off people staying in empire to do lvl4's because they will now group with friends to do them in empire allowing them to carry on playing the game out of the clutches of uber players with the sole intention of just melting other players hard earned time and effort
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Drilla
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Posted - 2005.07.02 13:30:00 -
[56]
Originally by: SinBin mmog on box & you tranlate that into your version of a mmog
Actually it doesnt - it reads as I posted - MULTIPLAYER game.
Aceept it or go buy Freelancer.
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Lig Lira
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Posted - 2005.07.02 14:19:00 -
[57]
What about COSMOS, isn't that something new?
What do you guys want? A wider variety of missions?Didn't you get that at the last patch?
Cheers
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SinBin
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Posted - 2005.07.02 15:13:00 -
[58]
Originally by: Drilla
Originally by: SinBin mmog on box & you tranlate that into your version of a mmog
Actually it doesnt - it reads as I posted - MULTIPLAYER game.
Aceept it or go buy Freelancer.
Yea I had freelancer long ago vry nice game but i didnt play it online.
You read the few posts above who express even better what im saying, your version of mmog is a very thin a wrong version of what multiplayer means.
Accept what ? I do play in big teams & I also solo cos im normaly online all the time avaliable. _______________________________________
Ill Shutup when CCP remove bookmarks |

Bezz
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Posted - 2005.07.02 15:49:00 -
[59]
What some people don't realise is that Multi player and/or Massive Multiplayer just means more than 1 person playing at the same time, in the same "enviroment", nothing more. The assumption that it means you have to team up to play is about as wrong as wrong can get.
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implanted
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Posted - 2005.07.02 16:14:00 -
[60]
Originally by: Bezz What some people don't realise is that Multi player and/or Massive Multiplayer just means more than 1 person playing at the same time, in the same "enviroment", nothing more. The assumption that it means you have to team up to play is about as wrong as wrong can get.
thanks mcbane,bez,oozle and sinbin at last some people with brains who understand wher im coming from 
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Uncle George
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Posted - 2005.07.02 16:32:00 -
[61]
Originally by: Bezz What some people don't realise is that Multi player and/or Massive Multiplayer just means more than 1 person playing at the same time, in the same "enviroment", nothing more. The assumption that it means you have to team up to play is about as wrong as wrong can get.
Well, technically when you say "hi" to N00by N00blar in local you are interacting in the spirit of an mmorpg. Solo content is important though for the more casual gamer. Sometimes it takes a lot of time/planning to organise people to do things together. It can be a gigantic pain in the buttie.
People tend to group together to do tasks that they would be more successful at as a group but also to benefit themselves personally. Differences here involve just hanging out - PvP, stuff like that.
Me buying instas from another player is interaction - it doesn't really matter if I'm using the instas to go mine or npc solo.
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Jane Vladmir
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Posted - 2005.07.02 16:42:00 -
[62]
Originally by: implanted you cant get into 0.0 with all ya kit....ya get ganked on the first gate in.
Man, man, oh man you're just trying to get us to call you names aren't you. Let's keep it friendly: "Yes you can, easily."


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Brej Donierik
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Posted - 2005.07.02 18:23:00 -
[63]
It is, unfortunately, the nature of MMOG's to concentrate the "solo content" towards the lower levels / beginer content zones. You don't see raids in any MMOG doable solo. In fact, take WoW, very soloable game, you can go all the way to 60, but there's a point past which you cannot progress solo.
We see some of that in EVE too, your 20mil SP's and billions of ISK can let you do a lot, but some things you can't.
The argument about whether they should add more solo content or more group content can go back and forth; they should add both types, and they do.
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EC Skelton
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Posted - 2005.07.02 18:29:00 -
[64]
Edited by: EC Skelton on 02/07/2005 18:29:08 We're just a little shy and need some loving 
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Jaabaa Prime
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Posted - 2005.07.02 19:34:00 -
[65]
I've been playing EVE since release, and TBH I'm disappointed with the Dreadnought implementation.
The "gang member target beacon" should be optional to allow a gang to "jump drive" into a system together, but a single player "jump drive" mode should also be an option, maybe with a random JIP being "beaconed" in the target system as the "jump drive worm hole" is forming.
Many times during the great wars of the curse alliance, I used "downtime" to transport ships and equipment around, this is not an option for dreadnoughts.
There isn't always a gang about when you want to "prepare" for a siege, and I can only guess at the time that will be lost just transporting these thing across 10 jumps ...
beacon on ... wait ... jumping ... beacon goes to next system beacon on ... wait ... jumping ... beacon goes to next system beacon on ... wait ... jumping ... beacon goes to next system
Also, you as a HIGHLY skilled Dreadnought pilot are 100% dependant on another player to even move about. This is IMO the worst thing about it.
What if your mate with the beacon module says "Oh, I have to go, cu l8r", you are totally stuck. Are you going to eject and get another ship ? I think not, you are forced to logoff and eventually play an alt.
Indeed, why should there be a need for a "special module" at all ? Why not simply have the "beacon" an ability that every ship has, and every gang member can use to help out a dreadnought pilot ?
Wait, we're going to war and assault an enemy pos .. for the next X-hours the "beacon pilot" can't realisitcally engage in combat, otherwise the corp's/alliance's dreadnought(s) would get stuck if the ship is destroyed or the pilot has to go offline.
This is the biggest bug-bear in the concept IMO. -- Intergalactic Teeth Pullers "Only two things are infinite, the universe and human stupidity, and I'm not sure about the former." Albert Einstein |

Allen Deckard
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Posted - 2005.07.02 19:57:00 -
[66]
Originally by: Taz Devlin
Do not expect pity from me or any other people who have invested blood, sweat and tears for this privilege.
I really really really hate it when someone uses the "blood, sweat and tears b/s for anything in a game. It is in poor taste.
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Taz Devlin
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Posted - 2005.07.02 21:03:00 -
[67]
Originally by: Allen Deckard
Originally by: Taz Devlin
Do not expect pity from me or any other people who have invested blood, sweat and tears for this privilege.
I really really really hate it when someone uses the "blood, sweat and tears b/s for anything in a game. It is in poor taste.
I'm sorry if I offended you in any way, please allow me to accomodate your feelings into this correction...
"Do not expect pity from me or any other people who have invested Isk and time for this privilege"
How's that then? Better? I sincerely hope so cause I have allways really, really wanted to be your friend
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Miri Tirzan
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Posted - 2005.07.02 21:47:00 -
[68]
Originally by: Drilla
Originally by: SinBin mmog on box & you tranlate that into your version of a mmog
Actually it doesnt - it reads as I posted - MULTIPLAYER game.
Aceept it or go buy Freelancer.
Yes your right it says multiplayer. It does not say it is a coop game just that there are lots of players. For those who english is not one of the first three langagues spoken... multiplayer means more than one player. If it was a team sport, it would say multipule teams. Just like poker is a multiplayer game so is Eve. That Eve supports teams is a bonus but not a requirement to have fun.
Oh, and I am a solo player and yes, I have do have access to all the high end content. But then I have been around for a long time.
So, to be kinder and genteler, your wrong. Please look up the big words if you dont know what they mean, or dont, I can use the laff.
svetlana - "whining gets you stuff. that is why humans got to the top of the food chain and all the other animals got nerfed."
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Imode
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Posted - 2005.07.02 22:27:00 -
[69]
Originally by: Jaabaa Prime I've been playing EVE since release, and TBH I'm disappointed with the Dreadnought implementation.
The "gang member target beacon" should be optional to allow a gang to "jump drive" into a system together, but a single player "jump drive" mode should also be an option, maybe with a random JIP being "beaconed" in the target system as the "jump drive worm hole" is forming.
Many times during the great wars of the curse alliance, I used "downtime" to transport ships and equipment around, this is not an option for dreadnoughts.
There isn't always a gang about when you want to "prepare" for a siege, and I can only guess at the time that will be lost just transporting these thing across 10 jumps ...
beacon on ... wait ... jumping ... beacon goes to next system beacon on ... wait ... jumping ... beacon goes to next system beacon on ... wait ... jumping ... beacon goes to next system
Also, you as a HIGHLY skilled Dreadnought pilot are 100% dependant on another player to even move about. This is IMO the worst thing about it.
What if your mate with the beacon module says "Oh, I have to go, cu l8r", you are totally stuck. Are you going to eject and get another ship ? I think not, you are forced to logoff and eventually play an alt.
Indeed, why should there be a need for a "special module" at all ? Why not simply have the "beacon" an ability that every ship has, and every gang member can use to help out a dreadnought pilot ?
Wait, we're going to war and assault an enemy pos .. for the next X-hours the "beacon pilot" can't realisitcally engage in combat, otherwise the corp's/alliance's dreadnought(s) would get stuck if the ship is destroyed or the pilot has to go offline.
This is the biggest bug-bear in the concept IMO.
However, I think that was the whole point. They recommend you building the dreadnaught in or near the system that you plan on using it. Also, the whole jump beacon jump beacon thing ensures that they get used in fleet engagements because honestly, a dreadnaught flying around by itself is a sitting duck, and as an anti-pos weapon, there's no real reason for non-alliance or corporation members to have them other than bragging rights.
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TEALEAF
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Posted - 2005.07.02 23:28:00 -
[70]
der.....the post is about thieves.....keep on topic will ya...... its nothing to do with dreds !
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Jaabaa Prime
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Posted - 2005.07.02 23:34:00 -
[71]
Originally by: Imode
However, I think that was the whole point. They recommend you building the dreadnaught in or near the system that you plan on using it.
So you want to try and build a Dreadnought in enemy space ? Or are you going to build it in your own space to take out your own POS ?
Or are you going to leave it packaged and transport it with a frieghter "station <-> station" and still end up 20 jumps away from the enemy POS you want to attack that is deep in dead space ?
Originally by: Imode
Also, the whole jump beacon jump beacon thing ensures that they get used in fleet engagements because honestly, a dreadnaught flying around by itself is a sitting duck, and as an anti-pos weapon, there's no real reason for non-alliance or corporation members to have them other than bragging rights.
My point is that a pilot can't move if there isn't another pilot in his/her gang that:
- Has the skill
- Has the module fitted
- Is online
The fact that it is an anti-POS ship and only useful in combat with support is more than obvious.
As a highly skilled dreadnought pilot you are 100% dependant on another player's skills and fitting to even move.
A very nasty "real time" dependancy, it's not like some one is the miner and the other is the researcher and a third does the manufacturing, where the jobs can be done at different times by different people.
The only people that can "realistically" fly a dreadnought, are people with 2 accounts, the *ONLY* way guarentee that a character with the correct skills and ship is online when you need to move. -- Intergalactic Teeth Pullers "Only two things are infinite, the universe and human stupidity, and I'm not sure about the former." Albert Einstein |

Jaabaa Prime
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Posted - 2005.07.02 23:37:00 -
[72]
Originally by: TEALEAF der.....the post is about thieves.....keep on topic will ya...... its nothing to do with dreds !

Topic starter:
Originally by: implanted
<snip> the dreads look great but thats all ill be able to do is look.....unfortunately.
What thread have you been reading TEALEAF  -- Intergalactic Teeth Pullers "Only two things are infinite, the universe and human stupidity, and I'm not sure about the former." Albert Einstein |

Darkwolf
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Posted - 2005.07.03 00:02:00 -
[73]
Originally by: fairimear Any move to make eve more coperative than solo would be a mistake as the nature of mmog's rarely allow perfect organisation between groups in diffrent time frames or even that groups want to do the same thing as each other.
Very perceptive. I don't think I could have said it better myself.
As for myself, I play highly irregular times, with random breaks inbetween sessions, and often have to go afk for 30 minutes at a time whilst playing. This is not conducive to team play. And yes, I'm not in an NPC corp (omg!).
Are you suggesting that I should just quit the game I've been paying and playing for two years, just because my schedule is no longer suited to ganging up with 20 people and running a complex?
Solo content is a necessary component of this game, and needs to be preserved. Kindly note, I'm not suggesting that soloers get beyond their due, but I am saying that the solo game needs to be kept firmly in mind.
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Darkwolf
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Posted - 2005.07.03 00:05:00 -
[74]
While I'm on the bandwagon, why in the hell would a soloer care about flying a Dreadnought??
They are clearly designed for use in the destruction of PLAYER starbases. As long as NPC solo content isn't introduced that requires the use of Dreadnoughts, I'm totally failing to see the point in a soloer wanting to get one.
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Brej Donierik
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Posted - 2005.07.03 00:10:00 -
[75]
CCP is also clearly trying to avoid the "battleships everywhere, more common than rocks" situation with these capital ships. That they cost a lot of ISK to build and operate would NOT be a deterrent for long in the race for bigger is better.
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Imode
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Posted - 2005.07.03 01:28:00 -
[76]
Originally by: Jaabaa Prime
Also, the whole jump beacon jump beacon thing ensures that they get used in fleet engagements because honestly, a dreadnaught flying around by itself is a sitting duck, and as an anti-pos weapon, there's no real reason for non-alliance or corporation members to have them other than bragging rights.
My point is that a pilot can't move if there isn't another pilot in his/her gang that:
- Has the skill
- Has the module fitted
- Is online
The fact that it is an anti-POS ship and only useful in combat with support is more than obvious.
As a highly skilled dreadnought pilot you are 100% dependant on another player's skills and fitting to even move.
A very nasty "real time" dependancy, it's not like some one is the miner and the other is the researcher and a third does the manufacturing, where the jobs can be done at different times by different people.
The only people that can "realistically" fly a dreadnought, are people with 2 accounts, the *ONLY* way guarentee that a character with the correct skills and ship is online when you need to move.
I thought there was a skill which allowed you to increase the amount of systems you could navigate per jump. My thoughts were that its good for assaulting hostile neighbors not more than 10-15 jumps away. If you plan on going across the entire map to attack something, then well that might be a problem.
As for the whole "you need 2 people", when you have a fleet battle, you're talking upwards of probably 100 pilots in your gang. Plus I was of the assumption that there was always a few fast and light ships that always scouted ahead of the fleet, be they interceptors or covert ops. If none of them can be bothered to sacrifice 1 slot for a warp beacon, then you may have greater problems on your hands. I smell myself getting farther and farther off-topic, but where POS assaults are concerned, you're not talking 10-15 minute jobs. They can very well turn into all day affairs.
To get back on topic, essentially, my point is--
Dreadnaughts aren't meant for single player content seekers since I doubt that they'll ever attempt to gung-ho a POS in low sec space, not to mention have no real reason for doing so. Therefore, stop worrying about them and instead focus all your anticipation/anger/energy/whine towards Titans and Carriers which may actually have some value for you.
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Chesty McJubblies
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Posted - 2005.07.03 02:55:00 -
[77]
fs, can't be arsed replying to sh1te posts like this, so I won't.
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SinBin
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Posted - 2005.07.03 03:29:00 -
[78]
Originally by: Chesty McJubblies fs, can't be arsed replying to sh1te posts like this, so I won't.
Thats odd I also couldnt be bother to reply to some prat not at this time of morning but maybe tomorrow. _______________________________________
Ill Shutup when CCP remove bookmarks |

implanted
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Posted - 2005.07.03 10:11:00 -
[79]
Originally by: SinBin
Originally by: Chesty McJubblies fs, can't be arsed replying to sh1te posts like this, so I won't.
Thats odd I also couldnt be bother to reply to some prat not at this time of morning but maybe tomorrow.
yeah sinbin...... people like chesty should have there posts removed for flaming.simple as that now please stick to topis people.
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Lady Varith
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Posted - 2005.07.03 10:32:00 -
[80]
RE: Dreads
They should be impossible to move without at LEAST 1 other player
They should only be realisticly viable for large corps or alliances, they SHOULD not be allowed to use jumpgates OR warpgates ie. no missions.
End of.
RE: Solo'ers
Go away, damned anti social people, i have very little time in-game also, but i play in groups EVERY time im online, always with a PvP orientated goal.
Now kindly, shoosh.
Seperating the awkwardly feminine from the possibly canadian. |

implanted
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Posted - 2005.07.03 11:06:00 -
[81]
Originally by: Lady Varith RE: Dreads
They should be impossible to move without at LEAST 1 other player
They should only be realisticly viable for large corps or alliances, they SHOULD not be allowed to use jumpgates OR warpgates ie. no missions.
End of.
RE: Solo'ers
Go away, damned anti social people, i have very little time in-game also, but i play in groups EVERY time im online, always with a PvP orientated goal.
Now kindly, shoosh.[/quote god....another idiot !
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Zaldiri
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Posted - 2005.07.03 11:09:00 -
[82]
To be honest a dreadnoughts lifespan will be measured in seconds unless it has at least 20 online players supporting it so whats the problem?
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jeangrey
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Posted - 2005.07.03 11:17:00 -
[83]
multi player online game........ a game played online with other players? makes perfect sense to me. so i can play with other players online? or i can play by myself knowing that there are other real charecters all around me? so i have a choice? solo or team based? cool..... tell you what i`ll do. i play however i feel like. if i want to do something amazing i`ll play team. if i dont have much time today or just arnt in the mood, i`ll play solo.....
dont really see the problem... you?
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implanted
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Posted - 2005.07.03 11:18:00 -
[84]
Originally by: implanted Hello all. Ive been playing eve for over a year now and find the single player game diminishing.lets face it ,most people that play this game play twice a week for a couple of hours after work or at weekends.we dont have the time to commit to a bigger corp or there activities.and most of us i believe are happy runnin misions and getting a steady flow of new content to keep us interested.Untill lately that is when everything in the new patch is clearly headed for 0.0 sec space. Please dont forget us single player characters,we are the majority of your paying customers,give us some kind of bonus for bieng long term players,cheaper subscription maybe. the dreads look great but thats all ill be able to do is look.....unfortunately.
   the discussion is about this.....not dreads....
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